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authorRémy Coutable <remy@rymai.me>2016-07-12 19:28:39 +0200
committerRémy Coutable <remy@rymai.me>2016-07-20 11:36:42 +0200
commit6b7e9c7655e4ffc74de90f01a0850a230b10a03c (patch)
treeda865eb7dff81588d426907afcc74d6a072fe3fa
parent98e540532cc2706e4cdc027bd2acb8406e954ddc (diff)
downloadgitlab-ce-6b7e9c7655e4ffc74de90f01a0850a230b10a03c.tar.gz
Remove VideoJS and clean the integration
Handle videos in: - MD preview in notes: commit, issue/MR, MR diff - New notes in: commit, issue/MR, MR diff - Persisted notes in: commit, issue/MR, MR diff Signed-off-by: Rémy Coutable <remy@rymai.me>
-rw-r--r--app/assets/javascripts/application.js.coffee1
-rw-r--r--app/assets/javascripts/video_setup.js.coffee3
-rw-r--r--app/assets/stylesheets/application.scss5
-rw-r--r--app/assets/stylesheets/pages/issuable.scss2
-rw-r--r--app/controllers/help_controller.rb2
-rw-r--r--app/uploaders/uploader_helper.rb6
-rw-r--r--doc/markdown/img/video.mp4bin0 -> 383631 bytes
-rw-r--r--doc/markdown/markdown.md15
-rw-r--r--lib/banzai/filter/video_link_filter.rb15
-rw-r--r--spec/features/markdown_spec.rb12
-rw-r--r--spec/fixtures/markdown.md.erb4
-rw-r--r--spec/lib/banzai/filter/video_link_filter_spec.rb25
-rw-r--r--spec/support/matchers/markdown_matchers.rb11
-rw-r--r--spec/uploaders/file_uploader_spec.rb59
-rwxr-xr-xvendor/assets/javascripts/videojs/font/VideoJS.eotbin5780 -> 0 bytes
-rwxr-xr-xvendor/assets/javascripts/videojs/font/VideoJS.svg99
-rwxr-xr-xvendor/assets/javascripts/videojs/font/VideoJS.ttfbin5616 -> 0 bytes
-rwxr-xr-xvendor/assets/javascripts/videojs/font/VideoJS.woffbin3632 -> 0 bytes
-rwxr-xr-xvendor/assets/javascripts/videojs/video-js.css1264
-rwxr-xr-xvendor/assets/javascripts/videojs/video-js.min.css1
-rwxr-xr-xvendor/assets/javascripts/videojs/video-js.swfbin16794 -> 0 bytes
-rwxr-xr-xvendor/assets/javascripts/videojs/video.js22872
-rwxr-xr-xvendor/assets/javascripts/videojs/video.js.map303
-rwxr-xr-xvendor/assets/javascripts/videojs/video.min.js23
-rwxr-xr-xvendor/assets/javascripts/videojs/video.min.js.map1
25 files changed, 102 insertions, 24621 deletions
diff --git a/app/assets/javascripts/application.js.coffee b/app/assets/javascripts/application.js.coffee
index c98763d6271..eceff6d91d5 100644
--- a/app/assets/javascripts/application.js.coffee
+++ b/app/assets/javascripts/application.js.coffee
@@ -53,7 +53,6 @@
#= require_directory ./u2f
#= require_directory .
#= require fuzzaldrin-plus
-#= require u2f
window.slugify = (text) ->
text.replace(/[^-a-zA-Z0-9]+/g, '_').toLowerCase()
diff --git a/app/assets/javascripts/video_setup.js.coffee b/app/assets/javascripts/video_setup.js.coffee
deleted file mode 100644
index 01aea2d5c99..00000000000
--- a/app/assets/javascripts/video_setup.js.coffee
+++ /dev/null
@@ -1,3 +0,0 @@
-# Disables dynamic sizing of video tag, which defaults to 300px.
-# Without this the video naturally fills the container.
-window.VIDEOJS_NO_DYNAMIC_STYLE = true
diff --git a/app/assets/stylesheets/application.scss b/app/assets/stylesheets/application.scss
index c39c2947dd0..8b93665d085 100644
--- a/app/assets/stylesheets/application.scss
+++ b/app/assets/stylesheets/application.scss
@@ -30,11 +30,6 @@
@import "font-awesome";
/*
- * Styles for VideoJS.
- */
-@import "videojs/video-js";
-
-/*
* Page specific styles (issues, projects etc):
*/
@import "pages/**/*";
diff --git a/app/assets/stylesheets/pages/issuable.scss b/app/assets/stylesheets/pages/issuable.scss
index 542fa244689..300b4ac9c2e 100644
--- a/app/assets/stylesheets/pages/issuable.scss
+++ b/app/assets/stylesheets/pages/issuable.scss
@@ -268,7 +268,7 @@
.issuable-header-btn {
background: $gray-normal;
border: 1px solid $border-gray-normal;
-
+
&:hover {
background: $gray-dark;
border: 1px solid $border-gray-dark;
diff --git a/app/controllers/help_controller.rb b/app/controllers/help_controller.rb
index d3dd98c8a4e..f7b44099b78 100644
--- a/app/controllers/help_controller.rb
+++ b/app/controllers/help_controller.rb
@@ -30,7 +30,7 @@ class HelpController < ApplicationController
end
# Allow access to images in the doc folder
- format.any(:png, :gif, :jpeg) do
+ format.any(:png, :gif, :jpeg, :mp4) do
# Note: We are purposefully NOT using `Rails.root.join`
path = File.join(Rails.root, 'doc', "#{@path}.#{params[:format]}")
diff --git a/app/uploaders/uploader_helper.rb b/app/uploaders/uploader_helper.rb
index 703f7820913..b10ad71d052 100644
--- a/app/uploaders/uploader_helper.rb
+++ b/app/uploaders/uploader_helper.rb
@@ -3,8 +3,8 @@ module UploaderHelper
IMAGE_EXT = %w[png jpg jpeg gif bmp tiff]
# We recommend using the .mp4 format over .mov. Videos in .mov format can
# still be used but you really need to make sure they are served with the
- # proper MIME type video/mp4 and not video/quicktime or your videos won’t play
- # on IE ≥ 9.
+ # proper MIME type video/mp4 and not video/quicktime or your videos won't play
+ # on IE >= 9.
# http://archive.sublimevideo.info/20150912/docs.sublimevideo.net/troubleshooting.html
VIDEO_EXT = %w[mp4 m4v mov webm ogv]
@@ -21,6 +21,8 @@ module UploaderHelper
end
def extension_match?(extensions)
+ return false unless file
+
extension =
if file.respond_to?(:extension)
file.extension
diff --git a/doc/markdown/img/video.mp4 b/doc/markdown/img/video.mp4
new file mode 100644
index 00000000000..1fc478842f5
--- /dev/null
+++ b/doc/markdown/img/video.mp4
Binary files differ
diff --git a/doc/markdown/markdown.md b/doc/markdown/markdown.md
index fb2dd582754..d407eec2494 100644
--- a/doc/markdown/markdown.md
+++ b/doc/markdown/markdown.md
@@ -13,6 +13,7 @@
* [Emoji](#emoji)
* [Special GitLab references](#special-gitlab-references)
* [Task Lists](#task-lists)
+* [Videos](#videos)
**[Standard Markdown](#standard-markdown)**
@@ -281,6 +282,20 @@ You can add task lists to issues, merge requests and comments. To create a task
Task lists can only be created in descriptions, not in titles. Task item state can be managed by editing the description's Markdown or by toggling the rendered check boxes.
+## Videos
+
+Image tags with a video extension are automatically converted to a video player.
+
+The valid video extensions are `.mp4`, `.m4v`, `.mov`, `.webm`, `.ogv`, and `.ogg`.
+
+ Here's a sample video:
+
+ ![Sample Video](img/video.mp4)
+
+Here's a sample video:
+
+![Sample Video](img/video.mp4)
+
# Standard Markdown
## Headers
diff --git a/lib/banzai/filter/video_link_filter.rb b/lib/banzai/filter/video_link_filter.rb
index 4dfbff8ec86..fd8b9a6f0cc 100644
--- a/lib/banzai/filter/video_link_filter.rb
+++ b/lib/banzai/filter/video_link_filter.rb
@@ -1,11 +1,10 @@
module Banzai
module Filter
- # HTML Filter that handles video uploads.
-
+ # Find every image that isn't already wrapped in an `a` tag, and that has
+ # a `src` attribute ending with a video extension, add a new video node and
+ # a "Download" link in the case the video cannot be played.
class VideoLinkFilter < HTML::Pipeline::Filter
- include ActionView::Helpers::TagHelper
- include ActionView::Context
def call
doc.xpath(query).each do |el|
@@ -27,8 +26,6 @@ module Banzai
end
end
- # Return a video tag Nokogiri node
- #
def video_node(doc, element)
container = doc.document.create_element(
'div',
@@ -38,16 +35,16 @@ module Banzai
video = doc.document.create_element(
'video',
src: element['src'],
- class: 'video-js vjs-sublime-skin',
+ width: '400',
controls: true,
- "data-setup": '{}')
+ 'data-setup' => '{}')
link = doc.document.create_element(
'a',
element['title'] || element['alt'],
href: element['src'],
target: '_blank',
- title: "Downlad '#{element['title'] || element['alt']}'")
+ title: "Download '#{element['title'] || element['alt']}'")
download_paragraph = doc.document.create_element('p')
download_paragraph.children = link
diff --git a/spec/features/markdown_spec.rb b/spec/features/markdown_spec.rb
index 09ccc77c101..32159559c37 100644
--- a/spec/features/markdown_spec.rb
+++ b/spec/features/markdown_spec.rb
@@ -236,6 +236,14 @@ describe 'GitLab Markdown', feature: true do
it 'includes TaskListFilter' do
expect(doc).to parse_task_lists
end
+
+ it 'includes InlineDiffFilter' do
+ expect(doc).to parse_inline_diffs
+ end
+
+ it 'includes VideoLinkFilter' do
+ expect(doc).to parse_video_links
+ end
end
context 'wiki pipeline' do
@@ -293,6 +301,10 @@ describe 'GitLab Markdown', feature: true do
it 'includes InlineDiffFilter' do
expect(doc).to parse_inline_diffs
end
+
+ it 'includes VideoLinkFilter' do
+ expect(doc).to parse_video_links
+ end
end
# Fake a `current_user` helper
diff --git a/spec/fixtures/markdown.md.erb b/spec/fixtures/markdown.md.erb
index c75d28d9801..f3e7c2d1a9f 100644
--- a/spec/fixtures/markdown.md.erb
+++ b/spec/fixtures/markdown.md.erb
@@ -256,3 +256,7 @@ However the wrapping tags can not be mixed as such -
- [+ additions +}
- {- delletions -]
- [- delletions -}
+
+### Videos
+
+![My Video](/assets/videos/gitlab-demo.mp4)
diff --git a/spec/lib/banzai/filter/video_link_filter_spec.rb b/spec/lib/banzai/filter/video_link_filter_spec.rb
index bdf76c458b0..cc4349f80ba 100644
--- a/spec/lib/banzai/filter/video_link_filter_spec.rb
+++ b/spec/lib/banzai/filter/video_link_filter_spec.rb
@@ -18,24 +18,33 @@ describe Banzai::Filter::VideoLinkFilter, lib: true do
context 'when the element src has a video extension' do
UploaderHelper::VIDEO_EXT.each do |ext|
it "replaces the image tag 'path/video.#{ext}' with a video tag" do
- element = filter(link_to_image("/path/video.#{ext}")).children.first
+ container = filter(link_to_image("/path/video.#{ext}")).children.first
- expect(element.name).to eq 'video'
- expect(element['src']).to eq "/path/video.#{ext}"
+ expect(container.name).to eq 'div'
+ expect(container['class']).to eq 'video-container'
- fallback_link = element.children.first
- expect(fallback_link.name).to eq 'a'
- expect(fallback_link['href']).to eq "/path/video.#{ext}"
- expect(fallback_link['target']).to eq '_blank'
+ video, paragraph = container.children
+
+ expect(video.name).to eq 'video'
+ expect(video['src']).to eq "/path/video.#{ext}"
+
+ expect(paragraph.name).to eq 'p'
+
+ link = paragraph.children.first
+
+ expect(link.name).to eq 'a'
+ expect(link['href']).to eq "/path/video.#{ext}"
+ expect(link['target']).to eq '_blank'
end
end
end
context 'when the element src is an image' do
it 'leaves the document unchanged' do
- element = filter(link_to_image("/path/my_image.jpg")).children.first
+ element = filter(link_to_image('/path/my_image.jpg')).children.first
expect(element.name).to eq 'img'
+ expect(element['src']).to eq '/path/my_image.jpg'
end
end
diff --git a/spec/support/matchers/markdown_matchers.rb b/spec/support/matchers/markdown_matchers.rb
index e005058ba5b..8c98b1f988c 100644
--- a/spec/support/matchers/markdown_matchers.rb
+++ b/spec/support/matchers/markdown_matchers.rb
@@ -178,6 +178,17 @@ module MarkdownMatchers
expect(actual).to have_selector('span.idiff.deletion', count: 2)
end
end
+
+ # VideoLinkFilter
+ matcher :parse_video_links do
+ set_default_markdown_messages
+
+ match do |actual|
+ video = actual.at_css('video')
+
+ expect(video['src']).to end_with('/assets/videos/gitlab-demo.mp4')
+ end
+ end
end
# Monkeypatch the matcher DSL so that we can reduce some noisy duplication for
diff --git a/spec/uploaders/file_uploader_spec.rb b/spec/uploaders/file_uploader_spec.rb
index b59f44e0a65..e8300abed5d 100644
--- a/spec/uploaders/file_uploader_spec.rb
+++ b/spec/uploaders/file_uploader_spec.rb
@@ -1,42 +1,45 @@
-require "spec_helper"
-
-# provides matchers like `have_dimensions`
-# https://github.com/carrierwaveuploader/carrierwave#testing-with-carrierwave
-# require "carrierwave/test/matchers"
-
+require 'spec_helper'
describe FileUploader do
- # include CarrierWave::Test::Matchers
-
- let(:project){ create(:project) }
-
- let(:image_file){ File.new Rails.root.join("spec", "fixtures", "rails_sample.jpg") }
- let(:video_file){ File.new Rails.root.join("spec", "fixtures", "video_sample.mp4") }
- let(:text_file) { File.new Rails.root.join("spec", "fixtures", "doc_sample.txt") }
+ let(:project) { create(:project) }
before do
+ @previous_enable_processing = FileUploader.enable_processing
FileUploader.enable_processing = false
@uploader = FileUploader.new(project)
end
after do
- FileUploader.enable_processing = true
+ FileUploader.enable_processing = @previous_enable_processing
@uploader.remove!
end
- it "should detect an image based on file extension" do
- @uploader.store!(image_file)
- expect(@uploader.image_or_video?).to be true
+ describe '#image_or_video?' do
+ context 'given an image file' do
+ before do
+ @uploader.store!(File.new(Rails.root.join('spec', 'fixtures', 'rails_sample.jpg')))
+ end
+
+ it 'detects an image based on file extension' do
+ expect(@uploader.image_or_video?).to be true
+ end
+ end
+
+ context 'given an video file' do
+ before do
+ video_file = File.new(Rails.root.join('spec', 'fixtures', 'video_sample.mp4'))
+ @uploader.store!(video_file)
+ end
+
+ it 'detects a video based on file extension' do
+ expect(@uploader.image_or_video?).to be true
+ end
+ end
+
+ it 'does not return image_or_video? for other types' do
+ @uploader.store!(File.new(Rails.root.join('spec', 'fixtures', 'doc_sample.txt')))
+
+ expect(@uploader.image_or_video?).to be false
+ end
end
-
- it "should detect a video based on file extension" do
- @uploader.store!(video_file)
- expect(@uploader.image_or_video?).to be true
- end
-
- it "should not return image_or_video? for other types" do
- @uploader.store!(text_file)
- expect(@uploader.image_or_video?).to be false
- end
-
end
diff --git a/vendor/assets/javascripts/videojs/font/VideoJS.eot b/vendor/assets/javascripts/videojs/font/VideoJS.eot
deleted file mode 100755
index a47889f9303..00000000000
--- a/vendor/assets/javascripts/videojs/font/VideoJS.eot
+++ /dev/null
Binary files differ
diff --git a/vendor/assets/javascripts/videojs/font/VideoJS.svg b/vendor/assets/javascripts/videojs/font/VideoJS.svg
deleted file mode 100755
index 7741c677803..00000000000
--- a/vendor/assets/javascripts/videojs/font/VideoJS.svg
+++ /dev/null
@@ -1,99 +0,0 @@
-<?xml version="1.0" standalone="no"?>
-<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd" >
-<svg xmlns="http://www.w3.org/2000/svg">
-<defs>
- <font id="VideoJS" horiz-adv-x="1792">
- <font-face font-family="VideoJS"
- units-per-em="1792" ascent="1792"
- descent="0" />
- <missing-glyph horiz-adv-x="0" />
- <glyph glyph-name="play"
- unicode="&#xF101;"
- horiz-adv-x="1792" d=" M597.3333333333334 1418.6666666666665V373.3333333333333L1418.6666666666667 896z" />
- <glyph glyph-name="play-circle"
- unicode="&#xF102;"
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- <glyph glyph-name="pause"
- unicode="&#xF103;"
- horiz-adv-x="1792" d=" M448 373.3333333333333H746.6666666666667V1418.6666666666665H448V373.3333333333333zM1045.3333333333335 1418.6666666666665V373.3333333333333H1344V1418.6666666666665H1045.3333333333335z" />
- <glyph glyph-name="volume-mute"
- unicode="&#xF104;"
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- <glyph glyph-name="volume-low"
- unicode="&#xF105;"
- horiz-adv-x="1792" d=" M522.6666666666667 1120V672H821.3333333333334L1194.6666666666667 298.6666666666665V1493.3333333333333L821.3333333333334 1120H522.6666666666667z" />
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- unicode="&#xF106;"
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- <glyph glyph-name="volume-high"
- unicode="&#xF107;"
- horiz-adv-x="1792" d=" M224 1120V672H522.6666666666667L896 298.6666666666665V1493.3333333333333L522.6666666666667 1120H224zM1232 896C1232 1027.7866666666666 1155.8400000000001 1141.6533333333332 1045.3333333333335 1196.5333333333333V595.0933333333332C1155.8400000000001 650.3466666666666 1232 764.2133333333331 1232 896zM1045.3333333333335 1550.8266666666666V1396.6399999999999C1261.1200000000001 1332.4266666666667 1418.6666666666667 1132.6933333333332 1418.6666666666667 896S1261.1200000000001 459.5733333333333 1045.3333333333335 395.3600000000002V241.1733333333332C1344.3733333333334 309.1199999999999 1568 576.0533333333333 1568 896S1344.3733333333334 1482.88 1045.3333333333335 1550.8266666666666z" />
- <glyph glyph-name="fullscreen-enter"
- unicode="&#xF108;"
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- unicode="&#xF109;"
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diff --git a/vendor/assets/javascripts/videojs/font/VideoJS.ttf b/vendor/assets/javascripts/videojs/font/VideoJS.ttf
deleted file mode 100755
index 6ddd3f26d79..00000000000
--- a/vendor/assets/javascripts/videojs/font/VideoJS.ttf
+++ /dev/null
Binary files differ
diff --git a/vendor/assets/javascripts/videojs/font/VideoJS.woff b/vendor/assets/javascripts/videojs/font/VideoJS.woff
deleted file mode 100755
index a85d38e8751..00000000000
--- a/vendor/assets/javascripts/videojs/font/VideoJS.woff
+++ /dev/null
Binary files differ
diff --git a/vendor/assets/javascripts/videojs/video-js.css b/vendor/assets/javascripts/videojs/video-js.css
deleted file mode 100755
index a5c93724df3..00000000000
--- a/vendor/assets/javascripts/videojs/video-js.css
+++ /dev/null
@@ -1,1264 +0,0 @@
-.video-js .vjs-big-play-button:before, .video-js .vjs-control:before, .video-js .vjs-modal-dialog, .vjs-modal-dialog .vjs-modal-dialog-content {
- position: absolute;
- top: 0;
- left: 0;
- width: 100%;
- height: 100%; }
-
-.video-js .vjs-big-play-button:before, .video-js .vjs-control:before {
- text-align: center; }
-
-@font-face {
- font-family: VideoJS;
- src: url("font/VideoJS.eot?#iefix") format("eot"); }
-
-@font-face {
- font-family: VideoJS;
- src: 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diff --git a/vendor/assets/javascripts/videojs/video-js.min.css b/vendor/assets/javascripts/videojs/video-js.min.css
deleted file mode 100755
index face351b1a7..00000000000
--- a/vendor/assets/javascripts/videojs/video-js.min.css
+++ /dev/null
@@ -1 +0,0 @@
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diff --git a/vendor/assets/javascripts/videojs/video-js.swf b/vendor/assets/javascripts/videojs/video-js.swf
deleted file mode 100755
index a36648f3e34..00000000000
--- a/vendor/assets/javascripts/videojs/video-js.swf
+++ /dev/null
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diff --git a/vendor/assets/javascripts/videojs/video.js b/vendor/assets/javascripts/videojs/video.js
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index 9fdb9cc208d..00000000000
--- a/vendor/assets/javascripts/videojs/video.js
+++ /dev/null
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-/**
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- * Video.js 5.9.0 <http://videojs.com/>
- * Copyright Brightcove, Inc. <https://www.brightcove.com/>
- * Available under Apache License Version 2.0
- * <https://github.com/videojs/video.js/blob/master/LICENSE>
- *
- * Includes vtt.js <https://github.com/mozilla/vtt.js>
- * Available under Apache License Version 2.0
- * <https://github.com/mozilla/vtt.js/blob/master/LICENSE>
- */
-
-(function(f){if(typeof exports==="object"&&typeof module!=="undefined"){module.exports=f()}else if(typeof define==="function"&&define.amd){define([],f)}else{var g;if(typeof window!=="undefined"){g=window}else if(typeof global!=="undefined"){g=global}else if(typeof self!=="undefined"){g=self}else{g=this}g.videojs = f()}})(function(){var define,module,exports;return (function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({1:[function(_dereq_,module,exports){
-(function (global){
-var topLevel = typeof global !== 'undefined' ? global :
- typeof window !== 'undefined' ? window : {}
-var minDoc = _dereq_('min-document');
-
-if (typeof document !== 'undefined') {
- module.exports = document;
-} else {
- var doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'];
-
- if (!doccy) {
- doccy = topLevel['__GLOBAL_DOCUMENT_CACHE@4'] = minDoc;
- }
-
- module.exports = doccy;
-}
-
-}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
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-},{"min-document":3}],2:[function(_dereq_,module,exports){
-(function (global){
-if (typeof window !== "undefined") {
- module.exports = window;
-} else if (typeof global !== "undefined") {
- module.exports = global;
-} else if (typeof self !== "undefined"){
- module.exports = self;
-} else {
- module.exports = {};
-}
-
-}).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
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-},{}],3:[function(_dereq_,module,exports){
-
-},{}],4:[function(_dereq_,module,exports){
-var getNative = _dereq_('../internal/getNative');
-
-/* Native method references for those with the same name as other `lodash` methods. */
-var nativeNow = getNative(Date, 'now');
-
-/**
- * Gets the number of milliseconds that have elapsed since the Unix epoch
- * (1 January 1970 00:00:00 UTC).
- *
- * @static
- * @memberOf _
- * @category Date
- * @example
- *
- * _.defer(function(stamp) {
- * console.log(_.now() - stamp);
- * }, _.now());
- * // => logs the number of milliseconds it took for the deferred function to be invoked
- */
-var now = nativeNow || function() {
- return new Date().getTime();
-};
-
-module.exports = now;
-
-},{"../internal/getNative":20}],5:[function(_dereq_,module,exports){
-var isObject = _dereq_('../lang/isObject'),
- now = _dereq_('../date/now');
-
-/** Used as the `TypeError` message for "Functions" methods. */
-var FUNC_ERROR_TEXT = 'Expected a function';
-
-/* Native method references for those with the same name as other `lodash` methods. */
-var nativeMax = Math.max;
-
-/**
- * Creates a debounced function that delays invoking `func` until after `wait`
- * milliseconds have elapsed since the last time the debounced function was
- * invoked. The debounced function comes with a `cancel` method to cancel
- * delayed invocations. Provide an options object to indicate that `func`
- * should be invoked on the leading and/or trailing edge of the `wait` timeout.
- * Subsequent calls to the debounced function return the result of the last
- * `func` invocation.
- *
- * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
- * on the trailing edge of the timeout only if the the debounced function is
- * invoked more than once during the `wait` timeout.
- *
- * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
- * for details over the differences between `_.debounce` and `_.throttle`.
- *
- * @static
- * @memberOf _
- * @category Function
- * @param {Function} func The function to debounce.
- * @param {number} [wait=0] The number of milliseconds to delay.
- * @param {Object} [options] The options object.
- * @param {boolean} [options.leading=false] Specify invoking on the leading
- * edge of the timeout.
- * @param {number} [options.maxWait] The maximum time `func` is allowed to be
- * delayed before it's invoked.
- * @param {boolean} [options.trailing=true] Specify invoking on the trailing
- * edge of the timeout.
- * @returns {Function} Returns the new debounced function.
- * @example
- *
- * // avoid costly calculations while the window size is in flux
- * jQuery(window).on('resize', _.debounce(calculateLayout, 150));
- *
- * // invoke `sendMail` when the click event is fired, debouncing subsequent calls
- * jQuery('#postbox').on('click', _.debounce(sendMail, 300, {
- * 'leading': true,
- * 'trailing': false
- * }));
- *
- * // ensure `batchLog` is invoked once after 1 second of debounced calls
- * var source = new EventSource('/stream');
- * jQuery(source).on('message', _.debounce(batchLog, 250, {
- * 'maxWait': 1000
- * }));
- *
- * // cancel a debounced call
- * var todoChanges = _.debounce(batchLog, 1000);
- * Object.observe(models.todo, todoChanges);
- *
- * Object.observe(models, function(changes) {
- * if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) {
- * todoChanges.cancel();
- * }
- * }, ['delete']);
- *
- * // ...at some point `models.todo` is changed
- * models.todo.completed = true;
- *
- * // ...before 1 second has passed `models.todo` is deleted
- * // which cancels the debounced `todoChanges` call
- * delete models.todo;
- */
-function debounce(func, wait, options) {
- var args,
- maxTimeoutId,
- result,
- stamp,
- thisArg,
- timeoutId,
- trailingCall,
- lastCalled = 0,
- maxWait = false,
- trailing = true;
-
- if (typeof func != 'function') {
- throw new TypeError(FUNC_ERROR_TEXT);
- }
- wait = wait < 0 ? 0 : (+wait || 0);
- if (options === true) {
- var leading = true;
- trailing = false;
- } else if (isObject(options)) {
- leading = !!options.leading;
- maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait);
- trailing = 'trailing' in options ? !!options.trailing : trailing;
- }
-
- function cancel() {
- if (timeoutId) {
- clearTimeout(timeoutId);
- }
- if (maxTimeoutId) {
- clearTimeout(maxTimeoutId);
- }
- lastCalled = 0;
- maxTimeoutId = timeoutId = trailingCall = undefined;
- }
-
- function complete(isCalled, id) {
- if (id) {
- clearTimeout(id);
- }
- maxTimeoutId = timeoutId = trailingCall = undefined;
- if (isCalled) {
- lastCalled = now();
- result = func.apply(thisArg, args);
- if (!timeoutId && !maxTimeoutId) {
- args = thisArg = undefined;
- }
- }
- }
-
- function delayed() {
- var remaining = wait - (now() - stamp);
- if (remaining <= 0 || remaining > wait) {
- complete(trailingCall, maxTimeoutId);
- } else {
- timeoutId = setTimeout(delayed, remaining);
- }
- }
-
- function maxDelayed() {
- complete(trailing, timeoutId);
- }
-
- function debounced() {
- args = arguments;
- stamp = now();
- thisArg = this;
- trailingCall = trailing && (timeoutId || !leading);
-
- if (maxWait === false) {
- var leadingCall = leading && !timeoutId;
- } else {
- if (!maxTimeoutId && !leading) {
- lastCalled = stamp;
- }
- var remaining = maxWait - (stamp - lastCalled),
- isCalled = remaining <= 0 || remaining > maxWait;
-
- if (isCalled) {
- if (maxTimeoutId) {
- maxTimeoutId = clearTimeout(maxTimeoutId);
- }
- lastCalled = stamp;
- result = func.apply(thisArg, args);
- }
- else if (!maxTimeoutId) {
- maxTimeoutId = setTimeout(maxDelayed, remaining);
- }
- }
- if (isCalled && timeoutId) {
- timeoutId = clearTimeout(timeoutId);
- }
- else if (!timeoutId && wait !== maxWait) {
- timeoutId = setTimeout(delayed, wait);
- }
- if (leadingCall) {
- isCalled = true;
- result = func.apply(thisArg, args);
- }
- if (isCalled && !timeoutId && !maxTimeoutId) {
- args = thisArg = undefined;
- }
- return result;
- }
- debounced.cancel = cancel;
- return debounced;
-}
-
-module.exports = debounce;
-
-},{"../date/now":4,"../lang/isObject":33}],6:[function(_dereq_,module,exports){
-/** Used as the `TypeError` message for "Functions" methods. */
-var FUNC_ERROR_TEXT = 'Expected a function';
-
-/* Native method references for those with the same name as other `lodash` methods. */
-var nativeMax = Math.max;
-
-/**
- * Creates a function that invokes `func` with the `this` binding of the
- * created function and arguments from `start` and beyond provided as an array.
- *
- * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters).
- *
- * @static
- * @memberOf _
- * @category Function
- * @param {Function} func The function to apply a rest parameter to.
- * @param {number} [start=func.length-1] The start position of the rest parameter.
- * @returns {Function} Returns the new function.
- * @example
- *
- * var say = _.restParam(function(what, names) {
- * return what + ' ' + _.initial(names).join(', ') +
- * (_.size(names) > 1 ? ', & ' : '') + _.last(names);
- * });
- *
- * say('hello', 'fred', 'barney', 'pebbles');
- * // => 'hello fred, barney, & pebbles'
- */
-function restParam(func, start) {
- if (typeof func != 'function') {
- throw new TypeError(FUNC_ERROR_TEXT);
- }
- start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0);
- return function() {
- var args = arguments,
- index = -1,
- length = nativeMax(args.length - start, 0),
- rest = Array(length);
-
- while (++index < length) {
- rest[index] = args[start + index];
- }
- switch (start) {
- case 0: return func.call(this, rest);
- case 1: return func.call(this, args[0], rest);
- case 2: return func.call(this, args[0], args[1], rest);
- }
- var otherArgs = Array(start + 1);
- index = -1;
- while (++index < start) {
- otherArgs[index] = args[index];
- }
- otherArgs[start] = rest;
- return func.apply(this, otherArgs);
- };
-}
-
-module.exports = restParam;
-
-},{}],7:[function(_dereq_,module,exports){
-var debounce = _dereq_('./debounce'),
- isObject = _dereq_('../lang/isObject');
-
-/** Used as the `TypeError` message for "Functions" methods. */
-var FUNC_ERROR_TEXT = 'Expected a function';
-
-/**
- * Creates a throttled function that only invokes `func` at most once per
- * every `wait` milliseconds. The throttled function comes with a `cancel`
- * method to cancel delayed invocations. Provide an options object to indicate
- * that `func` should be invoked on the leading and/or trailing edge of the
- * `wait` timeout. Subsequent calls to the throttled function return the
- * result of the last `func` call.
- *
- * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked
- * on the trailing edge of the timeout only if the the throttled function is
- * invoked more than once during the `wait` timeout.
- *
- * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)
- * for details over the differences between `_.throttle` and `_.debounce`.
- *
- * @static
- * @memberOf _
- * @category Function
- * @param {Function} func The function to throttle.
- * @param {number} [wait=0] The number of milliseconds to throttle invocations to.
- * @param {Object} [options] The options object.
- * @param {boolean} [options.leading=true] Specify invoking on the leading
- * edge of the timeout.
- * @param {boolean} [options.trailing=true] Specify invoking on the trailing
- * edge of the timeout.
- * @returns {Function} Returns the new throttled function.
- * @example
- *
- * // avoid excessively updating the position while scrolling
- * jQuery(window).on('scroll', _.throttle(updatePosition, 100));
- *
- * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes
- * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {
- * 'trailing': false
- * }));
- *
- * // cancel a trailing throttled call
- * jQuery(window).on('popstate', throttled.cancel);
- */
-function throttle(func, wait, options) {
- var leading = true,
- trailing = true;
-
- if (typeof func != 'function') {
- throw new TypeError(FUNC_ERROR_TEXT);
- }
- if (options === false) {
- leading = false;
- } else if (isObject(options)) {
- leading = 'leading' in options ? !!options.leading : leading;
- trailing = 'trailing' in options ? !!options.trailing : trailing;
- }
- return debounce(func, wait, { 'leading': leading, 'maxWait': +wait, 'trailing': trailing });
-}
-
-module.exports = throttle;
-
-},{"../lang/isObject":33,"./debounce":5}],8:[function(_dereq_,module,exports){
-/**
- * Copies the values of `source` to `array`.
- *
- * @private
- * @param {Array} source The array to copy values from.
- * @param {Array} [array=[]] The array to copy values to.
- * @returns {Array} Returns `array`.
- */
-function arrayCopy(source, array) {
- var index = -1,
- length = source.length;
-
- array || (array = Array(length));
- while (++index < length) {
- array[index] = source[index];
- }
- return array;
-}
-
-module.exports = arrayCopy;
-
-},{}],9:[function(_dereq_,module,exports){
-/**
- * A specialized version of `_.forEach` for arrays without support for callback
- * shorthands and `this` binding.
- *
- * @private
- * @param {Array} array The array to iterate over.
- * @param {Function} iteratee The function invoked per iteration.
- * @returns {Array} Returns `array`.
- */
-function arrayEach(array, iteratee) {
- var index = -1,
- length = array.length;
-
- while (++index < length) {
- if (iteratee(array[index], index, array) === false) {
- break;
- }
- }
- return array;
-}
-
-module.exports = arrayEach;
-
-},{}],10:[function(_dereq_,module,exports){
-/**
- * Copies properties of `source` to `object`.
- *
- * @private
- * @param {Object} source The object to copy properties from.
- * @param {Array} props The property names to copy.
- * @param {Object} [object={}] The object to copy properties to.
- * @returns {Object} Returns `object`.
- */
-function baseCopy(source, props, object) {
- object || (object = {});
-
- var index = -1,
- length = props.length;
-
- while (++index < length) {
- var key = props[index];
- object[key] = source[key];
- }
- return object;
-}
-
-module.exports = baseCopy;
-
-},{}],11:[function(_dereq_,module,exports){
-var createBaseFor = _dereq_('./createBaseFor');
-
-/**
- * The base implementation of `baseForIn` and `baseForOwn` which iterates
- * over `object` properties returned by `keysFunc` invoking `iteratee` for
- * each property. Iteratee functions may exit iteration early by explicitly
- * returning `false`.
- *
- * @private
- * @param {Object} object The object to iterate over.
- * @param {Function} iteratee The function invoked per iteration.
- * @param {Function} keysFunc The function to get the keys of `object`.
- * @returns {Object} Returns `object`.
- */
-var baseFor = createBaseFor();
-
-module.exports = baseFor;
-
-},{"./createBaseFor":18}],12:[function(_dereq_,module,exports){
-var baseFor = _dereq_('./baseFor'),
- keysIn = _dereq_('../object/keysIn');
-
-/**
- * The base implementation of `_.forIn` without support for callback
- * shorthands and `this` binding.
- *
- * @private
- * @param {Object} object The object to iterate over.
- * @param {Function} iteratee The function invoked per iteration.
- * @returns {Object} Returns `object`.
- */
-function baseForIn(object, iteratee) {
- return baseFor(object, iteratee, keysIn);
-}
-
-module.exports = baseForIn;
-
-},{"../object/keysIn":39,"./baseFor":11}],13:[function(_dereq_,module,exports){
-var arrayEach = _dereq_('./arrayEach'),
- baseMergeDeep = _dereq_('./baseMergeDeep'),
- isArray = _dereq_('../lang/isArray'),
- isArrayLike = _dereq_('./isArrayLike'),
- isObject = _dereq_('../lang/isObject'),
- isObjectLike = _dereq_('./isObjectLike'),
- isTypedArray = _dereq_('../lang/isTypedArray'),
- keys = _dereq_('../object/keys');
-
-/**
- * The base implementation of `_.merge` without support for argument juggling,
- * multiple sources, and `this` binding `customizer` functions.
- *
- * @private
- * @param {Object} object The destination object.
- * @param {Object} source The source object.
- * @param {Function} [customizer] The function to customize merged values.
- * @param {Array} [stackA=[]] Tracks traversed source objects.
- * @param {Array} [stackB=[]] Associates values with source counterparts.
- * @returns {Object} Returns `object`.
- */
-function baseMerge(object, source, customizer, stackA, stackB) {
- if (!isObject(object)) {
- return object;
- }
- var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)),
- props = isSrcArr ? undefined : keys(source);
-
- arrayEach(props || source, function(srcValue, key) {
- if (props) {
- key = srcValue;
- srcValue = source[key];
- }
- if (isObjectLike(srcValue)) {
- stackA || (stackA = []);
- stackB || (stackB = []);
- baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB);
- }
- else {
- var value = object[key],
- result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
- isCommon = result === undefined;
-
- if (isCommon) {
- result = srcValue;
- }
- if ((result !== undefined || (isSrcArr && !(key in object))) &&
- (isCommon || (result === result ? (result !== value) : (value === value)))) {
- object[key] = result;
- }
- }
- });
- return object;
-}
-
-module.exports = baseMerge;
-
-},{"../lang/isArray":30,"../lang/isObject":33,"../lang/isTypedArray":36,"../object/keys":38,"./arrayEach":9,"./baseMergeDeep":14,"./isArrayLike":21,"./isObjectLike":26}],14:[function(_dereq_,module,exports){
-var arrayCopy = _dereq_('./arrayCopy'),
- isArguments = _dereq_('../lang/isArguments'),
- isArray = _dereq_('../lang/isArray'),
- isArrayLike = _dereq_('./isArrayLike'),
- isPlainObject = _dereq_('../lang/isPlainObject'),
- isTypedArray = _dereq_('../lang/isTypedArray'),
- toPlainObject = _dereq_('../lang/toPlainObject');
-
-/**
- * A specialized version of `baseMerge` for arrays and objects which performs
- * deep merges and tracks traversed objects enabling objects with circular
- * references to be merged.
- *
- * @private
- * @param {Object} object The destination object.
- * @param {Object} source The source object.
- * @param {string} key The key of the value to merge.
- * @param {Function} mergeFunc The function to merge values.
- * @param {Function} [customizer] The function to customize merged values.
- * @param {Array} [stackA=[]] Tracks traversed source objects.
- * @param {Array} [stackB=[]] Associates values with source counterparts.
- * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.
- */
-function baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {
- var length = stackA.length,
- srcValue = source[key];
-
- while (length--) {
- if (stackA[length] == srcValue) {
- object[key] = stackB[length];
- return;
- }
- }
- var value = object[key],
- result = customizer ? customizer(value, srcValue, key, object, source) : undefined,
- isCommon = result === undefined;
-
- if (isCommon) {
- result = srcValue;
- if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) {
- result = isArray(value)
- ? value
- : (isArrayLike(value) ? arrayCopy(value) : []);
- }
- else if (isPlainObject(srcValue) || isArguments(srcValue)) {
- result = isArguments(value)
- ? toPlainObject(value)
- : (isPlainObject(value) ? value : {});
- }
- else {
- isCommon = false;
- }
- }
- // Add the source value to the stack of traversed objects and associate
- // it with its merged value.
- stackA.push(srcValue);
- stackB.push(result);
-
- if (isCommon) {
- // Recursively merge objects and arrays (susceptible to call stack limits).
- object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB);
- } else if (result === result ? (result !== value) : (value === value)) {
- object[key] = result;
- }
-}
-
-module.exports = baseMergeDeep;
-
-},{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isPlainObject":34,"../lang/isTypedArray":36,"../lang/toPlainObject":37,"./arrayCopy":8,"./isArrayLike":21}],15:[function(_dereq_,module,exports){
-var toObject = _dereq_('./toObject');
-
-/**
- * The base implementation of `_.property` without support for deep paths.
- *
- * @private
- * @param {string} key The key of the property to get.
- * @returns {Function} Returns the new function.
- */
-function baseProperty(key) {
- return function(object) {
- return object == null ? undefined : toObject(object)[key];
- };
-}
-
-module.exports = baseProperty;
-
-},{"./toObject":28}],16:[function(_dereq_,module,exports){
-var identity = _dereq_('../utility/identity');
-
-/**
- * A specialized version of `baseCallback` which only supports `this` binding
- * and specifying the number of arguments to provide to `func`.
- *
- * @private
- * @param {Function} func The function to bind.
- * @param {*} thisArg The `this` binding of `func`.
- * @param {number} [argCount] The number of arguments to provide to `func`.
- * @returns {Function} Returns the callback.
- */
-function bindCallback(func, thisArg, argCount) {
- if (typeof func != 'function') {
- return identity;
- }
- if (thisArg === undefined) {
- return func;
- }
- switch (argCount) {
- case 1: return function(value) {
- return func.call(thisArg, value);
- };
- case 3: return function(value, index, collection) {
- return func.call(thisArg, value, index, collection);
- };
- case 4: return function(accumulator, value, index, collection) {
- return func.call(thisArg, accumulator, value, index, collection);
- };
- case 5: return function(value, other, key, object, source) {
- return func.call(thisArg, value, other, key, object, source);
- };
- }
- return function() {
- return func.apply(thisArg, arguments);
- };
-}
-
-module.exports = bindCallback;
-
-},{"../utility/identity":42}],17:[function(_dereq_,module,exports){
-var bindCallback = _dereq_('./bindCallback'),
- isIterateeCall = _dereq_('./isIterateeCall'),
- restParam = _dereq_('../function/restParam');
-
-/**
- * Creates a `_.assign`, `_.defaults`, or `_.merge` function.
- *
- * @private
- * @param {Function} assigner The function to assign values.
- * @returns {Function} Returns the new assigner function.
- */
-function createAssigner(assigner) {
- return restParam(function(object, sources) {
- var index = -1,
- length = object == null ? 0 : sources.length,
- customizer = length > 2 ? sources[length - 2] : undefined,
- guard = length > 2 ? sources[2] : undefined,
- thisArg = length > 1 ? sources[length - 1] : undefined;
-
- if (typeof customizer == 'function') {
- customizer = bindCallback(customizer, thisArg, 5);
- length -= 2;
- } else {
- customizer = typeof thisArg == 'function' ? thisArg : undefined;
- length -= (customizer ? 1 : 0);
- }
- if (guard && isIterateeCall(sources[0], sources[1], guard)) {
- customizer = length < 3 ? undefined : customizer;
- length = 1;
- }
- while (++index < length) {
- var source = sources[index];
- if (source) {
- assigner(object, source, customizer);
- }
- }
- return object;
- });
-}
-
-module.exports = createAssigner;
-
-},{"../function/restParam":6,"./bindCallback":16,"./isIterateeCall":24}],18:[function(_dereq_,module,exports){
-var toObject = _dereq_('./toObject');
-
-/**
- * Creates a base function for `_.forIn` or `_.forInRight`.
- *
- * @private
- * @param {boolean} [fromRight] Specify iterating from right to left.
- * @returns {Function} Returns the new base function.
- */
-function createBaseFor(fromRight) {
- return function(object, iteratee, keysFunc) {
- var iterable = toObject(object),
- props = keysFunc(object),
- length = props.length,
- index = fromRight ? length : -1;
-
- while ((fromRight ? index-- : ++index < length)) {
- var key = props[index];
- if (iteratee(iterable[key], key, iterable) === false) {
- break;
- }
- }
- return object;
- };
-}
-
-module.exports = createBaseFor;
-
-},{"./toObject":28}],19:[function(_dereq_,module,exports){
-var baseProperty = _dereq_('./baseProperty');
-
-/**
- * Gets the "length" property value of `object`.
- *
- * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)
- * that affects Safari on at least iOS 8.1-8.3 ARM64.
- *
- * @private
- * @param {Object} object The object to query.
- * @returns {*} Returns the "length" value.
- */
-var getLength = baseProperty('length');
-
-module.exports = getLength;
-
-},{"./baseProperty":15}],20:[function(_dereq_,module,exports){
-var isNative = _dereq_('../lang/isNative');
-
-/**
- * Gets the native function at `key` of `object`.
- *
- * @private
- * @param {Object} object The object to query.
- * @param {string} key The key of the method to get.
- * @returns {*} Returns the function if it's native, else `undefined`.
- */
-function getNative(object, key) {
- var value = object == null ? undefined : object[key];
- return isNative(value) ? value : undefined;
-}
-
-module.exports = getNative;
-
-},{"../lang/isNative":32}],21:[function(_dereq_,module,exports){
-var getLength = _dereq_('./getLength'),
- isLength = _dereq_('./isLength');
-
-/**
- * Checks if `value` is array-like.
- *
- * @private
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is array-like, else `false`.
- */
-function isArrayLike(value) {
- return value != null && isLength(getLength(value));
-}
-
-module.exports = isArrayLike;
-
-},{"./getLength":19,"./isLength":25}],22:[function(_dereq_,module,exports){
-/**
- * Checks if `value` is a host object in IE < 9.
- *
- * @private
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is a host object, else `false`.
- */
-var isHostObject = (function() {
- try {
- Object({ 'toString': 0 } + '');
- } catch(e) {
- return function() { return false; };
- }
- return function(value) {
- // IE < 9 presents many host objects as `Object` objects that can coerce
- // to strings despite having improperly defined `toString` methods.
- return typeof value.toString != 'function' && typeof (value + '') == 'string';
- };
-}());
-
-module.exports = isHostObject;
-
-},{}],23:[function(_dereq_,module,exports){
-/** Used to detect unsigned integer values. */
-var reIsUint = /^\d+$/;
-
-/**
- * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
- * of an array-like value.
- */
-var MAX_SAFE_INTEGER = 9007199254740991;
-
-/**
- * Checks if `value` is a valid array-like index.
- *
- * @private
- * @param {*} value The value to check.
- * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.
- * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.
- */
-function isIndex(value, length) {
- value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;
- length = length == null ? MAX_SAFE_INTEGER : length;
- return value > -1 && value % 1 == 0 && value < length;
-}
-
-module.exports = isIndex;
-
-},{}],24:[function(_dereq_,module,exports){
-var isArrayLike = _dereq_('./isArrayLike'),
- isIndex = _dereq_('./isIndex'),
- isObject = _dereq_('../lang/isObject');
-
-/**
- * Checks if the provided arguments are from an iteratee call.
- *
- * @private
- * @param {*} value The potential iteratee value argument.
- * @param {*} index The potential iteratee index or key argument.
- * @param {*} object The potential iteratee object argument.
- * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.
- */
-function isIterateeCall(value, index, object) {
- if (!isObject(object)) {
- return false;
- }
- var type = typeof index;
- if (type == 'number'
- ? (isArrayLike(object) && isIndex(index, object.length))
- : (type == 'string' && index in object)) {
- var other = object[index];
- return value === value ? (value === other) : (other !== other);
- }
- return false;
-}
-
-module.exports = isIterateeCall;
-
-},{"../lang/isObject":33,"./isArrayLike":21,"./isIndex":23}],25:[function(_dereq_,module,exports){
-/**
- * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)
- * of an array-like value.
- */
-var MAX_SAFE_INTEGER = 9007199254740991;
-
-/**
- * Checks if `value` is a valid array-like length.
- *
- * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).
- *
- * @private
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.
- */
-function isLength(value) {
- return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;
-}
-
-module.exports = isLength;
-
-},{}],26:[function(_dereq_,module,exports){
-/**
- * Checks if `value` is object-like.
- *
- * @private
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is object-like, else `false`.
- */
-function isObjectLike(value) {
- return !!value && typeof value == 'object';
-}
-
-module.exports = isObjectLike;
-
-},{}],27:[function(_dereq_,module,exports){
-var isArguments = _dereq_('../lang/isArguments'),
- isArray = _dereq_('../lang/isArray'),
- isIndex = _dereq_('./isIndex'),
- isLength = _dereq_('./isLength'),
- isString = _dereq_('../lang/isString'),
- keysIn = _dereq_('../object/keysIn');
-
-/** Used for native method references. */
-var objectProto = Object.prototype;
-
-/** Used to check objects for own properties. */
-var hasOwnProperty = objectProto.hasOwnProperty;
-
-/**
- * A fallback implementation of `Object.keys` which creates an array of the
- * own enumerable property names of `object`.
- *
- * @private
- * @param {Object} object The object to query.
- * @returns {Array} Returns the array of property names.
- */
-function shimKeys(object) {
- var props = keysIn(object),
- propsLength = props.length,
- length = propsLength && object.length;
-
- var allowIndexes = !!length && isLength(length) &&
- (isArray(object) || isArguments(object) || isString(object));
-
- var index = -1,
- result = [];
-
- while (++index < propsLength) {
- var key = props[index];
- if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {
- result.push(key);
- }
- }
- return result;
-}
-
-module.exports = shimKeys;
-
-},{"../lang/isArguments":29,"../lang/isArray":30,"../lang/isString":35,"../object/keysIn":39,"./isIndex":23,"./isLength":25}],28:[function(_dereq_,module,exports){
-var isObject = _dereq_('../lang/isObject'),
- isString = _dereq_('../lang/isString'),
- support = _dereq_('../support');
-
-/**
- * Converts `value` to an object if it's not one.
- *
- * @private
- * @param {*} value The value to process.
- * @returns {Object} Returns the object.
- */
-function toObject(value) {
- if (support.unindexedChars && isString(value)) {
- var index = -1,
- length = value.length,
- result = Object(value);
-
- while (++index < length) {
- result[index] = value.charAt(index);
- }
- return result;
- }
- return isObject(value) ? value : Object(value);
-}
-
-module.exports = toObject;
-
-},{"../lang/isObject":33,"../lang/isString":35,"../support":41}],29:[function(_dereq_,module,exports){
-var isArrayLike = _dereq_('../internal/isArrayLike'),
- isObjectLike = _dereq_('../internal/isObjectLike');
-
-/** Used for native method references. */
-var objectProto = Object.prototype;
-
-/** Used to check objects for own properties. */
-var hasOwnProperty = objectProto.hasOwnProperty;
-
-/** Native method references. */
-var propertyIsEnumerable = objectProto.propertyIsEnumerable;
-
-/**
- * Checks if `value` is classified as an `arguments` object.
- *
- * @static
- * @memberOf _
- * @category Lang
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
- * @example
- *
- * _.isArguments(function() { return arguments; }());
- * // => true
- *
- * _.isArguments([1, 2, 3]);
- * // => false
- */
-function isArguments(value) {
- return isObjectLike(value) && isArrayLike(value) &&
- hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee');
-}
-
-module.exports = isArguments;
-
-},{"../internal/isArrayLike":21,"../internal/isObjectLike":26}],30:[function(_dereq_,module,exports){
-var getNative = _dereq_('../internal/getNative'),
- isLength = _dereq_('../internal/isLength'),
- isObjectLike = _dereq_('../internal/isObjectLike');
-
-/** `Object#toString` result references. */
-var arrayTag = '[object Array]';
-
-/** Used for native method references. */
-var objectProto = Object.prototype;
-
-/**
- * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
- * of values.
- */
-var objToString = objectProto.toString;
-
-/* Native method references for those with the same name as other `lodash` methods. */
-var nativeIsArray = getNative(Array, 'isArray');
-
-/**
- * Checks if `value` is classified as an `Array` object.
- *
- * @static
- * @memberOf _
- * @category Lang
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
- * @example
- *
- * _.isArray([1, 2, 3]);
- * // => true
- *
- * _.isArray(function() { return arguments; }());
- * // => false
- */
-var isArray = nativeIsArray || function(value) {
- return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag;
-};
-
-module.exports = isArray;
-
-},{"../internal/getNative":20,"../internal/isLength":25,"../internal/isObjectLike":26}],31:[function(_dereq_,module,exports){
-var isObject = _dereq_('./isObject');
-
-/** `Object#toString` result references. */
-var funcTag = '[object Function]';
-
-/** Used for native method references. */
-var objectProto = Object.prototype;
-
-/**
- * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
- * of values.
- */
-var objToString = objectProto.toString;
-
-/**
- * Checks if `value` is classified as a `Function` object.
- *
- * @static
- * @memberOf _
- * @category Lang
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
- * @example
- *
- * _.isFunction(_);
- * // => true
- *
- * _.isFunction(/abc/);
- * // => false
- */
-function isFunction(value) {
- // The use of `Object#toString` avoids issues with the `typeof` operator
- // in older versions of Chrome and Safari which return 'function' for regexes
- // and Safari 8 which returns 'object' for typed array constructors.
- return isObject(value) && objToString.call(value) == funcTag;
-}
-
-module.exports = isFunction;
-
-},{"./isObject":33}],32:[function(_dereq_,module,exports){
-var isFunction = _dereq_('./isFunction'),
- isHostObject = _dereq_('../internal/isHostObject'),
- isObjectLike = _dereq_('../internal/isObjectLike');
-
-/** Used to detect host constructors (Safari > 5). */
-var reIsHostCtor = /^\[object .+?Constructor\]$/;
-
-/** Used for native method references. */
-var objectProto = Object.prototype;
-
-/** Used to resolve the decompiled source of functions. */
-var fnToString = Function.prototype.toString;
-
-/** Used to check objects for own properties. */
-var hasOwnProperty = objectProto.hasOwnProperty;
-
-/** Used to detect if a method is native. */
-var reIsNative = RegExp('^' +
- fnToString.call(hasOwnProperty).replace(/[\\^$.*+?()[\]{}|]/g, '\\$&')
- .replace(/hasOwnProperty|(function).*?(?=\\\()| for .+?(?=\\\])/g, '$1.*?') + '$'
-);
-
-/**
- * Checks if `value` is a native function.
- *
- * @static
- * @memberOf _
- * @category Lang
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is a native function, else `false`.
- * @example
- *
- * _.isNative(Array.prototype.push);
- * // => true
- *
- * _.isNative(_);
- * // => false
- */
-function isNative(value) {
- if (value == null) {
- return false;
- }
- if (isFunction(value)) {
- return reIsNative.test(fnToString.call(value));
- }
- return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value);
-}
-
-module.exports = isNative;
-
-},{"../internal/isHostObject":22,"../internal/isObjectLike":26,"./isFunction":31}],33:[function(_dereq_,module,exports){
-/**
- * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.
- * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)
- *
- * @static
- * @memberOf _
- * @category Lang
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is an object, else `false`.
- * @example
- *
- * _.isObject({});
- * // => true
- *
- * _.isObject([1, 2, 3]);
- * // => true
- *
- * _.isObject(1);
- * // => false
- */
-function isObject(value) {
- // Avoid a V8 JIT bug in Chrome 19-20.
- // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.
- var type = typeof value;
- return !!value && (type == 'object' || type == 'function');
-}
-
-module.exports = isObject;
-
-},{}],34:[function(_dereq_,module,exports){
-var baseForIn = _dereq_('../internal/baseForIn'),
- isArguments = _dereq_('./isArguments'),
- isHostObject = _dereq_('../internal/isHostObject'),
- isObjectLike = _dereq_('../internal/isObjectLike'),
- support = _dereq_('../support');
-
-/** `Object#toString` result references. */
-var objectTag = '[object Object]';
-
-/** Used for native method references. */
-var objectProto = Object.prototype;
-
-/** Used to check objects for own properties. */
-var hasOwnProperty = objectProto.hasOwnProperty;
-
-/**
- * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
- * of values.
- */
-var objToString = objectProto.toString;
-
-/**
- * Checks if `value` is a plain object, that is, an object created by the
- * `Object` constructor or one with a `[[Prototype]]` of `null`.
- *
- * **Note:** This method assumes objects created by the `Object` constructor
- * have no inherited enumerable properties.
- *
- * @static
- * @memberOf _
- * @category Lang
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.
- * @example
- *
- * function Foo() {
- * this.a = 1;
- * }
- *
- * _.isPlainObject(new Foo);
- * // => false
- *
- * _.isPlainObject([1, 2, 3]);
- * // => false
- *
- * _.isPlainObject({ 'x': 0, 'y': 0 });
- * // => true
- *
- * _.isPlainObject(Object.create(null));
- * // => true
- */
-function isPlainObject(value) {
- var Ctor;
-
- // Exit early for non `Object` objects.
- if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value) && !isArguments(value)) ||
- (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) {
- return false;
- }
- // IE < 9 iterates inherited properties before own properties. If the first
- // iterated property is an object's own property then there are no inherited
- // enumerable properties.
- var result;
- if (support.ownLast) {
- baseForIn(value, function(subValue, key, object) {
- result = hasOwnProperty.call(object, key);
- return false;
- });
- return result !== false;
- }
- // In most environments an object's own properties are iterated before
- // its inherited properties. If the last iterated property is an object's
- // own property then there are no inherited enumerable properties.
- baseForIn(value, function(subValue, key) {
- result = key;
- });
- return result === undefined || hasOwnProperty.call(value, result);
-}
-
-module.exports = isPlainObject;
-
-},{"../internal/baseForIn":12,"../internal/isHostObject":22,"../internal/isObjectLike":26,"../support":41,"./isArguments":29}],35:[function(_dereq_,module,exports){
-var isObjectLike = _dereq_('../internal/isObjectLike');
-
-/** `Object#toString` result references. */
-var stringTag = '[object String]';
-
-/** Used for native method references. */
-var objectProto = Object.prototype;
-
-/**
- * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
- * of values.
- */
-var objToString = objectProto.toString;
-
-/**
- * Checks if `value` is classified as a `String` primitive or object.
- *
- * @static
- * @memberOf _
- * @category Lang
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
- * @example
- *
- * _.isString('abc');
- * // => true
- *
- * _.isString(1);
- * // => false
- */
-function isString(value) {
- return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag);
-}
-
-module.exports = isString;
-
-},{"../internal/isObjectLike":26}],36:[function(_dereq_,module,exports){
-var isLength = _dereq_('../internal/isLength'),
- isObjectLike = _dereq_('../internal/isObjectLike');
-
-/** `Object#toString` result references. */
-var argsTag = '[object Arguments]',
- arrayTag = '[object Array]',
- boolTag = '[object Boolean]',
- dateTag = '[object Date]',
- errorTag = '[object Error]',
- funcTag = '[object Function]',
- mapTag = '[object Map]',
- numberTag = '[object Number]',
- objectTag = '[object Object]',
- regexpTag = '[object RegExp]',
- setTag = '[object Set]',
- stringTag = '[object String]',
- weakMapTag = '[object WeakMap]';
-
-var arrayBufferTag = '[object ArrayBuffer]',
- float32Tag = '[object Float32Array]',
- float64Tag = '[object Float64Array]',
- int8Tag = '[object Int8Array]',
- int16Tag = '[object Int16Array]',
- int32Tag = '[object Int32Array]',
- uint8Tag = '[object Uint8Array]',
- uint8ClampedTag = '[object Uint8ClampedArray]',
- uint16Tag = '[object Uint16Array]',
- uint32Tag = '[object Uint32Array]';
-
-/** Used to identify `toStringTag` values of typed arrays. */
-var typedArrayTags = {};
-typedArrayTags[float32Tag] = typedArrayTags[float64Tag] =
-typedArrayTags[int8Tag] = typedArrayTags[int16Tag] =
-typedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =
-typedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =
-typedArrayTags[uint32Tag] = true;
-typedArrayTags[argsTag] = typedArrayTags[arrayTag] =
-typedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =
-typedArrayTags[dateTag] = typedArrayTags[errorTag] =
-typedArrayTags[funcTag] = typedArrayTags[mapTag] =
-typedArrayTags[numberTag] = typedArrayTags[objectTag] =
-typedArrayTags[regexpTag] = typedArrayTags[setTag] =
-typedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;
-
-/** Used for native method references. */
-var objectProto = Object.prototype;
-
-/**
- * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
- * of values.
- */
-var objToString = objectProto.toString;
-
-/**
- * Checks if `value` is classified as a typed array.
- *
- * @static
- * @memberOf _
- * @category Lang
- * @param {*} value The value to check.
- * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.
- * @example
- *
- * _.isTypedArray(new Uint8Array);
- * // => true
- *
- * _.isTypedArray([]);
- * // => false
- */
-function isTypedArray(value) {
- return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)];
-}
-
-module.exports = isTypedArray;
-
-},{"../internal/isLength":25,"../internal/isObjectLike":26}],37:[function(_dereq_,module,exports){
-var baseCopy = _dereq_('../internal/baseCopy'),
- keysIn = _dereq_('../object/keysIn');
-
-/**
- * Converts `value` to a plain object flattening inherited enumerable
- * properties of `value` to own properties of the plain object.
- *
- * @static
- * @memberOf _
- * @category Lang
- * @param {*} value The value to convert.
- * @returns {Object} Returns the converted plain object.
- * @example
- *
- * function Foo() {
- * this.b = 2;
- * }
- *
- * Foo.prototype.c = 3;
- *
- * _.assign({ 'a': 1 }, new Foo);
- * // => { 'a': 1, 'b': 2 }
- *
- * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));
- * // => { 'a': 1, 'b': 2, 'c': 3 }
- */
-function toPlainObject(value) {
- return baseCopy(value, keysIn(value));
-}
-
-module.exports = toPlainObject;
-
-},{"../internal/baseCopy":10,"../object/keysIn":39}],38:[function(_dereq_,module,exports){
-var getNative = _dereq_('../internal/getNative'),
- isArrayLike = _dereq_('../internal/isArrayLike'),
- isObject = _dereq_('../lang/isObject'),
- shimKeys = _dereq_('../internal/shimKeys'),
- support = _dereq_('../support');
-
-/* Native method references for those with the same name as other `lodash` methods. */
-var nativeKeys = getNative(Object, 'keys');
-
-/**
- * Creates an array of the own enumerable property names of `object`.
- *
- * **Note:** Non-object values are coerced to objects. See the
- * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys)
- * for more details.
- *
- * @static
- * @memberOf _
- * @category Object
- * @param {Object} object The object to query.
- * @returns {Array} Returns the array of property names.
- * @example
- *
- * function Foo() {
- * this.a = 1;
- * this.b = 2;
- * }
- *
- * Foo.prototype.c = 3;
- *
- * _.keys(new Foo);
- * // => ['a', 'b'] (iteration order is not guaranteed)
- *
- * _.keys('hi');
- * // => ['0', '1']
- */
-var keys = !nativeKeys ? shimKeys : function(object) {
- var Ctor = object == null ? undefined : object.constructor;
- if ((typeof Ctor == 'function' && Ctor.prototype === object) ||
- (typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) {
- return shimKeys(object);
- }
- return isObject(object) ? nativeKeys(object) : [];
-};
-
-module.exports = keys;
-
-},{"../internal/getNative":20,"../internal/isArrayLike":21,"../internal/shimKeys":27,"../lang/isObject":33,"../support":41}],39:[function(_dereq_,module,exports){
-var arrayEach = _dereq_('../internal/arrayEach'),
- isArguments = _dereq_('../lang/isArguments'),
- isArray = _dereq_('../lang/isArray'),
- isFunction = _dereq_('../lang/isFunction'),
- isIndex = _dereq_('../internal/isIndex'),
- isLength = _dereq_('../internal/isLength'),
- isObject = _dereq_('../lang/isObject'),
- isString = _dereq_('../lang/isString'),
- support = _dereq_('../support');
-
-/** `Object#toString` result references. */
-var arrayTag = '[object Array]',
- boolTag = '[object Boolean]',
- dateTag = '[object Date]',
- errorTag = '[object Error]',
- funcTag = '[object Function]',
- numberTag = '[object Number]',
- objectTag = '[object Object]',
- regexpTag = '[object RegExp]',
- stringTag = '[object String]';
-
-/** Used to fix the JScript `[[DontEnum]]` bug. */
-var shadowProps = [
- 'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable',
- 'toLocaleString', 'toString', 'valueOf'
-];
-
-/** Used for native method references. */
-var errorProto = Error.prototype,
- objectProto = Object.prototype,
- stringProto = String.prototype;
-
-/** Used to check objects for own properties. */
-var hasOwnProperty = objectProto.hasOwnProperty;
-
-/**
- * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)
- * of values.
- */
-var objToString = objectProto.toString;
-
-/** Used to avoid iterating over non-enumerable properties in IE < 9. */
-var nonEnumProps = {};
-nonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true };
-nonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true };
-nonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true };
-nonEnumProps[objectTag] = { 'constructor': true };
-
-arrayEach(shadowProps, function(key) {
- for (var tag in nonEnumProps) {
- if (hasOwnProperty.call(nonEnumProps, tag)) {
- var props = nonEnumProps[tag];
- props[key] = hasOwnProperty.call(props, key);
- }
- }
-});
-
-/**
- * Creates an array of the own and inherited enumerable property names of `object`.
- *
- * **Note:** Non-object values are coerced to objects.
- *
- * @static
- * @memberOf _
- * @category Object
- * @param {Object} object The object to query.
- * @returns {Array} Returns the array of property names.
- * @example
- *
- * function Foo() {
- * this.a = 1;
- * this.b = 2;
- * }
- *
- * Foo.prototype.c = 3;
- *
- * _.keysIn(new Foo);
- * // => ['a', 'b', 'c'] (iteration order is not guaranteed)
- */
-function keysIn(object) {
- if (object == null) {
- return [];
- }
- if (!isObject(object)) {
- object = Object(object);
- }
- var length = object.length;
-
- length = (length && isLength(length) &&
- (isArray(object) || isArguments(object) || isString(object)) && length) || 0;
-
- var Ctor = object.constructor,
- index = -1,
- proto = (isFunction(Ctor) && Ctor.prototype) || objectProto,
- isProto = proto === object,
- result = Array(length),
- skipIndexes = length > 0,
- skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error),
- skipProto = support.enumPrototypes && isFunction(object);
-
- while (++index < length) {
- result[index] = (index + '');
- }
- // lodash skips the `constructor` property when it infers it's iterating
- // over a `prototype` object because IE < 9 can't set the `[[Enumerable]]`
- // attribute of an existing property and the `constructor` property of a
- // prototype defaults to non-enumerable.
- for (var key in object) {
- if (!(skipProto && key == 'prototype') &&
- !(skipErrorProps && (key == 'message' || key == 'name')) &&
- !(skipIndexes && isIndex(key, length)) &&
- !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {
- result.push(key);
- }
- }
- if (support.nonEnumShadows && object !== objectProto) {
- var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)),
- nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag];
-
- if (tag == objectTag) {
- proto = objectProto;
- }
- length = shadowProps.length;
- while (length--) {
- key = shadowProps[length];
- var nonEnum = nonEnums[key];
- if (!(isProto && nonEnum) &&
- (nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) {
- result.push(key);
- }
- }
- }
- return result;
-}
-
-module.exports = keysIn;
-
-},{"../internal/arrayEach":9,"../internal/isIndex":23,"../internal/isLength":25,"../lang/isArguments":29,"../lang/isArray":30,"../lang/isFunction":31,"../lang/isObject":33,"../lang/isString":35,"../support":41}],40:[function(_dereq_,module,exports){
-var baseMerge = _dereq_('../internal/baseMerge'),
- createAssigner = _dereq_('../internal/createAssigner');
-
-/**
- * Recursively merges own enumerable properties of the source object(s), that
- * don't resolve to `undefined` into the destination object. Subsequent sources
- * overwrite property assignments of previous sources. If `customizer` is
- * provided it's invoked to produce the merged values of the destination and
- * source properties. If `customizer` returns `undefined` merging is handled
- * by the method instead. The `customizer` is bound to `thisArg` and invoked
- * with five arguments: (objectValue, sourceValue, key, object, source).
- *
- * @static
- * @memberOf _
- * @category Object
- * @param {Object} object The destination object.
- * @param {...Object} [sources] The source objects.
- * @param {Function} [customizer] The function to customize assigned values.
- * @param {*} [thisArg] The `this` binding of `customizer`.
- * @returns {Object} Returns `object`.
- * @example
- *
- * var users = {
- * 'data': [{ 'user': 'barney' }, { 'user': 'fred' }]
- * };
- *
- * var ages = {
- * 'data': [{ 'age': 36 }, { 'age': 40 }]
- * };
- *
- * _.merge(users, ages);
- * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }
- *
- * // using a customizer callback
- * var object = {
- * 'fruits': ['apple'],
- * 'vegetables': ['beet']
- * };
- *
- * var other = {
- * 'fruits': ['banana'],
- * 'vegetables': ['carrot']
- * };
- *
- * _.merge(object, other, function(a, b) {
- * if (_.isArray(a)) {
- * return a.concat(b);
- * }
- * });
- * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }
- */
-var merge = createAssigner(baseMerge);
-
-module.exports = merge;
-
-},{"../internal/baseMerge":13,"../internal/createAssigner":17}],41:[function(_dereq_,module,exports){
-/** Used for native method references. */
-var arrayProto = Array.prototype,
- errorProto = Error.prototype,
- objectProto = Object.prototype;
-
-/** Native method references. */
-var propertyIsEnumerable = objectProto.propertyIsEnumerable,
- splice = arrayProto.splice;
-
-/**
- * An object environment feature flags.
- *
- * @static
- * @memberOf _
- * @type Object
- */
-var support = {};
-
-(function(x) {
- var Ctor = function() { this.x = x; },
- object = { '0': x, 'length': x },
- props = [];
-
- Ctor.prototype = { 'valueOf': x, 'y': x };
- for (var key in new Ctor) { props.push(key); }
-
- /**
- * Detect if `name` or `message` properties of `Error.prototype` are
- * enumerable by default (IE < 9, Safari < 5.1).
- *
- * @memberOf _.support
- * @type boolean
- */
- support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') ||
- propertyIsEnumerable.call(errorProto, 'name');
-
- /**
- * Detect if `prototype` properties are enumerable by default.
- *
- * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1
- * (if the prototype or a property on the prototype has been set)
- * incorrectly set the `[[Enumerable]]` value of a function's `prototype`
- * property to `true`.
- *
- * @memberOf _.support
- * @type boolean
- */
- support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype');
-
- /**
- * Detect if properties shadowing those on `Object.prototype` are non-enumerable.
- *
- * In IE < 9 an object's own properties, shadowing non-enumerable ones,
- * are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug).
- *
- * @memberOf _.support
- * @type boolean
- */
- support.nonEnumShadows = !/valueOf/.test(props);
-
- /**
- * Detect if own properties are iterated after inherited properties (IE < 9).
- *
- * @memberOf _.support
- * @type boolean
- */
- support.ownLast = props[0] != 'x';
-
- /**
- * Detect if `Array#shift` and `Array#splice` augment array-like objects
- * correctly.
- *
- * Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array
- * `shift()` and `splice()` functions that fail to remove the last element,
- * `value[0]`, of array-like objects even though the "length" property is
- * set to `0`. The `shift()` method is buggy in compatibility modes of IE 8,
- * while `splice()` is buggy regardless of mode in IE < 9.
- *
- * @memberOf _.support
- * @type boolean
- */
- support.spliceObjects = (splice.call(object, 0, 1), !object[0]);
-
- /**
- * Detect lack of support for accessing string characters by index.
- *
- * IE < 8 can't access characters by index. IE 8 can only access characters
- * by index on string literals, not string objects.
- *
- * @memberOf _.support
- * @type boolean
- */
- support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx';
-}(1, 0));
-
-module.exports = support;
-
-},{}],42:[function(_dereq_,module,exports){
-/**
- * This method returns the first argument provided to it.
- *
- * @static
- * @memberOf _
- * @category Utility
- * @param {*} value Any value.
- * @returns {*} Returns `value`.
- * @example
- *
- * var object = { 'user': 'fred' };
- *
- * _.identity(object) === object;
- * // => true
- */
-function identity(value) {
- return value;
-}
-
-module.exports = identity;
-
-},{}],43:[function(_dereq_,module,exports){
-'use strict';
-
-var keys = _dereq_('object-keys');
-
-module.exports = function hasSymbols() {
- if (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; }
- if (typeof Symbol.iterator === 'symbol') { return true; }
-
- var obj = {};
- var sym = Symbol('test');
- if (typeof sym === 'string') { return false; }
-
- // temp disabled per https://github.com/ljharb/object.assign/issues/17
- // if (sym instanceof Symbol) { return false; }
- // temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4
- // if (!(Object(sym) instanceof Symbol)) { return false; }
-
- var symVal = 42;
- obj[sym] = symVal;
- for (sym in obj) { return false; }
- if (keys(obj).length !== 0) { return false; }
- if (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; }
-
- if (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; }
-
- var syms = Object.getOwnPropertySymbols(obj);
- if (syms.length !== 1 || syms[0] !== sym) { return false; }
-
- if (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; }
-
- if (typeof Object.getOwnPropertyDescriptor === 'function') {
- var descriptor = Object.getOwnPropertyDescriptor(obj, sym);
- if (descriptor.value !== symVal || descriptor.enumerable !== true) { return false; }
- }
-
- return true;
-};
-
-},{"object-keys":50}],44:[function(_dereq_,module,exports){
-'use strict';
-
-// modified from https://github.com/es-shims/es6-shim
-var keys = _dereq_('object-keys');
-var bind = _dereq_('function-bind');
-var canBeObject = function (obj) {
- return typeof obj !== 'undefined' && obj !== null;
-};
-var hasSymbols = _dereq_('./hasSymbols')();
-var toObject = Object;
-var push = bind.call(Function.call, Array.prototype.push);
-var propIsEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable);
-
-module.exports = function assign(target, source1) {
- if (!canBeObject(target)) { throw new TypeError('target must be an object'); }
- var objTarget = toObject(target);
- var s, source, i, props, syms, value, key;
- for (s = 1; s < arguments.length; ++s) {
- source = toObject(arguments[s]);
- props = keys(source);
- if (hasSymbols && Object.getOwnPropertySymbols) {
- syms = Object.getOwnPropertySymbols(source);
- for (i = 0; i < syms.length; ++i) {
- key = syms[i];
- if (propIsEnumerable(source, key)) {
- push(props, key);
- }
- }
- }
- for (i = 0; i < props.length; ++i) {
- key = props[i];
- value = source[key];
- if (propIsEnumerable(source, key)) {
- objTarget[key] = value;
- }
- }
- }
- return objTarget;
-};
-
-},{"./hasSymbols":43,"function-bind":49,"object-keys":50}],45:[function(_dereq_,module,exports){
-'use strict';
-
-var defineProperties = _dereq_('define-properties');
-
-var implementation = _dereq_('./implementation');
-var getPolyfill = _dereq_('./polyfill');
-var shim = _dereq_('./shim');
-
-defineProperties(implementation, {
- implementation: implementation,
- getPolyfill: getPolyfill,
- shim: shim
-});
-
-module.exports = implementation;
-
-},{"./implementation":44,"./polyfill":52,"./shim":53,"define-properties":46}],46:[function(_dereq_,module,exports){
-'use strict';
-
-var keys = _dereq_('object-keys');
-var foreach = _dereq_('foreach');
-var hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol';
-
-var toStr = Object.prototype.toString;
-
-var isFunction = function (fn) {
- return typeof fn === 'function' && toStr.call(fn) === '[object Function]';
-};
-
-var arePropertyDescriptorsSupported = function () {
- var obj = {};
- try {
- Object.defineProperty(obj, 'x', { enumerable: false, value: obj });
- /* eslint-disable no-unused-vars, no-restricted-syntax */
- for (var _ in obj) { return false; }
- /* eslint-enable no-unused-vars, no-restricted-syntax */
- return obj.x === obj;
- } catch (e) { /* this is IE 8. */
- return false;
- }
-};
-var supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported();
-
-var defineProperty = function (object, name, value, predicate) {
- if (name in object && (!isFunction(predicate) || !predicate())) {
- return;
- }
- if (supportsDescriptors) {
- Object.defineProperty(object, name, {
- configurable: true,
- enumerable: false,
- value: value,
- writable: true
- });
- } else {
- object[name] = value;
- }
-};
-
-var defineProperties = function (object, map) {
- var predicates = arguments.length > 2 ? arguments[2] : {};
- var props = keys(map);
- if (hasSymbols) {
- props = props.concat(Object.getOwnPropertySymbols(map));
- }
- foreach(props, function (name) {
- defineProperty(object, name, map[name], predicates[name]);
- });
-};
-
-defineProperties.supportsDescriptors = !!supportsDescriptors;
-
-module.exports = defineProperties;
-
-},{"foreach":47,"object-keys":50}],47:[function(_dereq_,module,exports){
-
-var hasOwn = Object.prototype.hasOwnProperty;
-var toString = Object.prototype.toString;
-
-module.exports = function forEach (obj, fn, ctx) {
- if (toString.call(fn) !== '[object Function]') {
- throw new TypeError('iterator must be a function');
- }
- var l = obj.length;
- if (l === +l) {
- for (var i = 0; i < l; i++) {
- fn.call(ctx, obj[i], i, obj);
- }
- } else {
- for (var k in obj) {
- if (hasOwn.call(obj, k)) {
- fn.call(ctx, obj[k], k, obj);
- }
- }
- }
-};
-
-
-},{}],48:[function(_dereq_,module,exports){
-var ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ';
-var slice = Array.prototype.slice;
-var toStr = Object.prototype.toString;
-var funcType = '[object Function]';
-
-module.exports = function bind(that) {
- var target = this;
- if (typeof target !== 'function' || toStr.call(target) !== funcType) {
- throw new TypeError(ERROR_MESSAGE + target);
- }
- var args = slice.call(arguments, 1);
-
- var bound;
- var binder = function () {
- if (this instanceof bound) {
- var result = target.apply(
- this,
- args.concat(slice.call(arguments))
- );
- if (Object(result) === result) {
- return result;
- }
- return this;
- } else {
- return target.apply(
- that,
- args.concat(slice.call(arguments))
- );
- }
- };
-
- var boundLength = Math.max(0, target.length - args.length);
- var boundArgs = [];
- for (var i = 0; i < boundLength; i++) {
- boundArgs.push('$' + i);
- }
-
- bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder);
-
- if (target.prototype) {
- var Empty = function Empty() {};
- Empty.prototype = target.prototype;
- bound.prototype = new Empty();
- Empty.prototype = null;
- }
-
- return bound;
-};
-
-},{}],49:[function(_dereq_,module,exports){
-var implementation = _dereq_('./implementation');
-
-module.exports = Function.prototype.bind || implementation;
-
-},{"./implementation":48}],50:[function(_dereq_,module,exports){
-'use strict';
-
-// modified from https://github.com/es-shims/es5-shim
-var has = Object.prototype.hasOwnProperty;
-var toStr = Object.prototype.toString;
-var slice = Array.prototype.slice;
-var isArgs = _dereq_('./isArguments');
-var hasDontEnumBug = !({ toString: null }).propertyIsEnumerable('toString');
-var hasProtoEnumBug = function () {}.propertyIsEnumerable('prototype');
-var dontEnums = [
- 'toString',
- 'toLocaleString',
- 'valueOf',
- 'hasOwnProperty',
- 'isPrototypeOf',
- 'propertyIsEnumerable',
- 'constructor'
-];
-var equalsConstructorPrototype = function (o) {
- var ctor = o.constructor;
- return ctor && ctor.prototype === o;
-};
-var blacklistedKeys = {
- $console: true,
- $frame: true,
- $frameElement: true,
- $frames: true,
- $parent: true,
- $self: true,
- $webkitIndexedDB: true,
- $webkitStorageInfo: true,
- $window: true
-};
-var hasAutomationEqualityBug = (function () {
- /* global window */
- if (typeof window === 'undefined') { return false; }
- for (var k in window) {
- try {
- if (!blacklistedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {
- try {
- equalsConstructorPrototype(window[k]);
- } catch (e) {
- return true;
- }
- }
- } catch (e) {
- return true;
- }
- }
- return false;
-}());
-var equalsConstructorPrototypeIfNotBuggy = function (o) {
- /* global window */
- if (typeof window === 'undefined' || !hasAutomationEqualityBug) {
- return equalsConstructorPrototype(o);
- }
- try {
- return equalsConstructorPrototype(o);
- } catch (e) {
- return false;
- }
-};
-
-var keysShim = function keys(object) {
- var isObject = object !== null && typeof object === 'object';
- var isFunction = toStr.call(object) === '[object Function]';
- var isArguments = isArgs(object);
- var isString = isObject && toStr.call(object) === '[object String]';
- var theKeys = [];
-
- if (!isObject && !isFunction && !isArguments) {
- throw new TypeError('Object.keys called on a non-object');
- }
-
- var skipProto = hasProtoEnumBug && isFunction;
- if (isString && object.length > 0 && !has.call(object, 0)) {
- for (var i = 0; i < object.length; ++i) {
- theKeys.push(String(i));
- }
- }
-
- if (isArguments && object.length > 0) {
- for (var j = 0; j < object.length; ++j) {
- theKeys.push(String(j));
- }
- } else {
- for (var name in object) {
- if (!(skipProto && name === 'prototype') && has.call(object, name)) {
- theKeys.push(String(name));
- }
- }
- }
-
- if (hasDontEnumBug) {
- var skipConstructor = equalsConstructorPrototypeIfNotBuggy(object);
-
- for (var k = 0; k < dontEnums.length; ++k) {
- if (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {
- theKeys.push(dontEnums[k]);
- }
- }
- }
- return theKeys;
-};
-
-keysShim.shim = function shimObjectKeys() {
- if (Object.keys) {
- var keysWorksWithArguments = (function () {
- // Safari 5.0 bug
- return (Object.keys(arguments) || '').length === 2;
- }(1, 2));
- if (!keysWorksWithArguments) {
- var originalKeys = Object.keys;
- Object.keys = function keys(object) {
- if (isArgs(object)) {
- return originalKeys(slice.call(object));
- } else {
- return originalKeys(object);
- }
- };
- }
- } else {
- Object.keys = keysShim;
- }
- return Object.keys || keysShim;
-};
-
-module.exports = keysShim;
-
-},{"./isArguments":51}],51:[function(_dereq_,module,exports){
-'use strict';
-
-var toStr = Object.prototype.toString;
-
-module.exports = function isArguments(value) {
- var str = toStr.call(value);
- var isArgs = str === '[object Arguments]';
- if (!isArgs) {
- isArgs = str !== '[object Array]' &&
- value !== null &&
- typeof value === 'object' &&
- typeof value.length === 'number' &&
- value.length >= 0 &&
- toStr.call(value.callee) === '[object Function]';
- }
- return isArgs;
-};
-
-},{}],52:[function(_dereq_,module,exports){
-'use strict';
-
-var implementation = _dereq_('./implementation');
-
-var lacksProperEnumerationOrder = function () {
- if (!Object.assign) {
- return false;
- }
- // v8, specifically in node 4.x, has a bug with incorrect property enumeration order
- // note: this does not detect the bug unless there's 20 characters
- var str = 'abcdefghijklmnopqrst';
- var letters = str.split('');
- var map = {};
- for (var i = 0; i < letters.length; ++i) {
- map[letters[i]] = letters[i];
- }
- var obj = Object.assign({}, map);
- var actual = '';
- for (var k in obj) {
- actual += k;
- }
- return str !== actual;
-};
-
-var assignHasPendingExceptions = function () {
- if (!Object.assign || !Object.preventExtensions) {
- return false;
- }
- // Firefox 37 still has "pending exception" logic in its Object.assign implementation,
- // which is 72% slower than our shim, and Firefox 40's native implementation.
- var thrower = Object.preventExtensions({ 1: 2 });
- try {
- Object.assign(thrower, 'xy');
- } catch (e) {
- return thrower[1] === 'y';
- }
-};
-
-module.exports = function getPolyfill() {
- if (!Object.assign) {
- return implementation;
- }
- if (lacksProperEnumerationOrder()) {
- return implementation;
- }
- if (assignHasPendingExceptions()) {
- return implementation;
- }
- return Object.assign;
-};
-
-},{"./implementation":44}],53:[function(_dereq_,module,exports){
-'use strict';
-
-var define = _dereq_('define-properties');
-var getPolyfill = _dereq_('./polyfill');
-
-module.exports = function shimAssign() {
- var polyfill = getPolyfill();
- define(
- Object,
- { assign: polyfill },
- { assign: function () { return Object.assign !== polyfill; } }
- );
- return polyfill;
-};
-
-},{"./polyfill":52,"define-properties":46}],54:[function(_dereq_,module,exports){
-module.exports = SafeParseTuple
-
-function SafeParseTuple(obj, reviver) {
- var json
- var error = null
-
- try {
- json = JSON.parse(obj, reviver)
- } catch (err) {
- error = err
- }
-
- return [error, json]
-}
-
-},{}],55:[function(_dereq_,module,exports){
-function clean (s) {
- return s.replace(/\n\r?\s*/g, '')
-}
-
-
-module.exports = function tsml (sa) {
- var s = ''
- , i = 0
-
- for (; i < arguments.length; i++)
- s += clean(sa[i]) + (arguments[i + 1] || '')
-
- return s
-}
-},{}],56:[function(_dereq_,module,exports){
-"use strict";
-var window = _dereq_("global/window")
-var once = _dereq_("once")
-var isFunction = _dereq_("is-function")
-var parseHeaders = _dereq_("parse-headers")
-var xtend = _dereq_("xtend")
-
-module.exports = createXHR
-createXHR.XMLHttpRequest = window.XMLHttpRequest || noop
-createXHR.XDomainRequest = "withCredentials" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest
-
-forEachArray(["get", "put", "post", "patch", "head", "delete"], function(method) {
- createXHR[method === "delete" ? "del" : method] = function(uri, options, callback) {
- options = initParams(uri, options, callback)
- options.method = method.toUpperCase()
- return _createXHR(options)
- }
-})
-
-function forEachArray(array, iterator) {
- for (var i = 0; i < array.length; i++) {
- iterator(array[i])
- }
-}
-
-function isEmpty(obj){
- for(var i in obj){
- if(obj.hasOwnProperty(i)) return false
- }
- return true
-}
-
-function initParams(uri, options, callback) {
- var params = uri
-
- if (isFunction(options)) {
- callback = options
- if (typeof uri === "string") {
- params = {uri:uri}
- }
- } else {
- params = xtend(options, {uri: uri})
- }
-
- params.callback = callback
- return params
-}
-
-function createXHR(uri, options, callback) {
- options = initParams(uri, options, callback)
- return _createXHR(options)
-}
-
-function _createXHR(options) {
- var callback = options.callback
- if(typeof callback === "undefined"){
- throw new Error("callback argument missing")
- }
- callback = once(callback)
-
- function readystatechange() {
- if (xhr.readyState === 4) {
- loadFunc()
- }
- }
-
- function getBody() {
- // Chrome with requestType=blob throws errors arround when even testing access to responseText
- var body = undefined
-
- if (xhr.response) {
- body = xhr.response
- } else if (xhr.responseType === "text" || !xhr.responseType) {
- body = xhr.responseText || xhr.responseXML
- }
-
- if (isJson) {
- try {
- body = JSON.parse(body)
- } catch (e) {}
- }
-
- return body
- }
-
- var failureResponse = {
- body: undefined,
- headers: {},
- statusCode: 0,
- method: method,
- url: uri,
- rawRequest: xhr
- }
-
- function errorFunc(evt) {
- clearTimeout(timeoutTimer)
- if(!(evt instanceof Error)){
- evt = new Error("" + (evt || "Unknown XMLHttpRequest Error") )
- }
- evt.statusCode = 0
- callback(evt, failureResponse)
- }
-
- // will load the data & process the response in a special response object
- function loadFunc() {
- if (aborted) return
- var status
- clearTimeout(timeoutTimer)
- if(options.useXDR && xhr.status===undefined) {
- //IE8 CORS GET successful response doesn't have a status field, but body is fine
- status = 200
- } else {
- status = (xhr.status === 1223 ? 204 : xhr.status)
- }
- var response = failureResponse
- var err = null
-
- if (status !== 0){
- response = {
- body: getBody(),
- statusCode: status,
- method: method,
- headers: {},
- url: uri,
- rawRequest: xhr
- }
- if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE
- response.headers = parseHeaders(xhr.getAllResponseHeaders())
- }
- } else {
- err = new Error("Internal XMLHttpRequest Error")
- }
- callback(err, response, response.body)
-
- }
-
- var xhr = options.xhr || null
-
- if (!xhr) {
- if (options.cors || options.useXDR) {
- xhr = new createXHR.XDomainRequest()
- }else{
- xhr = new createXHR.XMLHttpRequest()
- }
- }
-
- var key
- var aborted
- var uri = xhr.url = options.uri || options.url
- var method = xhr.method = options.method || "GET"
- var body = options.body || options.data || null
- var headers = xhr.headers = options.headers || {}
- var sync = !!options.sync
- var isJson = false
- var timeoutTimer
-
- if ("json" in options) {
- isJson = true
- headers["accept"] || headers["Accept"] || (headers["Accept"] = "application/json") //Don't override existing accept header declared by user
- if (method !== "GET" && method !== "HEAD") {
- headers["content-type"] || headers["Content-Type"] || (headers["Content-Type"] = "application/json") //Don't override existing accept header declared by user
- body = JSON.stringify(options.json)
- }
- }
-
- xhr.onreadystatechange = readystatechange
- xhr.onload = loadFunc
- xhr.onerror = errorFunc
- // IE9 must have onprogress be set to a unique function.
- xhr.onprogress = function () {
- // IE must die
- }
- xhr.ontimeout = errorFunc
- xhr.open(method, uri, !sync, options.username, options.password)
- //has to be after open
- if(!sync) {
- xhr.withCredentials = !!options.withCredentials
- }
- // Cannot set timeout with sync request
- // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly
- // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent
- if (!sync && options.timeout > 0 ) {
- timeoutTimer = setTimeout(function(){
- aborted=true//IE9 may still call readystatechange
- xhr.abort("timeout")
- var e = new Error("XMLHttpRequest timeout")
- e.code = "ETIMEDOUT"
- errorFunc(e)
- }, options.timeout )
- }
-
- if (xhr.setRequestHeader) {
- for(key in headers){
- if(headers.hasOwnProperty(key)){
- xhr.setRequestHeader(key, headers[key])
- }
- }
- } else if (options.headers && !isEmpty(options.headers)) {
- throw new Error("Headers cannot be set on an XDomainRequest object")
- }
-
- if ("responseType" in options) {
- xhr.responseType = options.responseType
- }
-
- if ("beforeSend" in options &&
- typeof options.beforeSend === "function"
- ) {
- options.beforeSend(xhr)
- }
-
- xhr.send(body)
-
- return xhr
-
-
-}
-
-function noop() {}
-
-},{"global/window":2,"is-function":57,"once":58,"parse-headers":61,"xtend":62}],57:[function(_dereq_,module,exports){
-module.exports = isFunction
-
-var toString = Object.prototype.toString
-
-function isFunction (fn) {
- var string = toString.call(fn)
- return string === '[object Function]' ||
- (typeof fn === 'function' && string !== '[object RegExp]') ||
- (typeof window !== 'undefined' &&
- // IE8 and below
- (fn === window.setTimeout ||
- fn === window.alert ||
- fn === window.confirm ||
- fn === window.prompt))
-};
-
-},{}],58:[function(_dereq_,module,exports){
-module.exports = once
-
-once.proto = once(function () {
- Object.defineProperty(Function.prototype, 'once', {
- value: function () {
- return once(this)
- },
- configurable: true
- })
-})
-
-function once (fn) {
- var called = false
- return function () {
- if (called) return
- called = true
- return fn.apply(this, arguments)
- }
-}
-
-},{}],59:[function(_dereq_,module,exports){
-var isFunction = _dereq_('is-function')
-
-module.exports = forEach
-
-var toString = Object.prototype.toString
-var hasOwnProperty = Object.prototype.hasOwnProperty
-
-function forEach(list, iterator, context) {
- if (!isFunction(iterator)) {
- throw new TypeError('iterator must be a function')
- }
-
- if (arguments.length < 3) {
- context = this
- }
-
- if (toString.call(list) === '[object Array]')
- forEachArray(list, iterator, context)
- else if (typeof list === 'string')
- forEachString(list, iterator, context)
- else
- forEachObject(list, iterator, context)
-}
-
-function forEachArray(array, iterator, context) {
- for (var i = 0, len = array.length; i < len; i++) {
- if (hasOwnProperty.call(array, i)) {
- iterator.call(context, array[i], i, array)
- }
- }
-}
-
-function forEachString(string, iterator, context) {
- for (var i = 0, len = string.length; i < len; i++) {
- // no such thing as a sparse string.
- iterator.call(context, string.charAt(i), i, string)
- }
-}
-
-function forEachObject(object, iterator, context) {
- for (var k in object) {
- if (hasOwnProperty.call(object, k)) {
- iterator.call(context, object[k], k, object)
- }
- }
-}
-
-},{"is-function":57}],60:[function(_dereq_,module,exports){
-
-exports = module.exports = trim;
-
-function trim(str){
- return str.replace(/^\s*|\s*$/g, '');
-}
-
-exports.left = function(str){
- return str.replace(/^\s*/, '');
-};
-
-exports.right = function(str){
- return str.replace(/\s*$/, '');
-};
-
-},{}],61:[function(_dereq_,module,exports){
-var trim = _dereq_('trim')
- , forEach = _dereq_('for-each')
- , isArray = function(arg) {
- return Object.prototype.toString.call(arg) === '[object Array]';
- }
-
-module.exports = function (headers) {
- if (!headers)
- return {}
-
- var result = {}
-
- forEach(
- trim(headers).split('\n')
- , function (row) {
- var index = row.indexOf(':')
- , key = trim(row.slice(0, index)).toLowerCase()
- , value = trim(row.slice(index + 1))
-
- if (typeof(result[key]) === 'undefined') {
- result[key] = value
- } else if (isArray(result[key])) {
- result[key].push(value)
- } else {
- result[key] = [ result[key], value ]
- }
- }
- )
-
- return result
-}
-},{"for-each":59,"trim":60}],62:[function(_dereq_,module,exports){
-module.exports = extend
-
-var hasOwnProperty = Object.prototype.hasOwnProperty;
-
-function extend() {
- var target = {}
-
- for (var i = 0; i < arguments.length; i++) {
- var source = arguments[i]
-
- for (var key in source) {
- if (hasOwnProperty.call(source, key)) {
- target[key] = source[key]
- }
- }
- }
-
- return target
-}
-
-},{}],63:[function(_dereq_,module,exports){
-/**
- * @file big-play-button.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _buttonJs = _dereq_('./button.js');
-
-var _buttonJs2 = _interopRequireDefault(_buttonJs);
-
-var _componentJs = _dereq_('./component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-/**
- * Initial play button. Shows before the video has played. The hiding of the
- * big play button is done via CSS and player states.
- *
- * @param {Object} player Main Player
- * @param {Object=} options Object of option names and values
- * @extends Button
- * @class BigPlayButton
- */
-
-var BigPlayButton = (function (_Button) {
- _inherits(BigPlayButton, _Button);
-
- function BigPlayButton(player, options) {
- _classCallCheck(this, BigPlayButton);
-
- _Button.call(this, player, options);
- }
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- BigPlayButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-big-play-button';
- };
-
- /**
- * Handles click for play
- *
- * @method handleClick
- */
-
- BigPlayButton.prototype.handleClick = function handleClick() {
- this.player_.play();
- };
-
- return BigPlayButton;
-})(_buttonJs2['default']);
-
-BigPlayButton.prototype.controlText_ = 'Play Video';
-
-_componentJs2['default'].registerComponent('BigPlayButton', BigPlayButton);
-exports['default'] = BigPlayButton;
-module.exports = exports['default'];
-
-},{"./button.js":64,"./component.js":67}],64:[function(_dereq_,module,exports){
-/**
- * @file button.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _clickableComponentJs = _dereq_('./clickable-component.js');
-
-var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs);
-
-var _component = _dereq_('./component');
-
-var _component2 = _interopRequireDefault(_component);
-
-var _utilsEventsJs = _dereq_('./utils/events.js');
-
-var Events = _interopRequireWildcard(_utilsEventsJs);
-
-var _utilsFnJs = _dereq_('./utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsLogJs = _dereq_('./utils/log.js');
-
-var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var _objectAssign = _dereq_('object.assign');
-
-var _objectAssign2 = _interopRequireDefault(_objectAssign);
-
-/**
- * Base class for all buttons
- *
- * @param {Object} player Main Player
- * @param {Object=} options Object of option names and values
- * @extends ClickableComponent
- * @class Button
- */
-
-var Button = (function (_ClickableComponent) {
- _inherits(Button, _ClickableComponent);
-
- function Button(player, options) {
- _classCallCheck(this, Button);
-
- _ClickableComponent.call(this, player, options);
- }
-
- /**
- * Create the component's DOM element
- *
- * @param {String=} type Element's node type. e.g. 'div'
- * @param {Object=} props An object of properties that should be set on the element
- * @param {Object=} attributes An object of attributes that should be set on the element
- * @return {Element}
- * @method createEl
- */
-
- Button.prototype.createEl = function createEl() {
- var tag = arguments.length <= 0 || arguments[0] === undefined ? 'button' : arguments[0];
- var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
- var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];
-
- props = _objectAssign2['default']({
- className: this.buildCSSClass()
- }, props);
-
- if (tag !== 'button') {
- _utilsLogJs2['default'].warn('Creating a Button with an HTML element of ' + tag + ' is deprecated; use ClickableComponent instead.');
-
- // Add properties for clickable element which is not a native HTML button
- props = _objectAssign2['default']({
- tabIndex: 0
- }, props);
-
- // Add ARIA attributes for clickable element which is not a native HTML button
- attributes = _objectAssign2['default']({
- role: 'button'
- }, attributes);
- }
-
- // Add attributes for button element
- attributes = _objectAssign2['default']({
- type: 'button', // Necessary since the default button type is "submit"
- 'aria-live': 'polite' // let the screen reader user know that the text of the button may change
- }, attributes);
-
- var el = _component2['default'].prototype.createEl.call(this, tag, props, attributes);
-
- this.createControlTextEl(el);
-
- return el;
- };
-
- /**
- * Adds a child component inside this button
- *
- * @param {String|Component} child The class name or instance of a child to add
- * @param {Object=} options Options, including options to be passed to children of the child.
- * @return {Component} The child component (created by this process if a string was used)
- * @deprecated
- * @method addChild
- */
-
- Button.prototype.addChild = function addChild(child) {
- var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
-
- var className = this.constructor.name;
- _utilsLogJs2['default'].warn('Adding an actionable (user controllable) child to a Button (' + className + ') is not supported; use a ClickableComponent instead.');
-
- // Avoid the error message generated by ClickableComponent's addChild method
- return _component2['default'].prototype.addChild.call(this, child, options);
- };
-
- /**
- * Handle KeyPress (document level) - Extend with specific functionality for button
- *
- * @method handleKeyPress
- */
-
- Button.prototype.handleKeyPress = function handleKeyPress(event) {
- // Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button.
- if (event.which === 32 || event.which === 13) {} else {
- _ClickableComponent.prototype.handleKeyPress.call(this, event); // Pass keypress handling up for unsupported keys
- }
- };
-
- return Button;
-})(_clickableComponentJs2['default']);
-
-_component2['default'].registerComponent('Button', Button);
-exports['default'] = Button;
-module.exports = exports['default'];
-
-},{"./clickable-component.js":65,"./component":67,"./utils/events.js":135,"./utils/fn.js":136,"./utils/log.js":139,"global/document":1,"object.assign":45}],65:[function(_dereq_,module,exports){
-/**
- * @file button.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _component = _dereq_('./component');
-
-var _component2 = _interopRequireDefault(_component);
-
-var _utilsDomJs = _dereq_('./utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsEventsJs = _dereq_('./utils/events.js');
-
-var Events = _interopRequireWildcard(_utilsEventsJs);
-
-var _utilsFnJs = _dereq_('./utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsLogJs = _dereq_('./utils/log.js');
-
-var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var _objectAssign = _dereq_('object.assign');
-
-var _objectAssign2 = _interopRequireDefault(_objectAssign);
-
-/**
- * Clickable Component which is clickable or keyboard actionable, but is not a native HTML button
- *
- * @param {Object} player Main Player
- * @param {Object=} options Object of option names and values
- * @extends Component
- * @class ClickableComponent
- */
-
-var ClickableComponent = (function (_Component) {
- _inherits(ClickableComponent, _Component);
-
- function ClickableComponent(player, options) {
- _classCallCheck(this, ClickableComponent);
-
- _Component.call(this, player, options);
-
- this.emitTapEvents();
-
- this.on('tap', this.handleClick);
- this.on('click', this.handleClick);
- this.on('focus', this.handleFocus);
- this.on('blur', this.handleBlur);
- }
-
- /**
- * Create the component's DOM element
- *
- * @param {String=} type Element's node type. e.g. 'div'
- * @param {Object=} props An object of properties that should be set on the element
- * @param {Object=} attributes An object of attributes that should be set on the element
- * @return {Element}
- * @method createEl
- */
-
- ClickableComponent.prototype.createEl = function createEl() {
- var tag = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0];
- var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
- var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];
-
- props = _objectAssign2['default']({
- className: this.buildCSSClass(),
- tabIndex: 0
- }, props);
-
- if (tag === 'button') {
- _utilsLogJs2['default'].error('Creating a ClickableComponent with an HTML element of ' + tag + ' is not supported; use a Button instead.');
- }
-
- // Add ARIA attributes for clickable element which is not a native HTML button
- attributes = _objectAssign2['default']({
- role: 'button',
- 'aria-live': 'polite' // let the screen reader user know that the text of the element may change
- }, attributes);
-
- var el = _Component.prototype.createEl.call(this, tag, props, attributes);
-
- this.createControlTextEl(el);
-
- return el;
- };
-
- /**
- * create control text
- *
- * @param {Element} el Parent element for the control text
- * @return {Element}
- * @method controlText
- */
-
- ClickableComponent.prototype.createControlTextEl = function createControlTextEl(el) {
- this.controlTextEl_ = Dom.createEl('span', {
- className: 'vjs-control-text'
- });
-
- if (el) {
- el.appendChild(this.controlTextEl_);
- }
-
- this.controlText(this.controlText_);
-
- return this.controlTextEl_;
- };
-
- /**
- * Controls text - both request and localize
- *
- * @param {String} text Text for element
- * @return {String}
- * @method controlText
- */
-
- ClickableComponent.prototype.controlText = function controlText(text) {
- if (!text) return this.controlText_ || 'Need Text';
-
- this.controlText_ = text;
- this.controlTextEl_.innerHTML = this.localize(this.controlText_);
-
- return this;
- };
-
- /**
- * Allows sub components to stack CSS class names
- *
- * @return {String}
- * @method buildCSSClass
- */
-
- ClickableComponent.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-control vjs-button ' + _Component.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Adds a child component inside this clickable-component
- *
- * @param {String|Component} child The class name or instance of a child to add
- * @param {Object=} options Options, including options to be passed to children of the child.
- * @return {Component} The child component (created by this process if a string was used)
- * @method addChild
- */
-
- ClickableComponent.prototype.addChild = function addChild(child) {
- var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
-
- // TODO: Fix adding an actionable child to a ClickableComponent; currently
- // it will cause issues with assistive technology (e.g. screen readers)
- // which support ARIA, since an element with role="button" cannot have
- // actionable child elements.
