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authorSZEDER Gábor <szeder.dev@gmail.com>2018-01-08 18:22:14 +0100
committerJunio C Hamano <gitster@pobox.com>2018-01-08 14:07:41 -0800
commit3c93b82920506a62ebdf3b6453d91b44aae0be97 (patch)
tree854842a1350b660271e9eb8d2047bac9355364f7 /t/t7102-reset.sh
parentb92cb86ea1494c4dfbce28b29f05632ab9f3b179 (diff)
downloadgit-3c93b82920506a62ebdf3b6453d91b44aae0be97.tar.gz
travis-ci: build Git during the 'script' phasesg/travis-build-during-script-phase
Ever since we started building and testing Git on Travis CI (522354d70 (Add Travis CI support, 2015-11-27)), we build Git in the 'before_script' phase and run the test suite in the 'script' phase (except in the later introduced 32 bit Linux and Windows build jobs, where we build in the 'script' phase'). Contrarily, the Travis CI practice is to build and test in the 'script' phase; indeed Travis CI's default build command for the 'script' phase of C/C++ projects is: ./configure && make && make test The reason why Travis CI does it this way and why it's a better approach than ours lies in how unsuccessful build jobs are categorized. After something went wrong in a build job, its state can be: - 'failed', if a command in the 'script' phase returned an error. This is indicated by a red 'X' on the Travis CI web interface. - 'errored', if a command in the 'before_install', 'install', or 'before_script' phase returned an error, or the build job exceeded the time limit. This is shown as a red '!' on the web interface. This makes it easier, both for humans looking at the Travis CI web interface and for automated tools querying the Travis CI API, to decide when an unsuccessful build is our responsibility requiring human attention, i.e. when a build job 'failed' because of a compiler error or a test failure, and when it's caused by something beyond our control and might be fixed by restarting the build job, e.g. when a build job 'errored' because a dependency couldn't be installed due to a temporary network error or because the OSX build job exceeded its time limit. The drawback of building Git in the 'before_script' phase is that one has to check the trace log of all 'errored' build jobs, too, to see what caused the error, as it might have been caused by a compiler error. This requires additional clicks and page loads on the web interface and additional complexity and API requests in automated tools. Therefore, move building Git from the 'before_script' phase to the 'script' phase, updating the script's name accordingly as well. 'ci/run-builds.sh' now becomes basically empty, remove it. Several of our build job configurations override our default 'before_script' to do nothing; with this change our default 'before_script' won't do anything, either, so remove those overriding directives as well. Signed-off-by: SZEDER Gábor <szeder.dev@gmail.com> Signed-off-by: Junio C Hamano <gitster@pobox.com>
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