-
- //let className = this.constructor.name;
- //log.warn(`Adding a child to a ClickableComponent (${className}) can cause issues with assistive technology which supports ARIA, since an element with role="button" cannot have actionable child elements.`);
-
- return _Component.prototype.addChild.call(this, child, options);
- };
-
- /**
- * Enable the component element
- *
- * @return {Component}
- * @method enable
- */
-
- ClickableComponent.prototype.enable = function enable() {
- this.removeClass('vjs-disabled');
- this.el_.setAttribute('aria-disabled', 'false');
- return this;
- };
-
- /**
- * Disable the component element
- *
- * @return {Component}
- * @method disable
- */
-
- ClickableComponent.prototype.disable = function disable() {
- this.addClass('vjs-disabled');
- this.el_.setAttribute('aria-disabled', 'true');
- return this;
- };
-
- /**
- * Handle Click - Override with specific functionality for component
- *
- * @method handleClick
- */
-
- ClickableComponent.prototype.handleClick = function handleClick() {};
-
- /**
- * Handle Focus - Add keyboard functionality to element
- *
- * @method handleFocus
- */
-
- ClickableComponent.prototype.handleFocus = function handleFocus() {
- Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
- };
-
- /**
- * Handle KeyPress (document level) - Trigger click when Space or Enter key is pressed
- *
- * @method handleKeyPress
- */
-
- ClickableComponent.prototype.handleKeyPress = function handleKeyPress(event) {
- // Support Space (32) or Enter (13) key operation to fire a click event
- if (event.which === 32 || event.which === 13) {
- event.preventDefault();
- this.handleClick(event);
- } else if (_Component.prototype.handleKeyPress) {
- _Component.prototype.handleKeyPress.call(this, event); // Pass keypress handling up for unsupported keys
- }
- };
-
- /**
- * Handle Blur - Remove keyboard triggers
- *
- * @method handleBlur
- */
-
- ClickableComponent.prototype.handleBlur = function handleBlur() {
- Events.off(_globalDocument2['default'], 'keydown', Fn.bind(this, this.handleKeyPress));
- };
-
- return ClickableComponent;
-})(_component2['default']);
-
-_component2['default'].registerComponent('ClickableComponent', ClickableComponent);
-exports['default'] = ClickableComponent;
-module.exports = exports['default'];
-
-},{"./component":67,"./utils/dom.js":134,"./utils/events.js":135,"./utils/fn.js":136,"./utils/log.js":139,"global/document":1,"object.assign":45}],66:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _button = _dereq_('./button');
-
-var _button2 = _interopRequireDefault(_button);
-
-var _component = _dereq_('./component');
-
-var _component2 = _interopRequireDefault(_component);
-
-/**
- * The `CloseButton` component is a button which fires a "close" event
- * when it is activated.
- *
- * @extends Button
- * @class CloseButton
- */
-
-var CloseButton = (function (_Button) {
- _inherits(CloseButton, _Button);
-
- function CloseButton(player, options) {
- _classCallCheck(this, CloseButton);
-
- _Button.call(this, player, options);
- this.controlText(options && options.controlText || this.localize('Close'));
- }
-
- CloseButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-close-button ' + _Button.prototype.buildCSSClass.call(this);
- };
-
- CloseButton.prototype.handleClick = function handleClick() {
- this.trigger({ type: 'close', bubbles: false });
- };
-
- return CloseButton;
-})(_button2['default']);
-
-_component2['default'].registerComponent('CloseButton', CloseButton);
-exports['default'] = CloseButton;
-module.exports = exports['default'];
-
-},{"./button":64,"./component":67}],67:[function(_dereq_,module,exports){
-/**
- * @file component.js
- *
- * Player Component - Base class for all UI objects
- */
-
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _utilsDomJs = _dereq_('./utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsFnJs = _dereq_('./utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsGuidJs = _dereq_('./utils/guid.js');
-
-var Guid = _interopRequireWildcard(_utilsGuidJs);
-
-var _utilsEventsJs = _dereq_('./utils/events.js');
-
-var Events = _interopRequireWildcard(_utilsEventsJs);
-
-var _utilsLogJs = _dereq_('./utils/log.js');
-
-var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
-
-var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js');
-
-var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);
-
-var _objectAssign = _dereq_('object.assign');
-
-var _objectAssign2 = _interopRequireDefault(_objectAssign);
-
-var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js');
-
-var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);
-
-/**
- * Base UI Component class
- * Components are embeddable UI objects that are represented by both a
- * javascript object and an element in the DOM. They can be children of other
- * components, and can have many children themselves.
- * ```js
- * // adding a button to the player
- * var button = player.addChild('button');
- * button.el(); // -> button element
- * ```
- * ```html
- * <div class="video-js">
- * <div class="vjs-button">Button</div>
- * </div>
- * ```
- * Components are also event targets.
- * ```js
- * button.on('click', function(){
- * console.log('Button Clicked!');
- * });
- * button.trigger('customevent');
- * ```
- *
- * @param {Object} player Main Player
- * @param {Object=} options Object of option names and values
- * @param {Function=} ready Ready callback function
- * @class Component
- */
-
-var Component = (function () {
- function Component(player, options, ready) {
- _classCallCheck(this, Component);
-
- // The component might be the player itself and we can't pass `this` to super
- if (!player && this.play) {
- this.player_ = player = this; // eslint-disable-line
- } else {
- this.player_ = player;
- }
-
- // Make a copy of prototype.options_ to protect against overriding defaults
- this.options_ = _utilsMergeOptionsJs2['default']({}, this.options_);
-
- // Updated options with supplied options
- options = this.options_ = _utilsMergeOptionsJs2['default'](this.options_, options);
-
- // Get ID from options or options element if one is supplied
- this.id_ = options.id || options.el && options.el.id;
-
- // If there was no ID from the options, generate one
- if (!this.id_) {
- // Don't require the player ID function in the case of mock players
- var id = player && player.id && player.id() || 'no_player';
-
- this.id_ = id + '_component_' + Guid.newGUID();
- }
-
- this.name_ = options.name || null;
-
- // Create element if one wasn't provided in options
- if (options.el) {
- this.el_ = options.el;
- } else if (options.createEl !== false) {
- this.el_ = this.createEl();
- }
-
- this.children_ = [];
- this.childIndex_ = {};
- this.childNameIndex_ = {};
-
- // Add any child components in options
- if (options.initChildren !== false) {
- this.initChildren();
- }
-
- this.ready(ready);
- // Don't want to trigger ready here or it will before init is actually
- // finished for all children that run this constructor
-
- if (options.reportTouchActivity !== false) {
- this.enableTouchActivity();
- }
- }
-
- /**
- * Dispose of the component and all child components
- *
- * @method dispose
- */
-
- Component.prototype.dispose = function dispose() {
- this.trigger({ type: 'dispose', bubbles: false });
-
- // Dispose all children.
- if (this.children_) {
- for (var i = this.children_.length - 1; i >= 0; i--) {
- if (this.children_[i].dispose) {
- this.children_[i].dispose();
- }
- }
- }
-
- // Delete child references
- this.children_ = null;
- this.childIndex_ = null;
- this.childNameIndex_ = null;
-
- // Remove all event listeners.
- this.off();
-
- // Remove element from DOM
- if (this.el_.parentNode) {
- this.el_.parentNode.removeChild(this.el_);
- }
-
- Dom.removeElData(this.el_);
- this.el_ = null;
- };
-
- /**
- * Return the component's player
- *
- * @return {Player}
- * @method player
- */
-
- Component.prototype.player = function player() {
- return this.player_;
- };
-
- /**
- * Deep merge of options objects
- * Whenever a property is an object on both options objects
- * the two properties will be merged using mergeOptions.
- *
- * ```js
- * Parent.prototype.options_ = {
- * optionSet: {
- * 'childOne': { 'foo': 'bar', 'asdf': 'fdsa' },
- * 'childTwo': {},
- * 'childThree': {}
- * }
- * }
- * newOptions = {
- * optionSet: {
- * 'childOne': { 'foo': 'baz', 'abc': '123' }
- * 'childTwo': null,
- * 'childFour': {}
- * }
- * }
- *
- * this.options(newOptions);
- * ```
- * RESULT
- * ```js
- * {
- * optionSet: {
- * 'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' },
- * 'childTwo': null, // Disabled. Won't be initialized.
- * 'childThree': {},
- * 'childFour': {}
- * }
- * }
- * ```
- *
- * @param {Object} obj Object of new option values
- * @return {Object} A NEW object of this.options_ and obj merged
- * @method options
- */
-
- Component.prototype.options = function options(obj) {
- _utilsLogJs2['default'].warn('this.options() has been deprecated and will be moved to the constructor in 6.0');
-
- if (!obj) {
- return this.options_;
- }
-
- this.options_ = _utilsMergeOptionsJs2['default'](this.options_, obj);
- return this.options_;
- };
-
- /**
- * Get the component's DOM element
- * ```js
- * var domEl = myComponent.el();
- * ```
- *
- * @return {Element}
- * @method el
- */
-
- Component.prototype.el = function el() {
- return this.el_;
- };
-
- /**
- * Create the component's DOM element
- *
- * @param {String=} tagName Element's node type. e.g. 'div'
- * @param {Object=} properties An object of properties that should be set
- * @param {Object=} attributes An object of attributes that should be set
- * @return {Element}
- * @method createEl
- */
-
- Component.prototype.createEl = function createEl(tagName, properties, attributes) {
- return Dom.createEl(tagName, properties, attributes);
- };
-
- Component.prototype.localize = function localize(string) {
- var code = this.player_.language && this.player_.language();
- var languages = this.player_.languages && this.player_.languages();
-
- if (!code || !languages) {
- return string;
- }
-
- var language = languages[code];
-
- if (language && language[string]) {
- return language[string];
- }
-
- var primaryCode = code.split('-')[0];
- var primaryLang = languages[primaryCode];
-
- if (primaryLang && primaryLang[string]) {
- return primaryLang[string];
- }
-
- return string;
- };
-
- /**
- * Return the component's DOM element where children are inserted.
- * Will either be the same as el() or a new element defined in createEl().
- *
- * @return {Element}
- * @method contentEl
- */
-
- Component.prototype.contentEl = function contentEl() {
- return this.contentEl_ || this.el_;
- };
-
- /**
- * Get the component's ID
- * ```js
- * var id = myComponent.id();
- * ```
- *
- * @return {String}
- * @method id
- */
-
- Component.prototype.id = function id() {
- return this.id_;
- };
-
- /**
- * Get the component's name. The name is often used to reference the component.
- * ```js
- * var name = myComponent.name();
- * ```
- *
- * @return {String}
- * @method name
- */
-
- Component.prototype.name = function name() {
- return this.name_;
- };
-
- /**
- * Get an array of all child components
- * ```js
- * var kids = myComponent.children();
- * ```
- *
- * @return {Array} The children
- * @method children
- */
-
- Component.prototype.children = function children() {
- return this.children_;
- };
-
- /**
- * Returns a child component with the provided ID
- *
- * @return {Component}
- * @method getChildById
- */
-
- Component.prototype.getChildById = function getChildById(id) {
- return this.childIndex_[id];
- };
-
- /**
- * Returns a child component with the provided name
- *
- * @return {Component}
- * @method getChild
- */
-
- Component.prototype.getChild = function getChild(name) {
- return this.childNameIndex_[name];
- };
-
- /**
- * Adds a child component inside this component
- * ```js
- * myComponent.el();
- * // -> <div class='my-component'></div>
- * myComponent.children();
- * // [empty array]
- *
- * var myButton = myComponent.addChild('MyButton');
- * // -> <div class='my-component'><div class="my-button">myButton<div></div>
- * // -> myButton === myComponent.children()[0];
- * ```
- * Pass in options for child constructors and options for children of the child
- * ```js
- * var myButton = myComponent.addChild('MyButton', {
- * text: 'Press Me',
- * buttonChildExample: {
- * buttonChildOption: true
- * }
- * });
- * ```
- *
- * @param {String|Component} child The class name or instance of a child to add
- * @param {Object=} options Options, including options to be passed to children of the child.
- * @param {Number} index into our children array to attempt to add the child
- * @return {Component} The child component (created by this process if a string was used)
- * @method addChild
- */
-
- Component.prototype.addChild = function addChild(child) {
- var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
- var index = arguments.length <= 2 || arguments[2] === undefined ? this.children_.length : arguments[2];
-
- var component = undefined;
- var componentName = undefined;
-
- // If child is a string, create nt with options
- if (typeof child === 'string') {
- componentName = child;
-
- // Options can also be specified as a boolean, so convert to an empty object if false.
- if (!options) {
- options = {};
- }
-
- // Same as above, but true is deprecated so show a warning.
- if (options === true) {
- _utilsLogJs2['default'].warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.');
- options = {};
- }
-
- // If no componentClass in options, assume componentClass is the name lowercased
- // (e.g. playButton)
- var componentClassName = options.componentClass || _utilsToTitleCaseJs2['default'](componentName);
-
- // Set name through options
- options.name = componentName;
-
- // Create a new object & element for this controls set
- // If there's no .player_, this is a player
- var ComponentClass = Component.getComponent(componentClassName);
-
- if (!ComponentClass) {
- throw new Error('Component ' + componentClassName + ' does not exist');
- }
-
- // data stored directly on the videojs object may be
- // misidentified as a component to retain
- // backwards-compatibility with 4.x. check to make sure the
- // component class can be instantiated.
- if (typeof ComponentClass !== 'function') {
- return null;
- }
-
- component = new ComponentClass(this.player_ || this, options);
-
- // child is a component instance
- } else {
- component = child;
- }
-
- this.children_.splice(index, 0, component);
-
- if (typeof component.id === 'function') {
- this.childIndex_[component.id()] = component;
- }
-
- // If a name wasn't used to create the component, check if we can use the
- // name function of the component
- componentName = componentName || component.name && component.name();
-
- if (componentName) {
- this.childNameIndex_[componentName] = component;
- }
-
- // Add the UI object's element to the container div (box)
- // Having an element is not required
- if (typeof component.el === 'function' && component.el()) {
- var childNodes = this.contentEl().children;
- var refNode = childNodes[index] || null;
- this.contentEl().insertBefore(component.el(), refNode);
- }
-
- // Return so it can stored on parent object if desired.
- return component;
- };
-
- /**
- * Remove a child component from this component's list of children, and the
- * child component's element from this component's element
- *
- * @param {Component} component Component to remove
- * @method removeChild
- */
-
- Component.prototype.removeChild = function removeChild(component) {
- if (typeof component === 'string') {
- component = this.getChild(component);
- }
-
- if (!component || !this.children_) {
- return;
- }
-
- var childFound = false;
-
- for (var i = this.children_.length - 1; i >= 0; i--) {
- if (this.children_[i] === component) {
- childFound = true;
- this.children_.splice(i, 1);
- break;
- }
- }
-
- if (!childFound) {
- return;
- }
-
- this.childIndex_[component.id()] = null;
- this.childNameIndex_[component.name()] = null;
-
- var compEl = component.el();
-
- if (compEl && compEl.parentNode === this.contentEl()) {
- this.contentEl().removeChild(component.el());
- }
- };
-
- /**
- * Add and initialize default child components from options
- * ```js
- * // when an instance of MyComponent is created, all children in options
- * // will be added to the instance by their name strings and options
- * MyComponent.prototype.options_ = {
- * children: [
- * 'myChildComponent'
- * ],
- * myChildComponent: {
- * myChildOption: true
- * }
- * };
- *
- * // Or when creating the component
- * var myComp = new MyComponent(player, {
- * children: [
- * 'myChildComponent'
- * ],
- * myChildComponent: {
- * myChildOption: true
- * }
- * });
- * ```
- * The children option can also be an array of
- * child options objects (that also include a 'name' key).
- * This can be used if you have two child components of the
- * same type that need different options.
- * ```js
- * var myComp = new MyComponent(player, {
- * children: [
- * 'button',
- * {
- * name: 'button',
- * someOtherOption: true
- * },
- * {
- * name: 'button',
- * someOtherOption: false
- * }
- * ]
- * });
- * ```
- *
- * @method initChildren
- */
-
- Component.prototype.initChildren = function initChildren() {
- var _this = this;
-
- var children = this.options_.children;
-
- if (children) {
- (function () {
- // `this` is `parent`
- var parentOptions = _this.options_;
-
- var handleAdd = function handleAdd(child) {
- var name = child.name;
- var opts = child.opts;
-
- // Allow options for children to be set at the parent options
- // e.g. videojs(id, { controlBar: false });
- // instead of videojs(id, { children: { controlBar: false });
- if (parentOptions[name] !== undefined) {
- opts = parentOptions[name];
- }
-
- // Allow for disabling default components
- // e.g. options['children']['posterImage'] = false
- if (opts === false) {
- return;
- }
-
- // Allow options to be passed as a simple boolean if no configuration
- // is necessary.
- if (opts === true) {
- opts = {};
- }
-
- // We also want to pass the original player options to each component as well so they don't need to
- // reach back into the player for options later.
- opts.playerOptions = _this.options_.playerOptions;
-
- // Create and add the child component.
- // Add a direct reference to the child by name on the parent instance.
- // If two of the same component are used, different names should be supplied
- // for each
- var newChild = _this.addChild(name, opts);
- if (newChild) {
- _this[name] = newChild;
- }
- };
-
- // Allow for an array of children details to passed in the options
- var workingChildren = undefined;
- var Tech = Component.getComponent('Tech');
-
- if (Array.isArray(children)) {
- workingChildren = children;
- } else {
- workingChildren = Object.keys(children);
- }
-
- workingChildren
- // children that are in this.options_ but also in workingChildren would
- // give us extra children we do not want. So, we want to filter them out.
- .concat(Object.keys(_this.options_).filter(function (child) {
- return !workingChildren.some(function (wchild) {
- if (typeof wchild === 'string') {
- return child === wchild;
- } else {
- return child === wchild.name;
- }
- });
- })).map(function (child) {
- var name = undefined,
- opts = undefined;
-
- if (typeof child === 'string') {
- name = child;
- opts = children[name] || _this.options_[name] || {};
- } else {
- name = child.name;
- opts = child;
- }
-
- return { name: name, opts: opts };
- }).filter(function (child) {
- // we have to make sure that child.name isn't in the techOrder since
- // techs are registerd as Components but can't aren't compatible
- // See https://github.com/videojs/video.js/issues/2772
- var c = Component.getComponent(child.opts.componentClass || _utilsToTitleCaseJs2['default'](child.name));
- return c && !Tech.isTech(c);
- }).forEach(handleAdd);
- })();
- }
- };
-
- /**
- * Allows sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- Component.prototype.buildCSSClass = function buildCSSClass() {
- // Child classes can include a function that does:
- // return 'CLASS NAME' + this._super();
- return '';
- };
-
- /**
- * Add an event listener to this component's element
- * ```js
- * var myFunc = function(){
- * var myComponent = this;
- * // Do something when the event is fired
- * };
- *
- * myComponent.on('eventType', myFunc);
- * ```
- * The context of myFunc will be myComponent unless previously bound.
- * Alternatively, you can add a listener to another element or component.
- * ```js
- * myComponent.on(otherElement, 'eventName', myFunc);
- * myComponent.on(otherComponent, 'eventName', myFunc);
- * ```
- * The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)`
- * and `otherComponent.on('eventName', myFunc)` is that this way the listeners
- * will be automatically cleaned up when either component is disposed.
- * It will also bind myComponent as the context of myFunc.
- * **NOTE**: When using this on elements in the page other than window
- * and document (both permanent), if you remove the element from the DOM
- * you need to call `myComponent.trigger(el, 'dispose')` on it to clean up
- * references to it and allow the browser to garbage collect it.
- *
- * @param {String|Component} first The event type or other component
- * @param {Function|String} second The event handler or event type
- * @param {Function} third The event handler
- * @return {Component}
- * @method on
- */
-
- Component.prototype.on = function on(first, second, third) {
- var _this2 = this;
-
- if (typeof first === 'string' || Array.isArray(first)) {
- Events.on(this.el_, first, Fn.bind(this, second));
-
- // Targeting another component or element
- } else {
- (function () {
- var target = first;
- var type = second;
- var fn = Fn.bind(_this2, third);
-
- // When this component is disposed, remove the listener from the other component
- var removeOnDispose = function removeOnDispose() {
- return _this2.off(target, type, fn);
- };
-
- // Use the same function ID so we can remove it later it using the ID
- // of the original listener
- removeOnDispose.guid = fn.guid;
- _this2.on('dispose', removeOnDispose);
-
- // If the other component is disposed first we need to clean the reference
- // to the other component in this component's removeOnDispose listener
- // Otherwise we create a memory leak.
- var cleanRemover = function cleanRemover() {
- return _this2.off('dispose', removeOnDispose);
- };
-
- // Add the same function ID so we can easily remove it later
- cleanRemover.guid = fn.guid;
-
- // Check if this is a DOM node
- if (first.nodeName) {
- // Add the listener to the other element
- Events.on(target, type, fn);
- Events.on(target, 'dispose', cleanRemover);
-
- // Should be a component
- // Not using `instanceof Component` because it makes mock players difficult
- } else if (typeof first.on === 'function') {
- // Add the listener to the other component
- target.on(type, fn);
- target.on('dispose', cleanRemover);
- }
- })();
- }
-
- return this;
- };
-
- /**
- * Remove an event listener from this component's element
- * ```js
- * myComponent.off('eventType', myFunc);
- * ```
- * If myFunc is excluded, ALL listeners for the event type will be removed.
- * If eventType is excluded, ALL listeners will be removed from the component.
- * Alternatively you can use `off` to remove listeners that were added to other
- * elements or components using `myComponent.on(otherComponent...`.
- * In this case both the event type and listener function are REQUIRED.
- * ```js
- * myComponent.off(otherElement, 'eventType', myFunc);
- * myComponent.off(otherComponent, 'eventType', myFunc);
- * ```
- *
- * @param {String=|Component} first The event type or other component
- * @param {Function=|String} second The listener function or event type
- * @param {Function=} third The listener for other component
- * @return {Component}
- * @method off
- */
-
- Component.prototype.off = function off(first, second, third) {
- if (!first || typeof first === 'string' || Array.isArray(first)) {
- Events.off(this.el_, first, second);
- } else {
- var target = first;
- var type = second;
- // Ensure there's at least a guid, even if the function hasn't been used
- var fn = Fn.bind(this, third);
-
- // Remove the dispose listener on this component,
- // which was given the same guid as the event listener
- this.off('dispose', fn);
-
- if (first.nodeName) {
- // Remove the listener
- Events.off(target, type, fn);
- // Remove the listener for cleaning the dispose listener
- Events.off(target, 'dispose', fn);
- } else {
- target.off(type, fn);
- target.off('dispose', fn);
- }
- }
-
- return this;
- };
-
- /**
- * Add an event listener to be triggered only once and then removed
- * ```js
- * myComponent.one('eventName', myFunc);
- * ```
- * Alternatively you can add a listener to another element or component
- * that will be triggered only once.
- * ```js
- * myComponent.one(otherElement, 'eventName', myFunc);
- * myComponent.one(otherComponent, 'eventName', myFunc);
- * ```
- *
- * @param {String|Component} first The event type or other component
- * @param {Function|String} second The listener function or event type
- * @param {Function=} third The listener function for other component
- * @return {Component}
- * @method one
- */
-
- Component.prototype.one = function one(first, second, third) {
- var _this3 = this,
- _arguments = arguments;
-
- if (typeof first === 'string' || Array.isArray(first)) {
- Events.one(this.el_, first, Fn.bind(this, second));
- } else {
- (function () {
- var target = first;
- var type = second;
- var fn = Fn.bind(_this3, third);
-
- var newFunc = function newFunc() {
- _this3.off(target, type, newFunc);
- fn.apply(null, _arguments);
- };
-
- // Keep the same function ID so we can remove it later
- newFunc.guid = fn.guid;
-
- _this3.on(target, type, newFunc);
- })();
- }
-
- return this;
- };
-
- /**
- * Trigger an event on an element
- * ```js
- * myComponent.trigger('eventName');
- * myComponent.trigger({'type':'eventName'});
- * myComponent.trigger('eventName', {data: 'some data'});
- * myComponent.trigger({'type':'eventName'}, {data: 'some data'});
- * ```
- *
- * @param {Event|Object|String} event A string (the type) or an event object with a type attribute
- * @param {Object} [hash] data hash to pass along with the event
- * @return {Component} self
- * @method trigger
- */
-
- Component.prototype.trigger = function trigger(event, hash) {
- Events.trigger(this.el_, event, hash);
- return this;
- };
-
- /**
- * Bind a listener to the component's ready state.
- * Different from event listeners in that if the ready event has already happened
- * it will trigger the function immediately.
- *
- * @param {Function} fn Ready listener
- * @param {Boolean} sync Exec the listener synchronously if component is ready
- * @return {Component}
- * @method ready
- */
-
- Component.prototype.ready = function ready(fn) {
- var sync = arguments.length <= 1 || arguments[1] === undefined ? false : arguments[1];
-
- if (fn) {
- if (this.isReady_) {
- if (sync) {
- fn.call(this);
- } else {
- // Call the function asynchronously by default for consistency
- this.setTimeout(fn, 1);
- }
- } else {
- this.readyQueue_ = this.readyQueue_ || [];
- this.readyQueue_.push(fn);
- }
- }
- return this;
- };
-
- /**
- * Trigger the ready listeners
- *
- * @return {Component}
- * @method triggerReady
- */
-
- Component.prototype.triggerReady = function triggerReady() {
- this.isReady_ = true;
-
- // Ensure ready is triggerd asynchronously
- this.setTimeout(function () {
- var readyQueue = this.readyQueue_;
-
- // Reset Ready Queue
- this.readyQueue_ = [];
-
- if (readyQueue && readyQueue.length > 0) {
- readyQueue.forEach(function (fn) {
- fn.call(this);
- }, this);
- }
-
- // Allow for using event listeners also
- this.trigger('ready');
- }, 1);
- };
-
- /**
- * Finds a single DOM element matching `selector` within the component's
- * `contentEl` or another custom context.
- *
- * @method $
- * @param {String} selector
- * A valid CSS selector, which will be passed to `querySelector`.
- *
- * @param {Element|String} [context=document]
- * A DOM element within which to query. Can also be a selector
- * string in which case the first matching element will be used
- * as context. If missing (or no element matches selector), falls
- * back to `document`.
- *
- * @return {Element|null}
- */
-
- Component.prototype.$ = function $(selector, context) {
- return Dom.$(selector, context || this.contentEl());
- };
-
- /**
- * Finds a all DOM elements matching `selector` within the component's
- * `contentEl` or another custom context.
- *
- * @method $$
- * @param {String} selector
- * A valid CSS selector, which will be passed to `querySelectorAll`.
- *
- * @param {Element|String} [context=document]
- * A DOM element within which to query. Can also be a selector
- * string in which case the first matching element will be used
- * as context. If missing (or no element matches selector), falls
- * back to `document`.
- *
- * @return {NodeList}
- */
-
- Component.prototype.$$ = function $$(selector, context) {
- return Dom.$$(selector, context || this.contentEl());
- };
-
- /**
- * Check if a component's element has a CSS class name
- *
- * @param {String} classToCheck Classname to check
- * @return {Component}
- * @method hasClass
- */
-
- Component.prototype.hasClass = function hasClass(classToCheck) {
- return Dom.hasElClass(this.el_, classToCheck);
- };
-
- /**
- * Add a CSS class name to the component's element
- *
- * @param {String} classToAdd Classname to add
- * @return {Component}
- * @method addClass
- */
-
- Component.prototype.addClass = function addClass(classToAdd) {
- Dom.addElClass(this.el_, classToAdd);
- return this;
- };
-
- /**
- * Remove a CSS class name from the component's element
- *
- * @param {String} classToRemove Classname to remove
- * @return {Component}
- * @method removeClass
- */
-
- Component.prototype.removeClass = function removeClass(classToRemove) {
- Dom.removeElClass(this.el_, classToRemove);
- return this;
- };
-
- /**
- * Add or remove a CSS class name from the component's element
- *
- * @param {String} classToToggle
- * @param {Boolean|Function} [predicate]
- * Can be a function that returns a Boolean. If `true`, the class
- * will be added; if `false`, the class will be removed. If not
- * given, the class will be added if not present and vice versa.
- *
- * @return {Component}
- * @method toggleClass
- */
-
- Component.prototype.toggleClass = function toggleClass(classToToggle, predicate) {
- Dom.toggleElClass(this.el_, classToToggle, predicate);
- return this;
- };
-
- /**
- * Show the component element if hidden
- *
- * @return {Component}
- * @method show
- */
-
- Component.prototype.show = function show() {
- this.removeClass('vjs-hidden');
- return this;
- };
-
- /**
- * Hide the component element if currently showing
- *
- * @return {Component}
- * @method hide
- */
-
- Component.prototype.hide = function hide() {
- this.addClass('vjs-hidden');
- return this;
- };
-
- /**
- * Lock an item in its visible state
- * To be used with fadeIn/fadeOut.
- *
- * @return {Component}
- * @private
- * @method lockShowing
- */
-
- Component.prototype.lockShowing = function lockShowing() {
- this.addClass('vjs-lock-showing');
- return this;
- };
-
- /**
- * Unlock an item to be hidden
- * To be used with fadeIn/fadeOut.
- *
- * @return {Component}
- * @private
- * @method unlockShowing
- */
-
- Component.prototype.unlockShowing = function unlockShowing() {
- this.removeClass('vjs-lock-showing');
- return this;
- };
-
- /**
- * Set or get the width of the component (CSS values)
- * Setting the video tag dimension values only works with values in pixels.
- * Percent values will not work.
- * Some percents can be used, but width()/height() will return the number + %,
- * not the actual computed width/height.
- *
- * @param {Number|String=} num Optional width number
- * @param {Boolean} skipListeners Skip the 'resize' event trigger
- * @return {Component} This component, when setting the width
- * @return {Number|String} The width, when getting
- * @method width
- */
-
- Component.prototype.width = function width(num, skipListeners) {
- return this.dimension('width', num, skipListeners);
- };
-
- /**
- * Get or set the height of the component (CSS values)
- * Setting the video tag dimension values only works with values in pixels.
- * Percent values will not work.
- * Some percents can be used, but width()/height() will return the number + %,
- * not the actual computed width/height.
- *
- * @param {Number|String=} num New component height
- * @param {Boolean=} skipListeners Skip the resize event trigger
- * @return {Component} This component, when setting the height
- * @return {Number|String} The height, when getting
- * @method height
- */
-
- Component.prototype.height = function height(num, skipListeners) {
- return this.dimension('height', num, skipListeners);
- };
-
- /**
- * Set both width and height at the same time
- *
- * @param {Number|String} width Width of player
- * @param {Number|String} height Height of player
- * @return {Component} The component
- * @method dimensions
- */
-
- Component.prototype.dimensions = function dimensions(width, height) {
- // Skip resize listeners on width for optimization
- return this.width(width, true).height(height);
- };
-
- /**
- * Get or set width or height
- * This is the shared code for the width() and height() methods.
- * All for an integer, integer + 'px' or integer + '%';
- * Known issue: Hidden elements officially have a width of 0. We're defaulting
- * to the style.width value and falling back to computedStyle which has the
- * hidden element issue. Info, but probably not an efficient fix:
- * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/
- *
- * @param {String} widthOrHeight 'width' or 'height'
- * @param {Number|String=} num New dimension
- * @param {Boolean=} skipListeners Skip resize event trigger
- * @return {Component} The component if a dimension was set
- * @return {Number|String} The dimension if nothing was set
- * @private
- * @method dimension
- */
-
- Component.prototype.dimension = function dimension(widthOrHeight, num, skipListeners) {
- if (num !== undefined) {
- // Set to zero if null or literally NaN (NaN !== NaN)
- if (num === null || num !== num) {
- num = 0;
- }
-
- // Check if using css width/height (% or px) and adjust
- if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {
- this.el_.style[widthOrHeight] = num;
- } else if (num === 'auto') {
- this.el_.style[widthOrHeight] = '';
- } else {
- this.el_.style[widthOrHeight] = num + 'px';
- }
-
- // skipListeners allows us to avoid triggering the resize event when setting both width and height
- if (!skipListeners) {
- this.trigger('resize');
- }
-
- // Return component
- return this;
- }
-
- // Not setting a value, so getting it
- // Make sure element exists
- if (!this.el_) {
- return 0;
- }
-
- // Get dimension value from style
- var val = this.el_.style[widthOrHeight];
- var pxIndex = val.indexOf('px');
-
- if (pxIndex !== -1) {
- // Return the pixel value with no 'px'
- return parseInt(val.slice(0, pxIndex), 10);
- }
-
- // No px so using % or no style was set, so falling back to offsetWidth/height
- // If component has display:none, offset will return 0
- // TODO: handle display:none and no dimension style using px
- return parseInt(this.el_['offset' + _utilsToTitleCaseJs2['default'](widthOrHeight)], 10);
- };
-
- /**
- * Get width or height of computed style
- * @param {String} widthOrHeight 'width' or 'height'
- * @return {Number|Boolean} The bolean false if nothing was set
- * @method currentDimension
- */
-
- Component.prototype.currentDimension = function currentDimension(widthOrHeight) {
- var computedWidthOrHeight = 0;
-
- if (widthOrHeight !== 'width' && widthOrHeight !== 'height') {
- throw new Error('currentDimension only accepts width or height value');
- }
-
- if (typeof _globalWindow2['default'].getComputedStyle === 'function') {
- var computedStyle = _globalWindow2['default'].getComputedStyle(this.el_);
- computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight];
- } else if (this.el_.currentStyle) {
- // ie 8 doesn't support computed style, shim it
- // return clientWidth or clientHeight instead for better accuracy
- var rule = 'offset' + _utilsToTitleCaseJs2['default'](widthOrHeight);
- computedWidthOrHeight = this.el_[rule];
- }
-
- // remove 'px' from variable and parse as integer
- computedWidthOrHeight = parseFloat(computedWidthOrHeight);
- return computedWidthOrHeight;
- };
-
- /**
- * Get an object which contains width and height values of computed style
- * @return {Object} The dimensions of element
- * @method currentDimensions
- */
-
- Component.prototype.currentDimensions = function currentDimensions() {
- return {
- width: this.currentDimension('width'),
- height: this.currentDimension('height')
- };
- };
-
- /**
- * Get width of computed style
- * @return {Integer}
- * @method currentWidth
- */
-
- Component.prototype.currentWidth = function currentWidth() {
- return this.currentDimension('width');
- };
-
- /**
- * Get height of computed style
- * @return {Integer}
- * @method currentHeight
- */
-
- Component.prototype.currentHeight = function currentHeight() {
- return this.currentDimension('height');
- };
-
- /**
- * Emit 'tap' events when touch events are supported
- * This is used to support toggling the controls through a tap on the video.
- * We're requiring them to be enabled because otherwise every component would
- * have this extra overhead unnecessarily, on mobile devices where extra
- * overhead is especially bad.
- *
- * @private
- * @method emitTapEvents
- */
-
- Component.prototype.emitTapEvents = function emitTapEvents() {
- // Track the start time so we can determine how long the touch lasted
- var touchStart = 0;
- var firstTouch = null;
-
- // Maximum movement allowed during a touch event to still be considered a tap
- // Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number.
- var tapMovementThreshold = 10;
-
- // The maximum length a touch can be while still being considered a tap
- var touchTimeThreshold = 200;
-
- var couldBeTap = undefined;
-
- this.on('touchstart', function (event) {
- // If more than one finger, don't consider treating this as a click
- if (event.touches.length === 1) {
- // Copy the touches object to prevent modifying the original
- firstTouch = _objectAssign2['default']({}, event.touches[0]);
- // Record start time so we can detect a tap vs. "touch and hold"
- touchStart = new Date().getTime();
- // Reset couldBeTap tracking
- couldBeTap = true;
- }
- });
-
- this.on('touchmove', function (event) {
- // If more than one finger, don't consider treating this as a click
- if (event.touches.length > 1) {
- couldBeTap = false;
- } else if (firstTouch) {
- // Some devices will throw touchmoves for all but the slightest of taps.
- // So, if we moved only a small distance, this could still be a tap
- var xdiff = event.touches[0].pageX - firstTouch.pageX;
- var ydiff = event.touches[0].pageY - firstTouch.pageY;
- var touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);
-
- if (touchDistance > tapMovementThreshold) {
- couldBeTap = false;
- }
- }
- });
-
- var noTap = function noTap() {
- couldBeTap = false;
- };
-
- // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s
- this.on('touchleave', noTap);
- this.on('touchcancel', noTap);
-
- // When the touch ends, measure how long it took and trigger the appropriate
- // event
- this.on('touchend', function (event) {
- firstTouch = null;
- // Proceed only if the touchmove/leave/cancel event didn't happen
- if (couldBeTap === true) {
- // Measure how long the touch lasted
- var touchTime = new Date().getTime() - touchStart;
-
- // Make sure the touch was less than the threshold to be considered a tap
- if (touchTime < touchTimeThreshold) {
- // Don't let browser turn this into a click
- event.preventDefault();
- this.trigger('tap');
- // It may be good to copy the touchend event object and change the
- // type to tap, if the other event properties aren't exact after
- // Events.fixEvent runs (e.g. event.target)
- }
- }
- });
- };
-
- /**
- * Report user touch activity when touch events occur
- * User activity is used to determine when controls should show/hide. It's
- * relatively simple when it comes to mouse events, because any mouse event
- * should show the controls. So we capture mouse events that bubble up to the
- * player and report activity when that happens.
- * With touch events it isn't as easy. We can't rely on touch events at the
- * player level, because a tap (touchstart + touchend) on the video itself on
- * mobile devices is meant to turn controls off (and on). User activity is
- * checked asynchronously, so what could happen is a tap event on the video
- * turns the controls off, then the touchend event bubbles up to the player,
- * which if it reported user activity, would turn the controls right back on.
- * (We also don't want to completely block touch events from bubbling up)
- * Also a touchmove, touch+hold, and anything other than a tap is not supposed
- * to turn the controls back on on a mobile device.
- * Here we're setting the default component behavior to report user activity
- * whenever touch events happen, and this can be turned off by components that
- * want touch events to act differently.
- *
- * @method enableTouchActivity
- */
-
- Component.prototype.enableTouchActivity = function enableTouchActivity() {
- // Don't continue if the root player doesn't support reporting user activity
- if (!this.player() || !this.player().reportUserActivity) {
- return;
- }
-
- // listener for reporting that the user is active
- var report = Fn.bind(this.player(), this.player().reportUserActivity);
-
- var touchHolding = undefined;
-
- this.on('touchstart', function () {
- report();
- // For as long as the they are touching the device or have their mouse down,
- // we consider them active even if they're not moving their finger or mouse.
- // So we want to continue to update that they are active
- this.clearInterval(touchHolding);
- // report at the same interval as activityCheck
- touchHolding = this.setInterval(report, 250);
- });
-
- var touchEnd = function touchEnd(event) {
- report();
- // stop the interval that maintains activity if the touch is holding
- this.clearInterval(touchHolding);
- };
-
- this.on('touchmove', report);
- this.on('touchend', touchEnd);
- this.on('touchcancel', touchEnd);
- };
-
- /**
- * Creates timeout and sets up disposal automatically.
- *
- * @param {Function} fn The function to run after the timeout.
- * @param {Number} timeout Number of ms to delay before executing specified function.
- * @return {Number} Returns the timeout ID
- * @method setTimeout
- */
-
- Component.prototype.setTimeout = function setTimeout(fn, timeout) {
- fn = Fn.bind(this, fn);
-
- // window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't.
- var timeoutId = _globalWindow2['default'].setTimeout(fn, timeout);
-
- var disposeFn = function disposeFn() {
- this.clearTimeout(timeoutId);
- };
-
- disposeFn.guid = 'vjs-timeout-' + timeoutId;
-
- this.on('dispose', disposeFn);
-
- return timeoutId;
- };
-
- /**
- * Clears a timeout and removes the associated dispose listener
- *
- * @param {Number} timeoutId The id of the timeout to clear
- * @return {Number} Returns the timeout ID
- * @method clearTimeout
- */
-
- Component.prototype.clearTimeout = function clearTimeout(timeoutId) {
- _globalWindow2['default'].clearTimeout(timeoutId);
-
- var disposeFn = function disposeFn() {};
-
- disposeFn.guid = 'vjs-timeout-' + timeoutId;
-
- this.off('dispose', disposeFn);
-
- return timeoutId;
- };
-
- /**
- * Creates an interval and sets up disposal automatically.
- *
- * @param {Function} fn The function to run every N seconds.
- * @param {Number} interval Number of ms to delay before executing specified function.
- * @return {Number} Returns the interval ID
- * @method setInterval
- */
-
- Component.prototype.setInterval = function setInterval(fn, interval) {
- fn = Fn.bind(this, fn);
-
- var intervalId = _globalWindow2['default'].setInterval(fn, interval);
-
- var disposeFn = function disposeFn() {
- this.clearInterval(intervalId);
- };
-
- disposeFn.guid = 'vjs-interval-' + intervalId;
-
- this.on('dispose', disposeFn);
-
- return intervalId;
- };
-
- /**
- * Clears an interval and removes the associated dispose listener
- *
- * @param {Number} intervalId The id of the interval to clear
- * @return {Number} Returns the interval ID
- * @method clearInterval
- */
-
- Component.prototype.clearInterval = function clearInterval(intervalId) {
- _globalWindow2['default'].clearInterval(intervalId);
-
- var disposeFn = function disposeFn() {};
-
- disposeFn.guid = 'vjs-interval-' + intervalId;
-
- this.off('dispose', disposeFn);
-
- return intervalId;
- };
-
- /**
- * Registers a component
- *
- * @param {String} name Name of the component to register
- * @param {Object} comp The component to register
- * @static
- * @method registerComponent
- */
-
- Component.registerComponent = function registerComponent(name, comp) {
- if (!Component.components_) {
- Component.components_ = {};
- }
-
- Component.components_[name] = comp;
- return comp;
- };
-
- /**
- * Gets a component by name
- *
- * @param {String} name Name of the component to get
- * @return {Component}
- * @static
- * @method getComponent
- */
-
- Component.getComponent = function getComponent(name) {
- if (Component.components_ && Component.components_[name]) {
- return Component.components_[name];
- }
-
- if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) {
- _utilsLogJs2['default'].warn('The ' + name + ' component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)');
- return _globalWindow2['default'].videojs[name];
- }
- };
-
- /**
- * Sets up the constructor using the supplied init method
- * or uses the init of the parent object
- *
- * @param {Object} props An object of properties
- * @static
- * @deprecated
- * @method extend
- */
-
- Component.extend = function extend(props) {
- props = props || {};
-
- _utilsLogJs2['default'].warn('Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead');
-
- // Set up the constructor using the supplied init method
- // or using the init of the parent object
- // Make sure to check the unobfuscated version for external libs
- var init = props.init || props.init || this.prototype.init || this.prototype.init || function () {};
- // In Resig's simple class inheritance (previously used) the constructor
- // is a function that calls `this.init.apply(arguments)`
- // However that would prevent us from using `ParentObject.call(this);`
- // in a Child constructor because the `this` in `this.init`
- // would still refer to the Child and cause an infinite loop.
- // We would instead have to do
- // `ParentObject.prototype.init.apply(this, arguments);`
- // Bleh. We're not creating a _super() function, so it's good to keep
- // the parent constructor reference simple.
- var subObj = function subObj() {
- init.apply(this, arguments);
- };
-
- // Inherit from this object's prototype
- subObj.prototype = Object.create(this.prototype);
- // Reset the constructor property for subObj otherwise
- // instances of subObj would have the constructor of the parent Object
- subObj.prototype.constructor = subObj;
-
- // Make the class extendable
- subObj.extend = Component.extend;
-
- // Extend subObj's prototype with functions and other properties from props
- for (var _name in props) {
- if (props.hasOwnProperty(_name)) {
- subObj.prototype[_name] = props[_name];
- }
- }
-
- return subObj;
- };
-
- return Component;
-})();
-
-Component.registerComponent('Component', Component);
-exports['default'] = Component;
-module.exports = exports['default'];
-
-},{"./utils/dom.js":134,"./utils/events.js":135,"./utils/fn.js":136,"./utils/guid.js":138,"./utils/log.js":139,"./utils/merge-options.js":140,"./utils/to-title-case.js":143,"global/window":2,"object.assign":45}],68:[function(_dereq_,module,exports){
-/**
- * @file control-bar.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-// Required children
-
-var _playToggleJs = _dereq_('./play-toggle.js');
-
-var _playToggleJs2 = _interopRequireDefault(_playToggleJs);
-
-var _timeControlsCurrentTimeDisplayJs = _dereq_('./time-controls/current-time-display.js');
-
-var _timeControlsCurrentTimeDisplayJs2 = _interopRequireDefault(_timeControlsCurrentTimeDisplayJs);
-
-var _timeControlsDurationDisplayJs = _dereq_('./time-controls/duration-display.js');
-
-var _timeControlsDurationDisplayJs2 = _interopRequireDefault(_timeControlsDurationDisplayJs);
-
-var _timeControlsTimeDividerJs = _dereq_('./time-controls/time-divider.js');
-
-var _timeControlsTimeDividerJs2 = _interopRequireDefault(_timeControlsTimeDividerJs);
-
-var _timeControlsRemainingTimeDisplayJs = _dereq_('./time-controls/remaining-time-display.js');
-
-var _timeControlsRemainingTimeDisplayJs2 = _interopRequireDefault(_timeControlsRemainingTimeDisplayJs);
-
-var _liveDisplayJs = _dereq_('./live-display.js');
-
-var _liveDisplayJs2 = _interopRequireDefault(_liveDisplayJs);
-
-var _progressControlProgressControlJs = _dereq_('./progress-control/progress-control.js');
-
-var _progressControlProgressControlJs2 = _interopRequireDefault(_progressControlProgressControlJs);
-
-var _fullscreenToggleJs = _dereq_('./fullscreen-toggle.js');
-
-var _fullscreenToggleJs2 = _interopRequireDefault(_fullscreenToggleJs);
-
-var _volumeControlVolumeControlJs = _dereq_('./volume-control/volume-control.js');
-
-var _volumeControlVolumeControlJs2 = _interopRequireDefault(_volumeControlVolumeControlJs);
-
-var _volumeMenuButtonJs = _dereq_('./volume-menu-button.js');
-
-var _volumeMenuButtonJs2 = _interopRequireDefault(_volumeMenuButtonJs);
-
-var _muteToggleJs = _dereq_('./mute-toggle.js');
-
-var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs);
-
-var _textTrackControlsChaptersButtonJs = _dereq_('./text-track-controls/chapters-button.js');
-
-var _textTrackControlsChaptersButtonJs2 = _interopRequireDefault(_textTrackControlsChaptersButtonJs);
-
-var _textTrackControlsDescriptionsButtonJs = _dereq_('./text-track-controls/descriptions-button.js');
-
-var _textTrackControlsDescriptionsButtonJs2 = _interopRequireDefault(_textTrackControlsDescriptionsButtonJs);
-
-var _textTrackControlsSubtitlesButtonJs = _dereq_('./text-track-controls/subtitles-button.js');
-
-var _textTrackControlsSubtitlesButtonJs2 = _interopRequireDefault(_textTrackControlsSubtitlesButtonJs);
-
-var _textTrackControlsCaptionsButtonJs = _dereq_('./text-track-controls/captions-button.js');
-
-var _textTrackControlsCaptionsButtonJs2 = _interopRequireDefault(_textTrackControlsCaptionsButtonJs);
-
-var _playbackRateMenuPlaybackRateMenuButtonJs = _dereq_('./playback-rate-menu/playback-rate-menu-button.js');
-
-var _playbackRateMenuPlaybackRateMenuButtonJs2 = _interopRequireDefault(_playbackRateMenuPlaybackRateMenuButtonJs);
-
-var _spacerControlsCustomControlSpacerJs = _dereq_('./spacer-controls/custom-control-spacer.js');
-
-var _spacerControlsCustomControlSpacerJs2 = _interopRequireDefault(_spacerControlsCustomControlSpacerJs);
-
-/**
- * Container of main controls
- *
- * @extends Component
- * @class ControlBar
- */
-
-var ControlBar = (function (_Component) {
- _inherits(ControlBar, _Component);
-
- function ControlBar() {
- _classCallCheck(this, ControlBar);
-
- _Component.apply(this, arguments);
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- ControlBar.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-control-bar',
- dir: 'ltr'
- }, {
- 'role': 'group' // The control bar is a group, so it can contain menuitems
- });
- };
-
- return ControlBar;
-})(_componentJs2['default']);
-
-ControlBar.prototype.options_ = {
- loadEvent: 'play',
- children: ['playToggle', 'volumeMenuButton', 'currentTimeDisplay', 'timeDivider', 'durationDisplay', 'progressControl', 'liveDisplay', 'remainingTimeDisplay', 'customControlSpacer', 'playbackRateMenuButton', 'chaptersButton', 'descriptionsButton', 'subtitlesButton', 'captionsButton', 'fullscreenToggle']
-};
-
-_componentJs2['default'].registerComponent('ControlBar', ControlBar);
-exports['default'] = ControlBar;
-module.exports = exports['default'];
-
-},{"../component.js":67,"./fullscreen-toggle.js":69,"./live-display.js":70,"./mute-toggle.js":71,"./play-toggle.js":72,"./playback-rate-menu/playback-rate-menu-button.js":73,"./progress-control/progress-control.js":78,"./spacer-controls/custom-control-spacer.js":81,"./text-track-controls/captions-button.js":84,"./text-track-controls/chapters-button.js":85,"./text-track-controls/descriptions-button.js":87,"./text-track-controls/subtitles-button.js":89,"./time-controls/current-time-display.js":92,"./time-controls/duration-display.js":93,"./time-controls/remaining-time-display.js":94,"./time-controls/time-divider.js":95,"./volume-control/volume-control.js":97,"./volume-menu-button.js":99}],69:[function(_dereq_,module,exports){
-/**
- * @file fullscreen-toggle.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _buttonJs = _dereq_('../button.js');
-
-var _buttonJs2 = _interopRequireDefault(_buttonJs);
-
-var _componentJs = _dereq_('../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-/**
- * Toggle fullscreen video
- *
- * @extends Button
- * @class FullscreenToggle
- */
-
-var FullscreenToggle = (function (_Button) {
- _inherits(FullscreenToggle, _Button);
-
- function FullscreenToggle() {
- _classCallCheck(this, FullscreenToggle);
-
- _Button.apply(this, arguments);
- }
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- FullscreenToggle.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-fullscreen-control ' + _Button.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Handles click for full screen
- *
- * @method handleClick
- */
-
- FullscreenToggle.prototype.handleClick = function handleClick() {
- if (!this.player_.isFullscreen()) {
- this.player_.requestFullscreen();
- this.controlText('Non-Fullscreen');
- } else {
- this.player_.exitFullscreen();
- this.controlText('Fullscreen');
- }
- };
-
- return FullscreenToggle;
-})(_buttonJs2['default']);
-
-FullscreenToggle.prototype.controlText_ = 'Fullscreen';
-
-_componentJs2['default'].registerComponent('FullscreenToggle', FullscreenToggle);
-exports['default'] = FullscreenToggle;
-module.exports = exports['default'];
-
-},{"../button.js":64,"../component.js":67}],70:[function(_dereq_,module,exports){
-/**
- * @file live-display.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _component = _dereq_('../component');
-
-var _component2 = _interopRequireDefault(_component);
-
-var _utilsDomJs = _dereq_('../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-/**
- * Displays the live indicator
- * TODO - Future make it click to snap to live
- *
- * @extends Component
- * @class LiveDisplay
- */
-
-var LiveDisplay = (function (_Component) {
- _inherits(LiveDisplay, _Component);
-
- function LiveDisplay(player, options) {
- _classCallCheck(this, LiveDisplay);
-
- _Component.call(this, player, options);
-
- this.updateShowing();
- this.on(this.player(), 'durationchange', this.updateShowing);
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- LiveDisplay.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-live-control vjs-control'
- });
-
- this.contentEl_ = Dom.createEl('div', {
- className: 'vjs-live-display',
- innerHTML: '<span class="vjs-control-text">' + this.localize('Stream Type') + '</span>' + this.localize('LIVE')
- }, {
- 'aria-live': 'off'
- });
-
- el.appendChild(this.contentEl_);
- return el;
- };
-
- LiveDisplay.prototype.updateShowing = function updateShowing() {
- if (this.player().duration() === Infinity) {
- this.show();
- } else {
- this.hide();
- }
- };
-
- return LiveDisplay;
-})(_component2['default']);
-
-_component2['default'].registerComponent('LiveDisplay', LiveDisplay);
-exports['default'] = LiveDisplay;
-module.exports = exports['default'];
-
-},{"../component":67,"../utils/dom.js":134}],71:[function(_dereq_,module,exports){
-/**
- * @file mute-toggle.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _button = _dereq_('../button');
-
-var _button2 = _interopRequireDefault(_button);
-
-var _component = _dereq_('../component');
-
-var _component2 = _interopRequireDefault(_component);
-
-var _utilsDomJs = _dereq_('../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-/**
- * A button component for muting the audio
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Button
- * @class MuteToggle
- */
-
-var MuteToggle = (function (_Button) {
- _inherits(MuteToggle, _Button);
-
- function MuteToggle(player, options) {
- _classCallCheck(this, MuteToggle);
-
- _Button.call(this, player, options);
-
- this.on(player, 'volumechange', this.update);
-
- // hide mute toggle if the current tech doesn't support volume control
- if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
- this.addClass('vjs-hidden');
- }
-
- this.on(player, 'loadstart', function () {
- this.update(); // We need to update the button to account for a default muted state.
-
- if (player.tech_['featuresVolumeControl'] === false) {
- this.addClass('vjs-hidden');
- } else {
- this.removeClass('vjs-hidden');
- }
- });
- }
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- MuteToggle.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-mute-control ' + _Button.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Handle click on mute
- *
- * @method handleClick
- */
-
- MuteToggle.prototype.handleClick = function handleClick() {
- this.player_.muted(this.player_.muted() ? false : true);
- };
-
- /**
- * Update volume
- *
- * @method update
- */
-
- MuteToggle.prototype.update = function update() {
- var vol = this.player_.volume(),
- level = 3;
-
- if (vol === 0 || this.player_.muted()) {
- level = 0;
- } else if (vol < 0.33) {
- level = 1;
- } else if (vol < 0.67) {
- level = 2;
- }
-
- // Don't rewrite the button text if the actual text doesn't change.
- // This causes unnecessary and confusing information for screen reader users.
- // This check is needed because this function gets called every time the volume level is changed.
- var toMute = this.player_.muted() ? 'Unmute' : 'Mute';
- if (this.controlText() !== toMute) {
- this.controlText(toMute);
- }
-
- /* TODO improve muted icon classes */
- for (var i = 0; i < 4; i++) {
- Dom.removeElClass(this.el_, 'vjs-vol-' + i);
- }
- Dom.addElClass(this.el_, 'vjs-vol-' + level);
- };
-
- return MuteToggle;
-})(_button2['default']);
-
-MuteToggle.prototype.controlText_ = 'Mute';
-
-_component2['default'].registerComponent('MuteToggle', MuteToggle);
-exports['default'] = MuteToggle;
-module.exports = exports['default'];
-
-},{"../button":64,"../component":67,"../utils/dom.js":134}],72:[function(_dereq_,module,exports){
-/**
- * @file play-toggle.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _buttonJs = _dereq_('../button.js');
-
-var _buttonJs2 = _interopRequireDefault(_buttonJs);
-
-var _componentJs = _dereq_('../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-/**
- * Button to toggle between play and pause
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Button
- * @class PlayToggle
- */
-
-var PlayToggle = (function (_Button) {
- _inherits(PlayToggle, _Button);
-
- function PlayToggle(player, options) {
- _classCallCheck(this, PlayToggle);
-
- _Button.call(this, player, options);
-
- this.on(player, 'play', this.handlePlay);
- this.on(player, 'pause', this.handlePause);
- }
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- PlayToggle.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-play-control ' + _Button.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Handle click to toggle between play and pause
- *
- * @method handleClick
- */
-
- PlayToggle.prototype.handleClick = function handleClick() {
- if (this.player_.paused()) {
- this.player_.play();
- } else {
- this.player_.pause();
- }
- };
-
- /**
- * Add the vjs-playing class to the element so it can change appearance
- *
- * @method handlePlay
- */
-
- PlayToggle.prototype.handlePlay = function handlePlay() {
- this.removeClass('vjs-paused');
- this.addClass('vjs-playing');
- this.controlText('Pause'); // change the button text to "Pause"
- };
-
- /**
- * Add the vjs-paused class to the element so it can change appearance
- *
- * @method handlePause
- */
-
- PlayToggle.prototype.handlePause = function handlePause() {
- this.removeClass('vjs-playing');
- this.addClass('vjs-paused');
- this.controlText('Play'); // change the button text to "Play"
- };
-
- return PlayToggle;
-})(_buttonJs2['default']);
-
-PlayToggle.prototype.controlText_ = 'Play';
-
-_componentJs2['default'].registerComponent('PlayToggle', PlayToggle);
-exports['default'] = PlayToggle;
-module.exports = exports['default'];
-
-},{"../button.js":64,"../component.js":67}],73:[function(_dereq_,module,exports){
-/**
- * @file playback-rate-menu-button.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js');
-
-var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);
-
-var _menuMenuJs = _dereq_('../../menu/menu.js');
-
-var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);
-
-var _playbackRateMenuItemJs = _dereq_('./playback-rate-menu-item.js');
-
-var _playbackRateMenuItemJs2 = _interopRequireDefault(_playbackRateMenuItemJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsDomJs = _dereq_('../../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-/**
- * The component for controlling the playback rate
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends MenuButton
- * @class PlaybackRateMenuButton
- */
-
-var PlaybackRateMenuButton = (function (_MenuButton) {
- _inherits(PlaybackRateMenuButton, _MenuButton);
-
- function PlaybackRateMenuButton(player, options) {
- _classCallCheck(this, PlaybackRateMenuButton);
-
- _MenuButton.call(this, player, options);
-
- this.updateVisibility();
- this.updateLabel();
-
- this.on(player, 'loadstart', this.updateVisibility);
- this.on(player, 'ratechange', this.updateLabel);
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- PlaybackRateMenuButton.prototype.createEl = function createEl() {
- var el = _MenuButton.prototype.createEl.call(this);
-
- this.labelEl_ = Dom.createEl('div', {
- className: 'vjs-playback-rate-value',
- innerHTML: 1.0
- });
-
- el.appendChild(this.labelEl_);
-
- return el;
- };
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- PlaybackRateMenuButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-playback-rate ' + _MenuButton.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Create the playback rate menu
- *
- * @return {Menu} Menu object populated with items
- * @method createMenu
- */
-
- PlaybackRateMenuButton.prototype.createMenu = function createMenu() {
- var menu = new _menuMenuJs2['default'](this.player());
- var rates = this.playbackRates();
-
- if (rates) {
- for (var i = rates.length - 1; i >= 0; i--) {
- menu.addChild(new _playbackRateMenuItemJs2['default'](this.player(), { 'rate': rates[i] + 'x' }));
- }
- }
-
- return menu;
- };
-
- /**
- * Updates ARIA accessibility attributes
- *
- * @method updateARIAAttributes
- */
-
- PlaybackRateMenuButton.prototype.updateARIAAttributes = function updateARIAAttributes() {
- // Current playback rate
- this.el().setAttribute('aria-valuenow', this.player().playbackRate());
- };
-
- /**
- * Handle menu item click
- *
- * @method handleClick
- */
-
- PlaybackRateMenuButton.prototype.handleClick = function handleClick() {
- // select next rate option
- var currentRate = this.player().playbackRate();
- var rates = this.playbackRates();
-
- // this will select first one if the last one currently selected
- var newRate = rates[0];
- for (var i = 0; i < rates.length; i++) {
- if (rates[i] > currentRate) {
- newRate = rates[i];
- break;
- }
- }
- this.player().playbackRate(newRate);
- };
-
- /**
- * Get possible playback rates
- *
- * @return {Array} Possible playback rates
- * @method playbackRates
- */
-
- PlaybackRateMenuButton.prototype.playbackRates = function playbackRates() {
- return this.options_['playbackRates'] || this.options_.playerOptions && this.options_.playerOptions['playbackRates'];
- };
-
- /**
- * Get supported playback rates
- *
- * @return {Array} Supported playback rates
- * @method playbackRateSupported
- */
-
- PlaybackRateMenuButton.prototype.playbackRateSupported = function playbackRateSupported() {
- return this.player().tech_ && this.player().tech_['featuresPlaybackRate'] && this.playbackRates() && this.playbackRates().length > 0;
- };
-
- /**
- * Hide playback rate controls when they're no playback rate options to select
- *
- * @method updateVisibility
- */
-
- PlaybackRateMenuButton.prototype.updateVisibility = function updateVisibility() {
- if (this.playbackRateSupported()) {
- this.removeClass('vjs-hidden');
- } else {
- this.addClass('vjs-hidden');
- }
- };
-
- /**
- * Update button label when rate changed
- *
- * @method updateLabel
- */
-
- PlaybackRateMenuButton.prototype.updateLabel = function updateLabel() {
- if (this.playbackRateSupported()) {
- this.labelEl_.innerHTML = this.player().playbackRate() + 'x';
- }
- };
-
- return PlaybackRateMenuButton;
-})(_menuMenuButtonJs2['default']);
-
-PlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';
-
-_componentJs2['default'].registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);
-exports['default'] = PlaybackRateMenuButton;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../menu/menu-button.js":106,"../../menu/menu.js":108,"../../utils/dom.js":134,"./playback-rate-menu-item.js":74}],74:[function(_dereq_,module,exports){
-/**
- * @file playback-rate-menu-item.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');
-
-var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-/**
- * The specific menu item type for selecting a playback rate
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends MenuItem
- * @class PlaybackRateMenuItem
- */
-
-var PlaybackRateMenuItem = (function (_MenuItem) {
- _inherits(PlaybackRateMenuItem, _MenuItem);
-
- function PlaybackRateMenuItem(player, options) {
- _classCallCheck(this, PlaybackRateMenuItem);
-
- var label = options['rate'];
- var rate = parseFloat(label, 10);
-
- // Modify options for parent MenuItem class's init.
- options['label'] = label;
- options['selected'] = rate === 1;
- _MenuItem.call(this, player, options);
-
- this.label = label;
- this.rate = rate;
-
- this.on(player, 'ratechange', this.update);
- }
-
- /**
- * Handle click on menu item
- *
- * @method handleClick
- */
-
- PlaybackRateMenuItem.prototype.handleClick = function handleClick() {
- _MenuItem.prototype.handleClick.call(this);
- this.player().playbackRate(this.rate);
- };
-
- /**
- * Update playback rate with selected rate
- *
- * @method update
- */
-
- PlaybackRateMenuItem.prototype.update = function update() {
- this.selected(this.player().playbackRate() === this.rate);
- };
-
- return PlaybackRateMenuItem;
-})(_menuMenuItemJs2['default']);
-
-PlaybackRateMenuItem.prototype.contentElType = 'button';
-
-_componentJs2['default'].registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);
-exports['default'] = PlaybackRateMenuItem;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../menu/menu-item.js":107}],75:[function(_dereq_,module,exports){
-/**
- * @file load-progress-bar.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsDomJs = _dereq_('../../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-/**
- * Shows load progress
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Component
- * @class LoadProgressBar
- */
-
-var LoadProgressBar = (function (_Component) {
- _inherits(LoadProgressBar, _Component);
-
- function LoadProgressBar(player, options) {
- _classCallCheck(this, LoadProgressBar);
-
- _Component.call(this, player, options);
- this.on(player, 'progress', this.update);
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- LoadProgressBar.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-load-progress',
- innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Loaded') + '</span>: 0%</span>'
- });
- };
-
- /**
- * Update progress bar
- *
- * @method update
- */
-
- LoadProgressBar.prototype.update = function update() {
- var buffered = this.player_.buffered();
- var duration = this.player_.duration();
- var bufferedEnd = this.player_.bufferedEnd();
- var children = this.el_.children;
-
- // get the percent width of a time compared to the total end
- var percentify = function percentify(time, end) {
- var percent = time / end || 0; // no NaN
- return (percent >= 1 ? 1 : percent) * 100 + '%';
- };
-
- // update the width of the progress bar
- this.el_.style.width = percentify(bufferedEnd, duration);
-
- // add child elements to represent the individual buffered time ranges
- for (var i = 0; i < buffered.length; i++) {
- var start = buffered.start(i);
- var end = buffered.end(i);
- var part = children[i];
-
- if (!part) {
- part = this.el_.appendChild(Dom.createEl());
- }
-
- // set the percent based on the width of the progress bar (bufferedEnd)
- part.style.left = percentify(start, bufferedEnd);
- part.style.width = percentify(end - start, bufferedEnd);
- }
-
- // remove unused buffered range elements
- for (var i = children.length; i > buffered.length; i--) {
- this.el_.removeChild(children[i - 1]);
- }
- };
-
- return LoadProgressBar;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('LoadProgressBar', LoadProgressBar);
-exports['default'] = LoadProgressBar;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../utils/dom.js":134}],76:[function(_dereq_,module,exports){
-/**
- * @file mouse-time-display.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsDomJs = _dereq_('../../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsFnJs = _dereq_('../../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
-
-var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
-
-var _lodashCompatFunctionThrottle = _dereq_('lodash-compat/function/throttle');
-
-var _lodashCompatFunctionThrottle2 = _interopRequireDefault(_lodashCompatFunctionThrottle);
-
-/**
- * The Mouse Time Display component shows the time you will seek to
- * when hovering over the progress bar
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Component
- * @class MouseTimeDisplay
- */
-
-var MouseTimeDisplay = (function (_Component) {
- _inherits(MouseTimeDisplay, _Component);
-
- function MouseTimeDisplay(player, options) {
- var _this = this;
-
- _classCallCheck(this, MouseTimeDisplay);
-
- _Component.call(this, player, options);
-
- if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
- this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
- }
-
- if (this.keepTooltipsInside) {
- this.tooltip = Dom.createEl('div', { className: 'vjs-time-tooltip' });
- this.el().appendChild(this.tooltip);
- this.addClass('vjs-keep-tooltips-inside');
- }
-
- this.update(0, 0);
-
- player.on('ready', function () {
- _this.on(player.controlBar.progressControl.el(), 'mousemove', _lodashCompatFunctionThrottle2['default'](Fn.bind(_this, _this.handleMouseMove), 25));
- });
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- MouseTimeDisplay.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-mouse-display'
- });
- };
-
- MouseTimeDisplay.prototype.handleMouseMove = function handleMouseMove(event) {
- var duration = this.player_.duration();
- var newTime = this.calculateDistance(event) * duration;
- var position = event.pageX - Dom.findElPosition(this.el().parentNode).left;
-
- this.update(newTime, position);
- };
-
- MouseTimeDisplay.prototype.update = function update(newTime, position) {
- var time = _utilsFormatTimeJs2['default'](newTime, this.player_.duration());
-
- this.el().style.left = position + 'px';
- this.el().setAttribute('data-current-time', time);
-
- if (this.keepTooltipsInside) {
- var clampedPosition = this.clampPosition_(position);
- var difference = position - clampedPosition + 1;
- var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltip).width);
- var tooltipWidthHalf = tooltipWidth / 2;
-
- this.tooltip.innerHTML = time;
- this.tooltip.style.right = '-' + (tooltipWidthHalf - difference) + 'px';
- }
- };
-
- MouseTimeDisplay.prototype.calculateDistance = function calculateDistance(event) {
- return Dom.getPointerPosition(this.el().parentNode, event).x;
- };
-
- /**
- * This takes in a horizontal position for the bar and returns a clamped position.
- * Clamped position means that it will keep the position greater than half the width
- * of the tooltip and smaller than the player width minus half the width o the tooltip.
- * It will only clamp the position if `keepTooltipsInside` option is set.
- *
- * @param {Number} position the position the bar wants to be
- * @return {Number} newPosition the (potentially) clamped position
- * @method clampPosition_
- */
-
- MouseTimeDisplay.prototype.clampPosition_ = function clampPosition_(position) {
- if (!this.keepTooltipsInside) {
- return position;
- }
-
- var playerWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.player().el()).width);
- var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltip).width);
- var tooltipWidthHalf = tooltipWidth / 2;
- var actualPosition = position;
-
- if (position < tooltipWidthHalf) {
- actualPosition = Math.ceil(tooltipWidthHalf);
- } else if (position > playerWidth - tooltipWidthHalf) {
- actualPosition = Math.floor(playerWidth - tooltipWidthHalf);
- }
-
- return actualPosition;
- };
-
- return MouseTimeDisplay;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('MouseTimeDisplay', MouseTimeDisplay);
-exports['default'] = MouseTimeDisplay;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../utils/dom.js":134,"../../utils/fn.js":136,"../../utils/format-time.js":137,"global/window":2,"lodash-compat/function/throttle":7}],77:[function(_dereq_,module,exports){
-/**
- * @file play-progress-bar.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsFnJs = _dereq_('../../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsDomJs = _dereq_('../../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
-
-var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
-
-/**
- * Shows play progress
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Component
- * @class PlayProgressBar
- */
-
-var PlayProgressBar = (function (_Component) {
- _inherits(PlayProgressBar, _Component);
-
- function PlayProgressBar(player, options) {
- _classCallCheck(this, PlayProgressBar);
-
- _Component.call(this, player, options);
- this.updateDataAttr();
- this.on(player, 'timeupdate', this.updateDataAttr);
- player.ready(Fn.bind(this, this.updateDataAttr));
-
- if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
- this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
- }
-
- if (this.keepTooltipsInside) {
- this.addClass('vjs-keep-tooltips-inside');
- }
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- PlayProgressBar.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-play-progress vjs-slider-bar',
- innerHTML: '<span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>'
- });
- };
-
- PlayProgressBar.prototype.updateDataAttr = function updateDataAttr() {
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- this.el_.setAttribute('data-current-time', _utilsFormatTimeJs2['default'](time, this.player_.duration()));
- };
-
- return PlayProgressBar;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('PlayProgressBar', PlayProgressBar);
-exports['default'] = PlayProgressBar;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../utils/dom.js":134,"../../utils/fn.js":136,"../../utils/format-time.js":137}],78:[function(_dereq_,module,exports){
-/**
- * @file progress-control.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _seekBarJs = _dereq_('./seek-bar.js');
-
-var _seekBarJs2 = _interopRequireDefault(_seekBarJs);
-
-var _mouseTimeDisplayJs = _dereq_('./mouse-time-display.js');
-
-var _mouseTimeDisplayJs2 = _interopRequireDefault(_mouseTimeDisplayJs);
-
-/**
- * The Progress Control component contains the seek bar, load progress,
- * and play progress
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Component
- * @class ProgressControl
- */
-
-var ProgressControl = (function (_Component) {
- _inherits(ProgressControl, _Component);
-
- function ProgressControl() {
- _classCallCheck(this, ProgressControl);
-
- _Component.apply(this, arguments);
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- ProgressControl.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-progress-control vjs-control'
- });
- };
-
- return ProgressControl;
-})(_componentJs2['default']);
-
-ProgressControl.prototype.options_ = {
- children: ['seekBar']
-};
-
-_componentJs2['default'].registerComponent('ProgressControl', ProgressControl);
-exports['default'] = ProgressControl;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"./mouse-time-display.js":76,"./seek-bar.js":79}],79:[function(_dereq_,module,exports){
-/**
- * @file seek-bar.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _sliderSliderJs = _dereq_('../../slider/slider.js');
-
-var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _loadProgressBarJs = _dereq_('./load-progress-bar.js');
-
-var _loadProgressBarJs2 = _interopRequireDefault(_loadProgressBarJs);
-
-var _playProgressBarJs = _dereq_('./play-progress-bar.js');
-
-var _playProgressBarJs2 = _interopRequireDefault(_playProgressBarJs);
-
-var _tooltipProgressBarJs = _dereq_('./tooltip-progress-bar.js');
-
-var _tooltipProgressBarJs2 = _interopRequireDefault(_tooltipProgressBarJs);
-
-var _utilsFnJs = _dereq_('../../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
-
-var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
-
-var _objectAssign = _dereq_('object.assign');
-
-var _objectAssign2 = _interopRequireDefault(_objectAssign);
-
-/**
- * Seek Bar and holder for the progress bars
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Slider
- * @class SeekBar
- */
-
-var SeekBar = (function (_Slider) {
- _inherits(SeekBar, _Slider);
-
- function SeekBar(player, options) {
- _classCallCheck(this, SeekBar);
-
- _Slider.call(this, player, options);
- this.on(player, 'timeupdate', this.updateProgress);
- this.on(player, 'ended', this.updateProgress);
- player.ready(Fn.bind(this, this.updateProgress));
-
- if (options.playerOptions && options.playerOptions.controlBar && options.playerOptions.controlBar.progressControl && options.playerOptions.controlBar.progressControl.keepTooltipsInside) {
- this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;
- }
-
- if (this.keepTooltipsInside) {
- this.tooltipProgressBar = this.addChild('TooltipProgressBar');
- }
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- SeekBar.prototype.createEl = function createEl() {
- return _Slider.prototype.createEl.call(this, 'div', {
- className: 'vjs-progress-holder'
- }, {
- 'aria-label': 'progress bar'
- });
- };
-
- /**
- * Update ARIA accessibility attributes
- *
- * @method updateARIAAttributes
- */
-
- SeekBar.prototype.updateProgress = function updateProgress() {
- this.updateAriaAttributes(this.el_);
-
- if (this.keepTooltipsInside) {
- this.updateAriaAttributes(this.tooltipProgressBar.el_);
- this.tooltipProgressBar.el_.style.width = this.bar.el_.style.width;
-
- var playerWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.player().el()).width);
- var tooltipWidth = parseFloat(_globalWindow2['default'].getComputedStyle(this.tooltipProgressBar.tooltip).width);
- var tooltipStyle = this.tooltipProgressBar.el().style;
- tooltipStyle.maxWidth = Math.floor(playerWidth - tooltipWidth / 2) + 'px';
- tooltipStyle.minWidth = Math.ceil(tooltipWidth / 2) + 'px';
- tooltipStyle.right = '-' + tooltipWidth / 2 + 'px';
- }
- };
-
- SeekBar.prototype.updateAriaAttributes = function updateAriaAttributes(el) {
- // Allows for smooth scrubbing, when player can't keep up.
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- el.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); // machine readable value of progress bar (percentage complete)
- el.setAttribute('aria-valuetext', _utilsFormatTimeJs2['default'](time, this.player_.duration())); // human readable value of progress bar (time complete)
- };
-
- /**
- * Get percentage of video played
- *
- * @return {Number} Percentage played
- * @method getPercent
- */
-
- SeekBar.prototype.getPercent = function getPercent() {
- var percent = this.player_.currentTime() / this.player_.duration();
- return percent >= 1 ? 1 : percent;
- };
-
- /**
- * Handle mouse down on seek bar
- *
- * @method handleMouseDown
- */
-
- SeekBar.prototype.handleMouseDown = function handleMouseDown(event) {
- _Slider.prototype.handleMouseDown.call(this, event);
-
- this.player_.scrubbing(true);
-
- this.videoWasPlaying = !this.player_.paused();
- this.player_.pause();
- };
-
- /**
- * Handle mouse move on seek bar
- *
- * @method handleMouseMove
- */
-
- SeekBar.prototype.handleMouseMove = function handleMouseMove(event) {
- var newTime = this.calculateDistance(event) * this.player_.duration();
-
- // Don't let video end while scrubbing.
- if (newTime === this.player_.duration()) {
- newTime = newTime - 0.1;
- }
-
- // Set new time (tell player to seek to new time)
- this.player_.currentTime(newTime);
- };
-
- /**
- * Handle mouse up on seek bar
- *
- * @method handleMouseUp
- */
-
- SeekBar.prototype.handleMouseUp = function handleMouseUp(event) {
- _Slider.prototype.handleMouseUp.call(this, event);
-
- this.player_.scrubbing(false);
- if (this.videoWasPlaying) {
- this.player_.play();
- }
- };
-
- /**
- * Move more quickly fast forward for keyboard-only users
- *
- * @method stepForward
- */
-
- SeekBar.prototype.stepForward = function stepForward() {
- this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users
- };
-
- /**
- * Move more quickly rewind for keyboard-only users
- *
- * @method stepBack
- */
-
- SeekBar.prototype.stepBack = function stepBack() {
- this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users
- };
-
- return SeekBar;
-})(_sliderSliderJs2['default']);
-
-SeekBar.prototype.options_ = {
- children: ['loadProgressBar', 'mouseTimeDisplay', 'playProgressBar'],
- 'barName': 'playProgressBar'
-};
-
-SeekBar.prototype.playerEvent = 'timeupdate';
-
-_componentJs2['default'].registerComponent('SeekBar', SeekBar);
-exports['default'] = SeekBar;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../slider/slider.js":116,"../../utils/fn.js":136,"../../utils/format-time.js":137,"./load-progress-bar.js":75,"./play-progress-bar.js":77,"./tooltip-progress-bar.js":80,"global/window":2,"object.assign":45}],80:[function(_dereq_,module,exports){
-/**
- * @file play-progress-bar.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsFnJs = _dereq_('../../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsDomJs = _dereq_('../../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
-
-var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
-
-/**
- * Shows play progress
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Component
- * @class PlayProgressBar
- */
-
-var TooltipProgressBar = (function (_Component) {
- _inherits(TooltipProgressBar, _Component);
-
- function TooltipProgressBar(player, options) {
- _classCallCheck(this, TooltipProgressBar);
-
- _Component.call(this, player, options);
- this.updateDataAttr();
- this.on(player, 'timeupdate', this.updateDataAttr);
- player.ready(Fn.bind(this, this.updateDataAttr));
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- TooltipProgressBar.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-tooltip-progress-bar vjs-slider-bar',
- innerHTML: '<div class="vjs-time-tooltip"></div>\n <span class="vjs-control-text"><span>' + this.localize('Progress') + '</span>: 0%</span>'
- });
-
- this.tooltip = el.querySelector('.vjs-time-tooltip');
-
- return el;
- };
-
- TooltipProgressBar.prototype.updateDataAttr = function updateDataAttr() {
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration());
- this.el_.setAttribute('data-current-time', formattedTime);
- this.tooltip.innerHTML = formattedTime;
- };
-
- return TooltipProgressBar;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('TooltipProgressBar', TooltipProgressBar);
-exports['default'] = TooltipProgressBar;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../utils/dom.js":134,"../../utils/fn.js":136,"../../utils/format-time.js":137}],81:[function(_dereq_,module,exports){
-/**
- * @file custom-control-spacer.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _spacerJs = _dereq_('./spacer.js');
-
-var _spacerJs2 = _interopRequireDefault(_spacerJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-/**
- * Spacer specifically meant to be used as an insertion point for new plugins, etc.
- *
- * @extends Spacer
- * @class CustomControlSpacer
- */
-
-var CustomControlSpacer = (function (_Spacer) {
- _inherits(CustomControlSpacer, _Spacer);
-
- function CustomControlSpacer() {
- _classCallCheck(this, CustomControlSpacer);
-
- _Spacer.apply(this, arguments);
- }
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- CustomControlSpacer.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-custom-control-spacer ' + _Spacer.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- CustomControlSpacer.prototype.createEl = function createEl() {
- var el = _Spacer.prototype.createEl.call(this, {
- className: this.buildCSSClass()
- });
-
- // No-flex/table-cell mode requires there be some content
- // in the cell to fill the remaining space of the table.
- el.innerHTML = '&nbsp;';
- return el;
- };
-
- return CustomControlSpacer;
-})(_spacerJs2['default']);
-
-_componentJs2['default'].registerComponent('CustomControlSpacer', CustomControlSpacer);
-exports['default'] = CustomControlSpacer;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"./spacer.js":82}],82:[function(_dereq_,module,exports){
-/**
- * @file spacer.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-/**
- * Just an empty spacer element that can be used as an append point for plugins, etc.
- * Also can be used to create space between elements when necessary.
- *
- * @extends Component
- * @class Spacer
- */
-
-var Spacer = (function (_Component) {
- _inherits(Spacer, _Component);
-
- function Spacer() {
- _classCallCheck(this, Spacer);
-
- _Component.apply(this, arguments);
- }
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- Spacer.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-spacer ' + _Component.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- Spacer.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass()
- });
- };
-
- return Spacer;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('Spacer', Spacer);
-
-exports['default'] = Spacer;
-module.exports = exports['default'];
-
-},{"../../component.js":67}],83:[function(_dereq_,module,exports){
-/**
- * @file caption-settings-menu-item.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');
-
-var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-/**
- * The menu item for caption track settings menu
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends TextTrackMenuItem
- * @class CaptionSettingsMenuItem
- */
-
-var CaptionSettingsMenuItem = (function (_TextTrackMenuItem) {
- _inherits(CaptionSettingsMenuItem, _TextTrackMenuItem);
-
- function CaptionSettingsMenuItem(player, options) {
- _classCallCheck(this, CaptionSettingsMenuItem);
-
- options['track'] = {
- 'kind': options['kind'],
- 'player': player,
- 'label': options['kind'] + ' settings',
- 'selectable': false,
- 'default': false,
- mode: 'disabled'
- };
-
- // CaptionSettingsMenuItem has no concept of 'selected'
- options['selectable'] = false;
-
- _TextTrackMenuItem.call(this, player, options);
- this.addClass('vjs-texttrack-settings');
- this.controlText(', opens ' + options['kind'] + ' settings dialog');
- }
-
- /**
- * Handle click on menu item
- *
- * @method handleClick
- */
-
- CaptionSettingsMenuItem.prototype.handleClick = function handleClick() {
- this.player().getChild('textTrackSettings').show();
- this.player().getChild('textTrackSettings').el_.focus();
- };
-
- return CaptionSettingsMenuItem;
-})(_textTrackMenuItemJs2['default']);
-
-_componentJs2['default'].registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);
-exports['default'] = CaptionSettingsMenuItem;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"./text-track-menu-item.js":91}],84:[function(_dereq_,module,exports){
-/**
- * @file captions-button.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _textTrackButtonJs = _dereq_('./text-track-button.js');
-
-var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _captionSettingsMenuItemJs = _dereq_('./caption-settings-menu-item.js');
-
-var _captionSettingsMenuItemJs2 = _interopRequireDefault(_captionSettingsMenuItemJs);
-
-/**
- * The button component for toggling and selecting captions
- *
- * @param {Object} player Player object
- * @param {Object=} options Object of option names and values
- * @param {Function=} ready Ready callback function
- * @extends TextTrackButton
- * @class CaptionsButton
- */
-
-var CaptionsButton = (function (_TextTrackButton) {
- _inherits(CaptionsButton, _TextTrackButton);
-
- function CaptionsButton(player, options, ready) {
- _classCallCheck(this, CaptionsButton);
-
- _TextTrackButton.call(this, player, options, ready);
- this.el_.setAttribute('aria-label', 'Captions Menu');
- }
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- CaptionsButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-captions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Update caption menu items
- *
- * @method update
- */
-
- CaptionsButton.prototype.update = function update() {
- var threshold = 2;
- _TextTrackButton.prototype.update.call(this);
-
- // if native, then threshold is 1 because no settings button
- if (this.player().tech_ && this.player().tech_['featuresNativeTextTracks']) {
- threshold = 1;
- }
-
- if (this.items && this.items.length > threshold) {
- this.show();
- } else {
- this.hide();
- }
- };
-
- /**
- * Create caption menu items
- *
- * @return {Array} Array of menu items
- * @method createItems
- */
-
- CaptionsButton.prototype.createItems = function createItems() {
- var items = [];
-
- if (!(this.player().tech_ && this.player().tech_['featuresNativeTextTracks'])) {
- items.push(new _captionSettingsMenuItemJs2['default'](this.player_, { 'kind': this.kind_ }));
- }
-
- return _TextTrackButton.prototype.createItems.call(this, items);
- };
-
- return CaptionsButton;
-})(_textTrackButtonJs2['default']);
-
-CaptionsButton.prototype.kind_ = 'captions';
-CaptionsButton.prototype.controlText_ = 'Captions';
-
-_componentJs2['default'].registerComponent('CaptionsButton', CaptionsButton);
-exports['default'] = CaptionsButton;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"./caption-settings-menu-item.js":83,"./text-track-button.js":90}],85:[function(_dereq_,module,exports){
-/**
- * @file chapters-button.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _textTrackButtonJs = _dereq_('./text-track-button.js');
-
-var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');
-
-var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);
-
-var _chaptersTrackMenuItemJs = _dereq_('./chapters-track-menu-item.js');
-
-var _chaptersTrackMenuItemJs2 = _interopRequireDefault(_chaptersTrackMenuItemJs);
-
-var _menuMenuJs = _dereq_('../../menu/menu.js');
-
-var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);
-
-var _utilsDomJs = _dereq_('../../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsFnJs = _dereq_('../../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsToTitleCaseJs = _dereq_('../../utils/to-title-case.js');
-
-var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-/**
- * The button component for toggling and selecting chapters
- * Chapters act much differently than other text tracks
- * Cues are navigation vs. other tracks of alternative languages
- *
- * @param {Object} player Player object
- * @param {Object=} options Object of option names and values
- * @param {Function=} ready Ready callback function
- * @extends TextTrackButton
- * @class ChaptersButton
- */
-
-var ChaptersButton = (function (_TextTrackButton) {
- _inherits(ChaptersButton, _TextTrackButton);
-
- function ChaptersButton(player, options, ready) {
- _classCallCheck(this, ChaptersButton);
-
- _TextTrackButton.call(this, player, options, ready);
- this.el_.setAttribute('aria-label', 'Chapters Menu');
- }
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- ChaptersButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-chapters-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Create a menu item for each text track
- *
- * @return {Array} Array of menu items
- * @method createItems
- */
-
- ChaptersButton.prototype.createItems = function createItems() {
- var items = [];
-
- var tracks = this.player_.textTracks();
-
- if (!tracks) {
- return items;
- }
-
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- if (track['kind'] === this.kind_) {
- items.push(new _textTrackMenuItemJs2['default'](this.player_, {
- 'track': track
- }));
- }
- }
-
- return items;
- };
-
- /**
- * Create menu from chapter buttons
- *
- * @return {Menu} Menu of chapter buttons
- * @method createMenu
- */
-
- ChaptersButton.prototype.createMenu = function createMenu() {
- var _this = this;
-
- var tracks = this.player_.textTracks() || [];
- var chaptersTrack = undefined;
- var items = this.items = [];
-
- for (var i = 0, _length = tracks.length; i < _length; i++) {
- var track = tracks[i];
-
- if (track['kind'] === this.kind_) {
- chaptersTrack = track;
-
- break;
- }
- }
-
- var menu = this.menu;
- if (menu === undefined) {
- menu = new _menuMenuJs2['default'](this.player_);
- var title = Dom.createEl('li', {
- className: 'vjs-menu-title',
- innerHTML: _utilsToTitleCaseJs2['default'](this.kind_),
- tabIndex: -1
- });
- menu.children_.unshift(title);
- Dom.insertElFirst(title, menu.contentEl());
- }
-
- if (chaptersTrack && chaptersTrack.cues == null) {
- chaptersTrack['mode'] = 'hidden';
-
- var remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(chaptersTrack);
-
- if (remoteTextTrackEl) {
- remoteTextTrackEl.addEventListener('load', function (event) {
- return _this.update();
- });
- }
- }
-
- if (chaptersTrack && chaptersTrack.cues && chaptersTrack.cues.length > 0) {
- var cues = chaptersTrack['cues'],
- cue = undefined;
-
- for (var i = 0, l = cues.length; i < l; i++) {
- cue = cues[i];
-
- var mi = new _chaptersTrackMenuItemJs2['default'](this.player_, {
- 'track': chaptersTrack,
- 'cue': cue
- });
-
- items.push(mi);
-
- menu.addChild(mi);
- }
-
- this.addChild(menu);
- }
-
- if (this.items.length > 0) {
- this.show();
- }
-
- return menu;
- };
-
- return ChaptersButton;
-})(_textTrackButtonJs2['default']);
-
-ChaptersButton.prototype.kind_ = 'chapters';
-ChaptersButton.prototype.controlText_ = 'Chapters';
-
-_componentJs2['default'].registerComponent('ChaptersButton', ChaptersButton);
-exports['default'] = ChaptersButton;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../menu/menu.js":108,"../../utils/dom.js":134,"../../utils/fn.js":136,"../../utils/to-title-case.js":143,"./chapters-track-menu-item.js":86,"./text-track-button.js":90,"./text-track-menu-item.js":91,"global/window":2}],86:[function(_dereq_,module,exports){
-/**
- * @file chapters-track-menu-item.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');
-
-var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsFnJs = _dereq_('../../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-/**
- * The chapter track menu item
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends MenuItem
- * @class ChaptersTrackMenuItem
- */
-
-var ChaptersTrackMenuItem = (function (_MenuItem) {
- _inherits(ChaptersTrackMenuItem, _MenuItem);
-
- function ChaptersTrackMenuItem(player, options) {
- _classCallCheck(this, ChaptersTrackMenuItem);
-
- var track = options['track'];
- var cue = options['cue'];
- var currentTime = player.currentTime();
-
- // Modify options for parent MenuItem class's init.
- options['label'] = cue.text;
- options['selected'] = cue['startTime'] <= currentTime && currentTime < cue['endTime'];
- _MenuItem.call(this, player, options);
-
- this.track = track;
- this.cue = cue;
- track.addEventListener('cuechange', Fn.bind(this, this.update));
- }
-
- /**
- * Handle click on menu item
- *
- * @method handleClick
- */
-
- ChaptersTrackMenuItem.prototype.handleClick = function handleClick() {
- _MenuItem.prototype.handleClick.call(this);
- this.player_.currentTime(this.cue.startTime);
- this.update(this.cue.startTime);
- };
-
- /**
- * Update chapter menu item
- *
- * @method update
- */
-
- ChaptersTrackMenuItem.prototype.update = function update() {
- var cue = this.cue;
- var currentTime = this.player_.currentTime();
-
- // vjs.log(currentTime, cue.startTime);
- this.selected(cue['startTime'] <= currentTime && currentTime < cue['endTime']);
- };
-
- return ChaptersTrackMenuItem;
-})(_menuMenuItemJs2['default']);
-
-_componentJs2['default'].registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);
-exports['default'] = ChaptersTrackMenuItem;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../menu/menu-item.js":107,"../../utils/fn.js":136}],87:[function(_dereq_,module,exports){
-/**
- * @file descriptions-button.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _textTrackButtonJs = _dereq_('./text-track-button.js');
-
-var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsFnJs = _dereq_('../../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-/**
- * The button component for toggling and selecting descriptions
- *
- * @param {Object} player Player object
- * @param {Object=} options Object of option names and values
- * @param {Function=} ready Ready callback function
- * @extends TextTrackButton
- * @class DescriptionsButton
- */
-
-var DescriptionsButton = (function (_TextTrackButton) {
- _inherits(DescriptionsButton, _TextTrackButton);
-
- function DescriptionsButton(player, options, ready) {
- var _this = this;
-
- _classCallCheck(this, DescriptionsButton);
-
- _TextTrackButton.call(this, player, options, ready);
- this.el_.setAttribute('aria-label', 'Descriptions Menu');
-
- var tracks = player.textTracks();
-
- if (tracks) {
- (function () {
- var changeHandler = Fn.bind(_this, _this.handleTracksChange);
-
- tracks.addEventListener('change', changeHandler);
- _this.on('dispose', function () {
- tracks.removeEventListener('change', changeHandler);
- });
- })();
- }
- }
-
- /**
- * Handle text track change
- *
- * @method handleTracksChange
- */
-
- DescriptionsButton.prototype.handleTracksChange = function handleTracksChange(event) {
- var tracks = this.player().textTracks();
- var disabled = false;
-
- // Check whether a track of a different kind is showing
- for (var i = 0, l = tracks.length; i < l; i++) {
- var track = tracks[i];
- if (track['kind'] !== this.kind_ && track['mode'] === 'showing') {
- disabled = true;
- break;
- }
- }
-
- // If another track is showing, disable this menu button
- if (disabled) {
- this.disable();
- } else {
- this.enable();
- }
- };
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- DescriptionsButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-descriptions-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
-
- return DescriptionsButton;
-})(_textTrackButtonJs2['default']);
-
-DescriptionsButton.prototype.kind_ = 'descriptions';
-DescriptionsButton.prototype.controlText_ = 'Descriptions';
-
-_componentJs2['default'].registerComponent('DescriptionsButton', DescriptionsButton);
-exports['default'] = DescriptionsButton;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../utils/fn.js":136,"./text-track-button.js":90}],88:[function(_dereq_,module,exports){
-/**
- * @file off-text-track-menu-item.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');
-
-var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-/**
- * A special menu item for turning of a specific type of text track
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends TextTrackMenuItem
- * @class OffTextTrackMenuItem
- */
-
-var OffTextTrackMenuItem = (function (_TextTrackMenuItem) {
- _inherits(OffTextTrackMenuItem, _TextTrackMenuItem);
-
- function OffTextTrackMenuItem(player, options) {
- _classCallCheck(this, OffTextTrackMenuItem);
-
- // Create pseudo track info
- // Requires options['kind']
- options['track'] = {
- 'kind': options['kind'],
- 'player': player,
- 'label': options['kind'] + ' off',
- 'default': false,
- 'mode': 'disabled'
- };
-
- // MenuItem is selectable
- options['selectable'] = true;
-
- _TextTrackMenuItem.call(this, player, options);
- this.selected(true);
- }
-
- /**
- * Handle text track change
- *
- * @param {Object} event Event object
- * @method handleTracksChange
- */
-
- OffTextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
- var tracks = this.player().textTracks();
- var selected = true;
-
- for (var i = 0, l = tracks.length; i < l; i++) {
- var track = tracks[i];
- if (track['kind'] === this.track['kind'] && track['mode'] === 'showing') {
- selected = false;
- break;
- }
- }
-
- this.selected(selected);
- };
-
- return OffTextTrackMenuItem;
-})(_textTrackMenuItemJs2['default']);
-
-_componentJs2['default'].registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);
-exports['default'] = OffTextTrackMenuItem;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"./text-track-menu-item.js":91}],89:[function(_dereq_,module,exports){
-/**
- * @file subtitles-button.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _textTrackButtonJs = _dereq_('./text-track-button.js');
-
-var _textTrackButtonJs2 = _interopRequireDefault(_textTrackButtonJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-/**
- * The button component for toggling and selecting subtitles
- *
- * @param {Object} player Player object
- * @param {Object=} options Object of option names and values
- * @param {Function=} ready Ready callback function
- * @extends TextTrackButton
- * @class SubtitlesButton
- */
-
-var SubtitlesButton = (function (_TextTrackButton) {
- _inherits(SubtitlesButton, _TextTrackButton);
-
- function SubtitlesButton(player, options, ready) {
- _classCallCheck(this, SubtitlesButton);
-
- _TextTrackButton.call(this, player, options, ready);
- this.el_.setAttribute('aria-label', 'Subtitles Menu');
- }
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- SubtitlesButton.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-subtitles-button ' + _TextTrackButton.prototype.buildCSSClass.call(this);
- };
-
- return SubtitlesButton;
-})(_textTrackButtonJs2['default']);
-
-SubtitlesButton.prototype.kind_ = 'subtitles';
-SubtitlesButton.prototype.controlText_ = 'Subtitles';
-
-_componentJs2['default'].registerComponent('SubtitlesButton', SubtitlesButton);
-exports['default'] = SubtitlesButton;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"./text-track-button.js":90}],90:[function(_dereq_,module,exports){
-/**
- * @file text-track-button.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _menuMenuButtonJs = _dereq_('../../menu/menu-button.js');
-
-var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsFnJs = _dereq_('../../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _textTrackMenuItemJs = _dereq_('./text-track-menu-item.js');
-
-var _textTrackMenuItemJs2 = _interopRequireDefault(_textTrackMenuItemJs);
-
-var _offTextTrackMenuItemJs = _dereq_('./off-text-track-menu-item.js');
-
-var _offTextTrackMenuItemJs2 = _interopRequireDefault(_offTextTrackMenuItemJs);
-
-/**
- * The base class for buttons that toggle specific text track types (e.g. subtitles)
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends MenuButton
- * @class TextTrackButton
- */
-
-var TextTrackButton = (function (_MenuButton) {
- _inherits(TextTrackButton, _MenuButton);
-
- function TextTrackButton(player, options) {
- _classCallCheck(this, TextTrackButton);
-
- _MenuButton.call(this, player, options);
-
- var tracks = this.player_.textTracks();
-
- if (this.items.length <= 1) {
- this.hide();
- }
-
- if (!tracks) {
- return;
- }
-
- var updateHandler = Fn.bind(this, this.update);
- tracks.addEventListener('removetrack', updateHandler);
- tracks.addEventListener('addtrack', updateHandler);
-
- this.player_.on('dispose', function () {
- tracks.removeEventListener('removetrack', updateHandler);
- tracks.removeEventListener('addtrack', updateHandler);
- });
- }
-
- // Create a menu item for each text track
-
- TextTrackButton.prototype.createItems = function createItems() {
- var items = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0];
-
- // Add an OFF menu item to turn all tracks off
- items.push(new _offTextTrackMenuItemJs2['default'](this.player_, { 'kind': this.kind_ }));
-
- var tracks = this.player_.textTracks();
-
- if (!tracks) {
- return items;
- }
-
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
-
- // only add tracks that are of the appropriate kind and have a label
- if (track['kind'] === this.kind_) {
- items.push(new _textTrackMenuItemJs2['default'](this.player_, {
- // MenuItem is selectable
- 'selectable': true,
- 'track': track
- }));
- }
- }
-
- return items;
- };
-
- return TextTrackButton;
-})(_menuMenuButtonJs2['default']);
-
-_componentJs2['default'].registerComponent('TextTrackButton', TextTrackButton);
-exports['default'] = TextTrackButton;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../menu/menu-button.js":106,"../../utils/fn.js":136,"./off-text-track-menu-item.js":88,"./text-track-menu-item.js":91}],91:[function(_dereq_,module,exports){
-/**
- * @file text-track-menu-item.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _menuMenuItemJs = _dereq_('../../menu/menu-item.js');
-
-var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsFnJs = _dereq_('../../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-/**
- * The specific menu item type for selecting a language within a text track kind
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends MenuItem
- * @class TextTrackMenuItem
- */
-
-var TextTrackMenuItem = (function (_MenuItem) {
- _inherits(TextTrackMenuItem, _MenuItem);
-
- function TextTrackMenuItem(player, options) {
- var _this = this;
-
- _classCallCheck(this, TextTrackMenuItem);
-
- var track = options['track'];
- var tracks = player.textTracks();
-
- // Modify options for parent MenuItem class's init.
- options['label'] = track['label'] || track['language'] || 'Unknown';
- options['selected'] = track['default'] || track['mode'] === 'showing';
-
- _MenuItem.call(this, player, options);
-
- this.track = track;
-
- if (tracks) {
- (function () {
- var changeHandler = Fn.bind(_this, _this.handleTracksChange);
-
- tracks.addEventListener('change', changeHandler);
- _this.on('dispose', function () {
- tracks.removeEventListener('change', changeHandler);
- });
- })();
- }
-
- // iOS7 doesn't dispatch change events to TextTrackLists when an
- // associated track's mode changes. Without something like
- // Object.observe() (also not present on iOS7), it's not
- // possible to detect changes to the mode attribute and polyfill
- // the change event. As a poor substitute, we manually dispatch
- // change events whenever the controls modify the mode.
- if (tracks && tracks.onchange === undefined) {
- (function () {
- var event = undefined;
-
- _this.on(['tap', 'click'], function () {
- if (typeof _globalWindow2['default'].Event !== 'object') {
- // Android 2.3 throws an Illegal Constructor error for window.Event
- try {
- event = new _globalWindow2['default'].Event('change');
- } catch (err) {}
- }
-
- if (!event) {
- event = _globalDocument2['default'].createEvent('Event');
- event.initEvent('change', true, true);
- }
-
- tracks.dispatchEvent(event);
- });
- })();
- }
- }
-
- /**
- * Handle click on text track
- *
- * @method handleClick
- */
-
- TextTrackMenuItem.prototype.handleClick = function handleClick(event) {
- var kind = this.track['kind'];
- var tracks = this.player_.textTracks();
-
- _MenuItem.prototype.handleClick.call(this, event);
-
- if (!tracks) return;
-
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
-
- if (track['kind'] !== kind) {
- continue;
- }
-
- if (track === this.track) {
- track['mode'] = 'showing';
- } else {
- track['mode'] = 'disabled';
- }
- }
- };
-
- /**
- * Handle text track change
- *
- * @method handleTracksChange
- */
-
- TextTrackMenuItem.prototype.handleTracksChange = function handleTracksChange(event) {
- this.selected(this.track['mode'] === 'showing');
- };
-
- return TextTrackMenuItem;
-})(_menuMenuItemJs2['default']);
-
-_componentJs2['default'].registerComponent('TextTrackMenuItem', TextTrackMenuItem);
-exports['default'] = TextTrackMenuItem;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../menu/menu-item.js":107,"../../utils/fn.js":136,"global/document":1,"global/window":2}],92:[function(_dereq_,module,exports){
-/**
- * @file current-time-display.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsDomJs = _dereq_('../../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
-
-var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
-
-/**
- * Displays the current time
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Component
- * @class CurrentTimeDisplay
- */
-
-var CurrentTimeDisplay = (function (_Component) {
- _inherits(CurrentTimeDisplay, _Component);
-
- function CurrentTimeDisplay(player, options) {
- _classCallCheck(this, CurrentTimeDisplay);
-
- _Component.call(this, player, options);
-
- this.on(player, 'timeupdate', this.updateContent);
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- CurrentTimeDisplay.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-current-time vjs-time-control vjs-control'
- });
-
- this.contentEl_ = Dom.createEl('div', {
- className: 'vjs-current-time-display',
- // label the current time for screen reader users
- innerHTML: '<span class="vjs-control-text">Current Time </span>' + '0:00'
- }, {
- // tell screen readers not to automatically read the time as it changes
- 'aria-live': 'off'
- });
-
- el.appendChild(this.contentEl_);
- return el;
- };
-
- /**
- * Update current time display
- *
- * @method updateContent
- */
-
- CurrentTimeDisplay.prototype.updateContent = function updateContent() {
- // Allows for smooth scrubbing, when player can't keep up.
- var time = this.player_.scrubbing() ? this.player_.getCache().currentTime : this.player_.currentTime();
- var localizedText = this.localize('Current Time');
- var formattedTime = _utilsFormatTimeJs2['default'](time, this.player_.duration());
- if (formattedTime !== this.formattedTime_) {
- this.formattedTime_ = formattedTime;
- this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime;
- }
- };
-
- return CurrentTimeDisplay;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);
-exports['default'] = CurrentTimeDisplay;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../utils/dom.js":134,"../../utils/format-time.js":137}],93:[function(_dereq_,module,exports){
-/**
- * @file duration-display.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsDomJs = _dereq_('../../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
-
-var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
-
-/**
- * Displays the duration
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Component
- * @class DurationDisplay
- */
-
-var DurationDisplay = (function (_Component) {
- _inherits(DurationDisplay, _Component);
-
- function DurationDisplay(player, options) {
- _classCallCheck(this, DurationDisplay);
-
- _Component.call(this, player, options);
-
- // this might need to be changed to 'durationchange' instead of 'timeupdate' eventually,
- // however the durationchange event fires before this.player_.duration() is set,
- // so the value cannot be written out using this method.
- // Once the order of durationchange and this.player_.duration() being set is figured out,
- // this can be updated.
- this.on(player, 'timeupdate', this.updateContent);
- this.on(player, 'loadedmetadata', this.updateContent);
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- DurationDisplay.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-duration vjs-time-control vjs-control'
- });
-
- this.contentEl_ = Dom.createEl('div', {
- className: 'vjs-duration-display',
- // label the duration time for screen reader users
- innerHTML: '<span class="vjs-control-text">' + this.localize('Duration Time') + '</span> 0:00'
- }, {
- // tell screen readers not to automatically read the time as it changes
- 'aria-live': 'off'
- });
-
- el.appendChild(this.contentEl_);
- return el;
- };
-
- /**
- * Update duration time display
- *
- * @method updateContent
- */
-
- DurationDisplay.prototype.updateContent = function updateContent() {
- var duration = this.player_.duration();
- if (duration && this.duration_ !== duration) {
- this.duration_ = duration;
- var localizedText = this.localize('Duration Time');
- var formattedTime = _utilsFormatTimeJs2['default'](duration);
- this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> ' + formattedTime; // label the duration time for screen reader users
- }
- };
-
- return DurationDisplay;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('DurationDisplay', DurationDisplay);
-exports['default'] = DurationDisplay;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../utils/dom.js":134,"../../utils/format-time.js":137}],94:[function(_dereq_,module,exports){
-/**
- * @file remaining-time-display.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsDomJs = _dereq_('../../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsFormatTimeJs = _dereq_('../../utils/format-time.js');
-
-var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
-
-/**
- * Displays the time left in the video
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Component
- * @class RemainingTimeDisplay
- */
-
-var RemainingTimeDisplay = (function (_Component) {
- _inherits(RemainingTimeDisplay, _Component);
-
- function RemainingTimeDisplay(player, options) {
- _classCallCheck(this, RemainingTimeDisplay);
-
- _Component.call(this, player, options);
-
- this.on(player, 'timeupdate', this.updateContent);
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- RemainingTimeDisplay.prototype.createEl = function createEl() {
- var el = _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-remaining-time vjs-time-control vjs-control'
- });
-
- this.contentEl_ = Dom.createEl('div', {
- className: 'vjs-remaining-time-display',
- // label the remaining time for screen reader users
- innerHTML: '<span class="vjs-control-text">' + this.localize('Remaining Time') + '</span> -0:00'
- }, {
- // tell screen readers not to automatically read the time as it changes
- 'aria-live': 'off'
- });
-
- el.appendChild(this.contentEl_);
- return el;
- };
-
- /**
- * Update remaining time display
- *
- * @method updateContent
- */
-
- RemainingTimeDisplay.prototype.updateContent = function updateContent() {
- if (this.player_.duration()) {
- var localizedText = this.localize('Remaining Time');
- var formattedTime = _utilsFormatTimeJs2['default'](this.player_.remainingTime());
- if (formattedTime !== this.formattedTime_) {
- this.formattedTime_ = formattedTime;
- this.contentEl_.innerHTML = '<span class="vjs-control-text">' + localizedText + '</span> -' + formattedTime;
- }
- }
-
- // Allows for smooth scrubbing, when player can't keep up.
- // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();
- // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());
- };
-
- return RemainingTimeDisplay;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);
-exports['default'] = RemainingTimeDisplay;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../utils/dom.js":134,"../../utils/format-time.js":137}],95:[function(_dereq_,module,exports){
-/**
- * @file time-divider.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-/**
- * The separator between the current time and duration.
- * Can be hidden if it's not needed in the design.
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Component
- * @class TimeDivider
- */
-
-var TimeDivider = (function (_Component) {
- _inherits(TimeDivider, _Component);
-
- function TimeDivider() {
- _classCallCheck(this, TimeDivider);
-
- _Component.apply(this, arguments);
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- TimeDivider.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-time-control vjs-time-divider',
- innerHTML: '<div><span>/</span></div>'
- });
- };
-
- return TimeDivider;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('TimeDivider', TimeDivider);
-exports['default'] = TimeDivider;
-module.exports = exports['default'];
-
-},{"../../component.js":67}],96:[function(_dereq_,module,exports){
-/**
- * @file volume-bar.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _sliderSliderJs = _dereq_('../../slider/slider.js');
-
-var _sliderSliderJs2 = _interopRequireDefault(_sliderSliderJs);
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsFnJs = _dereq_('../../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-// Required children
-
-var _volumeLevelJs = _dereq_('./volume-level.js');
-
-var _volumeLevelJs2 = _interopRequireDefault(_volumeLevelJs);
-
-/**
- * The bar that contains the volume level and can be clicked on to adjust the level
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Slider
- * @class VolumeBar
- */
-
-var VolumeBar = (function (_Slider) {
- _inherits(VolumeBar, _Slider);
-
- function VolumeBar(player, options) {
- _classCallCheck(this, VolumeBar);
-
- _Slider.call(this, player, options);
- this.on(player, 'volumechange', this.updateARIAAttributes);
- player.ready(Fn.bind(this, this.updateARIAAttributes));
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- VolumeBar.prototype.createEl = function createEl() {
- return _Slider.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-bar vjs-slider-bar'
- }, {
- 'aria-label': 'volume level'
- });
- };
-
- /**
- * Handle mouse move on volume bar
- *
- * @method handleMouseMove
- */
-
- VolumeBar.prototype.handleMouseMove = function handleMouseMove(event) {
- this.checkMuted();
- this.player_.volume(this.calculateDistance(event));
- };
-
- VolumeBar.prototype.checkMuted = function checkMuted() {
- if (this.player_.muted()) {
- this.player_.muted(false);
- }
- };
-
- /**
- * Get percent of volume level
- *
- * @retun {Number} Volume level percent
- * @method getPercent
- */
-
- VolumeBar.prototype.getPercent = function getPercent() {
- if (this.player_.muted()) {
- return 0;
- } else {
- return this.player_.volume();
- }
- };
-
- /**
- * Increase volume level for keyboard users
- *
- * @method stepForward
- */
-
- VolumeBar.prototype.stepForward = function stepForward() {
- this.checkMuted();
- this.player_.volume(this.player_.volume() + 0.1);
- };
-
- /**
- * Decrease volume level for keyboard users
- *
- * @method stepBack
- */
-
- VolumeBar.prototype.stepBack = function stepBack() {
- this.checkMuted();
- this.player_.volume(this.player_.volume() - 0.1);
- };
-
- /**
- * Update ARIA accessibility attributes
- *
- * @method updateARIAAttributes
- */
-
- VolumeBar.prototype.updateARIAAttributes = function updateARIAAttributes() {
- // Current value of volume bar as a percentage
- var volume = (this.player_.volume() * 100).toFixed(2);
- this.el_.setAttribute('aria-valuenow', volume);
- this.el_.setAttribute('aria-valuetext', volume + '%');
- };
-
- return VolumeBar;
-})(_sliderSliderJs2['default']);
-
-VolumeBar.prototype.options_ = {
- children: ['volumeLevel'],
- 'barName': 'volumeLevel'
-};
-
-VolumeBar.prototype.playerEvent = 'volumechange';
-
-_componentJs2['default'].registerComponent('VolumeBar', VolumeBar);
-exports['default'] = VolumeBar;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"../../slider/slider.js":116,"../../utils/fn.js":136,"./volume-level.js":98}],97:[function(_dereq_,module,exports){
-/**
- * @file volume-control.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-// Required children
-
-var _volumeBarJs = _dereq_('./volume-bar.js');
-
-var _volumeBarJs2 = _interopRequireDefault(_volumeBarJs);
-
-/**
- * The component for controlling the volume level
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Component
- * @class VolumeControl
- */
-
-var VolumeControl = (function (_Component) {
- _inherits(VolumeControl, _Component);
-
- function VolumeControl(player, options) {
- _classCallCheck(this, VolumeControl);
-
- _Component.call(this, player, options);
-
- // hide volume controls when they're not supported by the current tech
- if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
- this.addClass('vjs-hidden');
- }
- this.on(player, 'loadstart', function () {
- if (player.tech_['featuresVolumeControl'] === false) {
- this.addClass('vjs-hidden');
- } else {
- this.removeClass('vjs-hidden');
- }
- });
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- VolumeControl.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-control vjs-control'
- });
- };
-
- return VolumeControl;
-})(_componentJs2['default']);
-
-VolumeControl.prototype.options_ = {
- children: ['volumeBar']
-};
-
-_componentJs2['default'].registerComponent('VolumeControl', VolumeControl);
-exports['default'] = VolumeControl;
-module.exports = exports['default'];
-
-},{"../../component.js":67,"./volume-bar.js":96}],98:[function(_dereq_,module,exports){
-/**
- * @file volume-level.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-/**
- * Shows volume level
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Component
- * @class VolumeLevel
- */
-
-var VolumeLevel = (function (_Component) {
- _inherits(VolumeLevel, _Component);
-
- function VolumeLevel() {
- _classCallCheck(this, VolumeLevel);
-
- _Component.apply(this, arguments);
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- VolumeLevel.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-volume-level',
- innerHTML: '<span class="vjs-control-text"></span>'
- });
- };
-
- return VolumeLevel;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('VolumeLevel', VolumeLevel);
-exports['default'] = VolumeLevel;
-module.exports = exports['default'];
-
-},{"../../component.js":67}],99:[function(_dereq_,module,exports){
-/**
- * @file volume-menu-button.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _utilsFnJs = _dereq_('../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _componentJs = _dereq_('../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _popupPopupJs = _dereq_('../popup/popup.js');
-
-var _popupPopupJs2 = _interopRequireDefault(_popupPopupJs);
-
-var _popupPopupButtonJs = _dereq_('../popup/popup-button.js');
-
-var _popupPopupButtonJs2 = _interopRequireDefault(_popupPopupButtonJs);
-
-var _muteToggleJs = _dereq_('./mute-toggle.js');
-
-var _muteToggleJs2 = _interopRequireDefault(_muteToggleJs);
-
-var _volumeControlVolumeBarJs = _dereq_('./volume-control/volume-bar.js');
-
-var _volumeControlVolumeBarJs2 = _interopRequireDefault(_volumeControlVolumeBarJs);
-
-/**
- * Button for volume popup
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends PopupButton
- * @class VolumeMenuButton
- */
-
-var VolumeMenuButton = (function (_PopupButton) {
- _inherits(VolumeMenuButton, _PopupButton);
-
- function VolumeMenuButton(player) {
- var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
-
- _classCallCheck(this, VolumeMenuButton);
-
- // Default to inline
- if (options.inline === undefined) {
- options.inline = true;
- }
-
- // If the vertical option isn't passed at all, default to true.
- if (options.vertical === undefined) {
- // If an inline volumeMenuButton is used, we should default to using
- // a horizontal slider for obvious reasons.
- if (options.inline) {
- options.vertical = false;
- } else {
- options.vertical = true;
- }
- }
-
- // The vertical option needs to be set on the volumeBar as well,
- // since that will need to be passed along to the VolumeBar constructor
- options.volumeBar = options.volumeBar || {};
- options.volumeBar.vertical = !!options.vertical;
-
- _PopupButton.call(this, player, options);
-
- // Same listeners as MuteToggle
- this.on(player, 'volumechange', this.volumeUpdate);
- this.on(player, 'loadstart', this.volumeUpdate);
-
- // hide mute toggle if the current tech doesn't support volume control
- function updateVisibility() {
- if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {
- this.addClass('vjs-hidden');
- } else {
- this.removeClass('vjs-hidden');
- }
- }
-
- updateVisibility.call(this);
- this.on(player, 'loadstart', updateVisibility);
-
- this.on(this.volumeBar, ['slideractive', 'focus'], function () {
- this.addClass('vjs-slider-active');
- });
-
- this.on(this.volumeBar, ['sliderinactive', 'blur'], function () {
- this.removeClass('vjs-slider-active');
- });
-
- this.on(this.volumeBar, ['focus'], function () {
- this.addClass('vjs-lock-showing');
- });
-
- this.on(this.volumeBar, ['blur'], function () {
- this.removeClass('vjs-lock-showing');
- });
- }
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- VolumeMenuButton.prototype.buildCSSClass = function buildCSSClass() {
- var orientationClass = '';
- if (!!this.options_.vertical) {
- orientationClass = 'vjs-volume-menu-button-vertical';
- } else {
- orientationClass = 'vjs-volume-menu-button-horizontal';
- }
-
- return 'vjs-volume-menu-button ' + _PopupButton.prototype.buildCSSClass.call(this) + ' ' + orientationClass;
- };
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {Popup} The volume popup button
- * @method createPopup
- */
-
- VolumeMenuButton.prototype.createPopup = function createPopup() {
- var popup = new _popupPopupJs2['default'](this.player_, {
- contentElType: 'div'
- });
-
- var vb = new _volumeControlVolumeBarJs2['default'](this.player_, this.options_.volumeBar);
-
- popup.addChild(vb);
-
- this.menuContent = popup;
- this.volumeBar = vb;
-
- this.attachVolumeBarEvents();
-
- return popup;
- };
-
- /**
- * Handle click on volume popup and calls super
- *
- * @method handleClick
- */
-
- VolumeMenuButton.prototype.handleClick = function handleClick() {
- _muteToggleJs2['default'].prototype.handleClick.call(this);
- _PopupButton.prototype.handleClick.call(this);
- };
-
- VolumeMenuButton.prototype.attachVolumeBarEvents = function attachVolumeBarEvents() {
- this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown));
- };
-
- VolumeMenuButton.prototype.handleMouseDown = function handleMouseDown(event) {
- this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
- this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp);
- };
-
- VolumeMenuButton.prototype.handleMouseUp = function handleMouseUp(event) {
- this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));
- };
-
- return VolumeMenuButton;
-})(_popupPopupButtonJs2['default']);
-
-VolumeMenuButton.prototype.volumeUpdate = _muteToggleJs2['default'].prototype.update;
-VolumeMenuButton.prototype.controlText_ = 'Mute';
-
-_componentJs2['default'].registerComponent('VolumeMenuButton', VolumeMenuButton);
-exports['default'] = VolumeMenuButton;
-module.exports = exports['default'];
-
-},{"../component.js":67,"../popup/popup-button.js":112,"../popup/popup.js":113,"../utils/fn.js":136,"./mute-toggle.js":71,"./volume-control/volume-bar.js":96}],100:[function(_dereq_,module,exports){
-/**
- * @file error-display.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _component = _dereq_('./component');
-
-var _component2 = _interopRequireDefault(_component);
-
-var _modalDialog = _dereq_('./modal-dialog');
-
-var _modalDialog2 = _interopRequireDefault(_modalDialog);
-
-var _utilsDom = _dereq_('./utils/dom');
-
-var Dom = _interopRequireWildcard(_utilsDom);
-
-var _utilsMergeOptions = _dereq_('./utils/merge-options');
-
-var _utilsMergeOptions2 = _interopRequireDefault(_utilsMergeOptions);
-
-/**
- * Display that an error has occurred making the video unplayable.
- *
- * @extends ModalDialog
- * @class ErrorDisplay
- */
-
-var ErrorDisplay = (function (_ModalDialog) {
- _inherits(ErrorDisplay, _ModalDialog);
-
- /**
- * Constructor for error display modal.
- *
- * @param {Player} player
- * @param {Object} [options]
- */
-
- function ErrorDisplay(player, options) {
- _classCallCheck(this, ErrorDisplay);
-
- _ModalDialog.call(this, player, options);
- this.on(player, 'error', this.open);
- }
-
- /**
- * Include the old class for backward-compatibility.
- *
- * This can be removed in 6.0.
- *
- * @method buildCSSClass
- * @deprecated
- * @return {String}
- */
-
- ErrorDisplay.prototype.buildCSSClass = function buildCSSClass() {
- return 'vjs-error-display ' + _ModalDialog.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Generates the modal content based on the player error.
- *
- * @return {String|Null}
- */
-
- ErrorDisplay.prototype.content = function content() {
- var error = this.player().error();
- return error ? this.localize(error.message) : '';
- };
-
- return ErrorDisplay;
-})(_modalDialog2['default']);
-
-ErrorDisplay.prototype.options_ = _utilsMergeOptions2['default'](_modalDialog2['default'].prototype.options_, {
- fillAlways: true,
- temporary: false,
- uncloseable: true
-});
-
-_component2['default'].registerComponent('ErrorDisplay', ErrorDisplay);
-exports['default'] = ErrorDisplay;
-module.exports = exports['default'];
-
-},{"./component":67,"./modal-dialog":109,"./utils/dom":134,"./utils/merge-options":140}],101:[function(_dereq_,module,exports){
-/**
- * @file event-target.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-var _utilsEventsJs = _dereq_('./utils/events.js');
-
-var Events = _interopRequireWildcard(_utilsEventsJs);
-
-var EventTarget = function EventTarget() {};
-
-EventTarget.prototype.allowedEvents_ = {};
-
-EventTarget.prototype.on = function (type, fn) {
- // Remove the addEventListener alias before calling Events.on
- // so we don't get into an infinite type loop
- var ael = this.addEventListener;
- this.addEventListener = Function.prototype;
- Events.on(this, type, fn);
- this.addEventListener = ael;
-};
-EventTarget.prototype.addEventListener = EventTarget.prototype.on;
-
-EventTarget.prototype.off = function (type, fn) {
- Events.off(this, type, fn);
-};
-EventTarget.prototype.removeEventListener = EventTarget.prototype.off;
-
-EventTarget.prototype.one = function (type, fn) {
- Events.one(this, type, fn);
-};
-
-EventTarget.prototype.trigger = function (event) {
- var type = event.type || event;
-
- if (typeof event === 'string') {
- event = {
- type: type
- };
- }
- event = Events.fixEvent(event);
-
- if (this.allowedEvents_[type] && this['on' + type]) {
- this['on' + type](event);
- }
-
- Events.trigger(this, event);
-};
-// The standard DOM EventTarget.dispatchEvent() is aliased to trigger()
-EventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;
-
-exports['default'] = EventTarget;
-module.exports = exports['default'];
-
-},{"./utils/events.js":135}],102:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-var _utilsLog = _dereq_('./utils/log');
-
-var _utilsLog2 = _interopRequireDefault(_utilsLog);
-
-/*
- * @file extend.js
- *
- * A combination of node inherits and babel's inherits (after transpile).
- * Both work the same but node adds `super_` to the subClass
- * and Bable adds the superClass as __proto__. Both seem useful.
- */
-var _inherits = function _inherits(subClass, superClass) {
- if (typeof superClass !== 'function' && superClass !== null) {
- throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);
- }
-
- subClass.prototype = Object.create(superClass && superClass.prototype, {
- constructor: {
- value: subClass,
- enumerable: false,
- writable: true,
- configurable: true
- }
- });
-
- if (superClass) {
- // node
- subClass.super_ = superClass;
- }
-};
-
-/*
- * Function for subclassing using the same inheritance that
- * videojs uses internally
- * ```js
- * var Button = videojs.getComponent('Button');
- * ```
- * ```js
- * var MyButton = videojs.extend(Button, {
- * constructor: function(player, options) {
- * Button.call(this, player, options);
- * },
- * onClick: function() {
- * // doSomething
- * }
- * });
- * ```
- */
-var extendFn = function extendFn(superClass) {
- var subClassMethods = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
-
- var subClass = function subClass() {
- superClass.apply(this, arguments);
- };
- var methods = {};
-
- if (typeof subClassMethods === 'object') {
- if (typeof subClassMethods.init === 'function') {
- _utilsLog2['default'].warn('Constructor logic via init() is deprecated; please use constructor() instead.');
- subClassMethods.constructor = subClassMethods.init;
- }
- if (subClassMethods.constructor !== Object.prototype.constructor) {
- subClass = subClassMethods.constructor;
- }
- methods = subClassMethods;
- } else if (typeof subClassMethods === 'function') {
- subClass = subClassMethods;
- }
-
- _inherits(subClass, superClass);
-
- // Extend subObj's prototype with functions and other properties from props
- for (var name in methods) {
- if (methods.hasOwnProperty(name)) {
- subClass.prototype[name] = methods[name];
- }
- }
-
- return subClass;
-};
-
-exports['default'] = extendFn;
-module.exports = exports['default'];
-
-},{"./utils/log":139}],103:[function(_dereq_,module,exports){
-/**
- * @file fullscreen-api.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-/*
- * Store the browser-specific methods for the fullscreen API
- * @type {Object|undefined}
- * @private
- */
-var FullscreenApi = {};
-
-// browser API methods
-// map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js
-var apiMap = [
-// Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html
-['requestFullscreen', 'exitFullscreen', 'fullscreenElement', 'fullscreenEnabled', 'fullscreenchange', 'fullscreenerror'],
-// WebKit
-['webkitRequestFullscreen', 'webkitExitFullscreen', 'webkitFullscreenElement', 'webkitFullscreenEnabled', 'webkitfullscreenchange', 'webkitfullscreenerror'],
-// Old WebKit (Safari 5.1)
-['webkitRequestFullScreen', 'webkitCancelFullScreen', 'webkitCurrentFullScreenElement', 'webkitCancelFullScreen', 'webkitfullscreenchange', 'webkitfullscreenerror'],
-// Mozilla
-['mozRequestFullScreen', 'mozCancelFullScreen', 'mozFullScreenElement', 'mozFullScreenEnabled', 'mozfullscreenchange', 'mozfullscreenerror'],
-// Microsoft
-['msRequestFullscreen', 'msExitFullscreen', 'msFullscreenElement', 'msFullscreenEnabled', 'MSFullscreenChange', 'MSFullscreenError']];
-
-var specApi = apiMap[0];
-var browserApi = undefined;
-
-// determine the supported set of functions
-for (var i = 0; i < apiMap.length; i++) {
- // check for exitFullscreen function
- if (apiMap[i][1] in _globalDocument2['default']) {
- browserApi = apiMap[i];
- break;
- }
-}
-
-// map the browser API names to the spec API names
-if (browserApi) {
- for (var i = 0; i < browserApi.length; i++) {
- FullscreenApi[specApi[i]] = browserApi[i];
- }
-}
-
-exports['default'] = FullscreenApi;
-module.exports = exports['default'];
-
-},{"global/document":1}],104:[function(_dereq_,module,exports){
-/**
- * @file loading-spinner.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _component = _dereq_('./component');
-
-var _component2 = _interopRequireDefault(_component);
-
-/* Loading Spinner
-================================================================================ */
-/**
- * Loading spinner for waiting events
- *
- * @extends Component
- * @class LoadingSpinner
- */
-
-var LoadingSpinner = (function (_Component) {
- _inherits(LoadingSpinner, _Component);
-
- function LoadingSpinner() {
- _classCallCheck(this, LoadingSpinner);
-
- _Component.apply(this, arguments);
- }
-
- /**
- * Create the component's DOM element
- *
- * @method createEl
- */
-
- LoadingSpinner.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-loading-spinner',
- dir: 'ltr'
- });
- };
-
- return LoadingSpinner;
-})(_component2['default']);
-
-_component2['default'].registerComponent('LoadingSpinner', LoadingSpinner);
-exports['default'] = LoadingSpinner;
-module.exports = exports['default'];
-
-},{"./component":67}],105:[function(_dereq_,module,exports){
-/**
- * @file media-error.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-var _objectAssign = _dereq_('object.assign');
-
-var _objectAssign2 = _interopRequireDefault(_objectAssign);
-
-/*
- * Custom MediaError to mimic the HTML5 MediaError
- *
- * @param {Number} code The media error code
- */
-var MediaError = function MediaError(code) {
- if (typeof code === 'number') {
- this.code = code;
- } else if (typeof code === 'string') {
- // default code is zero, so this is a custom error
- this.message = code;
- } else if (typeof code === 'object') {
- // object
- _objectAssign2['default'](this, code);
- }
-
- if (!this.message) {
- this.message = MediaError.defaultMessages[this.code] || '';
- }
-};
-
-/*
- * The error code that refers two one of the defined
- * MediaError types
- *
- * @type {Number}
- */
-MediaError.prototype.code = 0;
-
-/*
- * An optional message to be shown with the error.
- * Message is not part of the HTML5 video spec
- * but allows for more informative custom errors.
- *
- * @type {String}
- */
-MediaError.prototype.message = '';
-
-/*
- * An optional status code that can be set by plugins
- * to allow even more detail about the error.
- * For example the HLS plugin might provide the specific
- * HTTP status code that was returned when the error
- * occurred, then allowing a custom error overlay
- * to display more information.
- *
- * @type {Array}
- */
-MediaError.prototype.status = null;
-
-MediaError.errorTypes = ['MEDIA_ERR_CUSTOM', // = 0
-'MEDIA_ERR_ABORTED', // = 1
-'MEDIA_ERR_NETWORK', // = 2
-'MEDIA_ERR_DECODE', // = 3
-'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4
-'MEDIA_ERR_ENCRYPTED' // = 5
-];
-
-MediaError.defaultMessages = {
- 1: 'You aborted the media playback',
- 2: 'A network error caused the media download to fail part-way.',
- 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',
- 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',
- 5: 'The media is encrypted and we do not have the keys to decrypt it.'
-};
-
-// Add types as properties on MediaError
-// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;
-for (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {
- MediaError[MediaError.errorTypes[errNum]] = errNum;
- // values should be accessible on both the class and instance
- MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;
-}
-
-exports['default'] = MediaError;
-module.exports = exports['default'];
-
-},{"object.assign":45}],106:[function(_dereq_,module,exports){
-/**
- * @file menu-button.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _clickableComponentJs = _dereq_('../clickable-component.js');
-
-var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs);
-
-var _componentJs = _dereq_('../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _menuJs = _dereq_('./menu.js');
-
-var _menuJs2 = _interopRequireDefault(_menuJs);
-
-var _utilsDomJs = _dereq_('../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsFnJs = _dereq_('../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');
-
-var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);
-
-/**
- * A button class with a popup menu
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Button
- * @class MenuButton
- */
-
-var MenuButton = (function (_ClickableComponent) {
- _inherits(MenuButton, _ClickableComponent);
-
- function MenuButton(player) {
- var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
-
- _classCallCheck(this, MenuButton);
-
- _ClickableComponent.call(this, player, options);
-
- this.update();
-
- this.enabled_ = true;
-
- this.el_.setAttribute('aria-haspopup', 'true');
- this.el_.setAttribute('role', 'menuitem');
- this.on('keydown', this.handleSubmenuKeyPress);
- }
-
- /**
- * Update menu
- *
- * @method update
- */
-
- MenuButton.prototype.update = function update() {
- var menu = this.createMenu();
-
- if (this.menu) {
- this.removeChild(this.menu);
- }
-
- this.menu = menu;
- this.addChild(menu);
-
- /**
- * Track the state of the menu button
- *
- * @type {Boolean}
- * @private
- */
- this.buttonPressed_ = false;
- this.el_.setAttribute('aria-expanded', 'false');
-
- if (this.items && this.items.length === 0) {
- this.hide();
- } else if (this.items && this.items.length > 1) {
- this.show();
- }
- };
-
- /**
- * Create menu
- *
- * @return {Menu} The constructed menu
- * @method createMenu
- */
-
- MenuButton.prototype.createMenu = function createMenu() {
- var menu = new _menuJs2['default'](this.player_);
-
- // Add a title list item to the top
- if (this.options_.title) {
- var title = Dom.createEl('li', {
- className: 'vjs-menu-title',
- innerHTML: _utilsToTitleCaseJs2['default'](this.options_.title),
- tabIndex: -1
- });
- menu.children_.unshift(title);
- Dom.insertElFirst(title, menu.contentEl());
- }
-
- this.items = this['createItems']();
-
- if (this.items) {
- // Add menu items to the menu
- for (var i = 0; i < this.items.length; i++) {
- menu.addItem(this.items[i]);
- }
- }
-
- return menu;
- };
-
- /**
- * Create the list of menu items. Specific to each subclass.
- *
- * @method createItems
- */
-
- MenuButton.prototype.createItems = function createItems() {};
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- MenuButton.prototype.createEl = function createEl() {
- return _ClickableComponent.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass()
- });
- };
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- MenuButton.prototype.buildCSSClass = function buildCSSClass() {
- var menuButtonClass = 'vjs-menu-button';
-
- // If the inline option is passed, we want to use different styles altogether.
- if (this.options_.inline === true) {
- menuButtonClass += '-inline';
- } else {
- menuButtonClass += '-popup';
- }
-
- return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this);
- };
-
- /**
- * When you click the button it adds focus, which
- * will show the menu indefinitely.
- * So we'll remove focus when the mouse leaves the button.
- * Focus is needed for tab navigation.
- * Allow sub components to stack CSS class names
- *
- * @method handleClick
- */
-
- MenuButton.prototype.handleClick = function handleClick() {
- this.one('mouseout', Fn.bind(this, function () {
- this.menu.unlockShowing();
- this.el_.blur();
- }));
- if (this.buttonPressed_) {
- this.unpressButton();
- } else {
- this.pressButton();
- }
- };
-
- /**
- * Handle key press on menu
- *
- * @param {Object} event Key press event
- * @method handleKeyPress
- */
-
- MenuButton.prototype.handleKeyPress = function handleKeyPress(event) {
-
- // Escape (27) key or Tab (9) key unpress the 'button'
- if (event.which === 27 || event.which === 9) {
- if (this.buttonPressed_) {
- this.unpressButton();
- }
- // Don't preventDefault for Tab key - we still want to lose focus
- if (event.which !== 9) {
- event.preventDefault();
- }
- // Up (38) key or Down (40) key press the 'button'
- } else if (event.which === 38 || event.which === 40) {
- if (!this.buttonPressed_) {
- this.pressButton();
- event.preventDefault();
- }
- } else {
- _ClickableComponent.prototype.handleKeyPress.call(this, event);
- }
- };
-
- /**
- * Handle key press on submenu
- *
- * @param {Object} event Key press event
- * @method handleSubmenuKeyPress
- */
-
- MenuButton.prototype.handleSubmenuKeyPress = function handleSubmenuKeyPress(event) {
-
- // Escape (27) key or Tab (9) key unpress the 'button'
- if (event.which === 27 || event.which === 9) {
- if (this.buttonPressed_) {
- this.unpressButton();
- }
- // Don't preventDefault for Tab key - we still want to lose focus
- if (event.which !== 9) {
- event.preventDefault();
- }
- }
- };
-
- /**
- * Makes changes based on button pressed
- *
- * @method pressButton
- */
-
- MenuButton.prototype.pressButton = function pressButton() {
- if (this.enabled_) {
- this.buttonPressed_ = true;
- this.menu.lockShowing();
- this.el_.setAttribute('aria-expanded', 'true');
- this.menu.focus(); // set the focus into the submenu
- }
- };
-
- /**
- * Makes changes based on button unpressed
- *
- * @method unpressButton
- */
-
- MenuButton.prototype.unpressButton = function unpressButton() {
- if (this.enabled_) {
- this.buttonPressed_ = false;
- this.menu.unlockShowing();
- this.el_.setAttribute('aria-expanded', 'false');
- this.el_.focus(); // Set focus back to this menu button
- }
- };
-
- /**
- * Disable the menu button
- *
- * @return {Component}
- * @method disable
- */
-
- MenuButton.prototype.disable = function disable() {
- // Unpress, but don't force focus on this button
- this.buttonPressed_ = false;
- this.menu.unlockShowing();
- this.el_.setAttribute('aria-expanded', 'false');
-
- this.enabled_ = false;
-
- return _ClickableComponent.prototype.disable.call(this);
- };
-
- /**
- * Enable the menu button
- *
- * @return {Component}
- * @method disable
- */
-
- MenuButton.prototype.enable = function enable() {
- this.enabled_ = true;
-
- return _ClickableComponent.prototype.enable.call(this);
- };
-
- return MenuButton;
-})(_clickableComponentJs2['default']);
-
-_componentJs2['default'].registerComponent('MenuButton', MenuButton);
-exports['default'] = MenuButton;
-module.exports = exports['default'];
-
-},{"../clickable-component.js":65,"../component.js":67,"../utils/dom.js":134,"../utils/fn.js":136,"../utils/to-title-case.js":143,"./menu.js":108}],107:[function(_dereq_,module,exports){
-/**
- * @file menu-item.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _clickableComponentJs = _dereq_('../clickable-component.js');
-
-var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs);
-
-var _componentJs = _dereq_('../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _objectAssign = _dereq_('object.assign');
-
-var _objectAssign2 = _interopRequireDefault(_objectAssign);
-
-/**
- * The component for a menu item. `<li>`
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Button
- * @class MenuItem
- */
-
-var MenuItem = (function (_ClickableComponent) {
- _inherits(MenuItem, _ClickableComponent);
-
- function MenuItem(player, options) {
- _classCallCheck(this, MenuItem);
-
- _ClickableComponent.call(this, player, options);
-
- this.selectable = options['selectable'];
-
- this.selected(options['selected']);
-
- if (this.selectable) {
- // TODO: May need to be either menuitemcheckbox or menuitemradio,
- // and may need logical grouping of menu items.
- this.el_.setAttribute('role', 'menuitemcheckbox');
- } else {
- this.el_.setAttribute('role', 'menuitem');
- }
- }
-
- /**
- * Create the component's DOM element
- *
- * @param {String=} type Desc
- * @param {Object=} props Desc
- * @return {Element}
- * @method createEl
- */
-
- MenuItem.prototype.createEl = function createEl(type, props, attrs) {
- return _ClickableComponent.prototype.createEl.call(this, 'li', _objectAssign2['default']({
- className: 'vjs-menu-item',
- innerHTML: this.localize(this.options_['label']),
- tabIndex: -1
- }, props), attrs);
- };
-
- /**
- * Handle a click on the menu item, and set it to selected
- *
- * @method handleClick
- */
-
- MenuItem.prototype.handleClick = function handleClick() {
- this.selected(true);
- };
-
- /**
- * Set this menu item as selected or not
- *
- * @param {Boolean} selected
- * @method selected
- */
-
- MenuItem.prototype.selected = function selected(_selected) {
- if (this.selectable) {
- if (_selected) {
- this.addClass('vjs-selected');
- this.el_.setAttribute('aria-checked', 'true');
- // aria-checked isn't fully supported by browsers/screen readers,
- // so indicate selected state to screen reader in the control text.
- this.controlText(', selected');
- } else {
- this.removeClass('vjs-selected');
- this.el_.setAttribute('aria-checked', 'false');
- // Indicate un-selected state to screen reader
- // Note that a space clears out the selected state text
- this.controlText(' ');
- }
- }
- };
-
- return MenuItem;
-})(_clickableComponentJs2['default']);
-
-_componentJs2['default'].registerComponent('MenuItem', MenuItem);
-exports['default'] = MenuItem;
-module.exports = exports['default'];
-
-},{"../clickable-component.js":65,"../component.js":67,"object.assign":45}],108:[function(_dereq_,module,exports){
-/**
- * @file menu.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsDomJs = _dereq_('../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsFnJs = _dereq_('../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsEventsJs = _dereq_('../utils/events.js');
-
-var Events = _interopRequireWildcard(_utilsEventsJs);
-
-/**
- * The Menu component is used to build pop up menus, including subtitle and
- * captions selection menus.
- *
- * @extends Component
- * @class Menu
- */
-
-var Menu = (function (_Component) {
- _inherits(Menu, _Component);
-
- function Menu(player, options) {
- _classCallCheck(this, Menu);
-
- _Component.call(this, player, options);
-
- this.focusedChild_ = -1;
-
- this.on('keydown', this.handleKeyPress);
- }
-
- /**
- * Add a menu item to the menu
- *
- * @param {Object|String} component Component or component type to add
- * @method addItem
- */
-
- Menu.prototype.addItem = function addItem(component) {
- this.addChild(component);
- component.on('click', Fn.bind(this, function () {
- this.unlockShowing();
- //TODO: Need to set keyboard focus back to the menuButton
- }));
- };
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- Menu.prototype.createEl = function createEl() {
- var contentElType = this.options_.contentElType || 'ul';
- this.contentEl_ = Dom.createEl(contentElType, {
- className: 'vjs-menu-content'
- });
- this.contentEl_.setAttribute('role', 'menu');
- var el = _Component.prototype.createEl.call(this, 'div', {
- append: this.contentEl_,
- className: 'vjs-menu'
- });
- el.setAttribute('role', 'presentation');
- el.appendChild(this.contentEl_);
-
- // Prevent clicks from bubbling up. Needed for Menu Buttons,
- // where a click on the parent is significant
- Events.on(el, 'click', function (event) {
- event.preventDefault();
- event.stopImmediatePropagation();
- });
-
- return el;
- };
-
- /**
- * Handle key press for menu
- *
- * @param {Object} event Event object
- * @method handleKeyPress
- */
-
- Menu.prototype.handleKeyPress = function handleKeyPress(event) {
- if (event.which === 37 || event.which === 40) {
- // Left and Down Arrows
- event.preventDefault();
- this.stepForward();
- } else if (event.which === 38 || event.which === 39) {
- // Up and Right Arrows
- event.preventDefault();
- this.stepBack();
- }
- };
-
- /**
- * Move to next (lower) menu item for keyboard users
- *
- * @method stepForward
- */
-
- Menu.prototype.stepForward = function stepForward() {
- var stepChild = 0;
-
- if (this.focusedChild_ !== undefined) {
- stepChild = this.focusedChild_ + 1;
- }
- this.focus(stepChild);
- };
-
- /**
- * Move to previous (higher) menu item for keyboard users
- *
- * @method stepBack
- */
-
- Menu.prototype.stepBack = function stepBack() {
- var stepChild = 0;
-
- if (this.focusedChild_ !== undefined) {
- stepChild = this.focusedChild_ - 1;
- }
- this.focus(stepChild);
- };
-
- /**
- * Set focus on a menu item in the menu
- *
- * @param {Object|String} item Index of child item set focus on
- * @method focus
- */
-
- Menu.prototype.focus = function focus() {
- var item = arguments.length <= 0 || arguments[0] === undefined ? 0 : arguments[0];
-
- var children = this.children().slice();
- var haveTitle = children.length && children[0].className && /vjs-menu-title/.test(children[0].className);
-
- if (haveTitle) {
- children.shift();
- }
-
- if (children.length > 0) {
- if (item < 0) {
- item = 0;
- } else if (item >= children.length) {
- item = children.length - 1;
- }
-
- this.focusedChild_ = item;
-
- children[item].el_.focus();
- }
- };
-
- return Menu;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('Menu', Menu);
-exports['default'] = Menu;
-module.exports = exports['default'];
-
-},{"../component.js":67,"../utils/dom.js":134,"../utils/events.js":135,"../utils/fn.js":136}],109:[function(_dereq_,module,exports){
-/**
- * @file modal-dialog.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _utilsDom = _dereq_('./utils/dom');
-
-var Dom = _interopRequireWildcard(_utilsDom);
-
-var _utilsFn = _dereq_('./utils/fn');
-
-var Fn = _interopRequireWildcard(_utilsFn);
-
-var _utilsLog = _dereq_('./utils/log');
-
-var _utilsLog2 = _interopRequireDefault(_utilsLog);
-
-var _component = _dereq_('./component');
-
-var _component2 = _interopRequireDefault(_component);
-
-var _closeButton = _dereq_('./close-button');
-
-var _closeButton2 = _interopRequireDefault(_closeButton);
-
-var MODAL_CLASS_NAME = 'vjs-modal-dialog';
-var ESC = 27;
-
-/**
- * The `ModalDialog` displays over the video and its controls, which blocks
- * interaction with the player until it is closed.
- *
- * Modal dialogs include a "Close" button and will close when that button
- * is activated - or when ESC is pressed anywhere.
- *
- * @extends Component
- * @class ModalDialog
- */
-
-var ModalDialog = (function (_Component) {
- _inherits(ModalDialog, _Component);
-
- /**
- * Constructor for modals.
- *
- * @param {Player} player
- * @param {Object} [options]
- * @param {Mixed} [options.content=undefined]
- * Provide customized content for this modal.
- *
- * @param {String} [options.description]
- * A text description for the modal, primarily for accessibility.
- *
- * @param {Boolean} [options.fillAlways=false]
- * Normally, modals are automatically filled only the first time
- * they open. This tells the modal to refresh its content
- * every time it opens.
- *
- * @param {String} [options.label]
- * A text label for the modal, primarily for accessibility.
- *
- * @param {Boolean} [options.temporary=true]
- * If `true`, the modal can only be opened once; it will be
- * disposed as soon as it's closed.
- *
- * @param {Boolean} [options.uncloseable=false]
- * If `true`, the user will not be able to close the modal
- * through the UI in the normal ways. Programmatic closing is
- * still possible.
- *
- */
-
- function ModalDialog(player, options) {
- _classCallCheck(this, ModalDialog);
-
- _Component.call(this, player, options);
- this.opened_ = this.hasBeenOpened_ = this.hasBeenFilled_ = false;
-
- this.closeable(!this.options_.uncloseable);
- this.content(this.options_.content);
-
- // Make sure the contentEl is defined AFTER any children are initialized
- // because we only want the contents of the modal in the contentEl
- // (not the UI elements like the close button).
- this.contentEl_ = Dom.createEl('div', {
- className: MODAL_CLASS_NAME + '-content'
- }, {
- role: 'document'
- });
-
- this.descEl_ = Dom.createEl('p', {
- className: MODAL_CLASS_NAME + '-description vjs-offscreen',
- id: this.el().getAttribute('aria-describedby')
- });
-
- Dom.textContent(this.descEl_, this.description());
- this.el_.appendChild(this.descEl_);
- this.el_.appendChild(this.contentEl_);
- }
-
- /*
- * Modal dialog default options.
- *
- * @type {Object}
- * @private
- */
-
- /**
- * Create the modal's DOM element
- *
- * @method createEl
- * @return {Element}
- */
-
- ModalDialog.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass(),
- tabIndex: -1
- }, {
- 'aria-describedby': this.id() + '_description',
- 'aria-hidden': 'true',
- 'aria-label': this.label(),
- role: 'dialog'
- });
- };
-
- /**
- * Build the modal's CSS class.
- *
- * @method buildCSSClass
- * @return {String}
- */
-
- ModalDialog.prototype.buildCSSClass = function buildCSSClass() {
- return MODAL_CLASS_NAME + ' vjs-hidden ' + _Component.prototype.buildCSSClass.call(this);
- };
-
- /**
- * Handles key presses on the document, looking for ESC, which closes
- * the modal.
- *
- * @method handleKeyPress
- * @param {Event} e
- */
-
- ModalDialog.prototype.handleKeyPress = function handleKeyPress(e) {
- if (e.which === ESC && this.closeable()) {
- this.close();
- }
- };
-
- /**
- * Returns the label string for this modal. Primarily used for accessibility.
- *
- * @return {String}
- */
-
- ModalDialog.prototype.label = function label() {
- return this.options_.label || this.localize('Modal Window');
- };
-
- /**
- * Returns the description string for this modal. Primarily used for
- * accessibility.
- *
- * @return {String}
- */
-
- ModalDialog.prototype.description = function description() {
- var desc = this.options_.description || this.localize('This is a modal window.');
-
- // Append a universal closeability message if the modal is closeable.
- if (this.closeable()) {
- desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');
- }
-
- return desc;
- };
-
- /**
- * Opens the modal.
- *
- * @method open
- * @return {ModalDialog}
- */
-
- ModalDialog.prototype.open = function open() {
- if (!this.opened_) {
- var player = this.player();
-
- this.trigger('beforemodalopen');
- this.opened_ = true;
-
- // Fill content if the modal has never opened before and
- // never been filled.
- if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {
- this.fill();
- }
-
- // If the player was playing, pause it and take note of its previously
- // playing state.
- this.wasPlaying_ = !player.paused();
-
- if (this.wasPlaying_) {
- player.pause();
- }
-
- if (this.closeable()) {
- this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));
- }
-
- player.controls(false);
- this.show();
- this.el().setAttribute('aria-hidden', 'false');
- this.trigger('modalopen');
- this.hasBeenOpened_ = true;
- }
- return this;
- };
-
- /**
- * Whether or not the modal is opened currently.
- *
- * @method opened
- * @param {Boolean} [value]
- * If given, it will open (`true`) or close (`false`) the modal.
- *
- * @return {Boolean}
- */
-
- ModalDialog.prototype.opened = function opened(value) {
- if (typeof value === 'boolean') {
- this[value ? 'open' : 'close']();
- }
- return this.opened_;
- };
-
- /**
- * Closes the modal.
- *
- * @method close
- * @return {ModalDialog}
- */
-
- ModalDialog.prototype.close = function close() {
- if (this.opened_) {
- var player = this.player();
-
- this.trigger('beforemodalclose');
- this.opened_ = false;
-
- if (this.wasPlaying_) {
- player.play();
- }
-
- if (this.closeable()) {
- this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));
- }
-
- player.controls(true);
- this.hide();
- this.el().setAttribute('aria-hidden', 'true');
- this.trigger('modalclose');
-
- if (this.options_.temporary) {
- this.dispose();
- }
- }
- return this;
- };
-
- /**
- * Whether or not the modal is closeable via the UI.
- *
- * @method closeable
- * @param {Boolean} [value]
- * If given as a Boolean, it will set the `closeable` option.
- *
- * @return {Boolean}
- */
-
- ModalDialog.prototype.closeable = function closeable(value) {
- if (typeof value === 'boolean') {
- var closeable = this.closeable_ = !!value;
- var _close = this.getChild('closeButton');
-
- // If this is being made closeable and has no close button, add one.
- if (closeable && !_close) {
-
- // The close button should be a child of the modal - not its
- // content element, so temporarily change the content element.
- var temp = this.contentEl_;
- this.contentEl_ = this.el_;
- _close = this.addChild('closeButton');
- this.contentEl_ = temp;
- this.on(_close, 'close', this.close);
- }
-
- // If this is being made uncloseable and has a close button, remove it.
- if (!closeable && _close) {
- this.off(_close, 'close', this.close);
- this.removeChild(_close);
- _close.dispose();
- }
- }
- return this.closeable_;
- };
-
- /**
- * Fill the modal's content element with the modal's "content" option.
- *
- * The content element will be emptied before this change takes place.
- *
- * @method fill
- * @return {ModalDialog}
- */
-
- ModalDialog.prototype.fill = function fill() {
- return this.fillWith(this.content());
- };
-
- /**
- * Fill the modal's content element with arbitrary content.
- *
- * The content element will be emptied before this change takes place.
- *
- * @method fillWith
- * @param {Mixed} [content]
- * The same rules apply to this as apply to the `content` option.
- *
- * @return {ModalDialog}
- */
-
- ModalDialog.prototype.fillWith = function fillWith(content) {
- var contentEl = this.contentEl();
- var parentEl = contentEl.parentNode;
- var nextSiblingEl = contentEl.nextSibling;
-
- this.trigger('beforemodalfill');
- this.hasBeenFilled_ = true;
-
- // Detach the content element from the DOM before performing
- // manipulation to avoid modifying the live DOM multiple times.
- parentEl.removeChild(contentEl);
- this.empty();
- Dom.insertContent(contentEl, content);
- this.trigger('modalfill');
-
- // Re-inject the re-filled content element.
- if (nextSiblingEl) {
- parentEl.insertBefore(contentEl, nextSiblingEl);
- } else {
- parentEl.appendChild(contentEl);
- }
-
- return this;
- };
-
- /**
- * Empties the content element.
- *
- * This happens automatically anytime the modal is filled.
- *
- * @method empty
- * @return {ModalDialog}
- */
-
- ModalDialog.prototype.empty = function empty() {
- this.trigger('beforemodalempty');
- Dom.emptyEl(this.contentEl());
- this.trigger('modalempty');
- return this;
- };
-
- /**
- * Gets or sets the modal content, which gets normalized before being
- * rendered into the DOM.
- *
- * This does not update the DOM or fill the modal, but it is called during
- * that process.
- *
- * @method content
- * @param {Mixed} [value]
- * If defined, sets the internal content value to be used on the
- * next call(s) to `fill`. This value is normalized before being
- * inserted. To "clear" the internal content value, pass `null`.
- *
- * @return {Mixed}
- */
-
- ModalDialog.prototype.content = function content(value) {
- if (typeof value !== 'undefined') {
- this.content_ = value;
- }
- return this.content_;
- };
-
- return ModalDialog;
-})(_component2['default']);
-
-ModalDialog.prototype.options_ = {
- temporary: true
-};
-
-_component2['default'].registerComponent('ModalDialog', ModalDialog);
-exports['default'] = ModalDialog;
-module.exports = exports['default'];
-
-},{"./close-button":66,"./component":67,"./utils/dom":134,"./utils/fn":136,"./utils/log":139}],110:[function(_dereq_,module,exports){
-/**
- * @file player.js
- */
-// Subclasses Component
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('./component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _utilsEventsJs = _dereq_('./utils/events.js');
-
-var Events = _interopRequireWildcard(_utilsEventsJs);
-
-var _utilsDomJs = _dereq_('./utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsFnJs = _dereq_('./utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsGuidJs = _dereq_('./utils/guid.js');
-
-var Guid = _interopRequireWildcard(_utilsGuidJs);
-
-var _utilsBrowserJs = _dereq_('./utils/browser.js');
-
-var browser = _interopRequireWildcard(_utilsBrowserJs);
-
-var _utilsLogJs = _dereq_('./utils/log.js');
-
-var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
-
-var _utilsToTitleCaseJs = _dereq_('./utils/to-title-case.js');
-
-var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);
-
-var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js');
-
-var _utilsBufferJs = _dereq_('./utils/buffer.js');
-
-var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js');
-
-var stylesheet = _interopRequireWildcard(_utilsStylesheetJs);
-
-var _fullscreenApiJs = _dereq_('./fullscreen-api.js');
-
-var _fullscreenApiJs2 = _interopRequireDefault(_fullscreenApiJs);
-
-var _mediaErrorJs = _dereq_('./media-error.js');
-
-var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs);
-
-var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple');
-
-var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple);
-
-var _objectAssign = _dereq_('object.assign');
-
-var _objectAssign2 = _interopRequireDefault(_objectAssign);
-
-var _utilsMergeOptionsJs = _dereq_('./utils/merge-options.js');
-
-var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);
-
-var _tracksTextTrackListConverterJs = _dereq_('./tracks/text-track-list-converter.js');
-
-var _tracksTextTrackListConverterJs2 = _interopRequireDefault(_tracksTextTrackListConverterJs);
-
-// Include required child components (importing also registers them)
-
-var _techLoaderJs = _dereq_('./tech/loader.js');
-
-var _techLoaderJs2 = _interopRequireDefault(_techLoaderJs);
-
-var _posterImageJs = _dereq_('./poster-image.js');
-
-var _posterImageJs2 = _interopRequireDefault(_posterImageJs);
-
-var _tracksTextTrackDisplayJs = _dereq_('./tracks/text-track-display.js');
-
-var _tracksTextTrackDisplayJs2 = _interopRequireDefault(_tracksTextTrackDisplayJs);
-
-var _loadingSpinnerJs = _dereq_('./loading-spinner.js');
-
-var _loadingSpinnerJs2 = _interopRequireDefault(_loadingSpinnerJs);
-
-var _bigPlayButtonJs = _dereq_('./big-play-button.js');
-
-var _bigPlayButtonJs2 = _interopRequireDefault(_bigPlayButtonJs);
-
-var _controlBarControlBarJs = _dereq_('./control-bar/control-bar.js');
-
-var _controlBarControlBarJs2 = _interopRequireDefault(_controlBarControlBarJs);
-
-var _errorDisplayJs = _dereq_('./error-display.js');
-
-var _errorDisplayJs2 = _interopRequireDefault(_errorDisplayJs);
-
-var _tracksTextTrackSettingsJs = _dereq_('./tracks/text-track-settings.js');
-
-var _tracksTextTrackSettingsJs2 = _interopRequireDefault(_tracksTextTrackSettingsJs);
-
-var _modalDialog = _dereq_('./modal-dialog');
-
-var _modalDialog2 = _interopRequireDefault(_modalDialog);
-
-// Require html5 tech, at least for disposing the original video tag
-
-var _techTechJs = _dereq_('./tech/tech.js');
-
-var _techTechJs2 = _interopRequireDefault(_techTechJs);
-
-var _techHtml5Js = _dereq_('./tech/html5.js');
-
-var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js);
-
-/**
- * An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video.
- * ```js
- * var myPlayer = videojs('example_video_1');
- * ```
- * In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready.
- * ```html
- * <video id="example_video_1" data-setup='{}' controls>
- * <source src="my-source.mp4" type="video/mp4">
- * </video>
- * ```
- * After an instance has been created it can be accessed globally using `Video('example_video_1')`.
- *
- * @param {Element} tag The original video tag used for configuring options
- * @param {Object=} options Object of option names and values
- * @param {Function=} ready Ready callback function
- * @extends Component
- * @class Player
- */
-
-var Player = (function (_Component) {
- _inherits(Player, _Component);
-
- /**
- * player's constructor function
- *
- * @constructs
- * @method init
- * @param {Element} tag The original video tag used for configuring options
- * @param {Object=} options Player options
- * @param {Function=} ready Ready callback function
- */
-
- function Player(tag, options, ready) {
- var _this = this;
-
- _classCallCheck(this, Player);
-
- // Make sure tag ID exists
- tag.id = tag.id || 'vjs_video_' + Guid.newGUID();
-
- // Set Options
- // The options argument overrides options set in the video tag
- // which overrides globally set options.
- // This latter part coincides with the load order
- // (tag must exist before Player)
- options = _objectAssign2['default'](Player.getTagSettings(tag), options);
-
- // Delay the initialization of children because we need to set up
- // player properties first, and can't use `this` before `super()`
- options.initChildren = false;
-
- // Same with creating the element
- options.createEl = false;
-
- // we don't want the player to report touch activity on itself
- // see enableTouchActivity in Component
- options.reportTouchActivity = false;
-
- // Run base component initializing with new options
- _Component.call(this, null, options, ready);
-
- // if the global option object was accidentally blown away by
- // someone, bail early with an informative error
- if (!this.options_ || !this.options_.techOrder || !this.options_.techOrder.length) {
- throw new Error('No techOrder specified. Did you overwrite ' + 'videojs.options instead of just changing the ' + 'properties you want to override?');
- }
-
- this.tag = tag; // Store the original tag used to set options
-
- // Store the tag attributes used to restore html5 element
- this.tagAttributes = tag && Dom.getElAttributes(tag);
-
- // Update current language
- this.language(this.options_.language);
-
- // Update Supported Languages
- if (options.languages) {
- (function () {
- // Normalise player option languages to lowercase
- var languagesToLower = {};
-
- Object.getOwnPropertyNames(options.languages).forEach(function (name) {
- languagesToLower[name.toLowerCase()] = options.languages[name];
- });
- _this.languages_ = languagesToLower;
- })();
- } else {
- this.languages_ = Player.prototype.options_.languages;
- }
-
- // Cache for video property values.
- this.cache_ = {};
-
- // Set poster
- this.poster_ = options.poster || '';
-
- // Set controls
- this.controls_ = !!options.controls;
-
- // Original tag settings stored in options
- // now remove immediately so native controls don't flash.
- // May be turned back on by HTML5 tech if nativeControlsForTouch is true
- tag.controls = false;
-
- /*
- * Store the internal state of scrubbing
- *
- * @private
- * @return {Boolean} True if the user is scrubbing
- */
- this.scrubbing_ = false;
-
- this.el_ = this.createEl();
-
- // We also want to pass the original player options to each component and plugin
- // as well so they don't need to reach back into the player for options later.
- // We also need to do another copy of this.options_ so we don't end up with
- // an infinite loop.
- var playerOptionsCopy = _utilsMergeOptionsJs2['default'](this.options_);
-
- // Load plugins
- if (options.plugins) {
- (function () {
- var plugins = options.plugins;
-
- Object.getOwnPropertyNames(plugins).forEach(function (name) {
- if (typeof this[name] === 'function') {
- this[name](plugins[name]);
- } else {
- _utilsLogJs2['default'].error('Unable to find plugin:', name);
- }
- }, _this);
- })();
- }
-
- this.options_.playerOptions = playerOptionsCopy;
-
- this.initChildren();
-
- // Set isAudio based on whether or not an audio tag was used
- this.isAudio(tag.nodeName.toLowerCase() === 'audio');
-
- // Update controls className. Can't do this when the controls are initially
- // set because the element doesn't exist yet.
- if (this.controls()) {
- this.addClass('vjs-controls-enabled');
- } else {
- this.addClass('vjs-controls-disabled');
- }
-
- // Set ARIA label and region role depending on player type
- this.el_.setAttribute('role', 'region');
- if (this.isAudio()) {
- this.el_.setAttribute('aria-label', 'audio player');
- } else {
- this.el_.setAttribute('aria-label', 'video player');
- }
-
- if (this.isAudio()) {
- this.addClass('vjs-audio');
- }
-
- if (this.flexNotSupported_()) {
- this.addClass('vjs-no-flex');
- }
-
- // TODO: Make this smarter. Toggle user state between touching/mousing
- // using events, since devices can have both touch and mouse events.
- // if (browser.TOUCH_ENABLED) {
- // this.addClass('vjs-touch-enabled');
- // }
-
- // iOS Safari has broken hover handling
- if (!browser.IS_IOS) {
- this.addClass('vjs-workinghover');
- }
-
- // Make player easily findable by ID
- Player.players[this.id_] = this;
-
- // When the player is first initialized, trigger activity so components
- // like the control bar show themselves if needed
- this.userActive(true);
- this.reportUserActivity();
- this.listenForUserActivity_();
-
- this.on('fullscreenchange', this.handleFullscreenChange_);
- this.on('stageclick', this.handleStageClick_);
- }
-
- /*
- * Global player list
- *
- * @type {Object}
- */
-
- /**
- * Destroys the video player and does any necessary cleanup
- * ```js
- * myPlayer.dispose();
- * ```
- * This is especially helpful if you are dynamically adding and removing videos
- * to/from the DOM.
- *
- * @method dispose
- */
-
- Player.prototype.dispose = function dispose() {
- this.trigger('dispose');
- // prevent dispose from being called twice
- this.off('dispose');
-
- if (this.styleEl_ && this.styleEl_.parentNode) {
- this.styleEl_.parentNode.removeChild(this.styleEl_);
- }
-
- // Kill reference to this player
- Player.players[this.id_] = null;
- if (this.tag && this.tag.player) {
- this.tag.player = null;
- }
- if (this.el_ && this.el_.player) {
- this.el_.player = null;
- }
-
- if (this.tech_) {
- this.tech_.dispose();
- }
-
- _Component.prototype.dispose.call(this);
- };
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- Player.prototype.createEl = function createEl() {
- var el = this.el_ = _Component.prototype.createEl.call(this, 'div');
- var tag = this.tag;
-
- // Remove width/height attrs from tag so CSS can make it 100% width/height
- tag.removeAttribute('width');
- tag.removeAttribute('height');
-
- // Copy over all the attributes from the tag, including ID and class
- // ID will now reference player box, not the video tag
- var attrs = Dom.getElAttributes(tag);
-
- Object.getOwnPropertyNames(attrs).forEach(function (attr) {
- // workaround so we don't totally break IE7
- // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7
- if (attr === 'class') {
- el.className = attrs[attr];
- } else {
- el.setAttribute(attr, attrs[attr]);
- }
- });
-
- // Update tag id/class for use as HTML5 playback tech
- // Might think we should do this after embedding in container so .vjs-tech class
- // doesn't flash 100% width/height, but class only applies with .video-js parent
- tag.playerId = tag.id;
- tag.id += '_html5_api';
- tag.className = 'vjs-tech';
-
- // Make player findable on elements
- tag.player = el.player = this;
- // Default state of video is paused
- this.addClass('vjs-paused');
-
- // Add a style element in the player that we'll use to set the width/height
- // of the player in a way that's still overrideable by CSS, just like the
- // video element
- if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true) {
- this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions');
- var defaultsStyleEl = Dom.$('.vjs-styles-defaults');
- var head = Dom.$('head');
- head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);
- }
-
- // Pass in the width/height/aspectRatio options which will update the style el
- this.width(this.options_.width);
- this.height(this.options_.height);
- this.fluid(this.options_.fluid);
- this.aspectRatio(this.options_.aspectRatio);
-
- // Hide any links within the video/audio tag, because IE doesn't hide them completely.
- var links = tag.getElementsByTagName('a');
- for (var i = 0; i < links.length; i++) {
- var linkEl = links.item(i);
- Dom.addElClass(linkEl, 'vjs-hidden');
- linkEl.setAttribute('hidden', 'hidden');
- }
-
- // insertElFirst seems to cause the networkState to flicker from 3 to 2, so
- // keep track of the original for later so we can know if the source originally failed
- tag.initNetworkState_ = tag.networkState;
-
- // Wrap video tag in div (el/box) container
- if (tag.parentNode) {
- tag.parentNode.insertBefore(el, tag);
- }
-
- // insert the tag as the first child of the player element
- // then manually add it to the children array so that this.addChild
- // will work properly for other components
- Dom.insertElFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup.
- this.children_.unshift(tag);
-
- this.el_ = el;
-
- return el;
- };
-
- /**
- * Get/set player width
- *
- * @param {Number=} value Value for width
- * @return {Number} Width when getting
- * @method width
- */
-
- Player.prototype.width = function width(value) {
- return this.dimension('width', value);
- };
-
- /**
- * Get/set player height
- *
- * @param {Number=} value Value for height
- * @return {Number} Height when getting
- * @method height
- */
-
- Player.prototype.height = function height(value) {
- return this.dimension('height', value);
- };
-
- /**
- * Get/set dimension for player
- *
- * @param {String} dimension Either width or height
- * @param {Number=} value Value for dimension
- * @return {Component}
- * @method dimension
- */
-
- Player.prototype.dimension = function dimension(_dimension, value) {
- var privDimension = _dimension + '_';
-
- if (value === undefined) {
- return this[privDimension] || 0;
- }
-
- if (value === '') {
- // If an empty string is given, reset the dimension to be automatic
- this[privDimension] = undefined;
- } else {
- var parsedVal = parseFloat(value);
-
- if (isNaN(parsedVal)) {
- _utilsLogJs2['default'].error('Improper value "' + value + '" supplied for for ' + _dimension);
- return this;
- }
-
- this[privDimension] = parsedVal;
- }
-
- this.updateStyleEl_();
- return this;
- };
-
- /**
- * Add/remove the vjs-fluid class
- *
- * @param {Boolean} bool Value of true adds the class, value of false removes the class
- * @method fluid
- */
-
- Player.prototype.fluid = function fluid(bool) {
- if (bool === undefined) {
- return !!this.fluid_;
- }
-
- this.fluid_ = !!bool;
-
- if (bool) {
- this.addClass('vjs-fluid');
- } else {
- this.removeClass('vjs-fluid');
- }
- };
-
- /**
- * Get/Set the aspect ratio
- *
- * @param {String=} ratio Aspect ratio for player
- * @return aspectRatio
- * @method aspectRatio
- */
-
- Player.prototype.aspectRatio = function aspectRatio(ratio) {
- if (ratio === undefined) {
- return this.aspectRatio_;
- }
-
- // Check for width:height format
- if (!/^\d+\:\d+$/.test(ratio)) {
- throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');
- }
- this.aspectRatio_ = ratio;
-
- // We're assuming if you set an aspect ratio you want fluid mode,
- // because in fixed mode you could calculate width and height yourself.
- this.fluid(true);
-
- this.updateStyleEl_();
- };
-
- /**
- * Update styles of the player element (height, width and aspect ratio)
- *
- * @method updateStyleEl_
- */
-
- Player.prototype.updateStyleEl_ = function updateStyleEl_() {
- if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE === true) {
- var _width = typeof this.width_ === 'number' ? this.width_ : this.options_.width;
- var _height = typeof this.height_ === 'number' ? this.height_ : this.options_.height;
- var techEl = this.tech_ && this.tech_.el();
-
- if (techEl) {
- if (_width >= 0) {
- techEl.width = _width;
- }
- if (_height >= 0) {
- techEl.height = _height;
- }
- }
-
- return;
- }
-
- var width = undefined;
- var height = undefined;
- var aspectRatio = undefined;
- var idClass = undefined;
-
- // The aspect ratio is either used directly or to calculate width and height.
- if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {
- // Use any aspectRatio that's been specifically set
- aspectRatio = this.aspectRatio_;
- } else if (this.videoWidth()) {
- // Otherwise try to get the aspect ratio from the video metadata
- aspectRatio = this.videoWidth() + ':' + this.videoHeight();
- } else {
- // Or use a default. The video element's is 2:1, but 16:9 is more common.
- aspectRatio = '16:9';
- }
-
- // Get the ratio as a decimal we can use to calculate dimensions
- var ratioParts = aspectRatio.split(':');
- var ratioMultiplier = ratioParts[1] / ratioParts[0];
-
- if (this.width_ !== undefined) {
- // Use any width that's been specifically set
- width = this.width_;
- } else if (this.height_ !== undefined) {
- // Or calulate the width from the aspect ratio if a height has been set
- width = this.height_ / ratioMultiplier;
- } else {
- // Or use the video's metadata, or use the video el's default of 300
- width = this.videoWidth() || 300;
- }
-
- if (this.height_ !== undefined) {
- // Use any height that's been specifically set
- height = this.height_;
- } else {
- // Otherwise calculate the height from the ratio and the width
- height = width * ratioMultiplier;
- }
-
- // Ensure the CSS class is valid by starting with an alpha character
- if (/^[^a-zA-Z]/.test(this.id())) {
- idClass = 'dimensions-' + this.id();
- } else {
- idClass = this.id() + '-dimensions';
- }
-
- // Ensure the right class is still on the player for the style element
- this.addClass(idClass);
-
- stylesheet.setTextContent(this.styleEl_, '\n .' + idClass + ' {\n width: ' + width + 'px;\n height: ' + height + 'px;\n }\n\n .' + idClass + '.vjs-fluid {\n padding-top: ' + ratioMultiplier * 100 + '%;\n }\n ');
- };
-
- /**
- * Load the Media Playback Technology (tech)
- * Load/Create an instance of playback technology including element and API methods
- * And append playback element in player div.
- *
- * @param {String} techName Name of the playback technology
- * @param {String} source Video source
- * @method loadTech_
- * @private
- */
-
- Player.prototype.loadTech_ = function loadTech_(techName, source) {
-
- // Pause and remove current playback technology
- if (this.tech_) {
- this.unloadTech_();
- }
-
- // get rid of the HTML5 video tag as soon as we are using another tech
- if (techName !== 'Html5' && this.tag) {
- _techTechJs2['default'].getTech('Html5').disposeMediaElement(this.tag);
- this.tag.player = null;
- this.tag = null;
- }
-
- this.techName_ = techName;
-
- // Turn off API access because we're loading a new tech that might load asynchronously
- this.isReady_ = false;
-
- // Grab tech-specific options from player options and add source and parent element to use.
- var techOptions = _objectAssign2['default']({
- 'nativeControlsForTouch': this.options_.nativeControlsForTouch,
- 'source': source,
- 'playerId': this.id(),
- 'techId': this.id() + '_' + techName + '_api',
- 'textTracks': this.textTracks_,
- 'autoplay': this.options_.autoplay,
- 'preload': this.options_.preload,
- 'loop': this.options_.loop,
- 'muted': this.options_.muted,
- 'poster': this.poster(),
- 'language': this.language(),
- 'vtt.js': this.options_['vtt.js']
- }, this.options_[techName.toLowerCase()]);
-
- if (this.tag) {
- techOptions.tag = this.tag;
- }
-
- if (source) {
- this.currentType_ = source.type;
- if (source.src === this.cache_.src && this.cache_.currentTime > 0) {
- techOptions.startTime = this.cache_.currentTime;
- }
-
- this.cache_.src = source.src;
- }
-
- // Initialize tech instance
- var techComponent = _techTechJs2['default'].getTech(techName);
- // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!techComponent) {
- techComponent = _componentJs2['default'].getComponent(techName);
- }
- this.tech_ = new techComponent(techOptions);
-
- // player.triggerReady is always async, so don't need this to be async
- this.tech_.ready(Fn.bind(this, this.handleTechReady_), true);
-
- _tracksTextTrackListConverterJs2['default'].jsonToTextTracks(this.textTracksJson_ || [], this.tech_);
-
- // Listen to all HTML5-defined events and trigger them on the player
- this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);
- this.on(this.tech_, 'waiting', this.handleTechWaiting_);
- this.on(this.tech_, 'canplay', this.handleTechCanPlay_);
- this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_);
- this.on(this.tech_, 'playing', this.handleTechPlaying_);
- this.on(this.tech_, 'ended', this.handleTechEnded_);
- this.on(this.tech_, 'seeking', this.handleTechSeeking_);
- this.on(this.tech_, 'seeked', this.handleTechSeeked_);
- this.on(this.tech_, 'play', this.handleTechPlay_);
- this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);
- this.on(this.tech_, 'pause', this.handleTechPause_);
- this.on(this.tech_, 'progress', this.handleTechProgress_);
- this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);
- this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);
- this.on(this.tech_, 'error', this.handleTechError_);
- this.on(this.tech_, 'suspend', this.handleTechSuspend_);
- this.on(this.tech_, 'abort', this.handleTechAbort_);
- this.on(this.tech_, 'emptied', this.handleTechEmptied_);
- this.on(this.tech_, 'stalled', this.handleTechStalled_);
- this.on(this.tech_, 'loadedmetadata', this.handleTechLoadedMetaData_);
- this.on(this.tech_, 'loadeddata', this.handleTechLoadedData_);
- this.on(this.tech_, 'timeupdate', this.handleTechTimeUpdate_);
- this.on(this.tech_, 'ratechange', this.handleTechRateChange_);
- this.on(this.tech_, 'volumechange', this.handleTechVolumeChange_);
- this.on(this.tech_, 'texttrackchange', this.handleTechTextTrackChange_);
- this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);
- this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);
-
- this.usingNativeControls(this.techGet_('controls'));
-
- if (this.controls() && !this.usingNativeControls()) {
- this.addTechControlsListeners_();
- }
-
- // Add the tech element in the DOM if it was not already there
- // Make sure to not insert the original video element if using Html5
- if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) {
- Dom.insertElFirst(this.tech_.el(), this.el());
- }
-
- // Get rid of the original video tag reference after the first tech is loaded
- if (this.tag) {
- this.tag.player = null;
- this.tag = null;
- }
- };
-
- /**
- * Unload playback technology
- *
- * @method unloadTech_
- * @private
- */
-
- Player.prototype.unloadTech_ = function unloadTech_() {
- // Save the current text tracks so that we can reuse the same text tracks with the next tech
- this.textTracks_ = this.textTracks();
- this.textTracksJson_ = _tracksTextTrackListConverterJs2['default'].textTracksToJson(this.tech_);
-
- this.isReady_ = false;
-
- this.tech_.dispose();
-
- this.tech_ = false;
- };
-
- /**
- * Return a reference to the current tech.
- * It will only return a reference to the tech if given an object with the
- * `IWillNotUseThisInPlugins` property on it. This is try and prevent misuse
- * of techs by plugins.
- *
- * @param {Object}
- * @return {Object} The Tech
- * @method tech
- */
-
- Player.prototype.tech = function tech(safety) {
- if (safety && safety.IWillNotUseThisInPlugins) {
- return this.tech_;
- }
- var errorText = '\n Please make sure that you are not using this inside of a plugin.\n To disable this alert and error, please pass in an object with\n `IWillNotUseThisInPlugins` to the `tech` method. See\n https://github.com/videojs/video.js/issues/2617 for more info.\n ';
- _globalWindow2['default'].alert(errorText);
- throw new Error(errorText);
- };
-
- /**
- * Set up click and touch listeners for the playback element
- *
- * On desktops, a click on the video itself will toggle playback,
- * on a mobile device a click on the video toggles controls.
- * (toggling controls is done by toggling the user state between active and
- * inactive)
- * A tap can signal that a user has become active, or has become inactive
- * e.g. a quick tap on an iPhone movie should reveal the controls. Another
- * quick tap should hide them again (signaling the user is in an inactive
- * viewing state)
- * In addition to this, we still want the user to be considered inactive after
- * a few seconds of inactivity.
- * Note: the only part of iOS interaction we can't mimic with this setup
- * is a touch and hold on the video element counting as activity in order to
- * keep the controls showing, but that shouldn't be an issue. A touch and hold
- * on any controls will still keep the user active
- *
- * @private
- * @method addTechControlsListeners_
- */
-
- Player.prototype.addTechControlsListeners_ = function addTechControlsListeners_() {
- // Make sure to remove all the previous listeners in case we are called multiple times.
- this.removeTechControlsListeners_();
-
- // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do
- // trigger mousedown/up.
- // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object
- // Any touch events are set to block the mousedown event from happening
- this.on(this.tech_, 'mousedown', this.handleTechClick_);
-
- // If the controls were hidden we don't want that to change without a tap event
- // so we'll check if the controls were already showing before reporting user
- // activity
- this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);
- this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);
- this.on(this.tech_, 'touchend', this.handleTechTouchEnd_);
-
- // The tap listener needs to come after the touchend listener because the tap
- // listener cancels out any reportedUserActivity when setting userActive(false)
- this.on(this.tech_, 'tap', this.handleTechTap_);
- };
-
- /**
- * Remove the listeners used for click and tap controls. This is needed for
- * toggling to controls disabled, where a tap/touch should do nothing.
- *
- * @method removeTechControlsListeners_
- * @private
- */
-
- Player.prototype.removeTechControlsListeners_ = function removeTechControlsListeners_() {
- // We don't want to just use `this.off()` because there might be other needed
- // listeners added by techs that extend this.
- this.off(this.tech_, 'tap', this.handleTechTap_);
- this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);
- this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);
- this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);
- this.off(this.tech_, 'mousedown', this.handleTechClick_);
- };
-
- /**
- * Player waits for the tech to be ready
- *
- * @method handleTechReady_
- * @private
- */
-
- Player.prototype.handleTechReady_ = function handleTechReady_() {
- this.triggerReady();
-
- // Keep the same volume as before
- if (this.cache_.volume) {
- this.techCall_('setVolume', this.cache_.volume);
- }
-
- // Look if the tech found a higher resolution poster while loading
- this.handleTechPosterChange_();
-
- // Update the duration if available
- this.handleTechDurationChange_();
-
- // Chrome and Safari both have issues with autoplay.
- // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.
- // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)
- // This fixes both issues. Need to wait for API, so it updates displays correctly
- if (this.src() && this.tag && this.options_.autoplay && this.paused()) {
- delete this.tag.poster; // Chrome Fix. Fixed in Chrome v16.
- this.play();
- }
- };
-
- /**
- * Fired when the user agent begins looking for media data
- *
- * @private
- * @method handleTechLoadStart_
- */
-
- Player.prototype.handleTechLoadStart_ = function handleTechLoadStart_() {
- // TODO: Update to use `emptied` event instead. See #1277.
-
- this.removeClass('vjs-ended');
-
- // reset the error state
- this.error(null);
-
- // If it's already playing we want to trigger a firstplay event now.
- // The firstplay event relies on both the play and loadstart events
- // which can happen in any order for a new source
- if (!this.paused()) {
- this.trigger('loadstart');
- this.trigger('firstplay');
- } else {
- // reset the hasStarted state
- this.hasStarted(false);
- this.trigger('loadstart');
- }
- };
-
- /**
- * Add/remove the vjs-has-started class
- *
- * @param {Boolean} hasStarted The value of true adds the class the value of false remove the class
- * @return {Boolean} Boolean value if has started
- * @private
- * @method hasStarted
- */
-
- Player.prototype.hasStarted = function hasStarted(_hasStarted) {
- if (_hasStarted !== undefined) {
- // only update if this is a new value
- if (this.hasStarted_ !== _hasStarted) {
- this.hasStarted_ = _hasStarted;
- if (_hasStarted) {
- this.addClass('vjs-has-started');
- // trigger the firstplay event if this newly has played
- this.trigger('firstplay');
- } else {
- this.removeClass('vjs-has-started');
- }
- }
- return this;
- }
- return !!this.hasStarted_;
- };
-
- /**
- * Fired whenever the media begins or resumes playback
- *
- * @private
- * @method handleTechPlay_
- */
-
- Player.prototype.handleTechPlay_ = function handleTechPlay_() {
- this.removeClass('vjs-ended');
- this.removeClass('vjs-paused');
- this.addClass('vjs-playing');
-
- // hide the poster when the user hits play
- // https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play
- this.hasStarted(true);
-
- this.trigger('play');
- };
-
- /**
- * Fired whenever the media begins waiting
- *
- * @private
- * @method handleTechWaiting_
- */
-
- Player.prototype.handleTechWaiting_ = function handleTechWaiting_() {
- var _this2 = this;
-
- this.addClass('vjs-waiting');
- this.trigger('waiting');
- this.one('timeupdate', function () {
- return _this2.removeClass('vjs-waiting');
- });
- };
-
- /**
- * A handler for events that signal that waiting has ended
- * which is not consistent between browsers. See #1351
- *
- * @private
- * @method handleTechCanPlay_
- */
-
- Player.prototype.handleTechCanPlay_ = function handleTechCanPlay_() {
- this.removeClass('vjs-waiting');
- this.trigger('canplay');
- };
-
- /**
- * A handler for events that signal that waiting has ended
- * which is not consistent between browsers. See #1351
- *
- * @private
- * @method handleTechCanPlayThrough_
- */
-
- Player.prototype.handleTechCanPlayThrough_ = function handleTechCanPlayThrough_() {
- this.removeClass('vjs-waiting');
- this.trigger('canplaythrough');
- };
-
- /**
- * A handler for events that signal that waiting has ended
- * which is not consistent between browsers. See #1351
- *
- * @private
- * @method handleTechPlaying_
- */
-
- Player.prototype.handleTechPlaying_ = function handleTechPlaying_() {
- this.removeClass('vjs-waiting');
- this.trigger('playing');
- };
-
- /**
- * Fired whenever the player is jumping to a new time
- *
- * @private
- * @method handleTechSeeking_
- */
-
- Player.prototype.handleTechSeeking_ = function handleTechSeeking_() {
- this.addClass('vjs-seeking');
- this.trigger('seeking');
- };
-
- /**
- * Fired when the player has finished jumping to a new time
- *
- * @private
- * @method handleTechSeeked_
- */
-
- Player.prototype.handleTechSeeked_ = function handleTechSeeked_() {
- this.removeClass('vjs-seeking');
- this.trigger('seeked');
- };
-
- /**
- * Fired the first time a video is played
- * Not part of the HLS spec, and we're not sure if this is the best
- * implementation yet, so use sparingly. If you don't have a reason to
- * prevent playback, use `myPlayer.one('play');` instead.
- *
- * @private
- * @method handleTechFirstPlay_
- */
-
- Player.prototype.handleTechFirstPlay_ = function handleTechFirstPlay_() {
- //If the first starttime attribute is specified
- //then we will start at the given offset in seconds
- if (this.options_.starttime) {
- this.currentTime(this.options_.starttime);
- }
-
- this.addClass('vjs-has-started');
- this.trigger('firstplay');
- };
-
- /**
- * Fired whenever the media has been paused
- *
- * @private
- * @method handleTechPause_
- */
-
- Player.prototype.handleTechPause_ = function handleTechPause_() {
- this.removeClass('vjs-playing');
- this.addClass('vjs-paused');
- this.trigger('pause');
- };
-
- /**
- * Fired while the user agent is downloading media data
- *
- * @private
- * @method handleTechProgress_
- */
-
- Player.prototype.handleTechProgress_ = function handleTechProgress_() {
- this.trigger('progress');
- };
-
- /**
- * Fired when the end of the media resource is reached (currentTime == duration)
- *
- * @private
- * @method handleTechEnded_
- */
-
- Player.prototype.handleTechEnded_ = function handleTechEnded_() {
- this.addClass('vjs-ended');
- if (this.options_.loop) {
- this.currentTime(0);
- this.play();
- } else if (!this.paused()) {
- this.pause();
- }
-
- this.trigger('ended');
- };
-
- /**
- * Fired when the duration of the media resource is first known or changed
- *
- * @private
- * @method handleTechDurationChange_
- */
-
- Player.prototype.handleTechDurationChange_ = function handleTechDurationChange_() {
- this.duration(this.techGet_('duration'));
- };
-
- /**
- * Handle a click on the media element to play/pause
- *
- * @param {Object=} event Event object
- * @private
- * @method handleTechClick_
- */
-
- Player.prototype.handleTechClick_ = function handleTechClick_(event) {
- // We're using mousedown to detect clicks thanks to Flash, but mousedown
- // will also be triggered with right-clicks, so we need to prevent that
- if (event.button !== 0) return;
-
- // When controls are disabled a click should not toggle playback because
- // the click is considered a control
- if (this.controls()) {
- if (this.paused()) {
- this.play();
- } else {
- this.pause();
- }
- }
- };
-
- /**
- * Handle a tap on the media element. It will toggle the user
- * activity state, which hides and shows the controls.
- *
- * @private
- * @method handleTechTap_
- */
-
- Player.prototype.handleTechTap_ = function handleTechTap_() {
- this.userActive(!this.userActive());
- };
-
- /**
- * Handle touch to start
- *
- * @private
- * @method handleTechTouchStart_
- */
-
- Player.prototype.handleTechTouchStart_ = function handleTechTouchStart_() {
- this.userWasActive = this.userActive();
- };
-
- /**
- * Handle touch to move
- *
- * @private
- * @method handleTechTouchMove_
- */
-
- Player.prototype.handleTechTouchMove_ = function handleTechTouchMove_() {
- if (this.userWasActive) {
- this.reportUserActivity();
- }
- };
-
- /**
- * Handle touch to end
- *
- * @private
- * @method handleTechTouchEnd_
- */
-
- Player.prototype.handleTechTouchEnd_ = function handleTechTouchEnd_(event) {
- // Stop the mouse events from also happening
- event.preventDefault();
- };
-
- /**
- * Fired when the player switches in or out of fullscreen mode
- *
- * @private
- * @method handleFullscreenChange_
- */
-
- Player.prototype.handleFullscreenChange_ = function handleFullscreenChange_() {
- if (this.isFullscreen()) {
- this.addClass('vjs-fullscreen');
- } else {
- this.removeClass('vjs-fullscreen');
- }
- };
-
- /**
- * native click events on the SWF aren't triggered on IE11, Win8.1RT
- * use stageclick events triggered from inside the SWF instead
- *
- * @private
- * @method handleStageClick_
- */
-
- Player.prototype.handleStageClick_ = function handleStageClick_() {
- this.reportUserActivity();
- };
-
- /**
- * Handle Tech Fullscreen Change
- *
- * @private
- * @method handleTechFullscreenChange_
- */
-
- Player.prototype.handleTechFullscreenChange_ = function handleTechFullscreenChange_(event, data) {
- if (data) {
- this.isFullscreen(data.isFullscreen);
- }
- this.trigger('fullscreenchange');
- };
-
- /**
- * Fires when an error occurred during the loading of an audio/video
- *
- * @private
- * @method handleTechError_
- */
-
- Player.prototype.handleTechError_ = function handleTechError_() {
- var error = this.tech_.error();
- this.error(error && error.code);
- };
-
- /**
- * Fires when the browser is intentionally not getting media data
- *
- * @private
- * @method handleTechSuspend_
- */
-
- Player.prototype.handleTechSuspend_ = function handleTechSuspend_() {
- this.trigger('suspend');
- };
-
- /**
- * Fires when the loading of an audio/video is aborted
- *
- * @private
- * @method handleTechAbort_
- */
-
- Player.prototype.handleTechAbort_ = function handleTechAbort_() {
- this.trigger('abort');
- };
-
- /**
- * Fires when the current playlist is empty
- *
- * @private
- * @method handleTechEmptied_
- */
-
- Player.prototype.handleTechEmptied_ = function handleTechEmptied_() {
- this.trigger('emptied');
- };
-
- /**
- * Fires when the browser is trying to get media data, but data is not available
- *
- * @private
- * @method handleTechStalled_
- */
-
- Player.prototype.handleTechStalled_ = function handleTechStalled_() {
- this.trigger('stalled');
- };
-
- /**
- * Fires when the browser has loaded meta data for the audio/video
- *
- * @private
- * @method handleTechLoadedMetaData_
- */
-
- Player.prototype.handleTechLoadedMetaData_ = function handleTechLoadedMetaData_() {
- this.trigger('loadedmetadata');
- };
-
- /**
- * Fires when the browser has loaded the current frame of the audio/video
- *
- * @private
- * @method handleTechLoadedData_
- */
-
- Player.prototype.handleTechLoadedData_ = function handleTechLoadedData_() {
- this.trigger('loadeddata');
- };
-
- /**
- * Fires when the current playback position has changed
- *
- * @private
- * @method handleTechTimeUpdate_
- */
-
- Player.prototype.handleTechTimeUpdate_ = function handleTechTimeUpdate_() {
- this.trigger('timeupdate');
- };
-
- /**
- * Fires when the playing speed of the audio/video is changed
- *
- * @private
- * @method handleTechRateChange_
- */
-
- Player.prototype.handleTechRateChange_ = function handleTechRateChange_() {
- this.trigger('ratechange');
- };
-
- /**
- * Fires when the volume has been changed
- *
- * @private
- * @method handleTechVolumeChange_
- */
-
- Player.prototype.handleTechVolumeChange_ = function handleTechVolumeChange_() {
- this.trigger('volumechange');
- };
-
- /**
- * Fires when the text track has been changed
- *
- * @private
- * @method handleTechTextTrackChange_
- */
-
- Player.prototype.handleTechTextTrackChange_ = function handleTechTextTrackChange_() {
- this.trigger('texttrackchange');
- };
-
- /**
- * Get object for cached values.
- *
- * @return {Object}
- * @method getCache
- */
-
- Player.prototype.getCache = function getCache() {
- return this.cache_;
- };
-
- /**
- * Pass values to the playback tech
- *
- * @param {String=} method Method
- * @param {Object=} arg Argument
- * @private
- * @method techCall_
- */
-
- Player.prototype.techCall_ = function techCall_(method, arg) {
- // If it's not ready yet, call method when it is
- if (this.tech_ && !this.tech_.isReady_) {
- this.tech_.ready(function () {
- this[method](arg);
- }, true);
-
- // Otherwise call method now
- } else {
- try {
- this.tech_[method](arg);
- } catch (e) {
- _utilsLogJs2['default'](e);
- throw e;
- }
- }
- };
-
- /**
- * Get calls can't wait for the tech, and sometimes don't need to.
- *
- * @param {String} method Tech method
- * @return {Method}
- * @private
- * @method techGet_
- */
-
- Player.prototype.techGet_ = function techGet_(method) {
- if (this.tech_ && this.tech_.isReady_) {
-
- // Flash likes to die and reload when you hide or reposition it.
- // In these cases the object methods go away and we get errors.
- // When that happens we'll catch the errors and inform tech that it's not ready any more.
- try {
- return this.tech_[method]();
- } catch (e) {
- // When building additional tech libs, an expected method may not be defined yet
- if (this.tech_[method] === undefined) {
- _utilsLogJs2['default']('Video.js: ' + method + ' method not defined for ' + this.techName_ + ' playback technology.', e);
- } else {
- // When a method isn't available on the object it throws a TypeError
- if (e.name === 'TypeError') {
- _utilsLogJs2['default']('Video.js: ' + method + ' unavailable on ' + this.techName_ + ' playback technology element.', e);
- this.tech_.isReady_ = false;
- } else {
- _utilsLogJs2['default'](e);
- }
- }
- throw e;
- }
- }
-
- return;
- };
-
- /**
- * start media playback
- * ```js
- * myPlayer.play();
- * ```
- *
- * @return {Player} self
- * @method play
- */
-
- Player.prototype.play = function play() {
- this.techCall_('play');
- return this;
- };
-
- /**
- * Pause the video playback
- * ```js
- * myPlayer.pause();
- * ```
- *
- * @return {Player} self
- * @method pause
- */
-
- Player.prototype.pause = function pause() {
- this.techCall_('pause');
- return this;
- };
-
- /**
- * Check if the player is paused
- * ```js
- * var isPaused = myPlayer.paused();
- * var isPlaying = !myPlayer.paused();
- * ```
- *
- * @return {Boolean} false if the media is currently playing, or true otherwise
- * @method paused
- */
-
- Player.prototype.paused = function paused() {
- // The initial state of paused should be true (in Safari it's actually false)
- return this.techGet_('paused') === false ? false : true;
- };
-
- /**
- * Returns whether or not the user is "scrubbing". Scrubbing is when the user
- * has clicked the progress bar handle and is dragging it along the progress bar.
- *
- * @param {Boolean} isScrubbing True/false the user is scrubbing
- * @return {Boolean} The scrubbing status when getting
- * @return {Object} The player when setting
- * @method scrubbing
- */
-
- Player.prototype.scrubbing = function scrubbing(isScrubbing) {
- if (isScrubbing !== undefined) {
- this.scrubbing_ = !!isScrubbing;
-
- if (isScrubbing) {
- this.addClass('vjs-scrubbing');
- } else {
- this.removeClass('vjs-scrubbing');
- }
-
- return this;
- }
-
- return this.scrubbing_;
- };
-
- /**
- * Get or set the current time (in seconds)
- * ```js
- * // get
- * var whereYouAt = myPlayer.currentTime();
- * // set
- * myPlayer.currentTime(120); // 2 minutes into the video
- * ```
- *
- * @param {Number|String=} seconds The time to seek to
- * @return {Number} The time in seconds, when not setting
- * @return {Player} self, when the current time is set
- * @method currentTime
- */
-
- Player.prototype.currentTime = function currentTime(seconds) {
- if (seconds !== undefined) {
-
- this.techCall_('setCurrentTime', seconds);
-
- return this;
- }
-
- // cache last currentTime and return. default to 0 seconds
- //
- // Caching the currentTime is meant to prevent a massive amount of reads on the tech's
- // currentTime when scrubbing, but may not provide much performance benefit afterall.
- // Should be tested. Also something has to read the actual current time or the cache will
- // never get updated.
- return this.cache_.currentTime = this.techGet_('currentTime') || 0;
- };
-
- /**
- * Get the length in time of the video in seconds
- * ```js
- * var lengthOfVideo = myPlayer.duration();
- * ```
- * **NOTE**: The video must have started loading before the duration can be
- * known, and in the case of Flash, may not be known until the video starts
- * playing.
- *
- * @param {Number} seconds Duration when setting
- * @return {Number} The duration of the video in seconds when getting
- * @method duration
- */
-
- Player.prototype.duration = function duration(seconds) {
- if (seconds === undefined) {
- return this.cache_.duration || 0;
- }
-
- seconds = parseFloat(seconds) || 0;
-
- // Standardize on Inifity for signaling video is live
- if (seconds < 0) {
- seconds = Infinity;
- }
-
- if (seconds !== this.cache_.duration) {
- // Cache the last set value for optimized scrubbing (esp. Flash)
- this.cache_.duration = seconds;
-
- if (seconds === Infinity) {
- this.addClass('vjs-live');
- } else {
- this.removeClass('vjs-live');
- }
-
- this.trigger('durationchange');
- }
-
- return this;
- };
-
- /**
- * Calculates how much time is left.
- * ```js
- * var timeLeft = myPlayer.remainingTime();
- * ```
- * Not a native video element function, but useful
- *
- * @return {Number} The time remaining in seconds
- * @method remainingTime
- */
-
- Player.prototype.remainingTime = function remainingTime() {
- return this.duration() - this.currentTime();
- };
-
- // http://dev.w3.org/html5/spec/video.html#dom-media-buffered
- // Buffered returns a timerange object.
- // Kind of like an array of portions of the video that have been downloaded.
-
- /**
- * Get a TimeRange object with the times of the video that have been downloaded
- * If you just want the percent of the video that's been downloaded,
- * use bufferedPercent.
- * ```js
- * // Number of different ranges of time have been buffered. Usually 1.
- * numberOfRanges = bufferedTimeRange.length,
- * // Time in seconds when the first range starts. Usually 0.
- * firstRangeStart = bufferedTimeRange.start(0),
- * // Time in seconds when the first range ends
- * firstRangeEnd = bufferedTimeRange.end(0),
- * // Length in seconds of the first time range
- * firstRangeLength = firstRangeEnd - firstRangeStart;
- * ```
- *
- * @return {Object} A mock TimeRange object (following HTML spec)
- * @method buffered
- */
-
- Player.prototype.buffered = function buffered() {
- var buffered = this.techGet_('buffered');
-
- if (!buffered || !buffered.length) {
- buffered = _utilsTimeRangesJs.createTimeRange(0, 0);
- }
-
- return buffered;
- };
-
- /**
- * Get the percent (as a decimal) of the video that's been downloaded
- * ```js
- * var howMuchIsDownloaded = myPlayer.bufferedPercent();
- * ```
- * 0 means none, 1 means all.
- * (This method isn't in the HTML5 spec, but it's very convenient)
- *
- * @return {Number} A decimal between 0 and 1 representing the percent
- * @method bufferedPercent
- */
-
- Player.prototype.bufferedPercent = function bufferedPercent() {
- return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration());
- };
-
- /**
- * Get the ending time of the last buffered time range
- * This is used in the progress bar to encapsulate all time ranges.
- *
- * @return {Number} The end of the last buffered time range
- * @method bufferedEnd
- */
-
- Player.prototype.bufferedEnd = function bufferedEnd() {
- var buffered = this.buffered(),
- duration = this.duration(),
- end = buffered.end(buffered.length - 1);
-
- if (end > duration) {
- end = duration;
- }
-
- return end;
- };
-
- /**
- * Get or set the current volume of the media
- * ```js
- * // get
- * var howLoudIsIt = myPlayer.volume();
- * // set
- * myPlayer.volume(0.5); // Set volume to half
- * ```
- * 0 is off (muted), 1.0 is all the way up, 0.5 is half way.
- *
- * @param {Number} percentAsDecimal The new volume as a decimal percent
- * @return {Number} The current volume when getting
- * @return {Player} self when setting
- * @method volume
- */
-
- Player.prototype.volume = function volume(percentAsDecimal) {
- var vol = undefined;
-
- if (percentAsDecimal !== undefined) {
- vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1
- this.cache_.volume = vol;
- this.techCall_('setVolume', vol);
-
- return this;
- }
-
- // Default to 1 when returning current volume.
- vol = parseFloat(this.techGet_('volume'));
- return isNaN(vol) ? 1 : vol;
- };
-
- /**
- * Get the current muted state, or turn mute on or off
- * ```js
- * // get
- * var isVolumeMuted = myPlayer.muted();
- * // set
- * myPlayer.muted(true); // mute the volume
- * ```
- *
- * @param {Boolean=} muted True to mute, false to unmute
- * @return {Boolean} True if mute is on, false if not when getting
- * @return {Player} self when setting mute
- * @method muted
- */
-
- Player.prototype.muted = function muted(_muted) {
- if (_muted !== undefined) {
- this.techCall_('setMuted', _muted);
- return this;
- }
- return this.techGet_('muted') || false; // Default to false
- };
-
- // Check if current tech can support native fullscreen
- // (e.g. with built in controls like iOS, so not our flash swf)
- /**
- * Check to see if fullscreen is supported
- *
- * @return {Boolean}
- * @method supportsFullScreen
- */
-
- Player.prototype.supportsFullScreen = function supportsFullScreen() {
- return this.techGet_('supportsFullScreen') || false;
- };
-
- /**
- * Check if the player is in fullscreen mode
- * ```js
- * // get
- * var fullscreenOrNot = myPlayer.isFullscreen();
- * // set
- * myPlayer.isFullscreen(true); // tell the player it's in fullscreen
- * ```
- * NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official
- * property and instead document.fullscreenElement is used. But isFullscreen is
- * still a valuable property for internal player workings.
- *
- * @param {Boolean=} isFS Update the player's fullscreen state
- * @return {Boolean} true if fullscreen false if not when getting
- * @return {Player} self when setting
- * @method isFullscreen
- */
-
- Player.prototype.isFullscreen = function isFullscreen(isFS) {
- if (isFS !== undefined) {
- this.isFullscreen_ = !!isFS;
- return this;
- }
- return !!this.isFullscreen_;
- };
-
- /**
- * Increase the size of the video to full screen
- * ```js
- * myPlayer.requestFullscreen();
- * ```
- * In some browsers, full screen is not supported natively, so it enters
- * "full window mode", where the video fills the browser window.
- * In browsers and devices that support native full screen, sometimes the
- * browser's default controls will be shown, and not the Video.js custom skin.
- * This includes most mobile devices (iOS, Android) and older versions of
- * Safari.
- *
- * @return {Player} self
- * @method requestFullscreen
- */
-
- Player.prototype.requestFullscreen = function requestFullscreen() {
- var fsApi = _fullscreenApiJs2['default'];
-
- this.isFullscreen(true);
-
- if (fsApi.requestFullscreen) {
- // the browser supports going fullscreen at the element level so we can
- // take the controls fullscreen as well as the video
-
- // Trigger fullscreenchange event after change
- // We have to specifically add this each time, and remove
- // when canceling fullscreen. Otherwise if there's multiple
- // players on a page, they would all be reacting to the same fullscreen
- // events
- Events.on(_globalDocument2['default'], fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e) {
- this.isFullscreen(_globalDocument2['default'][fsApi.fullscreenElement]);
-
- // If cancelling fullscreen, remove event listener.
- if (this.isFullscreen() === false) {
- Events.off(_globalDocument2['default'], fsApi.fullscreenchange, documentFullscreenChange);
- }
-
- this.trigger('fullscreenchange');
- }));
-
- this.el_[fsApi.requestFullscreen]();
- } else if (this.tech_.supportsFullScreen()) {
- // we can't take the video.js controls fullscreen but we can go fullscreen
- // with native controls
- this.techCall_('enterFullScreen');
- } else {
- // fullscreen isn't supported so we'll just stretch the video element to
- // fill the viewport
- this.enterFullWindow();
- this.trigger('fullscreenchange');
- }
-
- return this;
- };
-
- /**
- * Return the video to its normal size after having been in full screen mode
- * ```js
- * myPlayer.exitFullscreen();
- * ```
- *
- * @return {Player} self
- * @method exitFullscreen
- */
-
- Player.prototype.exitFullscreen = function exitFullscreen() {
- var fsApi = _fullscreenApiJs2['default'];
- this.isFullscreen(false);
-
- // Check for browser element fullscreen support
- if (fsApi.requestFullscreen) {
- _globalDocument2['default'][fsApi.exitFullscreen]();
- } else if (this.tech_.supportsFullScreen()) {
- this.techCall_('exitFullScreen');
- } else {
- this.exitFullWindow();
- this.trigger('fullscreenchange');
- }
-
- return this;
- };
-
- /**
- * When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us.
- *
- * @method enterFullWindow
- */
-
- Player.prototype.enterFullWindow = function enterFullWindow() {
- this.isFullWindow = true;
-
- // Storing original doc overflow value to return to when fullscreen is off
- this.docOrigOverflow = _globalDocument2['default'].documentElement.style.overflow;
-
- // Add listener for esc key to exit fullscreen
- Events.on(_globalDocument2['default'], 'keydown', Fn.bind(this, this.fullWindowOnEscKey));
-
- // Hide any scroll bars
- _globalDocument2['default'].documentElement.style.overflow = 'hidden';
-
- // Apply fullscreen styles
- Dom.addElClass(_globalDocument2['default'].body, 'vjs-full-window');
-
- this.trigger('enterFullWindow');
- };
-
- /**
- * Check for call to either exit full window or full screen on ESC key
- *
- * @param {String} event Event to check for key press
- * @method fullWindowOnEscKey
- */
-
- Player.prototype.fullWindowOnEscKey = function fullWindowOnEscKey(event) {
- if (event.keyCode === 27) {
- if (this.isFullscreen() === true) {
- this.exitFullscreen();
- } else {
- this.exitFullWindow();
- }
- }
- };
-
- /**
- * Exit full window
- *
- * @method exitFullWindow
- */
-
- Player.prototype.exitFullWindow = function exitFullWindow() {
- this.isFullWindow = false;
- Events.off(_globalDocument2['default'], 'keydown', this.fullWindowOnEscKey);
-
- // Unhide scroll bars.
- _globalDocument2['default'].documentElement.style.overflow = this.docOrigOverflow;
-
- // Remove fullscreen styles
- Dom.removeElClass(_globalDocument2['default'].body, 'vjs-full-window');
-
- // Resize the box, controller, and poster to original sizes
- // this.positionAll();
- this.trigger('exitFullWindow');
- };
-
- /**
- * Check whether the player can play a given mimetype
- *
- * @param {String} type The mimetype to check
- * @return {String} 'probably', 'maybe', or '' (empty string)
- * @method canPlayType
- */
-
- Player.prototype.canPlayType = function canPlayType(type) {
- var can = undefined;
-
- // Loop through each playback technology in the options order
- for (var i = 0, j = this.options_.techOrder; i < j.length; i++) {
- var techName = _utilsToTitleCaseJs2['default'](j[i]);
- var tech = _techTechJs2['default'].getTech(techName);
-
- // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!tech) {
- tech = _componentJs2['default'].getComponent(techName);
- }
-
- // Check if the current tech is defined before continuing
- if (!tech) {
- _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
- continue;
- }
-
- // Check if the browser supports this technology
- if (tech.isSupported()) {
- can = tech.canPlayType(type);
-
- if (can) {
- return can;
- }
- }
- }
-
- return '';
- };
-
- /**
- * Select source based on tech-order or source-order
- * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,
- * defaults to tech-order selection
- *
- * @param {Array} sources The sources for a media asset
- * @return {Object|Boolean} Object of source and tech order, otherwise false
- * @method selectSource
- */
-
- Player.prototype.selectSource = function selectSource(sources) {
- // Get only the techs specified in `techOrder` that exist and are supported by the
- // current platform
- var techs = this.options_.techOrder.map(_utilsToTitleCaseJs2['default']).map(function (techName) {
- // `Component.getComponent(...)` is for support of old behavior of techs
- // being registered as components.
- // Remove once that deprecated behavior is removed.
- return [techName, _techTechJs2['default'].getTech(techName) || _componentJs2['default'].getComponent(techName)];
- }).filter(function (_ref) {
- var techName = _ref[0];
- var tech = _ref[1];
-
- // Check if the current tech is defined before continuing
- if (tech) {
- // Check if the browser supports this technology
- return tech.isSupported();
- }
-
- _utilsLogJs2['default'].error('The "' + techName + '" tech is undefined. Skipped browser support check for that tech.');
- return false;
- });
-
- // Iterate over each `innerArray` element once per `outerArray` element and execute
- // `tester` with both. If `tester` returns a non-falsy value, exit early and return
- // that value.
- var findFirstPassingTechSourcePair = function findFirstPassingTechSourcePair(outerArray, innerArray, tester) {
- var found = undefined;
-
- outerArray.some(function (outerChoice) {
- return innerArray.some(function (innerChoice) {
- found = tester(outerChoice, innerChoice);
-
- if (found) {
- return true;
- }
- });
- });
-
- return found;
- };
-
- var foundSourceAndTech = undefined;
- var flip = function flip(fn) {
- return function (a, b) {
- return fn(b, a);
- };
- };
- var finder = function finder(_ref2, source) {
- var techName = _ref2[0];
- var tech = _ref2[1];
-
- if (tech.canPlaySource(source)) {
- return { source: source, tech: techName };
- }
- };
-
- // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources
- // to select from them based on their priority.
- if (this.options_.sourceOrder) {
- // Source-first ordering
- foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder));
- } else {
- // Tech-first ordering
- foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder);
- }
-
- return foundSourceAndTech || false;
- };
-
- /**
- * The source function updates the video source
- * There are three types of variables you can pass as the argument.
- * **URL String**: A URL to the the video file. Use this method if you are sure
- * the current playback technology (HTML5/Flash) can support the source you
- * provide. Currently only MP4 files can be used in both HTML5 and Flash.
- * ```js
- * myPlayer.src("http://www.example.com/path/to/video.mp4");
- * ```
- * **Source Object (or element):* * A javascript object containing information
- * about the source file. Use this method if you want the player to determine if
- * it can support the file using the type information.
- * ```js
- * myPlayer.src({ type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" });
- * ```
- * **Array of Source Objects:* * To provide multiple versions of the source so
- * that it can be played using HTML5 across browsers you can use an array of
- * source objects. Video.js will detect which version is supported and load that
- * file.
- * ```js
- * myPlayer.src([
- * { type: "video/mp4", src: "http://www.example.com/path/to/video.mp4" },
- * { type: "video/webm", src: "http://www.example.com/path/to/video.webm" },
- * { type: "video/ogg", src: "http://www.example.com/path/to/video.ogv" }
- * ]);
- * ```
- *
- * @param {String|Object|Array=} source The source URL, object, or array of sources
- * @return {String} The current video source when getting
- * @return {String} The player when setting
- * @method src
- */
-
- Player.prototype.src = function src(source) {
- if (source === undefined) {
- return this.techGet_('src');
- }
-
- var currentTech = _techTechJs2['default'].getTech(this.techName_);
- // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!currentTech) {
- currentTech = _componentJs2['default'].getComponent(this.techName_);
- }
-
- // case: Array of source objects to choose from and pick the best to play
- if (Array.isArray(source)) {
- this.sourceList_(source);
-
- // case: URL String (http://myvideo...)
- } else if (typeof source === 'string') {
- // create a source object from the string
- this.src({ src: source });
-
- // case: Source object { src: '', type: '' ... }
- } else if (source instanceof Object) {
- // check if the source has a type and the loaded tech cannot play the source
- // if there's no type we'll just try the current tech
- if (source.type && !currentTech.canPlaySource(source)) {
- // create a source list with the current source and send through
- // the tech loop to check for a compatible technology
- this.sourceList_([source]);
- } else {
- this.cache_.src = source.src;
- this.currentType_ = source.type || '';
-
- // wait until the tech is ready to set the source
- this.ready(function () {
-
- // The setSource tech method was added with source handlers
- // so older techs won't support it
- // We need to check the direct prototype for the case where subclasses
- // of the tech do not support source handlers
- if (currentTech.prototype.hasOwnProperty('setSource')) {
- this.techCall_('setSource', source);
- } else {
- this.techCall_('src', source.src);
- }
-
- if (this.options_.preload === 'auto') {
- this.load();
- }
-
- if (this.options_.autoplay) {
- this.play();
- }
-
- // Set the source synchronously if possible (#2326)
- }, true);
- }
- }
-
- return this;
- };
-
- /**
- * Handle an array of source objects
- *
- * @param {Array} sources Array of source objects
- * @private
- * @method sourceList_
- */
-
- Player.prototype.sourceList_ = function sourceList_(sources) {
- var sourceTech = this.selectSource(sources);
-
- if (sourceTech) {
- if (sourceTech.tech === this.techName_) {
- // if this technology is already loaded, set the source
- this.src(sourceTech.source);
- } else {
- // load this technology with the chosen source
- this.loadTech_(sourceTech.tech, sourceTech.source);
- }
- } else {
- // We need to wrap this in a timeout to give folks a chance to add error event handlers
- this.setTimeout(function () {
- this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) });
- }, 0);
-
- // we could not find an appropriate tech, but let's still notify the delegate that this is it
- // this needs a better comment about why this is needed
- this.triggerReady();
- }
- };
-
- /**
- * Begin loading the src data.
- *
- * @return {Player} Returns the player
- * @method load
- */
-
- Player.prototype.load = function load() {
- this.techCall_('load');
- return this;
- };
-
- /**
- * Reset the player. Loads the first tech in the techOrder,
- * and calls `reset` on the tech`.
- *
- * @return {Player} Returns the player
- * @method reset
- */
-
- Player.prototype.reset = function reset() {
- this.loadTech_(_utilsToTitleCaseJs2['default'](this.options_.techOrder[0]), null);
- this.techCall_('reset');
- return this;
- };
-
- /**
- * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4
- * Can be used in conjuction with `currentType` to assist in rebuilding the current source object.
- *
- * @return {String} The current source
- * @method currentSrc
- */
-
- Player.prototype.currentSrc = function currentSrc() {
- return this.techGet_('currentSrc') || this.cache_.src || '';
- };
-
- /**
- * Get the current source type e.g. video/mp4
- * This can allow you rebuild the current source object so that you could load the same
- * source and tech later
- *
- * @return {String} The source MIME type
- * @method currentType
- */
-
- Player.prototype.currentType = function currentType() {
- return this.currentType_ || '';
- };
-
- /**
- * Get or set the preload attribute
- *
- * @param {Boolean} value Boolean to determine if preload should be used
- * @return {String} The preload attribute value when getting
- * @return {Player} Returns the player when setting
- * @method preload
- */
-
- Player.prototype.preload = function preload(value) {
- if (value !== undefined) {
- this.techCall_('setPreload', value);
- this.options_.preload = value;
- return this;
- }
- return this.techGet_('preload');
- };
-
- /**
- * Get or set the autoplay attribute.
- *
- * @param {Boolean} value Boolean to determine if video should autoplay
- * @return {String} The autoplay attribute value when getting
- * @return {Player} Returns the player when setting
- * @method autoplay
- */
-
- Player.prototype.autoplay = function autoplay(value) {
- if (value !== undefined) {
- this.techCall_('setAutoplay', value);
- this.options_.autoplay = value;
- return this;
- }
- return this.techGet_('autoplay', value);
- };
-
- /**
- * Get or set the loop attribute on the video element.
- *
- * @param {Boolean} value Boolean to determine if video should loop
- * @return {String} The loop attribute value when getting
- * @return {Player} Returns the player when setting
- * @method loop
- */
-
- Player.prototype.loop = function loop(value) {
- if (value !== undefined) {
- this.techCall_('setLoop', value);
- this.options_['loop'] = value;
- return this;
- }
- return this.techGet_('loop');
- };
-
- /**
- * Get or set the poster image source url
- *
- * ##### EXAMPLE:
- * ```js
- * // get
- * var currentPoster = myPlayer.poster();
- * // set
- * myPlayer.poster('http://example.com/myImage.jpg');
- * ```
- *
- * @param {String=} src Poster image source URL
- * @return {String} poster URL when getting
- * @return {Player} self when setting
- * @method poster
- */
-
- Player.prototype.poster = function poster(src) {
- if (src === undefined) {
- return this.poster_;
- }
-
- // The correct way to remove a poster is to set as an empty string
- // other falsey values will throw errors
- if (!src) {
- src = '';
- }
-
- // update the internal poster variable
- this.poster_ = src;
-
- // update the tech's poster
- this.techCall_('setPoster', src);
-
- // alert components that the poster has been set
- this.trigger('posterchange');
-
- return this;
- };
-
- /**
- * Some techs (e.g. YouTube) can provide a poster source in an
- * asynchronous way. We want the poster component to use this
- * poster source so that it covers up the tech's controls.
- * (YouTube's play button). However we only want to use this
- * soruce if the player user hasn't set a poster through
- * the normal APIs.
- *
- * @private
- * @method handleTechPosterChange_
- */
-
- Player.prototype.handleTechPosterChange_ = function handleTechPosterChange_() {
- if (!this.poster_ && this.tech_ && this.tech_.poster) {
- this.poster_ = this.tech_.poster() || '';
-
- // Let components know the poster has changed
- this.trigger('posterchange');
- }
- };
-
- /**
- * Get or set whether or not the controls are showing.
- *
- * @param {Boolean} bool Set controls to showing or not
- * @return {Boolean} Controls are showing
- * @method controls
- */
-
- Player.prototype.controls = function controls(bool) {
- if (bool !== undefined) {
- bool = !!bool; // force boolean
- // Don't trigger a change event unless it actually changed
- if (this.controls_ !== bool) {
- this.controls_ = bool;
-
- if (this.usingNativeControls()) {
- this.techCall_('setControls', bool);
- }
-
- if (bool) {
- this.removeClass('vjs-controls-disabled');
- this.addClass('vjs-controls-enabled');
- this.trigger('controlsenabled');
-
- if (!this.usingNativeControls()) {
- this.addTechControlsListeners_();
- }
- } else {
- this.removeClass('vjs-controls-enabled');
- this.addClass('vjs-controls-disabled');
- this.trigger('controlsdisabled');
-
- if (!this.usingNativeControls()) {
- this.removeTechControlsListeners_();
- }
- }
- }
- return this;
- }
- return !!this.controls_;
- };
-
- /**
- * Toggle native controls on/off. Native controls are the controls built into
- * devices (e.g. default iPhone controls), Flash, or other techs
- * (e.g. Vimeo Controls)
- * **This should only be set by the current tech, because only the tech knows
- * if it can support native controls**
- *
- * @param {Boolean} bool True signals that native controls are on
- * @return {Player} Returns the player
- * @private
- * @method usingNativeControls
- */
-
- Player.prototype.usingNativeControls = function usingNativeControls(bool) {
- if (bool !== undefined) {
- bool = !!bool; // force boolean
- // Don't trigger a change event unless it actually changed
- if (this.usingNativeControls_ !== bool) {
- this.usingNativeControls_ = bool;
- if (bool) {
- this.addClass('vjs-using-native-controls');
-
- /**
- * player is using the native device controls
- *
- * @event usingnativecontrols
- * @memberof Player
- * @instance
- * @private
- */
- this.trigger('usingnativecontrols');
- } else {
- this.removeClass('vjs-using-native-controls');
-
- /**
- * player is using the custom HTML controls
- *
- * @event usingcustomcontrols
- * @memberof Player
- * @instance
- * @private
- */
- this.trigger('usingcustomcontrols');
- }
- }
- return this;
- }
- return !!this.usingNativeControls_;
- };
-
- /**
- * Set or get the current MediaError
- *
- * @param {*} err A MediaError or a String/Number to be turned into a MediaError
- * @return {MediaError|null} when getting
- * @return {Player} when setting
- * @method error
- */
-
- Player.prototype.error = function error(err) {
- if (err === undefined) {
- return this.error_ || null;
- }
-
- // restoring to default
- if (err === null) {
- this.error_ = err;
- this.removeClass('vjs-error');
- this.errorDisplay.close();
- return this;
- }
-
- // error instance
- if (err instanceof _mediaErrorJs2['default']) {
- this.error_ = err;
- } else {
- this.error_ = new _mediaErrorJs2['default'](err);
- }
-
- // add the vjs-error classname to the player
- this.addClass('vjs-error');
-
- // log the name of the error type and any message
- // ie8 just logs "[object object]" if you just log the error object
- _utilsLogJs2['default'].error('(CODE:' + this.error_.code + ' ' + _mediaErrorJs2['default'].errorTypes[this.error_.code] + ')', this.error_.message, this.error_);
-
- // fire an error event on the player
- this.trigger('error');
-
- return this;
- };
-
- /**
- * Returns whether or not the player is in the "ended" state.
- *
- * @return {Boolean} True if the player is in the ended state, false if not.
- * @method ended
- */
-
- Player.prototype.ended = function ended() {
- return this.techGet_('ended');
- };
-
- /**
- * Returns whether or not the player is in the "seeking" state.
- *
- * @return {Boolean} True if the player is in the seeking state, false if not.
- * @method seeking
- */
-
- Player.prototype.seeking = function seeking() {
- return this.techGet_('seeking');
- };
-
- /**
- * Returns the TimeRanges of the media that are currently available
- * for seeking to.
- *
- * @return {TimeRanges} the seekable intervals of the media timeline
- * @method seekable
- */
-
- Player.prototype.seekable = function seekable() {
- return this.techGet_('seekable');
- };
-
- /**
- * Report user activity
- *
- * @param {Object} event Event object
- * @method reportUserActivity
- */
-
- Player.prototype.reportUserActivity = function reportUserActivity(event) {
- this.userActivity_ = true;
- };
-
- /**
- * Get/set if user is active
- *
- * @param {Boolean} bool Value when setting
- * @return {Boolean} Value if user is active user when getting
- * @method userActive
- */
-
- Player.prototype.userActive = function userActive(bool) {
- if (bool !== undefined) {
- bool = !!bool;
- if (bool !== this.userActive_) {
- this.userActive_ = bool;
- if (bool) {
- // If the user was inactive and is now active we want to reset the
- // inactivity timer
- this.userActivity_ = true;
- this.removeClass('vjs-user-inactive');
- this.addClass('vjs-user-active');
- this.trigger('useractive');
- } else {
- // We're switching the state to inactive manually, so erase any other
- // activity
- this.userActivity_ = false;
-
- // Chrome/Safari/IE have bugs where when you change the cursor it can
- // trigger a mousemove event. This causes an issue when you're hiding
- // the cursor when the user is inactive, and a mousemove signals user
- // activity. Making it impossible to go into inactive mode. Specifically
- // this happens in fullscreen when we really need to hide the cursor.
- //
- // When this gets resolved in ALL browsers it can be removed
- // https://code.google.com/p/chromium/issues/detail?id=103041
- if (this.tech_) {
- this.tech_.one('mousemove', function (e) {
- e.stopPropagation();
- e.preventDefault();
- });
- }
-
- this.removeClass('vjs-user-active');
- this.addClass('vjs-user-inactive');
- this.trigger('userinactive');
- }
- }
- return this;
- }
- return this.userActive_;
- };
-
- /**
- * Listen for user activity based on timeout value
- *
- * @private
- * @method listenForUserActivity_
- */
-
- Player.prototype.listenForUserActivity_ = function listenForUserActivity_() {
- var mouseInProgress = undefined,
- lastMoveX = undefined,
- lastMoveY = undefined;
-
- var handleActivity = Fn.bind(this, this.reportUserActivity);
-
- var handleMouseMove = function handleMouseMove(e) {
- // #1068 - Prevent mousemove spamming
- // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970
- if (e.screenX !== lastMoveX || e.screenY !== lastMoveY) {
- lastMoveX = e.screenX;
- lastMoveY = e.screenY;
- handleActivity();
- }
- };
-
- var handleMouseDown = function handleMouseDown() {
- handleActivity();
- // For as long as the they are touching the device or have their mouse down,
- // we consider them active even if they're not moving their finger or mouse.
- // So we want to continue to update that they are active
- this.clearInterval(mouseInProgress);
- // Setting userActivity=true now and setting the interval to the same time
- // as the activityCheck interval (250) should ensure we never miss the
- // next activityCheck
- mouseInProgress = this.setInterval(handleActivity, 250);
- };
-
- var handleMouseUp = function handleMouseUp(event) {
- handleActivity();
- // Stop the interval that maintains activity if the mouse/touch is down
- this.clearInterval(mouseInProgress);
- };
-
- // Any mouse movement will be considered user activity
- this.on('mousedown', handleMouseDown);
- this.on('mousemove', handleMouseMove);
- this.on('mouseup', handleMouseUp);
-
- // Listen for keyboard navigation
- // Shouldn't need to use inProgress interval because of key repeat
- this.on('keydown', handleActivity);
- this.on('keyup', handleActivity);
-
- // Run an interval every 250 milliseconds instead of stuffing everything into
- // the mousemove/touchmove function itself, to prevent performance degradation.
- // `this.reportUserActivity` simply sets this.userActivity_ to true, which
- // then gets picked up by this loop
- // http://ejohn.org/blog/learning-from-twitter/
- var inactivityTimeout = undefined;
- var activityCheck = this.setInterval(function () {
- // Check to see if mouse/touch activity has happened
- if (this.userActivity_) {
- // Reset the activity tracker
- this.userActivity_ = false;
-
- // If the user state was inactive, set the state to active
- this.userActive(true);
-
- // Clear any existing inactivity timeout to start the timer over
- this.clearTimeout(inactivityTimeout);
-
- var timeout = this.options_['inactivityTimeout'];
- if (timeout > 0) {
- // In <timeout> milliseconds, if no more activity has occurred the
- // user will be considered inactive
- inactivityTimeout = this.setTimeout(function () {
- // Protect against the case where the inactivityTimeout can trigger just
- // before the next user activity is picked up by the activityCheck loop
- // causing a flicker
- if (!this.userActivity_) {
- this.userActive(false);
- }
- }, timeout);
- }
- }
- }, 250);
- };
-
- /**
- * Gets or sets the current playback rate. A playback rate of
- * 1.0 represents normal speed and 0.5 would indicate half-speed
- * playback, for instance.
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate
- *
- * @param {Number} rate New playback rate to set.
- * @return {Number} Returns the new playback rate when setting
- * @return {Number} Returns the current playback rate when getting
- * @method playbackRate
- */
-
- Player.prototype.playbackRate = function playbackRate(rate) {
- if (rate !== undefined) {
- this.techCall_('setPlaybackRate', rate);
- return this;
- }
-
- if (this.tech_ && this.tech_['featuresPlaybackRate']) {
- return this.techGet_('playbackRate');
- } else {
- return 1.0;
- }
- };
-
- /**
- * Gets or sets the audio flag
- *
- * @param {Boolean} bool True signals that this is an audio player.
- * @return {Boolean} Returns true if player is audio, false if not when getting
- * @return {Player} Returns the player if setting
- * @private
- * @method isAudio
- */
-
- Player.prototype.isAudio = function isAudio(bool) {
- if (bool !== undefined) {
- this.isAudio_ = !!bool;
- return this;
- }
-
- return !!this.isAudio_;
- };
-
- /**
- * Returns the current state of network activity for the element, from
- * the codes in the list below.
- * - NETWORK_EMPTY (numeric value 0)
- * The element has not yet been initialised. All attributes are in
- * their initial states.
- * - NETWORK_IDLE (numeric value 1)
- * The element's resource selection algorithm is active and has
- * selected a resource, but it is not actually using the network at
- * this time.
- * - NETWORK_LOADING (numeric value 2)
- * The user agent is actively trying to download data.
- * - NETWORK_NO_SOURCE (numeric value 3)
- * The element's resource selection algorithm is active, but it has
- * not yet found a resource to use.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states
- * @return {Number} the current network activity state
- * @method networkState
- */
-
- Player.prototype.networkState = function networkState() {
- return this.techGet_('networkState');
- };
-
- /**
- * Returns a value that expresses the current state of the element
- * with respect to rendering the current playback position, from the
- * codes in the list below.
- * - HAVE_NOTHING (numeric value 0)
- * No information regarding the media resource is available.
- * - HAVE_METADATA (numeric value 1)
- * Enough of the resource has been obtained that the duration of the
- * resource is available.
- * - HAVE_CURRENT_DATA (numeric value 2)
- * Data for the immediate current playback position is available.
- * - HAVE_FUTURE_DATA (numeric value 3)
- * Data for the immediate current playback position is available, as
- * well as enough data for the user agent to advance the current
- * playback position in the direction of playback.
- * - HAVE_ENOUGH_DATA (numeric value 4)
- * The user agent estimates that enough data is available for
- * playback to proceed uninterrupted.
- *
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate
- * @return {Number} the current playback rendering state
- * @method readyState
- */
-
- Player.prototype.readyState = function readyState() {
- return this.techGet_('readyState');
- };
-
- /**
- * Text tracks are tracks of timed text events.
- * Captions - text displayed over the video for the hearing impaired
- * Subtitles - text displayed over the video for those who don't understand language in the video
- * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video
- * Descriptions - audio descriptions that are read back to the user by a screen reading device
- */
-
- /**
- * Get an array of associated text tracks. captions, subtitles, chapters, descriptions
- * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks
- *
- * @return {Array} Array of track objects
- * @method textTracks
- */
-
- Player.prototype.textTracks = function textTracks() {
- // cannot use techGet_ directly because it checks to see whether the tech is ready.
- // Flash is unlikely to be ready in time but textTracks should still work.
- return this.tech_ && this.tech_['textTracks']();
- };
-
- /**
- * Get an array of remote text tracks
- *
- * @return {Array}
- * @method remoteTextTracks
- */
-
- Player.prototype.remoteTextTracks = function remoteTextTracks() {
- return this.tech_ && this.tech_['remoteTextTracks']();
- };
-
- /**
- * Get an array of remote html track elements
- *
- * @return {HTMLTrackElement[]}
- * @method remoteTextTrackEls
- */
-
- Player.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
- return this.tech_ && this.tech_['remoteTextTrackEls']();
- };
-
- /**
- * Add a text track
- * In addition to the W3C settings we allow adding additional info through options.
- * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack
- *
- * @param {String} kind Captions, subtitles, chapters, descriptions, or metadata
- * @param {String=} label Optional label
- * @param {String=} language Optional language
- * @method addTextTrack
- */
-
- Player.prototype.addTextTrack = function addTextTrack(kind, label, language) {
- return this.tech_ && this.tech_['addTextTrack'](kind, label, language);
- };
-
- /**
- * Add a remote text track
- *
- * @param {Object} options Options for remote text track
- * @method addRemoteTextTrack
- */
-
- Player.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
- return this.tech_ && this.tech_['addRemoteTextTrack'](options);
- };
-
- /**
- * Remove a remote text track
- *
- * @param {Object} track Remote text track to remove
- * @method removeRemoteTextTrack
- */
-
- Player.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
- this.tech_ && this.tech_['removeRemoteTextTrack'](track);
- };
-
- /**
- * Get video width
- *
- * @return {Number} Video width
- * @method videoWidth
- */
-
- Player.prototype.videoWidth = function videoWidth() {
- return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;
- };
-
- /**
- * Get video height
- *
- * @return {Number} Video height
- * @method videoHeight
- */
-
- Player.prototype.videoHeight = function videoHeight() {
- return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;
- };
-
- // Methods to add support for
- // initialTime: function(){ return this.techCall_('initialTime'); },
- // startOffsetTime: function(){ return this.techCall_('startOffsetTime'); },
- // played: function(){ return this.techCall_('played'); },
- // videoTracks: function(){ return this.techCall_('videoTracks'); },
- // audioTracks: function(){ return this.techCall_('audioTracks'); },
- // defaultPlaybackRate: function(){ return this.techCall_('defaultPlaybackRate'); },
- // defaultMuted: function(){ return this.techCall_('defaultMuted'); }
-
- /**
- * The player's language code
- * NOTE: The language should be set in the player options if you want the
- * the controls to be built with a specific language. Changing the lanugage
- * later will not update controls text.
- *
- * @param {String} code The locale string
- * @return {String} The locale string when getting
- * @return {Player} self when setting
- * @method language
- */
-
- Player.prototype.language = function language(code) {
- if (code === undefined) {
- return this.language_;
- }
-
- this.language_ = ('' + code).toLowerCase();
- return this;
- };
-
- /**
- * Get the player's language dictionary
- * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time
- * Languages specified directly in the player options have precedence
- *
- * @return {Array} Array of languages
- * @method languages
- */
-
- Player.prototype.languages = function languages() {
- return _utilsMergeOptionsJs2['default'](Player.prototype.options_.languages, this.languages_);
- };
-
- /**
- * Converts track info to JSON
- *
- * @return {Object} JSON object of options
- * @method toJSON
- */
-
- Player.prototype.toJSON = function toJSON() {
- var options = _utilsMergeOptionsJs2['default'](this.options_);
- var tracks = options.tracks;
-
- options.tracks = [];
-
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
-
- // deep merge tracks and null out player so no circular references
- track = _utilsMergeOptionsJs2['default'](track);
- track.player = undefined;
- options.tracks[i] = track;
- }
-
- return options;
- };
-
- /**
- * Creates a simple modal dialog (an instance of the `ModalDialog`
- * component) that immediately overlays the player with arbitrary
- * content and removes itself when closed.
- *
- * @param {String|Function|Element|Array|Null} content
- * Same as `ModalDialog#content`'s param of the same name.
- *
- * The most straight-forward usage is to provide a string or DOM
- * element.
- *
- * @param {Object} [options]
- * Extra options which will be passed on to the `ModalDialog`.
- *
- * @return {ModalDialog}
- */
-
- Player.prototype.createModal = function createModal(content, options) {
- var player = this;
-
- options = options || {};
- options.content = content || '';
-
- var modal = new _modalDialog2['default'](player, options);
-
- player.addChild(modal);
- modal.on('dispose', function () {
- player.removeChild(modal);
- });
-
- return modal.open();
- };
-
- /**
- * Gets tag settings
- *
- * @param {Element} tag The player tag
- * @return {Array} An array of sources and track objects
- * @static
- * @method getTagSettings
- */
-
- Player.getTagSettings = function getTagSettings(tag) {
- var baseOptions = {
- 'sources': [],
- 'tracks': []
- };
-
- var tagOptions = Dom.getElAttributes(tag);
- var dataSetup = tagOptions['data-setup'];
-
- // Check if data-setup attr exists.
- if (dataSetup !== null) {
- // Parse options JSON
-
- var _safeParseTuple = _safeJsonParseTuple2['default'](dataSetup || '{}');
-
- var err = _safeParseTuple[0];
- var data = _safeParseTuple[1];
-
- if (err) {
- _utilsLogJs2['default'].error(err);
- }
- _objectAssign2['default'](tagOptions, data);
- }
-
- _objectAssign2['default'](baseOptions, tagOptions);
-
- // Get tag children settings
- if (tag.hasChildNodes()) {
- var children = tag.childNodes;
-
- for (var i = 0, j = children.length; i < j; i++) {
- var child = children[i];
- // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/
- var childName = child.nodeName.toLowerCase();
- if (childName === 'source') {
- baseOptions.sources.push(Dom.getElAttributes(child));
- } else if (childName === 'track') {
- baseOptions.tracks.push(Dom.getElAttributes(child));
- }
- }
- }
-
- return baseOptions;
- };
-
- return Player;
-})(_componentJs2['default']);
-
-Player.players = {};
-
-var navigator = _globalWindow2['default'].navigator;
-/*
- * Player instance options, surfaced using options
- * options = Player.prototype.options_
- * Make changes in options, not here.
- *
- * @type {Object}
- * @private
- */
-Player.prototype.options_ = {
- // Default order of fallback technology
- techOrder: ['html5', 'flash'],
- // techOrder: ['flash','html5'],
-
- html5: {},
- flash: {},
-
- // defaultVolume: 0.85,
- defaultVolume: 0.00, // The freakin seaguls are driving me crazy!
-
- // default inactivity timeout
- inactivityTimeout: 2000,
-
- // default playback rates
- playbackRates: [],
- // Add playback rate selection by adding rates
- // 'playbackRates': [0.5, 1, 1.5, 2],
-
- // Included control sets
- children: ['mediaLoader', 'posterImage', 'textTrackDisplay', 'loadingSpinner', 'bigPlayButton', 'controlBar', 'errorDisplay', 'textTrackSettings'],
-
- language: _globalDocument2['default'].getElementsByTagName('html')[0].getAttribute('lang') || navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en',
-
- // locales and their language translations
- languages: {},
-
- // Default message to show when a video cannot be played.
- notSupportedMessage: 'No compatible source was found for this media.'
-};
-
-/**
- * Fired when the player has initial duration and dimension information
- *
- * @event loadedmetadata
- */
-Player.prototype.handleLoadedMetaData_;
-
-/**
- * Fired when the player has downloaded data at the current playback position
- *
- * @event loadeddata
- */
-Player.prototype.handleLoadedData_;
-
-/**
- * Fired when the user is active, e.g. moves the mouse over the player
- *
- * @event useractive
- */
-Player.prototype.handleUserActive_;
-
-/**
- * Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction
- *
- * @event userinactive
- */
-Player.prototype.handleUserInactive_;
-
-/**
- * Fired when the current playback position has changed *
- * During playback this is fired every 15-250 milliseconds, depending on the
- * playback technology in use.
- *
- * @event timeupdate
- */
-Player.prototype.handleTimeUpdate_;
-
-/**
- * Fired when video playback ends
- *
- * @event ended
- */
-Player.prototype.handleTechEnded_;
-
-/**
- * Fired when the volume changes
- *
- * @event volumechange
- */
-Player.prototype.handleVolumeChange_;
-
-/**
- * Fired when an error occurs
- *
- * @event error
- */
-Player.prototype.handleError_;
-
-Player.prototype.flexNotSupported_ = function () {
- var elem = _globalDocument2['default'].createElement('i');
-
- // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more
- // common flex features that we can rely on when checking for flex support.
- return !('flexBasis' in elem.style || 'webkitFlexBasis' in elem.style || 'mozFlexBasis' in elem.style || 'msFlexBasis' in elem.style || 'msFlexOrder' in elem.style) /* IE10-specific (2012 flex spec) */;
-};
-
-_componentJs2['default'].registerComponent('Player', Player);
-exports['default'] = Player;
-module.exports = exports['default'];
-// If empty string, make it a parsable json object.
-
-},{"./big-play-button.js":63,"./component.js":67,"./control-bar/control-bar.js":68,"./error-display.js":100,"./fullscreen-api.js":103,"./loading-spinner.js":104,"./media-error.js":105,"./modal-dialog":109,"./poster-image.js":114,"./tech/html5.js":119,"./tech/loader.js":120,"./tech/tech.js":121,"./tracks/text-track-display.js":125,"./tracks/text-track-list-converter.js":127,"./tracks/text-track-settings.js":129,"./utils/browser.js":131,"./utils/buffer.js":132,"./utils/dom.js":134,"./utils/events.js":135,"./utils/fn.js":136,"./utils/guid.js":138,"./utils/log.js":139,"./utils/merge-options.js":140,"./utils/stylesheet.js":141,"./utils/time-ranges.js":142,"./utils/to-title-case.js":143,"global/document":1,"global/window":2,"object.assign":45,"safe-json-parse/tuple":54}],111:[function(_dereq_,module,exports){
-/**
- * @file plugins.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-var _playerJs = _dereq_('./player.js');
-
-var _playerJs2 = _interopRequireDefault(_playerJs);
-
-/**
- * The method for registering a video.js plugin
- *
- * @param {String} name The name of the plugin
- * @param {Function} init The function that is run when the player inits
- * @method plugin
- */
-var plugin = function plugin(name, init) {
- _playerJs2['default'].prototype[name] = init;
-};
-
-exports['default'] = plugin;
-module.exports = exports['default'];
-
-},{"./player.js":110}],112:[function(_dereq_,module,exports){
-/**
- * @file popup-button.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _clickableComponentJs = _dereq_('../clickable-component.js');
-
-var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs);
-
-var _componentJs = _dereq_('../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _popupJs = _dereq_('./popup.js');
-
-var _popupJs2 = _interopRequireDefault(_popupJs);
-
-var _utilsDomJs = _dereq_('../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsFnJs = _dereq_('../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');
-
-var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);
-
-/**
- * A button class with a popup control
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends ClickableComponent
- * @class PopupButton
- */
-
-var PopupButton = (function (_ClickableComponent) {
- _inherits(PopupButton, _ClickableComponent);
-
- function PopupButton(player) {
- var options = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
-
- _classCallCheck(this, PopupButton);
-
- _ClickableComponent.call(this, player, options);
-
- this.update();
- }
-
- /**
- * Update popup
- *
- * @method update
- */
-
- PopupButton.prototype.update = function update() {
- var popup = this.createPopup();
-
- if (this.popup) {
- this.removeChild(this.popup);
- }
-
- this.popup = popup;
- this.addChild(popup);
-
- if (this.items && this.items.length === 0) {
- this.hide();
- } else if (this.items && this.items.length > 1) {
- this.show();
- }
- };
-
- /**
- * Create popup - Override with specific functionality for component
- *
- * @return {Popup} The constructed popup
- * @method createPopup
- */
-
- PopupButton.prototype.createPopup = function createPopup() {};
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- PopupButton.prototype.createEl = function createEl() {
- return _ClickableComponent.prototype.createEl.call(this, 'div', {
- className: this.buildCSSClass()
- });
- };
-
- /**
- * Allow sub components to stack CSS class names
- *
- * @return {String} The constructed class name
- * @method buildCSSClass
- */
-
- PopupButton.prototype.buildCSSClass = function buildCSSClass() {
- var menuButtonClass = 'vjs-menu-button';
-
- // If the inline option is passed, we want to use different styles altogether.
- if (this.options_.inline === true) {
- menuButtonClass += '-inline';
- } else {
- menuButtonClass += '-popup';
- }
-
- return 'vjs-menu-button ' + menuButtonClass + ' ' + _ClickableComponent.prototype.buildCSSClass.call(this);
- };
-
- return PopupButton;
-})(_clickableComponentJs2['default']);
-
-_componentJs2['default'].registerComponent('PopupButton', PopupButton);
-exports['default'] = PopupButton;
-module.exports = exports['default'];
-
-},{"../clickable-component.js":65,"../component.js":67,"../utils/dom.js":134,"../utils/fn.js":136,"../utils/to-title-case.js":143,"./popup.js":113}],113:[function(_dereq_,module,exports){
-/**
- * @file popup.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsDomJs = _dereq_('../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsFnJs = _dereq_('../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsEventsJs = _dereq_('../utils/events.js');
-
-var Events = _interopRequireWildcard(_utilsEventsJs);
-
-/**
- * The Popup component is used to build pop up controls.
- *
- * @extends Component
- * @class Popup
- */
-
-var Popup = (function (_Component) {
- _inherits(Popup, _Component);
-
- function Popup() {
- _classCallCheck(this, Popup);
-
- _Component.apply(this, arguments);
- }
-
- /**
- * Add a popup item to the popup
- *
- * @param {Object|String} component Component or component type to add
- * @method addItem
- */
-
- Popup.prototype.addItem = function addItem(component) {
- this.addChild(component);
- component.on('click', Fn.bind(this, function () {
- this.unlockShowing();
- }));
- };
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- Popup.prototype.createEl = function createEl() {
- var contentElType = this.options_.contentElType || 'ul';
- this.contentEl_ = Dom.createEl(contentElType, {
- className: 'vjs-menu-content'
- });
- var el = _Component.prototype.createEl.call(this, 'div', {
- append: this.contentEl_,
- className: 'vjs-menu'
- });
- el.appendChild(this.contentEl_);
-
- // Prevent clicks from bubbling up. Needed for Popup Buttons,
- // where a click on the parent is significant
- Events.on(el, 'click', function (event) {
- event.preventDefault();
- event.stopImmediatePropagation();
- });
-
- return el;
- };
-
- return Popup;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('Popup', Popup);
-exports['default'] = Popup;
-module.exports = exports['default'];
-
-},{"../component.js":67,"../utils/dom.js":134,"../utils/events.js":135,"../utils/fn.js":136}],114:[function(_dereq_,module,exports){
-/**
- * @file poster-image.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _clickableComponentJs = _dereq_('./clickable-component.js');
-
-var _clickableComponentJs2 = _interopRequireDefault(_clickableComponentJs);
-
-var _componentJs = _dereq_('./component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsFnJs = _dereq_('./utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsDomJs = _dereq_('./utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsBrowserJs = _dereq_('./utils/browser.js');
-
-var browser = _interopRequireWildcard(_utilsBrowserJs);
-
-/**
- * The component that handles showing the poster image.
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Button
- * @class PosterImage
- */
-
-var PosterImage = (function (_ClickableComponent) {
- _inherits(PosterImage, _ClickableComponent);
-
- function PosterImage(player, options) {
- _classCallCheck(this, PosterImage);
-
- _ClickableComponent.call(this, player, options);
-
- this.update();
- player.on('posterchange', Fn.bind(this, this.update));
- }
-
- /**
- * Clean up the poster image
- *
- * @method dispose
- */
-
- PosterImage.prototype.dispose = function dispose() {
- this.player().off('posterchange', this.update);
- _ClickableComponent.prototype.dispose.call(this);
- };
-
- /**
- * Create the poster's image element
- *
- * @return {Element}
- * @method createEl
- */
-
- PosterImage.prototype.createEl = function createEl() {
- var el = Dom.createEl('div', {
- className: 'vjs-poster',
-
- // Don't want poster to be tabbable.
- tabIndex: -1
- });
-
- // To ensure the poster image resizes while maintaining its original aspect
- // ratio, use a div with `background-size` when available. For browsers that
- // do not support `background-size` (e.g. IE8), fall back on using a regular
- // img element.
- if (!browser.BACKGROUND_SIZE_SUPPORTED) {
- this.fallbackImg_ = Dom.createEl('img');
- el.appendChild(this.fallbackImg_);
- }
-
- return el;
- };
-
- /**
- * Event handler for updates to the player's poster source
- *
- * @method update
- */
-
- PosterImage.prototype.update = function update() {
- var url = this.player().poster();
-
- this.setSrc(url);
-
- // If there's no poster source we should display:none on this component
- // so it's not still clickable or right-clickable
- if (url) {
- this.show();
- } else {
- this.hide();
- }
- };
-
- /**
- * Set the poster source depending on the display method
- *
- * @param {String} url The URL to the poster source
- * @method setSrc
- */
-
- PosterImage.prototype.setSrc = function setSrc(url) {
- if (this.fallbackImg_) {
- this.fallbackImg_.src = url;
- } else {
- var backgroundImage = '';
- // Any falsey values should stay as an empty string, otherwise
- // this will throw an extra error
- if (url) {
- backgroundImage = 'url("' + url + '")';
- }
-
- this.el_.style.backgroundImage = backgroundImage;
- }
- };
-
- /**
- * Event handler for clicks on the poster image
- *
- * @method handleClick
- */
-
- PosterImage.prototype.handleClick = function handleClick() {
- // We don't want a click to trigger playback when controls are disabled
- // but CSS should be hiding the poster to prevent that from happening
- if (this.player_.paused()) {
- this.player_.play();
- } else {
- this.player_.pause();
- }
- };
-
- return PosterImage;
-})(_clickableComponentJs2['default']);
-
-_componentJs2['default'].registerComponent('PosterImage', PosterImage);
-exports['default'] = PosterImage;
-module.exports = exports['default'];
-
-},{"./clickable-component.js":65,"./component.js":67,"./utils/browser.js":131,"./utils/dom.js":134,"./utils/fn.js":136}],115:[function(_dereq_,module,exports){
-/**
- * @file setup.js
- *
- * Functions for automatically setting up a player
- * based on the data-setup attribute of the video tag
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-var _utilsEventsJs = _dereq_('./utils/events.js');
-
-var Events = _interopRequireWildcard(_utilsEventsJs);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _windowLoaded = false;
-var videojs = undefined;
-
-// Automatically set up any tags that have a data-setup attribute
-var autoSetup = function autoSetup() {
- // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*
- // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));
- // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));
- // var mediaEls = vids.concat(audios);
-
- // Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements
- // to build up a new, combined list of elements.
- var vids = _globalDocument2['default'].getElementsByTagName('video');
- var audios = _globalDocument2['default'].getElementsByTagName('audio');
- var mediaEls = [];
- if (vids && vids.length > 0) {
- for (var i = 0, e = vids.length; i < e; i++) {
- mediaEls.push(vids[i]);
- }
- }
- if (audios && audios.length > 0) {
- for (var i = 0, e = audios.length; i < e; i++) {
- mediaEls.push(audios[i]);
- }
- }
-
- // Check if any media elements exist
- if (mediaEls && mediaEls.length > 0) {
-
- for (var i = 0, e = mediaEls.length; i < e; i++) {
- var mediaEl = mediaEls[i];
-
- // Check if element exists, has getAttribute func.
- // IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately.
- if (mediaEl && mediaEl.getAttribute) {
-
- // Make sure this player hasn't already been set up.
- if (mediaEl['player'] === undefined) {
- var options = mediaEl.getAttribute('data-setup');
-
- // Check if data-setup attr exists.
- // We only auto-setup if they've added the data-setup attr.
- if (options !== null) {
- // Create new video.js instance.
- var player = videojs(mediaEl);
- }
- }
-
- // If getAttribute isn't defined, we need to wait for the DOM.
- } else {
- autoSetupTimeout(1);
- break;
- }
- }
-
- // No videos were found, so keep looping unless page is finished loading.
- } else if (!_windowLoaded) {
- autoSetupTimeout(1);
- }
-};
-
-// Pause to let the DOM keep processing
-var autoSetupTimeout = function autoSetupTimeout(wait, vjs) {
- if (vjs) {
- videojs = vjs;
- }
-
- setTimeout(autoSetup, wait);
-};
-
-if (_globalDocument2['default'].readyState === 'complete') {
- _windowLoaded = true;
-} else {
- Events.one(_globalWindow2['default'], 'load', function () {
- _windowLoaded = true;
- });
-}
-
-var hasLoaded = function hasLoaded() {
- return _windowLoaded;
-};
-
-exports.autoSetup = autoSetup;
-exports.autoSetupTimeout = autoSetupTimeout;
-exports.hasLoaded = hasLoaded;
-
-},{"./utils/events.js":135,"global/document":1,"global/window":2}],116:[function(_dereq_,module,exports){
-/**
- * @file slider.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _utilsDomJs = _dereq_('../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _objectAssign = _dereq_('object.assign');
-
-var _objectAssign2 = _interopRequireDefault(_objectAssign);
-
-/**
- * The base functionality for sliders like the volume bar and seek bar
- *
- * @param {Player|Object} player
- * @param {Object=} options
- * @extends Component
- * @class Slider
- */
-
-var Slider = (function (_Component) {
- _inherits(Slider, _Component);
-
- function Slider(player, options) {
- _classCallCheck(this, Slider);
-
- _Component.call(this, player, options);
-
- // Set property names to bar to match with the child Slider class is looking for
- this.bar = this.getChild(this.options_.barName);
-
- // Set a horizontal or vertical class on the slider depending on the slider type
- this.vertical(!!this.options_.vertical);
-
- this.on('mousedown', this.handleMouseDown);
- this.on('touchstart', this.handleMouseDown);
- this.on('focus', this.handleFocus);
- this.on('blur', this.handleBlur);
- this.on('click', this.handleClick);
-
- this.on(player, 'controlsvisible', this.update);
- this.on(player, this.playerEvent, this.update);
- }
-
- /**
- * Create the component's DOM element
- *
- * @param {String} type Type of element to create
- * @param {Object=} props List of properties in Object form
- * @return {Element}
- * @method createEl
- */
-
- Slider.prototype.createEl = function createEl(type) {
- var props = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
- var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];
-
- // Add the slider element class to all sub classes
- props.className = props.className + ' vjs-slider';
- props = _objectAssign2['default']({
- tabIndex: 0
- }, props);
-
- attributes = _objectAssign2['default']({
- 'role': 'slider',
- 'aria-valuenow': 0,
- 'aria-valuemin': 0,
- 'aria-valuemax': 100,
- tabIndex: 0
- }, attributes);
-
- return _Component.prototype.createEl.call(this, type, props, attributes);
- };
-
- /**
- * Handle mouse down on slider
- *
- * @param {Object} event Mouse down event object
- * @method handleMouseDown
- */
-
- Slider.prototype.handleMouseDown = function handleMouseDown(event) {
- var doc = this.bar.el_.ownerDocument;
-
- event.preventDefault();
- Dom.blockTextSelection();
-
- this.addClass('vjs-sliding');
- this.trigger('slideractive');
-
- this.on(doc, 'mousemove', this.handleMouseMove);
- this.on(doc, 'mouseup', this.handleMouseUp);
- this.on(doc, 'touchmove', this.handleMouseMove);
- this.on(doc, 'touchend', this.handleMouseUp);
-
- this.handleMouseMove(event);
- };
-
- /**
- * To be overridden by a subclass
- *
- * @method handleMouseMove
- */
-
- Slider.prototype.handleMouseMove = function handleMouseMove() {};
-
- /**
- * Handle mouse up on Slider
- *
- * @method handleMouseUp
- */
-
- Slider.prototype.handleMouseUp = function handleMouseUp() {
- var doc = this.bar.el_.ownerDocument;
-
- Dom.unblockTextSelection();
-
- this.removeClass('vjs-sliding');
- this.trigger('sliderinactive');
-
- this.off(doc, 'mousemove', this.handleMouseMove);
- this.off(doc, 'mouseup', this.handleMouseUp);
- this.off(doc, 'touchmove', this.handleMouseMove);
- this.off(doc, 'touchend', this.handleMouseUp);
-
- this.update();
- };
-
- /**
- * Update slider
- *
- * @method update
- */
-
- Slider.prototype.update = function update() {
- // In VolumeBar init we have a setTimeout for update that pops and update to the end of the
- // execution stack. The player is destroyed before then update will cause an error
- if (!this.el_) return;
-
- // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse.
- // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later.
- // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();
- var progress = this.getPercent();
- var bar = this.bar;
-
- // If there's no bar...
- if (!bar) return;
-
- // Protect against no duration and other division issues
- if (typeof progress !== 'number' || progress !== progress || progress < 0 || progress === Infinity) {
- progress = 0;
- }
-
- // Convert to a percentage for setting
- var percentage = (progress * 100).toFixed(2) + '%';
-
- // Set the new bar width or height
- if (this.vertical()) {
- bar.el().style.height = percentage;
- } else {
- bar.el().style.width = percentage;
- }
- };
-
- /**
- * Calculate distance for slider
- *
- * @param {Object} event Event object
- * @method calculateDistance
- */
-
- Slider.prototype.calculateDistance = function calculateDistance(event) {
- var position = Dom.getPointerPosition(this.el_, event);
- if (this.vertical()) {
- return position.y;
- }
- return position.x;
- };
-
- /**
- * Handle on focus for slider
- *
- * @method handleFocus
- */
-
- Slider.prototype.handleFocus = function handleFocus() {
- this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
- };
-
- /**
- * Handle key press for slider
- *
- * @param {Object} event Event object
- * @method handleKeyPress
- */
-
- Slider.prototype.handleKeyPress = function handleKeyPress(event) {
- if (event.which === 37 || event.which === 40) {
- // Left and Down Arrows
- event.preventDefault();
- this.stepBack();
- } else if (event.which === 38 || event.which === 39) {
- // Up and Right Arrows
- event.preventDefault();
- this.stepForward();
- }
- };
-
- /**
- * Handle on blur for slider
- *
- * @method handleBlur
- */
-
- Slider.prototype.handleBlur = function handleBlur() {
- this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);
- };
-
- /**
- * Listener for click events on slider, used to prevent clicks
- * from bubbling up to parent elements like button menus.
- *
- * @param {Object} event Event object
- * @method handleClick
- */
-
- Slider.prototype.handleClick = function handleClick(event) {
- event.stopImmediatePropagation();
- event.preventDefault();
- };
-
- /**
- * Get/set if slider is horizontal for vertical
- *
- * @param {Boolean} bool True if slider is vertical, false is horizontal
- * @return {Boolean} True if slider is vertical, false is horizontal
- * @method vertical
- */
-
- Slider.prototype.vertical = function vertical(bool) {
- if (bool === undefined) {
- return this.vertical_ || false;
- }
-
- this.vertical_ = !!bool;
-
- if (this.vertical_) {
- this.addClass('vjs-slider-vertical');
- } else {
- this.addClass('vjs-slider-horizontal');
- }
-
- return this;
- };
-
- return Slider;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('Slider', Slider);
-exports['default'] = Slider;
-module.exports = exports['default'];
-
-},{"../component.js":67,"../utils/dom.js":134,"object.assign":45}],117:[function(_dereq_,module,exports){
-/**
- * @file flash-rtmp.js
- */
-'use strict';
-
-exports.__esModule = true;
-function FlashRtmpDecorator(Flash) {
- Flash.streamingFormats = {
- 'rtmp/mp4': 'MP4',
- 'rtmp/flv': 'FLV'
- };
-
- Flash.streamFromParts = function (connection, stream) {
- return connection + '&' + stream;
- };
-
- Flash.streamToParts = function (src) {
- var parts = {
- connection: '',
- stream: ''
- };
-
- if (!src) return parts;
-
- // Look for the normal URL separator we expect, '&'.
- // If found, we split the URL into two pieces around the
- // first '&'.
- var connEnd = src.search(/&(?!\w+=)/);
- var streamBegin = undefined;
- if (connEnd !== -1) {
- streamBegin = connEnd + 1;
- } else {
- // If there's not a '&', we use the last '/' as the delimiter.
- connEnd = streamBegin = src.lastIndexOf('/') + 1;
- if (connEnd === 0) {
- // really, there's not a '/'?
- connEnd = streamBegin = src.length;
- }
- }
- parts.connection = src.substring(0, connEnd);
- parts.stream = src.substring(streamBegin, src.length);
-
- return parts;
- };
-
- Flash.isStreamingType = function (srcType) {
- return srcType in Flash.streamingFormats;
- };
-
- // RTMP has four variations, any string starting
- // with one of these protocols should be valid
- Flash.RTMP_RE = /^rtmp[set]?:\/\//i;
-
- Flash.isStreamingSrc = function (src) {
- return Flash.RTMP_RE.test(src);
- };
-
- /**
- * A source handler for RTMP urls
- * @type {Object}
- */
- Flash.rtmpSourceHandler = {};
-
- /**
- * Check if Flash can play the given videotype
- * @param {String} type The mimetype to check
- * @return {String} 'probably', 'maybe', or '' (empty string)
- */
- Flash.rtmpSourceHandler.canPlayType = function (type) {
- if (Flash.isStreamingType(type)) {
- return 'maybe';
- }
-
- return '';
- };
-
- /**
- * Check if Flash can handle the source natively
- * @param {Object} source The source object
- * @return {String} 'probably', 'maybe', or '' (empty string)
- */
- Flash.rtmpSourceHandler.canHandleSource = function (source) {
- var can = Flash.rtmpSourceHandler.canPlayType(source.type);
-
- if (can) {
- return can;
- }
-
- if (Flash.isStreamingSrc(source.src)) {
- return 'maybe';
- }
-
- return '';
- };
-
- /**
- * Pass the source to the flash object
- * Adaptive source handlers will have more complicated workflows before passing
- * video data to the video element
- * @param {Object} source The source object
- * @param {Flash} tech The instance of the Flash tech
- */
- Flash.rtmpSourceHandler.handleSource = function (source, tech) {
- var srcParts = Flash.streamToParts(source.src);
-
- tech['setRtmpConnection'](srcParts.connection);
- tech['setRtmpStream'](srcParts.stream);
- };
-
- // Register the native source handler
- Flash.registerSourceHandler(Flash.rtmpSourceHandler);
-
- return Flash;
-}
-
-exports['default'] = FlashRtmpDecorator;
-module.exports = exports['default'];
-
-},{}],118:[function(_dereq_,module,exports){
-/**
- * @file flash.js
- * VideoJS-SWF - Custom Flash Player with HTML5-ish API
- * https://github.com/zencoder/video-js-swf
- * Not using setupTriggers. Using global onEvent func to distribute events
- */
-
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _tech = _dereq_('./tech');
-
-var _tech2 = _interopRequireDefault(_tech);
-
-var _utilsDomJs = _dereq_('../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsUrlJs = _dereq_('../utils/url.js');
-
-var Url = _interopRequireWildcard(_utilsUrlJs);
-
-var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js');
-
-var _flashRtmp = _dereq_('./flash-rtmp');
-
-var _flashRtmp2 = _interopRequireDefault(_flashRtmp);
-
-var _component = _dereq_('../component');
-
-var _component2 = _interopRequireDefault(_component);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _objectAssign = _dereq_('object.assign');
-
-var _objectAssign2 = _interopRequireDefault(_objectAssign);
-
-var navigator = _globalWindow2['default'].navigator;
-/**
- * Flash Media Controller - Wrapper for fallback SWF API
- *
- * @param {Object=} options Object of option names and values
- * @param {Function=} ready Ready callback function
- * @extends Tech
- * @class Flash
- */
-
-var Flash = (function (_Tech) {
- _inherits(Flash, _Tech);
-
- function Flash(options, ready) {
- _classCallCheck(this, Flash);
-
- _Tech.call(this, options, ready);
-
- // Set the source when ready
- if (options.source) {
- this.ready(function () {
- this.setSource(options.source);
- }, true);
- }
-
- // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers
- // This allows resetting the playhead when we catch the reload
- if (options.startTime) {
- this.ready(function () {
- this.load();
- this.play();
- this.currentTime(options.startTime);
- }, true);
- }
-
- // Add global window functions that the swf expects
- // A 4.x workflow we weren't able to solve for in 5.0
- // because of the need to hard code these functions
- // into the swf for security reasons
- _globalWindow2['default'].videojs = _globalWindow2['default'].videojs || {};
- _globalWindow2['default'].videojs.Flash = _globalWindow2['default'].videojs.Flash || {};
- _globalWindow2['default'].videojs.Flash.onReady = Flash.onReady;
- _globalWindow2['default'].videojs.Flash.onEvent = Flash.onEvent;
- _globalWindow2['default'].videojs.Flash.onError = Flash.onError;
-
- this.on('seeked', function () {
- this.lastSeekTarget_ = undefined;
- });
- }
-
- // Create setters and getters for attributes
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- Flash.prototype.createEl = function createEl() {
- var options = this.options_;
-
- // If video.js is hosted locally you should also set the location
- // for the hosted swf, which should be relative to the page (not video.js)
- // Otherwise this adds a CDN url.
- // The CDN also auto-adds a swf URL for that specific version.
- if (!options.swf) {
- options.swf = '//vjs.zencdn.net/swf/5.0.1/video-js.swf';
- }
-
- // Generate ID for swf object
- var objId = options.techId;
-
- // Merge default flashvars with ones passed in to init
- var flashVars = _objectAssign2['default']({
-
- // SWF Callback Functions
- 'readyFunction': 'videojs.Flash.onReady',
- 'eventProxyFunction': 'videojs.Flash.onEvent',
- 'errorEventProxyFunction': 'videojs.Flash.onError',
-
- // Player Settings
- 'autoplay': options.autoplay,
- 'preload': options.preload,
- 'loop': options.loop,
- 'muted': options.muted
-
- }, options.flashVars);
-
- // Merge default parames with ones passed in
- var params = _objectAssign2['default']({
- 'wmode': 'opaque', // Opaque is needed to overlay controls, but can affect playback performance
- 'bgcolor': '#000000' // Using bgcolor prevents a white flash when the object is loading
- }, options.params);
-
- // Merge default attributes with ones passed in
- var attributes = _objectAssign2['default']({
- 'id': objId,
- 'name': objId, // Both ID and Name needed or swf to identify itself
- 'class': 'vjs-tech'
- }, options.attributes);
-
- this.el_ = Flash.embed(options.swf, flashVars, params, attributes);
- this.el_.tech = this;
-
- return this.el_;
- };
-
- /**
- * Play for flash tech
- *
- * @method play
- */
-
- Flash.prototype.play = function play() {
- if (this.ended()) {
- this.setCurrentTime(0);
- }
- this.el_.vjs_play();
- };
-
- /**
- * Pause for flash tech
- *
- * @method pause
- */
-
- Flash.prototype.pause = function pause() {
- this.el_.vjs_pause();
- };
-
- /**
- * Get/set video
- *
- * @param {Object=} src Source object
- * @return {Object}
- * @method src
- */
-
- Flash.prototype.src = function src(_src) {
- if (_src === undefined) {
- return this.currentSrc();
- }
-
- // Setting src through `src` not `setSrc` will be deprecated
- return this.setSrc(_src);
- };
-
- /**
- * Set video
- *
- * @param {Object=} src Source object
- * @deprecated
- * @method setSrc
- */
-
- Flash.prototype.setSrc = function setSrc(src) {
- // Make sure source URL is absolute.
- src = Url.getAbsoluteURL(src);
- this.el_.vjs_src(src);
-
- // Currently the SWF doesn't autoplay if you load a source later.
- // e.g. Load player w/ no source, wait 2s, set src.
- if (this.autoplay()) {
- var tech = this;
- this.setTimeout(function () {
- tech.play();
- }, 0);
- }
- };
-
- /**
- * Returns true if the tech is currently seeking.
- * @return {boolean} true if seeking
- */
-
- Flash.prototype.seeking = function seeking() {
- return this.lastSeekTarget_ !== undefined;
- };
-
- /**
- * Set current time
- *
- * @param {Number} time Current time of video
- * @method setCurrentTime
- */
-
- Flash.prototype.setCurrentTime = function setCurrentTime(time) {
- var seekable = this.seekable();
- if (seekable.length) {
- // clamp to the current seekable range
- time = time > seekable.start(0) ? time : seekable.start(0);
- time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);
-
- this.lastSeekTarget_ = time;
- this.trigger('seeking');
- this.el_.vjs_setProperty('currentTime', time);
- _Tech.prototype.setCurrentTime.call(this);
- }
- };
-
- /**
- * Get current time
- *
- * @param {Number=} time Current time of video
- * @return {Number} Current time
- * @method currentTime
- */
-
- Flash.prototype.currentTime = function currentTime(time) {
- // when seeking make the reported time keep up with the requested time
- // by reading the time we're seeking to
- if (this.seeking()) {
- return this.lastSeekTarget_ || 0;
- }
- return this.el_.vjs_getProperty('currentTime');
- };
-
- /**
- * Get current source
- *
- * @method currentSrc
- */
-
- Flash.prototype.currentSrc = function currentSrc() {
- if (this.currentSource_) {
- return this.currentSource_.src;
- } else {
- return this.el_.vjs_getProperty('currentSrc');
- }
- };
-
- /**
- * Load media into player
- *
- * @method load
- */
-
- Flash.prototype.load = function load() {
- this.el_.vjs_load();
- };
-
- /**
- * Get poster
- *
- * @method poster
- */
-
- Flash.prototype.poster = function poster() {
- this.el_.vjs_getProperty('poster');
- };
-
- /**
- * Poster images are not handled by the Flash tech so make this a no-op
- *
- * @method setPoster
- */
-
- Flash.prototype.setPoster = function setPoster() {};
-
- /**
- * Determine if can seek in media
- *
- * @return {TimeRangeObject}
- * @method seekable
- */
-
- Flash.prototype.seekable = function seekable() {
- var duration = this.duration();
- if (duration === 0) {
- return _utilsTimeRangesJs.createTimeRange();
- }
- return _utilsTimeRangesJs.createTimeRange(0, duration);
- };
-
- /**
- * Get buffered time range
- *
- * @return {TimeRangeObject}
- * @method buffered
- */
-
- Flash.prototype.buffered = function buffered() {
- var ranges = this.el_.vjs_getProperty('buffered');
- if (ranges.length === 0) {
- return _utilsTimeRangesJs.createTimeRange();
- }
- return _utilsTimeRangesJs.createTimeRange(ranges[0][0], ranges[0][1]);
- };
-
- /**
- * Get fullscreen support -
- * Flash does not allow fullscreen through javascript
- * so always returns false
- *
- * @return {Boolean} false
- * @method supportsFullScreen
- */
-
- Flash.prototype.supportsFullScreen = function supportsFullScreen() {
- return false; // Flash does not allow fullscreen through javascript
- };
-
- /**
- * Request to enter fullscreen
- * Flash does not allow fullscreen through javascript
- * so always returns false
- *
- * @return {Boolean} false
- * @method enterFullScreen
- */
-
- Flash.prototype.enterFullScreen = function enterFullScreen() {
- return false;
- };
-
- return Flash;
-})(_tech2['default']);
-
-var _api = Flash.prototype;
-var _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',');
-var _readOnly = 'networkState,readyState,initialTime,duration,startOffsetTime,paused,ended,videoTracks,audioTracks,videoWidth,videoHeight'.split(',');
-
-function _createSetter(attr) {
- var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);
- _api['set' + attrUpper] = function (val) {
- return this.el_.vjs_setProperty(attr, val);
- };
-}
-function _createGetter(attr) {
- _api[attr] = function () {
- return this.el_.vjs_getProperty(attr);
- };
-}
-
-// Create getter and setters for all read/write attributes
-for (var i = 0; i < _readWrite.length; i++) {
- _createGetter(_readWrite[i]);
- _createSetter(_readWrite[i]);
-}
-
-// Create getters for read-only attributes
-for (var i = 0; i < _readOnly.length; i++) {
- _createGetter(_readOnly[i]);
-}
-
-/* Flash Support Testing -------------------------------------------------------- */
-
-Flash.isSupported = function () {
- return Flash.version()[0] >= 10;
- // return swfobject.hasFlashPlayerVersion('10');
-};
-
-// Add Source Handler pattern functions to this tech
-_tech2['default'].withSourceHandlers(Flash);
-
-/*
- * The default native source handler.
- * This simply passes the source to the video element. Nothing fancy.
- *
- * @param {Object} source The source object
- * @param {Flash} tech The instance of the Flash tech
- */
-Flash.nativeSourceHandler = {};
-
-/**
- * Check if Flash can play the given videotype
- * @param {String} type The mimetype to check
- * @return {String} 'probably', 'maybe', or '' (empty string)
- */
-Flash.nativeSourceHandler.canPlayType = function (type) {
- if (type in Flash.formats) {
- return 'maybe';
- }
-
- return '';
-};
-
-/*
- * Check Flash can handle the source natively
- *
- * @param {Object} source The source object
- * @return {String} 'probably', 'maybe', or '' (empty string)
- */
-Flash.nativeSourceHandler.canHandleSource = function (source) {
- var type;
-
- function guessMimeType(src) {
- var ext = Url.getFileExtension(src);
- if (ext) {
- return 'video/' + ext;
- }
- return '';
- }
-
- if (!source.type) {
- type = guessMimeType(source.src);
- } else {
- // Strip code information from the type because we don't get that specific
- type = source.type.replace(/;.*/, '').toLowerCase();
- }
-
- return Flash.nativeSourceHandler.canPlayType(type);
-};
-
-/*
- * Pass the source to the flash object
- * Adaptive source handlers will have more complicated workflows before passing
- * video data to the video element
- *
- * @param {Object} source The source object
- * @param {Flash} tech The instance of the Flash tech
- */
-Flash.nativeSourceHandler.handleSource = function (source, tech) {
- tech.setSrc(source.src);
-};
-
-/*
- * Clean up the source handler when disposing the player or switching sources..
- * (no cleanup is needed when supporting the format natively)
- */
-Flash.nativeSourceHandler.dispose = function () {};
-
-// Register the native source handler
-Flash.registerSourceHandler(Flash.nativeSourceHandler);
-
-Flash.formats = {
- 'video/flv': 'FLV',
- 'video/x-flv': 'FLV',
- 'video/mp4': 'MP4',
- 'video/m4v': 'MP4'
-};
-
-Flash.onReady = function (currSwf) {
- var el = Dom.getEl(currSwf);
- var tech = el && el.tech;
-
- // if there is no el then the tech has been disposed
- // and the tech element was removed from the player div
- if (tech && tech.el()) {
- // check that the flash object is really ready
- Flash.checkReady(tech);
- }
-};
-
-// The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object.
-// If it's not ready, we set a timeout to check again shortly.
-Flash.checkReady = function (tech) {
- // stop worrying if the tech has been disposed
- if (!tech.el()) {
- return;
- }
-
- // check if API property exists
- if (tech.el().vjs_getProperty) {
- // tell tech it's ready
- tech.triggerReady();
- } else {
- // wait longer
- this.setTimeout(function () {
- Flash['checkReady'](tech);
- }, 50);
- }
-};
-
-// Trigger events from the swf on the player
-Flash.onEvent = function (swfID, eventName) {
- var tech = Dom.getEl(swfID).tech;
- tech.trigger(eventName);
-};
-
-// Log errors from the swf
-Flash.onError = function (swfID, err) {
- var tech = Dom.getEl(swfID).tech;
-
- // trigger MEDIA_ERR_SRC_NOT_SUPPORTED
- if (err === 'srcnotfound') {
- return tech.error(4);
- }
-
- // trigger a custom error
- tech.error('FLASH: ' + err);
-};
-
-// Flash Version Check
-Flash.version = function () {
- var version = '0,0,0';
-
- // IE
- try {
- version = new _globalWindow2['default'].ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
-
- // other browsers
- } catch (e) {
- try {
- if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin) {
- version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\D+/g, ',').match(/^,?(.+),?$/)[1];
- }
- } catch (err) {}
- }
- return version.split(',');
-};
-
-// Flash embedding method. Only used in non-iframe mode
-Flash.embed = function (swf, flashVars, params, attributes) {
- var code = Flash.getEmbedCode(swf, flashVars, params, attributes);
-
- // Get element by embedding code and retrieving created element
- var obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];
-
- return obj;
-};
-
-Flash.getEmbedCode = function (swf, flashVars, params, attributes) {
- var objTag = '<object type="application/x-shockwave-flash" ';
- var flashVarsString = '';
- var paramsString = '';
- var attrsString = '';
-
- // Convert flash vars to string
- if (flashVars) {
- Object.getOwnPropertyNames(flashVars).forEach(function (key) {
- flashVarsString += key + '=' + flashVars[key] + '&amp;';
- });
- }
-
- // Add swf, flashVars, and other default params
- params = _objectAssign2['default']({
- 'movie': swf,
- 'flashvars': flashVarsString,
- 'allowScriptAccess': 'always', // Required to talk to swf
- 'allowNetworking': 'all' // All should be default, but having security issues.
- }, params);
-
- // Create param tags string
- Object.getOwnPropertyNames(params).forEach(function (key) {
- paramsString += '<param name="' + key + '" value="' + params[key] + '" />';
- });
-
- attributes = _objectAssign2['default']({
- // Add swf to attributes (need both for IE and Others to work)
- 'data': swf,
-
- // Default to 100% width/height
- 'width': '100%',
- 'height': '100%'
-
- }, attributes);
-
- // Create Attributes string
- Object.getOwnPropertyNames(attributes).forEach(function (key) {
- attrsString += key + '="' + attributes[key] + '" ';
- });
-
- return '' + objTag + attrsString + '>' + paramsString + '</object>';
-};
-
-// Run Flash through the RTMP decorator
-_flashRtmp2['default'](Flash);
-
-_component2['default'].registerComponent('Flash', Flash);
-_tech2['default'].registerTech('Flash', Flash);
-exports['default'] = Flash;
-module.exports = exports['default'];
-
-},{"../component":67,"../utils/dom.js":134,"../utils/time-ranges.js":142,"../utils/url.js":144,"./flash-rtmp":117,"./tech":121,"global/window":2,"object.assign":45}],119:[function(_dereq_,module,exports){
-/**
- * @file html5.js
- * HTML5 Media Controller - Wrapper for HTML5 Media API
- */
-
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _techJs = _dereq_('./tech.js');
-
-var _techJs2 = _interopRequireDefault(_techJs);
-
-var _component = _dereq_('../component');
-
-var _component2 = _interopRequireDefault(_component);
-
-var _utilsDomJs = _dereq_('../utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsUrlJs = _dereq_('../utils/url.js');
-
-var Url = _interopRequireWildcard(_utilsUrlJs);
-
-var _utilsFnJs = _dereq_('../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsLogJs = _dereq_('../utils/log.js');
-
-var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
-
-var _utilsBrowserJs = _dereq_('../utils/browser.js');
-
-var browser = _interopRequireWildcard(_utilsBrowserJs);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _objectAssign = _dereq_('object.assign');
-
-var _objectAssign2 = _interopRequireDefault(_objectAssign);
-
-var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js');
-
-var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);
-
-/**
- * HTML5 Media Controller - Wrapper for HTML5 Media API
- *
- * @param {Object=} options Object of option names and values
- * @param {Function=} ready Ready callback function
- * @extends Tech
- * @class Html5
- */
-
-var Html5 = (function (_Tech) {
- _inherits(Html5, _Tech);
-
- function Html5(options, ready) {
- _classCallCheck(this, Html5);
-
- _Tech.call(this, options, ready);
-
- var source = options.source;
-
- // Set the source if one is provided
- // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)
- // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source
- // anyway so the error gets fired.
- if (source && (this.el_.currentSrc !== source.src || options.tag && options.tag.initNetworkState_ === 3)) {
- this.setSource(source);
- } else {
- this.handleLateInit_(this.el_);
- }
-
- if (this.el_.hasChildNodes()) {
-
- var nodes = this.el_.childNodes;
- var nodesLength = nodes.length;
- var removeNodes = [];
-
- while (nodesLength--) {
- var node = nodes[nodesLength];
- var nodeName = node.nodeName.toLowerCase();
-
- if (nodeName === 'track') {
- if (!this.featuresNativeTextTracks) {
- // Empty video tag tracks so the built-in player doesn't use them also.
- // This may not be fast enough to stop HTML5 browsers from reading the tags
- // so we'll need to turn off any default tracks if we're manually doing
- // captions and subtitles. videoElement.textTracks
- removeNodes.push(node);
- } else {
- // store HTMLTrackElement and TextTrack to remote list
- this.remoteTextTrackEls().addTrackElement_(node);
- this.remoteTextTracks().addTrack_(node.track);
- }
- }
- }
-
- for (var i = 0; i < removeNodes.length; i++) {
- this.el_.removeChild(removeNodes[i]);
- }
- }
-
- if (this.featuresNativeTextTracks) {
- this.handleTextTrackChange_ = Fn.bind(this, this.handleTextTrackChange);
- this.handleTextTrackAdd_ = Fn.bind(this, this.handleTextTrackAdd);
- this.handleTextTrackRemove_ = Fn.bind(this, this.handleTextTrackRemove);
- this.proxyNativeTextTracks_();
- }
-
- // Determine if native controls should be used
- // Our goal should be to get the custom controls on mobile solid everywhere
- // so we can remove this all together. Right now this will block custom
- // controls on touch enabled laptops like the Chrome Pixel
- if (browser.TOUCH_ENABLED && options.nativeControlsForTouch === true || browser.IS_IPHONE || browser.IS_NATIVE_ANDROID) {
- this.setControls(true);
- }
-
- this.triggerReady();
- }
-
- /* HTML5 Support Testing ---------------------------------------------------- */
-
- /*
- * Element for testing browser HTML5 video capabilities
- *
- * @type {Element}
- * @constant
- * @private
- */
-
- /**
- * Dispose of html5 media element
- *
- * @method dispose
- */
-
- Html5.prototype.dispose = function dispose() {
- var tt = this.el().textTracks;
- var emulatedTt = this.textTracks();
-
- // remove native event listeners
- if (tt && tt.removeEventListener) {
- tt.removeEventListener('change', this.handleTextTrackChange_);
- tt.removeEventListener('addtrack', this.handleTextTrackAdd_);
- tt.removeEventListener('removetrack', this.handleTextTrackRemove_);
- }
-
- // clearout the emulated text track list.
- var i = emulatedTt.length;
-
- while (i--) {
- emulatedTt.removeTrack_(emulatedTt[i]);
- }
-
- Html5.disposeMediaElement(this.el_);
- _Tech.prototype.dispose.call(this);
- };
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- Html5.prototype.createEl = function createEl() {
- var el = this.options_.tag;
-
- // Check if this browser supports moving the element into the box.
- // On the iPhone video will break if you move the element,
- // So we have to create a brand new element.
- if (!el || this['movingMediaElementInDOM'] === false) {
-
- // If the original tag is still there, clone and remove it.
- if (el) {
- var clone = el.cloneNode(true);
- el.parentNode.insertBefore(clone, el);
- Html5.disposeMediaElement(el);
- el = clone;
- } else {
- el = _globalDocument2['default'].createElement('video');
-
- // determine if native controls should be used
- var tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag);
- var attributes = _utilsMergeOptionsJs2['default']({}, tagAttributes);
- if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {
- delete attributes.controls;
- }
-
- Dom.setElAttributes(el, _objectAssign2['default'](attributes, {
- id: this.options_.techId,
- 'class': 'vjs-tech'
- }));
- }
- }
-
- // Update specific tag settings, in case they were overridden
- var settingsAttrs = ['autoplay', 'preload', 'loop', 'muted'];
- for (var i = settingsAttrs.length - 1; i >= 0; i--) {
- var attr = settingsAttrs[i];
- var overwriteAttrs = {};
- if (typeof this.options_[attr] !== 'undefined') {
- overwriteAttrs[attr] = this.options_[attr];
- }
- Dom.setElAttributes(el, overwriteAttrs);
- }
-
- return el;
- // jenniisawesome = true;
- };
-
- // If we're loading the playback object after it has started loading
- // or playing the video (often with autoplay on) then the loadstart event
- // has already fired and we need to fire it manually because many things
- // rely on it.
-
- Html5.prototype.handleLateInit_ = function handleLateInit_(el) {
- var _this = this;
-
- if (el.networkState === 0 || el.networkState === 3) {
- // The video element hasn't started loading the source yet
- // or didn't find a source
- return;
- }
-
- if (el.readyState === 0) {
- var _ret = (function () {
- // NetworkState is set synchronously BUT loadstart is fired at the
- // end of the current stack, usually before setInterval(fn, 0).
- // So at this point we know loadstart may have already fired or is
- // about to fire, and either way the player hasn't seen it yet.
- // We don't want to fire loadstart prematurely here and cause a
- // double loadstart so we'll wait and see if it happens between now
- // and the next loop, and fire it if not.
- // HOWEVER, we also want to make sure it fires before loadedmetadata
- // which could also happen between now and the next loop, so we'll
- // watch for that also.
- var loadstartFired = false;
- var setLoadstartFired = function setLoadstartFired() {
- loadstartFired = true;
- };
- _this.on('loadstart', setLoadstartFired);
-
- var triggerLoadstart = function triggerLoadstart() {
- // We did miss the original loadstart. Make sure the player
- // sees loadstart before loadedmetadata
- if (!loadstartFired) {
- this.trigger('loadstart');
- }
- };
- _this.on('loadedmetadata', triggerLoadstart);
-
- _this.ready(function () {
- this.off('loadstart', setLoadstartFired);
- this.off('loadedmetadata', triggerLoadstart);
-
- if (!loadstartFired) {
- // We did miss the original native loadstart. Fire it now.
- this.trigger('loadstart');
- }
- });
-
- return {
- v: undefined
- };
- })();
-
- if (typeof _ret === 'object') return _ret.v;
- }
-
- // From here on we know that loadstart already fired and we missed it.
- // The other readyState events aren't as much of a problem if we double
- // them, so not going to go to as much trouble as loadstart to prevent
- // that unless we find reason to.
- var eventsToTrigger = ['loadstart'];
-
- // loadedmetadata: newly equal to HAVE_METADATA (1) or greater
- eventsToTrigger.push('loadedmetadata');
-
- // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater
- if (el.readyState >= 2) {
- eventsToTrigger.push('loadeddata');
- }
-
- // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater
- if (el.readyState >= 3) {
- eventsToTrigger.push('canplay');
- }
-
- // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)
- if (el.readyState >= 4) {
- eventsToTrigger.push('canplaythrough');
- }
-
- // We still need to give the player time to add event listeners
- this.ready(function () {
- eventsToTrigger.forEach(function (type) {
- this.trigger(type);
- }, this);
- });
- };
-
- Html5.prototype.proxyNativeTextTracks_ = function proxyNativeTextTracks_() {
- var tt = this.el().textTracks;
-
- if (tt) {
- // Add tracks - if player is initialised after DOM loaded, textTracks
- // will not trigger addtrack
- for (var i = 0; i < tt.length; i++) {
- this.textTracks().addTrack_(tt[i]);
- }
-
- if (tt.addEventListener) {
- tt.addEventListener('change', this.handleTextTrackChange_);
- tt.addEventListener('addtrack', this.handleTextTrackAdd_);
- tt.addEventListener('removetrack', this.handleTextTrackRemove_);
- }
- }
- };
-
- Html5.prototype.handleTextTrackChange = function handleTextTrackChange(e) {
- var tt = this.textTracks();
- this.textTracks().trigger({
- type: 'change',
- target: tt,
- currentTarget: tt,
- srcElement: tt
- });
- };
-
- Html5.prototype.handleTextTrackAdd = function handleTextTrackAdd(e) {
- this.textTracks().addTrack_(e.track);
- };
-
- Html5.prototype.handleTextTrackRemove = function handleTextTrackRemove(e) {
- this.textTracks().removeTrack_(e.track);
- };
-
- /**
- * Play for html5 tech
- *
- * @method play
- */
-
- Html5.prototype.play = function play() {
- this.el_.play();
- };
-
- /**
- * Pause for html5 tech
- *
- * @method pause
- */
-
- Html5.prototype.pause = function pause() {
- this.el_.pause();
- };
-
- /**
- * Paused for html5 tech
- *
- * @return {Boolean}
- * @method paused
- */
-
- Html5.prototype.paused = function paused() {
- return this.el_.paused;
- };
-
- /**
- * Get current time
- *
- * @return {Number}
- * @method currentTime
- */
-
- Html5.prototype.currentTime = function currentTime() {
- return this.el_.currentTime;
- };
-
- /**
- * Set current time
- *
- * @param {Number} seconds Current time of video
- * @method setCurrentTime
- */
-
- Html5.prototype.setCurrentTime = function setCurrentTime(seconds) {
- try {
- this.el_.currentTime = seconds;
- } catch (e) {
- _utilsLogJs2['default'](e, 'Video is not ready. (Video.js)');
- // this.warning(VideoJS.warnings.videoNotReady);
- }
- };
-
- /**
- * Get duration
- *
- * @return {Number}
- * @method duration
- */
-
- Html5.prototype.duration = function duration() {
- return this.el_.duration || 0;
- };
-
- /**
- * Get a TimeRange object that represents the intersection
- * of the time ranges for which the user agent has all
- * relevant media
- *
- * @return {TimeRangeObject}
- * @method buffered
- */
-
- Html5.prototype.buffered = function buffered() {
- return this.el_.buffered;
- };
-
- /**
- * Get volume level
- *
- * @return {Number}
- * @method volume
- */
-
- Html5.prototype.volume = function volume() {
- return this.el_.volume;
- };
-
- /**
- * Set volume level
- *
- * @param {Number} percentAsDecimal Volume percent as a decimal
- * @method setVolume
- */
-
- Html5.prototype.setVolume = function setVolume(percentAsDecimal) {
- this.el_.volume = percentAsDecimal;
- };
-
- /**
- * Get if muted
- *
- * @return {Boolean}
- * @method muted
- */
-
- Html5.prototype.muted = function muted() {
- return this.el_.muted;
- };
-
- /**
- * Set muted
- *
- * @param {Boolean} If player is to be muted or note
- * @method setMuted
- */
-
- Html5.prototype.setMuted = function setMuted(muted) {
- this.el_.muted = muted;
- };
-
- /**
- * Get player width
- *
- * @return {Number}
- * @method width
- */
-
- Html5.prototype.width = function width() {
- return this.el_.offsetWidth;
- };
-
- /**
- * Get player height
- *
- * @return {Number}
- * @method height
- */
-
- Html5.prototype.height = function height() {
- return this.el_.offsetHeight;
- };
-
- /**
- * Get if there is fullscreen support
- *
- * @return {Boolean}
- * @method supportsFullScreen
- */
-
- Html5.prototype.supportsFullScreen = function supportsFullScreen() {
- if (typeof this.el_.webkitEnterFullScreen === 'function') {
- var userAgent = _globalWindow2['default'].navigator.userAgent;
- // Seems to be broken in Chromium/Chrome && Safari in Leopard
- if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {
- return true;
- }
- }
- return false;
- };
-
- /**
- * Request to enter fullscreen
- *
- * @method enterFullScreen
- */
-
- Html5.prototype.enterFullScreen = function enterFullScreen() {
- var video = this.el_;
-
- if ('webkitDisplayingFullscreen' in video) {
- this.one('webkitbeginfullscreen', function () {
- this.one('webkitendfullscreen', function () {
- this.trigger('fullscreenchange', { isFullscreen: false });
- });
-
- this.trigger('fullscreenchange', { isFullscreen: true });
- });
- }
-
- if (video.paused && video.networkState <= video.HAVE_METADATA) {
- // attempt to prime the video element for programmatic access
- // this isn't necessary on the desktop but shouldn't hurt
- this.el_.play();
-
- // playing and pausing synchronously during the transition to fullscreen
- // can get iOS ~6.1 devices into a play/pause loop
- this.setTimeout(function () {
- video.pause();
- video.webkitEnterFullScreen();
- }, 0);
- } else {
- video.webkitEnterFullScreen();
- }
- };
-
- /**
- * Request to exit fullscreen
- *
- * @method exitFullScreen
- */
-
- Html5.prototype.exitFullScreen = function exitFullScreen() {
- this.el_.webkitExitFullScreen();
- };
-
- /**
- * Get/set video
- *
- * @param {Object=} src Source object
- * @return {Object}
- * @method src
- */
-
- Html5.prototype.src = function src(_src) {
- if (_src === undefined) {
- return this.el_.src;
- } else {
- // Setting src through `src` instead of `setSrc` will be deprecated
- this.setSrc(_src);
- }
- };
-
- /**
- * Set video
- *
- * @param {Object} src Source object
- * @deprecated
- * @method setSrc
- */
-
- Html5.prototype.setSrc = function setSrc(src) {
- this.el_.src = src;
- };
-
- /**
- * Load media into player
- *
- * @method load
- */
-
- Html5.prototype.load = function load() {
- this.el_.load();
- };
-
- /**
- * Reset the tech. Removes all sources and calls `load`.
- *
- * @method reset
- */
-
- Html5.prototype.reset = function reset() {
- Html5.resetMediaElement(this.el_);
- };
-
- /**
- * Get current source
- *
- * @return {Object}
- * @method currentSrc
- */
-
- Html5.prototype.currentSrc = function currentSrc() {
- if (this.currentSource_) {
- return this.currentSource_.src;
- } else {
- return this.el_.currentSrc;
- }
- };
-
- /**
- * Get poster
- *
- * @return {String}
- * @method poster
- */
-
- Html5.prototype.poster = function poster() {
- return this.el_.poster;
- };
-
- /**
- * Set poster
- *
- * @param {String} val URL to poster image
- * @method
- */
-
- Html5.prototype.setPoster = function setPoster(val) {
- this.el_.poster = val;
- };
-
- /**
- * Get preload attribute
- *
- * @return {String}
- * @method preload
- */
-
- Html5.prototype.preload = function preload() {
- return this.el_.preload;
- };
-
- /**
- * Set preload attribute
- *
- * @param {String} val Value for preload attribute
- * @method setPreload
- */
-
- Html5.prototype.setPreload = function setPreload(val) {
- this.el_.preload = val;
- };
-
- /**
- * Get autoplay attribute
- *
- * @return {String}
- * @method autoplay
- */
-
- Html5.prototype.autoplay = function autoplay() {
- return this.el_.autoplay;
- };
-
- /**
- * Set autoplay attribute
- *
- * @param {String} val Value for preload attribute
- * @method setAutoplay
- */
-
- Html5.prototype.setAutoplay = function setAutoplay(val) {
- this.el_.autoplay = val;
- };
-
- /**
- * Get controls attribute
- *
- * @return {String}
- * @method controls
- */
-
- Html5.prototype.controls = function controls() {
- return this.el_.controls;
- };
-
- /**
- * Set controls attribute
- *
- * @param {String} val Value for controls attribute
- * @method setControls
- */
-
- Html5.prototype.setControls = function setControls(val) {
- this.el_.controls = !!val;
- };
-
- /**
- * Get loop attribute
- *
- * @return {String}
- * @method loop
- */
-
- Html5.prototype.loop = function loop() {
- return this.el_.loop;
- };
-
- /**
- * Set loop attribute
- *
- * @param {String} val Value for loop attribute
- * @method setLoop
- */
-
- Html5.prototype.setLoop = function setLoop(val) {
- this.el_.loop = val;
- };
-
- /**
- * Get error value
- *
- * @return {String}
- * @method error
- */
-
- Html5.prototype.error = function error() {
- return this.el_.error;
- };
-
- /**
- * Get whether or not the player is in the "seeking" state
- *
- * @return {Boolean}
- * @method seeking
- */
-
- Html5.prototype.seeking = function seeking() {
- return this.el_.seeking;
- };
-
- /**
- * Get a TimeRanges object that represents the
- * ranges of the media resource to which it is possible
- * for the user agent to seek.
- *
- * @return {TimeRangeObject}
- * @method seekable
- */
-
- Html5.prototype.seekable = function seekable() {
- return this.el_.seekable;
- };
-
- /**
- * Get if video ended
- *
- * @return {Boolean}
- * @method ended
- */
-
- Html5.prototype.ended = function ended() {
- return this.el_.ended;
- };
-
- /**
- * Get the value of the muted content attribute
- * This attribute has no dynamic effect, it only
- * controls the default state of the element
- *
- * @return {Boolean}
- * @method defaultMuted
- */
-
- Html5.prototype.defaultMuted = function defaultMuted() {
- return this.el_.defaultMuted;
- };
-
- /**
- * Get desired speed at which the media resource is to play
- *
- * @return {Number}
- * @method playbackRate
- */
-
- Html5.prototype.playbackRate = function playbackRate() {
- return this.el_.playbackRate;
- };
-
- /**
- * Returns a TimeRanges object that represents the ranges of the
- * media resource that the user agent has played.
- * @return {TimeRangeObject} the range of points on the media
- * timeline that has been reached through normal playback
- * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played
- */
-
- Html5.prototype.played = function played() {
- return this.el_.played;
- };
-
- /**
- * Set desired speed at which the media resource is to play
- *
- * @param {Number} val Speed at which the media resource is to play
- * @method setPlaybackRate
- */
-
- Html5.prototype.setPlaybackRate = function setPlaybackRate(val) {
- this.el_.playbackRate = val;
- };
-
- /**
- * Get the current state of network activity for the element, from
- * the list below
- * NETWORK_EMPTY (numeric value 0)
- * NETWORK_IDLE (numeric value 1)
- * NETWORK_LOADING (numeric value 2)
- * NETWORK_NO_SOURCE (numeric value 3)
- *
- * @return {Number}
- * @method networkState
- */
-
- Html5.prototype.networkState = function networkState() {
- return this.el_.networkState;
- };
-
- /**
- * Get a value that expresses the current state of the element
- * with respect to rendering the current playback position, from
- * the codes in the list below
- * HAVE_NOTHING (numeric value 0)
- * HAVE_METADATA (numeric value 1)
- * HAVE_CURRENT_DATA (numeric value 2)
- * HAVE_FUTURE_DATA (numeric value 3)
- * HAVE_ENOUGH_DATA (numeric value 4)
- *
- * @return {Number}
- * @method readyState
- */
-
- Html5.prototype.readyState = function readyState() {
- return this.el_.readyState;
- };
-
- /**
- * Get width of video
- *
- * @return {Number}
- * @method videoWidth
- */
-
- Html5.prototype.videoWidth = function videoWidth() {
- return this.el_.videoWidth;
- };
-
- /**
- * Get height of video
- *
- * @return {Number}
- * @method videoHeight
- */
-
- Html5.prototype.videoHeight = function videoHeight() {
- return this.el_.videoHeight;
- };
-
- /**
- * Get text tracks
- *
- * @return {TextTrackList}
- * @method textTracks
- */
-
- Html5.prototype.textTracks = function textTracks() {
- return _Tech.prototype.textTracks.call(this);
- };
-
- /**
- * Creates and returns a text track object
- *
- * @param {String} kind Text track kind (subtitles, captions, descriptions
- * chapters and metadata)
- * @param {String=} label Label to identify the text track
- * @param {String=} language Two letter language abbreviation
- * @return {TextTrackObject}
- * @method addTextTrack
- */
-
- Html5.prototype.addTextTrack = function addTextTrack(kind, label, language) {
- if (!this['featuresNativeTextTracks']) {
- return _Tech.prototype.addTextTrack.call(this, kind, label, language);
- }
-
- return this.el_.addTextTrack(kind, label, language);
- };
-
- /**
- * Creates a remote text track object and returns a html track element
- *
- * @param {Object} options The object should contain values for
- * kind, language, label and src (location of the WebVTT file)
- * @return {HTMLTrackElement}
- * @method addRemoteTextTrack
- */
-
- Html5.prototype.addRemoteTextTrack = function addRemoteTextTrack() {
- var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
-
- if (!this['featuresNativeTextTracks']) {
- return _Tech.prototype.addRemoteTextTrack.call(this, options);
- }
-
- var htmlTrackElement = _globalDocument2['default'].createElement('track');
-
- if (options.kind) {
- htmlTrackElement.kind = options.kind;
- }
- if (options.label) {
- htmlTrackElement.label = options.label;
- }
- if (options.language || options.srclang) {
- htmlTrackElement.srclang = options.language || options.srclang;
- }
- if (options['default']) {
- htmlTrackElement['default'] = options['default'];
- }
- if (options.id) {
- htmlTrackElement.id = options.id;
- }
- if (options.src) {
- htmlTrackElement.src = options.src;
- }
-
- this.el().appendChild(htmlTrackElement);
-
- // store HTMLTrackElement and TextTrack to remote list
- this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
- this.remoteTextTracks().addTrack_(htmlTrackElement.track);
-
- return htmlTrackElement;
- };
-
- /**
- * Remove remote text track from TextTrackList object
- *
- * @param {TextTrackObject} track Texttrack object to remove
- * @method removeRemoteTextTrack
- */
-
- Html5.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
- if (!this['featuresNativeTextTracks']) {
- return _Tech.prototype.removeRemoteTextTrack.call(this, track);
- }
-
- var tracks = undefined,
- i = undefined;
-
- var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);
-
- // remove HTMLTrackElement and TextTrack from remote list
- this.remoteTextTrackEls().removeTrackElement_(trackElement);
- this.remoteTextTracks().removeTrack_(track);
-
- tracks = this.$$('track');
-
- i = tracks.length;
- while (i--) {
- if (track === tracks[i] || track === tracks[i].track) {
- this.el().removeChild(tracks[i]);
- }
- }
- };
-
- return Html5;
-})(_techJs2['default']);
-
-Html5.TEST_VID = _globalDocument2['default'].createElement('video');
-var track = _globalDocument2['default'].createElement('track');
-track.kind = 'captions';
-track.srclang = 'en';
-track.label = 'English';
-Html5.TEST_VID.appendChild(track);
-
-/*
- * Check if HTML5 video is supported by this browser/device
- *
- * @return {Boolean}
- */
-Html5.isSupported = function () {
- // IE9 with no Media Player is a LIAR! (#984)
- try {
- Html5.TEST_VID['volume'] = 0.5;
- } catch (e) {
- return false;
- }
-
- return !!Html5.TEST_VID.canPlayType;
-};
-
-// Add Source Handler pattern functions to this tech
-_techJs2['default'].withSourceHandlers(Html5);
-
-/*
- * The default native source handler.
- * This simply passes the source to the video element. Nothing fancy.
- *
- * @param {Object} source The source object
- * @param {Html5} tech The instance of the HTML5 tech
- */
-Html5.nativeSourceHandler = {};
-
-/*
- * Check if the video element can play the given videotype
- *
- * @param {String} type The mimetype to check
- * @return {String} 'probably', 'maybe', or '' (empty string)
- */
-Html5.nativeSourceHandler.canPlayType = function (type) {
- // IE9 on Windows 7 without MediaPlayer throws an error here
- // https://github.com/videojs/video.js/issues/519
- try {
- return Html5.TEST_VID.canPlayType(type);
- } catch (e) {
- return '';
- }
-};
-
-/*
- * Check if the video element can handle the source natively
- *
- * @param {Object} source The source object
- * @return {String} 'probably', 'maybe', or '' (empty string)
- */
-Html5.nativeSourceHandler.canHandleSource = function (source) {
- var match, ext;
-
- // If a type was provided we should rely on that
- if (source.type) {
- return Html5.nativeSourceHandler.canPlayType(source.type);
- } else if (source.src) {
- // If no type, fall back to checking 'video/[EXTENSION]'
- ext = Url.getFileExtension(source.src);
-
- return Html5.nativeSourceHandler.canPlayType('video/' + ext);
- }
-
- return '';
-};
-
-/*
- * Pass the source to the video element
- * Adaptive source handlers will have more complicated workflows before passing
- * video data to the video element
- *
- * @param {Object} source The source object
- * @param {Html5} tech The instance of the Html5 tech
- */
-Html5.nativeSourceHandler.handleSource = function (source, tech) {
- tech.setSrc(source.src);
-};
-
-/*
-* Clean up the source handler when disposing the player or switching sources..
-* (no cleanup is needed when supporting the format natively)
-*/
-Html5.nativeSourceHandler.dispose = function () {};
-
-// Register the native source handler
-Html5.registerSourceHandler(Html5.nativeSourceHandler);
-
-/*
- * Check if the volume can be changed in this browser/device.
- * Volume cannot be changed in a lot of mobile devices.
- * Specifically, it can't be changed from 1 on iOS.
- *
- * @return {Boolean}
- */
-Html5.canControlVolume = function () {
- var volume = Html5.TEST_VID.volume;
- Html5.TEST_VID.volume = volume / 2 + 0.1;
- return volume !== Html5.TEST_VID.volume;
-};
-
-/*
- * Check if playbackRate is supported in this browser/device.
- *
- * @return {Number} [description]
- */
-Html5.canControlPlaybackRate = function () {
- var playbackRate = Html5.TEST_VID.playbackRate;
- Html5.TEST_VID.playbackRate = playbackRate / 2 + 0.1;
- return playbackRate !== Html5.TEST_VID.playbackRate;
-};
-
-/*
- * Check to see if native text tracks are supported by this browser/device
- *
- * @return {Boolean}
- */
-Html5.supportsNativeTextTracks = function () {
- var supportsTextTracks;
-
- // Figure out native text track support
- // If mode is a number, we cannot change it because it'll disappear from view.
- // Browsers with numeric modes include IE10 and older (<=2013) samsung android models.
- // Firefox isn't playing nice either with modifying the mode
- // TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862
- supportsTextTracks = !!Html5.TEST_VID.textTracks;
- if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) {
- supportsTextTracks = typeof Html5.TEST_VID.textTracks[0]['mode'] !== 'number';
- }
- if (supportsTextTracks && browser.IS_FIREFOX) {
- supportsTextTracks = false;
- }
- if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) {
- supportsTextTracks = false;
- }
-
- return supportsTextTracks;
-};
-
-/**
- * An array of events available on the Html5 tech.
- *
- * @private
- * @type {Array}
- */
-Html5.Events = ['loadstart', 'suspend', 'abort', 'error', 'emptied', 'stalled', 'loadedmetadata', 'loadeddata', 'canplay', 'canplaythrough', 'playing', 'waiting', 'seeking', 'seeked', 'ended', 'durationchange', 'timeupdate', 'progress', 'play', 'pause', 'ratechange', 'volumechange'];
-
-/*
- * Set the tech's volume control support status
- *
- * @type {Boolean}
- */
-Html5.prototype['featuresVolumeControl'] = Html5.canControlVolume();
-
-/*
- * Set the tech's playbackRate support status
- *
- * @type {Boolean}
- */
-Html5.prototype['featuresPlaybackRate'] = Html5.canControlPlaybackRate();
-
-/*
- * Set the tech's status on moving the video element.
- * In iOS, if you move a video element in the DOM, it breaks video playback.
- *
- * @type {Boolean}
- */
-Html5.prototype['movingMediaElementInDOM'] = !browser.IS_IOS;
-
-/*
- * Set the the tech's fullscreen resize support status.
- * HTML video is able to automatically resize when going to fullscreen.
- * (No longer appears to be used. Can probably be removed.)
- */
-Html5.prototype['featuresFullscreenResize'] = true;
-
-/*
- * Set the tech's progress event support status
- * (this disables the manual progress events of the Tech)
- */
-Html5.prototype['featuresProgressEvents'] = true;
-
-/*
- * Sets the tech's status on native text track support
- *
- * @type {Boolean}
- */
-Html5.prototype['featuresNativeTextTracks'] = Html5.supportsNativeTextTracks();
-
-// HTML5 Feature detection and Device Fixes --------------------------------- //
-var canPlayType = undefined;
-var mpegurlRE = /^application\/(?:x-|vnd\.apple\.)mpegurl/i;
-var mp4RE = /^video\/mp4/i;
-
-Html5.patchCanPlayType = function () {
- // Android 4.0 and above can play HLS to some extent but it reports being unable to do so
- if (browser.ANDROID_VERSION >= 4.0) {
- if (!canPlayType) {
- canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
- }
-
- Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
- if (type && mpegurlRE.test(type)) {
- return 'maybe';
- }
- return canPlayType.call(this, type);
- };
- }
-
- // Override Android 2.2 and less canPlayType method which is broken
- if (browser.IS_OLD_ANDROID) {
- if (!canPlayType) {
- canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;
- }
-
- Html5.TEST_VID.constructor.prototype.canPlayType = function (type) {
- if (type && mp4RE.test(type)) {
- return 'maybe';
- }
- return canPlayType.call(this, type);
- };
- }
-};
-
-Html5.unpatchCanPlayType = function () {
- var r = Html5.TEST_VID.constructor.prototype.canPlayType;
- Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;
- canPlayType = null;
- return r;
-};
-
-// by default, patch the video element
-Html5.patchCanPlayType();
-
-Html5.disposeMediaElement = function (el) {
- if (!el) {
- return;
- }
-
- if (el.parentNode) {
- el.parentNode.removeChild(el);
- }
-
- // remove any child track or source nodes to prevent their loading
- while (el.hasChildNodes()) {
- el.removeChild(el.firstChild);
- }
-
- // remove any src reference. not setting `src=''` because that causes a warning
- // in firefox
- el.removeAttribute('src');
-
- // force the media element to update its loading state by calling load()
- // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)
- if (typeof el.load === 'function') {
- // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
- (function () {
- try {
- el.load();
- } catch (e) {
- // not supported
- }
- })();
- }
-};
-
-Html5.resetMediaElement = function (el) {
- if (!el) {
- return;
- }
-
- var sources = el.querySelectorAll('source');
- var i = sources.length;
- while (i--) {
- el.removeChild(sources[i]);
- }
-
- // remove any src reference.
- // not setting `src=''` because that throws an error
- el.removeAttribute('src');
-
- if (typeof el.load === 'function') {
- // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)
- (function () {
- try {
- el.load();
- } catch (e) {}
- })();
- }
-};
-
-_component2['default'].registerComponent('Html5', Html5);
-_techJs2['default'].registerTech('Html5', Html5);
-exports['default'] = Html5;
-module.exports = exports['default'];
-
-},{"../component":67,"../utils/browser.js":131,"../utils/dom.js":134,"../utils/fn.js":136,"../utils/log.js":139,"../utils/merge-options.js":140,"../utils/url.js":144,"./tech.js":121,"global/document":1,"global/window":2,"object.assign":45}],120:[function(_dereq_,module,exports){
-/**
- * @file loader.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _componentJs = _dereq_('../component.js');
-
-var _componentJs2 = _interopRequireDefault(_componentJs);
-
-var _techJs = _dereq_('./tech.js');
-
-var _techJs2 = _interopRequireDefault(_techJs);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _utilsToTitleCaseJs = _dereq_('../utils/to-title-case.js');
-
-var _utilsToTitleCaseJs2 = _interopRequireDefault(_utilsToTitleCaseJs);
-
-/**
- * The Media Loader is the component that decides which playback technology to load
- * when the player is initialized.
- *
- * @param {Object} player Main Player
- * @param {Object=} options Object of option names and values
- * @param {Function=} ready Ready callback function
- * @extends Component
- * @class MediaLoader
- */
-
-var MediaLoader = (function (_Component) {
- _inherits(MediaLoader, _Component);
-
- function MediaLoader(player, options, ready) {
- _classCallCheck(this, MediaLoader);
-
- _Component.call(this, player, options, ready);
-
- // If there are no sources when the player is initialized,
- // load the first supported playback technology.
-
- if (!options.playerOptions['sources'] || options.playerOptions['sources'].length === 0) {
- for (var i = 0, j = options.playerOptions['techOrder']; i < j.length; i++) {
- var techName = _utilsToTitleCaseJs2['default'](j[i]);
- var tech = _techJs2['default'].getTech(techName);
- // Support old behavior of techs being registered as components.
- // Remove once that deprecated behavior is removed.
- if (!techName) {
- tech = _componentJs2['default'].getComponent(techName);
- }
-
- // Check if the browser supports this technology
- if (tech && tech.isSupported()) {
- player.loadTech_(techName);
- break;
- }
- }
- } else {
- // // Loop through playback technologies (HTML5, Flash) and check for support.
- // // Then load the best source.
- // // A few assumptions here:
- // // All playback technologies respect preload false.
- player.src(options.playerOptions['sources']);
- }
- }
-
- return MediaLoader;
-})(_componentJs2['default']);
-
-_componentJs2['default'].registerComponent('MediaLoader', MediaLoader);
-exports['default'] = MediaLoader;
-module.exports = exports['default'];
-
-},{"../component.js":67,"../utils/to-title-case.js":143,"./tech.js":121,"global/window":2}],121:[function(_dereq_,module,exports){
-/**
- * @file tech.js
- * Media Technology Controller - Base class for media playback
- * technology controllers like Flash and HTML5
- */
-
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _component = _dereq_('../component');
-
-var _component2 = _interopRequireDefault(_component);
-
-var _tracksHtmlTrackElement = _dereq_('../tracks/html-track-element');
-
-var _tracksHtmlTrackElement2 = _interopRequireDefault(_tracksHtmlTrackElement);
-
-var _tracksHtmlTrackElementList = _dereq_('../tracks/html-track-element-list');
-
-var _tracksHtmlTrackElementList2 = _interopRequireDefault(_tracksHtmlTrackElementList);
-
-var _utilsMergeOptionsJs = _dereq_('../utils/merge-options.js');
-
-var _utilsMergeOptionsJs2 = _interopRequireDefault(_utilsMergeOptionsJs);
-
-var _tracksTextTrack = _dereq_('../tracks/text-track');
-
-var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack);
-
-var _tracksTextTrackList = _dereq_('../tracks/text-track-list');
-
-var _tracksTextTrackList2 = _interopRequireDefault(_tracksTextTrackList);
-
-var _utilsFnJs = _dereq_('../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsLogJs = _dereq_('../utils/log.js');
-
-var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
-
-var _utilsTimeRangesJs = _dereq_('../utils/time-ranges.js');
-
-var _utilsBufferJs = _dereq_('../utils/buffer.js');
-
-var _mediaErrorJs = _dereq_('../media-error.js');
-
-var _mediaErrorJs2 = _interopRequireDefault(_mediaErrorJs);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-/**
- * Base class for media (HTML5 Video, Flash) controllers
- *
- * @param {Object=} options Options object
- * @param {Function=} ready Ready callback function
- * @extends Component
- * @class Tech
- */
-
-var Tech = (function (_Component) {
- _inherits(Tech, _Component);
-
- function Tech() {
- var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
- var ready = arguments.length <= 1 || arguments[1] === undefined ? function () {} : arguments[1];
-
- _classCallCheck(this, Tech);
-
- // we don't want the tech to report user activity automatically.
- // This is done manually in addControlsListeners
- options.reportTouchActivity = false;
- _Component.call(this, null, options, ready);
-
- // keep track of whether the current source has played at all to
- // implement a very limited played()
- this.hasStarted_ = false;
- this.on('playing', function () {
- this.hasStarted_ = true;
- });
- this.on('loadstart', function () {
- this.hasStarted_ = false;
- });
-
- this.textTracks_ = options.textTracks;
-
- // Manually track progress in cases where the browser/flash player doesn't report it.
- if (!this.featuresProgressEvents) {
- this.manualProgressOn();
- }
-
- // Manually track timeupdates in cases where the browser/flash player doesn't report it.
- if (!this.featuresTimeupdateEvents) {
- this.manualTimeUpdatesOn();
- }
-
- if (options.nativeCaptions === false || options.nativeTextTracks === false) {
- this.featuresNativeTextTracks = false;
- }
-
- if (!this.featuresNativeTextTracks) {
- this.on('ready', this.emulateTextTracks);
- }
-
- this.initTextTrackListeners();
-
- // Turn on component tap events
- this.emitTapEvents();
- }
-
- /*
- * List of associated text tracks
- *
- * @type {Array}
- * @private
- */
-
- /* Fallbacks for unsupported event types
- ================================================================================ */
- // Manually trigger progress events based on changes to the buffered amount
- // Many flash players and older HTML5 browsers don't send progress or progress-like events
- /**
- * Turn on progress events
- *
- * @method manualProgressOn
- */
-
- Tech.prototype.manualProgressOn = function manualProgressOn() {
- this.on('durationchange', this.onDurationChange);
-
- this.manualProgress = true;
-
- // Trigger progress watching when a source begins loading
- this.one('ready', this.trackProgress);
- };
-
- /**
- * Turn off progress events
- *
- * @method manualProgressOff
- */
-
- Tech.prototype.manualProgressOff = function manualProgressOff() {
- this.manualProgress = false;
- this.stopTrackingProgress();
-
- this.off('durationchange', this.onDurationChange);
- };
-
- /**
- * Track progress
- *
- * @method trackProgress
- */
-
- Tech.prototype.trackProgress = function trackProgress() {
- this.stopTrackingProgress();
- this.progressInterval = this.setInterval(Fn.bind(this, function () {
- // Don't trigger unless buffered amount is greater than last time
-
- var numBufferedPercent = this.bufferedPercent();
-
- if (this.bufferedPercent_ !== numBufferedPercent) {
- this.trigger('progress');
- }
-
- this.bufferedPercent_ = numBufferedPercent;
-
- if (numBufferedPercent === 1) {
- this.stopTrackingProgress();
- }
- }), 500);
- };
-
- /**
- * Update duration
- *
- * @method onDurationChange
- */
-
- Tech.prototype.onDurationChange = function onDurationChange() {
- this.duration_ = this.duration();
- };
-
- /**
- * Create and get TimeRange object for buffering
- *
- * @return {TimeRangeObject}
- * @method buffered
- */
-
- Tech.prototype.buffered = function buffered() {
- return _utilsTimeRangesJs.createTimeRange(0, 0);
- };
-
- /**
- * Get buffered percent
- *
- * @return {Number}
- * @method bufferedPercent
- */
-
- Tech.prototype.bufferedPercent = function bufferedPercent() {
- return _utilsBufferJs.bufferedPercent(this.buffered(), this.duration_);
- };
-
- /**
- * Stops tracking progress by clearing progress interval
- *
- * @method stopTrackingProgress
- */
-
- Tech.prototype.stopTrackingProgress = function stopTrackingProgress() {
- this.clearInterval(this.progressInterval);
- };
-
- /*! Time Tracking -------------------------------------------------------------- */
- /**
- * Set event listeners for on play and pause and tracking current time
- *
- * @method manualTimeUpdatesOn
- */
-
- Tech.prototype.manualTimeUpdatesOn = function manualTimeUpdatesOn() {
- this.manualTimeUpdates = true;
-
- this.on('play', this.trackCurrentTime);
- this.on('pause', this.stopTrackingCurrentTime);
- };
-
- /**
- * Remove event listeners for on play and pause and tracking current time
- *
- * @method manualTimeUpdatesOff
- */
-
- Tech.prototype.manualTimeUpdatesOff = function manualTimeUpdatesOff() {
- this.manualTimeUpdates = false;
- this.stopTrackingCurrentTime();
- this.off('play', this.trackCurrentTime);
- this.off('pause', this.stopTrackingCurrentTime);
- };
-
- /**
- * Tracks current time
- *
- * @method trackCurrentTime
- */
-
- Tech.prototype.trackCurrentTime = function trackCurrentTime() {
- if (this.currentTimeInterval) {
- this.stopTrackingCurrentTime();
- }
- this.currentTimeInterval = this.setInterval(function () {
- this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
- }, 250); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15
- };
-
- /**
- * Turn off play progress tracking (when paused or dragging)
- *
- * @method stopTrackingCurrentTime
- */
-
- Tech.prototype.stopTrackingCurrentTime = function stopTrackingCurrentTime() {
- this.clearInterval(this.currentTimeInterval);
-
- // #1002 - if the video ends right before the next timeupdate would happen,
- // the progress bar won't make it all the way to the end
- this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
- };
-
- /**
- * Turn off any manual progress or timeupdate tracking
- *
- * @method dispose
- */
-
- Tech.prototype.dispose = function dispose() {
- // clear out text tracks because we can't reuse them between techs
- var textTracks = this.textTracks();
-
- if (textTracks) {
- var i = textTracks.length;
- while (i--) {
- this.removeRemoteTextTrack(textTracks[i]);
- }
- }
-
- // Turn off any manual progress or timeupdate tracking
- if (this.manualProgress) {
- this.manualProgressOff();
- }
-
- if (this.manualTimeUpdates) {
- this.manualTimeUpdatesOff();
- }
-
- _Component.prototype.dispose.call(this);
- };
-
- /**
- * Reset the tech. Removes all sources and resets readyState.
- *
- * @method reset
- */
-
- Tech.prototype.reset = function reset() {};
-
- /**
- * When invoked without an argument, returns a MediaError object
- * representing the current error state of the player or null if
- * there is no error. When invoked with an argument, set the current
- * error state of the player.
- * @param {MediaError=} err Optional an error object
- * @return {MediaError} the current error object or null
- * @method error
- */
-
- Tech.prototype.error = function error(err) {
- if (err !== undefined) {
- if (err instanceof _mediaErrorJs2['default']) {
- this.error_ = err;
- } else {
- this.error_ = new _mediaErrorJs2['default'](err);
- }
- this.trigger('error');
- }
- return this.error_;
- };
-
- /**
- * Return the time ranges that have been played through for the
- * current source. This implementation is incomplete. It does not
- * track the played time ranges, only whether the source has played
- * at all or not.
- * @return {TimeRangeObject} a single time range if this video has
- * played or an empty set of ranges if not.
- * @method played
- */
-
- Tech.prototype.played = function played() {
- if (this.hasStarted_) {
- return _utilsTimeRangesJs.createTimeRange(0, 0);
- }
- return _utilsTimeRangesJs.createTimeRange();
- };
-
- /**
- * Set current time
- *
- * @method setCurrentTime
- */
-
- Tech.prototype.setCurrentTime = function setCurrentTime() {
- // improve the accuracy of manual timeupdates
- if (this.manualTimeUpdates) {
- this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });
- }
- };
-
- /**
- * Initialize texttrack listeners
- *
- * @method initTextTrackListeners
- */
-
- Tech.prototype.initTextTrackListeners = function initTextTrackListeners() {
- var textTrackListChanges = Fn.bind(this, function () {
- this.trigger('texttrackchange');
- });
-
- var tracks = this.textTracks();
-
- if (!tracks) return;
-
- tracks.addEventListener('removetrack', textTrackListChanges);
- tracks.addEventListener('addtrack', textTrackListChanges);
-
- this.on('dispose', Fn.bind(this, function () {
- tracks.removeEventListener('removetrack', textTrackListChanges);
- tracks.removeEventListener('addtrack', textTrackListChanges);
- }));
- };
-
- /**
- * Emulate texttracks
- *
- * @method emulateTextTracks
- */
-
- Tech.prototype.emulateTextTracks = function emulateTextTracks() {
- var _this = this;
-
- var tracks = this.textTracks();
- if (!tracks) {
- return;
- }
-
- if (!_globalWindow2['default']['WebVTT'] && this.el().parentNode != null) {
- (function () {
- var script = _globalDocument2['default'].createElement('script');
- script.src = _this.options_['vtt.js'] || 'https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js';
- script.onload = function () {
- _this.trigger('vttjsloaded');
- };
- script.onerror = function () {
- _this.trigger('vttjserror');
- };
- _this.on('dispose', function () {
- script.onload = null;
- script.onerror = null;
- });
- _this.el().parentNode.appendChild(script);
- _globalWindow2['default']['WebVTT'] = true;
- })();
- }
-
- var updateDisplay = function updateDisplay() {
- return _this.trigger('texttrackchange');
- };
- var textTracksChanges = function textTracksChanges() {
- updateDisplay();
-
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- track.removeEventListener('cuechange', updateDisplay);
- if (track.mode === 'showing') {
- track.addEventListener('cuechange', updateDisplay);
- }
- }
- };
-
- textTracksChanges();
- tracks.addEventListener('change', textTracksChanges);
-
- this.on('dispose', function () {
- tracks.removeEventListener('change', textTracksChanges);
- });
- };
-
- /*
- * Provide default methods for text tracks.
- *
- * Html5 tech overrides these.
- */
-
- /**
- * Get texttracks
- *
- * @returns {TextTrackList}
- * @method textTracks
- */
-
- Tech.prototype.textTracks = function textTracks() {
- this.textTracks_ = this.textTracks_ || new _tracksTextTrackList2['default']();
- return this.textTracks_;
- };
-
- /**
- * Get remote texttracks
- *
- * @returns {TextTrackList}
- * @method remoteTextTracks
- */
-
- Tech.prototype.remoteTextTracks = function remoteTextTracks() {
- this.remoteTextTracks_ = this.remoteTextTracks_ || new _tracksTextTrackList2['default']();
- return this.remoteTextTracks_;
- };
-
- /**
- * Get remote htmltrackelements
- *
- * @returns {HTMLTrackElementList}
- * @method remoteTextTrackEls
- */
-
- Tech.prototype.remoteTextTrackEls = function remoteTextTrackEls() {
- this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new _tracksHtmlTrackElementList2['default']();
- return this.remoteTextTrackEls_;
- };
-
- /**
- * Creates and returns a remote text track object
- *
- * @param {String} kind Text track kind (subtitles, captions, descriptions
- * chapters and metadata)
- * @param {String=} label Label to identify the text track
- * @param {String=} language Two letter language abbreviation
- * @return {TextTrackObject}
- * @method addTextTrack
- */
-
- Tech.prototype.addTextTrack = function addTextTrack(kind, label, language) {
- if (!kind) {
- throw new Error('TextTrack kind is required but was not provided');
- }
-
- return createTrackHelper(this, kind, label, language);
- };
-
- /**
- * Creates a remote text track object and returns a emulated html track element
- *
- * @param {Object} options The object should contain values for
- * kind, language, label and src (location of the WebVTT file)
- * @return {HTMLTrackElement}
- * @method addRemoteTextTrack
- */
-
- Tech.prototype.addRemoteTextTrack = function addRemoteTextTrack(options) {
- var track = _utilsMergeOptionsJs2['default'](options, {
- tech: this
- });
-
- var htmlTrackElement = new _tracksHtmlTrackElement2['default'](track);
-
- // store HTMLTrackElement and TextTrack to remote list
- this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);
- this.remoteTextTracks().addTrack_(htmlTrackElement.track);
-
- // must come after remoteTextTracks()
- this.textTracks().addTrack_(htmlTrackElement.track);
-
- return htmlTrackElement;
- };
-
- /**
- * Remove remote texttrack
- *
- * @param {TextTrackObject} track Texttrack to remove
- * @method removeRemoteTextTrack
- */
-
- Tech.prototype.removeRemoteTextTrack = function removeRemoteTextTrack(track) {
- this.textTracks().removeTrack_(track);
-
- var trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);
-
- // remove HTMLTrackElement and TextTrack from remote list
- this.remoteTextTrackEls().removeTrackElement_(trackElement);
- this.remoteTextTracks().removeTrack_(track);
- };
-
- /**
- * Provide a default setPoster method for techs
- * Poster support for techs should be optional, so we don't want techs to
- * break if they don't have a way to set a poster.
- *
- * @method setPoster
- */
-
- Tech.prototype.setPoster = function setPoster() {};
-
- /*
- * Check if the tech can support the given type
- *
- * The base tech does not support any type, but source handlers might
- * overwrite this.
- *
- * @param {String} type The mimetype to check
- * @return {String} 'probably', 'maybe', or '' (empty string)
- */
-
- Tech.prototype.canPlayType = function canPlayType() {
- return '';
- };
-
- /*
- * Return whether the argument is a Tech or not.
- * Can be passed either a Class like `Html5` or a instance like `player.tech_`
- *
- * @param {Object} component An item to check
- * @return {Boolean} Whether it is a tech or not
- */
-
- Tech.isTech = function isTech(component) {
- return component.prototype instanceof Tech || component instanceof Tech || component === Tech;
- };
-
- /**
- * Registers a Tech
- *
- * @param {String} name Name of the Tech to register
- * @param {Object} tech The tech to register
- * @static
- * @method registerComponent
- */
-
- Tech.registerTech = function registerTech(name, tech) {
- if (!Tech.techs_) {
- Tech.techs_ = {};
- }
-
- if (!Tech.isTech(tech)) {
- throw new Error('Tech ' + name + ' must be a Tech');
- }
-
- Tech.techs_[name] = tech;
- return tech;
- };
-
- /**
- * Gets a component by name
- *
- * @param {String} name Name of the component to get
- * @return {Component}
- * @static
- * @method getComponent
- */
-
- Tech.getTech = function getTech(name) {
- if (Tech.techs_ && Tech.techs_[name]) {
- return Tech.techs_[name];
- }
-
- if (_globalWindow2['default'] && _globalWindow2['default'].videojs && _globalWindow2['default'].videojs[name]) {
- _utilsLogJs2['default'].warn('The ' + name + ' tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)');
- return _globalWindow2['default'].videojs[name];
- }
- };
-
- return Tech;
-})(_component2['default']);
-
-Tech.prototype.textTracks_;
-
-var createTrackHelper = function createTrackHelper(self, kind, label, language) {
- var options = arguments.length <= 4 || arguments[4] === undefined ? {} : arguments[4];
-
- var tracks = self.textTracks();
-
- options.kind = kind;
-
- if (label) {
- options.label = label;
- }
- if (language) {
- options.language = language;
- }
- options.tech = self;
-
- var track = new _tracksTextTrack2['default'](options);
- tracks.addTrack_(track);
-
- return track;
-};
-
-Tech.prototype.featuresVolumeControl = true;
-
-// Resizing plugins using request fullscreen reloads the plugin
-Tech.prototype.featuresFullscreenResize = false;
-Tech.prototype.featuresPlaybackRate = false;
-
-// Optional events that we can manually mimic with timers
-// currently not triggered by video-js-swf
-Tech.prototype.featuresProgressEvents = false;
-Tech.prototype.featuresTimeupdateEvents = false;
-
-Tech.prototype.featuresNativeTextTracks = false;
-
-/*
- * A functional mixin for techs that want to use the Source Handler pattern.
- *
- * ##### EXAMPLE:
- *
- * Tech.withSourceHandlers.call(MyTech);
- *
- */
-Tech.withSourceHandlers = function (_Tech) {
- /*
- * Register a source handler
- * Source handlers are scripts for handling specific formats.
- * The source handler pattern is used for adaptive formats (HLS, DASH) that
- * manually load video data and feed it into a Source Buffer (Media Source Extensions)
- * @param {Function} handler The source handler
- * @param {Boolean} first Register it before any existing handlers
- */
- _Tech.registerSourceHandler = function (handler, index) {
- var handlers = _Tech.sourceHandlers;
-
- if (!handlers) {
- handlers = _Tech.sourceHandlers = [];
- }
-
- if (index === undefined) {
- // add to the end of the list
- index = handlers.length;
- }
-
- handlers.splice(index, 0, handler);
- };
-
- /*
- * Check if the tech can support the given type
- * @param {String} type The mimetype to check
- * @return {String} 'probably', 'maybe', or '' (empty string)
- */
- _Tech.canPlayType = function (type) {
- var handlers = _Tech.sourceHandlers || [];
- var can = undefined;
-
- for (var i = 0; i < handlers.length; i++) {
- can = handlers[i].canPlayType(type);
-
- if (can) {
- return can;
- }
- }
-
- return '';
- };
-
- /*
- * Return the first source handler that supports the source
- * TODO: Answer question: should 'probably' be prioritized over 'maybe'
- * @param {Object} source The source object
- * @returns {Object} The first source handler that supports the source
- * @returns {null} Null if no source handler is found
- */
- _Tech.selectSourceHandler = function (source) {
- var handlers = _Tech.sourceHandlers || [];
- var can = undefined;
-
- for (var i = 0; i < handlers.length; i++) {
- can = handlers[i].canHandleSource(source);
-
- if (can) {
- return handlers[i];
- }
- }
-
- return null;
- };
-
- /*
- * Check if the tech can support the given source
- * @param {Object} srcObj The source object
- * @return {String} 'probably', 'maybe', or '' (empty string)
- */
- _Tech.canPlaySource = function (srcObj) {
- var sh = _Tech.selectSourceHandler(srcObj);
-
- if (sh) {
- return sh.canHandleSource(srcObj);
- }
-
- return '';
- };
-
- /*
- * When using a source handler, prefer its implementation of
- * any function normally provided by the tech.
- */
- var deferrable = ['seekable', 'duration'];
-
- deferrable.forEach(function (fnName) {
- var originalFn = this[fnName];
-
- if (typeof originalFn !== 'function') {
- return;
- }
-
- this[fnName] = function () {
- if (this.sourceHandler_ && this.sourceHandler_[fnName]) {
- return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments);
- }
- return originalFn.apply(this, arguments);
- };
- }, _Tech.prototype);
-
- /*
- * Create a function for setting the source using a source object
- * and source handlers.
- * Should never be called unless a source handler was found.
- * @param {Object} source A source object with src and type keys
- * @return {Tech} self
- */
- _Tech.prototype.setSource = function (source) {
- var sh = _Tech.selectSourceHandler(source);
-
- if (!sh) {
- // Fall back to a native source hander when unsupported sources are
- // deliberately set
- if (_Tech.nativeSourceHandler) {
- sh = _Tech.nativeSourceHandler;
- } else {
- _utilsLogJs2['default'].error('No source hander found for the current source.');
- }
- }
-
- // Dispose any existing source handler
- this.disposeSourceHandler();
- this.off('dispose', this.disposeSourceHandler);
-
- this.currentSource_ = source;
- this.sourceHandler_ = sh.handleSource(source, this);
- this.on('dispose', this.disposeSourceHandler);
-
- return this;
- };
-
- /*
- * Clean up any existing source handler
- */
- _Tech.prototype.disposeSourceHandler = function () {
- if (this.sourceHandler_ && this.sourceHandler_.dispose) {
- this.sourceHandler_.dispose();
- }
- };
-};
-
-_component2['default'].registerComponent('Tech', Tech);
-// Old name for Tech
-_component2['default'].registerComponent('MediaTechController', Tech);
-Tech.registerTech('Tech', Tech);
-exports['default'] = Tech;
-module.exports = exports['default'];
-
-},{"../component":67,"../media-error.js":105,"../tracks/html-track-element":123,"../tracks/html-track-element-list":122,"../tracks/text-track":130,"../tracks/text-track-list":128,"../utils/buffer.js":132,"../utils/fn.js":136,"../utils/log.js":139,"../utils/merge-options.js":140,"../utils/time-ranges.js":142,"global/document":1,"global/window":2}],122:[function(_dereq_,module,exports){
-/**
- * @file html-track-element-list.js
- */
-
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-var _utilsBrowserJs = _dereq_('../utils/browser.js');
-
-var browser = _interopRequireWildcard(_utilsBrowserJs);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var HtmlTrackElementList = (function () {
- function HtmlTrackElementList() {
- var trackElements = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0];
-
- _classCallCheck(this, HtmlTrackElementList);
-
- var list = this;
-
- if (browser.IS_IE8) {
- list = _globalDocument2['default'].createElement('custom');
-
- for (var prop in HtmlTrackElementList.prototype) {
- if (prop !== 'constructor') {
- list[prop] = HtmlTrackElementList.prototype[prop];
- }
- }
- }
-
- list.trackElements_ = [];
-
- Object.defineProperty(list, 'length', {
- get: function get() {
- return this.trackElements_.length;
- }
- });
-
- for (var i = 0, _length = trackElements.length; i < _length; i++) {
- list.addTrackElement_(trackElements[i]);
- }
-
- if (browser.IS_IE8) {
- return list;
- }
- }
-
- HtmlTrackElementList.prototype.addTrackElement_ = function addTrackElement_(trackElement) {
- this.trackElements_.push(trackElement);
- };
-
- HtmlTrackElementList.prototype.getTrackElementByTrack_ = function getTrackElementByTrack_(track) {
- var trackElement_ = undefined;
-
- for (var i = 0, _length2 = this.trackElements_.length; i < _length2; i++) {
- if (track === this.trackElements_[i].track) {
- trackElement_ = this.trackElements_[i];
-
- break;
- }
- }
-
- return trackElement_;
- };
-
- HtmlTrackElementList.prototype.removeTrackElement_ = function removeTrackElement_(trackElement) {
- for (var i = 0, _length3 = this.trackElements_.length; i < _length3; i++) {
- if (trackElement === this.trackElements_[i]) {
- this.trackElements_.splice(i, 1);
-
- break;
- }
- }
- };
-
- return HtmlTrackElementList;
-})();
-
-exports['default'] = HtmlTrackElementList;
-module.exports = exports['default'];
-
-},{"../utils/browser.js":131,"global/document":1}],123:[function(_dereq_,module,exports){
-/**
- * @file html-track-element.js
- */
-
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _utilsBrowserJs = _dereq_('../utils/browser.js');
-
-var browser = _interopRequireWildcard(_utilsBrowserJs);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var _eventTarget = _dereq_('../event-target');
-
-var _eventTarget2 = _interopRequireDefault(_eventTarget);
-
-var _tracksTextTrack = _dereq_('../tracks/text-track');
-
-var _tracksTextTrack2 = _interopRequireDefault(_tracksTextTrack);
-
-var NONE = 0;
-var LOADING = 1;
-var LOADED = 2;
-var ERROR = 3;
-
-/**
- * https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement
- *
- * interface HTMLTrackElement : HTMLElement {
- * attribute DOMString kind;
- * attribute DOMString src;
- * attribute DOMString srclang;
- * attribute DOMString label;
- * attribute boolean default;
- *
- * const unsigned short NONE = 0;
- * const unsigned short LOADING = 1;
- * const unsigned short LOADED = 2;
- * const unsigned short ERROR = 3;
- * readonly attribute unsigned short readyState;
- *
- * readonly attribute TextTrack track;
- * };
- *
- * @param {Object} options TextTrack configuration
- * @class HTMLTrackElement
- */
-
-var HTMLTrackElement = (function (_EventTarget) {
- _inherits(HTMLTrackElement, _EventTarget);
-
- function HTMLTrackElement() {
- var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
-
- _classCallCheck(this, HTMLTrackElement);
-
- _EventTarget.call(this);
-
- var readyState = undefined,
- trackElement = this;
-
- if (browser.IS_IE8) {
- trackElement = _globalDocument2['default'].createElement('custom');
-
- for (var prop in HTMLTrackElement.prototype) {
- if (prop !== 'constructor') {
- trackElement[prop] = HTMLTrackElement.prototype[prop];
- }
- }
- }
-
- var track = new _tracksTextTrack2['default'](options);
-
- trackElement.kind = track.kind;
- trackElement.src = track.src;
- trackElement.srclang = track.language;
- trackElement.label = track.label;
- trackElement['default'] = track['default'];
-
- Object.defineProperty(trackElement, 'readyState', {
- get: function get() {
- return readyState;
- }
- });
-
- Object.defineProperty(trackElement, 'track', {
- get: function get() {
- return track;
- }
- });
-
- readyState = NONE;
-
- track.addEventListener('loadeddata', function () {
- readyState = LOADED;
-
- trackElement.trigger({
- type: 'load',
- target: trackElement
- });
- });
-
- if (browser.IS_IE8) {
- return trackElement;
- }
- }
-
- return HTMLTrackElement;
-})(_eventTarget2['default']);
-
-HTMLTrackElement.prototype.allowedEvents_ = {
- load: 'load'
-};
-
-HTMLTrackElement.NONE = NONE;
-HTMLTrackElement.LOADING = LOADING;
-HTMLTrackElement.LOADED = LOADED;
-HTMLTrackElement.ERROR = ERROR;
-
-exports['default'] = HTMLTrackElement;
-module.exports = exports['default'];
-
-},{"../event-target":101,"../tracks/text-track":130,"../utils/browser.js":131,"global/document":1}],124:[function(_dereq_,module,exports){
-/**
- * @file text-track-cue-list.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-var _utilsBrowserJs = _dereq_('../utils/browser.js');
-
-var browser = _interopRequireWildcard(_utilsBrowserJs);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-/**
- * A List of text track cues as defined in:
- * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist
- *
- * interface TextTrackCueList {
- * readonly attribute unsigned long length;
- * getter TextTrackCue (unsigned long index);
- * TextTrackCue? getCueById(DOMString id);
- * };
- *
- * @param {Array} cues A list of cues to be initialized with
- * @class TextTrackCueList
- */
-
-var TextTrackCueList = (function () {
- function TextTrackCueList(cues) {
- _classCallCheck(this, TextTrackCueList);
-
- var list = this;
-
- if (browser.IS_IE8) {
- list = _globalDocument2['default'].createElement('custom');
-
- for (var prop in TextTrackCueList.prototype) {
- if (prop !== 'constructor') {
- list[prop] = TextTrackCueList.prototype[prop];
- }
- }
- }
-
- TextTrackCueList.prototype.setCues_.call(list, cues);
-
- Object.defineProperty(list, 'length', {
- get: function get() {
- return this.length_;
- }
- });
-
- if (browser.IS_IE8) {
- return list;
- }
- }
-
- /**
- * A setter for cues in this list
- *
- * @param {Array} cues an array of cues
- * @method setCues_
- * @private
- */
-
- TextTrackCueList.prototype.setCues_ = function setCues_(cues) {
- var oldLength = this.length || 0;
- var i = 0;
- var l = cues.length;
-
- this.cues_ = cues;
- this.length_ = cues.length;
-
- var defineProp = function defineProp(index) {
- if (!('' + index in this)) {
- Object.defineProperty(this, '' + index, {
- get: function get() {
- return this.cues_[index];
- }
- });
- }
- };
-
- if (oldLength < l) {
- i = oldLength;
-
- for (; i < l; i++) {
- defineProp.call(this, i);
- }
- }
- };
-
- /**
- * Get a cue that is currently in the Cue list by id
- *
- * @param {String} id
- * @method getCueById
- * @return {Object} a single cue
- */
-
- TextTrackCueList.prototype.getCueById = function getCueById(id) {
- var result = null;
-
- for (var i = 0, l = this.length; i < l; i++) {
- var cue = this[i];
-
- if (cue.id === id) {
- result = cue;
- break;
- }
- }
-
- return result;
- };
-
- return TextTrackCueList;
-})();
-
-exports['default'] = TextTrackCueList;
-module.exports = exports['default'];
-
-},{"../utils/browser.js":131,"global/document":1}],125:[function(_dereq_,module,exports){
-/**
- * @file text-track-display.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _component = _dereq_('../component');
-
-var _component2 = _interopRequireDefault(_component);
-
-var _menuMenuJs = _dereq_('../menu/menu.js');
-
-var _menuMenuJs2 = _interopRequireDefault(_menuMenuJs);
-
-var _menuMenuItemJs = _dereq_('../menu/menu-item.js');
-
-var _menuMenuItemJs2 = _interopRequireDefault(_menuMenuItemJs);
-
-var _menuMenuButtonJs = _dereq_('../menu/menu-button.js');
-
-var _menuMenuButtonJs2 = _interopRequireDefault(_menuMenuButtonJs);
-
-var _utilsFnJs = _dereq_('../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var darkGray = '#222';
-var lightGray = '#ccc';
-var fontMap = {
- monospace: 'monospace',
- sansSerif: 'sans-serif',
- serif: 'serif',
- monospaceSansSerif: '"Andale Mono", "Lucida Console", monospace',
- monospaceSerif: '"Courier New", monospace',
- proportionalSansSerif: 'sans-serif',
- proportionalSerif: 'serif',
- casual: '"Comic Sans MS", Impact, fantasy',
- script: '"Monotype Corsiva", cursive',
- smallcaps: '"Andale Mono", "Lucida Console", monospace, sans-serif'
-};
-
-/**
- * The component for displaying text track cues
- *
- * @param {Object} player Main Player
- * @param {Object=} options Object of option names and values
- * @param {Function=} ready Ready callback function
- * @extends Component
- * @class TextTrackDisplay
- */
-
-var TextTrackDisplay = (function (_Component) {
- _inherits(TextTrackDisplay, _Component);
-
- function TextTrackDisplay(player, options, ready) {
- _classCallCheck(this, TextTrackDisplay);
-
- _Component.call(this, player, options, ready);
-
- player.on('loadstart', Fn.bind(this, this.toggleDisplay));
- player.on('texttrackchange', Fn.bind(this, this.updateDisplay));
-
- // This used to be called during player init, but was causing an error
- // if a track should show by default and the display hadn't loaded yet.
- // Should probably be moved to an external track loader when we support
- // tracks that don't need a display.
- player.ready(Fn.bind(this, function () {
- if (player.tech_ && player.tech_['featuresNativeTextTracks']) {
- this.hide();
- return;
- }
-
- player.on('fullscreenchange', Fn.bind(this, this.updateDisplay));
-
- var tracks = this.options_.playerOptions['tracks'] || [];
- for (var i = 0; i < tracks.length; i++) {
- var track = tracks[i];
- this.player_.addRemoteTextTrack(track);
- }
- }));
- }
-
- /**
- * Add cue HTML to display
- *
- * @param {Number} color Hex number for color, like #f0e
- * @param {Number} opacity Value for opacity,0.0 - 1.0
- * @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)'
- * @method constructColor
- */
-
- /**
- * Toggle display texttracks
- *
- * @method toggleDisplay
- */
-
- TextTrackDisplay.prototype.toggleDisplay = function toggleDisplay() {
- if (this.player_.tech_ && this.player_.tech_['featuresNativeTextTracks']) {
- this.hide();
- } else {
- this.show();
- }
- };
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- TextTrackDisplay.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-text-track-display'
- }, {
- 'aria-live': 'assertive',
- 'aria-atomic': 'true'
- });
- };
-
- /**
- * Clear display texttracks
- *
- * @method clearDisplay
- */
-
- TextTrackDisplay.prototype.clearDisplay = function clearDisplay() {
- if (typeof _globalWindow2['default']['WebVTT'] === 'function') {
- _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], [], this.el_);
- }
- };
-
- /**
- * Update display texttracks
- *
- * @method updateDisplay
- */
-
- TextTrackDisplay.prototype.updateDisplay = function updateDisplay() {
- var tracks = this.player_.textTracks();
-
- this.clearDisplay();
-
- if (!tracks) {
- return;
- }
-
- // Track display prioritization model: if multiple tracks are 'showing',
- // display the first 'subtitles' or 'captions' track which is 'showing',
- // otherwise display the first 'descriptions' track which is 'showing'
-
- var descriptionsTrack = null;
- var captionsSubtitlesTrack = null;
-
- var i = tracks.length;
- while (i--) {
- var track = tracks[i];
- if (track['mode'] === 'showing') {
- if (track['kind'] === 'descriptions') {
- descriptionsTrack = track;
- } else {
- captionsSubtitlesTrack = track;
- }
- }
- }
-
- if (captionsSubtitlesTrack) {
- this.updateForTrack(captionsSubtitlesTrack);
- } else if (descriptionsTrack) {
- this.updateForTrack(descriptionsTrack);
- }
- };
-
- /**
- * Add texttrack to texttrack list
- *
- * @param {TextTrackObject} track Texttrack object to be added to list
- * @method updateForTrack
- */
-
- TextTrackDisplay.prototype.updateForTrack = function updateForTrack(track) {
- if (typeof _globalWindow2['default']['WebVTT'] !== 'function' || !track['activeCues']) {
- return;
- }
-
- var overrides = this.player_['textTrackSettings'].getValues();
-
- var cues = [];
- for (var _i = 0; _i < track['activeCues'].length; _i++) {
- cues.push(track['activeCues'][_i]);
- }
-
- _globalWindow2['default']['WebVTT']['processCues'](_globalWindow2['default'], cues, this.el_);
-
- var i = cues.length;
- while (i--) {
- var cue = cues[i];
- if (!cue) {
- continue;
- }
-
- var cueDiv = cue.displayState;
- if (overrides.color) {
- cueDiv.firstChild.style.color = overrides.color;
- }
- if (overrides.textOpacity) {
- tryUpdateStyle(cueDiv.firstChild, 'color', constructColor(overrides.color || '#fff', overrides.textOpacity));
- }
- if (overrides.backgroundColor) {
- cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;
- }
- if (overrides.backgroundOpacity) {
- tryUpdateStyle(cueDiv.firstChild, 'backgroundColor', constructColor(overrides.backgroundColor || '#000', overrides.backgroundOpacity));
- }
- if (overrides.windowColor) {
- if (overrides.windowOpacity) {
- tryUpdateStyle(cueDiv, 'backgroundColor', constructColor(overrides.windowColor, overrides.windowOpacity));
- } else {
- cueDiv.style.backgroundColor = overrides.windowColor;
- }
- }
- if (overrides.edgeStyle) {
- if (overrides.edgeStyle === 'dropshadow') {
- cueDiv.firstChild.style.textShadow = '2px 2px 3px ' + darkGray + ', 2px 2px 4px ' + darkGray + ', 2px 2px 5px ' + darkGray;
- } else if (overrides.edgeStyle === 'raised') {
- cueDiv.firstChild.style.textShadow = '1px 1px ' + darkGray + ', 2px 2px ' + darkGray + ', 3px 3px ' + darkGray;
- } else if (overrides.edgeStyle === 'depressed') {
- cueDiv.firstChild.style.textShadow = '1px 1px ' + lightGray + ', 0 1px ' + lightGray + ', -1px -1px ' + darkGray + ', 0 -1px ' + darkGray;
- } else if (overrides.edgeStyle === 'uniform') {
- cueDiv.firstChild.style.textShadow = '0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray + ', 0 0 4px ' + darkGray;
- }
- }
- if (overrides.fontPercent && overrides.fontPercent !== 1) {
- var fontSize = _globalWindow2['default'].parseFloat(cueDiv.style.fontSize);
- cueDiv.style.fontSize = fontSize * overrides.fontPercent + 'px';
- cueDiv.style.height = 'auto';
- cueDiv.style.top = 'auto';
- cueDiv.style.bottom = '2px';
- }
- if (overrides.fontFamily && overrides.fontFamily !== 'default') {
- if (overrides.fontFamily === 'small-caps') {
- cueDiv.firstChild.style.fontVariant = 'small-caps';
- } else {
- cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];
- }
- }
- }
- };
-
- return TextTrackDisplay;
-})(_component2['default']);
-
-function constructColor(color, opacity) {
- return 'rgba(' +
- // color looks like "#f0e"
- parseInt(color[1] + color[1], 16) + ',' + parseInt(color[2] + color[2], 16) + ',' + parseInt(color[3] + color[3], 16) + ',' + opacity + ')';
-}
-
-/**
- * Try to update style
- * Some style changes will throw an error, particularly in IE8. Those should be noops.
- *
- * @param {Element} el The element to be styles
- * @param {CSSProperty} style The CSS property to be styled
- * @param {CSSStyle} rule The actual style to be applied to the property
- * @method tryUpdateStyle
- */
-function tryUpdateStyle(el, style, rule) {
- //
- try {
- el.style[style] = rule;
- } catch (e) {}
-}
-
-_component2['default'].registerComponent('TextTrackDisplay', TextTrackDisplay);
-exports['default'] = TextTrackDisplay;
-module.exports = exports['default'];
-
-},{"../component":67,"../menu/menu-button.js":106,"../menu/menu-item.js":107,"../menu/menu.js":108,"../utils/fn.js":136,"global/document":1,"global/window":2}],126:[function(_dereq_,module,exports){
-/**
- * @file text-track-enums.js
- */
-
-/**
- * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode
- *
- * enum TextTrackMode { "disabled", "hidden", "showing" };
- */
-'use strict';
-
-exports.__esModule = true;
-var TextTrackMode = {
- disabled: 'disabled',
- hidden: 'hidden',
- showing: 'showing'
-};
-
-/**
- * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind
- *
- * enum TextTrackKind {
- * "subtitles",
- * "captions",
- * "descriptions",
- * "chapters",
- * "metadata"
- * };
- */
-var TextTrackKind = {
- subtitles: 'subtitles',
- captions: 'captions',
- descriptions: 'descriptions',
- chapters: 'chapters',
- metadata: 'metadata'
-};
-
-/* jshint ignore:start */
-// we ignore jshint here because it does not see
-// TextTrackMode or TextTrackKind as defined here somehow...
-exports.TextTrackMode = TextTrackMode;
-exports.TextTrackKind = TextTrackKind;
-
-/* jshint ignore:end */
-
-},{}],127:[function(_dereq_,module,exports){
-/**
- * Utilities for capturing text track state and re-creating tracks
- * based on a capture.
- *
- * @file text-track-list-converter.js
- */
-
-/**
- * Examine a single text track and return a JSON-compatible javascript
- * object that represents the text track's state.
- * @param track {TextTrackObject} the text track to query
- * @return {Object} a serializable javascript representation of the
- * @private
- */
-'use strict';
-
-exports.__esModule = true;
-var trackToJson_ = function trackToJson_(track) {
- var ret = ['kind', 'label', 'language', 'id', 'inBandMetadataTrackDispatchType', 'mode', 'src'].reduce(function (acc, prop, i) {
- if (track[prop]) {
- acc[prop] = track[prop];
- }
-
- return acc;
- }, {
- cues: track.cues && Array.prototype.map.call(track.cues, function (cue) {
- return {
- startTime: cue.startTime,
- endTime: cue.endTime,
- text: cue.text,
- id: cue.id
- };
- })
- });
-
- return ret;
-};
-
-/**
- * Examine a tech and return a JSON-compatible javascript array that
- * represents the state of all text tracks currently configured. The
- * return array is compatible with `jsonToTextTracks`.
- * @param tech {tech} the tech object to query
- * @return {Array} a serializable javascript representation of the
- * @function textTracksToJson
- */
-var textTracksToJson = function textTracksToJson(tech) {
-
- var trackEls = tech.$$('track');
-
- var trackObjs = Array.prototype.map.call(trackEls, function (t) {
- return t.track;
- });
- var tracks = Array.prototype.map.call(trackEls, function (trackEl) {
- var json = trackToJson_(trackEl.track);
- if (trackEl.src) {
- json.src = trackEl.src;
- }
- return json;
- });
-
- return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function (track) {
- return trackObjs.indexOf(track) === -1;
- }).map(trackToJson_));
-};
-
-/**
- * Creates a set of remote text tracks on a tech based on an array of
- * javascript text track representations.
- * @param json {Array} an array of text track representation objects,
- * like those that would be produced by `textTracksToJson`
- * @param tech {tech} the tech to create text tracks on
- * @function jsonToTextTracks
- */
-var jsonToTextTracks = function jsonToTextTracks(json, tech) {
- json.forEach(function (track) {
- var addedTrack = tech.addRemoteTextTrack(track).track;
- if (!track.src && track.cues) {
- track.cues.forEach(function (cue) {
- return addedTrack.addCue(cue);
- });
- }
- });
-
- return tech.textTracks();
-};
-
-exports['default'] = { textTracksToJson: textTracksToJson, jsonToTextTracks: jsonToTextTracks, trackToJson_: trackToJson_ };
-module.exports = exports['default'];
-
-},{}],128:[function(_dereq_,module,exports){
-/**
- * @file text-track-list.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _eventTarget = _dereq_('../event-target');
-
-var _eventTarget2 = _interopRequireDefault(_eventTarget);
-
-var _utilsFnJs = _dereq_('../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsBrowserJs = _dereq_('../utils/browser.js');
-
-var browser = _interopRequireWildcard(_utilsBrowserJs);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-/**
- * A text track list as defined in:
- * https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist
- *
- * interface TextTrackList : EventTarget {
- * readonly attribute unsigned long length;
- * getter TextTrack (unsigned long index);
- * TextTrack? getTrackById(DOMString id);
- *
- * attribute EventHandler onchange;
- * attribute EventHandler onaddtrack;
- * attribute EventHandler onremovetrack;
- * };
- *
- * @param {Track[]} tracks A list of tracks to initialize the list with
- * @extends EventTarget
- * @class TextTrackList
- */
-
-var TextTrackList = (function (_EventTarget) {
- _inherits(TextTrackList, _EventTarget);
-
- function TextTrackList() {
- var tracks = arguments.length <= 0 || arguments[0] === undefined ? [] : arguments[0];
-
- _classCallCheck(this, TextTrackList);
-
- _EventTarget.call(this);
- var list = this;
-
- if (browser.IS_IE8) {
- list = _globalDocument2['default'].createElement('custom');
-
- for (var prop in TextTrackList.prototype) {
- if (prop !== 'constructor') {
- list[prop] = TextTrackList.prototype[prop];
- }
- }
- }
-
- list.tracks_ = [];
-
- Object.defineProperty(list, 'length', {
- get: function get() {
- return this.tracks_.length;
- }
- });
-
- for (var i = 0; i < tracks.length; i++) {
- list.addTrack_(tracks[i]);
- }
-
- if (browser.IS_IE8) {
- return list;
- }
- }
-
- /**
- * change - One or more tracks in the track list have been enabled or disabled.
- * addtrack - A track has been added to the track list.
- * removetrack - A track has been removed from the track list.
- */
-
- /**
- * Add TextTrack from TextTrackList
- *
- * @param {TextTrack} track
- * @method addTrack_
- * @private
- */
-
- TextTrackList.prototype.addTrack_ = function addTrack_(track) {
- var index = this.tracks_.length;
-
- if (!('' + index in this)) {
- Object.defineProperty(this, index, {
- get: function get() {
- return this.tracks_[index];
- }
- });
- }
-
- track.addEventListener('modechange', Fn.bind(this, function () {
- this.trigger('change');
- }));
-
- // Do not add duplicate tracks
- if (this.tracks_.indexOf(track) === -1) {
- this.tracks_.push(track);
- this.trigger({
- track: track,
- type: 'addtrack'
- });
- }
- };
-
- /**
- * Remove TextTrack from TextTrackList
- * NOTE: Be mindful of what is passed in as it may be a HTMLTrackElement
- *
- * @param {TextTrack} rtrack
- * @method removeTrack_
- * @private
- */
-
- TextTrackList.prototype.removeTrack_ = function removeTrack_(rtrack) {
- var track = undefined;
-
- for (var i = 0, l = this.length; i < l; i++) {
- if (this[i] === rtrack) {
- track = this[i];
- if (track.off) {
- track.off();
- }
-
- this.tracks_.splice(i, 1);
-
- break;
- }
- }
-
- if (!track) {
- return;
- }
-
- this.trigger({
- track: track,
- type: 'removetrack'
- });
- };
-
- /**
- * Get a TextTrack from TextTrackList by a tracks id
- *
- * @param {String} id - the id of the track to get
- * @method getTrackById
- * @return {TextTrack}
- * @private
- */
-
- TextTrackList.prototype.getTrackById = function getTrackById(id) {
- var result = null;
-
- for (var i = 0, l = this.length; i < l; i++) {
- var track = this[i];
-
- if (track.id === id) {
- result = track;
- break;
- }
- }
-
- return result;
- };
-
- return TextTrackList;
-})(_eventTarget2['default']);
-
-TextTrackList.prototype.allowedEvents_ = {
- change: 'change',
- addtrack: 'addtrack',
- removetrack: 'removetrack'
-};
-
-// emulate attribute EventHandler support to allow for feature detection
-for (var _event in TextTrackList.prototype.allowedEvents_) {
- TextTrackList.prototype['on' + _event] = null;
-}
-
-exports['default'] = TextTrackList;
-module.exports = exports['default'];
-
-},{"../event-target":101,"../utils/browser.js":131,"../utils/fn.js":136,"global/document":1}],129:[function(_dereq_,module,exports){
-/**
- * @file text-track-settings.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _component = _dereq_('../component');
-
-var _component2 = _interopRequireDefault(_component);
-
-var _utilsEventsJs = _dereq_('../utils/events.js');
-
-var Events = _interopRequireWildcard(_utilsEventsJs);
-
-var _utilsFnJs = _dereq_('../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsLogJs = _dereq_('../utils/log.js');
-
-var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
-
-var _safeJsonParseTuple = _dereq_('safe-json-parse/tuple');
-
-var _safeJsonParseTuple2 = _interopRequireDefault(_safeJsonParseTuple);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-/**
- * Manipulate settings of texttracks
- *
- * @param {Object} player Main Player
- * @param {Object=} options Object of option names and values
- * @extends Component
- * @class TextTrackSettings
- */
-
-var TextTrackSettings = (function (_Component) {
- _inherits(TextTrackSettings, _Component);
-
- function TextTrackSettings(player, options) {
- _classCallCheck(this, TextTrackSettings);
-
- _Component.call(this, player, options);
- this.hide();
-
- // Grab `persistTextTrackSettings` from the player options if not passed in child options
- if (options.persistTextTrackSettings === undefined) {
- this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings;
- }
-
- Events.on(this.$('.vjs-done-button'), 'click', Fn.bind(this, function () {
- this.saveSettings();
- this.hide();
- }));
-
- Events.on(this.$('.vjs-default-button'), 'click', Fn.bind(this, function () {
- this.$('.vjs-fg-color > select').selectedIndex = 0;
- this.$('.vjs-bg-color > select').selectedIndex = 0;
- this.$('.window-color > select').selectedIndex = 0;
- this.$('.vjs-text-opacity > select').selectedIndex = 0;
- this.$('.vjs-bg-opacity > select').selectedIndex = 0;
- this.$('.vjs-window-opacity > select').selectedIndex = 0;
- this.$('.vjs-edge-style select').selectedIndex = 0;
- this.$('.vjs-font-family select').selectedIndex = 0;
- this.$('.vjs-font-percent select').selectedIndex = 2;
- this.updateDisplay();
- }));
-
- Events.on(this.$('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay));
- Events.on(this.$('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay));
- Events.on(this.$('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay));
- Events.on(this.$('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
- Events.on(this.$('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
- Events.on(this.$('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));
- Events.on(this.$('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay));
- Events.on(this.$('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay));
- Events.on(this.$('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay));
-
- if (this.options_.persistTextTrackSettings) {
- this.restoreSettings();
- }
- }
-
- /**
- * Create the component's DOM element
- *
- * @return {Element}
- * @method createEl
- */
-
- TextTrackSettings.prototype.createEl = function createEl() {
- return _Component.prototype.createEl.call(this, 'div', {
- className: 'vjs-caption-settings vjs-modal-overlay',
- innerHTML: captionOptionsMenuTemplate()
- });
- };
-
- /**
- * Get texttrack settings
- * Settings are
- * .vjs-edge-style
- * .vjs-font-family
- * .vjs-fg-color
- * .vjs-text-opacity
- * .vjs-bg-color
- * .vjs-bg-opacity
- * .window-color
- * .vjs-window-opacity
- *
- * @return {Object}
- * @method getValues
- */
-
- TextTrackSettings.prototype.getValues = function getValues() {
- var textEdge = getSelectedOptionValue(this.$('.vjs-edge-style select'));
- var fontFamily = getSelectedOptionValue(this.$('.vjs-font-family select'));
- var fgColor = getSelectedOptionValue(this.$('.vjs-fg-color > select'));
- var textOpacity = getSelectedOptionValue(this.$('.vjs-text-opacity > select'));
- var bgColor = getSelectedOptionValue(this.$('.vjs-bg-color > select'));
- var bgOpacity = getSelectedOptionValue(this.$('.vjs-bg-opacity > select'));
- var windowColor = getSelectedOptionValue(this.$('.window-color > select'));
- var windowOpacity = getSelectedOptionValue(this.$('.vjs-window-opacity > select'));
- var fontPercent = _globalWindow2['default']['parseFloat'](getSelectedOptionValue(this.$('.vjs-font-percent > select')));
-
- var result = {
- 'backgroundOpacity': bgOpacity,
- 'textOpacity': textOpacity,
- 'windowOpacity': windowOpacity,
- 'edgeStyle': textEdge,
- 'fontFamily': fontFamily,
- 'color': fgColor,
- 'backgroundColor': bgColor,
- 'windowColor': windowColor,
- 'fontPercent': fontPercent
- };
- for (var _name in result) {
- if (result[_name] === '' || result[_name] === 'none' || _name === 'fontPercent' && result[_name] === 1.00) {
- delete result[_name];
- }
- }
- return result;
- };
-
- /**
- * Set texttrack settings
- * Settings are
- * .vjs-edge-style
- * .vjs-font-family
- * .vjs-fg-color
- * .vjs-text-opacity
- * .vjs-bg-color
- * .vjs-bg-opacity
- * .window-color
- * .vjs-window-opacity
- *
- * @param {Object} values Object with texttrack setting values
- * @method setValues
- */
-
- TextTrackSettings.prototype.setValues = function setValues(values) {
- setSelectedOption(this.$('.vjs-edge-style select'), values.edgeStyle);
- setSelectedOption(this.$('.vjs-font-family select'), values.fontFamily);
- setSelectedOption(this.$('.vjs-fg-color > select'), values.color);
- setSelectedOption(this.$('.vjs-text-opacity > select'), values.textOpacity);
- setSelectedOption(this.$('.vjs-bg-color > select'), values.backgroundColor);
- setSelectedOption(this.$('.vjs-bg-opacity > select'), values.backgroundOpacity);
- setSelectedOption(this.$('.window-color > select'), values.windowColor);
- setSelectedOption(this.$('.vjs-window-opacity > select'), values.windowOpacity);
-
- var fontPercent = values.fontPercent;
-
- if (fontPercent) {
- fontPercent = fontPercent.toFixed(2);
- }
-
- setSelectedOption(this.$('.vjs-font-percent > select'), fontPercent);
- };
-
- /**
- * Restore texttrack settings
- *
- * @method restoreSettings
- */
-
- TextTrackSettings.prototype.restoreSettings = function restoreSettings() {
- var err = undefined,
- values = undefined;
-
- try {
- var _safeParseTuple = _safeJsonParseTuple2['default'](_globalWindow2['default'].localStorage.getItem('vjs-text-track-settings'));
-
- err = _safeParseTuple[0];
- values = _safeParseTuple[1];
-
- if (err) {
- _utilsLogJs2['default'].error(err);
- }
- } catch (e) {
- _utilsLogJs2['default'].warn(e);
- }
-
- if (values) {
- this.setValues(values);
- }
- };
-
- /**
- * Save texttrack settings to local storage
- *
- * @method saveSettings
- */
-
- TextTrackSettings.prototype.saveSettings = function saveSettings() {
- if (!this.options_.persistTextTrackSettings) {
- return;
- }
-
- var values = this.getValues();
- try {
- if (Object.getOwnPropertyNames(values).length > 0) {
- _globalWindow2['default'].localStorage.setItem('vjs-text-track-settings', JSON.stringify(values));
- } else {
- _globalWindow2['default'].localStorage.removeItem('vjs-text-track-settings');
- }
- } catch (e) {
- _utilsLogJs2['default'].warn(e);
- }
- };
-
- /**
- * Update display of texttrack settings
- *
- * @method updateDisplay
- */
-
- TextTrackSettings.prototype.updateDisplay = function updateDisplay() {
- var ttDisplay = this.player_.getChild('textTrackDisplay');
- if (ttDisplay) {
- ttDisplay.updateDisplay();
- }
- };
-
- return TextTrackSettings;
-})(_component2['default']);
-
-_component2['default'].registerComponent('TextTrackSettings', TextTrackSettings);
-
-function getSelectedOptionValue(target) {
- var selectedOption = undefined;
- // not all browsers support selectedOptions, so, fallback to options
- if (target.selectedOptions) {
- selectedOption = target.selectedOptions[0];
- } else if (target.options) {
- selectedOption = target.options[target.options.selectedIndex];
- }
-
- return selectedOption.value;
-}
-
-function setSelectedOption(target, value) {
- if (!value) {
- return;
- }
-
- var i = undefined;
- for (i = 0; i < target.options.length; i++) {
- var option = target.options[i];
- if (option.value === value) {
- break;
- }
- }
-
- target.selectedIndex = i;
-}
-
-function captionOptionsMenuTemplate() {
- var template = '<div class="vjs-tracksettings">\n <div class="vjs-tracksettings-colors">\n <div class="vjs-fg-color vjs-tracksetting">\n <label class="vjs-label">Foreground</label>\n <select>\n <option value="">---</option>\n <option value="#FFF">White</option>\n <option value="#000">Black</option>\n <option value="#F00">Red</option>\n <option value="#0F0">Green</option>\n <option value="#00F">Blue</option>\n <option value="#FF0">Yellow</option>\n <option value="#F0F">Magenta</option>\n <option value="#0FF">Cyan</option>\n </select>\n <span class="vjs-text-opacity vjs-opacity">\n <select>\n <option value="">---</option>\n <option value="1">Opaque</option>\n <option value="0.5">Semi-Opaque</option>\n </select>\n </span>\n </div> <!-- vjs-fg-color -->\n <div class="vjs-bg-color vjs-tracksetting">\n <label class="vjs-label">Background</label>\n <select>\n <option value="">---</option>\n <option value="#FFF">White</option>\n <option value="#000">Black</option>\n <option value="#F00">Red</option>\n <option value="#0F0">Green</option>\n <option value="#00F">Blue</option>\n <option value="#FF0">Yellow</option>\n <option value="#F0F">Magenta</option>\n <option value="#0FF">Cyan</option>\n </select>\n <span class="vjs-bg-opacity vjs-opacity">\n <select>\n <option value="">---</option>\n <option value="1">Opaque</option>\n <option value="0.5">Semi-Transparent</option>\n <option value="0">Transparent</option>\n </select>\n </span>\n </div> <!-- vjs-bg-color -->\n <div class="window-color vjs-tracksetting">\n <label class="vjs-label">Window</label>\n <select>\n <option value="">---</option>\n <option value="#FFF">White</option>\n <option value="#000">Black</option>\n <option value="#F00">Red</option>\n <option value="#0F0">Green</option>\n <option value="#00F">Blue</option>\n <option value="#FF0">Yellow</option>\n <option value="#F0F">Magenta</option>\n <option value="#0FF">Cyan</option>\n </select>\n <span class="vjs-window-opacity vjs-opacity">\n <select>\n <option value="">---</option>\n <option value="1">Opaque</option>\n <option value="0.5">Semi-Transparent</option>\n <option value="0">Transparent</option>\n </select>\n </span>\n </div> <!-- vjs-window-color -->\n </div> <!-- vjs-tracksettings -->\n <div class="vjs-tracksettings-font">\n <div class="vjs-font-percent vjs-tracksetting">\n <label class="vjs-label">Font Size</label>\n <select>\n <option value="0.50">50%</option>\n <option value="0.75">75%</option>\n <option value="1.00" selected>100%</option>\n <option value="1.25">125%</option>\n <option value="1.50">150%</option>\n <option value="1.75">175%</option>\n <option value="2.00">200%</option>\n <option value="3.00">300%</option>\n <option value="4.00">400%</option>\n </select>\n </div> <!-- vjs-font-percent -->\n <div class="vjs-edge-style vjs-tracksetting">\n <label class="vjs-label">Text Edge Style</label>\n <select>\n <option value="none">None</option>\n <option value="raised">Raised</option>\n <option value="depressed">Depressed</option>\n <option value="uniform">Uniform</option>\n <option value="dropshadow">Dropshadow</option>\n </select>\n </div> <!-- vjs-edge-style -->\n <div class="vjs-font-family vjs-tracksetting">\n <label class="vjs-label">Font Family</label>\n <select>\n <option value="">Default</option>\n <option value="monospaceSerif">Monospace Serif</option>\n <option value="proportionalSerif">Proportional Serif</option>\n <option value="monospaceSansSerif">Monospace Sans-Serif</option>\n <option value="proportionalSansSerif">Proportional Sans-Serif</option>\n <option value="casual">Casual</option>\n <option value="script">Script</option>\n <option value="small-caps">Small Caps</option>\n </select>\n </div> <!-- vjs-font-family -->\n </div>\n </div>\n <div class="vjs-tracksettings-controls">\n <button class="vjs-default-button">Defaults</button>\n <button class="vjs-done-button">Done</button>\n </div>';
-
- return template;
-}
-
-exports['default'] = TextTrackSettings;
-module.exports = exports['default'];
-
-},{"../component":67,"../utils/events.js":135,"../utils/fn.js":136,"../utils/log.js":139,"global/window":2,"safe-json-parse/tuple":54}],130:[function(_dereq_,module,exports){
-/**
- * @file text-track.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError('Cannot call a class as a function'); } }
-
-function _inherits(subClass, superClass) { if (typeof superClass !== 'function' && superClass !== null) { throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; }
-
-var _textTrackCueList = _dereq_('./text-track-cue-list');
-
-var _textTrackCueList2 = _interopRequireDefault(_textTrackCueList);
-
-var _utilsFnJs = _dereq_('../utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _utilsGuidJs = _dereq_('../utils/guid.js');
-
-var Guid = _interopRequireWildcard(_utilsGuidJs);
-
-var _utilsBrowserJs = _dereq_('../utils/browser.js');
-
-var browser = _interopRequireWildcard(_utilsBrowserJs);
-
-var _textTrackEnums = _dereq_('./text-track-enums');
-
-var TextTrackEnum = _interopRequireWildcard(_textTrackEnums);
-
-var _utilsLogJs = _dereq_('../utils/log.js');
-
-var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
-
-var _eventTarget = _dereq_('../event-target');
-
-var _eventTarget2 = _interopRequireDefault(_eventTarget);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _utilsUrlJs = _dereq_('../utils/url.js');
-
-var _xhr = _dereq_('xhr');
-
-var _xhr2 = _interopRequireDefault(_xhr);
-
-/**
- * takes a webvtt file contents and parses it into cues
- *
- * @param {String} srcContent webVTT file contents
- * @param {Track} track track to addcues to
- */
-var parseCues = function parseCues(srcContent, track) {
- var parser = new _globalWindow2['default'].WebVTT.Parser(_globalWindow2['default'], _globalWindow2['default'].vttjs, _globalWindow2['default'].WebVTT.StringDecoder());
-
- parser.oncue = function (cue) {
- track.addCue(cue);
- };
-
- parser.onparsingerror = function (error) {
- _utilsLogJs2['default'].error(error);
- };
-
- parser.onflush = function () {
- track.trigger({
- type: 'loadeddata',
- target: track
- });
- };
-
- parser.parse(srcContent);
- parser.flush();
-};
-
-/**
- * load a track from a specifed url
- *
- * @param {String} src url to load track from
- * @param {Track} track track to addcues to
- */
-var loadTrack = function loadTrack(src, track) {
- var opts = {
- uri: src
- };
- var crossOrigin = _utilsUrlJs.isCrossOrigin(src);
-
- if (crossOrigin) {
- opts.cors = crossOrigin;
- }
-
- _xhr2['default'](opts, Fn.bind(this, function (err, response, responseBody) {
- if (err) {
- return _utilsLogJs2['default'].error(err, response);
- }
-
- track.loaded_ = true;
-
- // Make sure that vttjs has loaded, otherwise, wait till it finished loading
- // NOTE: this is only used for the alt/video.novtt.js build
- if (typeof _globalWindow2['default'].WebVTT !== 'function') {
- if (track.tech_) {
- (function () {
- var loadHandler = function loadHandler() {
- return parseCues(responseBody, track);
- };
- track.tech_.on('vttjsloaded', loadHandler);
- track.tech_.on('vttjserror', function () {
- _utilsLogJs2['default'].error('vttjs failed to load, stopping trying to process ' + track.src);
- track.tech_.off('vttjsloaded', loadHandler);
- });
- })();
- }
- } else {
- parseCues(responseBody, track);
- }
- }));
-};
-
-/**
- * A single text track as defined in:
- * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack
- *
- * interface TextTrack : EventTarget {
- * readonly attribute TextTrackKind kind;
- * readonly attribute DOMString label;
- * readonly attribute DOMString language;
- *
- * readonly attribute DOMString id;
- * readonly attribute DOMString inBandMetadataTrackDispatchType;
- *
- * attribute TextTrackMode mode;
- *
- * readonly attribute TextTrackCueList? cues;
- * readonly attribute TextTrackCueList? activeCues;
- *
- * void addCue(TextTrackCue cue);
- * void removeCue(TextTrackCue cue);
- *
- * attribute EventHandler oncuechange;
- * };
- *
- * @param {Object=} options Object of option names and values
- * @extends EventTarget
- * @class TextTrack
- */
-
-var TextTrack = (function (_EventTarget) {
- _inherits(TextTrack, _EventTarget);
-
- function TextTrack() {
- var options = arguments.length <= 0 || arguments[0] === undefined ? {} : arguments[0];
-
- _classCallCheck(this, TextTrack);
-
- _EventTarget.call(this);
- if (!options.tech) {
- throw new Error('A tech was not provided.');
- }
-
- var tt = this;
-
- if (browser.IS_IE8) {
- tt = _globalDocument2['default'].createElement('custom');
-
- for (var prop in TextTrack.prototype) {
- if (prop !== 'constructor') {
- tt[prop] = TextTrack.prototype[prop];
- }
- }
- }
-
- tt.tech_ = options.tech;
-
- var mode = TextTrackEnum.TextTrackMode[options.mode] || 'disabled';
- var kind = TextTrackEnum.TextTrackKind[options.kind] || 'subtitles';
- var label = options.label || '';
- var language = options.language || options.srclang || '';
- var id = options.id || 'vjs_text_track_' + Guid.newGUID();
-
- if (kind === 'metadata' || kind === 'chapters') {
- mode = 'hidden';
- }
-
- tt.cues_ = [];
- tt.activeCues_ = [];
-
- var cues = new _textTrackCueList2['default'](tt.cues_);
- var activeCues = new _textTrackCueList2['default'](tt.activeCues_);
- var changed = false;
- var timeupdateHandler = Fn.bind(tt, function () {
- this.activeCues;
- if (changed) {
- this.trigger('cuechange');
- changed = false;
- }
- });
-
- if (mode !== 'disabled') {
- tt.tech_.on('timeupdate', timeupdateHandler);
- }
-
- Object.defineProperty(tt, 'kind', {
- get: function get() {
- return kind;
- },
- set: function set() {}
- });
-
- Object.defineProperty(tt, 'label', {
- get: function get() {
- return label;
- },
- set: function set() {}
- });
-
- Object.defineProperty(tt, 'language', {
- get: function get() {
- return language;
- },
- set: function set() {}
- });
-
- Object.defineProperty(tt, 'id', {
- get: function get() {
- return id;
- },
- set: function set() {}
- });
-
- Object.defineProperty(tt, 'mode', {
- get: function get() {
- return mode;
- },
- set: function set(newMode) {
- if (!TextTrackEnum.TextTrackMode[newMode]) {
- return;
- }
- mode = newMode;
- if (mode === 'showing') {
- this.tech_.on('timeupdate', timeupdateHandler);
- }
- this.trigger('modechange');
- }
- });
-
- Object.defineProperty(tt, 'cues', {
- get: function get() {
- if (!this.loaded_) {
- return null;
- }
-
- return cues;
- },
- set: function set() {}
- });
-
- Object.defineProperty(tt, 'activeCues', {
- get: function get() {
- if (!this.loaded_) {
- return null;
- }
-
- // nothing to do
- if (this.cues.length === 0) {
- return activeCues;
- }
-
- var ct = this.tech_.currentTime();
- var active = [];
-
- for (var i = 0, l = this.cues.length; i < l; i++) {
- var cue = this.cues[i];
-
- if (cue.startTime <= ct && cue.endTime >= ct) {
- active.push(cue);
- } else if (cue.startTime === cue.endTime && cue.startTime <= ct && cue.startTime + 0.5 >= ct) {
- active.push(cue);
- }
- }
-
- changed = false;
-
- if (active.length !== this.activeCues_.length) {
- changed = true;
- } else {
- for (var i = 0; i < active.length; i++) {
- if (this.activeCues_.indexOf(active[i]) === -1) {
- changed = true;
- }
- }
- }
-
- this.activeCues_ = active;
- activeCues.setCues_(this.activeCues_);
-
- return activeCues;
- },
- set: function set() {}
- });
-
- if (options.src) {
- tt.src = options.src;
- loadTrack(options.src, tt);
- } else {
- tt.loaded_ = true;
- }
-
- if (browser.IS_IE8) {
- return tt;
- }
- }
-
- /**
- * cuechange - One or more cues in the track have become active or stopped being active.
- */
-
- /**
- * add a cue to the internal list of cues
- *
- * @param {Object} cue the cue to add to our internal list
- * @method addCue
- */
-
- TextTrack.prototype.addCue = function addCue(cue) {
- var tracks = this.tech_.textTracks();
-
- if (tracks) {
- for (var i = 0; i < tracks.length; i++) {
- if (tracks[i] !== this) {
- tracks[i].removeCue(cue);
- }
- }
- }
-
- this.cues_.push(cue);
- this.cues.setCues_(this.cues_);
- };
-
- /**
- * remvoe a cue from our internal list
- *
- * @param {Object} removeCue the cue to remove from our internal list
- * @method removeCue
- */
-
- TextTrack.prototype.removeCue = function removeCue(_removeCue) {
- var removed = false;
-
- for (var i = 0, l = this.cues_.length; i < l; i++) {
- var cue = this.cues_[i];
-
- if (cue === _removeCue) {
- this.cues_.splice(i, 1);
- removed = true;
- }
- }
-
- if (removed) {
- this.cues.setCues_(this.cues_);
- }
- };
-
- return TextTrack;
-})(_eventTarget2['default']);
-
-TextTrack.prototype.allowedEvents_ = {
- cuechange: 'cuechange'
-};
-
-exports['default'] = TextTrack;
-module.exports = exports['default'];
-
-},{"../event-target":101,"../utils/browser.js":131,"../utils/fn.js":136,"../utils/guid.js":138,"../utils/log.js":139,"../utils/url.js":144,"./text-track-cue-list":124,"./text-track-enums":126,"global/document":1,"global/window":2,"xhr":56}],131:[function(_dereq_,module,exports){
-/**
- * @file browser.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var USER_AGENT = _globalWindow2['default'].navigator.userAgent;
-var webkitVersionMap = /AppleWebKit\/([\d.]+)/i.exec(USER_AGENT);
-var appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;
-
-/*
- * Device is an iPhone
- *
- * @type {Boolean}
- * @constant
- * @private
- */
-var IS_IPAD = /iPad/i.test(USER_AGENT);
-
-exports.IS_IPAD = IS_IPAD;
-// The Facebook app's UIWebView identifies as both an iPhone and iPad, so
-// to identify iPhones, we need to exclude iPads.
-// http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/
-var IS_IPHONE = /iPhone/i.test(USER_AGENT) && !IS_IPAD;
-exports.IS_IPHONE = IS_IPHONE;
-var IS_IPOD = /iPod/i.test(USER_AGENT);
-exports.IS_IPOD = IS_IPOD;
-var IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;
-
-exports.IS_IOS = IS_IOS;
-var IOS_VERSION = (function () {
- var match = USER_AGENT.match(/OS (\d+)_/i);
- if (match && match[1]) {
- return match[1];
- }
-})();
-
-exports.IOS_VERSION = IOS_VERSION;
-var IS_ANDROID = /Android/i.test(USER_AGENT);
-exports.IS_ANDROID = IS_ANDROID;
-var ANDROID_VERSION = (function () {
- // This matches Android Major.Minor.Patch versions
- // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned
- var match = USER_AGENT.match(/Android (\d+)(?:\.(\d+))?(?:\.(\d+))*/i),
- major,
- minor;
-
- if (!match) {
- return null;
- }
-
- major = match[1] && parseFloat(match[1]);
- minor = match[2] && parseFloat(match[2]);
-
- if (major && minor) {
- return parseFloat(match[1] + '.' + match[2]);
- } else if (major) {
- return major;
- } else {
- return null;
- }
-})();
-exports.ANDROID_VERSION = ANDROID_VERSION;
-// Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser
-var IS_OLD_ANDROID = IS_ANDROID && /webkit/i.test(USER_AGENT) && ANDROID_VERSION < 2.3;
-exports.IS_OLD_ANDROID = IS_OLD_ANDROID;
-var IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;
-
-exports.IS_NATIVE_ANDROID = IS_NATIVE_ANDROID;
-var IS_FIREFOX = /Firefox/i.test(USER_AGENT);
-exports.IS_FIREFOX = IS_FIREFOX;
-var IS_CHROME = /Chrome/i.test(USER_AGENT);
-exports.IS_CHROME = IS_CHROME;
-var IS_IE8 = /MSIE\s8\.0/.test(USER_AGENT);
-
-exports.IS_IE8 = IS_IE8;
-var TOUCH_ENABLED = !!('ontouchstart' in _globalWindow2['default'] || _globalWindow2['default'].DocumentTouch && _globalDocument2['default'] instanceof _globalWindow2['default'].DocumentTouch);
-exports.TOUCH_ENABLED = TOUCH_ENABLED;
-var BACKGROUND_SIZE_SUPPORTED = ('backgroundSize' in _globalDocument2['default'].createElement('video').style);
-exports.BACKGROUND_SIZE_SUPPORTED = BACKGROUND_SIZE_SUPPORTED;
-
-},{"global/document":1,"global/window":2}],132:[function(_dereq_,module,exports){
-/**
- * @file buffer.js
- */
-'use strict';
-
-exports.__esModule = true;
-exports.bufferedPercent = bufferedPercent;
-
-var _timeRangesJs = _dereq_('./time-ranges.js');
-
-/**
- * Compute how much your video has been buffered
- *
- * @param {Object} Buffered object
- * @param {Number} Total duration
- * @return {Number} Percent buffered of the total duration
- * @private
- * @function bufferedPercent
- */
-
-function bufferedPercent(buffered, duration) {
- var bufferedDuration = 0,
- start,
- end;
-
- if (!duration) {
- return 0;
- }
-
- if (!buffered || !buffered.length) {
- buffered = _timeRangesJs.createTimeRange(0, 0);
- }
-
- for (var i = 0; i < buffered.length; i++) {
- start = buffered.start(i);
- end = buffered.end(i);
-
- // buffered end can be bigger than duration by a very small fraction
- if (end > duration) {
- end = duration;
- }
-
- bufferedDuration += end - start;
- }
-
- return bufferedDuration / duration;
-}
-
-},{"./time-ranges.js":142}],133:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-var _logJs = _dereq_('./log.js');
-
-var _logJs2 = _interopRequireDefault(_logJs);
-
-/**
- * Object containing the default behaviors for available handler methods.
- *
- * @private
- * @type {Object}
- */
-var defaultBehaviors = {
- get: function get(obj, key) {
- return obj[key];
- },
- set: function set(obj, key, value) {
- obj[key] = value;
- return true;
- }
-};
-
-/**
- * Expose private objects publicly using a Proxy to log deprecation warnings.
- *
- * Browsers that do not support Proxy objects will simply return the `target`
- * object, so it can be directly exposed.
- *
- * @param {Object} target The target object.
- * @param {Object} messages Messages to display from a Proxy. Only operations
- * with an associated message will be proxied.
- * @param {String} [messages.get]
- * @param {String} [messages.set]
- * @return {Object} A Proxy if supported or the `target` argument.
- */
-
-exports['default'] = function (target) {
- var messages = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
-
- if (typeof Proxy === 'function') {
- var _ret = (function () {
- var handler = {};
-
- // Build a handler object based on those keys that have both messages
- // and default behaviors.
- Object.keys(messages).forEach(function (key) {
- if (defaultBehaviors.hasOwnProperty(key)) {
- handler[key] = function () {
- _logJs2['default'].warn(messages[key]);
- return defaultBehaviors[key].apply(this, arguments);
- };
- }
- });
-
- return {
- v: new Proxy(target, handler)
- };
- })();
-
- if (typeof _ret === 'object') return _ret.v;
- }
- return target;
-};
-
-module.exports = exports['default'];
-
-},{"./log.js":139}],134:[function(_dereq_,module,exports){
-/**
- * @file dom.js
- */
-'use strict';
-
-exports.__esModule = true;
-exports.getEl = getEl;
-exports.createEl = createEl;
-exports.textContent = textContent;
-exports.insertElFirst = insertElFirst;
-exports.getElData = getElData;
-exports.hasElData = hasElData;
-exports.removeElData = removeElData;
-exports.hasElClass = hasElClass;
-exports.addElClass = addElClass;
-exports.removeElClass = removeElClass;
-exports.toggleElClass = toggleElClass;
-exports.setElAttributes = setElAttributes;
-exports.getElAttributes = getElAttributes;
-exports.blockTextSelection = blockTextSelection;
-exports.unblockTextSelection = unblockTextSelection;
-exports.findElPosition = findElPosition;
-exports.getPointerPosition = getPointerPosition;
-exports.isEl = isEl;
-exports.isTextNode = isTextNode;
-exports.emptyEl = emptyEl;
-exports.normalizeContent = normalizeContent;
-exports.appendContent = appendContent;
-exports.insertContent = insertContent;
-
-var _templateObject = _taggedTemplateLiteralLoose(['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.'], ['Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ', ' to ', '.']);
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _taggedTemplateLiteralLoose(strings, raw) { strings.raw = raw; return strings; }
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _guidJs = _dereq_('./guid.js');
-
-var Guid = _interopRequireWildcard(_guidJs);
-
-var _logJs = _dereq_('./log.js');
-
-var _logJs2 = _interopRequireDefault(_logJs);
-
-var _tsml = _dereq_('tsml');
-
-var _tsml2 = _interopRequireDefault(_tsml);
-
-/**
- * Detect if a value is a string with any non-whitespace characters.
- *
- * @param {String} str
- * @return {Boolean}
- */
-function isNonBlankString(str) {
- return typeof str === 'string' && /\S/.test(str);
-}
-
-/**
- * Throws an error if the passed string has whitespace. This is used by
- * class methods to be relatively consistent with the classList API.
- *
- * @param {String} str
- * @return {Boolean}
- */
-function throwIfWhitespace(str) {
- if (/\s/.test(str)) {
- throw new Error('class has illegal whitespace characters');
- }
-}
-
-/**
- * Produce a regular expression for matching a class name.
- *
- * @param {String} className
- * @return {RegExp}
- */
-function classRegExp(className) {
- return new RegExp('(^|\\s)' + className + '($|\\s)');
-}
-
-/**
- * Creates functions to query the DOM using a given method.
- *
- * @function createQuerier
- * @private
- * @param {String} method
- * @return {Function}
- */
-function createQuerier(method) {
- return function (selector, context) {
- if (!isNonBlankString(selector)) {
- return _globalDocument2['default'][method](null);
- }
- if (isNonBlankString(context)) {
- context = _globalDocument2['default'].querySelector(context);
- }
- return (isEl(context) ? context : _globalDocument2['default'])[method](selector);
- };
-}
-
-/**
- * Shorthand for document.getElementById()
- * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs.
- *
- * @param {String} id Element ID
- * @return {Element} Element with supplied ID
- * @function getEl
- */
-
-function getEl(id) {
- if (id.indexOf('#') === 0) {
- id = id.slice(1);
- }
-
- return _globalDocument2['default'].getElementById(id);
-}
-
-/**
- * Creates an element and applies properties.
- *
- * @param {String} [tagName='div'] Name of tag to be created.
- * @param {Object} [properties={}] Element properties to be applied.
- * @param {Object} [attributes={}] Element attributes to be applied.
- * @return {Element}
- * @function createEl
- */
-
-function createEl() {
- var tagName = arguments.length <= 0 || arguments[0] === undefined ? 'div' : arguments[0];
- var properties = arguments.length <= 1 || arguments[1] === undefined ? {} : arguments[1];
- var attributes = arguments.length <= 2 || arguments[2] === undefined ? {} : arguments[2];
-
- var el = _globalDocument2['default'].createElement(tagName);
-
- Object.getOwnPropertyNames(properties).forEach(function (propName) {
- var val = properties[propName];
-
- // See #2176
- // We originally were accepting both properties and attributes in the
- // same object, but that doesn't work so well.
- if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {
- _logJs2['default'].warn(_tsml2['default'](_templateObject, propName, val));
- el.setAttribute(propName, val);
- } else {
- el[propName] = val;
- }
- });
-
- Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
- var val = attributes[attrName];
- el.setAttribute(attrName, attributes[attrName]);
- });
-
- return el;
-}
-
-/**
- * Injects text into an element, replacing any existing contents entirely.
- *
- * @param {Element} el
- * @param {String} text
- * @return {Element}
- * @function textContent
- */
-
-function textContent(el, text) {
- if (typeof el.textContent === 'undefined') {
- el.innerText = text;
- } else {
- el.textContent = text;
- }
-}
-
-/**
- * Insert an element as the first child node of another
- *
- * @param {Element} child Element to insert
- * @param {Element} parent Element to insert child into
- * @private
- * @function insertElFirst
- */
-
-function insertElFirst(child, parent) {
- if (parent.firstChild) {
- parent.insertBefore(child, parent.firstChild);
- } else {
- parent.appendChild(child);
- }
-}
-
-/**
- * Element Data Store. Allows for binding data to an element without putting it directly on the element.
- * Ex. Event listeners are stored here.
- * (also from jsninja.com, slightly modified and updated for closure compiler)
- *
- * @type {Object}
- * @private
- */
-var elData = {};
-
-/*
- * Unique attribute name to store an element's guid in
- *
- * @type {String}
- * @constant
- * @private
- */
-var elIdAttr = 'vdata' + new Date().getTime();
-
-/**
- * Returns the cache object where data for an element is stored
- *
- * @param {Element} el Element to store data for.
- * @return {Object}
- * @function getElData
- */
-
-function getElData(el) {
- var id = el[elIdAttr];
-
- if (!id) {
- id = el[elIdAttr] = Guid.newGUID();
- }
-
- if (!elData[id]) {
- elData[id] = {};
- }
-
- return elData[id];
-}
-
-/**
- * Returns whether or not an element has cached data
- *
- * @param {Element} el A dom element
- * @return {Boolean}
- * @private
- * @function hasElData
- */
-
-function hasElData(el) {
- var id = el[elIdAttr];
-
- if (!id) {
- return false;
- }
-
- return !!Object.getOwnPropertyNames(elData[id]).length;
-}
-
-/**
- * Delete data for the element from the cache and the guid attr from getElementById
- *
- * @param {Element} el Remove data for an element
- * @private
- * @function removeElData
- */
-
-function removeElData(el) {
- var id = el[elIdAttr];
-
- if (!id) {
- return;
- }
-
- // Remove all stored data
- delete elData[id];
-
- // Remove the elIdAttr property from the DOM node
- try {
- delete el[elIdAttr];
- } catch (e) {
- if (el.removeAttribute) {
- el.removeAttribute(elIdAttr);
- } else {
- // IE doesn't appear to support removeAttribute on the document element
- el[elIdAttr] = null;
- }
- }
-}
-
-/**
- * Check if an element has a CSS class
- *
- * @function hasElClass
- * @param {Element} element Element to check
- * @param {String} classToCheck Classname to check
- */
-
-function hasElClass(element, classToCheck) {
- if (element.classList) {
- return element.classList.contains(classToCheck);
- } else {
- throwIfWhitespace(classToCheck);
- return classRegExp(classToCheck).test(element.className);
- }
-}
-
-/**
- * Add a CSS class name to an element
- *
- * @function addElClass
- * @param {Element} element Element to add class name to
- * @param {String} classToAdd Classname to add
- */
-
-function addElClass(element, classToAdd) {
- if (element.classList) {
- element.classList.add(classToAdd);
-
- // Don't need to `throwIfWhitespace` here because `hasElClass` will do it
- // in the case of classList not being supported.
- } else if (!hasElClass(element, classToAdd)) {
- element.className = (element.className + ' ' + classToAdd).trim();
- }
-
- return element;
-}
-
-/**
- * Remove a CSS class name from an element
- *
- * @function removeElClass
- * @param {Element} element Element to remove from class name
- * @param {String} classToRemove Classname to remove
- */
-
-function removeElClass(element, classToRemove) {
- if (element.classList) {
- element.classList.remove(classToRemove);
- } else {
- throwIfWhitespace(classToRemove);
- element.className = element.className.split(/\s+/).filter(function (c) {
- return c !== classToRemove;
- }).join(' ');
- }
-
- return element;
-}
-
-/**
- * Adds or removes a CSS class name on an element depending on an optional
- * condition or the presence/absence of the class name.
- *
- * @function toggleElClass
- * @param {Element} element
- * @param {String} classToToggle
- * @param {Boolean|Function} [predicate]
- * Can be a function that returns a Boolean. If `true`, the class
- * will be added; if `false`, the class will be removed. If not
- * given, the class will be added if not present and vice versa.
- */
-
-function toggleElClass(element, classToToggle, predicate) {
-
- // This CANNOT use `classList` internally because IE does not support the
- // second parameter to the `classList.toggle()` method! Which is fine because
- // `classList` will be used by the add/remove functions.
- var has = hasElClass(element, classToToggle);
-
- if (typeof predicate === 'function') {
- predicate = predicate(element, classToToggle);
- }
-
- if (typeof predicate !== 'boolean') {
- predicate = !has;
- }
-
- // If the necessary class operation matches the current state of the
- // element, no action is required.
- if (predicate === has) {
- return;
- }
-
- if (predicate) {
- addElClass(element, classToToggle);
- } else {
- removeElClass(element, classToToggle);
- }
-
- return element;
-}
-
-/**
- * Apply attributes to an HTML element.
- *
- * @param {Element} el Target element.
- * @param {Object=} attributes Element attributes to be applied.
- * @private
- * @function setElAttributes
- */
-
-function setElAttributes(el, attributes) {
- Object.getOwnPropertyNames(attributes).forEach(function (attrName) {
- var attrValue = attributes[attrName];
-
- if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {
- el.removeAttribute(attrName);
- } else {
- el.setAttribute(attrName, attrValue === true ? '' : attrValue);
- }
- });
-}
-
-/**
- * Get an element's attribute values, as defined on the HTML tag
- * Attributes are not the same as properties. They're defined on the tag
- * or with setAttribute (which shouldn't be used with HTML)
- * This will return true or false for boolean attributes.
- *
- * @param {Element} tag Element from which to get tag attributes
- * @return {Object}
- * @private
- * @function getElAttributes
- */
-
-function getElAttributes(tag) {
- var obj, knownBooleans, attrs, attrName, attrVal;
-
- obj = {};
-
- // known boolean attributes
- // we can check for matching boolean properties, but older browsers
- // won't know about HTML5 boolean attributes that we still read from
- knownBooleans = ',' + 'autoplay,controls,loop,muted,default' + ',';
-
- if (tag && tag.attributes && tag.attributes.length > 0) {
- attrs = tag.attributes;
-
- for (var i = attrs.length - 1; i >= 0; i--) {
- attrName = attrs[i].name;
- attrVal = attrs[i].value;
-
- // check for known booleans
- // the matching element property will return a value for typeof
- if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(',' + attrName + ',') !== -1) {
- // the value of an included boolean attribute is typically an empty
- // string ('') which would equal false if we just check for a false value.
- // we also don't want support bad code like autoplay='false'
- attrVal = attrVal !== null ? true : false;
- }
-
- obj[attrName] = attrVal;
- }
- }
-
- return obj;
-}
-
-/**
- * Attempt to block the ability to select text while dragging controls
- *
- * @return {Boolean}
- * @function blockTextSelection
- */
-
-function blockTextSelection() {
- _globalDocument2['default'].body.focus();
- _globalDocument2['default'].onselectstart = function () {
- return false;
- };
-}
-
-/**
- * Turn off text selection blocking
- *
- * @return {Boolean}
- * @function unblockTextSelection
- */
-
-function unblockTextSelection() {
- _globalDocument2['default'].onselectstart = function () {
- return true;
- };
-}
-
-/**
- * Offset Left
- * getBoundingClientRect technique from
- * John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/
- *
- * @function findElPosition
- * @param {Element} el Element from which to get offset
- * @return {Object}
- */
-
-function findElPosition(el) {
- var box = undefined;
-
- if (el.getBoundingClientRect && el.parentNode) {
- box = el.getBoundingClientRect();
- }
-
- if (!box) {
- return {
- left: 0,
- top: 0
- };
- }
-
- var docEl = _globalDocument2['default'].documentElement;
- var body = _globalDocument2['default'].body;
-
- var clientLeft = docEl.clientLeft || body.clientLeft || 0;
- var scrollLeft = _globalWindow2['default'].pageXOffset || body.scrollLeft;
- var left = box.left + scrollLeft - clientLeft;
-
- var clientTop = docEl.clientTop || body.clientTop || 0;
- var scrollTop = _globalWindow2['default'].pageYOffset || body.scrollTop;
- var top = box.top + scrollTop - clientTop;
-
- // Android sometimes returns slightly off decimal values, so need to round
- return {
- left: Math.round(left),
- top: Math.round(top)
- };
-}
-
-/**
- * Get pointer position in element
- * Returns an object with x and y coordinates.
- * The base on the coordinates are the bottom left of the element.
- *
- * @function getPointerPosition
- * @param {Element} el Element on which to get the pointer position on
- * @param {Event} event Event object
- * @return {Object} This object will have x and y coordinates corresponding to the mouse position
- */
-
-function getPointerPosition(el, event) {
- var position = {};
- var box = findElPosition(el);
- var boxW = el.offsetWidth;
- var boxH = el.offsetHeight;
-
- var boxY = box.top;
- var boxX = box.left;
- var pageY = event.pageY;
- var pageX = event.pageX;
-
- if (event.changedTouches) {
- pageX = event.changedTouches[0].pageX;
- pageY = event.changedTouches[0].pageY;
- }
-
- position.y = Math.max(0, Math.min(1, (boxY - pageY + boxH) / boxH));
- position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));
-
- return position;
-}
-
-/**
- * Determines, via duck typing, whether or not a value is a DOM element.
- *
- * @function isEl
- * @param {Mixed} value
- * @return {Boolean}
- */
-
-function isEl(value) {
- return !!value && typeof value === 'object' && value.nodeType === 1;
-}
-
-/**
- * Determines, via duck typing, whether or not a value is a text node.
- *
- * @param {Mixed} value
- * @return {Boolean}
- */
-
-function isTextNode(value) {
- return !!value && typeof value === 'object' && value.nodeType === 3;
-}
-
-/**
- * Empties the contents of an element.
- *
- * @function emptyEl
- * @param {Element} el
- * @return {Element}
- */
-
-function emptyEl(el) {
- while (el.firstChild) {
- el.removeChild(el.firstChild);
- }
- return el;
-}
-
-/**
- * Normalizes content for eventual insertion into the DOM.
- *
- * This allows a wide range of content definition methods, but protects
- * from falling into the trap of simply writing to `innerHTML`, which is
- * an XSS concern.
- *
- * The content for an element can be passed in multiple types and
- * combinations, whose behavior is as follows:
- *
- * - String
- * Normalized into a text node.
- *
- * - Element, TextNode
- * Passed through.
- *
- * - Array
- * A one-dimensional array of strings, elements, nodes, or functions (which
- * return single strings, elements, or nodes).
- *
- * - Function
- * If the sole argument, is expected to produce a string, element,
- * node, or array.
- *
- * @function normalizeContent
- * @param {String|Element|TextNode|Array|Function} content
- * @return {Array}
- */
-
-function normalizeContent(content) {
-
- // First, invoke content if it is a function. If it produces an array,
- // that needs to happen before normalization.
- if (typeof content === 'function') {
- content = content();
- }
-
- // Next up, normalize to an array, so one or many items can be normalized,
- // filtered, and returned.
- return (Array.isArray(content) ? content : [content]).map(function (value) {
-
- // First, invoke value if it is a function to produce a new value,
- // which will be subsequently normalized to a Node of some kind.
- if (typeof value === 'function') {
- value = value();
- }
-
- if (isEl(value) || isTextNode(value)) {
- return value;
- }
-
- if (typeof value === 'string' && /\S/.test(value)) {
- return _globalDocument2['default'].createTextNode(value);
- }
- }).filter(function (value) {
- return value;
- });
-}
-
-/**
- * Normalizes and appends content to an element.
- *
- * @function appendContent
- * @param {Element} el
- * @param {String|Element|TextNode|Array|Function} content
- * See: `normalizeContent`
- * @return {Element}
- */
-
-function appendContent(el, content) {
- normalizeContent(content).forEach(function (node) {
- return el.appendChild(node);
- });
- return el;
-}
-
-/**
- * Normalizes and inserts content into an element; this is identical to
- * `appendContent()`, except it empties the element first.
- *
- * @function insertContent
- * @param {Element} el
- * @param {String|Element|TextNode|Array|Function} content
- * See: `normalizeContent`
- * @return {Element}
- */
-
-function insertContent(el, content) {
- return appendContent(emptyEl(el), content);
-}
-
-/**
- * Finds a single DOM element matching `selector` within the optional
- * `context` of another DOM element (defaulting to `document`).
- *
- * @function $
- * @param {String} selector
- * A valid CSS selector, which will be passed to `querySelector`.
- *
- * @param {Element|String} [context=document]
- * A DOM element within which to query. Can also be a selector
- * string in which case the first matching element will be used
- * as context. If missing (or no element matches selector), falls
- * back to `document`.
- *
- * @return {Element|null}
- */
-var $ = createQuerier('querySelector');
-
-exports.$ = $;
-/**
- * Finds a all DOM elements matching `selector` within the optional
- * `context` of another DOM element (defaulting to `document`).
- *
- * @function $$
- * @param {String} selector
- * A valid CSS selector, which will be passed to `querySelectorAll`.
- *
- * @param {Element|String} [context=document]
- * A DOM element within which to query. Can also be a selector
- * string in which case the first matching element will be used
- * as context. If missing (or no element matches selector), falls
- * back to `document`.
- *
- * @return {NodeList}
- */
-var $$ = createQuerier('querySelectorAll');
-exports.$$ = $$;
-
-},{"./guid.js":138,"./log.js":139,"global/document":1,"global/window":2,"tsml":55}],135:[function(_dereq_,module,exports){
-/**
- * @file events.js
- *
- * Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)
- * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)
- * This should work very similarly to jQuery's events, however it's based off the book version which isn't as
- * robust as jquery's, so there's probably some differences.
- */
-
-'use strict';
-
-exports.__esModule = true;
-exports.on = on;
-exports.off = off;
-exports.trigger = trigger;
-exports.one = one;
-exports.fixEvent = fixEvent;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-var _domJs = _dereq_('./dom.js');
-
-var Dom = _interopRequireWildcard(_domJs);
-
-var _guidJs = _dereq_('./guid.js');
-
-var Guid = _interopRequireWildcard(_guidJs);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-/**
- * Add an event listener to element
- * It stores the handler function in a separate cache object
- * and adds a generic handler to the element's event,
- * along with a unique id (guid) to the element.
- *
- * @param {Element|Object} elem Element or object to bind listeners to
- * @param {String|Array} type Type of event to bind to.
- * @param {Function} fn Event listener.
- * @method on
- */
-
-function on(elem, type, fn) {
- if (Array.isArray(type)) {
- return _handleMultipleEvents(on, elem, type, fn);
- }
-
- var data = Dom.getElData(elem);
-
- // We need a place to store all our handler data
- if (!data.handlers) data.handlers = {};
-
- if (!data.handlers[type]) data.handlers[type] = [];
-
- if (!fn.guid) fn.guid = Guid.newGUID();
-
- data.handlers[type].push(fn);
-
- if (!data.dispatcher) {
- data.disabled = false;
-
- data.dispatcher = function (event, hash) {
-
- if (data.disabled) return;
- event = fixEvent(event);
-
- var handlers = data.handlers[event.type];
-
- if (handlers) {
- // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.
- var handlersCopy = handlers.slice(0);
-
- for (var m = 0, n = handlersCopy.length; m < n; m++) {
- if (event.isImmediatePropagationStopped()) {
- break;
- } else {
- handlersCopy[m].call(elem, event, hash);
- }
- }
- }
- };
- }
-
- if (data.handlers[type].length === 1) {
- if (elem.addEventListener) {
- elem.addEventListener(type, data.dispatcher, false);
- } else if (elem.attachEvent) {
- elem.attachEvent('on' + type, data.dispatcher);
- }
- }
-}
-
-/**
- * Removes event listeners from an element
- *
- * @param {Element|Object} elem Object to remove listeners from
- * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element.
- * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type.
- * @method off
- */
-
-function off(elem, type, fn) {
- // Don't want to add a cache object through getElData if not needed
- if (!Dom.hasElData(elem)) return;
-
- var data = Dom.getElData(elem);
-
- // If no events exist, nothing to unbind
- if (!data.handlers) {
- return;
- }
-
- if (Array.isArray(type)) {
- return _handleMultipleEvents(off, elem, type, fn);
- }
-
- // Utility function
- var removeType = function removeType(t) {
- data.handlers[t] = [];
- _cleanUpEvents(elem, t);
- };
-
- // Are we removing all bound events?
- if (!type) {
- for (var t in data.handlers) {
- removeType(t);
- }return;
- }
-
- var handlers = data.handlers[type];
-
- // If no handlers exist, nothing to unbind
- if (!handlers) return;
-
- // If no listener was provided, remove all listeners for type
- if (!fn) {
- removeType(type);
- return;
- }
-
- // We're only removing a single handler
- if (fn.guid) {
- for (var n = 0; n < handlers.length; n++) {
- if (handlers[n].guid === fn.guid) {
- handlers.splice(n--, 1);
- }
- }
- }
-
- _cleanUpEvents(elem, type);
-}
-
-/**
- * Trigger an event for an element
- *
- * @param {Element|Object} elem Element to trigger an event on
- * @param {Event|Object|String} event A string (the type) or an event object with a type attribute
- * @param {Object} [hash] data hash to pass along with the event
- * @return {Boolean=} Returned only if default was prevented
- * @method trigger
- */
-
-function trigger(elem, event, hash) {
- // Fetches element data and a reference to the parent (for bubbling).
- // Don't want to add a data object to cache for every parent,
- // so checking hasElData first.
- var elemData = Dom.hasElData(elem) ? Dom.getElData(elem) : {};
- var parent = elem.parentNode || elem.ownerDocument;
- // type = event.type || event,
- // handler;
-
- // If an event name was passed as a string, creates an event out of it
- if (typeof event === 'string') {
- event = { type: event, target: elem };
- }
- // Normalizes the event properties.
- event = fixEvent(event);
-
- // If the passed element has a dispatcher, executes the established handlers.
- if (elemData.dispatcher) {
- elemData.dispatcher.call(elem, event, hash);
- }
-
- // Unless explicitly stopped or the event does not bubble (e.g. media events)
- // recursively calls this function to bubble the event up the DOM.
- if (parent && !event.isPropagationStopped() && event.bubbles === true) {
- trigger.call(null, parent, event, hash);
-
- // If at the top of the DOM, triggers the default action unless disabled.
- } else if (!parent && !event.defaultPrevented) {
- var targetData = Dom.getElData(event.target);
-
- // Checks if the target has a default action for this event.
- if (event.target[event.type]) {
- // Temporarily disables event dispatching on the target as we have already executed the handler.
- targetData.disabled = true;
- // Executes the default action.
- if (typeof event.target[event.type] === 'function') {
- event.target[event.type]();
- }
- // Re-enables event dispatching.
- targetData.disabled = false;
- }
- }
-
- // Inform the triggerer if the default was prevented by returning false
- return !event.defaultPrevented;
-}
-
-/**
- * Trigger a listener only once for an event
- *
- * @param {Element|Object} elem Element or object to
- * @param {String|Array} type Name/type of event
- * @param {Function} fn Event handler function
- * @method one
- */
-
-function one(elem, type, fn) {
- if (Array.isArray(type)) {
- return _handleMultipleEvents(one, elem, type, fn);
- }
- var func = function func() {
- off(elem, type, func);
- fn.apply(this, arguments);
- };
- // copy the guid to the new function so it can removed using the original function's ID
- func.guid = fn.guid = fn.guid || Guid.newGUID();
- on(elem, type, func);
-}
-
-/**
- * Fix a native event to have standard property values
- *
- * @param {Object} event Event object to fix
- * @return {Object}
- * @private
- * @method fixEvent
- */
-
-function fixEvent(event) {
-
- function returnTrue() {
- return true;
- }
- function returnFalse() {
- return false;
- }
-
- // Test if fixing up is needed
- // Used to check if !event.stopPropagation instead of isPropagationStopped
- // But native events return true for stopPropagation, but don't have
- // other expected methods like isPropagationStopped. Seems to be a problem
- // with the Javascript Ninja code. So we're just overriding all events now.
- if (!event || !event.isPropagationStopped) {
- var old = event || _globalWindow2['default'].event;
-
- event = {};
- // Clone the old object so that we can modify the values event = {};
- // IE8 Doesn't like when you mess with native event properties
- // Firefox returns false for event.hasOwnProperty('type') and other props
- // which makes copying more difficult.
- // TODO: Probably best to create a whitelist of event props
- for (var key in old) {
- // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y
- // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation
- // and webkitMovementX/Y
- if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' && key !== 'webkitMovementX' && key !== 'webkitMovementY') {
- // Chrome 32+ warns if you try to copy deprecated returnValue, but
- // we still want to if preventDefault isn't supported (IE8).
- if (!(key === 'returnValue' && old.preventDefault)) {
- event[key] = old[key];
- }
- }
- }
-
- // The event occurred on this element
- if (!event.target) {
- event.target = event.srcElement || _globalDocument2['default'];
- }
-
- // Handle which other element the event is related to
- if (!event.relatedTarget) {
- event.relatedTarget = event.fromElement === event.target ? event.toElement : event.fromElement;
- }
-
- // Stop the default browser action
- event.preventDefault = function () {
- if (old.preventDefault) {
- old.preventDefault();
- }
- event.returnValue = false;
- old.returnValue = false;
- event.defaultPrevented = true;
- };
-
- event.defaultPrevented = false;
-
- // Stop the event from bubbling
- event.stopPropagation = function () {
- if (old.stopPropagation) {
- old.stopPropagation();
- }
- event.cancelBubble = true;
- old.cancelBubble = true;
- event.isPropagationStopped = returnTrue;
- };
-
- event.isPropagationStopped = returnFalse;
-
- // Stop the event from bubbling and executing other handlers
- event.stopImmediatePropagation = function () {
- if (old.stopImmediatePropagation) {
- old.stopImmediatePropagation();
- }
- event.isImmediatePropagationStopped = returnTrue;
- event.stopPropagation();
- };
-
- event.isImmediatePropagationStopped = returnFalse;
-
- // Handle mouse position
- if (event.clientX != null) {
- var doc = _globalDocument2['default'].documentElement,
- body = _globalDocument2['default'].body;
-
- event.pageX = event.clientX + (doc && doc.scrollLeft || body && body.scrollLeft || 0) - (doc && doc.clientLeft || body && body.clientLeft || 0);
- event.pageY = event.clientY + (doc && doc.scrollTop || body && body.scrollTop || 0) - (doc && doc.clientTop || body && body.clientTop || 0);
- }
-
- // Handle key presses
- event.which = event.charCode || event.keyCode;
-
- // Fix button for mouse clicks:
- // 0 == left; 1 == middle; 2 == right
- if (event.button != null) {
- event.button = event.button & 1 ? 0 : event.button & 4 ? 1 : event.button & 2 ? 2 : 0;
- }
- }
-
- // Returns fixed-up instance
- return event;
-}
-
-/**
- * Clean up the listener cache and dispatchers
-*
- * @param {Element|Object} elem Element to clean up
- * @param {String} type Type of event to clean up
- * @private
- * @method _cleanUpEvents
- */
-function _cleanUpEvents(elem, type) {
- var data = Dom.getElData(elem);
-
- // Remove the events of a particular type if there are none left
- if (data.handlers[type].length === 0) {
- delete data.handlers[type];
- // data.handlers[type] = null;
- // Setting to null was causing an error with data.handlers
-
- // Remove the meta-handler from the element
- if (elem.removeEventListener) {
- elem.removeEventListener(type, data.dispatcher, false);
- } else if (elem.detachEvent) {
- elem.detachEvent('on' + type, data.dispatcher);
- }
- }
-
- // Remove the events object if there are no types left
- if (Object.getOwnPropertyNames(data.handlers).length <= 0) {
- delete data.handlers;
- delete data.dispatcher;
- delete data.disabled;
- }
-
- // Finally remove the element data if there is no data left
- if (Object.getOwnPropertyNames(data).length === 0) {
- Dom.removeElData(elem);
- }
-}
-
-/**
- * Loops through an array of event types and calls the requested method for each type.
- *
- * @param {Function} fn The event method we want to use.
- * @param {Element|Object} elem Element or object to bind listeners to
- * @param {String} type Type of event to bind to.
- * @param {Function} callback Event listener.
- * @private
- * @function _handleMultipleEvents
- */
-function _handleMultipleEvents(fn, elem, types, callback) {
- types.forEach(function (type) {
- //Call the event method for each one of the types
- fn(elem, type, callback);
- });
-}
-
-},{"./dom.js":134,"./guid.js":138,"global/document":1,"global/window":2}],136:[function(_dereq_,module,exports){
-/**
- * @file fn.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-var _guidJs = _dereq_('./guid.js');
-
-/**
- * Bind (a.k.a proxy or Context). A simple method for changing the context of a function
- * It also stores a unique id on the function so it can be easily removed from events
- *
- * @param {*} context The object to bind as scope
- * @param {Function} fn The function to be bound to a scope
- * @param {Number=} uid An optional unique ID for the function to be set
- * @return {Function}
- * @private
- * @method bind
- */
-var bind = function bind(context, fn, uid) {
- // Make sure the function has a unique ID
- if (!fn.guid) {
- fn.guid = _guidJs.newGUID();
- }
-
- // Create the new function that changes the context
- var ret = function ret() {
- return fn.apply(context, arguments);
- };
-
- // Allow for the ability to individualize this function
- // Needed in the case where multiple objects might share the same prototype
- // IF both items add an event listener with the same function, then you try to remove just one
- // it will remove both because they both have the same guid.
- // when using this, you need to use the bind method when you remove the listener as well.
- // currently used in text tracks
- ret.guid = uid ? uid + '_' + fn.guid : fn.guid;
-
- return ret;
-};
-exports.bind = bind;
-
-},{"./guid.js":138}],137:[function(_dereq_,module,exports){
-/**
- * @file format-time.js
- *
- * Format seconds as a time string, H:MM:SS or M:SS
- * Supplying a guide (in seconds) will force a number of leading zeros
- * to cover the length of the guide
- *
- * @param {Number} seconds Number of seconds to be turned into a string
- * @param {Number} guide Number (in seconds) to model the string after
- * @return {String} Time formatted as H:MM:SS or M:SS
- * @private
- * @function formatTime
- */
-'use strict';
-
-exports.__esModule = true;
-function formatTime(seconds) {
- var guide = arguments.length <= 1 || arguments[1] === undefined ? seconds : arguments[1];
- return (function () {
- seconds = seconds < 0 ? 0 : seconds;
- var s = Math.floor(seconds % 60);
- var m = Math.floor(seconds / 60 % 60);
- var h = Math.floor(seconds / 3600);
- var gm = Math.floor(guide / 60 % 60);
- var gh = Math.floor(guide / 3600);
-
- // handle invalid times
- if (isNaN(seconds) || seconds === Infinity) {
- // '-' is false for all relational operators (e.g. <, >=) so this setting
- // will add the minimum number of fields specified by the guide
- h = m = s = '-';
- }
-
- // Check if we need to show hours
- h = h > 0 || gh > 0 ? h + ':' : '';
-
- // If hours are showing, we may need to add a leading zero.
- // Always show at least one digit of minutes.
- m = ((h || gm >= 10) && m < 10 ? '0' + m : m) + ':';
-
- // Check if leading zero is need for seconds
- s = s < 10 ? '0' + s : s;
-
- return h + m + s;
- })();
-}
-
-exports['default'] = formatTime;
-module.exports = exports['default'];
-
-},{}],138:[function(_dereq_,module,exports){
-/**
- * @file guid.js
- *
- * Unique ID for an element or function
- * @type {Number}
- * @private
- */
-"use strict";
-
-exports.__esModule = true;
-exports.newGUID = newGUID;
-var _guid = 1;
-
-/**
- * Get the next unique ID
- *
- * @return {String}
- * @function newGUID
- */
-
-function newGUID() {
- return _guid++;
-}
-
-},{}],139:[function(_dereq_,module,exports){
-/**
- * @file log.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-/**
- * Log plain debug messages
- */
-var log = function log() {
- _logType(null, arguments);
-};
-
-/**
- * Keep a history of log messages
- * @type {Array}
- */
-log.history = [];
-
-/**
- * Log error messages
- */
-log.error = function () {
- _logType('error', arguments);
-};
-
-/**
- * Log warning messages
- */
-log.warn = function () {
- _logType('warn', arguments);
-};
-
-/**
- * Log messages to the console and history based on the type of message
- *
- * @param {String} type The type of message, or `null` for `log`
- * @param {Object} args The args to be passed to the log
- * @private
- * @method _logType
- */
-function _logType(type, args) {
- // convert args to an array to get array functions
- var argsArray = Array.prototype.slice.call(args);
- // if there's no console then don't try to output messages
- // they will still be stored in log.history
- // Was setting these once outside of this function, but containing them
- // in the function makes it easier to test cases where console doesn't exist
- var noop = function noop() {};
-
- var console = _globalWindow2['default']['console'] || {
- 'log': noop,
- 'warn': noop,
- 'error': noop
- };
-
- if (type) {
- // add the type to the front of the message
- argsArray.unshift(type.toUpperCase() + ':');
- } else {
- // default to log with no prefix
- type = 'log';
- }
-
- // add to history
- log.history.push(argsArray);
-
- // add console prefix after adding to history
- argsArray.unshift('VIDEOJS:');
-
- // call appropriate log function
- if (console[type].apply) {
- console[type].apply(console, argsArray);
- } else {
- // ie8 doesn't allow error.apply, but it will just join() the array anyway
- console[type](argsArray.join(' '));
- }
-}
-
-exports['default'] = log;
-module.exports = exports['default'];
-
-},{"global/window":2}],140:[function(_dereq_,module,exports){
-/**
- * @file merge-options.js
- */
-'use strict';
-
-exports.__esModule = true;
-exports['default'] = mergeOptions;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge');
-
-var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge);
-
-function isPlain(obj) {
- return !!obj && typeof obj === 'object' && obj.toString() === '[object Object]' && obj.constructor === Object;
-}
-
-/**
- * Merge customizer. video.js simply overwrites non-simple objects
- * (like arrays) instead of attempting to overlay them.
- * @see https://lodash.com/docs#merge
- */
-var customizer = function customizer(destination, source) {
- // If we're not working with a plain object, copy the value as is
- // If source is an array, for instance, it will replace destination
- if (!isPlain(source)) {
- return source;
- }
-
- // If the new value is a plain object but the first object value is not
- // we need to create a new object for the first object to merge with.
- // This makes it consistent with how merge() works by default
- // and also protects from later changes the to first object affecting
- // the second object's values.
- if (!isPlain(destination)) {
- return mergeOptions(source);
- }
-};
-
-/**
- * Merge one or more options objects, recursively merging **only**
- * plain object properties. Previously `deepMerge`.
- *
- * @param {...Object} source One or more objects to merge
- * @returns {Object} a new object that is the union of all
- * provided objects
- * @function mergeOptions
- */
-
-function mergeOptions() {
- // contruct the call dynamically to handle the variable number of
- // objects to merge
- var args = Array.prototype.slice.call(arguments);
-
- // unshift an empty object into the front of the call as the target
- // of the merge
- args.unshift({});
-
- // customize conflict resolution to match our historical merge behavior
- args.push(customizer);
-
- _lodashCompatObjectMerge2['default'].apply(null, args);
-
- // return the mutated result object
- return args[0];
-}
-
-module.exports = exports['default'];
-
-},{"lodash-compat/object/merge":40}],141:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var createStyleElement = function createStyleElement(className) {
- var style = _globalDocument2['default'].createElement('style');
- style.className = className;
-
- return style;
-};
-
-exports.createStyleElement = createStyleElement;
-var setTextContent = function setTextContent(el, content) {
- if (el.styleSheet) {
- el.styleSheet.cssText = content;
- } else {
- el.textContent = content;
- }
-};
-exports.setTextContent = setTextContent;
-
-},{"global/document":1}],142:[function(_dereq_,module,exports){
-'use strict';
-
-exports.__esModule = true;
-exports.createTimeRanges = createTimeRanges;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-var _logJs = _dereq_('./log.js');
-
-var _logJs2 = _interopRequireDefault(_logJs);
-
-/**
- * @file time-ranges.js
- *
- * Should create a fake TimeRange object
- * Mimics an HTML5 time range instance, which has functions that
- * return the start and end times for a range
- * TimeRanges are returned by the buffered() method
- *
- * @param {(Number|Array)} Start of a single range or an array of ranges
- * @param {Number} End of a single range
- * @private
- * @method createTimeRanges
- */
-
-function createTimeRanges(start, end) {
- if (Array.isArray(start)) {
- return createTimeRangesObj(start);
- } else if (start === undefined || end === undefined) {
- return createTimeRangesObj();
- }
- return createTimeRangesObj([[start, end]]);
-}
-
-exports.createTimeRange = createTimeRanges;
-
-function createTimeRangesObj(ranges) {
- if (ranges === undefined || ranges.length === 0) {
- return {
- length: 0,
- start: function start() {
- throw new Error('This TimeRanges object is empty');
- },
- end: function end() {
- throw new Error('This TimeRanges object is empty');
- }
- };
- }
- return {
- length: ranges.length,
- start: getRange.bind(null, 'start', 0, ranges),
- end: getRange.bind(null, 'end', 1, ranges)
- };
-}
-
-function getRange(fnName, valueIndex, ranges, rangeIndex) {
- if (rangeIndex === undefined) {
- _logJs2['default'].warn('DEPRECATED: Function \'' + fnName + '\' on \'TimeRanges\' called without an index argument.');
- rangeIndex = 0;
- }
- rangeCheck(fnName, rangeIndex, ranges.length - 1);
- return ranges[rangeIndex][valueIndex];
-}
-
-function rangeCheck(fnName, index, maxIndex) {
- if (index < 0 || index > maxIndex) {
- throw new Error('Failed to execute \'' + fnName + '\' on \'TimeRanges\': The index provided (' + index + ') is greater than or equal to the maximum bound (' + maxIndex + ').');
- }
-}
-
-},{"./log.js":139}],143:[function(_dereq_,module,exports){
-/**
- * @file to-title-case.js
- *
- * Uppercase the first letter of a string
- *
- * @param {String} string String to be uppercased
- * @return {String}
- * @private
- * @method toTitleCase
- */
-"use strict";
-
-exports.__esModule = true;
-function toTitleCase(string) {
- return string.charAt(0).toUpperCase() + string.slice(1);
-}
-
-exports["default"] = toTitleCase;
-module.exports = exports["default"];
-
-},{}],144:[function(_dereq_,module,exports){
-/**
- * @file url.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-/**
- * Resolve and parse the elements of a URL
- *
- * @param {String} url The url to parse
- * @return {Object} An object of url details
- * @method parseUrl
- */
-var parseUrl = function parseUrl(url) {
- var props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host'];
-
- // add the url to an anchor and let the browser parse the URL
- var a = _globalDocument2['default'].createElement('a');
- a.href = url;
-
- // IE8 (and 9?) Fix
- // ie8 doesn't parse the URL correctly until the anchor is actually
- // added to the body, and an innerHTML is needed to trigger the parsing
- var addToBody = a.host === '' && a.protocol !== 'file:';
- var div = undefined;
- if (addToBody) {
- div = _globalDocument2['default'].createElement('div');
- div.innerHTML = '<a href="' + url + '"></a>';
- a = div.firstChild;
- // prevent the div from affecting layout
- div.setAttribute('style', 'display:none; position:absolute;');
- _globalDocument2['default'].body.appendChild(div);
- }
-
- // Copy the specific URL properties to a new object
- // This is also needed for IE8 because the anchor loses its
- // properties when it's removed from the dom
- var details = {};
- for (var i = 0; i < props.length; i++) {
- details[props[i]] = a[props[i]];
- }
-
- // IE9 adds the port to the host property unlike everyone else. If
- // a port identifier is added for standard ports, strip it.
- if (details.protocol === 'http:') {
- details.host = details.host.replace(/:80$/, '');
- }
- if (details.protocol === 'https:') {
- details.host = details.host.replace(/:443$/, '');
- }
-
- if (addToBody) {
- _globalDocument2['default'].body.removeChild(div);
- }
-
- return details;
-};
-
-exports.parseUrl = parseUrl;
-/**
- * Get absolute version of relative URL. Used to tell flash correct URL.
- * http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue
- *
- * @param {String} url URL to make absolute
- * @return {String} Absolute URL
- * @private
- * @method getAbsoluteURL
- */
-var getAbsoluteURL = function getAbsoluteURL(url) {
- // Check if absolute URL
- if (!url.match(/^https?:\/\//)) {
- // Convert to absolute URL. Flash hosted off-site needs an absolute URL.
- var div = _globalDocument2['default'].createElement('div');
- div.innerHTML = '<a href="' + url + '">x</a>';
- url = div.firstChild.href;
- }
-
- return url;
-};
-
-exports.getAbsoluteURL = getAbsoluteURL;
-/**
- * Returns the extension of the passed file name. It will return an empty string if you pass an invalid path
- *
- * @param {String} path The fileName path like '/path/to/file.mp4'
- * @returns {String} The extension in lower case or an empty string if no extension could be found.
- * @method getFileExtension
- */
-var getFileExtension = function getFileExtension(path) {
- if (typeof path === 'string') {
- var splitPathRe = /^(\/?)([\s\S]*?)((?:\.{1,2}|[^\/]+?)(\.([^\.\/\?]+)))(?:[\/]*|[\?].*)$/i;
- var pathParts = splitPathRe.exec(path);
-
- if (pathParts) {
- return pathParts.pop().toLowerCase();
- }
- }
-
- return '';
-};
-
-exports.getFileExtension = getFileExtension;
-/**
- * Returns whether the url passed is a cross domain request or not.
- *
- * @param {String} url The url to check
- * @return {Boolean} Whether it is a cross domain request or not
- * @method isCrossOrigin
- */
-var isCrossOrigin = function isCrossOrigin(url) {
- var winLoc = _globalWindow2['default'].location;
- var urlInfo = parseUrl(url);
-
- // IE8 protocol relative urls will return ':' for protocol
- var srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol;
-
- // Check if url is for another domain/origin
- // IE8 doesn't know location.origin, so we won't rely on it here
- var crossOrigin = srcProtocol + urlInfo.host !== winLoc.protocol + winLoc.host;
-
- return crossOrigin;
-};
-exports.isCrossOrigin = isCrossOrigin;
-
-},{"global/document":1,"global/window":2}],145:[function(_dereq_,module,exports){
-/**
- * @file video.js
- */
-'use strict';
-
-exports.__esModule = true;
-
-function _interopRequireWildcard(obj) { if (obj && obj.__esModule) { return obj; } else { var newObj = {}; if (obj != null) { for (var key in obj) { if (Object.prototype.hasOwnProperty.call(obj, key)) newObj[key] = obj[key]; } } newObj['default'] = obj; return newObj; } }
-
-function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
-
-var _globalWindow = _dereq_('global/window');
-
-var _globalWindow2 = _interopRequireDefault(_globalWindow);
-
-var _globalDocument = _dereq_('global/document');
-
-var _globalDocument2 = _interopRequireDefault(_globalDocument);
-
-var _setup = _dereq_('./setup');
-
-var setup = _interopRequireWildcard(_setup);
-
-var _utilsStylesheetJs = _dereq_('./utils/stylesheet.js');
-
-var stylesheet = _interopRequireWildcard(_utilsStylesheetJs);
-
-var _component = _dereq_('./component');
-
-var _component2 = _interopRequireDefault(_component);
-
-var _eventTarget = _dereq_('./event-target');
-
-var _eventTarget2 = _interopRequireDefault(_eventTarget);
-
-var _utilsEventsJs = _dereq_('./utils/events.js');
-
-var Events = _interopRequireWildcard(_utilsEventsJs);
-
-var _player = _dereq_('./player');
-
-var _player2 = _interopRequireDefault(_player);
-
-var _pluginsJs = _dereq_('./plugins.js');
-
-var _pluginsJs2 = _interopRequireDefault(_pluginsJs);
-
-var _srcJsUtilsMergeOptionsJs = _dereq_('../../src/js/utils/merge-options.js');
-
-var _srcJsUtilsMergeOptionsJs2 = _interopRequireDefault(_srcJsUtilsMergeOptionsJs);
-
-var _utilsFnJs = _dereq_('./utils/fn.js');
-
-var Fn = _interopRequireWildcard(_utilsFnJs);
-
-var _tracksTextTrackJs = _dereq_('./tracks/text-track.js');
-
-var _tracksTextTrackJs2 = _interopRequireDefault(_tracksTextTrackJs);
-
-var _objectAssign = _dereq_('object.assign');
-
-var _objectAssign2 = _interopRequireDefault(_objectAssign);
-
-var _utilsTimeRangesJs = _dereq_('./utils/time-ranges.js');
-
-var _utilsFormatTimeJs = _dereq_('./utils/format-time.js');
-
-var _utilsFormatTimeJs2 = _interopRequireDefault(_utilsFormatTimeJs);
-
-var _utilsLogJs = _dereq_('./utils/log.js');
-
-var _utilsLogJs2 = _interopRequireDefault(_utilsLogJs);
-
-var _utilsDomJs = _dereq_('./utils/dom.js');
-
-var Dom = _interopRequireWildcard(_utilsDomJs);
-
-var _utilsBrowserJs = _dereq_('./utils/browser.js');
-
-var browser = _interopRequireWildcard(_utilsBrowserJs);
-
-var _utilsUrlJs = _dereq_('./utils/url.js');
-
-var Url = _interopRequireWildcard(_utilsUrlJs);
-
-var _extendJs = _dereq_('./extend.js');
-
-var _extendJs2 = _interopRequireDefault(_extendJs);
-
-var _lodashCompatObjectMerge = _dereq_('lodash-compat/object/merge');
-
-var _lodashCompatObjectMerge2 = _interopRequireDefault(_lodashCompatObjectMerge);
-
-var _utilsCreateDeprecationProxyJs = _dereq_('./utils/create-deprecation-proxy.js');
-
-var _utilsCreateDeprecationProxyJs2 = _interopRequireDefault(_utilsCreateDeprecationProxyJs);
-
-var _xhr = _dereq_('xhr');
-
-var _xhr2 = _interopRequireDefault(_xhr);
-
-// Include the built-in techs
-
-var _techTechJs = _dereq_('./tech/tech.js');
-
-var _techTechJs2 = _interopRequireDefault(_techTechJs);
-
-var _techHtml5Js = _dereq_('./tech/html5.js');
-
-var _techHtml5Js2 = _interopRequireDefault(_techHtml5Js);
-
-var _techFlashJs = _dereq_('./tech/flash.js');
-
-var _techFlashJs2 = _interopRequireDefault(_techFlashJs);
-
-// HTML5 Element Shim for IE8
-if (typeof HTMLVideoElement === 'undefined') {
- _globalDocument2['default'].createElement('video');
- _globalDocument2['default'].createElement('audio');
- _globalDocument2['default'].createElement('track');
-}
-
-/**
- * Doubles as the main function for users to create a player instance and also
- * the main library object.
- * The `videojs` function can be used to initialize or retrieve a player.
- * ```js
- * var myPlayer = videojs('my_video_id');
- * ```
- *
- * @param {String|Element} id Video element or video element ID
- * @param {Object=} options Optional options object for config/settings
- * @param {Function=} ready Optional ready callback
- * @return {Player} A player instance
- * @mixes videojs
- * @method videojs
- */
-var videojs = function videojs(id, options, ready) {
- var tag = undefined; // Element of ID
-
- // Allow for element or ID to be passed in
- // String ID
- if (typeof id === 'string') {
-
- // Adjust for jQuery ID syntax
- if (id.indexOf('#') === 0) {
- id = id.slice(1);
- }
-
- // If a player instance has already been created for this ID return it.
- if (videojs.getPlayers()[id]) {
-
- // If options or ready funtion are passed, warn
- if (options) {
- _utilsLogJs2['default'].warn('Player "' + id + '" is already initialised. Options will not be applied.');
- }
-
- if (ready) {
- videojs.getPlayers()[id].ready(ready);
- }
-
- return videojs.getPlayers()[id];
-
- // Otherwise get element for ID
- } else {
- tag = Dom.getEl(id);
- }
-
- // ID is a media element
- } else {
- tag = id;
- }
-
- // Check for a useable element
- if (!tag || !tag.nodeName) {
- // re: nodeName, could be a box div also
- throw new TypeError('The element or ID supplied is not valid. (videojs)'); // Returns
- }
-
- // Element may have a player attr referring to an already created player instance.
- // If not, set up a new player and return the instance.
- return tag['player'] || _player2['default'].players[tag.playerId] || new _player2['default'](tag, options, ready);
-};
-
-// Add default styles
-if (_globalWindow2['default'].VIDEOJS_NO_DYNAMIC_STYLE !== true) {
- var style = Dom.$('.vjs-styles-defaults');
-
- if (!style) {
- style = stylesheet.createStyleElement('vjs-styles-defaults');
- var head = Dom.$('head');
- head.insertBefore(style, head.firstChild);
- stylesheet.setTextContent(style, '\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid {\n padding-top: 56.25%\n }\n ');
- }
-}
-
-// Run Auto-load players
-// You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version)
-setup.autoSetupTimeout(1, videojs);
-
-/*
- * Current software version (semver)
- *
- * @type {String}
- */
-videojs.VERSION = '5.9.0';
-
-/**
- * The global options object. These are the settings that take effect
- * if no overrides are specified when the player is created.
- *
- * ```js
- * videojs.options.autoplay = true
- * // -> all players will autoplay by default
- * ```
- *
- * @type {Object}
- */
-videojs.options = _player2['default'].prototype.options_;
-
-/**
- * Get an object with the currently created players, keyed by player ID
- *
- * @return {Object} The created players
- * @mixes videojs
- * @method getPlayers
- */
-videojs.getPlayers = function () {
- return _player2['default'].players;
-};
-
-/**
- * For backward compatibility, expose players object.
- *
- * @deprecated
- * @memberOf videojs
- * @property {Object|Proxy} players
- */
-videojs.players = _utilsCreateDeprecationProxyJs2['default'](_player2['default'].players, {
- get: 'Access to videojs.players is deprecated; use videojs.getPlayers instead',
- set: 'Modification of videojs.players is deprecated'
-});
-
-/**
- * Get a component class object by name
- * ```js
- * var VjsButton = videojs.getComponent('Button');
- * // Create a new instance of the component
- * var myButton = new VjsButton(myPlayer);
- * ```
- *
- * @return {Component} Component identified by name
- * @mixes videojs
- * @method getComponent
- */
-videojs.getComponent = _component2['default'].getComponent;
-
-/**
- * Register a component so it can referred to by name
- * Used when adding to other
- * components, either through addChild
- * `component.addChild('myComponent')`
- * or through default children options
- * `{ children: ['myComponent'] }`.
- * ```js
- * // Get a component to subclass
- * var VjsButton = videojs.getComponent('Button');
- * // Subclass the component (see 'extend' doc for more info)
- * var MySpecialButton = videojs.extend(VjsButton, {});
- * // Register the new component
- * VjsButton.registerComponent('MySepcialButton', MySepcialButton);
- * // (optionally) add the new component as a default player child
- * myPlayer.addChild('MySepcialButton');
- * ```
- * NOTE: You could also just initialize the component before adding.
- * `component.addChild(new MyComponent());`
- *
- * @param {String} The class name of the component
- * @param {Component} The component class
- * @return {Component} The newly registered component
- * @mixes videojs
- * @method registerComponent
- */
-videojs.registerComponent = function (name, comp) {
- if (_techTechJs2['default'].isTech(comp)) {
- _utilsLogJs2['default'].warn('The ' + name + ' tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)');
- }
-
- _component2['default'].registerComponent.call(_component2['default'], name, comp);
-};
-
-/**
- * Get a Tech class object by name
- * ```js
- * var Html5 = videojs.getTech('Html5');
- * // Create a new instance of the component
- * var html5 = new Html5(options);
- * ```
- *
- * @return {Tech} Tech identified by name
- * @mixes videojs
- * @method getComponent
- */
-videojs.getTech = _techTechJs2['default'].getTech;
-
-/**
- * Register a Tech so it can referred to by name.
- * This is used in the tech order for the player.
- *
- * ```js
- * // get the Html5 Tech
- * var Html5 = videojs.getTech('Html5');
- * var MyTech = videojs.extend(Html5, {});
- * // Register the new Tech
- * VjsButton.registerTech('Tech', MyTech);
- * var player = videojs('myplayer', {
- * techOrder: ['myTech', 'html5']
- * });
- * ```
- *
- * @param {String} The class name of the tech
- * @param {Tech} The tech class
- * @return {Tech} The newly registered Tech
- * @mixes videojs
- * @method registerTech
- */
-videojs.registerTech = _techTechJs2['default'].registerTech;
-
-/**
- * A suite of browser and device tests
- *
- * @type {Object}
- * @private
- */
-videojs.browser = browser;
-
-/**
- * Whether or not the browser supports touch events. Included for backward
- * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED`
- * instead going forward.
- *
- * @deprecated
- * @type {Boolean}
- */
-videojs.TOUCH_ENABLED = browser.TOUCH_ENABLED;
-
-/**
- * Subclass an existing class
- * Mimics ES6 subclassing with the `extend` keyword
- * ```js
- * // Create a basic javascript 'class'
- * function MyClass(name){
- * // Set a property at initialization
- * this.myName = name;
- * }
- * // Create an instance method
- * MyClass.prototype.sayMyName = function(){
- * alert(this.myName);
- * };
- * // Subclass the exisitng class and change the name
- * // when initializing
- * var MySubClass = videojs.extend(MyClass, {
- * constructor: function(name) {
- * // Call the super class constructor for the subclass
- * MyClass.call(this, name)
- * }
- * });
- * // Create an instance of the new sub class
- * var myInstance = new MySubClass('John');
- * myInstance.sayMyName(); // -> should alert "John"
- * ```
- *
- * @param {Function} The Class to subclass
- * @param {Object} An object including instace methods for the new class
- * Optionally including a `constructor` function
- * @return {Function} The newly created subclass
- * @mixes videojs
- * @method extend
- */
-videojs.extend = _extendJs2['default'];
-
-/**
- * Merge two options objects recursively
- * Performs a deep merge like lodash.merge but **only merges plain objects**
- * (not arrays, elements, anything else)
- * Other values will be copied directly from the second object.
- * ```js
- * var defaultOptions = {
- * foo: true,
- * bar: {
- * a: true,
- * b: [1,2,3]
- * }
- * };
- * var newOptions = {
- * foo: false,
- * bar: {
- * b: [4,5,6]
- * }
- * };
- * var result = videojs.mergeOptions(defaultOptions, newOptions);
- * // result.foo = false;
- * // result.bar.a = true;
- * // result.bar.b = [4,5,6];
- * ```
- *
- * @param {Object} defaults The options object whose values will be overriden
- * @param {Object} overrides The options object with values to override the first
- * @param {Object} etc Any number of additional options objects
- *
- * @return {Object} a new object with the merged values
- * @mixes videojs
- * @method mergeOptions
- */
-videojs.mergeOptions = _srcJsUtilsMergeOptionsJs2['default'];
-
-/**
- * Change the context (this) of a function
- *
- * videojs.bind(newContext, function(){
- * this === newContext
- * });
- *
- * NOTE: as of v5.0 we require an ES5 shim, so you should use the native
- * `function(){}.bind(newContext);` instead of this.
- *
- * @param {*} context The object to bind as scope
- * @param {Function} fn The function to be bound to a scope
- * @param {Number=} uid An optional unique ID for the function to be set
- * @return {Function}
- */
-videojs.bind = Fn.bind;
-
-/**
- * Create a Video.js player plugin
- * Plugins are only initialized when options for the plugin are included
- * in the player options, or the plugin function on the player instance is
- * called.
- * **See the plugin guide in the docs for a more detailed example**
- * ```js
- * // Make a plugin that alerts when the player plays
- * videojs.plugin('myPlugin', function(myPluginOptions) {
- * myPluginOptions = myPluginOptions || {};
- *
- * var player = this;
- * var alertText = myPluginOptions.text || 'Player is playing!'
- *
- * player.on('play', function(){
- * alert(alertText);
- * });
- * });
- * // USAGE EXAMPLES
- * // EXAMPLE 1: New player with plugin options, call plugin immediately
- * var player1 = videojs('idOne', {
- * myPlugin: {
- * text: 'Custom text!'
- * }
- * });
- * // Click play
- * // --> Should alert 'Custom text!'
- * // EXAMPLE 3: New player, initialize plugin later
- * var player3 = videojs('idThree');
- * // Click play
- * // --> NO ALERT
- * // Click pause
- * // Initialize plugin using the plugin function on the player instance
- * player3.myPlugin({
- * text: 'Plugin added later!'
- * });
- * // Click play
- * // --> Should alert 'Plugin added later!'
- * ```
- *
- * @param {String} name The plugin name
- * @param {Function} fn The plugin function that will be called with options
- * @mixes videojs
- * @method plugin
- */
-videojs.plugin = _pluginsJs2['default'];
-
-/**
- * Adding languages so that they're available to all players.
- * ```js
- * videojs.addLanguage('es', { 'Hello': 'Hola' });
- * ```
- *
- * @param {String} code The language code or dictionary property
- * @param {Object} data The data values to be translated
- * @return {Object} The resulting language dictionary object
- * @mixes videojs
- * @method addLanguage
- */
-videojs.addLanguage = function (code, data) {
- var _merge;
-
- code = ('' + code).toLowerCase();
- return _lodashCompatObjectMerge2['default'](videojs.options.languages, (_merge = {}, _merge[code] = data, _merge))[code];
-};
-
-/**
- * Log debug messages.
- *
- * @param {...Object} messages One or more messages to log
- */
-videojs.log = _utilsLogJs2['default'];
-
-/**
- * Creates an emulated TimeRange object.
- *
- * @param {Number|Array} start Start time in seconds or an array of ranges
- * @param {Number} end End time in seconds
- * @return {Object} Fake TimeRange object
- * @method createTimeRange
- */
-videojs.createTimeRange = videojs.createTimeRanges = _utilsTimeRangesJs.createTimeRanges;
-
-/**
- * Format seconds as a time string, H:MM:SS or M:SS
- * Supplying a guide (in seconds) will force a number of leading zeros
- * to cover the length of the guide
- *
- * @param {Number} seconds Number of seconds to be turned into a string
- * @param {Number} guide Number (in seconds) to model the string after
- * @return {String} Time formatted as H:MM:SS or M:SS
- * @method formatTime
- */
-videojs.formatTime = _utilsFormatTimeJs2['default'];
-
-/**
- * Resolve and parse the elements of a URL
- *
- * @param {String} url The url to parse
- * @return {Object} An object of url details
- * @method parseUrl
- */
-videojs.parseUrl = Url.parseUrl;
-
-/**
- * Returns whether the url passed is a cross domain request or not.
- *
- * @param {String} url The url to check
- * @return {Boolean} Whether it is a cross domain request or not
- * @method isCrossOrigin
- */
-videojs.isCrossOrigin = Url.isCrossOrigin;
-
-/**
- * Event target class.
- *
- * @type {Function}
- */
-videojs.EventTarget = _eventTarget2['default'];
-
-/**
- * Add an event listener to element
- * It stores the handler function in a separate cache object
- * and adds a generic handler to the element's event,
- * along with a unique id (guid) to the element.
- *
- * @param {Element|Object} elem Element or object to bind listeners to
- * @param {String|Array} type Type of event to bind to.
- * @param {Function} fn Event listener.
- * @method on
- */
-videojs.on = Events.on;
-
-/**
- * Trigger a listener only once for an event
- *
- * @param {Element|Object} elem Element or object to
- * @param {String|Array} type Name/type of event
- * @param {Function} fn Event handler function
- * @method one
- */
-videojs.one = Events.one;
-
-/**
- * Removes event listeners from an element
- *
- * @param {Element|Object} elem Object to remove listeners from
- * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element.
- * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type.
- * @method off
- */
-videojs.off = Events.off;
-
-/**
- * Trigger an event for an element
- *
- * @param {Element|Object} elem Element to trigger an event on
- * @param {Event|Object|String} event A string (the type) or an event object with a type attribute
- * @param {Object} [hash] data hash to pass along with the event
- * @return {Boolean=} Returned only if default was prevented
- * @method trigger
- */
-videojs.trigger = Events.trigger;
-
-/**
- * A cross-browser XMLHttpRequest wrapper. Here's a simple example:
- *
- * videojs.xhr({
- * body: someJSONString,
- * uri: "/foo",
- * headers: {
- * "Content-Type": "application/json"
- * }
- * }, function (err, resp, body) {
- * // check resp.statusCode
- * });
- *
- * Check out the [full
- * documentation](https://github.com/Raynos/xhr/blob/v2.1.0/README.md)
- * for more options.
- *
- * @param {Object} options settings for the request.
- * @return {XMLHttpRequest|XDomainRequest} the request object.
- * @see https://github.com/Raynos/xhr
- */
-videojs.xhr = _xhr2['default'];
-
-/**
- * TextTrack class
- *
- * @type {Function}
- */
-videojs.TextTrack = _tracksTextTrackJs2['default'];
-
-/**
- * Determines, via duck typing, whether or not a value is a DOM element.
- *
- * @method isEl
- * @param {Mixed} value
- * @return {Boolean}
- */
-videojs.isEl = Dom.isEl;
-
-/**
- * Determines, via duck typing, whether or not a value is a text node.
- *
- * @method isTextNode
- * @param {Mixed} value
- * @return {Boolean}
- */
-videojs.isTextNode = Dom.isTextNode;
-
-/**
- * Creates an element and applies properties.
- *
- * @method createEl
- * @param {String} [tagName='div'] Name of tag to be created.
- * @param {Object} [properties={}] Element properties to be applied.
- * @param {Object} [attributes={}] Element attributes to be applied.
- * @return {Element}
- */
-videojs.createEl = Dom.createEl;
-
-/**
- * Check if an element has a CSS class
- *
- * @method hasClass
- * @param {Element} element Element to check
- * @param {String} classToCheck Classname to check
- */
-videojs.hasClass = Dom.hasElClass;
-
-/**
- * Add a CSS class name to an element
- *
- * @method addClass
- * @param {Element} element Element to add class name to
- * @param {String} classToAdd Classname to add
- */
-videojs.addClass = Dom.addElClass;
-
-/**
- * Remove a CSS class name from an element
- *
- * @method removeClass
- * @param {Element} element Element to remove from class name
- * @param {String} classToRemove Classname to remove
- */
-videojs.removeClass = Dom.removeElClass;
-
-/**
- * Adds or removes a CSS class name on an element depending on an optional
- * condition or the presence/absence of the class name.
- *
- * @method toggleElClass
- * @param {Element} element
- * @param {String} classToToggle
- * @param {Boolean|Function} [predicate]
- * Can be a function that returns a Boolean. If `true`, the class
- * will be added; if `false`, the class will be removed. If not
- * given, the class will be added if not present and vice versa.
- */
-videojs.toggleClass = Dom.toggleElClass;
-
-/**
- * Apply attributes to an HTML element.
- *
- * @method setAttributes
- * @param {Element} el Target element.
- * @param {Object=} attributes Element attributes to be applied.
- */
-videojs.setAttributes = Dom.setElAttributes;
-
-/**
- * Get an element's attribute values, as defined on the HTML tag
- * Attributes are not the same as properties. They're defined on the tag
- * or with setAttribute (which shouldn't be used with HTML)
- * This will return true or false for boolean attributes.
- *
- * @method getAttributes
- * @param {Element} tag Element from which to get tag attributes
- * @return {Object}
- */
-videojs.getAttributes = Dom.getElAttributes;
-
-/**
- * Empties the contents of an element.
- *
- * @method emptyEl
- * @param {Element} el
- * @return {Element}
- */
-videojs.emptyEl = Dom.emptyEl;
-
-/**
- * Normalizes and appends content to an element.
- *
- * The content for an element can be passed in multiple types and
- * combinations, whose behavior is as follows:
- *
- * - String
- * Normalized into a text node.
- *
- * - Element, TextNode
- * Passed through.
- *
- * - Array
- * A one-dimensional array of strings, elements, nodes, or functions (which
- * return single strings, elements, or nodes).
- *
- * - Function
- * If the sole argument, is expected to produce a string, element,
- * node, or array.
- *
- * @method appendContent
- * @param {Element} el
- * @param {String|Element|TextNode|Array|Function} content
- * @return {Element}
- */
-videojs.appendContent = Dom.appendContent;
-
-/**
- * Normalizes and inserts content into an element; this is identical to
- * `appendContent()`, except it empties the element first.
- *
- * The content for an element can be passed in multiple types and
- * combinations, whose behavior is as follows:
- *
- * - String
- * Normalized into a text node.
- *
- * - Element, TextNode
- * Passed through.
- *
- * - Array
- * A one-dimensional array of strings, elements, nodes, or functions (which
- * return single strings, elements, or nodes).
- *
- * - Function
- * If the sole argument, is expected to produce a string, element,
- * node, or array.
- *
- * @method insertContent
- * @param {Element} el
- * @param {String|Element|TextNode|Array|Function} content
- * @return {Element}
- */
-videojs.insertContent = Dom.insertContent;
-
-/*
- * Custom Universal Module Definition (UMD)
- *
- * Video.js will never be a non-browser lib so we can simplify UMD a bunch and
- * still support requirejs and browserify. This also needs to be closure
- * compiler compatible, so string keys are used.
- */
-if (typeof define === 'function' && define['amd']) {
- define('videojs', [], function () {
- return videojs;
- });
-
- // checking that module is an object too because of umdjs/umd#35
-} else if (typeof exports === 'object' && typeof module === 'object') {
- module['exports'] = videojs;
- }
-
-exports['default'] = videojs;
-module.exports = exports['default'];
-
-},{"../../src/js/utils/merge-options.js":140,"./component":67,"./event-target":101,"./extend.js":102,"./player":110,"./plugins.js":111,"./setup":115,"./tech/flash.js":118,"./tech/html5.js":119,"./tech/tech.js":121,"./tracks/text-track.js":130,"./utils/browser.js":131,"./utils/create-deprecation-proxy.js":133,"./utils/dom.js":134,"./utils/events.js":135,"./utils/fn.js":136,"./utils/format-time.js":137,"./utils/log.js":139,"./utils/stylesheet.js":141,"./utils/time-ranges.js":142,"./utils/url.js":144,"global/document":1,"global/window":2,"lodash-compat/object/merge":40,"object.assign":45,"xhr":56}]},{},[145])(145)
-});
-
-
-//# sourceMappingURL=video.js.map
-/* vtt.js - v0.12.1 (https://github.com/mozilla/vtt.js) built on 08-07-2015 */
-
-(function(root) {
- var vttjs = root.vttjs = {};
- var cueShim = vttjs.VTTCue;
- var regionShim = vttjs.VTTRegion;
- var oldVTTCue = root.VTTCue;
- var oldVTTRegion = root.VTTRegion;
-
- vttjs.shim = function() {
- vttjs.VTTCue = cueShim;
- vttjs.VTTRegion = regionShim;
- };
-
- vttjs.restore = function() {
- vttjs.VTTCue = oldVTTCue;
- vttjs.VTTRegion = oldVTTRegion;
- };
-}(this));
-
-/**
- * Copyright 2013 vtt.js Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-(function(root, vttjs) {
-
- var autoKeyword = "auto";
- var directionSetting = {
- "": true,
- "lr": true,
- "rl": true
- };
- var alignSetting = {
- "start": true,
- "middle": true,
- "end": true,
- "left": true,
- "right": true
- };
-
- function findDirectionSetting(value) {
- if (typeof value !== "string") {
- return false;
- }
- var dir = directionSetting[value.toLowerCase()];
- return dir ? value.toLowerCase() : false;
- }
-
- function findAlignSetting(value) {
- if (typeof value !== "string") {
- return false;
- }
- var align = alignSetting[value.toLowerCase()];
- return align ? value.toLowerCase() : false;
- }
-
- function extend(obj) {
- var i = 1;
- for (; i < arguments.length; i++) {
- var cobj = arguments[i];
- for (var p in cobj) {
- obj[p] = cobj[p];
- }
- }
-
- return obj;
- }
-
- function VTTCue(startTime, endTime, text) {
- var cue = this;
- var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
- var baseObj = {};
-
- if (isIE8) {
- cue = document.createElement('custom');
- } else {
- baseObj.enumerable = true;
- }
-
- /**
- * Shim implementation specific properties. These properties are not in
- * the spec.
- */
-
- // Lets us know when the VTTCue's data has changed in such a way that we need
- // to recompute its display state. This lets us compute its display state
- // lazily.
- cue.hasBeenReset = false;
-
- /**
- * VTTCue and TextTrackCue properties
- * http://dev.w3.org/html5/webvtt/#vttcue-interface
- */
-
- var _id = "";
- var _pauseOnExit = false;
- var _startTime = startTime;
- var _endTime = endTime;
- var _text = text;
- var _region = null;
- var _vertical = "";
- var _snapToLines = true;
- var _line = "auto";
- var _lineAlign = "start";
- var _position = 50;
- var _positionAlign = "middle";
- var _size = 50;
- var _align = "middle";
-
- Object.defineProperty(cue,
- "id", extend({}, baseObj, {
- get: function() {
- return _id;
- },
- set: function(value) {
- _id = "" + value;
- }
- }));
-
- Object.defineProperty(cue,
- "pauseOnExit", extend({}, baseObj, {
- get: function() {
- return _pauseOnExit;
- },
- set: function(value) {
- _pauseOnExit = !!value;
- }
- }));
-
- Object.defineProperty(cue,
- "startTime", extend({}, baseObj, {
- get: function() {
- return _startTime;
- },
- set: function(value) {
- if (typeof value !== "number") {
- throw new TypeError("Start time must be set to a number.");
- }
- _startTime = value;
- this.hasBeenReset = true;
- }
- }));
-
- Object.defineProperty(cue,
- "endTime", extend({}, baseObj, {
- get: function() {
- return _endTime;
- },
- set: function(value) {
- if (typeof value !== "number") {
- throw new TypeError("End time must be set to a number.");
- }
- _endTime = value;
- this.hasBeenReset = true;
- }
- }));
-
- Object.defineProperty(cue,
- "text", extend({}, baseObj, {
- get: function() {
- return _text;
- },
- set: function(value) {
- _text = "" + value;
- this.hasBeenReset = true;
- }
- }));
-
- Object.defineProperty(cue,
- "region", extend({}, baseObj, {
- get: function() {
- return _region;
- },
- set: function(value) {
- _region = value;
- this.hasBeenReset = true;
- }
- }));
-
- Object.defineProperty(cue,
- "vertical", extend({}, baseObj, {
- get: function() {
- return _vertical;
- },
- set: function(value) {
- var setting = findDirectionSetting(value);
- // Have to check for false because the setting an be an empty string.
- if (setting === false) {
- throw new SyntaxError("An invalid or illegal string was specified.");
- }
- _vertical = setting;
- this.hasBeenReset = true;
- }
- }));
-
- Object.defineProperty(cue,
- "snapToLines", extend({}, baseObj, {
- get: function() {
- return _snapToLines;
- },
- set: function(value) {
- _snapToLines = !!value;
- this.hasBeenReset = true;
- }
- }));
-
- Object.defineProperty(cue,
- "line", extend({}, baseObj, {
- get: function() {
- return _line;
- },
- set: function(value) {
- if (typeof value !== "number" && value !== autoKeyword) {
- throw new SyntaxError("An invalid number or illegal string was specified.");
- }
- _line = value;
- this.hasBeenReset = true;
- }
- }));
-
- Object.defineProperty(cue,
- "lineAlign", extend({}, baseObj, {
- get: function() {
- return _lineAlign;
- },
- set: function(value) {
- var setting = findAlignSetting(value);
- if (!setting) {
- throw new SyntaxError("An invalid or illegal string was specified.");
- }
- _lineAlign = setting;
- this.hasBeenReset = true;
- }
- }));
-
- Object.defineProperty(cue,
- "position", extend({}, baseObj, {
- get: function() {
- return _position;
- },
- set: function(value) {
- if (value < 0 || value > 100) {
- throw new Error("Position must be between 0 and 100.");
- }
- _position = value;
- this.hasBeenReset = true;
- }
- }));
-
- Object.defineProperty(cue,
- "positionAlign", extend({}, baseObj, {
- get: function() {
- return _positionAlign;
- },
- set: function(value) {
- var setting = findAlignSetting(value);
- if (!setting) {
- throw new SyntaxError("An invalid or illegal string was specified.");
- }
- _positionAlign = setting;
- this.hasBeenReset = true;
- }
- }));
-
- Object.defineProperty(cue,
- "size", extend({}, baseObj, {
- get: function() {
- return _size;
- },
- set: function(value) {
- if (value < 0 || value > 100) {
- throw new Error("Size must be between 0 and 100.");
- }
- _size = value;
- this.hasBeenReset = true;
- }
- }));
-
- Object.defineProperty(cue,
- "align", extend({}, baseObj, {
- get: function() {
- return _align;
- },
- set: function(value) {
- var setting = findAlignSetting(value);
- if (!setting) {
- throw new SyntaxError("An invalid or illegal string was specified.");
- }
- _align = setting;
- this.hasBeenReset = true;
- }
- }));
-
- /**
- * Other <track> spec defined properties
- */
-
- // http://www.whatwg.org/specs/web-apps/current-work/multipage/the-video-element.html#text-track-cue-display-state
- cue.displayState = undefined;
-
- if (isIE8) {
- return cue;
- }
- }
-
- /**
- * VTTCue methods
- */
-
- VTTCue.prototype.getCueAsHTML = function() {
- // Assume WebVTT.convertCueToDOMTree is on the global.
- return WebVTT.convertCueToDOMTree(window, this.text);
- };
-
- root.VTTCue = root.VTTCue || VTTCue;
- vttjs.VTTCue = VTTCue;
-}(this, (this.vttjs || {})));
-
-/**
- * Copyright 2013 vtt.js Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-(function(root, vttjs) {
-
- var scrollSetting = {
- "": true,
- "up": true
- };
-
- function findScrollSetting(value) {
- if (typeof value !== "string") {
- return false;
- }
- var scroll = scrollSetting[value.toLowerCase()];
- return scroll ? value.toLowerCase() : false;
- }
-
- function isValidPercentValue(value) {
- return typeof value === "number" && (value >= 0 && value <= 100);
- }
-
- // VTTRegion shim http://dev.w3.org/html5/webvtt/#vttregion-interface
- function VTTRegion() {
- var _width = 100;
- var _lines = 3;
- var _regionAnchorX = 0;
- var _regionAnchorY = 100;
- var _viewportAnchorX = 0;
- var _viewportAnchorY = 100;
- var _scroll = "";
-
- Object.defineProperties(this, {
- "width": {
- enumerable: true,
- get: function() {
- return _width;
- },
- set: function(value) {
- if (!isValidPercentValue(value)) {
- throw new Error("Width must be between 0 and 100.");
- }
- _width = value;
- }
- },
- "lines": {
- enumerable: true,
- get: function() {
- return _lines;
- },
- set: function(value) {
- if (typeof value !== "number") {
- throw new TypeError("Lines must be set to a number.");
- }
- _lines = value;
- }
- },
- "regionAnchorY": {
- enumerable: true,
- get: function() {
- return _regionAnchorY;
- },
- set: function(value) {
- if (!isValidPercentValue(value)) {
- throw new Error("RegionAnchorX must be between 0 and 100.");
- }
- _regionAnchorY = value;
- }
- },
- "regionAnchorX": {
- enumerable: true,
- get: function() {
- return _regionAnchorX;
- },
- set: function(value) {
- if(!isValidPercentValue(value)) {
- throw new Error("RegionAnchorY must be between 0 and 100.");
- }
- _regionAnchorX = value;
- }
- },
- "viewportAnchorY": {
- enumerable: true,
- get: function() {
- return _viewportAnchorY;
- },
- set: function(value) {
- if (!isValidPercentValue(value)) {
- throw new Error("ViewportAnchorY must be between 0 and 100.");
- }
- _viewportAnchorY = value;
- }
- },
- "viewportAnchorX": {
- enumerable: true,
- get: function() {
- return _viewportAnchorX;
- },
- set: function(value) {
- if (!isValidPercentValue(value)) {
- throw new Error("ViewportAnchorX must be between 0 and 100.");
- }
- _viewportAnchorX = value;
- }
- },
- "scroll": {
- enumerable: true,
- get: function() {
- return _scroll;
- },
- set: function(value) {
- var setting = findScrollSetting(value);
- // Have to check for false as an empty string is a legal value.
- if (setting === false) {
- throw new SyntaxError("An invalid or illegal string was specified.");
- }
- _scroll = setting;
- }
- }
- });
- }
-
- root.VTTRegion = root.VTTRegion || VTTRegion;
- vttjs.VTTRegion = VTTRegion;
-}(this, (this.vttjs || {})));
-
-/**
- * Copyright 2013 vtt.js Contributors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
-
-/* -*- Mode: Java; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
-/* vim: set shiftwidth=2 tabstop=2 autoindent cindent expandtab: */
-
-(function(global) {
-
- var _objCreate = Object.create || (function() {
- function F() {}
- return function(o) {
- if (arguments.length !== 1) {
- throw new Error('Object.create shim only accepts one parameter.');
- }
- F.prototype = o;
- return new F();
- };
- })();
-
- // Creates a new ParserError object from an errorData object. The errorData
- // object should have default code and message properties. The default message
- // property can be overriden by passing in a message parameter.
- // See ParsingError.Errors below for acceptable errors.
- function ParsingError(errorData, message) {
- this.name = "ParsingError";
- this.code = errorData.code;
- this.message = message || errorData.message;
- }
- ParsingError.prototype = _objCreate(Error.prototype);
- ParsingError.prototype.constructor = ParsingError;
-
- // ParsingError metadata for acceptable ParsingErrors.
- ParsingError.Errors = {
- BadSignature: {
- code: 0,
- message: "Malformed WebVTT signature."
- },
- BadTimeStamp: {
- code: 1,
- message: "Malformed time stamp."
- }
- };
-
- // Try to parse input as a time stamp.
- function parseTimeStamp(input) {
-
- function computeSeconds(h, m, s, f) {
- return (h | 0) * 3600 + (m | 0) * 60 + (s | 0) + (f | 0) / 1000;
- }
-
- var m = input.match(/^(\d+):(\d{2})(:\d{2})?\.(\d{3})/);
- if (!m) {
- return null;
- }
-
- if (m[3]) {
- // Timestamp takes the form of [hours]:[minutes]:[seconds].[milliseconds]
- return computeSeconds(m[1], m[2], m[3].replace(":", ""), m[4]);
- } else if (m[1] > 59) {
- // Timestamp takes the form of [hours]:[minutes].[milliseconds]
- // First position is hours as it's over 59.
- return computeSeconds(m[1], m[2], 0, m[4]);
- } else {
- // Timestamp takes the form of [minutes]:[seconds].[milliseconds]
- return computeSeconds(0, m[1], m[2], m[4]);
- }
- }
-
- // A settings object holds key/value pairs and will ignore anything but the first
- // assignment to a specific key.
- function Settings() {
- this.values = _objCreate(null);
- }
-
- Settings.prototype = {
- // Only accept the first assignment to any key.
- set: function(k, v) {
- if (!this.get(k) && v !== "") {
- this.values[k] = v;
- }
- },
- // Return the value for a key, or a default value.
- // If 'defaultKey' is passed then 'dflt' is assumed to be an object with
- // a number of possible default values as properties where 'defaultKey' is
- // the key of the property that will be chosen; otherwise it's assumed to be
- // a single value.
- get: function(k, dflt, defaultKey) {
- if (defaultKey) {
- return this.has(k) ? this.values[k] : dflt[defaultKey];
- }
- return this.has(k) ? this.values[k] : dflt;
- },
- // Check whether we have a value for a key.
- has: function(k) {
- return k in this.values;
- },
- // Accept a setting if its one of the given alternatives.
- alt: function(k, v, a) {
- for (var n = 0; n < a.length; ++n) {
- if (v === a[n]) {
- this.set(k, v);
- break;
- }
- }
- },
- // Accept a setting if its a valid (signed) integer.
- integer: function(k, v) {
- if (/^-?\d+$/.test(v)) { // integer
- this.set(k, parseInt(v, 10));
- }
- },
- // Accept a setting if its a valid percentage.
- percent: function(k, v) {
- var m;
- if ((m = v.match(/^([\d]{1,3})(\.[\d]*)?%$/))) {
- v = parseFloat(v);
- if (v >= 0 && v <= 100) {
- this.set(k, v);
- return true;
- }
- }
- return false;
- }
- };
-
- // Helper function to parse input into groups separated by 'groupDelim', and
- // interprete each group as a key/value pair separated by 'keyValueDelim'.
- function parseOptions(input, callback, keyValueDelim, groupDelim) {
- var groups = groupDelim ? input.split(groupDelim) : [input];
- for (var i in groups) {
- if (typeof groups[i] !== "string") {
- continue;
- }
- var kv = groups[i].split(keyValueDelim);
- if (kv.length !== 2) {
- continue;
- }
- var k = kv[0];
- var v = kv[1];
- callback(k, v);
- }
- }
-
- function parseCue(input, cue, regionList) {
- // Remember the original input if we need to throw an error.
- var oInput = input;
- // 4.1 WebVTT timestamp
- function consumeTimeStamp() {
- var ts = parseTimeStamp(input);
- if (ts === null) {
- throw new ParsingError(ParsingError.Errors.BadTimeStamp,
- "Malformed timestamp: " + oInput);
- }
- // Remove time stamp from input.
- input = input.replace(/^[^\sa-zA-Z-]+/, "");
- return ts;
- }
-
- // 4.4.2 WebVTT cue settings
- function consumeCueSettings(input, cue) {
- var settings = new Settings();
-
- parseOptions(input, function (k, v) {
- switch (k) {
- case "region":
- // Find the last region we parsed with the same region id.
- for (var i = regionList.length - 1; i >= 0; i--) {
- if (regionList[i].id === v) {
- settings.set(k, regionList[i].region);
- break;
- }
- }
- break;
- case "vertical":
- settings.alt(k, v, ["rl", "lr"]);
- break;
- case "line":
- var vals = v.split(","),
- vals0 = vals[0];
- settings.integer(k, vals0);
- settings.percent(k, vals0) ? settings.set("snapToLines", false) : null;
- settings.alt(k, vals0, ["auto"]);
- if (vals.length === 2) {
- settings.alt("lineAlign", vals[1], ["start", "middle", "end"]);
- }
- break;
- case "position":
- vals = v.split(",");
- settings.percent(k, vals[0]);
- if (vals.length === 2) {
- settings.alt("positionAlign", vals[1], ["start", "middle", "end"]);
- }
- break;
- case "size":
- settings.percent(k, v);
- break;
- case "align":
- settings.alt(k, v, ["start", "middle", "end", "left", "right"]);
- break;
- }
- }, /:/, /\s/);
-
- // Apply default values for any missing fields.
- cue.region = settings.get("region", null);
- cue.vertical = settings.get("vertical", "");
- cue.line = settings.get("line", "auto");
- cue.lineAlign = settings.get("lineAlign", "start");
- cue.snapToLines = settings.get("snapToLines", true);
- cue.size = settings.get("size", 100);
- cue.align = settings.get("align", "middle");
- cue.position = settings.get("position", {
- start: 0,
- left: 0,
- middle: 50,
- end: 100,
- right: 100
- }, cue.align);
- cue.positionAlign = settings.get("positionAlign", {
- start: "start",
- left: "start",
- middle: "middle",
- end: "end",
- right: "end"
- }, cue.align);
- }
-
- function skipWhitespace() {
- input = input.replace(/^\s+/, "");
- }
-
- // 4.1 WebVTT cue timings.
- skipWhitespace();
- cue.startTime = consumeTimeStamp(); // (1) collect cue start time
- skipWhitespace();
- if (input.substr(0, 3) !== "-->") { // (3) next characters must match "-->"
- throw new ParsingError(ParsingError.Errors.BadTimeStamp,
- "Malformed time stamp (time stamps must be separated by '-->'): " +
- oInput);
- }
- input = input.substr(3);
- skipWhitespace();
- cue.endTime = consumeTimeStamp(); // (5) collect cue end time
-
- // 4.1 WebVTT cue settings list.
- skipWhitespace();
- consumeCueSettings(input, cue);
- }
-
- var ESCAPE = {
- "&amp;": "&",
- "&lt;": "<",
- "&gt;": ">",
- "&lrm;": "\u200e",
- "&rlm;": "\u200f",
- "&nbsp;": "\u00a0"
- };
-
- var TAG_NAME = {
- c: "span",
- i: "i",
- b: "b",
- u: "u",
- ruby: "ruby",
- rt: "rt",
- v: "span",
- lang: "span"
- };
-
- var TAG_ANNOTATION = {
- v: "title",
- lang: "lang"
- };
-
- var NEEDS_PARENT = {
- rt: "ruby"
- };
-
- // Parse content into a document fragment.
- function parseContent(window, input) {
- function nextToken() {
- // Check for end-of-string.
- if (!input) {
- return null;
- }
-
- // Consume 'n' characters from the input.
- function consume(result) {
- input = input.substr(result.length);
- return result;
- }
-
- var m = input.match(/^([^<]*)(<[^>]+>?)?/);
- // If there is some text before the next tag, return it, otherwise return
- // the tag.
- return consume(m[1] ? m[1] : m[2]);
- }
-
- // Unescape a string 's'.
- function unescape1(e) {
- return ESCAPE[e];
- }
- function unescape(s) {
- while ((m = s.match(/&(amp|lt|gt|lrm|rlm|nbsp);/))) {
- s = s.replace(m[0], unescape1);
- }
- return s;
- }
-
- function shouldAdd(current, element) {
- return !NEEDS_PARENT[element.localName] ||
- NEEDS_PARENT[element.localName] === current.localName;
- }
-
- // Create an element for this tag.
- function createElement(type, annotation) {
- var tagName = TAG_NAME[type];
- if (!tagName) {
- return null;
- }
- var element = window.document.createElement(tagName);
- element.localName = tagName;
- var name = TAG_ANNOTATION[type];
- if (name && annotation) {
- element[name] = annotation.trim();
- }
- return element;
- }
-
- var rootDiv = window.document.createElement("div"),
- current = rootDiv,
- t,
- tagStack = [];
-
- while ((t = nextToken()) !== null) {
- if (t[0] === '<') {
- if (t[1] === "/") {
- // If the closing tag matches, move back up to the parent node.
- if (tagStack.length &&
- tagStack[tagStack.length - 1] === t.substr(2).replace(">", "")) {
- tagStack.pop();
- current = current.parentNode;
- }
- // Otherwise just ignore the end tag.
- continue;
- }
- var ts = parseTimeStamp(t.substr(1, t.length - 2));
- var node;
- if (ts) {
- // Timestamps are lead nodes as well.
- node = window.document.createProcessingInstruction("timestamp", ts);
- current.appendChild(node);
- continue;
- }
- var m = t.match(/^<([^.\s/0-9>]+)(\.[^\s\\>]+)?([^>\\]+)?(\\?)>?$/);
- // If we can't parse the tag, skip to the next tag.
- if (!m) {
- continue;
- }
- // Try to construct an element, and ignore the tag if we couldn't.
- node = createElement(m[1], m[3]);
- if (!node) {
- continue;
- }
- // Determine if the tag should be added based on the context of where it
- // is placed in the cuetext.
- if (!shouldAdd(current, node)) {
- continue;
- }
- // Set the class list (as a list of classes, separated by space).
- if (m[2]) {
- node.className = m[2].substr(1).replace('.', ' ');
- }
- // Append the node to the current node, and enter the scope of the new
- // node.
- tagStack.push(m[1]);
- current.appendChild(node);
- current = node;
- continue;
- }
-
- // Text nodes are leaf nodes.
- current.appendChild(window.document.createTextNode(unescape(t)));
- }
-
- return rootDiv;
- }
-
- // This is a list of all the Unicode characters that have a strong
- // right-to-left category. What this means is that these characters are
- // written right-to-left for sure. It was generated by pulling all the strong
- // right-to-left characters out of the Unicode data table. That table can
- // found at: http://www.unicode.org/Public/UNIDATA/UnicodeData.txt
- var strongRTLChars = [0x05BE, 0x05C0, 0x05C3, 0x05C6, 0x05D0, 0x05D1,
- 0x05D2, 0x05D3, 0x05D4, 0x05D5, 0x05D6, 0x05D7, 0x05D8, 0x05D9, 0x05DA,
- 0x05DB, 0x05DC, 0x05DD, 0x05DE, 0x05DF, 0x05E0, 0x05E1, 0x05E2, 0x05E3,
- 0x05E4, 0x05E5, 0x05E6, 0x05E7, 0x05E8, 0x05E9, 0x05EA, 0x05F0, 0x05F1,
- 0x05F2, 0x05F3, 0x05F4, 0x0608, 0x060B, 0x060D, 0x061B, 0x061E, 0x061F,
- 0x0620, 0x0621, 0x0622, 0x0623, 0x0624, 0x0625, 0x0626, 0x0627, 0x0628,
- 0x0629, 0x062A, 0x062B, 0x062C, 0x062D, 0x062E, 0x062F, 0x0630, 0x0631,
- 0x0632, 0x0633, 0x0634, 0x0635, 0x0636, 0x0637, 0x0638, 0x0639, 0x063A,
- 0x063B, 0x063C, 0x063D, 0x063E, 0x063F, 0x0640, 0x0641, 0x0642, 0x0643,
- 0x0644, 0x0645, 0x0646, 0x0647, 0x0648, 0x0649, 0x064A, 0x066D, 0x066E,
- 0x066F, 0x0671, 0x0672, 0x0673, 0x0674, 0x0675, 0x0676, 0x0677, 0x0678,
- 0x0679, 0x067A, 0x067B, 0x067C, 0x067D, 0x067E, 0x067F, 0x0680, 0x0681,
- 0x0682, 0x0683, 0x0684, 0x0685, 0x0686, 0x0687, 0x0688, 0x0689, 0x068A,
- 0x068B, 0x068C, 0x068D, 0x068E, 0x068F, 0x0690, 0x0691, 0x0692, 0x0693,
- 0x0694, 0x0695, 0x0696, 0x0697, 0x0698, 0x0699, 0x069A, 0x069B, 0x069C,
- 0x069D, 0x069E, 0x069F, 0x06A0, 0x06A1, 0x06A2, 0x06A3, 0x06A4, 0x06A5,
- 0x06A6, 0x06A7, 0x06A8, 0x06A9, 0x06AA, 0x06AB, 0x06AC, 0x06AD, 0x06AE,
- 0x06AF, 0x06B0, 0x06B1, 0x06B2, 0x06B3, 0x06B4, 0x06B5, 0x06B6, 0x06B7,
- 0x06B8, 0x06B9, 0x06BA, 0x06BB, 0x06BC, 0x06BD, 0x06BE, 0x06BF, 0x06C0,
- 0x06C1, 0x06C2, 0x06C3, 0x06C4, 0x06C5, 0x06C6, 0x06C7, 0x06C8, 0x06C9,
- 0x06CA, 0x06CB, 0x06CC, 0x06CD, 0x06CE, 0x06CF, 0x06D0, 0x06D1, 0x06D2,
- 0x06D3, 0x06D4, 0x06D5, 0x06E5, 0x06E6, 0x06EE, 0x06EF, 0x06FA, 0x06FB,
- 0x06FC, 0x06FD, 0x06FE, 0x06FF, 0x0700, 0x0701, 0x0702, 0x0703, 0x0704,
- 0x0705, 0x0706, 0x0707, 0x0708, 0x0709, 0x070A, 0x070B, 0x070C, 0x070D,
- 0x070F, 0x0710, 0x0712, 0x0713, 0x0714, 0x0715, 0x0716, 0x0717, 0x0718,
- 0x0719, 0x071A, 0x071B, 0x071C, 0x071D, 0x071E, 0x071F, 0x0720, 0x0721,
- 0x0722, 0x0723, 0x0724, 0x0725, 0x0726, 0x0727, 0x0728, 0x0729, 0x072A,
- 0x072B, 0x072C, 0x072D, 0x072E, 0x072F, 0x074D, 0x074E, 0x074F, 0x0750,
- 0x0751, 0x0752, 0x0753, 0x0754, 0x0755, 0x0756, 0x0757, 0x0758, 0x0759,
- 0x075A, 0x075B, 0x075C, 0x075D, 0x075E, 0x075F, 0x0760, 0x0761, 0x0762,
- 0x0763, 0x0764, 0x0765, 0x0766, 0x0767, 0x0768, 0x0769, 0x076A, 0x076B,
- 0x076C, 0x076D, 0x076E, 0x076F, 0x0770, 0x0771, 0x0772, 0x0773, 0x0774,
- 0x0775, 0x0776, 0x0777, 0x0778, 0x0779, 0x077A, 0x077B, 0x077C, 0x077D,
- 0x077E, 0x077F, 0x0780, 0x0781, 0x0782, 0x0783, 0x0784, 0x0785, 0x0786,
- 0x0787, 0x0788, 0x0789, 0x078A, 0x078B, 0x078C, 0x078D, 0x078E, 0x078F,
- 0x0790, 0x0791, 0x0792, 0x0793, 0x0794, 0x0795, 0x0796, 0x0797, 0x0798,
- 0x0799, 0x079A, 0x079B, 0x079C, 0x079D, 0x079E, 0x079F, 0x07A0, 0x07A1,
- 0x07A2, 0x07A3, 0x07A4, 0x07A5, 0x07B1, 0x07C0, 0x07C1, 0x07C2, 0x07C3,
- 0x07C4, 0x07C5, 0x07C6, 0x07C7, 0x07C8, 0x07C9, 0x07CA, 0x07CB, 0x07CC,
- 0x07CD, 0x07CE, 0x07CF, 0x07D0, 0x07D1, 0x07D2, 0x07D3, 0x07D4, 0x07D5,
- 0x07D6, 0x07D7, 0x07D8, 0x07D9, 0x07DA, 0x07DB, 0x07DC, 0x07DD, 0x07DE,
- 0x07DF, 0x07E0, 0x07E1, 0x07E2, 0x07E3, 0x07E4, 0x07E5, 0x07E6, 0x07E7,
- 0x07E8, 0x07E9, 0x07EA, 0x07F4, 0x07F5, 0x07FA, 0x0800, 0x0801, 0x0802,
- 0x0803, 0x0804, 0x0805, 0x0806, 0x0807, 0x0808, 0x0809, 0x080A, 0x080B,
- 0x080C, 0x080D, 0x080E, 0x080F, 0x0810, 0x0811, 0x0812, 0x0813, 0x0814,
- 0x0815, 0x081A, 0x0824, 0x0828, 0x0830, 0x0831, 0x0832, 0x0833, 0x0834,
- 0x0835, 0x0836, 0x0837, 0x0838, 0x0839, 0x083A, 0x083B, 0x083C, 0x083D,
- 0x083E, 0x0840, 0x0841, 0x0842, 0x0843, 0x0844, 0x0845, 0x0846, 0x0847,
- 0x0848, 0x0849, 0x084A, 0x084B, 0x084C, 0x084D, 0x084E, 0x084F, 0x0850,
- 0x0851, 0x0852, 0x0853, 0x0854, 0x0855, 0x0856, 0x0857, 0x0858, 0x085E,
- 0x08A0, 0x08A2, 0x08A3, 0x08A4, 0x08A5, 0x08A6, 0x08A7, 0x08A8, 0x08A9,
- 0x08AA, 0x08AB, 0x08AC, 0x200F, 0xFB1D, 0xFB1F, 0xFB20, 0xFB21, 0xFB22,
- 0xFB23, 0xFB24, 0xFB25, 0xFB26, 0xFB27, 0xFB28, 0xFB2A, 0xFB2B, 0xFB2C,
- 0xFB2D, 0xFB2E, 0xFB2F, 0xFB30, 0xFB31, 0xFB32, 0xFB33, 0xFB34, 0xFB35,
- 0xFB36, 0xFB38, 0xFB39, 0xFB3A, 0xFB3B, 0xFB3C, 0xFB3E, 0xFB40, 0xFB41,
- 0xFB43, 0xFB44, 0xFB46, 0xFB47, 0xFB48, 0xFB49, 0xFB4A, 0xFB4B, 0xFB4C,
- 0xFB4D, 0xFB4E, 0xFB4F, 0xFB50, 0xFB51, 0xFB52, 0xFB53, 0xFB54, 0xFB55,
- 0xFB56, 0xFB57, 0xFB58, 0xFB59, 0xFB5A, 0xFB5B, 0xFB5C, 0xFB5D, 0xFB5E,
- 0xFB5F, 0xFB60, 0xFB61, 0xFB62, 0xFB63, 0xFB64, 0xFB65, 0xFB66, 0xFB67,
- 0xFB68, 0xFB69, 0xFB6A, 0xFB6B, 0xFB6C, 0xFB6D, 0xFB6E, 0xFB6F, 0xFB70,
- 0xFB71, 0xFB72, 0xFB73, 0xFB74, 0xFB75, 0xFB76, 0xFB77, 0xFB78, 0xFB79,
- 0xFB7A, 0xFB7B, 0xFB7C, 0xFB7D, 0xFB7E, 0xFB7F, 0xFB80, 0xFB81, 0xFB82,
- 0xFB83, 0xFB84, 0xFB85, 0xFB86, 0xFB87, 0xFB88, 0xFB89, 0xFB8A, 0xFB8B,
- 0xFB8C, 0xFB8D, 0xFB8E, 0xFB8F, 0xFB90, 0xFB91, 0xFB92, 0xFB93, 0xFB94,
- 0xFB95, 0xFB96, 0xFB97, 0xFB98, 0xFB99, 0xFB9A, 0xFB9B, 0xFB9C, 0xFB9D,
- 0xFB9E, 0xFB9F, 0xFBA0, 0xFBA1, 0xFBA2, 0xFBA3, 0xFBA4, 0xFBA5, 0xFBA6,
- 0xFBA7, 0xFBA8, 0xFBA9, 0xFBAA, 0xFBAB, 0xFBAC, 0xFBAD, 0xFBAE, 0xFBAF,
- 0xFBB0, 0xFBB1, 0xFBB2, 0xFBB3, 0xFBB4, 0xFBB5, 0xFBB6, 0xFBB7, 0xFBB8,
- 0xFBB9, 0xFBBA, 0xFBBB, 0xFBBC, 0xFBBD, 0xFBBE, 0xFBBF, 0xFBC0, 0xFBC1,
- 0xFBD3, 0xFBD4, 0xFBD5, 0xFBD6, 0xFBD7, 0xFBD8, 0xFBD9, 0xFBDA, 0xFBDB,
- 0xFBDC, 0xFBDD, 0xFBDE, 0xFBDF, 0xFBE0, 0xFBE1, 0xFBE2, 0xFBE3, 0xFBE4,
- 0xFBE5, 0xFBE6, 0xFBE7, 0xFBE8, 0xFBE9, 0xFBEA, 0xFBEB, 0xFBEC, 0xFBED,
- 0xFBEE, 0xFBEF, 0xFBF0, 0xFBF1, 0xFBF2, 0xFBF3, 0xFBF4, 0xFBF5, 0xFBF6,
- 0xFBF7, 0xFBF8, 0xFBF9, 0xFBFA, 0xFBFB, 0xFBFC, 0xFBFD, 0xFBFE, 0xFBFF,
- 0xFC00, 0xFC01, 0xFC02, 0xFC03, 0xFC04, 0xFC05, 0xFC06, 0xFC07, 0xFC08,
- 0xFC09, 0xFC0A, 0xFC0B, 0xFC0C, 0xFC0D, 0xFC0E, 0xFC0F, 0xFC10, 0xFC11,
- 0xFC12, 0xFC13, 0xFC14, 0xFC15, 0xFC16, 0xFC17, 0xFC18, 0xFC19, 0xFC1A,
- 0xFC1B, 0xFC1C, 0xFC1D, 0xFC1E, 0xFC1F, 0xFC20, 0xFC21, 0xFC22, 0xFC23,
- 0xFC24, 0xFC25, 0xFC26, 0xFC27, 0xFC28, 0xFC29, 0xFC2A, 0xFC2B, 0xFC2C,
- 0xFC2D, 0xFC2E, 0xFC2F, 0xFC30, 0xFC31, 0xFC32, 0xFC33, 0xFC34, 0xFC35,
- 0xFC36, 0xFC37, 0xFC38, 0xFC39, 0xFC3A, 0xFC3B, 0xFC3C, 0xFC3D, 0xFC3E,
- 0xFC3F, 0xFC40, 0xFC41, 0xFC42, 0xFC43, 0xFC44, 0xFC45, 0xFC46, 0xFC47,
- 0xFC48, 0xFC49, 0xFC4A, 0xFC4B, 0xFC4C, 0xFC4D, 0xFC4E, 0xFC4F, 0xFC50,
- 0xFC51, 0xFC52, 0xFC53, 0xFC54, 0xFC55, 0xFC56, 0xFC57, 0xFC58, 0xFC59,
- 0xFC5A, 0xFC5B, 0xFC5C, 0xFC5D, 0xFC5E, 0xFC5F, 0xFC60, 0xFC61, 0xFC62,
- 0xFC63, 0xFC64, 0xFC65, 0xFC66, 0xFC67, 0xFC68, 0xFC69, 0xFC6A, 0xFC6B,
- 0xFC6C, 0xFC6D, 0xFC6E, 0xFC6F, 0xFC70, 0xFC71, 0xFC72, 0xFC73, 0xFC74,
- 0xFC75, 0xFC76, 0xFC77, 0xFC78, 0xFC79, 0xFC7A, 0xFC7B, 0xFC7C, 0xFC7D,
- 0xFC7E, 0xFC7F, 0xFC80, 0xFC81, 0xFC82, 0xFC83, 0xFC84, 0xFC85, 0xFC86,
- 0xFC87, 0xFC88, 0xFC89, 0xFC8A, 0xFC8B, 0xFC8C, 0xFC8D, 0xFC8E, 0xFC8F,
- 0xFC90, 0xFC91, 0xFC92, 0xFC93, 0xFC94, 0xFC95, 0xFC96, 0xFC97, 0xFC98,
- 0xFC99, 0xFC9A, 0xFC9B, 0xFC9C, 0xFC9D, 0xFC9E, 0xFC9F, 0xFCA0, 0xFCA1,
- 0xFCA2, 0xFCA3, 0xFCA4, 0xFCA5, 0xFCA6, 0xFCA7, 0xFCA8, 0xFCA9, 0xFCAA,
- 0xFCAB, 0xFCAC, 0xFCAD, 0xFCAE, 0xFCAF, 0xFCB0, 0xFCB1, 0xFCB2, 0xFCB3,
- 0xFCB4, 0xFCB5, 0xFCB6, 0xFCB7, 0xFCB8, 0xFCB9, 0xFCBA, 0xFCBB, 0xFCBC,
- 0xFCBD, 0xFCBE, 0xFCBF, 0xFCC0, 0xFCC1, 0xFCC2, 0xFCC3, 0xFCC4, 0xFCC5,
- 0xFCC6, 0xFCC7, 0xFCC8, 0xFCC9, 0xFCCA, 0xFCCB, 0xFCCC, 0xFCCD, 0xFCCE,
- 0xFCCF, 0xFCD0, 0xFCD1, 0xFCD2, 0xFCD3, 0xFCD4, 0xFCD5, 0xFCD6, 0xFCD7,
- 0xFCD8, 0xFCD9, 0xFCDA, 0xFCDB, 0xFCDC, 0xFCDD, 0xFCDE, 0xFCDF, 0xFCE0,
- 0xFCE1, 0xFCE2, 0xFCE3, 0xFCE4, 0xFCE5, 0xFCE6, 0xFCE7, 0xFCE8, 0xFCE9,
- 0xFCEA, 0xFCEB, 0xFCEC, 0xFCED, 0xFCEE, 0xFCEF, 0xFCF0, 0xFCF1, 0xFCF2,
- 0xFCF3, 0xFCF4, 0xFCF5, 0xFCF6, 0xFCF7, 0xFCF8, 0xFCF9, 0xFCFA, 0xFCFB,
- 0xFCFC, 0xFCFD, 0xFCFE, 0xFCFF, 0xFD00, 0xFD01, 0xFD02, 0xFD03, 0xFD04,
- 0xFD05, 0xFD06, 0xFD07, 0xFD08, 0xFD09, 0xFD0A, 0xFD0B, 0xFD0C, 0xFD0D,
- 0xFD0E, 0xFD0F, 0xFD10, 0xFD11, 0xFD12, 0xFD13, 0xFD14, 0xFD15, 0xFD16,
- 0xFD17, 0xFD18, 0xFD19, 0xFD1A, 0xFD1B, 0xFD1C, 0xFD1D, 0xFD1E, 0xFD1F,
- 0xFD20, 0xFD21, 0xFD22, 0xFD23, 0xFD24, 0xFD25, 0xFD26, 0xFD27, 0xFD28,
- 0xFD29, 0xFD2A, 0xFD2B, 0xFD2C, 0xFD2D, 0xFD2E, 0xFD2F, 0xFD30, 0xFD31,
- 0xFD32, 0xFD33, 0xFD34, 0xFD35, 0xFD36, 0xFD37, 0xFD38, 0xFD39, 0xFD3A,
- 0xFD3B, 0xFD3C, 0xFD3D, 0xFD50, 0xFD51, 0xFD52, 0xFD53, 0xFD54, 0xFD55,
- 0xFD56, 0xFD57, 0xFD58, 0xFD59, 0xFD5A, 0xFD5B, 0xFD5C, 0xFD5D, 0xFD5E,
- 0xFD5F, 0xFD60, 0xFD61, 0xFD62, 0xFD63, 0xFD64, 0xFD65, 0xFD66, 0xFD67,
- 0xFD68, 0xFD69, 0xFD6A, 0xFD6B, 0xFD6C, 0xFD6D, 0xFD6E, 0xFD6F, 0xFD70,
- 0xFD71, 0xFD72, 0xFD73, 0xFD74, 0xFD75, 0xFD76, 0xFD77, 0xFD78, 0xFD79,
- 0xFD7A, 0xFD7B, 0xFD7C, 0xFD7D, 0xFD7E, 0xFD7F, 0xFD80, 0xFD81, 0xFD82,
- 0xFD83, 0xFD84, 0xFD85, 0xFD86, 0xFD87, 0xFD88, 0xFD89, 0xFD8A, 0xFD8B,
- 0xFD8C, 0xFD8D, 0xFD8E, 0xFD8F, 0xFD92, 0xFD93, 0xFD94, 0xFD95, 0xFD96,
- 0xFD97, 0xFD98, 0xFD99, 0xFD9A, 0xFD9B, 0xFD9C, 0xFD9D, 0xFD9E, 0xFD9F,
- 0xFDA0, 0xFDA1, 0xFDA2, 0xFDA3, 0xFDA4, 0xFDA5, 0xFDA6, 0xFDA7, 0xFDA8,
- 0xFDA9, 0xFDAA, 0xFDAB, 0xFDAC, 0xFDAD, 0xFDAE, 0xFDAF, 0xFDB0, 0xFDB1,
- 0xFDB2, 0xFDB3, 0xFDB4, 0xFDB5, 0xFDB6, 0xFDB7, 0xFDB8, 0xFDB9, 0xFDBA,
- 0xFDBB, 0xFDBC, 0xFDBD, 0xFDBE, 0xFDBF, 0xFDC0, 0xFDC1, 0xFDC2, 0xFDC3,
- 0xFDC4, 0xFDC5, 0xFDC6, 0xFDC7, 0xFDF0, 0xFDF1, 0xFDF2, 0xFDF3, 0xFDF4,
- 0xFDF5, 0xFDF6, 0xFDF7, 0xFDF8, 0xFDF9, 0xFDFA, 0xFDFB, 0xFDFC, 0xFE70,
- 0xFE71, 0xFE72, 0xFE73, 0xFE74, 0xFE76, 0xFE77, 0xFE78, 0xFE79, 0xFE7A,
- 0xFE7B, 0xFE7C, 0xFE7D, 0xFE7E, 0xFE7F, 0xFE80, 0xFE81, 0xFE82, 0xFE83,
- 0xFE84, 0xFE85, 0xFE86, 0xFE87, 0xFE88, 0xFE89, 0xFE8A, 0xFE8B, 0xFE8C,
- 0xFE8D, 0xFE8E, 0xFE8F, 0xFE90, 0xFE91, 0xFE92, 0xFE93, 0xFE94, 0xFE95,
- 0xFE96, 0xFE97, 0xFE98, 0xFE99, 0xFE9A, 0xFE9B, 0xFE9C, 0xFE9D, 0xFE9E,
- 0xFE9F, 0xFEA0, 0xFEA1, 0xFEA2, 0xFEA3, 0xFEA4, 0xFEA5, 0xFEA6, 0xFEA7,
- 0xFEA8, 0xFEA9, 0xFEAA, 0xFEAB, 0xFEAC, 0xFEAD, 0xFEAE, 0xFEAF, 0xFEB0,
- 0xFEB1, 0xFEB2, 0xFEB3, 0xFEB4, 0xFEB5, 0xFEB6, 0xFEB7, 0xFEB8, 0xFEB9,
- 0xFEBA, 0xFEBB, 0xFEBC, 0xFEBD, 0xFEBE, 0xFEBF, 0xFEC0, 0xFEC1, 0xFEC2,
- 0xFEC3, 0xFEC4, 0xFEC5, 0xFEC6, 0xFEC7, 0xFEC8, 0xFEC9, 0xFECA, 0xFECB,
- 0xFECC, 0xFECD, 0xFECE, 0xFECF, 0xFED0, 0xFED1, 0xFED2, 0xFED3, 0xFED4,
- 0xFED5, 0xFED6, 0xFED7, 0xFED8, 0xFED9, 0xFEDA, 0xFEDB, 0xFEDC, 0xFEDD,
- 0xFEDE, 0xFEDF, 0xFEE0, 0xFEE1, 0xFEE2, 0xFEE3, 0xFEE4, 0xFEE5, 0xFEE6,
- 0xFEE7, 0xFEE8, 0xFEE9, 0xFEEA, 0xFEEB, 0xFEEC, 0xFEED, 0xFEEE, 0xFEEF,
- 0xFEF0, 0xFEF1, 0xFEF2, 0xFEF3, 0xFEF4, 0xFEF5, 0xFEF6, 0xFEF7, 0xFEF8,
- 0xFEF9, 0xFEFA, 0xFEFB, 0xFEFC, 0x10800, 0x10801, 0x10802, 0x10803,
- 0x10804, 0x10805, 0x10808, 0x1080A, 0x1080B, 0x1080C, 0x1080D, 0x1080E,
- 0x1080F, 0x10810, 0x10811, 0x10812, 0x10813, 0x10814, 0x10815, 0x10816,
- 0x10817, 0x10818, 0x10819, 0x1081A, 0x1081B, 0x1081C, 0x1081D, 0x1081E,
- 0x1081F, 0x10820, 0x10821, 0x10822, 0x10823, 0x10824, 0x10825, 0x10826,
- 0x10827, 0x10828, 0x10829, 0x1082A, 0x1082B, 0x1082C, 0x1082D, 0x1082E,
- 0x1082F, 0x10830, 0x10831, 0x10832, 0x10833, 0x10834, 0x10835, 0x10837,
- 0x10838, 0x1083C, 0x1083F, 0x10840, 0x10841, 0x10842, 0x10843, 0x10844,
- 0x10845, 0x10846, 0x10847, 0x10848, 0x10849, 0x1084A, 0x1084B, 0x1084C,
- 0x1084D, 0x1084E, 0x1084F, 0x10850, 0x10851, 0x10852, 0x10853, 0x10854,
- 0x10855, 0x10857, 0x10858, 0x10859, 0x1085A, 0x1085B, 0x1085C, 0x1085D,
- 0x1085E, 0x1085F, 0x10900, 0x10901, 0x10902, 0x10903, 0x10904, 0x10905,
- 0x10906, 0x10907, 0x10908, 0x10909, 0x1090A, 0x1090B, 0x1090C, 0x1090D,
- 0x1090E, 0x1090F, 0x10910, 0x10911, 0x10912, 0x10913, 0x10914, 0x10915,
- 0x10916, 0x10917, 0x10918, 0x10919, 0x1091A, 0x1091B, 0x10920, 0x10921,
- 0x10922, 0x10923, 0x10924, 0x10925, 0x10926, 0x10927, 0x10928, 0x10929,
- 0x1092A, 0x1092B, 0x1092C, 0x1092D, 0x1092E, 0x1092F, 0x10930, 0x10931,
- 0x10932, 0x10933, 0x10934, 0x10935, 0x10936, 0x10937, 0x10938, 0x10939,
- 0x1093F, 0x10980, 0x10981, 0x10982, 0x10983, 0x10984, 0x10985, 0x10986,
- 0x10987, 0x10988, 0x10989, 0x1098A, 0x1098B, 0x1098C, 0x1098D, 0x1098E,
- 0x1098F, 0x10990, 0x10991, 0x10992, 0x10993, 0x10994, 0x10995, 0x10996,
- 0x10997, 0x10998, 0x10999, 0x1099A, 0x1099B, 0x1099C, 0x1099D, 0x1099E,
- 0x1099F, 0x109A0, 0x109A1, 0x109A2, 0x109A3, 0x109A4, 0x109A5, 0x109A6,
- 0x109A7, 0x109A8, 0x109A9, 0x109AA, 0x109AB, 0x109AC, 0x109AD, 0x109AE,
- 0x109AF, 0x109B0, 0x109B1, 0x109B2, 0x109B3, 0x109B4, 0x109B5, 0x109B6,
- 0x109B7, 0x109BE, 0x109BF, 0x10A00, 0x10A10, 0x10A11, 0x10A12, 0x10A13,
- 0x10A15, 0x10A16, 0x10A17, 0x10A19, 0x10A1A, 0x10A1B, 0x10A1C, 0x10A1D,
- 0x10A1E, 0x10A1F, 0x10A20, 0x10A21, 0x10A22, 0x10A23, 0x10A24, 0x10A25,
- 0x10A26, 0x10A27, 0x10A28, 0x10A29, 0x10A2A, 0x10A2B, 0x10A2C, 0x10A2D,
- 0x10A2E, 0x10A2F, 0x10A30, 0x10A31, 0x10A32, 0x10A33, 0x10A40, 0x10A41,
- 0x10A42, 0x10A43, 0x10A44, 0x10A45, 0x10A46, 0x10A47, 0x10A50, 0x10A51,
- 0x10A52, 0x10A53, 0x10A54, 0x10A55, 0x10A56, 0x10A57, 0x10A58, 0x10A60,
- 0x10A61, 0x10A62, 0x10A63, 0x10A64, 0x10A65, 0x10A66, 0x10A67, 0x10A68,
- 0x10A69, 0x10A6A, 0x10A6B, 0x10A6C, 0x10A6D, 0x10A6E, 0x10A6F, 0x10A70,
- 0x10A71, 0x10A72, 0x10A73, 0x10A74, 0x10A75, 0x10A76, 0x10A77, 0x10A78,
- 0x10A79, 0x10A7A, 0x10A7B, 0x10A7C, 0x10A7D, 0x10A7E, 0x10A7F, 0x10B00,
- 0x10B01, 0x10B02, 0x10B03, 0x10B04, 0x10B05, 0x10B06, 0x10B07, 0x10B08,
- 0x10B09, 0x10B0A, 0x10B0B, 0x10B0C, 0x10B0D, 0x10B0E, 0x10B0F, 0x10B10,
- 0x10B11, 0x10B12, 0x10B13, 0x10B14, 0x10B15, 0x10B16, 0x10B17, 0x10B18,
- 0x10B19, 0x10B1A, 0x10B1B, 0x10B1C, 0x10B1D, 0x10B1E, 0x10B1F, 0x10B20,
- 0x10B21, 0x10B22, 0x10B23, 0x10B24, 0x10B25, 0x10B26, 0x10B27, 0x10B28,
- 0x10B29, 0x10B2A, 0x10B2B, 0x10B2C, 0x10B2D, 0x10B2E, 0x10B2F, 0x10B30,
- 0x10B31, 0x10B32, 0x10B33, 0x10B34, 0x10B35, 0x10B40, 0x10B41, 0x10B42,
- 0x10B43, 0x10B44, 0x10B45, 0x10B46, 0x10B47, 0x10B48, 0x10B49, 0x10B4A,
- 0x10B4B, 0x10B4C, 0x10B4D, 0x10B4E, 0x10B4F, 0x10B50, 0x10B51, 0x10B52,
- 0x10B53, 0x10B54, 0x10B55, 0x10B58, 0x10B59, 0x10B5A, 0x10B5B, 0x10B5C,
- 0x10B5D, 0x10B5E, 0x10B5F, 0x10B60, 0x10B61, 0x10B62, 0x10B63, 0x10B64,
- 0x10B65, 0x10B66, 0x10B67, 0x10B68, 0x10B69, 0x10B6A, 0x10B6B, 0x10B6C,
- 0x10B6D, 0x10B6E, 0x10B6F, 0x10B70, 0x10B71, 0x10B72, 0x10B78, 0x10B79,
- 0x10B7A, 0x10B7B, 0x10B7C, 0x10B7D, 0x10B7E, 0x10B7F, 0x10C00, 0x10C01,
- 0x10C02, 0x10C03, 0x10C04, 0x10C05, 0x10C06, 0x10C07, 0x10C08, 0x10C09,
- 0x10C0A, 0x10C0B, 0x10C0C, 0x10C0D, 0x10C0E, 0x10C0F, 0x10C10, 0x10C11,
- 0x10C12, 0x10C13, 0x10C14, 0x10C15, 0x10C16, 0x10C17, 0x10C18, 0x10C19,
- 0x10C1A, 0x10C1B, 0x10C1C, 0x10C1D, 0x10C1E, 0x10C1F, 0x10C20, 0x10C21,
- 0x10C22, 0x10C23, 0x10C24, 0x10C25, 0x10C26, 0x10C27, 0x10C28, 0x10C29,
- 0x10C2A, 0x10C2B, 0x10C2C, 0x10C2D, 0x10C2E, 0x10C2F, 0x10C30, 0x10C31,
- 0x10C32, 0x10C33, 0x10C34, 0x10C35, 0x10C36, 0x10C37, 0x10C38, 0x10C39,
- 0x10C3A, 0x10C3B, 0x10C3C, 0x10C3D, 0x10C3E, 0x10C3F, 0x10C40, 0x10C41,
- 0x10C42, 0x10C43, 0x10C44, 0x10C45, 0x10C46, 0x10C47, 0x10C48, 0x1EE00,
- 0x1EE01, 0x1EE02, 0x1EE03, 0x1EE05, 0x1EE06, 0x1EE07, 0x1EE08, 0x1EE09,
- 0x1EE0A, 0x1EE0B, 0x1EE0C, 0x1EE0D, 0x1EE0E, 0x1EE0F, 0x1EE10, 0x1EE11,
- 0x1EE12, 0x1EE13, 0x1EE14, 0x1EE15, 0x1EE16, 0x1EE17, 0x1EE18, 0x1EE19,
- 0x1EE1A, 0x1EE1B, 0x1EE1C, 0x1EE1D, 0x1EE1E, 0x1EE1F, 0x1EE21, 0x1EE22,
- 0x1EE24, 0x1EE27, 0x1EE29, 0x1EE2A, 0x1EE2B, 0x1EE2C, 0x1EE2D, 0x1EE2E,
- 0x1EE2F, 0x1EE30, 0x1EE31, 0x1EE32, 0x1EE34, 0x1EE35, 0x1EE36, 0x1EE37,
- 0x1EE39, 0x1EE3B, 0x1EE42, 0x1EE47, 0x1EE49, 0x1EE4B, 0x1EE4D, 0x1EE4E,
- 0x1EE4F, 0x1EE51, 0x1EE52, 0x1EE54, 0x1EE57, 0x1EE59, 0x1EE5B, 0x1EE5D,
- 0x1EE5F, 0x1EE61, 0x1EE62, 0x1EE64, 0x1EE67, 0x1EE68, 0x1EE69, 0x1EE6A,
- 0x1EE6C, 0x1EE6D, 0x1EE6E, 0x1EE6F, 0x1EE70, 0x1EE71, 0x1EE72, 0x1EE74,
- 0x1EE75, 0x1EE76, 0x1EE77, 0x1EE79, 0x1EE7A, 0x1EE7B, 0x1EE7C, 0x1EE7E,
- 0x1EE80, 0x1EE81, 0x1EE82, 0x1EE83, 0x1EE84, 0x1EE85, 0x1EE86, 0x1EE87,
- 0x1EE88, 0x1EE89, 0x1EE8B, 0x1EE8C, 0x1EE8D, 0x1EE8E, 0x1EE8F, 0x1EE90,
- 0x1EE91, 0x1EE92, 0x1EE93, 0x1EE94, 0x1EE95, 0x1EE96, 0x1EE97, 0x1EE98,
- 0x1EE99, 0x1EE9A, 0x1EE9B, 0x1EEA1, 0x1EEA2, 0x1EEA3, 0x1EEA5, 0x1EEA6,
- 0x1EEA7, 0x1EEA8, 0x1EEA9, 0x1EEAB, 0x1EEAC, 0x1EEAD, 0x1EEAE, 0x1EEAF,
- 0x1EEB0, 0x1EEB1, 0x1EEB2, 0x1EEB3, 0x1EEB4, 0x1EEB5, 0x1EEB6, 0x1EEB7,
- 0x1EEB8, 0x1EEB9, 0x1EEBA, 0x1EEBB, 0x10FFFD];
-
- function determineBidi(cueDiv) {
- var nodeStack = [],
- text = "",
- charCode;
-
- if (!cueDiv || !cueDiv.childNodes) {
- return "ltr";
- }
-
- function pushNodes(nodeStack, node) {
- for (var i = node.childNodes.length - 1; i >= 0; i--) {
- nodeStack.push(node.childNodes[i]);
- }
- }
-
- function nextTextNode(nodeStack) {
- if (!nodeStack || !nodeStack.length) {
- return null;
- }
-
- var node = nodeStack.pop(),
- text = node.textContent || node.innerText;
- if (text) {
- // TODO: This should match all unicode type B characters (paragraph
- // separator characters). See issue #115.
- var m = text.match(/^.*(\n|\r)/);
- if (m) {
- nodeStack.length = 0;
- return m[0];
- }
- return text;
- }
- if (node.tagName === "ruby") {
- return nextTextNode(nodeStack);
- }
- if (node.childNodes) {
- pushNodes(nodeStack, node);
- return nextTextNode(nodeStack);
- }
- }
-
- pushNodes(nodeStack, cueDiv);
- while ((text = nextTextNode(nodeStack))) {
- for (var i = 0; i < text.length; i++) {
- charCode = text.charCodeAt(i);
- for (var j = 0; j < strongRTLChars.length; j++) {
- if (strongRTLChars[j] === charCode) {
- return "rtl";
- }
- }
- }
- }
- return "ltr";
- }
-
- function computeLinePos(cue) {
- if (typeof cue.line === "number" &&
- (cue.snapToLines || (cue.line >= 0 && cue.line <= 100))) {
- return cue.line;
- }
- if (!cue.track || !cue.track.textTrackList ||
- !cue.track.textTrackList.mediaElement) {
- return -1;
- }
- var track = cue.track,
- trackList = track.textTrackList,
- count = 0;
- for (var i = 0; i < trackList.length && trackList[i] !== track; i++) {
- if (trackList[i].mode === "showing") {
- count++;
- }
- }
- return ++count * -1;
- }
-
- function StyleBox() {
- }
-
- // Apply styles to a div. If there is no div passed then it defaults to the
- // div on 'this'.
- StyleBox.prototype.applyStyles = function(styles, div) {
- div = div || this.div;
- for (var prop in styles) {
- if (styles.hasOwnProperty(prop)) {
- div.style[prop] = styles[prop];
- }
- }
- };
-
- StyleBox.prototype.formatStyle = function(val, unit) {
- return val === 0 ? 0 : val + unit;
- };
-
- // Constructs the computed display state of the cue (a div). Places the div
- // into the overlay which should be a block level element (usually a div).
- function CueStyleBox(window, cue, styleOptions) {
- var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
- var color = "rgba(255, 255, 255, 1)";
- var backgroundColor = "rgba(0, 0, 0, 0.8)";
-
- if (isIE8) {
- color = "rgb(255, 255, 255)";
- backgroundColor = "rgb(0, 0, 0)";
- }
-
- StyleBox.call(this);
- this.cue = cue;
-
- // Parse our cue's text into a DOM tree rooted at 'cueDiv'. This div will
- // have inline positioning and will function as the cue background box.
- this.cueDiv = parseContent(window, cue.text);
- var styles = {
- color: color,
- backgroundColor: backgroundColor,
- position: "relative",
- left: 0,
- right: 0,
- top: 0,
- bottom: 0,
- display: "inline"
- };
-
- if (!isIE8) {
- styles.writingMode = cue.vertical === "" ? "horizontal-tb"
- : cue.vertical === "lr" ? "vertical-lr"
- : "vertical-rl";
- styles.unicodeBidi = "plaintext";
- }
- this.applyStyles(styles, this.cueDiv);
-
- // Create an absolutely positioned div that will be used to position the cue
- // div. Note, all WebVTT cue-setting alignments are equivalent to the CSS
- // mirrors of them except "middle" which is "center" in CSS.
- this.div = window.document.createElement("div");
- styles = {
- textAlign: cue.align === "middle" ? "center" : cue.align,
- font: styleOptions.font,
- whiteSpace: "pre-line",
- position: "absolute"
- };
-
- if (!isIE8) {
- styles.direction = determineBidi(this.cueDiv);
- styles.writingMode = cue.vertical === "" ? "horizontal-tb"
- : cue.vertical === "lr" ? "vertical-lr"
- : "vertical-rl".
- stylesunicodeBidi = "plaintext";
- }
-
- this.applyStyles(styles);
-
- this.div.appendChild(this.cueDiv);
-
- // Calculate the distance from the reference edge of the viewport to the text
- // position of the cue box. The reference edge will be resolved later when
- // the box orientation styles are applied.
- var textPos = 0;
- switch (cue.positionAlign) {
- case "start":
- textPos = cue.position;
- break;
- case "middle":
- textPos = cue.position - (cue.size / 2);
- break;
- case "end":
- textPos = cue.position - cue.size;
- break;
- }
-
- // Horizontal box orientation; textPos is the distance from the left edge of the
- // area to the left edge of the box and cue.size is the distance extending to
- // the right from there.
- if (cue.vertical === "") {
- this.applyStyles({
- left: this.formatStyle(textPos, "%"),
- width: this.formatStyle(cue.size, "%")
- });
- // Vertical box orientation; textPos is the distance from the top edge of the
- // area to the top edge of the box and cue.size is the height extending
- // downwards from there.
- } else {
- this.applyStyles({
- top: this.formatStyle(textPos, "%"),
- height: this.formatStyle(cue.size, "%")
- });
- }
-
- this.move = function(box) {
- this.applyStyles({
- top: this.formatStyle(box.top, "px"),
- bottom: this.formatStyle(box.bottom, "px"),
- left: this.formatStyle(box.left, "px"),
- right: this.formatStyle(box.right, "px"),
- height: this.formatStyle(box.height, "px"),
- width: this.formatStyle(box.width, "px")
- });
- };
- }
- CueStyleBox.prototype = _objCreate(StyleBox.prototype);
- CueStyleBox.prototype.constructor = CueStyleBox;
-
- // Represents the co-ordinates of an Element in a way that we can easily
- // compute things with such as if it overlaps or intersects with another Element.
- // Can initialize it with either a StyleBox or another BoxPosition.
- function BoxPosition(obj) {
- var isIE8 = (/MSIE\s8\.0/).test(navigator.userAgent);
-
- // Either a BoxPosition was passed in and we need to copy it, or a StyleBox
- // was passed in and we need to copy the results of 'getBoundingClientRect'
- // as the object returned is readonly. All co-ordinate values are in reference
- // to the viewport origin (top left).
- var lh, height, width, top;
- if (obj.div) {
- height = obj.div.offsetHeight;
- width = obj.div.offsetWidth;
- top = obj.div.offsetTop;
-
- var rects = (rects = obj.div.childNodes) && (rects = rects[0]) &&
- rects.getClientRects && rects.getClientRects();
- obj = obj.div.getBoundingClientRect();
- // In certain cases the outter div will be slightly larger then the sum of
- // the inner div's lines. This could be due to bold text, etc, on some platforms.
- // In this case we should get the average line height and use that. This will
- // result in the desired behaviour.
- lh = rects ? Math.max((rects[0] && rects[0].height) || 0, obj.height / rects.length)
- : 0;
-
- }
- this.left = obj.left;
- this.right = obj.right;
- this.top = obj.top || top;
- this.height = obj.height || height;
- this.bottom = obj.bottom || (top + (obj.height || height));
- this.width = obj.width || width;
- this.lineHeight = lh !== undefined ? lh : obj.lineHeight;
-
- if (isIE8 && !this.lineHeight) {
- this.lineHeight = 13;
- }
- }
-
- // Move the box along a particular axis. Optionally pass in an amount to move
- // the box. If no amount is passed then the default is the line height of the
- // box.
- BoxPosition.prototype.move = function(axis, toMove) {
- toMove = toMove !== undefined ? toMove : this.lineHeight;
- switch (axis) {
- case "+x":
- this.left += toMove;
- this.right += toMove;
- break;
- case "-x":
- this.left -= toMove;
- this.right -= toMove;
- break;
- case "+y":
- this.top += toMove;
- this.bottom += toMove;
- break;
- case "-y":
- this.top -= toMove;
- this.bottom -= toMove;
- break;
- }
- };
-
- // Check if this box overlaps another box, b2.
- BoxPosition.prototype.overlaps = function(b2) {
- return this.left < b2.right &&
- this.right > b2.left &&
- this.top < b2.bottom &&
- this.bottom > b2.top;
- };
-
- // Check if this box overlaps any other boxes in boxes.
- BoxPosition.prototype.overlapsAny = function(boxes) {
- for (var i = 0; i < boxes.length; i++) {
- if (this.overlaps(boxes[i])) {
- return true;
- }
- }
- return false;
- };
-
- // Check if this box is within another box.
- BoxPosition.prototype.within = function(container) {
- return this.top >= container.top &&
- this.bottom <= container.bottom &&
- this.left >= container.left &&
- this.right <= container.right;
- };
-
- // Check if this box is entirely within the container or it is overlapping
- // on the edge opposite of the axis direction passed. For example, if "+x" is
- // passed and the box is overlapping on the left edge of the container, then
- // return true.
- BoxPosition.prototype.overlapsOppositeAxis = function(container, axis) {
- switch (axis) {
- case "+x":
- return this.left < container.left;
- case "-x":
- return this.right > container.right;
- case "+y":
- return this.top < container.top;
- case "-y":
- return this.bottom > container.bottom;
- }
- };
-
- // Find the percentage of the area that this box is overlapping with another
- // box.
- BoxPosition.prototype.intersectPercentage = function(b2) {
- var x = Math.max(0, Math.min(this.right, b2.right) - Math.max(this.left, b2.left)),
- y = Math.max(0, Math.min(this.bottom, b2.bottom) - Math.max(this.top, b2.top)),
- intersectArea = x * y;
- return intersectArea / (this.height * this.width);
- };
-
- // Convert the positions from this box to CSS compatible positions using
- // the reference container's positions. This has to be done because this
- // box's positions are in reference to the viewport origin, whereas, CSS
- // values are in referecne to their respective edges.
- BoxPosition.prototype.toCSSCompatValues = function(reference) {
- return {
- top: this.top - reference.top,
- bottom: reference.bottom - this.bottom,
- left: this.left - reference.left,
- right: reference.right - this.right,
- height: this.height,
- width: this.width
- };
- };
-
- // Get an object that represents the box's position without anything extra.
- // Can pass a StyleBox, HTMLElement, or another BoxPositon.
- BoxPosition.getSimpleBoxPosition = function(obj) {
- var height = obj.div ? obj.div.offsetHeight : obj.tagName ? obj.offsetHeight : 0;
- var width = obj.div ? obj.div.offsetWidth : obj.tagName ? obj.offsetWidth : 0;
- var top = obj.div ? obj.div.offsetTop : obj.tagName ? obj.offsetTop : 0;
-
- obj = obj.div ? obj.div.getBoundingClientRect() :
- obj.tagName ? obj.getBoundingClientRect() : obj;
- var ret = {
- left: obj.left,
- right: obj.right,
- top: obj.top || top,
- height: obj.height || height,
- bottom: obj.bottom || (top + (obj.height || height)),
- width: obj.width || width
- };
- return ret;
- };
-
- // Move a StyleBox to its specified, or next best, position. The containerBox
- // is the box that contains the StyleBox, such as a div. boxPositions are
- // a list of other boxes that the styleBox can't overlap with.
- function moveBoxToLinePosition(window, styleBox, containerBox, boxPositions) {
-
- // Find the best position for a cue box, b, on the video. The axis parameter
- // is a list of axis, the order of which, it will move the box along. For example:
- // Passing ["+x", "-x"] will move the box first along the x axis in the positive
- // direction. If it doesn't find a good position for it there it will then move
- // it along the x axis in the negative direction.
- function findBestPosition(b, axis) {
- var bestPosition,
- specifiedPosition = new BoxPosition(b),
- percentage = 1; // Highest possible so the first thing we get is better.
-
- for (var i = 0; i < axis.length; i++) {
- while (b.overlapsOppositeAxis(containerBox, axis[i]) ||
- (b.within(containerBox) && b.overlapsAny(boxPositions))) {
- b.move(axis[i]);
- }
- // We found a spot where we aren't overlapping anything. This is our
- // best position.
- if (b.within(containerBox)) {
- return b;
- }
- var p = b.intersectPercentage(containerBox);
- // If we're outside the container box less then we were on our last try
- // then remember this position as the best position.
- if (percentage > p) {
- bestPosition = new BoxPosition(b);
- percentage = p;
- }
- // Reset the box position to the specified position.
- b = new BoxPosition(specifiedPosition);
- }
- return bestPosition || specifiedPosition;
- }
-
- var boxPosition = new BoxPosition(styleBox),
- cue = styleBox.cue,
- linePos = computeLinePos(cue),
- axis = [];
-
- // If we have a line number to align the cue to.
- if (cue.snapToLines) {
- var size;
- switch (cue.vertical) {
- case "":
- axis = [ "+y", "-y" ];
- size = "height";
- break;
- case "rl":
- axis = [ "+x", "-x" ];
- size = "width";
- break;
- case "lr":
- axis = [ "-x", "+x" ];
- size = "width";
- break;
- }
-
- var step = boxPosition.lineHeight,
- position = step * Math.round(linePos),
- maxPosition = containerBox[size] + step,
- initialAxis = axis[0];
-
- // If the specified intial position is greater then the max position then
- // clamp the box to the amount of steps it would take for the box to
- // reach the max position.
- if (Math.abs(position) > maxPosition) {
- position = position < 0 ? -1 : 1;
- position *= Math.ceil(maxPosition / step) * step;
- }
-
- // If computed line position returns negative then line numbers are
- // relative to the bottom of the video instead of the top. Therefore, we
- // need to increase our initial position by the length or width of the
- // video, depending on the writing direction, and reverse our axis directions.
- if (linePos < 0) {
- position += cue.vertical === "" ? containerBox.height : containerBox.width;
- axis = axis.reverse();
- }
-
- // Move the box to the specified position. This may not be its best
- // position.
- boxPosition.move(initialAxis, position);
-
- } else {
- // If we have a percentage line value for the cue.
- var calculatedPercentage = (boxPosition.lineHeight / containerBox.height) * 100;
-
- switch (cue.lineAlign) {
- case "middle":
- linePos -= (calculatedPercentage / 2);
- break;
- case "end":
- linePos -= calculatedPercentage;
- break;
- }
-
- // Apply initial line position to the cue box.
- switch (cue.vertical) {
- case "":
- styleBox.applyStyles({
- top: styleBox.formatStyle(linePos, "%")
- });
- break;
- case "rl":
- styleBox.applyStyles({
- left: styleBox.formatStyle(linePos, "%")
- });
- break;
- case "lr":
- styleBox.applyStyles({
- right: styleBox.formatStyle(linePos, "%")
- });
- break;
- }
-
- axis = [ "+y", "-x", "+x", "-y" ];
-
- // Get the box position again after we've applied the specified positioning
- // to it.
- boxPosition = new BoxPosition(styleBox);
- }
-
- var bestPosition = findBestPosition(boxPosition, axis);
- styleBox.move(bestPosition.toCSSCompatValues(containerBox));
- }
-
- function WebVTT() {
- // Nothing
- }
-
- // Helper to allow strings to be decoded instead of the default binary utf8 data.
- WebVTT.StringDecoder = function() {
- return {
- decode: function(data) {
- if (!data) {
- return "";
- }
- if (typeof data !== "string") {
- throw new Error("Error - expected string data.");
- }
- return decodeURIComponent(encodeURIComponent(data));
- }
- };
- };
-
- WebVTT.convertCueToDOMTree = function(window, cuetext) {
- if (!window || !cuetext) {
- return null;
- }
- return parseContent(window, cuetext);
- };
-
- var FONT_SIZE_PERCENT = 0.05;
- var FONT_STYLE = "sans-serif";
- var CUE_BACKGROUND_PADDING = "1.5%";
-
- // Runs the processing model over the cues and regions passed to it.
- // @param overlay A block level element (usually a div) that the computed cues
- // and regions will be placed into.
- WebVTT.processCues = function(window, cues, overlay) {
- if (!window || !cues || !overlay) {
- return null;
- }
-
- // Remove all previous children.
- while (overlay.firstChild) {
- overlay.removeChild(overlay.firstChild);
- }
-
- var paddedOverlay = window.document.createElement("div");
- paddedOverlay.style.position = "absolute";
- paddedOverlay.style.left = "0";
- paddedOverlay.style.right = "0";
- paddedOverlay.style.top = "0";
- paddedOverlay.style.bottom = "0";
- paddedOverlay.style.margin = CUE_BACKGROUND_PADDING;
- overlay.appendChild(paddedOverlay);
-
- // Determine if we need to compute the display states of the cues. This could
- // be the case if a cue's state has been changed since the last computation or
- // if it has not been computed yet.
- function shouldCompute(cues) {
- for (var i = 0; i < cues.length; i++) {
- if (cues[i].hasBeenReset || !cues[i].displayState) {
- return true;
- }
- }
- return false;
- }
-
- // We don't need to recompute the cues' display states. Just reuse them.
- if (!shouldCompute(cues)) {
- for (var i = 0; i < cues.length; i++) {
- paddedOverlay.appendChild(cues[i].displayState);
- }
- return;
- }
-
- var boxPositions = [],
- containerBox = BoxPosition.getSimpleBoxPosition(paddedOverlay),
- fontSize = Math.round(containerBox.height * FONT_SIZE_PERCENT * 100) / 100;
- var styleOptions = {
- font: fontSize + "px " + FONT_STYLE
- };
-
- (function() {
- var styleBox, cue;
-
- for (var i = 0; i < cues.length; i++) {
- cue = cues[i];
-
- // Compute the intial position and styles of the cue div.
- styleBox = new CueStyleBox(window, cue, styleOptions);
- paddedOverlay.appendChild(styleBox.div);
-
- // Move the cue div to it's correct line position.
- moveBoxToLinePosition(window, styleBox, containerBox, boxPositions);
-
- // Remember the computed div so that we don't have to recompute it later
- // if we don't have too.
- cue.displayState = styleBox.div;
-
- boxPositions.push(BoxPosition.getSimpleBoxPosition(styleBox));
- }
- })();
- };
-
- WebVTT.Parser = function(window, vttjs, decoder) {
- if (!decoder) {
- decoder = vttjs;
- vttjs = {};
- }
- if (!vttjs) {
- vttjs = {};
- }
-
- this.window = window;
- this.vttjs = vttjs;
- this.state = "INITIAL";
- this.buffer = "";
- this.decoder = decoder || new TextDecoder("utf8");
- this.regionList = [];
- };
-
- WebVTT.Parser.prototype = {
- // If the error is a ParsingError then report it to the consumer if
- // possible. If it's not a ParsingError then throw it like normal.
- reportOrThrowError: function(e) {
- if (e instanceof ParsingError) {
- this.onparsingerror && this.onparsingerror(e);
- } else {
- throw e;
- }
- },
- parse: function (data) {
- var self = this;
-
- // If there is no data then we won't decode it, but will just try to parse
- // whatever is in buffer already. This may occur in circumstances, for
- // example when flush() is called.
- if (data) {
- // Try to decode the data that we received.
- self.buffer += self.decoder.decode(data, {stream: true});
- }
-
- function collectNextLine() {
- var buffer = self.buffer;
- var pos = 0;
- while (pos < buffer.length && buffer[pos] !== '\r' && buffer[pos] !== '\n') {
- ++pos;
- }
- var line = buffer.substr(0, pos);
- // Advance the buffer early in case we fail below.
- if (buffer[pos] === '\r') {
- ++pos;
- }
- if (buffer[pos] === '\n') {
- ++pos;
- }
- self.buffer = buffer.substr(pos);
- return line;
- }
-
- // 3.4 WebVTT region and WebVTT region settings syntax
- function parseRegion(input) {
- var settings = new Settings();
-
- parseOptions(input, function (k, v) {
- switch (k) {
- case "id":
- settings.set(k, v);
- break;
- case "width":
- settings.percent(k, v);
- break;
- case "lines":
- settings.integer(k, v);
- break;
- case "regionanchor":
- case "viewportanchor":
- var xy = v.split(',');
- if (xy.length !== 2) {
- break;
- }
- // We have to make sure both x and y parse, so use a temporary
- // settings object here.
- var anchor = new Settings();
- anchor.percent("x", xy[0]);
- anchor.percent("y", xy[1]);
- if (!anchor.has("x") || !anchor.has("y")) {
- break;
- }
- settings.set(k + "X", anchor.get("x"));
- settings.set(k + "Y", anchor.get("y"));
- break;
- case "scroll":
- settings.alt(k, v, ["up"]);
- break;
- }
- }, /=/, /\s/);
-
- // Create the region, using default values for any values that were not
- // specified.
- if (settings.has("id")) {
- var region = new (self.vttjs.VTTRegion || self.window.VTTRegion)();
- region.width = settings.get("width", 100);
- region.lines = settings.get("lines", 3);
- region.regionAnchorX = settings.get("regionanchorX", 0);
- region.regionAnchorY = settings.get("regionanchorY", 100);
- region.viewportAnchorX = settings.get("viewportanchorX", 0);
- region.viewportAnchorY = settings.get("viewportanchorY", 100);
- region.scroll = settings.get("scroll", "");
- // Register the region.
- self.onregion && self.onregion(region);
- // Remember the VTTRegion for later in case we parse any VTTCues that
- // reference it.
- self.regionList.push({
- id: settings.get("id"),
- region: region
- });
- }
- }
-
- // 3.2 WebVTT metadata header syntax
- function parseHeader(input) {
- parseOptions(input, function (k, v) {
- switch (k) {
- case "Region":
- // 3.3 WebVTT region metadata header syntax
- parseRegion(v);
- break;
- }
- }, /:/);
- }
-
- // 5.1 WebVTT file parsing.
- try {
- var line;
- if (self.state === "INITIAL") {
- // We can't start parsing until we have the first line.
- if (!/\r\n|\n/.test(self.buffer)) {
- return this;
- }
-
- line = collectNextLine();
-
- var m = line.match(/^WEBVTT([ \t].*)?$/);
- if (!m || !m[0]) {
- throw new ParsingError(ParsingError.Errors.BadSignature);
- }
-
- self.state = "HEADER";
- }
-
- var alreadyCollectedLine = false;
- while (self.buffer) {
- // We can't parse a line until we have the full line.
- if (!/\r\n|\n/.test(self.buffer)) {
- return this;
- }
-
- if (!alreadyCollectedLine) {
- line = collectNextLine();
- } else {
- alreadyCollectedLine = false;
- }
-
- switch (self.state) {
- case "HEADER":
- // 13-18 - Allow a header (metadata) under the WEBVTT line.
- if (/:/.test(line)) {
- parseHeader(line);
- } else if (!line) {
- // An empty line terminates the header and starts the body (cues).
- self.state = "ID";
- }
- continue;
- case "NOTE":
- // Ignore NOTE blocks.
- if (!line) {
- self.state = "ID";
- }
- continue;
- case "ID":
- // Check for the start of NOTE blocks.
- if (/^NOTE($|[ \t])/.test(line)) {
- self.state = "NOTE";
- break;
- }
- // 19-29 - Allow any number of line terminators, then initialize new cue values.
- if (!line) {
- continue;
- }
- self.cue = new (self.vttjs.VTTCue || self.window.VTTCue)(0, 0, "");
- self.state = "CUE";
- // 30-39 - Check if self line contains an optional identifier or timing data.
- if (line.indexOf("-->") === -1) {
- self.cue.id = line;
- continue;
- }
- // Process line as start of a cue.
- /*falls through*/
- case "CUE":
- // 40 - Collect cue timings and settings.
- try {
- parseCue(line, self.cue, self.regionList);
- } catch (e) {
- self.reportOrThrowError(e);
- // In case of an error ignore rest of the cue.
- self.cue = null;
- self.state = "BADCUE";
- continue;
- }
- self.state = "CUETEXT";
- continue;
- case "CUETEXT":
- var hasSubstring = line.indexOf("-->") !== -1;
- // 34 - If we have an empty line then report the cue.
- // 35 - If we have the special substring '-->' then report the cue,
- // but do not collect the line as we need to process the current
- // one as a new cue.
- if (!line || hasSubstring && (alreadyCollectedLine = true)) {
- // We are done parsing self cue.
- self.oncue && self.oncue(self.cue);
- self.cue = null;
- self.state = "ID";
- continue;
- }
- if (self.cue.text) {
- self.cue.text += "\n";
- }
- self.cue.text += line;
- continue;
- case "BADCUE": // BADCUE
- // 54-62 - Collect and discard the remaining cue.
- if (!line) {
- self.state = "ID";
- }
- continue;
- }
- }
- } catch (e) {
- self.reportOrThrowError(e);
-
- // If we are currently parsing a cue, report what we have.
- if (self.state === "CUETEXT" && self.cue && self.oncue) {
- self.oncue(self.cue);
- }
- self.cue = null;
- // Enter BADWEBVTT state if header was not parsed correctly otherwise
- // another exception occurred so enter BADCUE state.
- self.state = self.state === "INITIAL" ? "BADWEBVTT" : "BADCUE";
- }
- return this;
- },
- flush: function () {
- var self = this;
- try {
- // Finish decoding the stream.
- self.buffer += self.decoder.decode();
- // Synthesize the end of the current cue or region.
- if (self.cue || self.state === "HEADER") {
- self.buffer += "\n\n";
- self.parse();
- }
- // If we've flushed, parsed, and we're still on the INITIAL state then
- // that means we don't have enough of the stream to parse the first
- // line.
- if (self.state === "INITIAL") {
- throw new ParsingError(ParsingError.Errors.BadSignature);
- }
- } catch(e) {
- self.reportOrThrowError(e);
- }
- self.onflush && self.onflush();
- return this;
- }
- };
-
- global.WebVTT = WebVTT;
-
-}(this, (this.vttjs || {})));
diff --git a/vendor/assets/javascripts/videojs/video.js.map b/vendor/assets/javascripts/videojs/video.js.map
deleted file mode 100755
index d5e92c6cdd8..00000000000
--- a/vendor/assets/javascripts/videojs/video.js.map
+++ /dev/null
@@ -1,303 +0,0 @@
-{
- "version": 3,
- "sources": [
- "node_modules/grunt-browserify/node_modules/browserify/node_modules/browser-pack/_prelude.js",
- "node_modules/global/document.js",
- "node_modules/global/window.js",
- "node_modules/grunt-browserify/node_modules/browserify/node_modules/browser-resolve/empty.js",
- "node_modules/lodash-compat/date/now.js",
- "node_modules/lodash-compat/function/debounce.js",
- "node_modules/lodash-compat/function/restParam.js",
- "node_modules/lodash-compat/function/throttle.js",
- "node_modules/lodash-compat/internal/arrayCopy.js",
- "node_modules/lodash-compat/internal/arrayEach.js",
- "node_modules/lodash-compat/internal/baseCopy.js",
- "node_modules/lodash-compat/internal/baseFor.js",
- "node_modules/lodash-compat/internal/baseForIn.js",
- "node_modules/lodash-compat/internal/baseMerge.js",
- "node_modules/lodash-compat/internal/baseMergeDeep.js",
- "node_modules/lodash-compat/internal/baseProperty.js",
- "node_modules/lodash-compat/internal/bindCallback.js",
- "node_modules/lodash-compat/internal/createAssigner.js",
- "node_modules/lodash-compat/internal/createBaseFor.js",
- "node_modules/lodash-compat/internal/getLength.js",
- "node_modules/lodash-compat/internal/getNative.js",
- "node_modules/lodash-compat/internal/isArrayLike.js",
- "node_modules/lodash-compat/internal/isHostObject.js",
- "node_modules/lodash-compat/internal/isIndex.js",
- "node_modules/lodash-compat/internal/isIterateeCall.js",
- "node_modules/lodash-compat/internal/isLength.js",
- "node_modules/lodash-compat/internal/isObjectLike.js",
- "node_modules/lodash-compat/internal/shimKeys.js",
- "node_modules/lodash-compat/internal/toObject.js",
- "node_modules/lodash-compat/lang/isArguments.js",
- "node_modules/lodash-compat/lang/isArray.js",
- "node_modules/lodash-compat/lang/isFunction.js",
- "node_modules/lodash-compat/lang/isNative.js",
- "node_modules/lodash-compat/lang/isObject.js",
- "node_modules/lodash-compat/lang/isPlainObject.js",
- "node_modules/lodash-compat/lang/isString.js",
- "node_modules/lodash-compat/lang/isTypedArray.js",
- "node_modules/lodash-compat/lang/toPlainObject.js",
- "node_modules/lodash-compat/object/keys.js",
- "node_modules/lodash-compat/object/keysIn.js",
- "node_modules/lodash-compat/object/merge.js",
- "node_modules/lodash-compat/support.js",
- "node_modules/lodash-compat/utility/identity.js",
- "node_modules/object.assign/hasSymbols.js",
- "node_modules/object.assign/implementation.js",
- "node_modules/object.assign/index.js",
- "node_modules/object.assign/node_modules/define-properties/index.js",
- "node_modules/object.assign/node_modules/define-properties/node_modules/foreach/index.js",
- "node_modules/object.assign/node_modules/function-bind/implementation.js",
- "node_modules/object.assign/node_modules/function-bind/index.js",
- "node_modules/object.assign/node_modules/object-keys/index.js",
- "node_modules/object.assign/node_modules/object-keys/isArguments.js",
- "node_modules/object.assign/polyfill.js",
- "node_modules/object.assign/shim.js",
- "node_modules/safe-json-parse/tuple.js",
- "node_modules/tsml/tsml.js",
- "node_modules/xhr/index.js",
- "node_modules/xhr/node_modules/is-function/index.js",
- "node_modules/xhr/node_modules/once/once.js",
- "node_modules/xhr/node_modules/parse-headers/node_modules/for-each/index.js",
- "node_modules/xhr/node_modules/parse-headers/node_modules/trim/index.js",
- "node_modules/xhr/node_modules/parse-headers/parse-headers.js",
- "node_modules/xhr/node_modules/xtend/immutable.js",
- "src/js/big-play-button.js",
- "src/js/button.js",
- "src/js/clickable-component.js",
- "src/js/close-button.js",
- "src/js/component.js",
- "src/js/control-bar/control-bar.js",
- "src/js/control-bar/fullscreen-toggle.js",
- "src/js/control-bar/live-display.js",
- "src/js/control-bar/mute-toggle.js",
- "src/js/control-bar/play-toggle.js",
- "src/js/control-bar/playback-rate-menu/playback-rate-menu-button.js",
- "src/js/control-bar/playback-rate-menu/playback-rate-menu-item.js",
- "src/js/control-bar/progress-control/load-progress-bar.js",
- "src/js/control-bar/progress-control/mouse-time-display.js",
- "src/js/control-bar/progress-control/play-progress-bar.js",
- "src/js/control-bar/progress-control/progress-control.js",
- "src/js/control-bar/progress-control/seek-bar.js",
- "src/js/control-bar/progress-control/tooltip-progress-bar.js",
- "src/js/control-bar/spacer-controls/custom-control-spacer.js",
- "src/js/control-bar/spacer-controls/spacer.js",
- "src/js/control-bar/text-track-controls/caption-settings-menu-item.js",
- "src/js/control-bar/text-track-controls/captions-button.js",
- "src/js/control-bar/text-track-controls/chapters-button.js",
- "src/js/control-bar/text-track-controls/chapters-track-menu-item.js",
- "src/js/control-bar/text-track-controls/descriptions-button.js",
- "src/js/control-bar/text-track-controls/off-text-track-menu-item.js",
- "src/js/control-bar/text-track-controls/subtitles-button.js",
- "src/js/control-bar/text-track-controls/text-track-button.js",
- "src/js/control-bar/text-track-controls/text-track-menu-item.js",
- "src/js/control-bar/time-controls/current-time-display.js",
- "src/js/control-bar/time-controls/duration-display.js",
- "src/js/control-bar/time-controls/remaining-time-display.js",
- "src/js/control-bar/time-controls/time-divider.js",
- "src/js/control-bar/volume-control/volume-bar.js",
- "src/js/control-bar/volume-control/volume-control.js",
- "src/js/control-bar/volume-control/volume-level.js",
- "src/js/control-bar/volume-menu-button.js",
- "src/js/error-display.js",
- "src/js/event-target.js",
- "src/js/extend.js",
- "src/js/fullscreen-api.js",
- "src/js/loading-spinner.js",
- "src/js/media-error.js",
- "src/js/menu/menu-button.js",
- "src/js/menu/menu-item.js",
- "src/js/menu/menu.js",
- "src/js/modal-dialog.js",
- "src/js/player.js",
- "src/js/plugins.js",
- "src/js/popup/popup-button.js",
- "src/js/popup/popup.js",
- "src/js/poster-image.js",
- "src/js/setup.js",
- "src/js/slider/slider.js",
- "src/js/tech/flash-rtmp.js",
- "src/js/tech/flash.js",
- "src/js/tech/html5.js",
- "src/js/tech/loader.js",
- "src/js/tech/tech.js",
- "src/js/tracks/html-track-element-list.js",
- "src/js/tracks/html-track-element.js",
- "src/js/tracks/text-track-cue-list.js",
- "src/js/tracks/text-track-display.js",
- "src/js/tracks/text-track-enums.js",
- "src/js/tracks/text-track-list-converter.js",
- "src/js/tracks/text-track-list.js",
- "src/js/tracks/text-track-settings.js",
- "src/js/tracks/text-track.js",
- "src/js/utils/browser.js",
- "src/js/utils/buffer.js",
- "src/js/utils/create-deprecation-proxy.js",
- "src/js/utils/dom.js",
- "src/js/utils/events.js",
- "src/js/utils/fn.js",
- "src/js/utils/format-time.js",
- "src/js/utils/guid.js",
- "src/js/utils/log.js",
- "src/js/utils/merge-options.js",
- "src/js/utils/stylesheet.js",
- "src/js/utils/time-ranges.js",
- "src/js/utils/to-title-case.js",
- "src/js/utils/url.js",
- "src/js/video.js"
- ],
- "names": [],
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- null,
- "var getNative = require('../internal/getNative');\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeNow = getNative(Date, 'now');\n\n/**\n * Gets the number of milliseconds that have elapsed since the Unix epoch\n * (1 January 1970 00:00:00 UTC).\n *\n * @static\n * @memberOf _\n * @category Date\n * @example\n *\n * _.defer(function(stamp) {\n * console.log(_.now() - stamp);\n * }, _.now());\n * // => logs the number of milliseconds it took for the deferred function to be invoked\n */\nvar now = nativeNow || function() {\n return new Date().getTime();\n};\n\nmodule.exports = now;\n",
- "var isObject = require('../lang/isObject'),\n now = require('../date/now');\n\n/** Used as the `TypeError` message for \"Functions\" methods. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * Creates a debounced function that delays invoking `func` until after `wait`\n * milliseconds have elapsed since the last time the debounced function was\n * invoked. The debounced function comes with a `cancel` method to cancel\n * delayed invocations. Provide an options object to indicate that `func`\n * should be invoked on the leading and/or trailing edge of the `wait` timeout.\n * Subsequent calls to the debounced function return the result of the last\n * `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked\n * on the trailing edge of the timeout only if the the debounced function is\n * invoked more than once during the `wait` timeout.\n *\n * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options] The options object.\n * @param {boolean} [options.leading=false] Specify invoking on the leading\n * edge of the timeout.\n * @param {number} [options.maxWait] The maximum time `func` is allowed to be\n * delayed before it's invoked.\n * @param {boolean} [options.trailing=true] Specify invoking on the trailing\n * edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // avoid costly calculations while the window size is in flux\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // invoke `sendMail` when the click event is fired, debouncing subsequent calls\n * jQuery('#postbox').on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // ensure `batchLog` is invoked once after 1 second of debounced calls\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', _.debounce(batchLog, 250, {\n * 'maxWait': 1000\n * }));\n *\n * // cancel a debounced call\n * var todoChanges = _.debounce(batchLog, 1000);\n * Object.observe(models.todo, todoChanges);\n *\n * Object.observe(models, function(changes) {\n * if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) {\n * todoChanges.cancel();\n * }\n * }, ['delete']);\n *\n * // ...at some point `models.todo` is changed\n * models.todo.completed = true;\n *\n * // ...before 1 second has passed `models.todo` is deleted\n * // which cancels the debounced `todoChanges` call\n * delete models.todo;\n */\nfunction debounce(func, wait, options) {\n var args,\n maxTimeoutId,\n result,\n stamp,\n thisArg,\n timeoutId,\n trailingCall,\n lastCalled = 0,\n maxWait = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = wait < 0 ? 0 : (+wait || 0);\n if (options === true) {\n var leading = true;\n trailing = false;\n } else if (isObject(options)) {\n leading = !!options.leading;\n maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait);\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function cancel() {\n if (timeoutId) {\n clearTimeout(timeoutId);\n }\n if (maxTimeoutId) {\n clearTimeout(maxTimeoutId);\n }\n lastCalled = 0;\n maxTimeoutId = timeoutId = trailingCall = undefined;\n }\n\n function complete(isCalled, id) {\n if (id) {\n clearTimeout(id);\n }\n maxTimeoutId = timeoutId = trailingCall = undefined;\n if (isCalled) {\n lastCalled = now();\n result = func.apply(thisArg, args);\n if (!timeoutId && !maxTimeoutId) {\n args = thisArg = undefined;\n }\n }\n }\n\n function delayed() {\n var remaining = wait - (now() - stamp);\n if (remaining <= 0 || remaining > wait) {\n complete(trailingCall, maxTimeoutId);\n } else {\n timeoutId = setTimeout(delayed, remaining);\n }\n }\n\n function maxDelayed() {\n complete(trailing, timeoutId);\n }\n\n function debounced() {\n args = arguments;\n stamp = now();\n thisArg = this;\n trailingCall = trailing && (timeoutId || !leading);\n\n if (maxWait === false) {\n var leadingCall = leading && !timeoutId;\n } else {\n if (!maxTimeoutId && !leading) {\n lastCalled = stamp;\n }\n var remaining = maxWait - (stamp - lastCalled),\n isCalled = remaining <= 0 || remaining > maxWait;\n\n if (isCalled) {\n if (maxTimeoutId) {\n maxTimeoutId = clearTimeout(maxTimeoutId);\n }\n lastCalled = stamp;\n result = func.apply(thisArg, args);\n }\n else if (!maxTimeoutId) {\n maxTimeoutId = setTimeout(maxDelayed, remaining);\n }\n }\n if (isCalled && timeoutId) {\n timeoutId = clearTimeout(timeoutId);\n }\n else if (!timeoutId && wait !== maxWait) {\n timeoutId = setTimeout(delayed, wait);\n }\n if (leadingCall) {\n isCalled = true;\n result = func.apply(thisArg, args);\n }\n if (isCalled && !timeoutId && !maxTimeoutId) {\n args = thisArg = undefined;\n }\n return result;\n }\n debounced.cancel = cancel;\n return debounced;\n}\n\nmodule.exports = debounce;\n",
- "/** Used as the `TypeError` message for \"Functions\" methods. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * Creates a function that invokes `func` with the `this` binding of the\n * created function and arguments from `start` and beyond provided as an array.\n *\n * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters).\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var say = _.restParam(function(what, names) {\n * return what + ' ' + _.initial(names).join(', ') +\n * (_.size(names) > 1 ? ', & ' : '') + _.last(names);\n * });\n *\n * say('hello', 'fred', 'barney', 'pebbles');\n * // => 'hello fred, barney, & pebbles'\n */\nfunction restParam(func, start) {\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n rest = Array(length);\n\n while (++index < length) {\n rest[index] = args[start + index];\n }\n switch (start) {\n case 0: return func.call(this, rest);\n case 1: return func.call(this, args[0], rest);\n case 2: return func.call(this, args[0], args[1], rest);\n }\n var otherArgs = Array(start + 1);\n index = -1;\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = rest;\n return func.apply(this, otherArgs);\n };\n}\n\nmodule.exports = restParam;\n",
- "var debounce = require('./debounce'),\n isObject = require('../lang/isObject');\n\n/** Used as the `TypeError` message for \"Functions\" methods. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed invocations. Provide an options object to indicate\n * that `func` should be invoked on the leading and/or trailing edge of the\n * `wait` timeout. Subsequent calls to the throttled function return the\n * result of the last `func` call.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked\n * on the trailing edge of the timeout only if the the throttled function is\n * invoked more than once during the `wait` timeout.\n *\n * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options] The options object.\n * @param {boolean} [options.leading=true] Specify invoking on the leading\n * edge of the timeout.\n * @param {boolean} [options.trailing=true] Specify invoking on the trailing\n * edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // avoid excessively updating the position while scrolling\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes\n * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {\n * 'trailing': false\n * }));\n *\n * // cancel a trailing throttled call\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (options === false) {\n leading = false;\n } else if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, { 'leading': leading, 'maxWait': +wait, 'trailing': trailing });\n}\n\nmodule.exports = throttle;\n",
- "/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction arrayCopy(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nmodule.exports = arrayCopy;\n",
- "/**\n * A specialized version of `_.forEach` for arrays without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nmodule.exports = arrayEach;\n",
- "/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property names to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @returns {Object} Returns `object`.\n */\nfunction baseCopy(source, props, object) {\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n object[key] = source[key];\n }\n return object;\n}\n\nmodule.exports = baseCopy;\n",
- "var createBaseFor = require('./createBaseFor');\n\n/**\n * The base implementation of `baseForIn` and `baseForOwn` which iterates\n * over `object` properties returned by `keysFunc` invoking `iteratee` for\n * each property. Iteratee functions may exit iteration early by explicitly\n * returning `false`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\nvar baseFor = createBaseFor();\n\nmodule.exports = baseFor;\n",
- "var baseFor = require('./baseFor'),\n keysIn = require('../object/keysIn');\n\n/**\n * The base implementation of `_.forIn` without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\nfunction baseForIn(object, iteratee) {\n return baseFor(object, iteratee, keysIn);\n}\n\nmodule.exports = baseForIn;\n",
- "var arrayEach = require('./arrayEach'),\n baseMergeDeep = require('./baseMergeDeep'),\n isArray = require('../lang/isArray'),\n isArrayLike = require('./isArrayLike'),\n isObject = require('../lang/isObject'),\n isObjectLike = require('./isObjectLike'),\n isTypedArray = require('../lang/isTypedArray'),\n keys = require('../object/keys');\n\n/**\n * The base implementation of `_.merge` without support for argument juggling,\n * multiple sources, and `this` binding `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Array} [stackA=[]] Tracks traversed source objects.\n * @param {Array} [stackB=[]] Associates values with source counterparts.\n * @returns {Object} Returns `object`.\n */\nfunction baseMerge(object, source, customizer, stackA, stackB) {\n if (!isObject(object)) {\n return object;\n }\n var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)),\n props = isSrcArr ? undefined : keys(source);\n\n arrayEach(props || source, function(srcValue, key) {\n if (props) {\n key = srcValue;\n srcValue = source[key];\n }\n if (isObjectLike(srcValue)) {\n stackA || (stackA = []);\n stackB || (stackB = []);\n baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB);\n }\n else {\n var value = object[key],\n result = customizer ? customizer(value, srcValue, key, object, source) : undefined,\n isCommon = result === undefined;\n\n if (isCommon) {\n result = srcValue;\n }\n if ((result !== undefined || (isSrcArr && !(key in object))) &&\n (isCommon || (result === result ? (result !== value) : (value === value)))) {\n object[key] = result;\n }\n }\n });\n return object;\n}\n\nmodule.exports = baseMerge;\n",
- "var arrayCopy = require('./arrayCopy'),\n isArguments = require('../lang/isArguments'),\n isArray = require('../lang/isArray'),\n isArrayLike = require('./isArrayLike'),\n isPlainObject = require('../lang/isPlainObject'),\n isTypedArray = require('../lang/isTypedArray'),\n toPlainObject = require('../lang/toPlainObject');\n\n/**\n * A specialized version of `baseMerge` for arrays and objects which performs\n * deep merges and tracks traversed objects enabling objects with circular\n * references to be merged.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {string} key The key of the value to merge.\n * @param {Function} mergeFunc The function to merge values.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Array} [stackA=[]] Tracks traversed source objects.\n * @param {Array} [stackB=[]] Associates values with source counterparts.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {\n var length = stackA.length,\n srcValue = source[key];\n\n while (length--) {\n if (stackA[length] == srcValue) {\n object[key] = stackB[length];\n return;\n }\n }\n var value = object[key],\n result = customizer ? customizer(value, srcValue, key, object, source) : undefined,\n isCommon = result === undefined;\n\n if (isCommon) {\n result = srcValue;\n if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) {\n result = isArray(value)\n ? value\n : (isArrayLike(value) ? arrayCopy(value) : []);\n }\n else if (isPlainObject(srcValue) || isArguments(srcValue)) {\n result = isArguments(value)\n ? toPlainObject(value)\n : (isPlainObject(value) ? value : {});\n }\n else {\n isCommon = false;\n }\n }\n // Add the source value to the stack of traversed objects and associate\n // it with its merged value.\n stackA.push(srcValue);\n stackB.push(result);\n\n if (isCommon) {\n // Recursively merge objects and arrays (susceptible to call stack limits).\n object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB);\n } else if (result === result ? (result !== value) : (value === value)) {\n object[key] = result;\n }\n}\n\nmodule.exports = baseMergeDeep;\n",
- "var toObject = require('./toObject');\n\n/**\n * The base implementation of `_.property` without support for deep paths.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @returns {Function} Returns the new function.\n */\nfunction baseProperty(key) {\n return function(object) {\n return object == null ? undefined : toObject(object)[key];\n };\n}\n\nmodule.exports = baseProperty;\n",
- "var identity = require('../utility/identity');\n\n/**\n * A specialized version of `baseCallback` which only supports `this` binding\n * and specifying the number of arguments to provide to `func`.\n *\n * @private\n * @param {Function} func The function to bind.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {number} [argCount] The number of arguments to provide to `func`.\n * @returns {Function} Returns the callback.\n */\nfunction bindCallback(func, thisArg, argCount) {\n if (typeof func != 'function') {\n return identity;\n }\n if (thisArg === undefined) {\n return func;\n }\n switch (argCount) {\n case 1: return function(value) {\n return func.call(thisArg, value);\n };\n case 3: return function(value, index, collection) {\n return func.call(thisArg, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(thisArg, accumulator, value, index, collection);\n };\n case 5: return function(value, other, key, object, source) {\n return func.call(thisArg, value, other, key, object, source);\n };\n }\n return function() {\n return func.apply(thisArg, arguments);\n };\n}\n\nmodule.exports = bindCallback;\n",
- "var bindCallback = require('./bindCallback'),\n isIterateeCall = require('./isIterateeCall'),\n restParam = require('../function/restParam');\n\n/**\n * Creates a `_.assign`, `_.defaults`, or `_.merge` function.\n *\n * @private\n * @param {Function} assigner The function to assign values.\n * @returns {Function} Returns the new assigner function.\n */\nfunction createAssigner(assigner) {\n return restParam(function(object, sources) {\n var index = -1,\n length = object == null ? 0 : sources.length,\n customizer = length > 2 ? sources[length - 2] : undefined,\n guard = length > 2 ? sources[2] : undefined,\n thisArg = length > 1 ? sources[length - 1] : undefined;\n\n if (typeof customizer == 'function') {\n customizer = bindCallback(customizer, thisArg, 5);\n length -= 2;\n } else {\n customizer = typeof thisArg == 'function' ? thisArg : undefined;\n length -= (customizer ? 1 : 0);\n }\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n customizer = length < 3 ? undefined : customizer;\n length = 1;\n }\n while (++index < length) {\n var source = sources[index];\n if (source) {\n assigner(object, source, customizer);\n }\n }\n return object;\n });\n}\n\nmodule.exports = createAssigner;\n",
- "var toObject = require('./toObject');\n\n/**\n * Creates a base function for `_.forIn` or `_.forInRight`.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseFor(fromRight) {\n return function(object, iteratee, keysFunc) {\n var iterable = toObject(object),\n props = keysFunc(object),\n length = props.length,\n index = fromRight ? length : -1;\n\n while ((fromRight ? index-- : ++index < length)) {\n var key = props[index];\n if (iteratee(iterable[key], key, iterable) === false) {\n break;\n }\n }\n return object;\n };\n}\n\nmodule.exports = createBaseFor;\n",
- "var baseProperty = require('./baseProperty');\n\n/**\n * Gets the \"length\" property value of `object`.\n *\n * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)\n * that affects Safari on at least iOS 8.1-8.3 ARM64.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {*} Returns the \"length\" value.\n */\nvar getLength = baseProperty('length');\n\nmodule.exports = getLength;\n",
- "var isNative = require('../lang/isNative');\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = object == null ? undefined : object[key];\n return isNative(value) ? value : undefined;\n}\n\nmodule.exports = getNative;\n",
- "var getLength = require('./getLength'),\n isLength = require('./isLength');\n\n/**\n * Checks if `value` is array-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n */\nfunction isArrayLike(value) {\n return value != null && isLength(getLength(value));\n}\n\nmodule.exports = isArrayLike;\n",
- "/**\n * Checks if `value` is a host object in IE < 9.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a host object, else `false`.\n */\nvar isHostObject = (function() {\n try {\n Object({ 'toString': 0 } + '');\n } catch(e) {\n return function() { return false; };\n }\n return function(value) {\n // IE < 9 presents many host objects as `Object` objects that can coerce\n // to strings despite having improperly defined `toString` methods.\n return typeof value.toString != 'function' && typeof (value + '') == 'string';\n };\n}());\n\nmodule.exports = isHostObject;\n",
- "/** Used to detect unsigned integer values. */\nvar reIsUint = /^\\d+$/;\n\n/**\n * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)\n * of an array-like value.\n */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;\n length = length == null ? MAX_SAFE_INTEGER : length;\n return value > -1 && value % 1 == 0 && value < length;\n}\n\nmodule.exports = isIndex;\n",
- "var isArrayLike = require('./isArrayLike'),\n isIndex = require('./isIndex'),\n isObject = require('../lang/isObject');\n\n/**\n * Checks if the provided arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.\n */\nfunction isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike(object) && isIndex(index, object.length))\n : (type == 'string' && index in object)) {\n var other = object[index];\n return value === value ? (value === other) : (other !== other);\n }\n return false;\n}\n\nmodule.exports = isIterateeCall;\n",
- "/**\n * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)\n * of an array-like value.\n */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n */\nfunction isLength(value) {\n return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nmodule.exports = isLength;\n",
- "/**\n * Checks if `value` is object-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\nmodule.exports = isObjectLike;\n",
- "var isArguments = require('../lang/isArguments'),\n isArray = require('../lang/isArray'),\n isIndex = require('./isIndex'),\n isLength = require('./isLength'),\n isString = require('../lang/isString'),\n keysIn = require('../object/keysIn');\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * A fallback implementation of `Object.keys` which creates an array of the\n * own enumerable property names of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction shimKeys(object) {\n var props = keysIn(object),\n propsLength = props.length,\n length = propsLength && object.length;\n\n var allowIndexes = !!length && isLength(length) &&\n (isArray(object) || isArguments(object) || isString(object));\n\n var index = -1,\n result = [];\n\n while (++index < propsLength) {\n var key = props[index];\n if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = shimKeys;\n",
- "var isObject = require('../lang/isObject'),\n isString = require('../lang/isString'),\n support = require('../support');\n\n/**\n * Converts `value` to an object if it's not one.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {Object} Returns the object.\n */\nfunction toObject(value) {\n if (support.unindexedChars && isString(value)) {\n var index = -1,\n length = value.length,\n result = Object(value);\n\n while (++index < length) {\n result[index] = value.charAt(index);\n }\n return result;\n }\n return isObject(value) ? value : Object(value);\n}\n\nmodule.exports = toObject;\n",
- "var isArrayLike = require('../internal/isArrayLike'),\n isObjectLike = require('../internal/isObjectLike');\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Native method references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is classified as an `arguments` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nfunction isArguments(value) {\n return isObjectLike(value) && isArrayLike(value) &&\n hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee');\n}\n\nmodule.exports = isArguments;\n",
- "var getNative = require('../internal/getNative'),\n isLength = require('../internal/isLength'),\n isObjectLike = require('../internal/isObjectLike');\n\n/** `Object#toString` result references. */\nvar arrayTag = '[object Array]';\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeIsArray = getNative(Array, 'isArray');\n\n/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(function() { return arguments; }());\n * // => false\n */\nvar isArray = nativeIsArray || function(value) {\n return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag;\n};\n\nmodule.exports = isArray;\n",
- "var isObject = require('./isObject');\n\n/** `Object#toString` result references. */\nvar funcTag = '[object Function]';\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in older versions of Chrome and Safari which return 'function' for regexes\n // and Safari 8 which returns 'object' for typed array constructors.\n return isObject(value) && objToString.call(value) == funcTag;\n}\n\nmodule.exports = isFunction;\n",
- "var isFunction = require('./isFunction'),\n isHostObject = require('../internal/isHostObject'),\n isObjectLike = require('../internal/isObjectLike');\n\n/** Used to detect host constructors (Safari > 5). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar fnToString = Function.prototype.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n fnToString.call(hasOwnProperty).replace(/[\\\\^$.*+?()[\\]{}|]/g, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * Checks if `value` is a native function.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function, else `false`.\n * @example\n *\n * _.isNative(Array.prototype.push);\n * // => true\n *\n * _.isNative(_);\n * // => false\n */\nfunction isNative(value) {\n if (value == null) {\n return false;\n }\n if (isFunction(value)) {\n return reIsNative.test(fnToString.call(value));\n }\n return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value);\n}\n\nmodule.exports = isNative;\n",
- "/**\n * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.\n * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(1);\n * // => false\n */\nfunction isObject(value) {\n // Avoid a V8 JIT bug in Chrome 19-20.\n // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\nmodule.exports = isObject;\n",
- "var baseForIn = require('../internal/baseForIn'),\n isArguments = require('./isArguments'),\n isHostObject = require('../internal/isHostObject'),\n isObjectLike = require('../internal/isObjectLike'),\n support = require('../support');\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * **Note:** This method assumes objects created by the `Object` constructor\n * have no inherited enumerable properties.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n var Ctor;\n\n // Exit early for non `Object` objects.\n if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value) && !isArguments(value)) ||\n (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) {\n return false;\n }\n // IE < 9 iterates inherited properties before own properties. If the first\n // iterated property is an object's own property then there are no inherited\n // enumerable properties.\n var result;\n if (support.ownLast) {\n baseForIn(value, function(subValue, key, object) {\n result = hasOwnProperty.call(object, key);\n return false;\n });\n return result !== false;\n }\n // In most environments an object's own properties are iterated before\n // its inherited properties. If the last iterated property is an object's\n // own property then there are no inherited enumerable properties.\n baseForIn(value, function(subValue, key) {\n result = key;\n });\n return result === undefined || hasOwnProperty.call(value, result);\n}\n\nmodule.exports = isPlainObject;\n",
- "var isObjectLike = require('../internal/isObjectLike');\n\n/** `Object#toString` result references. */\nvar stringTag = '[object String]';\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/**\n * Checks if `value` is classified as a `String` primitive or object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isString('abc');\n * // => true\n *\n * _.isString(1);\n * // => false\n */\nfunction isString(value) {\n return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag);\n}\n\nmodule.exports = isString;\n",
- "var isLength = require('../internal/isLength'),\n isObjectLike = require('../internal/isObjectLike');\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dateTag] = typedArrayTags[errorTag] =\ntypedArrayTags[funcTag] = typedArrayTags[mapTag] =\ntypedArrayTags[numberTag] = typedArrayTags[objectTag] =\ntypedArrayTags[regexpTag] = typedArrayTags[setTag] =\ntypedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nfunction isTypedArray(value) {\n return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)];\n}\n\nmodule.exports = isTypedArray;\n",
- "var baseCopy = require('../internal/baseCopy'),\n keysIn = require('../object/keysIn');\n\n/**\n * Converts `value` to a plain object flattening inherited enumerable\n * properties of `value` to own properties of the plain object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {Object} Returns the converted plain object.\n * @example\n *\n * function Foo() {\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.assign({ 'a': 1 }, new Foo);\n * // => { 'a': 1, 'b': 2 }\n *\n * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n * // => { 'a': 1, 'b': 2, 'c': 3 }\n */\nfunction toPlainObject(value) {\n return baseCopy(value, keysIn(value));\n}\n\nmodule.exports = toPlainObject;\n",
- "var getNative = require('../internal/getNative'),\n isArrayLike = require('../internal/isArrayLike'),\n isObject = require('../lang/isObject'),\n shimKeys = require('../internal/shimKeys'),\n support = require('../support');\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = getNative(Object, 'keys');\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nvar keys = !nativeKeys ? shimKeys : function(object) {\n var Ctor = object == null ? undefined : object.constructor;\n if ((typeof Ctor == 'function' && Ctor.prototype === object) ||\n (typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) {\n return shimKeys(object);\n }\n return isObject(object) ? nativeKeys(object) : [];\n};\n\nmodule.exports = keys;\n",
- "var arrayEach = require('../internal/arrayEach'),\n isArguments = require('../lang/isArguments'),\n isArray = require('../lang/isArray'),\n isFunction = require('../lang/isFunction'),\n isIndex = require('../internal/isIndex'),\n isLength = require('../internal/isLength'),\n isObject = require('../lang/isObject'),\n isString = require('../lang/isString'),\n support = require('../support');\n\n/** `Object#toString` result references. */\nvar arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n stringTag = '[object String]';\n\n/** Used to fix the JScript `[[DontEnum]]` bug. */\nvar shadowProps = [\n 'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable',\n 'toLocaleString', 'toString', 'valueOf'\n];\n\n/** Used for native method references. */\nvar errorProto = Error.prototype,\n objectProto = Object.prototype,\n stringProto = String.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/** Used to avoid iterating over non-enumerable properties in IE < 9. */\nvar nonEnumProps = {};\nnonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true };\nnonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true };\nnonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true };\nnonEnumProps[objectTag] = { 'constructor': true };\n\narrayEach(shadowProps, function(key) {\n for (var tag in nonEnumProps) {\n if (hasOwnProperty.call(nonEnumProps, tag)) {\n var props = nonEnumProps[tag];\n props[key] = hasOwnProperty.call(props, key);\n }\n }\n});\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n if (object == null) {\n return [];\n }\n if (!isObject(object)) {\n object = Object(object);\n }\n var length = object.length;\n\n length = (length && isLength(length) &&\n (isArray(object) || isArguments(object) || isString(object)) && length) || 0;\n\n var Ctor = object.constructor,\n index = -1,\n proto = (isFunction(Ctor) && Ctor.prototype) || objectProto,\n isProto = proto === object,\n result = Array(length),\n skipIndexes = length > 0,\n skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error),\n skipProto = support.enumPrototypes && isFunction(object);\n\n while (++index < length) {\n result[index] = (index + '');\n }\n // lodash skips the `constructor` property when it infers it's iterating\n // over a `prototype` object because IE < 9 can't set the `[[Enumerable]]`\n // attribute of an existing property and the `constructor` property of a\n // prototype defaults to non-enumerable.\n for (var key in object) {\n if (!(skipProto && key == 'prototype') &&\n !(skipErrorProps && (key == 'message' || key == 'name')) &&\n !(skipIndexes && isIndex(key, length)) &&\n !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n if (support.nonEnumShadows && object !== objectProto) {\n var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)),\n nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag];\n\n if (tag == objectTag) {\n proto = objectProto;\n }\n length = shadowProps.length;\n while (length--) {\n key = shadowProps[length];\n var nonEnum = nonEnums[key];\n if (!(isProto && nonEnum) &&\n (nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) {\n result.push(key);\n }\n }\n }\n return result;\n}\n\nmodule.exports = keysIn;\n",
- "var baseMerge = require('../internal/baseMerge'),\n createAssigner = require('../internal/createAssigner');\n\n/**\n * Recursively merges own enumerable properties of the source object(s), that\n * don't resolve to `undefined` into the destination object. Subsequent sources\n * overwrite property assignments of previous sources. If `customizer` is\n * provided it's invoked to produce the merged values of the destination and\n * source properties. If `customizer` returns `undefined` merging is handled\n * by the method instead. The `customizer` is bound to `thisArg` and invoked\n * with five arguments: (objectValue, sourceValue, key, object, source).\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @param {Function} [customizer] The function to customize assigned values.\n * @param {*} [thisArg] The `this` binding of `customizer`.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var users = {\n * 'data': [{ 'user': 'barney' }, { 'user': 'fred' }]\n * };\n *\n * var ages = {\n * 'data': [{ 'age': 36 }, { 'age': 40 }]\n * };\n *\n * _.merge(users, ages);\n * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }\n *\n * // using a customizer callback\n * var object = {\n * 'fruits': ['apple'],\n * 'vegetables': ['beet']\n * };\n *\n * var other = {\n * 'fruits': ['banana'],\n * 'vegetables': ['carrot']\n * };\n *\n * _.merge(object, other, function(a, b) {\n * if (_.isArray(a)) {\n * return a.concat(b);\n * }\n * });\n * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }\n */\nvar merge = createAssigner(baseMerge);\n\nmodule.exports = merge;\n",
- "/** Used for native method references. */\nvar arrayProto = Array.prototype,\n errorProto = Error.prototype,\n objectProto = Object.prototype;\n\n/** Native method references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable,\n splice = arrayProto.splice;\n\n/**\n * An object environment feature flags.\n *\n * @static\n * @memberOf _\n * @type Object\n */\nvar support = {};\n\n(function(x) {\n var Ctor = function() { this.x = x; },\n object = { '0': x, 'length': x },\n props = [];\n\n Ctor.prototype = { 'valueOf': x, 'y': x };\n for (var key in new Ctor) { props.push(key); }\n\n /**\n * Detect if `name` or `message` properties of `Error.prototype` are\n * enumerable by default (IE < 9, Safari < 5.1).\n *\n * @memberOf _.support\n * @type boolean\n */\n support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') ||\n propertyIsEnumerable.call(errorProto, 'name');\n\n /**\n * Detect if `prototype` properties are enumerable by default.\n *\n * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1\n * (if the prototype or a property on the prototype has been set)\n * incorrectly set the `[[Enumerable]]` value of a function's `prototype`\n * property to `true`.\n *\n * @memberOf _.support\n * @type boolean\n */\n support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype');\n\n /**\n * Detect if properties shadowing those on `Object.prototype` are non-enumerable.\n *\n * In IE < 9 an object's own properties, shadowing non-enumerable ones,\n * are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug).\n *\n * @memberOf _.support\n * @type boolean\n */\n support.nonEnumShadows = !/valueOf/.test(props);\n\n /**\n * Detect if own properties are iterated after inherited properties (IE < 9).\n *\n * @memberOf _.support\n * @type boolean\n */\n support.ownLast = props[0] != 'x';\n\n /**\n * Detect if `Array#shift` and `Array#splice` augment array-like objects\n * correctly.\n *\n * Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array\n * `shift()` and `splice()` functions that fail to remove the last element,\n * `value[0]`, of array-like objects even though the \"length\" property is\n * set to `0`. The `shift()` method is buggy in compatibility modes of IE 8,\n * while `splice()` is buggy regardless of mode in IE < 9.\n *\n * @memberOf _.support\n * @type boolean\n */\n support.spliceObjects = (splice.call(object, 0, 1), !object[0]);\n\n /**\n * Detect lack of support for accessing string characters by index.\n *\n * IE < 8 can't access characters by index. IE 8 can only access characters\n * by index on string literals, not string objects.\n *\n * @memberOf _.support\n * @type boolean\n */\n support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx';\n}(1, 0));\n\nmodule.exports = support;\n",
- "/**\n * This method returns the first argument provided to it.\n *\n * @static\n * @memberOf _\n * @category Utility\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'user': 'fred' };\n *\n * _.identity(object) === object;\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\nmodule.exports = identity;\n",
- "'use strict';\n\nvar keys = require('object-keys');\n\nmodule.exports = function hasSymbols() {\n\tif (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; }\n\tif (typeof Symbol.iterator === 'symbol') { return true; }\n\n\tvar obj = {};\n\tvar sym = Symbol('test');\n\tif (typeof sym === 'string') { return false; }\n\n\t// temp disabled per https://github.com/ljharb/object.assign/issues/17\n\t// if (sym instanceof Symbol) { return false; }\n\t// temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4\n\t// if (!(Object(sym) instanceof Symbol)) { return false; }\n\n\tvar symVal = 42;\n\tobj[sym] = symVal;\n\tfor (sym in obj) { return false; }\n\tif (keys(obj).length !== 0) { return false; }\n\tif (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; }\n\n\tif (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; }\n\n\tvar syms = Object.getOwnPropertySymbols(obj);\n\tif (syms.length !== 1 || syms[0] !== sym) { return false; }\n\n\tif (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; }\n\n\tif (typeof Object.getOwnPropertyDescriptor === 'function') {\n\t\tvar descriptor = Object.getOwnPropertyDescriptor(obj, sym);\n\t\tif (descriptor.value !== symVal || descriptor.enumerable !== true) { return false; }\n\t}\n\n\treturn true;\n};\n",
- "'use strict';\n\n// modified from https://github.com/es-shims/es6-shim\nvar keys = require('object-keys');\nvar bind = require('function-bind');\nvar canBeObject = function (obj) {\n\treturn typeof obj !== 'undefined' && obj !== null;\n};\nvar hasSymbols = require('./hasSymbols')();\nvar toObject = Object;\nvar push = bind.call(Function.call, Array.prototype.push);\nvar propIsEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable);\n\nmodule.exports = function assign(target, source1) {\n\tif (!canBeObject(target)) { throw new TypeError('target must be an object'); }\n\tvar objTarget = toObject(target);\n\tvar s, source, i, props, syms, value, key;\n\tfor (s = 1; s < arguments.length; ++s) {\n\t\tsource = toObject(arguments[s]);\n\t\tprops = keys(source);\n\t\tif (hasSymbols && Object.getOwnPropertySymbols) {\n\t\t\tsyms = Object.getOwnPropertySymbols(source);\n\t\t\tfor (i = 0; i < syms.length; ++i) {\n\t\t\t\tkey = syms[i];\n\t\t\t\tif (propIsEnumerable(source, key)) {\n\t\t\t\t\tpush(props, key);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tfor (i = 0; i < props.length; ++i) {\n\t\t\tkey = props[i];\n\t\t\tvalue = source[key];\n\t\t\tif (propIsEnumerable(source, key)) {\n\t\t\t\tobjTarget[key] = value;\n\t\t\t}\n\t\t}\n\t}\n\treturn objTarget;\n};\n",
- "'use strict';\n\nvar defineProperties = require('define-properties');\n\nvar implementation = require('./implementation');\nvar getPolyfill = require('./polyfill');\nvar shim = require('./shim');\n\ndefineProperties(implementation, {\n\timplementation: implementation,\n\tgetPolyfill: getPolyfill,\n\tshim: shim\n});\n\nmodule.exports = implementation;\n",
- "'use strict';\n\nvar keys = require('object-keys');\nvar foreach = require('foreach');\nvar hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol';\n\nvar toStr = Object.prototype.toString;\n\nvar isFunction = function (fn) {\n\treturn typeof fn === 'function' && toStr.call(fn) === '[object Function]';\n};\n\nvar arePropertyDescriptorsSupported = function () {\n\tvar obj = {};\n\ttry {\n\t\tObject.defineProperty(obj, 'x', { enumerable: false, value: obj });\n /* eslint-disable no-unused-vars, no-restricted-syntax */\n for (var _ in obj) { return false; }\n /* eslint-enable no-unused-vars, no-restricted-syntax */\n\t\treturn obj.x === obj;\n\t} catch (e) { /* this is IE 8. */\n\t\treturn false;\n\t}\n};\nvar supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported();\n\nvar defineProperty = function (object, name, value, predicate) {\n\tif (name in object && (!isFunction(predicate) || !predicate())) {\n\t\treturn;\n\t}\n\tif (supportsDescriptors) {\n\t\tObject.defineProperty(object, name, {\n\t\t\tconfigurable: true,\n\t\t\tenumerable: false,\n\t\t\tvalue: value,\n\t\t\twritable: true\n\t\t});\n\t} else {\n\t\tobject[name] = value;\n\t}\n};\n\nvar defineProperties = function (object, map) {\n\tvar predicates = arguments.length > 2 ? arguments[2] : {};\n\tvar props = keys(map);\n\tif (hasSymbols) {\n\t\tprops = props.concat(Object.getOwnPropertySymbols(map));\n\t}\n\tforeach(props, function (name) {\n\t\tdefineProperty(object, name, map[name], predicates[name]);\n\t});\n};\n\ndefineProperties.supportsDescriptors = !!supportsDescriptors;\n\nmodule.exports = defineProperties;\n",
- "\nvar hasOwn = Object.prototype.hasOwnProperty;\nvar toString = Object.prototype.toString;\n\nmodule.exports = function forEach (obj, fn, ctx) {\n if (toString.call(fn) !== '[object Function]') {\n throw new TypeError('iterator must be a function');\n }\n var l = obj.length;\n if (l === +l) {\n for (var i = 0; i < l; i++) {\n fn.call(ctx, obj[i], i, obj);\n }\n } else {\n for (var k in obj) {\n if (hasOwn.call(obj, k)) {\n fn.call(ctx, obj[k], k, obj);\n }\n }\n }\n};\n\n",
- "var ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ';\nvar slice = Array.prototype.slice;\nvar toStr = Object.prototype.toString;\nvar funcType = '[object Function]';\n\nmodule.exports = function bind(that) {\n var target = this;\n if (typeof target !== 'function' || toStr.call(target) !== funcType) {\n throw new TypeError(ERROR_MESSAGE + target);\n }\n var args = slice.call(arguments, 1);\n\n var bound;\n var binder = function () {\n if (this instanceof bound) {\n var result = target.apply(\n this,\n args.concat(slice.call(arguments))\n );\n if (Object(result) === result) {\n return result;\n }\n return this;\n } else {\n return target.apply(\n that,\n args.concat(slice.call(arguments))\n );\n }\n };\n\n var boundLength = Math.max(0, target.length - args.length);\n var boundArgs = [];\n for (var i = 0; i < boundLength; i++) {\n boundArgs.push('$' + i);\n }\n\n bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder);\n\n if (target.prototype) {\n var Empty = function Empty() {};\n Empty.prototype = target.prototype;\n bound.prototype = new Empty();\n Empty.prototype = null;\n }\n\n return bound;\n};\n",
- "var implementation = require('./implementation');\n\nmodule.exports = Function.prototype.bind || implementation;\n",
- "'use strict';\n\n// modified from https://github.com/es-shims/es5-shim\nvar has = Object.prototype.hasOwnProperty;\nvar toStr = Object.prototype.toString;\nvar slice = Array.prototype.slice;\nvar isArgs = require('./isArguments');\nvar hasDontEnumBug = !({ toString: null }).propertyIsEnumerable('toString');\nvar hasProtoEnumBug = function () {}.propertyIsEnumerable('prototype');\nvar dontEnums = [\n\t'toString',\n\t'toLocaleString',\n\t'valueOf',\n\t'hasOwnProperty',\n\t'isPrototypeOf',\n\t'propertyIsEnumerable',\n\t'constructor'\n];\nvar equalsConstructorPrototype = function (o) {\n\tvar ctor = o.constructor;\n\treturn ctor && ctor.prototype === o;\n};\nvar blacklistedKeys = {\n\t$console: true,\n\t$frame: true,\n\t$frameElement: true,\n\t$frames: true,\n\t$parent: true,\n\t$self: true,\n\t$webkitIndexedDB: true,\n\t$webkitStorageInfo: true,\n\t$window: true\n};\nvar hasAutomationEqualityBug = (function () {\n\t/* global window */\n\tif (typeof window === 'undefined') { return false; }\n\tfor (var k in window) {\n\t\ttry {\n\t\t\tif (!blacklistedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {\n\t\t\t\ttry {\n\t\t\t\t\tequalsConstructorPrototype(window[k]);\n\t\t\t\t} catch (e) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t} catch (e) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n}());\nvar equalsConstructorPrototypeIfNotBuggy = function (o) {\n\t/* global window */\n\tif (typeof window === 'undefined' || !hasAutomationEqualityBug) {\n\t\treturn equalsConstructorPrototype(o);\n\t}\n\ttry {\n\t\treturn equalsConstructorPrototype(o);\n\t} catch (e) {\n\t\treturn false;\n\t}\n};\n\nvar keysShim = function keys(object) {\n\tvar isObject = object !== null && typeof object === 'object';\n\tvar isFunction = toStr.call(object) === '[object Function]';\n\tvar isArguments = isArgs(object);\n\tvar isString = isObject && toStr.call(object) === '[object String]';\n\tvar theKeys = [];\n\n\tif (!isObject && !isFunction && !isArguments) {\n\t\tthrow new TypeError('Object.keys called on a non-object');\n\t}\n\n\tvar skipProto = hasProtoEnumBug && isFunction;\n\tif (isString && object.length > 0 && !has.call(object, 0)) {\n\t\tfor (var i = 0; i < object.length; ++i) {\n\t\t\ttheKeys.push(String(i));\n\t\t}\n\t}\n\n\tif (isArguments && object.length > 0) {\n\t\tfor (var j = 0; j < object.length; ++j) {\n\t\t\ttheKeys.push(String(j));\n\t\t}\n\t} else {\n\t\tfor (var name in object) {\n\t\t\tif (!(skipProto && name === 'prototype') && has.call(object, name)) {\n\t\t\t\ttheKeys.push(String(name));\n\t\t\t}\n\t\t}\n\t}\n\n\tif (hasDontEnumBug) {\n\t\tvar skipConstructor = equalsConstructorPrototypeIfNotBuggy(object);\n\n\t\tfor (var k = 0; k < dontEnums.length; ++k) {\n\t\t\tif (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {\n\t\t\t\ttheKeys.push(dontEnums[k]);\n\t\t\t}\n\t\t}\n\t}\n\treturn theKeys;\n};\n\nkeysShim.shim = function shimObjectKeys() {\n\tif (Object.keys) {\n\t\tvar keysWorksWithArguments = (function () {\n\t\t\t// Safari 5.0 bug\n\t\t\treturn (Object.keys(arguments) || '').length === 2;\n\t\t}(1, 2));\n\t\tif (!keysWorksWithArguments) {\n\t\t\tvar originalKeys = Object.keys;\n\t\t\tObject.keys = function keys(object) {\n\t\t\t\tif (isArgs(object)) {\n\t\t\t\t\treturn originalKeys(slice.call(object));\n\t\t\t\t} else {\n\t\t\t\t\treturn originalKeys(object);\n\t\t\t\t}\n\t\t\t};\n\t\t}\n\t} else {\n\t\tObject.keys = keysShim;\n\t}\n\treturn Object.keys || keysShim;\n};\n\nmodule.exports = keysShim;\n",
- "'use strict';\n\nvar toStr = Object.prototype.toString;\n\nmodule.exports = function isArguments(value) {\n\tvar str = toStr.call(value);\n\tvar isArgs = str === '[object Arguments]';\n\tif (!isArgs) {\n\t\tisArgs = str !== '[object Array]' &&\n\t\t\tvalue !== null &&\n\t\t\ttypeof value === 'object' &&\n\t\t\ttypeof value.length === 'number' &&\n\t\t\tvalue.length >= 0 &&\n\t\t\ttoStr.call(value.callee) === '[object Function]';\n\t}\n\treturn isArgs;\n};\n",
- "'use strict';\n\nvar implementation = require('./implementation');\n\nvar lacksProperEnumerationOrder = function () {\n\tif (!Object.assign) {\n\t\treturn false;\n\t}\n\t// v8, specifically in node 4.x, has a bug with incorrect property enumeration order\n\t// note: this does not detect the bug unless there's 20 characters\n\tvar str = 'abcdefghijklmnopqrst';\n\tvar letters = str.split('');\n\tvar map = {};\n\tfor (var i = 0; i < letters.length; ++i) {\n\t\tmap[letters[i]] = letters[i];\n\t}\n\tvar obj = Object.assign({}, map);\n\tvar actual = '';\n\tfor (var k in obj) {\n\t\tactual += k;\n\t}\n\treturn str !== actual;\n};\n\nvar assignHasPendingExceptions = function () {\n\tif (!Object.assign || !Object.preventExtensions) {\n\t\treturn false;\n\t}\n\t// Firefox 37 still has \"pending exception\" logic in its Object.assign implementation,\n\t// which is 72% slower than our shim, and Firefox 40's native implementation.\n\tvar thrower = Object.preventExtensions({ 1: 2 });\n\ttry {\n\t\tObject.assign(thrower, 'xy');\n\t} catch (e) {\n\t\treturn thrower[1] === 'y';\n\t}\n};\n\nmodule.exports = function getPolyfill() {\n\tif (!Object.assign) {\n\t\treturn implementation;\n\t}\n\tif (lacksProperEnumerationOrder()) {\n\t\treturn implementation;\n\t}\n\tif (assignHasPendingExceptions()) {\n\t\treturn implementation;\n\t}\n\treturn Object.assign;\n};\n",
- "'use strict';\n\nvar define = require('define-properties');\nvar getPolyfill = require('./polyfill');\n\nmodule.exports = function shimAssign() {\n\tvar polyfill = getPolyfill();\n\tdefine(\n\t\tObject,\n\t\t{ assign: polyfill },\n\t\t{ assign: function () { return Object.assign !== polyfill; } }\n\t);\n\treturn polyfill;\n};\n",
- "module.exports = SafeParseTuple\n\nfunction SafeParseTuple(obj, reviver) {\n var json\n var error = null\n\n try {\n json = JSON.parse(obj, reviver)\n } catch (err) {\n error = err\n }\n\n return [error, json]\n}\n",
- "function clean (s) {\n return s.replace(/\\n\\r?\\s*/g, '')\n}\n\n\nmodule.exports = function tsml (sa) {\n var s = ''\n , i = 0\n\n for (; i < arguments.length; i++)\n s += clean(sa[i]) + (arguments[i + 1] || '')\n\n return s\n}",
- "\"use strict\";\nvar window = require(\"global/window\")\nvar once = require(\"once\")\nvar isFunction = require(\"is-function\")\nvar parseHeaders = require(\"parse-headers\")\nvar xtend = require(\"xtend\")\n\nmodule.exports = createXHR\ncreateXHR.XMLHttpRequest = window.XMLHttpRequest || noop\ncreateXHR.XDomainRequest = \"withCredentials\" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest\n\nforEachArray([\"get\", \"put\", \"post\", \"patch\", \"head\", \"delete\"], function(method) {\n createXHR[method === \"delete\" ? \"del\" : method] = function(uri, options, callback) {\n options = initParams(uri, options, callback)\n options.method = method.toUpperCase()\n return _createXHR(options)\n }\n})\n\nfunction forEachArray(array, iterator) {\n for (var i = 0; i < array.length; i++) {\n iterator(array[i])\n }\n}\n\nfunction isEmpty(obj){\n for(var i in obj){\n if(obj.hasOwnProperty(i)) return false\n }\n return true\n}\n\nfunction initParams(uri, options, callback) {\n var params = uri\n\n if (isFunction(options)) {\n callback = options\n if (typeof uri === \"string\") {\n params = {uri:uri}\n }\n } else {\n params = xtend(options, {uri: uri})\n }\n\n params.callback = callback\n return params\n}\n\nfunction createXHR(uri, options, callback) {\n options = initParams(uri, options, callback)\n return _createXHR(options)\n}\n\nfunction _createXHR(options) {\n var callback = options.callback\n if(typeof callback === \"undefined\"){\n throw new Error(\"callback argument missing\")\n }\n callback = once(callback)\n\n function readystatechange() {\n if (xhr.readyState === 4) {\n loadFunc()\n }\n }\n\n function getBody() {\n // Chrome with requestType=blob throws errors arround when even testing access to responseText\n var body = undefined\n\n if (xhr.response) {\n body = xhr.response\n } else if (xhr.responseType === \"text\" || !xhr.responseType) {\n body = xhr.responseText || xhr.responseXML\n }\n\n if (isJson) {\n try {\n body = JSON.parse(body)\n } catch (e) {}\n }\n\n return body\n }\n\n var failureResponse = {\n body: undefined,\n headers: {},\n statusCode: 0,\n method: method,\n url: uri,\n rawRequest: xhr\n }\n\n function errorFunc(evt) {\n clearTimeout(timeoutTimer)\n if(!(evt instanceof Error)){\n evt = new Error(\"\" + (evt || \"Unknown XMLHttpRequest Error\") )\n }\n evt.statusCode = 0\n callback(evt, failureResponse)\n }\n\n // will load the data & process the response in a special response object\n function loadFunc() {\n if (aborted) return\n var status\n clearTimeout(timeoutTimer)\n if(options.useXDR && xhr.status===undefined) {\n //IE8 CORS GET successful response doesn't have a status field, but body is fine\n status = 200\n } else {\n status = (xhr.status === 1223 ? 204 : xhr.status)\n }\n var response = failureResponse\n var err = null\n\n if (status !== 0){\n response = {\n body: getBody(),\n statusCode: status,\n method: method,\n headers: {},\n url: uri,\n rawRequest: xhr\n }\n if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE\n response.headers = parseHeaders(xhr.getAllResponseHeaders())\n }\n } else {\n err = new Error(\"Internal XMLHttpRequest Error\")\n }\n callback(err, response, response.body)\n\n }\n\n var xhr = options.xhr || null\n\n if (!xhr) {\n if (options.cors || options.useXDR) {\n xhr = new createXHR.XDomainRequest()\n }else{\n xhr = new createXHR.XMLHttpRequest()\n }\n }\n\n var key\n var aborted\n var uri = xhr.url = options.uri || options.url\n var method = xhr.method = options.method || \"GET\"\n var body = options.body || options.data || null\n var headers = xhr.headers = options.headers || {}\n var sync = !!options.sync\n var isJson = false\n var timeoutTimer\n\n if (\"json\" in options) {\n isJson = true\n headers[\"accept\"] || headers[\"Accept\"] || (headers[\"Accept\"] = \"application/json\") //Don't override existing accept header declared by user\n if (method !== \"GET\" && method !== \"HEAD\") {\n headers[\"content-type\"] || headers[\"Content-Type\"] || (headers[\"Content-Type\"] = \"application/json\") //Don't override existing accept header declared by user\n body = JSON.stringify(options.json)\n }\n }\n\n xhr.onreadystatechange = readystatechange\n xhr.onload = loadFunc\n xhr.onerror = errorFunc\n // IE9 must have onprogress be set to a unique function.\n xhr.onprogress = function () {\n // IE must die\n }\n xhr.ontimeout = errorFunc\n xhr.open(method, uri, !sync, options.username, options.password)\n //has to be after open\n if(!sync) {\n xhr.withCredentials = !!options.withCredentials\n }\n // Cannot set timeout with sync request\n // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly\n // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent\n if (!sync && options.timeout > 0 ) {\n timeoutTimer = setTimeout(function(){\n aborted=true//IE9 may still call readystatechange\n xhr.abort(\"timeout\")\n var e = new Error(\"XMLHttpRequest timeout\")\n e.code = \"ETIMEDOUT\"\n errorFunc(e)\n }, options.timeout )\n }\n\n if (xhr.setRequestHeader) {\n for(key in headers){\n if(headers.hasOwnProperty(key)){\n xhr.setRequestHeader(key, headers[key])\n }\n }\n } else if (options.headers && !isEmpty(options.headers)) {\n throw new Error(\"Headers cannot be set on an XDomainRequest object\")\n }\n\n if (\"responseType\" in options) {\n xhr.responseType = options.responseType\n }\n\n if (\"beforeSend\" in options &&\n typeof options.beforeSend === \"function\"\n ) {\n options.beforeSend(xhr)\n }\n\n xhr.send(body)\n\n return xhr\n\n\n}\n\nfunction noop() {}\n",
- "module.exports = isFunction\n\nvar toString = Object.prototype.toString\n\nfunction isFunction (fn) {\n var string = toString.call(fn)\n return string === '[object Function]' ||\n (typeof fn === 'function' && string !== '[object RegExp]') ||\n (typeof window !== 'undefined' &&\n // IE8 and below\n (fn === window.setTimeout ||\n fn === window.alert ||\n fn === window.confirm ||\n fn === window.prompt))\n};\n",
- "module.exports = once\n\nonce.proto = once(function () {\n Object.defineProperty(Function.prototype, 'once', {\n value: function () {\n return once(this)\n },\n configurable: true\n })\n})\n\nfunction once (fn) {\n var called = false\n return function () {\n if (called) return\n called = true\n return fn.apply(this, arguments)\n }\n}\n",
- "var isFunction = require('is-function')\n\nmodule.exports = forEach\n\nvar toString = Object.prototype.toString\nvar hasOwnProperty = Object.prototype.hasOwnProperty\n\nfunction forEach(list, iterator, context) {\n if (!isFunction(iterator)) {\n throw new TypeError('iterator must be a function')\n }\n\n if (arguments.length < 3) {\n context = this\n }\n \n if (toString.call(list) === '[object Array]')\n forEachArray(list, iterator, context)\n else if (typeof list === 'string')\n forEachString(list, iterator, context)\n else\n forEachObject(list, iterator, context)\n}\n\nfunction forEachArray(array, iterator, context) {\n for (var i = 0, len = array.length; i < len; i++) {\n if (hasOwnProperty.call(array, i)) {\n iterator.call(context, array[i], i, array)\n }\n }\n}\n\nfunction forEachString(string, iterator, context) {\n for (var i = 0, len = string.length; i < len; i++) {\n // no such thing as a sparse string.\n iterator.call(context, string.charAt(i), i, string)\n }\n}\n\nfunction forEachObject(object, iterator, context) {\n for (var k in object) {\n if (hasOwnProperty.call(object, k)) {\n iterator.call(context, object[k], k, object)\n }\n }\n}\n",
- "\nexports = module.exports = trim;\n\nfunction trim(str){\n return str.replace(/^\\s*|\\s*$/g, '');\n}\n\nexports.left = function(str){\n return str.replace(/^\\s*/, '');\n};\n\nexports.right = function(str){\n return str.replace(/\\s*$/, '');\n};\n",
- "var trim = require('trim')\n , forEach = require('for-each')\n , isArray = function(arg) {\n return Object.prototype.toString.call(arg) === '[object Array]';\n }\n\nmodule.exports = function (headers) {\n if (!headers)\n return {}\n\n var result = {}\n\n forEach(\n trim(headers).split('\\n')\n , function (row) {\n var index = row.indexOf(':')\n , key = trim(row.slice(0, index)).toLowerCase()\n , value = trim(row.slice(index + 1))\n\n if (typeof(result[key]) === 'undefined') {\n result[key] = value\n } else if (isArray(result[key])) {\n result[key].push(value)\n } else {\n result[key] = [ result[key], value ]\n }\n }\n )\n\n return result\n}",
- "module.exports = extend\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nfunction extend() {\n var target = {}\n\n for (var i = 0; i < arguments.length; i++) {\n var source = arguments[i]\n\n for (var key in source) {\n if (hasOwnProperty.call(source, key)) {\n target[key] = source[key]\n }\n }\n }\n\n return target\n}\n",
- "/**\n * @file big-play-button.js\n */\nimport Button from './button.js';\nimport Component from './component.js';\n\n/**\n * Initial play button. Shows before the video has played. The hiding of the\n * big play button is done via CSS and player states.\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @extends Button\n * @class BigPlayButton\n */\nclass BigPlayButton extends Button {\n\n constructor(player, options) {\n super(player, options);\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return 'vjs-big-play-button';\n }\n\n /**\n * Handles click for play\n *\n * @method handleClick\n */\n handleClick() {\n this.player_.play();\n }\n\n}\n\nBigPlayButton.prototype.controlText_ = 'Play Video';\n\nComponent.registerComponent('BigPlayButton', BigPlayButton);\nexport default BigPlayButton;\n",
- "/**\n * @file button.js\n */\nimport ClickableComponent from './clickable-component.js';\nimport Component from './component';\nimport * as Events from './utils/events.js';\nimport * as Fn from './utils/fn.js';\nimport log from './utils/log.js';\nimport document from 'global/document';\nimport assign from 'object.assign';\n\n/**\n * Base class for all buttons\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @extends ClickableComponent\n * @class Button\n */\nclass Button extends ClickableComponent {\n\n constructor(player, options) {\n super(player, options);\n }\n\n /**\n * Create the component's DOM element\n *\n * @param {String=} type Element's node type. e.g. 'div'\n * @param {Object=} props An object of properties that should be set on the element\n * @param {Object=} attributes An object of attributes that should be set on the element\n * @return {Element}\n * @method createEl\n */\n createEl(tag='button', props={}, attributes={}) {\n props = assign({\n className: this.buildCSSClass()\n }, props);\n\n if (tag !== 'button') {\n log.warn(`Creating a Button with an HTML element of ${tag} is deprecated; use ClickableComponent instead.`);\n\n // Add properties for clickable element which is not a native HTML button\n props = assign({\n tabIndex: 0\n }, props);\n\n // Add ARIA attributes for clickable element which is not a native HTML button\n attributes = assign({\n role: 'button'\n }, attributes);\n }\n\n // Add attributes for button element\n attributes = assign({\n type: 'button', // Necessary since the default button type is \"submit\"\n 'aria-live': 'polite' // let the screen reader user know that the text of the button may change\n }, attributes);\n\n let el = Component.prototype.createEl.call(this, tag, props, attributes);\n\n this.createControlTextEl(el);\n\n return el;\n }\n\n /**\n * Adds a child component inside this button\n *\n * @param {String|Component} child The class name or instance of a child to add\n * @param {Object=} options Options, including options to be passed to children of the child.\n * @return {Component} The child component (created by this process if a string was used)\n * @deprecated\n * @method addChild\n */\n addChild(child, options={}) {\n let className = this.constructor.name;\n log.warn(`Adding an actionable (user controllable) child to a Button (${className}) is not supported; use a ClickableComponent instead.`);\n\n // Avoid the error message generated by ClickableComponent's addChild method\n return Component.prototype.addChild.call(this, child, options);\n }\n\n /**\n * Handle KeyPress (document level) - Extend with specific functionality for button\n *\n * @method handleKeyPress\n */\n handleKeyPress(event) {\n // Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button.\n if (event.which === 32 || event.which === 13) {\n } else {\n super.handleKeyPress(event); // Pass keypress handling up for unsupported keys\n }\n }\n\n}\n\nComponent.registerComponent('Button', Button);\nexport default Button;\n",
- "/**\n * @file button.js\n */\nimport Component from './component';\nimport * as Dom from './utils/dom.js';\nimport * as Events from './utils/events.js';\nimport * as Fn from './utils/fn.js';\nimport log from './utils/log.js';\nimport document from 'global/document';\nimport assign from 'object.assign';\n\n/**\n * Clickable Component which is clickable or keyboard actionable, but is not a native HTML button\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @extends Component\n * @class ClickableComponent\n */\nclass ClickableComponent extends Component {\n\n constructor(player, options) {\n super(player, options);\n\n this.emitTapEvents();\n\n this.on('tap', this.handleClick);\n this.on('click', this.handleClick);\n this.on('focus', this.handleFocus);\n this.on('blur', this.handleBlur);\n }\n\n /**\n * Create the component's DOM element\n *\n * @param {String=} type Element's node type. e.g. 'div'\n * @param {Object=} props An object of properties that should be set on the element\n * @param {Object=} attributes An object of attributes that should be set on the element\n * @return {Element}\n * @method createEl\n */\n createEl(tag='div', props={}, attributes={}) {\n props = assign({\n className: this.buildCSSClass(),\n tabIndex: 0\n }, props);\n\n if (tag === 'button') {\n log.error(`Creating a ClickableComponent with an HTML element of ${tag} is not supported; use a Button instead.`);\n }\n\n // Add ARIA attributes for clickable element which is not a native HTML button\n attributes = assign({\n role: 'button',\n 'aria-live': 'polite' // let the screen reader user know that the text of the element may change\n }, attributes);\n\n let el = super.createEl(tag, props, attributes);\n\n this.createControlTextEl(el);\n\n return el;\n }\n\n /**\n * create control text\n *\n * @param {Element} el Parent element for the control text\n * @return {Element}\n * @method controlText\n */\n createControlTextEl(el) {\n this.controlTextEl_ = Dom.createEl('span', {\n className: 'vjs-control-text'\n });\n\n if (el) {\n el.appendChild(this.controlTextEl_);\n }\n\n this.controlText(this.controlText_);\n\n return this.controlTextEl_;\n }\n\n /**\n * Controls text - both request and localize\n *\n * @param {String} text Text for element\n * @return {String}\n * @method controlText\n */\n controlText(text) {\n if (!text) return this.controlText_ || 'Need Text';\n\n this.controlText_ = text;\n this.controlTextEl_.innerHTML = this.localize(this.controlText_);\n\n return this;\n }\n\n /**\n * Allows sub components to stack CSS class names\n *\n * @return {String}\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-control vjs-button ${super.buildCSSClass()}`;\n }\n\n /**\n * Adds a child component inside this clickable-component\n *\n * @param {String|Component} child The class name or instance of a child to add\n * @param {Object=} options Options, including options to be passed to children of the child.\n * @return {Component} The child component (created by this process if a string was used)\n * @method addChild\n */\n addChild(child, options={}) {\n // TODO: Fix adding an actionable child to a ClickableComponent; currently\n // it will cause issues with assistive technology (e.g. screen readers)\n // which support ARIA, since an element with role=\"button\" cannot have\n // actionable child elements.\n\n //let className = this.constructor.name;\n //log.warn(`Adding a child to a ClickableComponent (${className}) can cause issues with assistive technology which supports ARIA, since an element with role=\"button\" cannot have actionable child elements.`);\n\n return super.addChild(child, options);\n }\n\n /**\n * Enable the component element\n *\n * @return {Component}\n * @method enable\n */\n enable() {\n this.removeClass('vjs-disabled');\n this.el_.setAttribute('aria-disabled', 'false');\n return this;\n }\n\n /**\n * Disable the component element\n *\n * @return {Component}\n * @method disable\n */\n disable() {\n this.addClass('vjs-disabled');\n this.el_.setAttribute('aria-disabled', 'true');\n return this;\n }\n\n /**\n * Handle Click - Override with specific functionality for component\n *\n * @method handleClick\n */\n handleClick() {}\n\n /**\n * Handle Focus - Add keyboard functionality to element\n *\n * @method handleFocus\n */\n handleFocus() {\n Events.on(document, 'keydown', Fn.bind(this, this.handleKeyPress));\n }\n\n /**\n * Handle KeyPress (document level) - Trigger click when Space or Enter key is pressed\n *\n * @method handleKeyPress\n */\n handleKeyPress(event) {\n // Support Space (32) or Enter (13) key operation to fire a click event\n if (event.which === 32 || event.which === 13) {\n event.preventDefault();\n this.handleClick(event);\n } else if (super.handleKeyPress) {\n super.handleKeyPress(event); // Pass keypress handling up for unsupported keys\n }\n }\n\n /**\n * Handle Blur - Remove keyboard triggers\n *\n * @method handleBlur\n */\n handleBlur() {\n Events.off(document, 'keydown', Fn.bind(this, this.handleKeyPress));\n }\n}\n\nComponent.registerComponent('ClickableComponent', ClickableComponent);\nexport default ClickableComponent;\n",
- "import Button from './button';\nimport Component from './component';\n\n/**\n * The `CloseButton` component is a button which fires a \"close\" event\n * when it is activated.\n *\n * @extends Button\n * @class CloseButton\n */\nclass CloseButton extends Button {\n\n constructor(player, options) {\n super(player, options);\n this.controlText(options && options.controlText || this.localize('Close'));\n }\n\n buildCSSClass() {\n return `vjs-close-button ${super.buildCSSClass()}`;\n }\n\n handleClick() {\n this.trigger({type: 'close', bubbles: false});\n }\n}\n\nComponent.registerComponent('CloseButton', CloseButton);\nexport default CloseButton;\n",
- "/**\n * @file component.js\n *\n * Player Component - Base class for all UI objects\n */\n\nimport window from 'global/window';\nimport * as Dom from './utils/dom.js';\nimport * as Fn from './utils/fn.js';\nimport * as Guid from './utils/guid.js';\nimport * as Events from './utils/events.js';\nimport log from './utils/log.js';\nimport toTitleCase from './utils/to-title-case.js';\nimport assign from 'object.assign';\nimport mergeOptions from './utils/merge-options.js';\n\n\n/**\n * Base UI Component class\n * Components are embeddable UI objects that are represented by both a\n * javascript object and an element in the DOM. They can be children of other\n * components, and can have many children themselves.\n * ```js\n * // adding a button to the player\n * var button = player.addChild('button');\n * button.el(); // -> button element\n * ```\n * ```html\n * <div class=\"video-js\">\n * <div class=\"vjs-button\">Button</div>\n * </div>\n * ```\n * Components are also event targets.\n * ```js\n * button.on('click', function(){\n * console.log('Button Clicked!');\n * });\n * button.trigger('customevent');\n * ```\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @class Component\n */\nclass Component {\n\n constructor(player, options, ready) {\n\n // The component might be the player itself and we can't pass `this` to super\n if (!player && this.play) {\n this.player_ = player = this; // eslint-disable-line\n } else {\n this.player_ = player;\n }\n\n // Make a copy of prototype.options_ to protect against overriding defaults\n this.options_ = mergeOptions({}, this.options_);\n\n // Updated options with supplied options\n options = this.options_ = mergeOptions(this.options_, options);\n\n // Get ID from options or options element if one is supplied\n this.id_ = options.id || (options.el && options.el.id);\n\n // If there was no ID from the options, generate one\n if (!this.id_) {\n // Don't require the player ID function in the case of mock players\n let id = player && player.id && player.id() || 'no_player';\n\n this.id_ = `${id}_component_${Guid.newGUID()}`;\n }\n\n this.name_ = options.name || null;\n\n // Create element if one wasn't provided in options\n if (options.el) {\n this.el_ = options.el;\n } else if (options.createEl !== false) {\n this.el_ = this.createEl();\n }\n\n this.children_ = [];\n this.childIndex_ = {};\n this.childNameIndex_ = {};\n\n // Add any child components in options\n if (options.initChildren !== false) {\n this.initChildren();\n }\n\n this.ready(ready);\n // Don't want to trigger ready here or it will before init is actually\n // finished for all children that run this constructor\n\n if (options.reportTouchActivity !== false) {\n this.enableTouchActivity();\n }\n }\n\n /**\n * Dispose of the component and all child components\n *\n * @method dispose\n */\n dispose() {\n this.trigger({ type: 'dispose', bubbles: false });\n\n // Dispose all children.\n if (this.children_) {\n for (let i = this.children_.length - 1; i >= 0; i--) {\n if (this.children_[i].dispose) {\n this.children_[i].dispose();\n }\n }\n }\n\n // Delete child references\n this.children_ = null;\n this.childIndex_ = null;\n this.childNameIndex_ = null;\n\n // Remove all event listeners.\n this.off();\n\n // Remove element from DOM\n if (this.el_.parentNode) {\n this.el_.parentNode.removeChild(this.el_);\n }\n\n Dom.removeElData(this.el_);\n this.el_ = null;\n }\n\n /**\n * Return the component's player\n *\n * @return {Player}\n * @method player\n */\n player() {\n return this.player_;\n }\n\n /**\n * Deep merge of options objects\n * Whenever a property is an object on both options objects\n * the two properties will be merged using mergeOptions.\n *\n * ```js\n * Parent.prototype.options_ = {\n * optionSet: {\n * 'childOne': { 'foo': 'bar', 'asdf': 'fdsa' },\n * 'childTwo': {},\n * 'childThree': {}\n * }\n * }\n * newOptions = {\n * optionSet: {\n * 'childOne': { 'foo': 'baz', 'abc': '123' }\n * 'childTwo': null,\n * 'childFour': {}\n * }\n * }\n *\n * this.options(newOptions);\n * ```\n * RESULT\n * ```js\n * {\n * optionSet: {\n * 'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' },\n * 'childTwo': null, // Disabled. Won't be initialized.\n * 'childThree': {},\n * 'childFour': {}\n * }\n * }\n * ```\n *\n * @param {Object} obj Object of new option values\n * @return {Object} A NEW object of this.options_ and obj merged\n * @method options\n */\n options(obj) {\n log.warn('this.options() has been deprecated and will be moved to the constructor in 6.0');\n\n if (!obj) {\n return this.options_;\n }\n\n this.options_ = mergeOptions(this.options_, obj);\n return this.options_;\n }\n\n /**\n * Get the component's DOM element\n * ```js\n * var domEl = myComponent.el();\n * ```\n *\n * @return {Element}\n * @method el\n */\n el() {\n return this.el_;\n }\n\n /**\n * Create the component's DOM element\n *\n * @param {String=} tagName Element's node type. e.g. 'div'\n * @param {Object=} properties An object of properties that should be set\n * @param {Object=} attributes An object of attributes that should be set\n * @return {Element}\n * @method createEl\n */\n createEl(tagName, properties, attributes) {\n return Dom.createEl(tagName, properties, attributes);\n }\n\n localize(string) {\n let code = this.player_.language && this.player_.language();\n let languages = this.player_.languages && this.player_.languages();\n\n if (!code || !languages) {\n return string;\n }\n\n let language = languages[code];\n\n if (language && language[string]) {\n return language[string];\n }\n\n let primaryCode = code.split('-')[0];\n let primaryLang = languages[primaryCode];\n\n if (primaryLang && primaryLang[string]) {\n return primaryLang[string];\n }\n\n return string;\n }\n\n /**\n * Return the component's DOM element where children are inserted.\n * Will either be the same as el() or a new element defined in createEl().\n *\n * @return {Element}\n * @method contentEl\n */\n contentEl() {\n return this.contentEl_ || this.el_;\n }\n\n /**\n * Get the component's ID\n * ```js\n * var id = myComponent.id();\n * ```\n *\n * @return {String}\n * @method id\n */\n id() {\n return this.id_;\n }\n\n /**\n * Get the component's name. The name is often used to reference the component.\n * ```js\n * var name = myComponent.name();\n * ```\n *\n * @return {String}\n * @method name\n */\n name() {\n return this.name_;\n }\n\n /**\n * Get an array of all child components\n * ```js\n * var kids = myComponent.children();\n * ```\n *\n * @return {Array} The children\n * @method children\n */\n children() {\n return this.children_;\n }\n\n /**\n * Returns a child component with the provided ID\n *\n * @return {Component}\n * @method getChildById\n */\n getChildById(id) {\n return this.childIndex_[id];\n }\n\n /**\n * Returns a child component with the provided name\n *\n * @return {Component}\n * @method getChild\n */\n getChild(name) {\n return this.childNameIndex_[name];\n }\n\n /**\n * Adds a child component inside this component\n * ```js\n * myComponent.el();\n * // -> <div class='my-component'></div>\n * myComponent.children();\n * // [empty array]\n *\n * var myButton = myComponent.addChild('MyButton');\n * // -> <div class='my-component'><div class=\"my-button\">myButton<div></div>\n * // -> myButton === myComponent.children()[0];\n * ```\n * Pass in options for child constructors and options for children of the child\n * ```js\n * var myButton = myComponent.addChild('MyButton', {\n * text: 'Press Me',\n * buttonChildExample: {\n * buttonChildOption: true\n * }\n * });\n * ```\n *\n * @param {String|Component} child The class name or instance of a child to add\n * @param {Object=} options Options, including options to be passed to children of the child.\n * @param {Number} index into our children array to attempt to add the child\n * @return {Component} The child component (created by this process if a string was used)\n * @method addChild\n */\n addChild(child, options={}, index=this.children_.length) {\n let component;\n let componentName;\n\n // If child is a string, create nt with options\n if (typeof child === 'string') {\n componentName = child;\n\n // Options can also be specified as a boolean, so convert to an empty object if false.\n if (!options) {\n options = {};\n }\n\n // Same as above, but true is deprecated so show a warning.\n if (options === true) {\n log.warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.');\n options = {};\n }\n\n // If no componentClass in options, assume componentClass is the name lowercased\n // (e.g. playButton)\n let componentClassName = options.componentClass || toTitleCase(componentName);\n\n // Set name through options\n options.name = componentName;\n\n // Create a new object & element for this controls set\n // If there's no .player_, this is a player\n let ComponentClass = Component.getComponent(componentClassName);\n\n if (!ComponentClass) {\n throw new Error(`Component ${componentClassName} does not exist`);\n }\n\n // data stored directly on the videojs object may be\n // misidentified as a component to retain\n // backwards-compatibility with 4.x. check to make sure the\n // component class can be instantiated.\n if (typeof ComponentClass !== 'function') {\n return null;\n }\n\n component = new ComponentClass(this.player_ || this, options);\n\n // child is a component instance\n } else {\n component = child;\n }\n\n this.children_.splice(index, 0, component);\n\n if (typeof component.id === 'function') {\n this.childIndex_[component.id()] = component;\n }\n\n // If a name wasn't used to create the component, check if we can use the\n // name function of the component\n componentName = componentName || (component.name && component.name());\n\n if (componentName) {\n this.childNameIndex_[componentName] = component;\n }\n\n // Add the UI object's element to the container div (box)\n // Having an element is not required\n if (typeof component.el === 'function' && component.el()) {\n let childNodes = this.contentEl().children;\n let refNode = childNodes[index] || null;\n this.contentEl().insertBefore(component.el(), refNode);\n }\n\n // Return so it can stored on parent object if desired.\n return component;\n }\n\n /**\n * Remove a child component from this component's list of children, and the\n * child component's element from this component's element\n *\n * @param {Component} component Component to remove\n * @method removeChild\n */\n removeChild(component) {\n if (typeof component === 'string') {\n component = this.getChild(component);\n }\n\n if (!component || !this.children_) {\n return;\n }\n\n let childFound = false;\n\n for (let i = this.children_.length - 1; i >= 0; i--) {\n if (this.children_[i] === component) {\n childFound = true;\n this.children_.splice(i, 1);\n break;\n }\n }\n\n if (!childFound) {\n return;\n }\n\n this.childIndex_[component.id()] = null;\n this.childNameIndex_[component.name()] = null;\n\n let compEl = component.el();\n\n if (compEl && compEl.parentNode === this.contentEl()) {\n this.contentEl().removeChild(component.el());\n }\n }\n\n /**\n * Add and initialize default child components from options\n * ```js\n * // when an instance of MyComponent is created, all children in options\n * // will be added to the instance by their name strings and options\n * MyComponent.prototype.options_ = {\n * children: [\n * 'myChildComponent'\n * ],\n * myChildComponent: {\n * myChildOption: true\n * }\n * };\n *\n * // Or when creating the component\n * var myComp = new MyComponent(player, {\n * children: [\n * 'myChildComponent'\n * ],\n * myChildComponent: {\n * myChildOption: true\n * }\n * });\n * ```\n * The children option can also be an array of\n * child options objects (that also include a 'name' key).\n * This can be used if you have two child components of the\n * same type that need different options.\n * ```js\n * var myComp = new MyComponent(player, {\n * children: [\n * 'button',\n * {\n * name: 'button',\n * someOtherOption: true\n * },\n * {\n * name: 'button',\n * someOtherOption: false\n * }\n * ]\n * });\n * ```\n *\n * @method initChildren\n */\n initChildren() {\n let children = this.options_.children;\n\n if (children) {\n // `this` is `parent`\n let parentOptions = this.options_;\n\n let handleAdd = (child) => {\n let name = child.name;\n let opts = child.opts;\n\n // Allow options for children to be set at the parent options\n // e.g. videojs(id, { controlBar: false });\n // instead of videojs(id, { children: { controlBar: false });\n if (parentOptions[name] !== undefined) {\n opts = parentOptions[name];\n }\n\n // Allow for disabling default components\n // e.g. options['children']['posterImage'] = false\n if (opts === false) {\n return;\n }\n\n // Allow options to be passed as a simple boolean if no configuration\n // is necessary.\n if (opts === true) {\n opts = {};\n }\n\n // We also want to pass the original player options to each component as well so they don't need to\n // reach back into the player for options later.\n opts.playerOptions = this.options_.playerOptions;\n\n // Create and add the child component.\n // Add a direct reference to the child by name on the parent instance.\n // If two of the same component are used, different names should be supplied\n // for each\n let newChild = this.addChild(name, opts);\n if (newChild) {\n this[name] = newChild;\n }\n };\n\n // Allow for an array of children details to passed in the options\n let workingChildren;\n let Tech = Component.getComponent('Tech');\n\n if (Array.isArray(children)) {\n workingChildren = children;\n } else {\n workingChildren = Object.keys(children);\n }\n\n workingChildren\n // children that are in this.options_ but also in workingChildren would\n // give us extra children we do not want. So, we want to filter them out.\n .concat(Object.keys(this.options_)\n .filter(function(child) {\n return !workingChildren.some(function(wchild) {\n if (typeof wchild === 'string') {\n return child === wchild;\n } else {\n return child === wchild.name;\n }\n });\n }))\n .map((child) => {\n let name, opts;\n\n if (typeof child === 'string') {\n name = child;\n opts = children[name] || this.options_[name] || {};\n } else {\n name = child.name;\n opts = child;\n }\n\n return {name, opts};\n })\n .filter((child) => {\n // we have to make sure that child.name isn't in the techOrder since\n // techs are registerd as Components but can't aren't compatible\n // See https://github.com/videojs/video.js/issues/2772\n let c = Component.getComponent(child.opts.componentClass ||\n toTitleCase(child.name));\n return c && !Tech.isTech(c);\n })\n .forEach(handleAdd);\n }\n }\n\n /**\n * Allows sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n // Child classes can include a function that does:\n // return 'CLASS NAME' + this._super();\n return '';\n }\n\n /**\n * Add an event listener to this component's element\n * ```js\n * var myFunc = function(){\n * var myComponent = this;\n * // Do something when the event is fired\n * };\n *\n * myComponent.on('eventType', myFunc);\n * ```\n * The context of myFunc will be myComponent unless previously bound.\n * Alternatively, you can add a listener to another element or component.\n * ```js\n * myComponent.on(otherElement, 'eventName', myFunc);\n * myComponent.on(otherComponent, 'eventName', myFunc);\n * ```\n * The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)`\n * and `otherComponent.on('eventName', myFunc)` is that this way the listeners\n * will be automatically cleaned up when either component is disposed.\n * It will also bind myComponent as the context of myFunc.\n * **NOTE**: When using this on elements in the page other than window\n * and document (both permanent), if you remove the element from the DOM\n * you need to call `myComponent.trigger(el, 'dispose')` on it to clean up\n * references to it and allow the browser to garbage collect it.\n *\n * @param {String|Component} first The event type or other component\n * @param {Function|String} second The event handler or event type\n * @param {Function} third The event handler\n * @return {Component}\n * @method on\n */\n on(first, second, third) {\n if (typeof first === 'string' || Array.isArray(first)) {\n Events.on(this.el_, first, Fn.bind(this, second));\n\n // Targeting another component or element\n } else {\n const target = first;\n const type = second;\n const fn = Fn.bind(this, third);\n\n // When this component is disposed, remove the listener from the other component\n const removeOnDispose = () => this.off(target, type, fn);\n\n // Use the same function ID so we can remove it later it using the ID\n // of the original listener\n removeOnDispose.guid = fn.guid;\n this.on('dispose', removeOnDispose);\n\n // If the other component is disposed first we need to clean the reference\n // to the other component in this component's removeOnDispose listener\n // Otherwise we create a memory leak.\n const cleanRemover = () => this.off('dispose', removeOnDispose);\n\n // Add the same function ID so we can easily remove it later\n cleanRemover.guid = fn.guid;\n\n // Check if this is a DOM node\n if (first.nodeName) {\n // Add the listener to the other element\n Events.on(target, type, fn);\n Events.on(target, 'dispose', cleanRemover);\n\n // Should be a component\n // Not using `instanceof Component` because it makes mock players difficult\n } else if (typeof first.on === 'function') {\n // Add the listener to the other component\n target.on(type, fn);\n target.on('dispose', cleanRemover);\n }\n }\n\n return this;\n }\n\n /**\n * Remove an event listener from this component's element\n * ```js\n * myComponent.off('eventType', myFunc);\n * ```\n * If myFunc is excluded, ALL listeners for the event type will be removed.\n * If eventType is excluded, ALL listeners will be removed from the component.\n * Alternatively you can use `off` to remove listeners that were added to other\n * elements or components using `myComponent.on(otherComponent...`.\n * In this case both the event type and listener function are REQUIRED.\n * ```js\n * myComponent.off(otherElement, 'eventType', myFunc);\n * myComponent.off(otherComponent, 'eventType', myFunc);\n * ```\n *\n * @param {String=|Component} first The event type or other component\n * @param {Function=|String} second The listener function or event type\n * @param {Function=} third The listener for other component\n * @return {Component}\n * @method off\n */\n off(first, second, third) {\n if (!first || typeof first === 'string' || Array.isArray(first)) {\n Events.off(this.el_, first, second);\n } else {\n const target = first;\n const type = second;\n // Ensure there's at least a guid, even if the function hasn't been used\n const fn = Fn.bind(this, third);\n\n // Remove the dispose listener on this component,\n // which was given the same guid as the event listener\n this.off('dispose', fn);\n\n if (first.nodeName) {\n // Remove the listener\n Events.off(target, type, fn);\n // Remove the listener for cleaning the dispose listener\n Events.off(target, 'dispose', fn);\n } else {\n target.off(type, fn);\n target.off('dispose', fn);\n }\n }\n\n return this;\n }\n\n /**\n * Add an event listener to be triggered only once and then removed\n * ```js\n * myComponent.one('eventName', myFunc);\n * ```\n * Alternatively you can add a listener to another element or component\n * that will be triggered only once.\n * ```js\n * myComponent.one(otherElement, 'eventName', myFunc);\n * myComponent.one(otherComponent, 'eventName', myFunc);\n * ```\n *\n * @param {String|Component} first The event type or other component\n * @param {Function|String} second The listener function or event type\n * @param {Function=} third The listener function for other component\n * @return {Component}\n * @method one\n */\n one(first, second, third) {\n if (typeof first === 'string' || Array.isArray(first)) {\n Events.one(this.el_, first, Fn.bind(this, second));\n } else {\n const target = first;\n const type = second;\n const fn = Fn.bind(this, third);\n\n const newFunc = () => {\n this.off(target, type, newFunc);\n fn.apply(null, arguments);\n };\n\n // Keep the same function ID so we can remove it later\n newFunc.guid = fn.guid;\n\n this.on(target, type, newFunc);\n }\n\n return this;\n }\n\n /**\n * Trigger an event on an element\n * ```js\n * myComponent.trigger('eventName');\n * myComponent.trigger({'type':'eventName'});\n * myComponent.trigger('eventName', {data: 'some data'});\n * myComponent.trigger({'type':'eventName'}, {data: 'some data'});\n * ```\n *\n * @param {Event|Object|String} event A string (the type) or an event object with a type attribute\n * @param {Object} [hash] data hash to pass along with the event\n * @return {Component} self\n * @method trigger\n */\n trigger(event, hash) {\n Events.trigger(this.el_, event, hash);\n return this;\n }\n\n /**\n * Bind a listener to the component's ready state.\n * Different from event listeners in that if the ready event has already happened\n * it will trigger the function immediately.\n *\n * @param {Function} fn Ready listener\n * @param {Boolean} sync Exec the listener synchronously if component is ready\n * @return {Component}\n * @method ready\n */\n ready(fn, sync=false) {\n if (fn) {\n if (this.isReady_) {\n if (sync) {\n fn.call(this);\n } else {\n // Call the function asynchronously by default for consistency\n this.setTimeout(fn, 1);\n }\n } else {\n this.readyQueue_ = this.readyQueue_ || [];\n this.readyQueue_.push(fn);\n }\n }\n return this;\n }\n\n /**\n * Trigger the ready listeners\n *\n * @return {Component}\n * @method triggerReady\n */\n triggerReady() {\n this.isReady_ = true;\n\n // Ensure ready is triggerd asynchronously\n this.setTimeout(function(){\n let readyQueue = this.readyQueue_;\n\n // Reset Ready Queue\n this.readyQueue_ = [];\n\n if (readyQueue && readyQueue.length > 0) {\n readyQueue.forEach(function(fn){\n fn.call(this);\n }, this);\n }\n\n // Allow for using event listeners also\n this.trigger('ready');\n }, 1);\n }\n\n /**\n * Finds a single DOM element matching `selector` within the component's\n * `contentEl` or another custom context.\n *\n * @method $\n * @param {String} selector\n * A valid CSS selector, which will be passed to `querySelector`.\n *\n * @param {Element|String} [context=document]\n * A DOM element within which to query. Can also be a selector\n * string in which case the first matching element will be used\n * as context. If missing (or no element matches selector), falls\n * back to `document`.\n *\n * @return {Element|null}\n */\n $(selector, context) {\n return Dom.$(selector, context || this.contentEl());\n }\n\n /**\n * Finds a all DOM elements matching `selector` within the component's\n * `contentEl` or another custom context.\n *\n * @method $$\n * @param {String} selector\n * A valid CSS selector, which will be passed to `querySelectorAll`.\n *\n * @param {Element|String} [context=document]\n * A DOM element within which to query. Can also be a selector\n * string in which case the first matching element will be used\n * as context. If missing (or no element matches selector), falls\n * back to `document`.\n *\n * @return {NodeList}\n */\n $$(selector, context) {\n return Dom.$$(selector, context || this.contentEl());\n }\n\n /**\n * Check if a component's element has a CSS class name\n *\n * @param {String} classToCheck Classname to check\n * @return {Component}\n * @method hasClass\n */\n hasClass(classToCheck) {\n return Dom.hasElClass(this.el_, classToCheck);\n }\n\n /**\n * Add a CSS class name to the component's element\n *\n * @param {String} classToAdd Classname to add\n * @return {Component}\n * @method addClass\n */\n addClass(classToAdd) {\n Dom.addElClass(this.el_, classToAdd);\n return this;\n }\n\n /**\n * Remove a CSS class name from the component's element\n *\n * @param {String} classToRemove Classname to remove\n * @return {Component}\n * @method removeClass\n */\n removeClass(classToRemove) {\n Dom.removeElClass(this.el_, classToRemove);\n return this;\n }\n\n /**\n * Add or remove a CSS class name from the component's element\n *\n * @param {String} classToToggle\n * @param {Boolean|Function} [predicate]\n * Can be a function that returns a Boolean. If `true`, the class\n * will be added; if `false`, the class will be removed. If not\n * given, the class will be added if not present and vice versa.\n *\n * @return {Component}\n * @method toggleClass\n */\n toggleClass(classToToggle, predicate) {\n Dom.toggleElClass(this.el_, classToToggle, predicate);\n return this;\n }\n\n /**\n * Show the component element if hidden\n *\n * @return {Component}\n * @method show\n */\n show() {\n this.removeClass('vjs-hidden');\n return this;\n }\n\n /**\n * Hide the component element if currently showing\n *\n * @return {Component}\n * @method hide\n */\n hide() {\n this.addClass('vjs-hidden');\n return this;\n }\n\n /**\n * Lock an item in its visible state\n * To be used with fadeIn/fadeOut.\n *\n * @return {Component}\n * @private\n * @method lockShowing\n */\n lockShowing() {\n this.addClass('vjs-lock-showing');\n return this;\n }\n\n /**\n * Unlock an item to be hidden\n * To be used with fadeIn/fadeOut.\n *\n * @return {Component}\n * @private\n * @method unlockShowing\n */\n unlockShowing() {\n this.removeClass('vjs-lock-showing');\n return this;\n }\n\n /**\n * Set or get the width of the component (CSS values)\n * Setting the video tag dimension values only works with values in pixels.\n * Percent values will not work.\n * Some percents can be used, but width()/height() will return the number + %,\n * not the actual computed width/height.\n *\n * @param {Number|String=} num Optional width number\n * @param {Boolean} skipListeners Skip the 'resize' event trigger\n * @return {Component} This component, when setting the width\n * @return {Number|String} The width, when getting\n * @method width\n */\n width(num, skipListeners) {\n return this.dimension('width', num, skipListeners);\n }\n\n /**\n * Get or set the height of the component (CSS values)\n * Setting the video tag dimension values only works with values in pixels.\n * Percent values will not work.\n * Some percents can be used, but width()/height() will return the number + %,\n * not the actual computed width/height.\n *\n * @param {Number|String=} num New component height\n * @param {Boolean=} skipListeners Skip the resize event trigger\n * @return {Component} This component, when setting the height\n * @return {Number|String} The height, when getting\n * @method height\n */\n height(num, skipListeners) {\n return this.dimension('height', num, skipListeners);\n }\n\n /**\n * Set both width and height at the same time\n *\n * @param {Number|String} width Width of player\n * @param {Number|String} height Height of player\n * @return {Component} The component\n * @method dimensions\n */\n dimensions(width, height) {\n // Skip resize listeners on width for optimization\n return this.width(width, true).height(height);\n }\n\n /**\n * Get or set width or height\n * This is the shared code for the width() and height() methods.\n * All for an integer, integer + 'px' or integer + '%';\n * Known issue: Hidden elements officially have a width of 0. We're defaulting\n * to the style.width value and falling back to computedStyle which has the\n * hidden element issue. Info, but probably not an efficient fix:\n * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/\n *\n * @param {String} widthOrHeight 'width' or 'height'\n * @param {Number|String=} num New dimension\n * @param {Boolean=} skipListeners Skip resize event trigger\n * @return {Component} The component if a dimension was set\n * @return {Number|String} The dimension if nothing was set\n * @private\n * @method dimension\n */\n dimension(widthOrHeight, num, skipListeners) {\n if (num !== undefined) {\n // Set to zero if null or literally NaN (NaN !== NaN)\n if (num === null || num !== num) {\n num = 0;\n }\n\n // Check if using css width/height (% or px) and adjust\n if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {\n this.el_.style[widthOrHeight] = num;\n } else if (num === 'auto') {\n this.el_.style[widthOrHeight] = '';\n } else {\n this.el_.style[widthOrHeight] = num + 'px';\n }\n\n // skipListeners allows us to avoid triggering the resize event when setting both width and height\n if (!skipListeners) {\n this.trigger('resize');\n }\n\n // Return component\n return this;\n }\n\n // Not setting a value, so getting it\n // Make sure element exists\n if (!this.el_) {\n return 0;\n }\n\n // Get dimension value from style\n let val = this.el_.style[widthOrHeight];\n let pxIndex = val.indexOf('px');\n\n if (pxIndex !== -1) {\n // Return the pixel value with no 'px'\n return parseInt(val.slice(0, pxIndex), 10);\n }\n\n // No px so using % or no style was set, so falling back to offsetWidth/height\n // If component has display:none, offset will return 0\n // TODO: handle display:none and no dimension style using px\n return parseInt(this.el_['offset' + toTitleCase(widthOrHeight)], 10);\n }\n\n /**\n * Get width or height of computed style\n * @param {String} widthOrHeight 'width' or 'height'\n * @return {Number|Boolean} The bolean false if nothing was set\n * @method currentDimension\n */\n currentDimension(widthOrHeight) {\n let computedWidthOrHeight = 0;\n\n if (widthOrHeight !== 'width' && widthOrHeight !== 'height') {\n throw new Error('currentDimension only accepts width or height value');\n }\n\n if (typeof window.getComputedStyle === 'function') {\n const computedStyle = window.getComputedStyle(this.el_);\n computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight];\n } else if (this.el_.currentStyle) {\n // ie 8 doesn't support computed style, shim it\n // return clientWidth or clientHeight instead for better accuracy\n const rule = `offset${toTitleCase(widthOrHeight)}`;\n computedWidthOrHeight = this.el_[rule];\n }\n\n // remove 'px' from variable and parse as integer\n computedWidthOrHeight = parseFloat(computedWidthOrHeight);\n return computedWidthOrHeight;\n }\n\n /**\n * Get an object which contains width and height values of computed style\n * @return {Object} The dimensions of element\n * @method currentDimensions\n */\n currentDimensions() {\n return {\n width: this.currentDimension('width'),\n height: this.currentDimension('height')\n };\n }\n\n /**\n * Get width of computed style\n * @return {Integer}\n * @method currentWidth\n */\n currentWidth() {\n return this.currentDimension('width');\n }\n\n /**\n * Get height of computed style\n * @return {Integer}\n * @method currentHeight\n */\n currentHeight() {\n return this.currentDimension('height');\n }\n\n /**\n * Emit 'tap' events when touch events are supported\n * This is used to support toggling the controls through a tap on the video.\n * We're requiring them to be enabled because otherwise every component would\n * have this extra overhead unnecessarily, on mobile devices where extra\n * overhead is especially bad.\n *\n * @private\n * @method emitTapEvents\n */\n emitTapEvents() {\n // Track the start time so we can determine how long the touch lasted\n let touchStart = 0;\n let firstTouch = null;\n\n // Maximum movement allowed during a touch event to still be considered a tap\n // Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number.\n const tapMovementThreshold = 10;\n\n // The maximum length a touch can be while still being considered a tap\n const touchTimeThreshold = 200;\n\n let couldBeTap;\n\n this.on('touchstart', function(event) {\n // If more than one finger, don't consider treating this as a click\n if (event.touches.length === 1) {\n // Copy the touches object to prevent modifying the original\n firstTouch = assign({}, event.touches[0]);\n // Record start time so we can detect a tap vs. \"touch and hold\"\n touchStart = new Date().getTime();\n // Reset couldBeTap tracking\n couldBeTap = true;\n }\n });\n\n this.on('touchmove', function(event) {\n // If more than one finger, don't consider treating this as a click\n if (event.touches.length > 1) {\n couldBeTap = false;\n } else if (firstTouch) {\n // Some devices will throw touchmoves for all but the slightest of taps.\n // So, if we moved only a small distance, this could still be a tap\n const xdiff = event.touches[0].pageX - firstTouch.pageX;\n const ydiff = event.touches[0].pageY - firstTouch.pageY;\n const touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);\n\n if (touchDistance > tapMovementThreshold) {\n couldBeTap = false;\n }\n }\n });\n\n const noTap = function() {\n couldBeTap = false;\n };\n\n // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s\n this.on('touchleave', noTap);\n this.on('touchcancel', noTap);\n\n // When the touch ends, measure how long it took and trigger the appropriate\n // event\n this.on('touchend', function(event) {\n firstTouch = null;\n // Proceed only if the touchmove/leave/cancel event didn't happen\n if (couldBeTap === true) {\n // Measure how long the touch lasted\n const touchTime = new Date().getTime() - touchStart;\n\n // Make sure the touch was less than the threshold to be considered a tap\n if (touchTime < touchTimeThreshold) {\n // Don't let browser turn this into a click\n event.preventDefault();\n this.trigger('tap');\n // It may be good to copy the touchend event object and change the\n // type to tap, if the other event properties aren't exact after\n // Events.fixEvent runs (e.g. event.target)\n }\n }\n });\n }\n\n /**\n * Report user touch activity when touch events occur\n * User activity is used to determine when controls should show/hide. It's\n * relatively simple when it comes to mouse events, because any mouse event\n * should show the controls. So we capture mouse events that bubble up to the\n * player and report activity when that happens.\n * With touch events it isn't as easy. We can't rely on touch events at the\n * player level, because a tap (touchstart + touchend) on the video itself on\n * mobile devices is meant to turn controls off (and on). User activity is\n * checked asynchronously, so what could happen is a tap event on the video\n * turns the controls off, then the touchend event bubbles up to the player,\n * which if it reported user activity, would turn the controls right back on.\n * (We also don't want to completely block touch events from bubbling up)\n * Also a touchmove, touch+hold, and anything other than a tap is not supposed\n * to turn the controls back on on a mobile device.\n * Here we're setting the default component behavior to report user activity\n * whenever touch events happen, and this can be turned off by components that\n * want touch events to act differently.\n *\n * @method enableTouchActivity\n */\n enableTouchActivity() {\n // Don't continue if the root player doesn't support reporting user activity\n if (!this.player() || !this.player().reportUserActivity) {\n return;\n }\n\n // listener for reporting that the user is active\n const report = Fn.bind(this.player(), this.player().reportUserActivity);\n\n let touchHolding;\n\n this.on('touchstart', function() {\n report();\n // For as long as the they are touching the device or have their mouse down,\n // we consider them active even if they're not moving their finger or mouse.\n // So we want to continue to update that they are active\n this.clearInterval(touchHolding);\n // report at the same interval as activityCheck\n touchHolding = this.setInterval(report, 250);\n });\n\n const touchEnd = function(event) {\n report();\n // stop the interval that maintains activity if the touch is holding\n this.clearInterval(touchHolding);\n };\n\n this.on('touchmove', report);\n this.on('touchend', touchEnd);\n this.on('touchcancel', touchEnd);\n }\n\n /**\n * Creates timeout and sets up disposal automatically.\n *\n * @param {Function} fn The function to run after the timeout.\n * @param {Number} timeout Number of ms to delay before executing specified function.\n * @return {Number} Returns the timeout ID\n * @method setTimeout\n */\n setTimeout(fn, timeout) {\n fn = Fn.bind(this, fn);\n\n // window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't.\n let timeoutId = window.setTimeout(fn, timeout);\n\n const disposeFn = function() {\n this.clearTimeout(timeoutId);\n };\n\n disposeFn.guid = `vjs-timeout-${timeoutId}`;\n\n this.on('dispose', disposeFn);\n\n return timeoutId;\n }\n\n /**\n * Clears a timeout and removes the associated dispose listener\n *\n * @param {Number} timeoutId The id of the timeout to clear\n * @return {Number} Returns the timeout ID\n * @method clearTimeout\n */\n clearTimeout(timeoutId) {\n window.clearTimeout(timeoutId);\n\n const disposeFn = function() {};\n\n disposeFn.guid = `vjs-timeout-${timeoutId}`;\n\n this.off('dispose', disposeFn);\n\n return timeoutId;\n }\n\n /**\n * Creates an interval and sets up disposal automatically.\n *\n * @param {Function} fn The function to run every N seconds.\n * @param {Number} interval Number of ms to delay before executing specified function.\n * @return {Number} Returns the interval ID\n * @method setInterval\n */\n setInterval(fn, interval) {\n fn = Fn.bind(this, fn);\n\n let intervalId = window.setInterval(fn, interval);\n\n const disposeFn = function() {\n this.clearInterval(intervalId);\n };\n\n disposeFn.guid = `vjs-interval-${intervalId}`;\n\n this.on('dispose', disposeFn);\n\n return intervalId;\n }\n\n /**\n * Clears an interval and removes the associated dispose listener\n *\n * @param {Number} intervalId The id of the interval to clear\n * @return {Number} Returns the interval ID\n * @method clearInterval\n */\n clearInterval(intervalId) {\n window.clearInterval(intervalId);\n\n const disposeFn = function() {};\n\n disposeFn.guid = `vjs-interval-${intervalId}`;\n\n this.off('dispose', disposeFn);\n\n return intervalId;\n }\n\n /**\n * Registers a component\n *\n * @param {String} name Name of the component to register\n * @param {Object} comp The component to register\n * @static\n * @method registerComponent\n */\n static registerComponent(name, comp) {\n if (!Component.components_) {\n Component.components_ = {};\n }\n\n Component.components_[name] = comp;\n return comp;\n }\n\n /**\n * Gets a component by name\n *\n * @param {String} name Name of the component to get\n * @return {Component}\n * @static\n * @method getComponent\n */\n static getComponent(name) {\n if (Component.components_ && Component.components_[name]) {\n return Component.components_[name];\n }\n\n if (window && window.videojs && window.videojs[name]) {\n log.warn(`The ${name} component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)`);\n return window.videojs[name];\n }\n }\n\n /**\n * Sets up the constructor using the supplied init method\n * or uses the init of the parent object\n *\n * @param {Object} props An object of properties\n * @static\n * @deprecated\n * @method extend\n */\n static extend(props) {\n props = props || {};\n\n log.warn('Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead');\n\n // Set up the constructor using the supplied init method\n // or using the init of the parent object\n // Make sure to check the unobfuscated version for external libs\n let init = props.init || props.init || this.prototype.init || this.prototype.init || function() {};\n // In Resig's simple class inheritance (previously used) the constructor\n // is a function that calls `this.init.apply(arguments)`\n // However that would prevent us from using `ParentObject.call(this);`\n // in a Child constructor because the `this` in `this.init`\n // would still refer to the Child and cause an infinite loop.\n // We would instead have to do\n // `ParentObject.prototype.init.apply(this, arguments);`\n // Bleh. We're not creating a _super() function, so it's good to keep\n // the parent constructor reference simple.\n let subObj = function() {\n init.apply(this, arguments);\n };\n\n // Inherit from this object's prototype\n subObj.prototype = Object.create(this.prototype);\n // Reset the constructor property for subObj otherwise\n // instances of subObj would have the constructor of the parent Object\n subObj.prototype.constructor = subObj;\n\n // Make the class extendable\n subObj.extend = Component.extend;\n\n // Extend subObj's prototype with functions and other properties from props\n for (let name in props) {\n if (props.hasOwnProperty(name)) {\n subObj.prototype[name] = props[name];\n }\n }\n\n return subObj;\n }\n}\n\nComponent.registerComponent('Component', Component);\nexport default Component;\n",
- "/**\n * @file control-bar.js\n */\nimport Component from '../component.js';\n\n// Required children\nimport PlayToggle from './play-toggle.js';\nimport CurrentTimeDisplay from './time-controls/current-time-display.js';\nimport DurationDisplay from './time-controls/duration-display.js';\nimport TimeDivider from './time-controls/time-divider.js';\nimport RemainingTimeDisplay from './time-controls/remaining-time-display.js';\nimport LiveDisplay from './live-display.js';\nimport ProgressControl from './progress-control/progress-control.js';\nimport FullscreenToggle from './fullscreen-toggle.js';\nimport VolumeControl from './volume-control/volume-control.js';\nimport VolumeMenuButton from './volume-menu-button.js';\nimport MuteToggle from './mute-toggle.js';\nimport ChaptersButton from './text-track-controls/chapters-button.js';\nimport DescriptionsButton from './text-track-controls/descriptions-button.js';\nimport SubtitlesButton from './text-track-controls/subtitles-button.js';\nimport CaptionsButton from './text-track-controls/captions-button.js';\nimport PlaybackRateMenuButton from './playback-rate-menu/playback-rate-menu-button.js';\nimport CustomControlSpacer from './spacer-controls/custom-control-spacer.js';\n\n/**\n * Container of main controls\n *\n * @extends Component\n * @class ControlBar\n */\nclass ControlBar extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-control-bar',\n dir: 'ltr'\n }, {\n 'role': 'group' // The control bar is a group, so it can contain menuitems\n });\n }\n}\n\nControlBar.prototype.options_ = {\n loadEvent: 'play',\n children: [\n 'playToggle',\n 'volumeMenuButton',\n 'currentTimeDisplay',\n 'timeDivider',\n 'durationDisplay',\n 'progressControl',\n 'liveDisplay',\n 'remainingTimeDisplay',\n 'customControlSpacer',\n 'playbackRateMenuButton',\n 'chaptersButton',\n 'descriptionsButton',\n 'subtitlesButton',\n 'captionsButton',\n 'fullscreenToggle'\n ]\n};\n\nComponent.registerComponent('ControlBar', ControlBar);\nexport default ControlBar;\n",
- "/**\n * @file fullscreen-toggle.js\n */\nimport Button from '../button.js';\nimport Component from '../component.js';\n\n/**\n * Toggle fullscreen video\n *\n * @extends Button\n * @class FullscreenToggle\n */\nclass FullscreenToggle extends Button {\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-fullscreen-control ${super.buildCSSClass()}`;\n }\n\n /**\n * Handles click for full screen\n *\n * @method handleClick\n */\n handleClick() {\n if (!this.player_.isFullscreen()) {\n this.player_.requestFullscreen();\n this.controlText('Non-Fullscreen');\n } else {\n this.player_.exitFullscreen();\n this.controlText('Fullscreen');\n }\n }\n\n}\n\nFullscreenToggle.prototype.controlText_ = 'Fullscreen';\n\nComponent.registerComponent('FullscreenToggle', FullscreenToggle);\nexport default FullscreenToggle;\n",
- "/**\n * @file live-display.js\n */\nimport Component from '../component';\nimport * as Dom from '../utils/dom.js';\n\n/**\n * Displays the live indicator\n * TODO - Future make it click to snap to live\n *\n * @extends Component\n * @class LiveDisplay\n */\nclass LiveDisplay extends Component {\n\n constructor(player, options) {\n super(player, options);\n\n this.updateShowing();\n this.on(this.player(), 'durationchange', this.updateShowing);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n var el = super.createEl('div', {\n className: 'vjs-live-control vjs-control'\n });\n\n this.contentEl_ = Dom.createEl('div', {\n className: 'vjs-live-display',\n innerHTML: `<span class=\"vjs-control-text\">${this.localize('Stream Type')}</span>${this.localize('LIVE')}`\n }, {\n 'aria-live': 'off'\n });\n\n el.appendChild(this.contentEl_);\n return el;\n }\n\n updateShowing() {\n if (this.player().duration() === Infinity) {\n this.show();\n } else {\n this.hide();\n }\n }\n\n}\n\nComponent.registerComponent('LiveDisplay', LiveDisplay);\nexport default LiveDisplay;\n",
- "/**\n * @file mute-toggle.js\n */\nimport Button from '../button';\nimport Component from '../component';\nimport * as Dom from '../utils/dom.js';\n\n/**\n * A button component for muting the audio\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Button\n * @class MuteToggle\n */\nclass MuteToggle extends Button {\n\n constructor(player, options) {\n super(player, options);\n\n this.on(player, 'volumechange', this.update);\n\n // hide mute toggle if the current tech doesn't support volume control\n if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n }\n\n this.on(player, 'loadstart', function() {\n this.update(); // We need to update the button to account for a default muted state.\n\n if (player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n } else {\n this.removeClass('vjs-hidden');\n }\n });\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-mute-control ${super.buildCSSClass()}`;\n }\n\n /**\n * Handle click on mute\n *\n * @method handleClick\n */\n handleClick() {\n this.player_.muted( this.player_.muted() ? false : true );\n }\n\n /**\n * Update volume\n *\n * @method update\n */\n update() {\n var vol = this.player_.volume(),\n level = 3;\n\n if (vol === 0 || this.player_.muted()) {\n level = 0;\n } else if (vol < 0.33) {\n level = 1;\n } else if (vol < 0.67) {\n level = 2;\n }\n\n // Don't rewrite the button text if the actual text doesn't change.\n // This causes unnecessary and confusing information for screen reader users.\n // This check is needed because this function gets called every time the volume level is changed.\n let toMute = this.player_.muted() ? 'Unmute' : 'Mute';\n if (this.controlText() !== toMute) {\n this.controlText(toMute);\n }\n\n /* TODO improve muted icon classes */\n for (var i = 0; i < 4; i++) {\n Dom.removeElClass(this.el_, `vjs-vol-${i}`);\n }\n Dom.addElClass(this.el_, `vjs-vol-${level}`);\n }\n\n}\n\nMuteToggle.prototype.controlText_ = 'Mute';\n\nComponent.registerComponent('MuteToggle', MuteToggle);\nexport default MuteToggle;\n",
- "/**\n * @file play-toggle.js\n */\nimport Button from '../button.js';\nimport Component from '../component.js';\n\n/**\n * Button to toggle between play and pause\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Button\n * @class PlayToggle\n */\nclass PlayToggle extends Button {\n\n constructor(player, options){\n super(player, options);\n\n this.on(player, 'play', this.handlePlay);\n this.on(player, 'pause', this.handlePause);\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-play-control ${super.buildCSSClass()}`;\n }\n\n /**\n * Handle click to toggle between play and pause\n *\n * @method handleClick\n */\n handleClick() {\n if (this.player_.paused()) {\n this.player_.play();\n } else {\n this.player_.pause();\n }\n }\n\n /**\n * Add the vjs-playing class to the element so it can change appearance\n *\n * @method handlePlay\n */\n handlePlay() {\n this.removeClass('vjs-paused');\n this.addClass('vjs-playing');\n this.controlText('Pause'); // change the button text to \"Pause\"\n }\n\n /**\n * Add the vjs-paused class to the element so it can change appearance\n *\n * @method handlePause\n */\n handlePause() {\n this.removeClass('vjs-playing');\n this.addClass('vjs-paused');\n this.controlText('Play'); // change the button text to \"Play\"\n }\n\n}\n\nPlayToggle.prototype.controlText_ = 'Play';\n\nComponent.registerComponent('PlayToggle', PlayToggle);\nexport default PlayToggle;\n",
- "/**\n * @file playback-rate-menu-button.js\n */\nimport MenuButton from '../../menu/menu-button.js';\nimport Menu from '../../menu/menu.js';\nimport PlaybackRateMenuItem from './playback-rate-menu-item.js';\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\n\n/**\n * The component for controlling the playback rate\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuButton\n * @class PlaybackRateMenuButton\n */\nclass PlaybackRateMenuButton extends MenuButton {\n\n constructor(player, options){\n super(player, options);\n\n this.updateVisibility();\n this.updateLabel();\n\n this.on(player, 'loadstart', this.updateVisibility);\n this.on(player, 'ratechange', this.updateLabel);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl();\n\n this.labelEl_ = Dom.createEl('div', {\n className: 'vjs-playback-rate-value',\n innerHTML: 1.0\n });\n\n el.appendChild(this.labelEl_);\n\n return el;\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-playback-rate ${super.buildCSSClass()}`;\n }\n\n /**\n * Create the playback rate menu\n *\n * @return {Menu} Menu object populated with items\n * @method createMenu\n */\n createMenu() {\n let menu = new Menu(this.player());\n let rates = this.playbackRates();\n\n if (rates) {\n for (let i = rates.length - 1; i >= 0; i--) {\n menu.addChild(\n new PlaybackRateMenuItem(this.player(), { 'rate': rates[i] + 'x'})\n );\n }\n }\n\n return menu;\n }\n\n /**\n * Updates ARIA accessibility attributes\n *\n * @method updateARIAAttributes\n */\n updateARIAAttributes() {\n // Current playback rate\n this.el().setAttribute('aria-valuenow', this.player().playbackRate());\n }\n\n /**\n * Handle menu item click\n *\n * @method handleClick\n */\n handleClick() {\n // select next rate option\n let currentRate = this.player().playbackRate();\n let rates = this.playbackRates();\n\n // this will select first one if the last one currently selected\n let newRate = rates[0];\n for (let i = 0; i < rates.length ; i++) {\n if (rates[i] > currentRate) {\n newRate = rates[i];\n break;\n }\n }\n this.player().playbackRate(newRate);\n }\n\n /**\n * Get possible playback rates\n *\n * @return {Array} Possible playback rates\n * @method playbackRates\n */\n playbackRates() {\n return this.options_['playbackRates'] || (this.options_.playerOptions && this.options_.playerOptions['playbackRates']);\n }\n\n /**\n * Get supported playback rates\n *\n * @return {Array} Supported playback rates\n * @method playbackRateSupported\n */\n playbackRateSupported() {\n return this.player().tech_\n && this.player().tech_['featuresPlaybackRate']\n && this.playbackRates()\n && this.playbackRates().length > 0\n ;\n }\n\n /**\n * Hide playback rate controls when they're no playback rate options to select\n *\n * @method updateVisibility\n */\n updateVisibility() {\n if (this.playbackRateSupported()) {\n this.removeClass('vjs-hidden');\n } else {\n this.addClass('vjs-hidden');\n }\n }\n\n /**\n * Update button label when rate changed\n *\n * @method updateLabel\n */\n updateLabel() {\n if (this.playbackRateSupported()) {\n this.labelEl_.innerHTML = this.player().playbackRate() + 'x';\n }\n }\n\n}\n\nPlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';\n\nComponent.registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);\nexport default PlaybackRateMenuButton;\n",
- "/**\n * @file playback-rate-menu-item.js\n */\nimport MenuItem from '../../menu/menu-item.js';\nimport Component from '../../component.js';\n\n/**\n * The specific menu item type for selecting a playback rate\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuItem\n * @class PlaybackRateMenuItem\n */\nclass PlaybackRateMenuItem extends MenuItem {\n\n constructor(player, options){\n let label = options['rate'];\n let rate = parseFloat(label, 10);\n\n // Modify options for parent MenuItem class's init.\n options['label'] = label;\n options['selected'] = rate === 1;\n super(player, options);\n\n this.label = label;\n this.rate = rate;\n\n this.on(player, 'ratechange', this.update);\n }\n\n /**\n * Handle click on menu item\n *\n * @method handleClick\n */\n handleClick() {\n super.handleClick();\n this.player().playbackRate(this.rate);\n }\n\n /**\n * Update playback rate with selected rate\n *\n * @method update\n */\n update() {\n this.selected(this.player().playbackRate() === this.rate);\n }\n\n}\n\nPlaybackRateMenuItem.prototype.contentElType = 'button';\n\nComponent.registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);\nexport default PlaybackRateMenuItem;\n",
- "/**\n * @file load-progress-bar.js\n */\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\n\n/**\n * Shows load progress\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class LoadProgressBar\n */\nclass LoadProgressBar extends Component {\n\n constructor(player, options){\n super(player, options);\n this.on(player, 'progress', this.update);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-load-progress',\n innerHTML: `<span class=\"vjs-control-text\"><span>${this.localize('Loaded')}</span>: 0%</span>`\n });\n }\n\n /**\n * Update progress bar\n *\n * @method update\n */\n update() {\n let buffered = this.player_.buffered();\n let duration = this.player_.duration();\n let bufferedEnd = this.player_.bufferedEnd();\n let children = this.el_.children;\n\n // get the percent width of a time compared to the total end\n let percentify = function (time, end){\n let percent = (time / end) || 0; // no NaN\n return ((percent >= 1 ? 1 : percent) * 100) + '%';\n };\n\n // update the width of the progress bar\n this.el_.style.width = percentify(bufferedEnd, duration);\n\n // add child elements to represent the individual buffered time ranges\n for (let i = 0; i < buffered.length; i++) {\n let start = buffered.start(i);\n let end = buffered.end(i);\n let part = children[i];\n\n if (!part) {\n part = this.el_.appendChild(Dom.createEl());\n }\n\n // set the percent based on the width of the progress bar (bufferedEnd)\n part.style.left = percentify(start, bufferedEnd);\n part.style.width = percentify(end - start, bufferedEnd);\n }\n\n // remove unused buffered range elements\n for (let i = children.length; i > buffered.length; i--) {\n this.el_.removeChild(children[i-1]);\n }\n }\n\n}\n\nComponent.registerComponent('LoadProgressBar', LoadProgressBar);\nexport default LoadProgressBar;\n",
- "/**\n * @file mouse-time-display.js\n */\nimport window from 'global/window';\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\nimport * as Fn from '../../utils/fn.js';\nimport formatTime from '../../utils/format-time.js';\nimport throttle from 'lodash-compat/function/throttle';\n\n/**\n * The Mouse Time Display component shows the time you will seek to\n * when hovering over the progress bar\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class MouseTimeDisplay\n */\nclass MouseTimeDisplay extends Component {\n\n constructor(player, options) {\n super(player, options);\n\n if (options.playerOptions &&\n options.playerOptions.controlBar &&\n options.playerOptions.controlBar.progressControl &&\n options.playerOptions.controlBar.progressControl.keepTooltipsInside) {\n this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;\n }\n\n if (this.keepTooltipsInside) {\n this.tooltip = Dom.createEl('div', {className: 'vjs-time-tooltip'});\n this.el().appendChild(this.tooltip);\n this.addClass('vjs-keep-tooltips-inside');\n }\n\n this.update(0, 0);\n\n player.on('ready', () => {\n this.on(player.controlBar.progressControl.el(), 'mousemove', throttle(Fn.bind(this, this.handleMouseMove), 25));\n });\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-mouse-display'\n });\n }\n\n handleMouseMove(event) {\n let duration = this.player_.duration();\n let newTime = this.calculateDistance(event) * duration;\n let position = event.pageX - Dom.findElPosition(this.el().parentNode).left;\n\n this.update(newTime, position);\n }\n\n update(newTime, position) {\n let time = formatTime(newTime, this.player_.duration());\n\n this.el().style.left = position + 'px';\n this.el().setAttribute('data-current-time', time);\n\n if (this.keepTooltipsInside) {\n let clampedPosition = this.clampPosition_(position);\n let difference = position - clampedPosition + 1;\n let tooltipWidth = parseFloat(window.getComputedStyle(this.tooltip).width);\n let tooltipWidthHalf = tooltipWidth / 2;\n\n this.tooltip.innerHTML = time;\n this.tooltip.style.right = `-${tooltipWidthHalf - difference}px`;\n }\n }\n\n calculateDistance(event) {\n return Dom.getPointerPosition(this.el().parentNode, event).x;\n }\n\n /**\n * This takes in a horizontal position for the bar and returns a clamped position.\n * Clamped position means that it will keep the position greater than half the width\n * of the tooltip and smaller than the player width minus half the width o the tooltip.\n * It will only clamp the position if `keepTooltipsInside` option is set.\n *\n * @param {Number} position the position the bar wants to be\n * @return {Number} newPosition the (potentially) clamped position\n * @method clampPosition_\n */\n clampPosition_(position) {\n if (!this.keepTooltipsInside) {\n return position;\n }\n\n let playerWidth = parseFloat(window.getComputedStyle(this.player().el()).width);\n let tooltipWidth = parseFloat(window.getComputedStyle(this.tooltip).width);\n let tooltipWidthHalf = tooltipWidth / 2;\n let actualPosition = position;\n\n if (position < tooltipWidthHalf) {\n actualPosition = Math.ceil(tooltipWidthHalf);\n } else if (position > (playerWidth - tooltipWidthHalf)) {\n actualPosition = Math.floor(playerWidth - tooltipWidthHalf);\n }\n\n return actualPosition;\n }\n}\n\nComponent.registerComponent('MouseTimeDisplay', MouseTimeDisplay);\nexport default MouseTimeDisplay;\n",
- "/**\n * @file play-progress-bar.js\n */\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\nimport * as Dom from '../../utils/dom.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Shows play progress\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class PlayProgressBar\n */\nclass PlayProgressBar extends Component {\n\n constructor(player, options){\n super(player, options);\n this.updateDataAttr();\n this.on(player, 'timeupdate', this.updateDataAttr);\n player.ready(Fn.bind(this, this.updateDataAttr));\n\n if (options.playerOptions &&\n options.playerOptions.controlBar &&\n options.playerOptions.controlBar.progressControl &&\n options.playerOptions.controlBar.progressControl.keepTooltipsInside) {\n this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;\n }\n\n if (this.keepTooltipsInside) {\n this.addClass('vjs-keep-tooltips-inside');\n }\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-play-progress vjs-slider-bar',\n innerHTML: `<span class=\"vjs-control-text\"><span>${this.localize('Progress')}</span>: 0%</span>`\n });\n }\n\n updateDataAttr() {\n let time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n this.el_.setAttribute('data-current-time', formatTime(time, this.player_.duration()));\n }\n\n}\n\nComponent.registerComponent('PlayProgressBar', PlayProgressBar);\nexport default PlayProgressBar;\n",
- "/**\n * @file progress-control.js\n */\nimport Component from '../../component.js';\nimport SeekBar from './seek-bar.js';\nimport MouseTimeDisplay from './mouse-time-display.js';\n\n/**\n * The Progress Control component contains the seek bar, load progress,\n * and play progress\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class ProgressControl\n */\nclass ProgressControl extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-progress-control vjs-control'\n });\n }\n}\n\nProgressControl.prototype.options_ = {\n children: [\n 'seekBar'\n ]\n};\n\nComponent.registerComponent('ProgressControl', ProgressControl);\nexport default ProgressControl;\n",
- "/**\n * @file seek-bar.js\n */\nimport window from 'global/window';\nimport Slider from '../../slider/slider.js';\nimport Component from '../../component.js';\nimport LoadProgressBar from './load-progress-bar.js';\nimport PlayProgressBar from './play-progress-bar.js';\nimport TooltipProgressBar from './tooltip-progress-bar.js';\nimport * as Fn from '../../utils/fn.js';\nimport formatTime from '../../utils/format-time.js';\nimport assign from 'object.assign';\n\n/**\n * Seek Bar and holder for the progress bars\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Slider\n * @class SeekBar\n */\nclass SeekBar extends Slider {\n\n constructor(player, options){\n super(player, options);\n this.on(player, 'timeupdate', this.updateProgress);\n this.on(player, 'ended', this.updateProgress);\n player.ready(Fn.bind(this, this.updateProgress));\n\n if (options.playerOptions &&\n options.playerOptions.controlBar &&\n options.playerOptions.controlBar.progressControl &&\n options.playerOptions.controlBar.progressControl.keepTooltipsInside) {\n this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;\n }\n\n if (this.keepTooltipsInside) {\n this.tooltipProgressBar = this.addChild('TooltipProgressBar');\n }\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-progress-holder'\n }, {\n 'aria-label': 'progress bar'\n });\n }\n\n /**\n * Update ARIA accessibility attributes\n *\n * @method updateARIAAttributes\n */\n updateProgress() {\n this.updateAriaAttributes(this.el_);\n\n if (this.keepTooltipsInside) {\n this.updateAriaAttributes(this.tooltipProgressBar.el_);\n this.tooltipProgressBar.el_.style.width = this.bar.el_.style.width;\n\n let playerWidth = parseFloat(window.getComputedStyle(this.player().el()).width);\n let tooltipWidth = parseFloat(window.getComputedStyle(this.tooltipProgressBar.tooltip).width);\n let tooltipStyle = this.tooltipProgressBar.el().style;\n tooltipStyle.maxWidth = Math.floor(playerWidth - (tooltipWidth / 2)) + 'px';\n tooltipStyle.minWidth = Math.ceil(tooltipWidth / 2) + 'px';\n tooltipStyle.right = `-${tooltipWidth / 2}px`;\n }\n }\n\n updateAriaAttributes(el) {\n // Allows for smooth scrubbing, when player can't keep up.\n let time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n el.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); // machine readable value of progress bar (percentage complete)\n el.setAttribute('aria-valuetext', formatTime(time, this.player_.duration())); // human readable value of progress bar (time complete)\n }\n\n /**\n * Get percentage of video played\n *\n * @return {Number} Percentage played\n * @method getPercent\n */\n getPercent() {\n let percent = this.player_.currentTime() / this.player_.duration();\n return percent >= 1 ? 1 : percent;\n }\n\n /**\n * Handle mouse down on seek bar\n *\n * @method handleMouseDown\n */\n handleMouseDown(event) {\n super.handleMouseDown(event);\n\n this.player_.scrubbing(true);\n\n this.videoWasPlaying = !this.player_.paused();\n this.player_.pause();\n }\n\n /**\n * Handle mouse move on seek bar\n *\n * @method handleMouseMove\n */\n handleMouseMove(event) {\n let newTime = this.calculateDistance(event) * this.player_.duration();\n\n // Don't let video end while scrubbing.\n if (newTime === this.player_.duration()) { newTime = newTime - 0.1; }\n\n // Set new time (tell player to seek to new time)\n this.player_.currentTime(newTime);\n }\n\n /**\n * Handle mouse up on seek bar\n *\n * @method handleMouseUp\n */\n handleMouseUp(event) {\n super.handleMouseUp(event);\n\n this.player_.scrubbing(false);\n if (this.videoWasPlaying) {\n this.player_.play();\n }\n }\n\n /**\n * Move more quickly fast forward for keyboard-only users\n *\n * @method stepForward\n */\n stepForward() {\n this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users\n }\n\n /**\n * Move more quickly rewind for keyboard-only users\n *\n * @method stepBack\n */\n stepBack() {\n this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users\n }\n\n}\n\nSeekBar.prototype.options_ = {\n children: [\n 'loadProgressBar',\n 'mouseTimeDisplay',\n 'playProgressBar'\n ],\n 'barName': 'playProgressBar'\n};\n\nSeekBar.prototype.playerEvent = 'timeupdate';\n\nComponent.registerComponent('SeekBar', SeekBar);\nexport default SeekBar;\n",
- "/**\n * @file play-progress-bar.js\n */\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\nimport * as Dom from '../../utils/dom.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Shows play progress\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class PlayProgressBar\n */\nclass TooltipProgressBar extends Component {\n\n constructor(player, options){\n super(player, options);\n this.updateDataAttr();\n this.on(player, 'timeupdate', this.updateDataAttr);\n player.ready(Fn.bind(this, this.updateDataAttr));\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl('div', {\n className: 'vjs-tooltip-progress-bar vjs-slider-bar',\n innerHTML: `<div class=\"vjs-time-tooltip\"></div>\n <span class=\"vjs-control-text\"><span>${this.localize('Progress')}</span>: 0%</span>`\n });\n\n this.tooltip = el.querySelector('.vjs-time-tooltip');\n\n return el;\n }\n\n updateDataAttr() {\n let time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n let formattedTime = formatTime(time, this.player_.duration());\n this.el_.setAttribute('data-current-time', formattedTime);\n this.tooltip.innerHTML = formattedTime;\n }\n\n}\n\nComponent.registerComponent('TooltipProgressBar', TooltipProgressBar);\nexport default TooltipProgressBar;\n",
- "/**\n * @file custom-control-spacer.js\n */\nimport Spacer from './spacer.js';\nimport Component from '../../component.js';\n\n/**\n * Spacer specifically meant to be used as an insertion point for new plugins, etc.\n *\n * @extends Spacer\n * @class CustomControlSpacer\n */\nclass CustomControlSpacer extends Spacer {\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-custom-control-spacer ${super.buildCSSClass()}`;\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl({\n className: this.buildCSSClass(),\n });\n\n // No-flex/table-cell mode requires there be some content\n // in the cell to fill the remaining space of the table.\n el.innerHTML = '&nbsp;';\n return el;\n }\n}\n\nComponent.registerComponent('CustomControlSpacer', CustomControlSpacer);\nexport default CustomControlSpacer;\n",
- "/**\n * @file spacer.js\n */\nimport Component from '../../component.js';\n\n/**\n * Just an empty spacer element that can be used as an append point for plugins, etc.\n * Also can be used to create space between elements when necessary.\n *\n * @extends Component\n * @class Spacer\n */\nclass Spacer extends Component {\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-spacer ${super.buildCSSClass()}`;\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: this.buildCSSClass()\n });\n }\n}\n\nComponent.registerComponent('Spacer', Spacer);\n\nexport default Spacer;\n",
- "/**\n * @file caption-settings-menu-item.js\n */\nimport TextTrackMenuItem from './text-track-menu-item.js';\nimport Component from '../../component.js';\n\n/**\n * The menu item for caption track settings menu\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends TextTrackMenuItem\n * @class CaptionSettingsMenuItem\n */\n class CaptionSettingsMenuItem extends TextTrackMenuItem {\n\n constructor(player, options) {\n options['track'] = {\n 'kind': options['kind'],\n 'player': player,\n 'label': options['kind'] + ' settings',\n 'selectable': false,\n 'default': false,\n mode: 'disabled'\n };\n\n // CaptionSettingsMenuItem has no concept of 'selected'\n options['selectable'] = false;\n\n super(player, options);\n this.addClass('vjs-texttrack-settings');\n this.controlText(', opens ' + options['kind'] + ' settings dialog');\n }\n\n /**\n * Handle click on menu item\n *\n * @method handleClick\n */\n handleClick() {\n this.player().getChild('textTrackSettings').show();\n this.player().getChild('textTrackSettings').el_.focus();\n }\n\n}\n\nComponent.registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);\nexport default CaptionSettingsMenuItem;\n",
- "/**\n * @file captions-button.js\n */\nimport TextTrackButton from './text-track-button.js';\nimport Component from '../../component.js';\nimport CaptionSettingsMenuItem from './caption-settings-menu-item.js';\n\n/**\n * The button component for toggling and selecting captions\n *\n * @param {Object} player Player object\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends TextTrackButton\n * @class CaptionsButton\n */\nclass CaptionsButton extends TextTrackButton {\n\n constructor(player, options, ready){\n super(player, options, ready);\n this.el_.setAttribute('aria-label','Captions Menu');\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-captions-button ${super.buildCSSClass()}`;\n }\n\n /**\n * Update caption menu items\n *\n * @method update\n */\n update() {\n let threshold = 2;\n super.update();\n\n // if native, then threshold is 1 because no settings button\n if (this.player().tech_ && this.player().tech_['featuresNativeTextTracks']) {\n threshold = 1;\n }\n\n if (this.items && this.items.length > threshold) {\n this.show();\n } else {\n this.hide();\n }\n }\n\n /**\n * Create caption menu items\n *\n * @return {Array} Array of menu items\n * @method createItems\n */\n createItems() {\n let items = [];\n\n if (!(this.player().tech_ && this.player().tech_['featuresNativeTextTracks'])) {\n items.push(new CaptionSettingsMenuItem(this.player_, { 'kind': this.kind_ }));\n }\n\n return super.createItems(items);\n }\n\n}\n\nCaptionsButton.prototype.kind_ = 'captions';\nCaptionsButton.prototype.controlText_ = 'Captions';\n\nComponent.registerComponent('CaptionsButton', CaptionsButton);\nexport default CaptionsButton;\n",
- "/**\n * @file chapters-button.js\n */\nimport TextTrackButton from './text-track-button.js';\nimport Component from '../../component.js';\nimport TextTrackMenuItem from './text-track-menu-item.js';\nimport ChaptersTrackMenuItem from './chapters-track-menu-item.js';\nimport Menu from '../../menu/menu.js';\nimport * as Dom from '../../utils/dom.js';\nimport * as Fn from '../../utils/fn.js';\nimport toTitleCase from '../../utils/to-title-case.js';\nimport window from 'global/window';\n\n/**\n * The button component for toggling and selecting chapters\n * Chapters act much differently than other text tracks\n * Cues are navigation vs. other tracks of alternative languages\n *\n * @param {Object} player Player object\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends TextTrackButton\n * @class ChaptersButton\n */\nclass ChaptersButton extends TextTrackButton {\n\n constructor(player, options, ready){\n super(player, options, ready);\n this.el_.setAttribute('aria-label','Chapters Menu');\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-chapters-button ${super.buildCSSClass()}`;\n }\n\n /**\n * Create a menu item for each text track\n *\n * @return {Array} Array of menu items\n * @method createItems\n */\n createItems() {\n let items = [];\n\n let tracks = this.player_.textTracks();\n\n if (!tracks) {\n return items;\n }\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n if (track['kind'] === this.kind_) {\n items.push(new TextTrackMenuItem(this.player_, {\n 'track': track\n }));\n }\n }\n\n return items;\n }\n\n /**\n * Create menu from chapter buttons\n *\n * @return {Menu} Menu of chapter buttons\n * @method createMenu\n */\n createMenu() {\n let tracks = this.player_.textTracks() || [];\n let chaptersTrack;\n let items = this.items = [];\n\n for (let i = 0, length = tracks.length; i < length; i++) {\n let track = tracks[i];\n\n if (track['kind'] === this.kind_) {\n chaptersTrack = track;\n\n break;\n }\n }\n\n let menu = this.menu;\n if (menu === undefined) {\n menu = new Menu(this.player_);\n let title = Dom.createEl('li', {\n className: 'vjs-menu-title',\n innerHTML: toTitleCase(this.kind_),\n tabIndex: -1\n });\n menu.children_.unshift(title);\n Dom.insertElFirst(title, menu.contentEl());\n }\n\n if (chaptersTrack && chaptersTrack.cues == null) {\n chaptersTrack['mode'] = 'hidden';\n\n let remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(chaptersTrack);\n\n if (remoteTextTrackEl) {\n remoteTextTrackEl.addEventListener('load', (event) => this.update());\n }\n }\n\n if (chaptersTrack && chaptersTrack.cues && chaptersTrack.cues.length > 0) {\n let cues = chaptersTrack['cues'], cue;\n\n for (let i = 0, l = cues.length; i < l; i++) {\n cue = cues[i];\n\n let mi = new ChaptersTrackMenuItem(this.player_, {\n 'track': chaptersTrack,\n 'cue': cue\n });\n\n items.push(mi);\n\n menu.addChild(mi);\n }\n\n this.addChild(menu);\n }\n\n if (this.items.length > 0) {\n this.show();\n }\n\n return menu;\n }\n\n}\n\nChaptersButton.prototype.kind_ = 'chapters';\nChaptersButton.prototype.controlText_ = 'Chapters';\n\nComponent.registerComponent('ChaptersButton', ChaptersButton);\nexport default ChaptersButton;\n",
- "/**\n * @file chapters-track-menu-item.js\n */\nimport MenuItem from '../../menu/menu-item.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\n\n/**\n * The chapter track menu item\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuItem\n * @class ChaptersTrackMenuItem\n */\nclass ChaptersTrackMenuItem extends MenuItem {\n\n constructor(player, options){\n let track = options['track'];\n let cue = options['cue'];\n let currentTime = player.currentTime();\n\n // Modify options for parent MenuItem class's init.\n options['label'] = cue.text;\n options['selected'] = (cue['startTime'] <= currentTime && currentTime < cue['endTime']);\n super(player, options);\n\n this.track = track;\n this.cue = cue;\n track.addEventListener('cuechange', Fn.bind(this, this.update));\n }\n\n /**\n * Handle click on menu item\n *\n * @method handleClick\n */\n handleClick() {\n super.handleClick();\n this.player_.currentTime(this.cue.startTime);\n this.update(this.cue.startTime);\n }\n\n /**\n * Update chapter menu item\n *\n * @method update\n */\n update() {\n let cue = this.cue;\n let currentTime = this.player_.currentTime();\n\n // vjs.log(currentTime, cue.startTime);\n this.selected(cue['startTime'] <= currentTime && currentTime < cue['endTime']);\n }\n\n}\n\nComponent.registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);\nexport default ChaptersTrackMenuItem;\n",
- "/**\n * @file descriptions-button.js\n */\nimport TextTrackButton from './text-track-button.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\n\n/**\n * The button component for toggling and selecting descriptions\n *\n * @param {Object} player Player object\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends TextTrackButton\n * @class DescriptionsButton\n */\nclass DescriptionsButton extends TextTrackButton {\n\n constructor(player, options, ready){\n super(player, options, ready);\n this.el_.setAttribute('aria-label', 'Descriptions Menu');\n\n let tracks = player.textTracks();\n\n if (tracks) {\n let changeHandler = Fn.bind(this, this.handleTracksChange);\n\n tracks.addEventListener('change', changeHandler);\n this.on('dispose', function() {\n tracks.removeEventListener('change', changeHandler);\n });\n }\n }\n\n /**\n * Handle text track change\n *\n * @method handleTracksChange\n */\n handleTracksChange(event){\n let tracks = this.player().textTracks();\n let disabled = false;\n\n // Check whether a track of a different kind is showing\n for (let i = 0, l = tracks.length; i < l; i++) {\n let track = tracks[i];\n if (track['kind'] !== this.kind_ && track['mode'] === 'showing') {\n disabled = true;\n break;\n }\n }\n\n // If another track is showing, disable this menu button\n if (disabled) {\n this.disable();\n } else {\n this.enable();\n }\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-descriptions-button ${super.buildCSSClass()}`;\n }\n\n}\n\nDescriptionsButton.prototype.kind_ = 'descriptions';\nDescriptionsButton.prototype.controlText_ = 'Descriptions';\n\nComponent.registerComponent('DescriptionsButton', DescriptionsButton);\nexport default DescriptionsButton;\n",
- "/**\n * @file off-text-track-menu-item.js\n */\nimport TextTrackMenuItem from './text-track-menu-item.js';\nimport Component from '../../component.js';\n\n/**\n * A special menu item for turning of a specific type of text track\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends TextTrackMenuItem\n * @class OffTextTrackMenuItem\n */\nclass OffTextTrackMenuItem extends TextTrackMenuItem {\n\n constructor(player, options){\n // Create pseudo track info\n // Requires options['kind']\n options['track'] = {\n 'kind': options['kind'],\n 'player': player,\n 'label': options['kind'] + ' off',\n 'default': false,\n 'mode': 'disabled'\n };\n\n // MenuItem is selectable\n options['selectable'] = true;\n\n super(player, options);\n this.selected(true);\n }\n\n /**\n * Handle text track change\n *\n * @param {Object} event Event object\n * @method handleTracksChange\n */\n handleTracksChange(event){\n let tracks = this.player().textTracks();\n let selected = true;\n\n for (let i = 0, l = tracks.length; i < l; i++) {\n let track = tracks[i];\n if (track['kind'] === this.track['kind'] && track['mode'] === 'showing') {\n selected = false;\n break;\n }\n }\n\n this.selected(selected);\n }\n\n}\n\nComponent.registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);\nexport default OffTextTrackMenuItem;\n",
- "/**\n * @file subtitles-button.js\n */\nimport TextTrackButton from './text-track-button.js';\nimport Component from '../../component.js';\n\n/**\n * The button component for toggling and selecting subtitles\n *\n * @param {Object} player Player object\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends TextTrackButton\n * @class SubtitlesButton\n */\nclass SubtitlesButton extends TextTrackButton {\n\n constructor(player, options, ready){\n super(player, options, ready);\n this.el_.setAttribute('aria-label','Subtitles Menu');\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-subtitles-button ${super.buildCSSClass()}`;\n }\n\n}\n\nSubtitlesButton.prototype.kind_ = 'subtitles';\nSubtitlesButton.prototype.controlText_ = 'Subtitles';\n\nComponent.registerComponent('SubtitlesButton', SubtitlesButton);\nexport default SubtitlesButton;\n",
- "/**\n * @file text-track-button.js\n */\nimport MenuButton from '../../menu/menu-button.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\nimport TextTrackMenuItem from './text-track-menu-item.js';\nimport OffTextTrackMenuItem from './off-text-track-menu-item.js';\n\n/**\n * The base class for buttons that toggle specific text track types (e.g. subtitles)\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuButton\n * @class TextTrackButton\n */\nclass TextTrackButton extends MenuButton {\n\n constructor(player, options){\n super(player, options);\n\n let tracks = this.player_.textTracks();\n\n if (this.items.length <= 1) {\n this.hide();\n }\n\n if (!tracks) {\n return;\n }\n\n let updateHandler = Fn.bind(this, this.update);\n tracks.addEventListener('removetrack', updateHandler);\n tracks.addEventListener('addtrack', updateHandler);\n\n this.player_.on('dispose', function() {\n tracks.removeEventListener('removetrack', updateHandler);\n tracks.removeEventListener('addtrack', updateHandler);\n });\n }\n\n // Create a menu item for each text track\n createItems(items=[]) {\n // Add an OFF menu item to turn all tracks off\n items.push(new OffTextTrackMenuItem(this.player_, { 'kind': this.kind_ }));\n\n let tracks = this.player_.textTracks();\n\n if (!tracks) {\n return items;\n }\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n\n // only add tracks that are of the appropriate kind and have a label\n if (track['kind'] === this.kind_) {\n items.push(new TextTrackMenuItem(this.player_, {\n // MenuItem is selectable\n 'selectable': true,\n 'track': track\n }));\n }\n }\n\n return items;\n }\n\n}\n\nComponent.registerComponent('TextTrackButton', TextTrackButton);\nexport default TextTrackButton;\n",
- "/**\n * @file text-track-menu-item.js\n */\nimport MenuItem from '../../menu/menu-item.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\nimport window from 'global/window';\nimport document from 'global/document';\n\n/**\n * The specific menu item type for selecting a language within a text track kind\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuItem\n * @class TextTrackMenuItem\n */\nclass TextTrackMenuItem extends MenuItem {\n\n constructor(player, options){\n let track = options['track'];\n let tracks = player.textTracks();\n\n // Modify options for parent MenuItem class's init.\n options['label'] = track['label'] || track['language'] || 'Unknown';\n options['selected'] = track['default'] || track['mode'] === 'showing';\n\n super(player, options);\n\n this.track = track;\n\n if (tracks) {\n let changeHandler = Fn.bind(this, this.handleTracksChange);\n\n tracks.addEventListener('change', changeHandler);\n this.on('dispose', function() {\n tracks.removeEventListener('change', changeHandler);\n });\n }\n\n // iOS7 doesn't dispatch change events to TextTrackLists when an\n // associated track's mode changes. Without something like\n // Object.observe() (also not present on iOS7), it's not\n // possible to detect changes to the mode attribute and polyfill\n // the change event. As a poor substitute, we manually dispatch\n // change events whenever the controls modify the mode.\n if (tracks && tracks.onchange === undefined) {\n let event;\n\n this.on(['tap', 'click'], function() {\n if (typeof window.Event !== 'object') {\n // Android 2.3 throws an Illegal Constructor error for window.Event\n try {\n event = new window.Event('change');\n } catch(err){}\n }\n\n if (!event) {\n event = document.createEvent('Event');\n event.initEvent('change', true, true);\n }\n\n tracks.dispatchEvent(event);\n });\n }\n }\n\n /**\n * Handle click on text track\n *\n * @method handleClick\n */\n handleClick(event) {\n let kind = this.track['kind'];\n let tracks = this.player_.textTracks();\n\n super.handleClick(event);\n\n if (!tracks) return;\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n\n if (track['kind'] !== kind) {\n continue;\n }\n\n if (track === this.track) {\n track['mode'] = 'showing';\n } else {\n track['mode'] = 'disabled';\n }\n }\n }\n\n /**\n * Handle text track change\n *\n * @method handleTracksChange\n */\n handleTracksChange(event){\n this.selected(this.track['mode'] === 'showing');\n }\n\n}\n\nComponent.registerComponent('TextTrackMenuItem', TextTrackMenuItem);\nexport default TextTrackMenuItem;\n",
- "/**\n * @file current-time-display.js\n */\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Displays the current time\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class CurrentTimeDisplay\n */\nclass CurrentTimeDisplay extends Component {\n\n constructor(player, options){\n super(player, options);\n\n this.on(player, 'timeupdate', this.updateContent);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl('div', {\n className: 'vjs-current-time vjs-time-control vjs-control'\n });\n\n this.contentEl_ = Dom.createEl('div', {\n className: 'vjs-current-time-display',\n // label the current time for screen reader users\n innerHTML: '<span class=\"vjs-control-text\">Current Time </span>' + '0:00',\n }, {\n // tell screen readers not to automatically read the time as it changes\n 'aria-live': 'off'\n });\n\n el.appendChild(this.contentEl_);\n return el;\n }\n\n /**\n * Update current time display\n *\n * @method updateContent\n */\n updateContent() {\n // Allows for smooth scrubbing, when player can't keep up.\n let time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n let localizedText = this.localize('Current Time');\n let formattedTime = formatTime(time, this.player_.duration());\n if (formattedTime !== this.formattedTime_) {\n this.formattedTime_ = formattedTime;\n this.contentEl_.innerHTML = `<span class=\"vjs-control-text\">${localizedText}</span> ${formattedTime}`;\n }\n }\n\n}\n\nComponent.registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);\nexport default CurrentTimeDisplay;\n",
- "/**\n * @file duration-display.js\n */\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Displays the duration\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class DurationDisplay\n */\nclass DurationDisplay extends Component {\n\n constructor(player, options){\n super(player, options);\n\n // this might need to be changed to 'durationchange' instead of 'timeupdate' eventually,\n // however the durationchange event fires before this.player_.duration() is set,\n // so the value cannot be written out using this method.\n // Once the order of durationchange and this.player_.duration() being set is figured out,\n // this can be updated.\n this.on(player, 'timeupdate', this.updateContent);\n this.on(player, 'loadedmetadata', this.updateContent);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl('div', {\n className: 'vjs-duration vjs-time-control vjs-control'\n });\n\n this.contentEl_ = Dom.createEl('div', {\n className: 'vjs-duration-display',\n // label the duration time for screen reader users\n innerHTML: `<span class=\"vjs-control-text\">${this.localize('Duration Time')}</span> 0:00`\n }, {\n // tell screen readers not to automatically read the time as it changes\n 'aria-live': 'off'\n });\n\n el.appendChild(this.contentEl_);\n return el;\n }\n\n /**\n * Update duration time display\n *\n * @method updateContent\n */\n updateContent() {\n let duration = this.player_.duration();\n if (duration && this.duration_ !== duration) {\n this.duration_ = duration;\n let localizedText = this.localize('Duration Time');\n let formattedTime = formatTime(duration);\n this.contentEl_.innerHTML = `<span class=\"vjs-control-text\">${localizedText}</span> ${formattedTime}`; // label the duration time for screen reader users\n }\n }\n\n}\n\nComponent.registerComponent('DurationDisplay', DurationDisplay);\nexport default DurationDisplay;\n",
- "/**\n * @file remaining-time-display.js\n */\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Displays the time left in the video\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class RemainingTimeDisplay\n */\nclass RemainingTimeDisplay extends Component {\n\n constructor(player, options){\n super(player, options);\n\n this.on(player, 'timeupdate', this.updateContent);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl('div', {\n className: 'vjs-remaining-time vjs-time-control vjs-control'\n });\n\n this.contentEl_ = Dom.createEl('div', {\n className: 'vjs-remaining-time-display',\n // label the remaining time for screen reader users\n innerHTML: `<span class=\"vjs-control-text\">${this.localize('Remaining Time')}</span> -0:00`,\n }, {\n // tell screen readers not to automatically read the time as it changes\n 'aria-live': 'off'\n });\n\n el.appendChild(this.contentEl_);\n return el;\n }\n\n /**\n * Update remaining time display\n *\n * @method updateContent\n */\n updateContent() {\n if (this.player_.duration()) {\n const localizedText = this.localize('Remaining Time');\n const formattedTime = formatTime(this.player_.remainingTime());\n if (formattedTime !== this.formattedTime_) {\n this.formattedTime_ = formattedTime;\n this.contentEl_.innerHTML = `<span class=\"vjs-control-text\">${localizedText}</span> -${formattedTime}`;\n }\n }\n\n // Allows for smooth scrubbing, when player can't keep up.\n // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());\n }\n\n}\n\nComponent.registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);\nexport default RemainingTimeDisplay;\n",
- "/**\n * @file time-divider.js\n */\nimport Component from '../../component.js';\n\n/**\n * The separator between the current time and duration.\n * Can be hidden if it's not needed in the design.\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class TimeDivider\n */\nclass TimeDivider extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-time-control vjs-time-divider',\n innerHTML: '<div><span>/</span></div>'\n });\n }\n\n}\n\nComponent.registerComponent('TimeDivider', TimeDivider);\nexport default TimeDivider;\n",
- "/**\n * @file volume-bar.js\n */\nimport Slider from '../../slider/slider.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\n\n// Required children\nimport VolumeLevel from './volume-level.js';\n\n/**\n * The bar that contains the volume level and can be clicked on to adjust the level\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Slider\n * @class VolumeBar\n */\nclass VolumeBar extends Slider {\n\n constructor(player, options){\n super(player, options);\n this.on(player, 'volumechange', this.updateARIAAttributes);\n player.ready(Fn.bind(this, this.updateARIAAttributes));\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-volume-bar vjs-slider-bar'\n }, {\n 'aria-label': 'volume level'\n });\n }\n\n /**\n * Handle mouse move on volume bar\n *\n * @method handleMouseMove\n */\n handleMouseMove(event) {\n this.checkMuted();\n this.player_.volume(this.calculateDistance(event));\n }\n\n checkMuted() {\n if (this.player_.muted()) {\n this.player_.muted(false);\n }\n }\n\n /**\n * Get percent of volume level\n *\n * @retun {Number} Volume level percent\n * @method getPercent\n */\n getPercent() {\n if (this.player_.muted()) {\n return 0;\n } else {\n return this.player_.volume();\n }\n }\n\n /**\n * Increase volume level for keyboard users\n *\n * @method stepForward\n */\n stepForward() {\n this.checkMuted();\n this.player_.volume(this.player_.volume() + 0.1);\n }\n\n /**\n * Decrease volume level for keyboard users\n *\n * @method stepBack\n */\n stepBack() {\n this.checkMuted();\n this.player_.volume(this.player_.volume() - 0.1);\n }\n\n /**\n * Update ARIA accessibility attributes\n *\n * @method updateARIAAttributes\n */\n updateARIAAttributes() {\n // Current value of volume bar as a percentage\n let volume = (this.player_.volume() * 100).toFixed(2);\n this.el_.setAttribute('aria-valuenow', volume);\n this.el_.setAttribute('aria-valuetext', volume + '%');\n }\n\n}\n\nVolumeBar.prototype.options_ = {\n children: [\n 'volumeLevel'\n ],\n 'barName': 'volumeLevel'\n};\n\nVolumeBar.prototype.playerEvent = 'volumechange';\n\nComponent.registerComponent('VolumeBar', VolumeBar);\nexport default VolumeBar;\n",
- "/**\n * @file volume-control.js\n */\nimport Component from '../../component.js';\n\n// Required children\nimport VolumeBar from './volume-bar.js';\n\n/**\n * The component for controlling the volume level\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class VolumeControl\n */\nclass VolumeControl extends Component {\n\n constructor(player, options){\n super(player, options);\n\n // hide volume controls when they're not supported by the current tech\n if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n }\n this.on(player, 'loadstart', function(){\n if (player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n } else {\n this.removeClass('vjs-hidden');\n }\n });\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-volume-control vjs-control'\n });\n }\n\n}\n\nVolumeControl.prototype.options_ = {\n children: [\n 'volumeBar'\n ]\n};\n\nComponent.registerComponent('VolumeControl', VolumeControl);\nexport default VolumeControl;\n",
- "/**\n * @file volume-level.js\n */\nimport Component from '../../component.js';\n\n/**\n * Shows volume level\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class VolumeLevel\n */\nclass VolumeLevel extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-volume-level',\n innerHTML: '<span class=\"vjs-control-text\"></span>'\n });\n }\n\n}\n\nComponent.registerComponent('VolumeLevel', VolumeLevel);\nexport default VolumeLevel;\n",
- "/**\n * @file volume-menu-button.js\n */\nimport * as Fn from '../utils/fn.js';\nimport Component from '../component.js';\nimport Popup from '../popup/popup.js';\nimport PopupButton from '../popup/popup-button.js';\nimport MuteToggle from './mute-toggle.js';\nimport VolumeBar from './volume-control/volume-bar.js';\n\n/**\n * Button for volume popup\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends PopupButton\n * @class VolumeMenuButton\n */\nclass VolumeMenuButton extends PopupButton {\n\n constructor(player, options={}){\n // Default to inline\n if (options.inline === undefined) {\n options.inline = true;\n }\n\n // If the vertical option isn't passed at all, default to true.\n if (options.vertical === undefined) {\n // If an inline volumeMenuButton is used, we should default to using\n // a horizontal slider for obvious reasons.\n if (options.inline) {\n options.vertical = false;\n } else {\n options.vertical = true;\n }\n }\n\n // The vertical option needs to be set on the volumeBar as well,\n // since that will need to be passed along to the VolumeBar constructor\n options.volumeBar = options.volumeBar || {};\n options.volumeBar.vertical = !!options.vertical;\n\n super(player, options);\n\n // Same listeners as MuteToggle\n this.on(player, 'volumechange', this.volumeUpdate);\n this.on(player, 'loadstart', this.volumeUpdate);\n\n // hide mute toggle if the current tech doesn't support volume control\n function updateVisibility() {\n if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n } else {\n this.removeClass('vjs-hidden');\n }\n }\n\n updateVisibility.call(this);\n this.on(player, 'loadstart', updateVisibility);\n\n this.on(this.volumeBar, ['slideractive', 'focus'], function(){\n this.addClass('vjs-slider-active');\n });\n\n this.on(this.volumeBar, ['sliderinactive', 'blur'], function(){\n this.removeClass('vjs-slider-active');\n });\n\n this.on(this.volumeBar, ['focus'], function(){\n this.addClass('vjs-lock-showing');\n });\n\n this.on(this.volumeBar, ['blur'], function(){\n this.removeClass('vjs-lock-showing');\n });\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n let orientationClass = '';\n if (!!this.options_.vertical) {\n orientationClass = 'vjs-volume-menu-button-vertical';\n } else {\n orientationClass = 'vjs-volume-menu-button-horizontal';\n }\n\n return `vjs-volume-menu-button ${super.buildCSSClass()} ${orientationClass}`;\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {Popup} The volume popup button\n * @method createPopup\n */\n createPopup() {\n let popup = new Popup(this.player_, {\n contentElType: 'div'\n });\n\n let vb = new VolumeBar(this.player_, this.options_.volumeBar);\n\n popup.addChild(vb);\n\n this.menuContent = popup;\n this.volumeBar = vb;\n\n this.attachVolumeBarEvents();\n\n return popup;\n }\n\n /**\n * Handle click on volume popup and calls super\n *\n * @method handleClick\n */\n handleClick() {\n MuteToggle.prototype.handleClick.call(this);\n super.handleClick();\n }\n\n attachVolumeBarEvents() {\n this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown));\n }\n\n handleMouseDown(event) {\n this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));\n this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp);\n }\n\n handleMouseUp(event) {\n this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));\n }\n}\n\nVolumeMenuButton.prototype.volumeUpdate = MuteToggle.prototype.update;\nVolumeMenuButton.prototype.controlText_ = 'Mute';\n\nComponent.registerComponent('VolumeMenuButton', VolumeMenuButton);\nexport default VolumeMenuButton;\n",
- "/**\n * @file error-display.js\n */\nimport Component from './component';\nimport ModalDialog from './modal-dialog';\n\nimport * as Dom from './utils/dom';\nimport mergeOptions from './utils/merge-options';\n\n/**\n * Display that an error has occurred making the video unplayable.\n *\n * @extends ModalDialog\n * @class ErrorDisplay\n */\nclass ErrorDisplay extends ModalDialog {\n\n /**\n * Constructor for error display modal.\n *\n * @param {Player} player\n * @param {Object} [options]\n */\n constructor(player, options) {\n super(player, options);\n this.on(player, 'error', this.open);\n }\n\n /**\n * Include the old class for backward-compatibility.\n *\n * This can be removed in 6.0.\n *\n * @method buildCSSClass\n * @deprecated\n * @return {String}\n */\n buildCSSClass() {\n return `vjs-error-display ${super.buildCSSClass()}`;\n }\n\n /**\n * Generates the modal content based on the player error.\n *\n * @return {String|Null}\n */\n content() {\n let error = this.player().error();\n return error ? this.localize(error.message) : '';\n }\n}\n\nErrorDisplay.prototype.options_ = mergeOptions(ModalDialog.prototype.options_, {\n fillAlways: true,\n temporary: false,\n uncloseable: true\n});\n\nComponent.registerComponent('ErrorDisplay', ErrorDisplay);\nexport default ErrorDisplay;\n",
- "/**\n * @file event-target.js\n */\nimport * as Events from './utils/events.js';\n\nvar EventTarget = function() {};\n\nEventTarget.prototype.allowedEvents_ = {};\n\nEventTarget.prototype.on = function(type, fn) {\n // Remove the addEventListener alias before calling Events.on\n // so we don't get into an infinite type loop\n let ael = this.addEventListener;\n this.addEventListener = Function.prototype;\n Events.on(this, type, fn);\n this.addEventListener = ael;\n};\nEventTarget.prototype.addEventListener = EventTarget.prototype.on;\n\nEventTarget.prototype.off = function(type, fn) {\n Events.off(this, type, fn);\n};\nEventTarget.prototype.removeEventListener = EventTarget.prototype.off;\n\nEventTarget.prototype.one = function(type, fn) {\n Events.one(this, type, fn);\n};\n\nEventTarget.prototype.trigger = function(event) {\n let type = event.type || event;\n\n if (typeof event === 'string') {\n event = {\n type: type\n };\n }\n event = Events.fixEvent(event);\n\n if (this.allowedEvents_[type] && this['on' + type]) {\n this['on' + type](event);\n }\n\n Events.trigger(this, event);\n};\n// The standard DOM EventTarget.dispatchEvent() is aliased to trigger()\nEventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;\n\nexport default EventTarget;\n",
- "import log from './utils/log';\n\n/*\n * @file extend.js\n *\n * A combination of node inherits and babel's inherits (after transpile).\n * Both work the same but node adds `super_` to the subClass\n * and Bable adds the superClass as __proto__. Both seem useful.\n */\nconst _inherits = function (subClass, superClass) {\n if (typeof superClass !== 'function' && superClass !== null) {\n throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);\n }\n\n subClass.prototype = Object.create(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n\n if (superClass) {\n // node\n subClass.super_ = superClass;\n }\n};\n\n/*\n * Function for subclassing using the same inheritance that\n * videojs uses internally\n * ```js\n * var Button = videojs.getComponent('Button');\n * ```\n * ```js\n * var MyButton = videojs.extend(Button, {\n * constructor: function(player, options) {\n * Button.call(this, player, options);\n * },\n * onClick: function() {\n * // doSomething\n * }\n * });\n * ```\n */\nconst extendFn = function(superClass, subClassMethods={}) {\n let subClass = function() {\n superClass.apply(this, arguments);\n };\n let methods = {};\n\n if (typeof subClassMethods === 'object') {\n if (typeof subClassMethods.init === 'function') {\n log.warn('Constructor logic via init() is deprecated; please use constructor() instead.');\n subClassMethods.constructor = subClassMethods.init;\n }\n if (subClassMethods.constructor !== Object.prototype.constructor) {\n subClass = subClassMethods.constructor;\n }\n methods = subClassMethods;\n } else if (typeof subClassMethods === 'function') {\n subClass = subClassMethods;\n }\n\n _inherits(subClass, superClass);\n\n // Extend subObj's prototype with functions and other properties from props\n for (var name in methods) {\n if (methods.hasOwnProperty(name)) {\n subClass.prototype[name] = methods[name];\n }\n }\n\n return subClass;\n};\n\nexport default extendFn;\n",
- "/**\n * @file fullscreen-api.js\n */\nimport document from 'global/document';\n\n/*\n * Store the browser-specific methods for the fullscreen API\n * @type {Object|undefined}\n * @private\n */\nlet FullscreenApi = {};\n\n// browser API methods\n// map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js\nconst apiMap = [\n // Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html\n [\n 'requestFullscreen',\n 'exitFullscreen',\n 'fullscreenElement',\n 'fullscreenEnabled',\n 'fullscreenchange',\n 'fullscreenerror'\n ],\n // WebKit\n [\n 'webkitRequestFullscreen',\n 'webkitExitFullscreen',\n 'webkitFullscreenElement',\n 'webkitFullscreenEnabled',\n 'webkitfullscreenchange',\n 'webkitfullscreenerror'\n ],\n // Old WebKit (Safari 5.1)\n [\n 'webkitRequestFullScreen',\n 'webkitCancelFullScreen',\n 'webkitCurrentFullScreenElement',\n 'webkitCancelFullScreen',\n 'webkitfullscreenchange',\n 'webkitfullscreenerror'\n ],\n // Mozilla\n [\n 'mozRequestFullScreen',\n 'mozCancelFullScreen',\n 'mozFullScreenElement',\n 'mozFullScreenEnabled',\n 'mozfullscreenchange',\n 'mozfullscreenerror'\n ],\n // Microsoft\n [\n 'msRequestFullscreen',\n 'msExitFullscreen',\n 'msFullscreenElement',\n 'msFullscreenEnabled',\n 'MSFullscreenChange',\n 'MSFullscreenError'\n ]\n];\n\nlet specApi = apiMap[0];\nlet browserApi;\n\n// determine the supported set of functions\nfor (let i = 0; i < apiMap.length; i++) {\n // check for exitFullscreen function\n if (apiMap[i][1] in document) {\n browserApi = apiMap[i];\n break;\n }\n}\n\n// map the browser API names to the spec API names\nif (browserApi) {\n for (let i=0; i<browserApi.length; i++) {\n FullscreenApi[specApi[i]] = browserApi[i];\n }\n}\n\nexport default FullscreenApi;\n",
- "/**\n * @file loading-spinner.js\n */\nimport Component from './component';\n\n/* Loading Spinner\n================================================================================ */\n/**\n * Loading spinner for waiting events\n *\n * @extends Component\n * @class LoadingSpinner\n */\nclass LoadingSpinner extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-loading-spinner',\n dir: 'ltr'\n });\n }\n}\n\nComponent.registerComponent('LoadingSpinner', LoadingSpinner);\nexport default LoadingSpinner;\n",
- "/**\n * @file media-error.js\n */\nimport assign from 'object.assign';\n\n/*\n * Custom MediaError to mimic the HTML5 MediaError\n *\n * @param {Number} code The media error code\n */\nlet MediaError = function(code){\n if (typeof code === 'number') {\n this.code = code;\n } else if (typeof code === 'string') {\n // default code is zero, so this is a custom error\n this.message = code;\n } else if (typeof code === 'object') { // object\n assign(this, code);\n }\n\n if (!this.message) {\n this.message = MediaError.defaultMessages[this.code] || '';\n }\n};\n\n/*\n * The error code that refers two one of the defined\n * MediaError types\n *\n * @type {Number}\n */\nMediaError.prototype.code = 0;\n\n/*\n * An optional message to be shown with the error.\n * Message is not part of the HTML5 video spec\n * but allows for more informative custom errors.\n *\n * @type {String}\n */\nMediaError.prototype.message = '';\n\n/*\n * An optional status code that can be set by plugins\n * to allow even more detail about the error.\n * For example the HLS plugin might provide the specific\n * HTTP status code that was returned when the error\n * occurred, then allowing a custom error overlay\n * to display more information.\n *\n * @type {Array}\n */\nMediaError.prototype.status = null;\n\nMediaError.errorTypes = [\n 'MEDIA_ERR_CUSTOM', // = 0\n 'MEDIA_ERR_ABORTED', // = 1\n 'MEDIA_ERR_NETWORK', // = 2\n 'MEDIA_ERR_DECODE', // = 3\n 'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4\n 'MEDIA_ERR_ENCRYPTED' // = 5\n];\n\nMediaError.defaultMessages = {\n 1: 'You aborted the media playback',\n 2: 'A network error caused the media download to fail part-way.',\n 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',\n 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',\n 5: 'The media is encrypted and we do not have the keys to decrypt it.'\n};\n\n// Add types as properties on MediaError\n// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;\nfor (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {\n MediaError[MediaError.errorTypes[errNum]] = errNum;\n // values should be accessible on both the class and instance\n MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;\n}\n\nexport default MediaError;\n",
- "/**\n * @file menu-button.js\n */\nimport ClickableComponent from '../clickable-component.js';\nimport Component from '../component.js';\nimport Menu from './menu.js';\nimport * as Dom from '../utils/dom.js';\nimport * as Fn from '../utils/fn.js';\nimport toTitleCase from '../utils/to-title-case.js';\n\n/**\n * A button class with a popup menu\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Button\n * @class MenuButton\n */\nclass MenuButton extends ClickableComponent {\n\n constructor(player, options={}){\n super(player, options);\n\n this.update();\n\n this.enabled_ = true;\n\n this.el_.setAttribute('aria-haspopup', 'true');\n this.el_.setAttribute('role', 'menuitem');\n this.on('keydown', this.handleSubmenuKeyPress);\n }\n\n /**\n * Update menu\n *\n * @method update\n */\n update() {\n let menu = this.createMenu();\n\n if (this.menu) {\n this.removeChild(this.menu);\n }\n\n this.menu = menu;\n this.addChild(menu);\n\n /**\n * Track the state of the menu button\n *\n * @type {Boolean}\n * @private\n */\n this.buttonPressed_ = false;\n this.el_.setAttribute('aria-expanded', 'false');\n\n if (this.items && this.items.length === 0) {\n this.hide();\n } else if (this.items && this.items.length > 1) {\n this.show();\n }\n }\n\n /**\n * Create menu\n *\n * @return {Menu} The constructed menu\n * @method createMenu\n */\n createMenu() {\n var menu = new Menu(this.player_);\n\n // Add a title list item to the top\n if (this.options_.title) {\n let title = Dom.createEl('li', {\n className: 'vjs-menu-title',\n innerHTML: toTitleCase(this.options_.title),\n tabIndex: -1\n });\n menu.children_.unshift(title);\n Dom.insertElFirst(title, menu.contentEl());\n }\n\n this.items = this['createItems']();\n\n if (this.items) {\n // Add menu items to the menu\n for (var i = 0; i < this.items.length; i++) {\n menu.addItem(this.items[i]);\n }\n }\n\n return menu;\n }\n\n /**\n * Create the list of menu items. Specific to each subclass.\n *\n * @method createItems\n */\n createItems(){}\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: this.buildCSSClass()\n });\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n var menuButtonClass = 'vjs-menu-button';\n\n // If the inline option is passed, we want to use different styles altogether.\n if (this.options_.inline === true) {\n menuButtonClass += '-inline';\n } else {\n menuButtonClass += '-popup';\n }\n\n return `vjs-menu-button ${menuButtonClass} ${super.buildCSSClass()}`;\n }\n\n /**\n * When you click the button it adds focus, which\n * will show the menu indefinitely.\n * So we'll remove focus when the mouse leaves the button.\n * Focus is needed for tab navigation.\n * Allow sub components to stack CSS class names\n *\n * @method handleClick\n */\n handleClick() {\n this.one('mouseout', Fn.bind(this, function(){\n this.menu.unlockShowing();\n this.el_.blur();\n }));\n if (this.buttonPressed_){\n this.unpressButton();\n } else {\n this.pressButton();\n }\n }\n\n /**\n * Handle key press on menu\n *\n * @param {Object} event Key press event\n * @method handleKeyPress\n */\n handleKeyPress(event) {\n\n // Escape (27) key or Tab (9) key unpress the 'button'\n if (event.which === 27 || event.which === 9) {\n if (this.buttonPressed_) {\n this.unpressButton();\n }\n // Don't preventDefault for Tab key - we still want to lose focus\n if (event.which !== 9) {\n event.preventDefault();\n }\n // Up (38) key or Down (40) key press the 'button'\n } else if (event.which === 38 || event.which === 40) {\n if (!this.buttonPressed_) {\n this.pressButton();\n event.preventDefault();\n }\n } else {\n super.handleKeyPress(event);\n }\n }\n\n /**\n * Handle key press on submenu\n *\n * @param {Object} event Key press event\n * @method handleSubmenuKeyPress\n */\n handleSubmenuKeyPress(event) {\n\n // Escape (27) key or Tab (9) key unpress the 'button'\n if (event.which === 27 || event.which === 9){\n if (this.buttonPressed_){\n this.unpressButton();\n }\n // Don't preventDefault for Tab key - we still want to lose focus\n if (event.which !== 9) {\n event.preventDefault();\n }\n }\n }\n\n /**\n * Makes changes based on button pressed\n *\n * @method pressButton\n */\n pressButton() {\n if (this.enabled_) {\n this.buttonPressed_ = true;\n this.menu.lockShowing();\n this.el_.setAttribute('aria-expanded', 'true');\n this.menu.focus(); // set the focus into the submenu\n }\n }\n\n /**\n * Makes changes based on button unpressed\n *\n * @method unpressButton\n */\n unpressButton() {\n if (this.enabled_) {\n this.buttonPressed_ = false;\n this.menu.unlockShowing();\n this.el_.setAttribute('aria-expanded', 'false');\n this.el_.focus(); // Set focus back to this menu button\n }\n }\n\n /**\n * Disable the menu button\n *\n * @return {Component}\n * @method disable\n */\n disable() {\n // Unpress, but don't force focus on this button\n this.buttonPressed_ = false;\n this.menu.unlockShowing();\n this.el_.setAttribute('aria-expanded', 'false');\n\n this.enabled_ = false;\n\n return super.disable();\n }\n\n /**\n * Enable the menu button\n *\n * @return {Component}\n * @method disable\n */\n enable() {\n this.enabled_ = true;\n\n return super.enable();\n }\n}\n\nComponent.registerComponent('MenuButton', MenuButton);\nexport default MenuButton;\n",
- "/**\n * @file menu-item.js\n */\nimport ClickableComponent from '../clickable-component.js';\nimport Component from '../component.js';\nimport assign from 'object.assign';\n\n/**\n * The component for a menu item. `<li>`\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Button\n * @class MenuItem\n */\nclass MenuItem extends ClickableComponent {\n\n constructor(player, options) {\n super(player, options);\n\n this.selectable = options['selectable'];\n\n this.selected(options['selected']);\n\n if (this.selectable) {\n // TODO: May need to be either menuitemcheckbox or menuitemradio,\n // and may need logical grouping of menu items.\n this.el_.setAttribute('role', 'menuitemcheckbox');\n } else {\n this.el_.setAttribute('role', 'menuitem');\n }\n }\n\n /**\n * Create the component's DOM element\n *\n * @param {String=} type Desc\n * @param {Object=} props Desc\n * @return {Element}\n * @method createEl\n */\n createEl(type, props, attrs) {\n return super.createEl('li', assign({\n className: 'vjs-menu-item',\n innerHTML: this.localize(this.options_['label']),\n tabIndex: -1\n }, props), attrs);\n }\n\n /**\n * Handle a click on the menu item, and set it to selected\n *\n * @method handleClick\n */\n handleClick() {\n this.selected(true);\n }\n\n /**\n * Set this menu item as selected or not\n *\n * @param {Boolean} selected\n * @method selected\n */\n selected(selected) {\n if (this.selectable) {\n if (selected) {\n this.addClass('vjs-selected');\n this.el_.setAttribute('aria-checked','true');\n // aria-checked isn't fully supported by browsers/screen readers,\n // so indicate selected state to screen reader in the control text.\n this.controlText(', selected');\n } else {\n this.removeClass('vjs-selected');\n this.el_.setAttribute('aria-checked','false');\n // Indicate un-selected state to screen reader\n // Note that a space clears out the selected state text\n this.controlText(' ');\n }\n }\n }\n}\n\nComponent.registerComponent('MenuItem', MenuItem);\nexport default MenuItem;\n",
- "/**\n * @file menu.js\n */\nimport Component from '../component.js';\nimport * as Dom from '../utils/dom.js';\nimport * as Fn from '../utils/fn.js';\nimport * as Events from '../utils/events.js';\n\n/**\n * The Menu component is used to build pop up menus, including subtitle and\n * captions selection menus.\n *\n * @extends Component\n * @class Menu\n */\nclass Menu extends Component {\n\n constructor (player, options) {\n super(player, options);\n\n this.focusedChild_ = -1;\n\n this.on('keydown', this.handleKeyPress);\n }\n\n /**\n * Add a menu item to the menu\n *\n * @param {Object|String} component Component or component type to add\n * @method addItem\n */\n addItem(component) {\n this.addChild(component);\n component.on('click', Fn.bind(this, function(){\n this.unlockShowing();\n //TODO: Need to set keyboard focus back to the menuButton\n }));\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let contentElType = this.options_.contentElType || 'ul';\n this.contentEl_ = Dom.createEl(contentElType, {\n className: 'vjs-menu-content'\n });\n this.contentEl_.setAttribute('role', 'menu');\n var el = super.createEl('div', {\n append: this.contentEl_,\n className: 'vjs-menu'\n });\n el.setAttribute('role', 'presentation');\n el.appendChild(this.contentEl_);\n\n // Prevent clicks from bubbling up. Needed for Menu Buttons,\n // where a click on the parent is significant\n Events.on(el, 'click', function(event){\n event.preventDefault();\n event.stopImmediatePropagation();\n });\n\n return el;\n }\n\n /**\n * Handle key press for menu\n *\n * @param {Object} event Event object\n * @method handleKeyPress\n */\n handleKeyPress (event) {\n if (event.which === 37 || event.which === 40) { // Left and Down Arrows\n event.preventDefault();\n this.stepForward();\n } else if (event.which === 38 || event.which === 39) { // Up and Right Arrows\n event.preventDefault();\n this.stepBack();\n }\n }\n\n /**\n * Move to next (lower) menu item for keyboard users\n *\n * @method stepForward\n */\n stepForward () {\n let stepChild = 0;\n\n if (this.focusedChild_ !== undefined) {\n stepChild = this.focusedChild_ + 1;\n }\n this.focus(stepChild);\n }\n\n /**\n * Move to previous (higher) menu item for keyboard users\n *\n * @method stepBack\n */\n stepBack () {\n let stepChild = 0;\n\n if (this.focusedChild_ !== undefined) {\n stepChild = this.focusedChild_ - 1;\n }\n this.focus(stepChild);\n }\n\n /**\n * Set focus on a menu item in the menu\n *\n * @param {Object|String} item Index of child item set focus on\n * @method focus\n */\n focus (item = 0) {\n let children = this.children().slice();\n let haveTitle = children.length && children[0].className &&\n /vjs-menu-title/.test(children[0].className);\n\n if (haveTitle) {\n children.shift();\n }\n\n if (children.length > 0) {\n if (item < 0) {\n item = 0;\n } else if (item >= children.length) {\n item = children.length - 1;\n }\n\n this.focusedChild_ = item;\n\n children[item].el_.focus();\n }\n }\n}\n\nComponent.registerComponent('Menu', Menu);\nexport default Menu;\n",
- "/**\n * @file modal-dialog.js\n */\nimport * as Dom from './utils/dom';\nimport * as Fn from './utils/fn';\nimport log from './utils/log';\n\nimport Component from './component';\nimport CloseButton from './close-button';\n\nconst MODAL_CLASS_NAME = 'vjs-modal-dialog';\nconst ESC = 27;\n\n/**\n * The `ModalDialog` displays over the video and its controls, which blocks\n * interaction with the player until it is closed.\n *\n * Modal dialogs include a \"Close\" button and will close when that button\n * is activated - or when ESC is pressed anywhere.\n *\n * @extends Component\n * @class ModalDialog\n */\nclass ModalDialog extends Component {\n\n /**\n * Constructor for modals.\n *\n * @param {Player} player\n * @param {Object} [options]\n * @param {Mixed} [options.content=undefined]\n * Provide customized content for this modal.\n *\n * @param {String} [options.description]\n * A text description for the modal, primarily for accessibility.\n *\n * @param {Boolean} [options.fillAlways=false]\n * Normally, modals are automatically filled only the first time\n * they open. This tells the modal to refresh its content\n * every time it opens.\n *\n * @param {String} [options.label]\n * A text label for the modal, primarily for accessibility.\n *\n * @param {Boolean} [options.temporary=true]\n * If `true`, the modal can only be opened once; it will be\n * disposed as soon as it's closed.\n *\n * @param {Boolean} [options.uncloseable=false]\n * If `true`, the user will not be able to close the modal\n * through the UI in the normal ways. Programmatic closing is\n * still possible.\n *\n */\n constructor(player, options) {\n super(player, options);\n this.opened_ = this.hasBeenOpened_ = this.hasBeenFilled_ = false;\n\n this.closeable(!this.options_.uncloseable);\n this.content(this.options_.content);\n\n // Make sure the contentEl is defined AFTER any children are initialized\n // because we only want the contents of the modal in the contentEl\n // (not the UI elements like the close button).\n this.contentEl_ = Dom.createEl('div', {\n className: `${MODAL_CLASS_NAME}-content`\n }, {\n role: 'document'\n });\n\n this.descEl_ = Dom.createEl('p', {\n className: `${MODAL_CLASS_NAME}-description vjs-offscreen`,\n id: this.el().getAttribute('aria-describedby')\n });\n\n Dom.textContent(this.descEl_, this.description());\n this.el_.appendChild(this.descEl_);\n this.el_.appendChild(this.contentEl_);\n }\n\n /**\n * Create the modal's DOM element\n *\n * @method createEl\n * @return {Element}\n */\n createEl() {\n return super.createEl('div', {\n className: this.buildCSSClass(),\n tabIndex: -1\n }, {\n 'aria-describedby': `${this.id()}_description`,\n 'aria-hidden': 'true',\n 'aria-label': this.label(),\n role: 'dialog'\n });\n }\n\n /**\n * Build the modal's CSS class.\n *\n * @method buildCSSClass\n * @return {String}\n */\n buildCSSClass() {\n return `${MODAL_CLASS_NAME} vjs-hidden ${super.buildCSSClass()}`;\n }\n\n /**\n * Handles key presses on the document, looking for ESC, which closes\n * the modal.\n *\n * @method handleKeyPress\n * @param {Event} e\n */\n handleKeyPress(e) {\n if (e.which === ESC && this.closeable()) {\n this.close();\n }\n }\n\n /**\n * Returns the label string for this modal. Primarily used for accessibility.\n *\n * @return {String}\n */\n label() {\n return this.options_.label || this.localize('Modal Window');\n }\n\n /**\n * Returns the description string for this modal. Primarily used for\n * accessibility.\n *\n * @return {String}\n */\n description() {\n let desc = this.options_.description || this.localize('This is a modal window.');\n\n // Append a universal closeability message if the modal is closeable.\n if (this.closeable()) {\n desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');\n }\n\n return desc;\n }\n\n /**\n * Opens the modal.\n *\n * @method open\n * @return {ModalDialog}\n */\n open() {\n if (!this.opened_) {\n let player = this.player();\n\n this.trigger('beforemodalopen');\n this.opened_ = true;\n\n // Fill content if the modal has never opened before and\n // never been filled.\n if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {\n this.fill();\n }\n\n // If the player was playing, pause it and take note of its previously\n // playing state.\n this.wasPlaying_ = !player.paused();\n\n if (this.wasPlaying_) {\n player.pause();\n }\n\n if (this.closeable()) {\n this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));\n }\n\n player.controls(false);\n this.show();\n this.el().setAttribute('aria-hidden', 'false');\n this.trigger('modalopen');\n this.hasBeenOpened_ = true;\n }\n return this;\n }\n\n /**\n * Whether or not the modal is opened currently.\n *\n * @method opened\n * @param {Boolean} [value]\n * If given, it will open (`true`) or close (`false`) the modal.\n *\n * @return {Boolean}\n */\n opened(value) {\n if (typeof value === 'boolean') {\n this[value ? 'open' : 'close']();\n }\n return this.opened_;\n }\n\n /**\n * Closes the modal.\n *\n * @method close\n * @return {ModalDialog}\n */\n close() {\n if (this.opened_) {\n let player = this.player();\n\n this.trigger('beforemodalclose');\n this.opened_ = false;\n\n if (this.wasPlaying_) {\n player.play();\n }\n\n if (this.closeable()) {\n this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));\n }\n\n player.controls(true);\n this.hide();\n this.el().setAttribute('aria-hidden', 'true');\n this.trigger('modalclose');\n\n if (this.options_.temporary) {\n this.dispose();\n }\n }\n return this;\n }\n\n /**\n * Whether or not the modal is closeable via the UI.\n *\n * @method closeable\n * @param {Boolean} [value]\n * If given as a Boolean, it will set the `closeable` option.\n *\n * @return {Boolean}\n */\n closeable(value) {\n if (typeof value === 'boolean') {\n let closeable = this.closeable_ = !!value;\n let close = this.getChild('closeButton');\n\n // If this is being made closeable and has no close button, add one.\n if (closeable && !close) {\n\n // The close button should be a child of the modal - not its\n // content element, so temporarily change the content element.\n let temp = this.contentEl_;\n this.contentEl_ = this.el_;\n close = this.addChild('closeButton');\n this.contentEl_ = temp;\n this.on(close, 'close', this.close);\n }\n\n // If this is being made uncloseable and has a close button, remove it.\n if (!closeable && close) {\n this.off(close, 'close', this.close);\n this.removeChild(close);\n close.dispose();\n }\n }\n return this.closeable_;\n }\n\n /**\n * Fill the modal's content element with the modal's \"content\" option.\n *\n * The content element will be emptied before this change takes place.\n *\n * @method fill\n * @return {ModalDialog}\n */\n fill() {\n return this.fillWith(this.content());\n }\n\n /**\n * Fill the modal's content element with arbitrary content.\n *\n * The content element will be emptied before this change takes place.\n *\n * @method fillWith\n * @param {Mixed} [content]\n * The same rules apply to this as apply to the `content` option.\n *\n * @return {ModalDialog}\n */\n fillWith(content) {\n let contentEl = this.contentEl();\n let parentEl = contentEl.parentNode;\n let nextSiblingEl = contentEl.nextSibling;\n\n this.trigger('beforemodalfill');\n this.hasBeenFilled_ = true;\n\n // Detach the content element from the DOM before performing\n // manipulation to avoid modifying the live DOM multiple times.\n parentEl.removeChild(contentEl);\n this.empty();\n Dom.insertContent(contentEl, content);\n this.trigger('modalfill');\n\n // Re-inject the re-filled content element.\n if (nextSiblingEl) {\n parentEl.insertBefore(contentEl, nextSiblingEl);\n } else {\n parentEl.appendChild(contentEl);\n }\n\n return this;\n }\n\n /**\n * Empties the content element.\n *\n * This happens automatically anytime the modal is filled.\n *\n * @method empty\n * @return {ModalDialog}\n */\n empty() {\n this.trigger('beforemodalempty');\n Dom.emptyEl(this.contentEl());\n this.trigger('modalempty');\n return this;\n }\n\n /**\n * Gets or sets the modal content, which gets normalized before being\n * rendered into the DOM.\n *\n * This does not update the DOM or fill the modal, but it is called during\n * that process.\n *\n * @method content\n * @param {Mixed} [value]\n * If defined, sets the internal content value to be used on the\n * next call(s) to `fill`. This value is normalized before being\n * inserted. To \"clear\" the internal content value, pass `null`.\n *\n * @return {Mixed}\n */\n content(value) {\n if (typeof value !== 'undefined') {\n this.content_ = value;\n }\n return this.content_;\n }\n}\n\n/*\n * Modal dialog default options.\n *\n * @type {Object}\n * @private\n */\nModalDialog.prototype.options_ = {\n temporary: true\n};\n\nComponent.registerComponent('ModalDialog', ModalDialog);\nexport default ModalDialog;\n",
- "/**\n * @file player.js\n */\n // Subclasses Component\nimport Component from './component.js';\n\nimport document from 'global/document';\nimport window from 'global/window';\nimport * as Events from './utils/events.js';\nimport * as Dom from './utils/dom.js';\nimport * as Fn from './utils/fn.js';\nimport * as Guid from './utils/guid.js';\nimport * as browser from './utils/browser.js';\nimport log from './utils/log.js';\nimport toTitleCase from './utils/to-title-case.js';\nimport { createTimeRange } from './utils/time-ranges.js';\nimport { bufferedPercent } from './utils/buffer.js';\nimport * as stylesheet from './utils/stylesheet.js';\nimport FullscreenApi from './fullscreen-api.js';\nimport MediaError from './media-error.js';\nimport safeParseTuple from 'safe-json-parse/tuple';\nimport assign from 'object.assign';\nimport mergeOptions from './utils/merge-options.js';\nimport textTrackConverter from './tracks/text-track-list-converter.js';\n\n// Include required child components (importing also registers them)\nimport MediaLoader from './tech/loader.js';\nimport PosterImage from './poster-image.js';\nimport TextTrackDisplay from './tracks/text-track-display.js';\nimport LoadingSpinner from './loading-spinner.js';\nimport BigPlayButton from './big-play-button.js';\nimport ControlBar from './control-bar/control-bar.js';\nimport ErrorDisplay from './error-display.js';\nimport TextTrackSettings from './tracks/text-track-settings.js';\nimport ModalDialog from './modal-dialog';\n\n// Require html5 tech, at least for disposing the original video tag\nimport Tech from './tech/tech.js';\nimport Html5 from './tech/html5.js';\n\n/**\n * An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video.\n * ```js\n * var myPlayer = videojs('example_video_1');\n * ```\n * In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready.\n * ```html\n * <video id=\"example_video_1\" data-setup='{}' controls>\n * <source src=\"my-source.mp4\" type=\"video/mp4\">\n * </video>\n * ```\n * After an instance has been created it can be accessed globally using `Video('example_video_1')`.\n *\n * @param {Element} tag The original video tag used for configuring options\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Component\n * @class Player\n */\nclass Player extends Component {\n\n /**\n * player's constructor function\n *\n * @constructs\n * @method init\n * @param {Element} tag The original video tag used for configuring options\n * @param {Object=} options Player options\n * @param {Function=} ready Ready callback function\n */\n constructor(tag, options, ready){\n // Make sure tag ID exists\n tag.id = tag.id || `vjs_video_${Guid.newGUID()}`;\n\n // Set Options\n // The options argument overrides options set in the video tag\n // which overrides globally set options.\n // This latter part coincides with the load order\n // (tag must exist before Player)\n options = assign(Player.getTagSettings(tag), options);\n\n // Delay the initialization of children because we need to set up\n // player properties first, and can't use `this` before `super()`\n options.initChildren = false;\n\n // Same with creating the element\n options.createEl = false;\n\n // we don't want the player to report touch activity on itself\n // see enableTouchActivity in Component\n options.reportTouchActivity = false;\n\n // Run base component initializing with new options\n super(null, options, ready);\n\n // if the global option object was accidentally blown away by\n // someone, bail early with an informative error\n if (!this.options_ ||\n !this.options_.techOrder ||\n !this.options_.techOrder.length) {\n throw new Error('No techOrder specified. Did you overwrite ' +\n 'videojs.options instead of just changing the ' +\n 'properties you want to override?');\n }\n\n this.tag = tag; // Store the original tag used to set options\n\n // Store the tag attributes used to restore html5 element\n this.tagAttributes = tag && Dom.getElAttributes(tag);\n\n // Update current language\n this.language(this.options_.language);\n\n // Update Supported Languages\n if (options.languages) {\n // Normalise player option languages to lowercase\n let languagesToLower = {};\n\n Object.getOwnPropertyNames(options.languages).forEach(function(name) {\n languagesToLower[name.toLowerCase()] = options.languages[name];\n });\n this.languages_ = languagesToLower;\n } else {\n this.languages_ = Player.prototype.options_.languages;\n }\n\n // Cache for video property values.\n this.cache_ = {};\n\n // Set poster\n this.poster_ = options.poster || '';\n\n // Set controls\n this.controls_ = !!options.controls;\n\n // Original tag settings stored in options\n // now remove immediately so native controls don't flash.\n // May be turned back on by HTML5 tech if nativeControlsForTouch is true\n tag.controls = false;\n\n /*\n * Store the internal state of scrubbing\n *\n * @private\n * @return {Boolean} True if the user is scrubbing\n */\n this.scrubbing_ = false;\n\n this.el_ = this.createEl();\n\n // We also want to pass the original player options to each component and plugin\n // as well so they don't need to reach back into the player for options later.\n // We also need to do another copy of this.options_ so we don't end up with\n // an infinite loop.\n let playerOptionsCopy = mergeOptions(this.options_);\n\n // Load plugins\n if (options.plugins) {\n let plugins = options.plugins;\n\n Object.getOwnPropertyNames(plugins).forEach(function(name){\n if (typeof this[name] === 'function') {\n this[name](plugins[name]);\n } else {\n log.error('Unable to find plugin:', name);\n }\n }, this);\n }\n\n this.options_.playerOptions = playerOptionsCopy;\n\n this.initChildren();\n\n // Set isAudio based on whether or not an audio tag was used\n this.isAudio(tag.nodeName.toLowerCase() === 'audio');\n\n // Update controls className. Can't do this when the controls are initially\n // set because the element doesn't exist yet.\n if (this.controls()) {\n this.addClass('vjs-controls-enabled');\n } else {\n this.addClass('vjs-controls-disabled');\n }\n\n // Set ARIA label and region role depending on player type\n this.el_.setAttribute('role', 'region');\n if (this.isAudio()) {\n this.el_.setAttribute('aria-label', 'audio player');\n } else {\n this.el_.setAttribute('aria-label', 'video player');\n }\n\n if (this.isAudio()) {\n this.addClass('vjs-audio');\n }\n\n if (this.flexNotSupported_()) {\n this.addClass('vjs-no-flex');\n }\n\n // TODO: Make this smarter. Toggle user state between touching/mousing\n // using events, since devices can have both touch and mouse events.\n // if (browser.TOUCH_ENABLED) {\n // this.addClass('vjs-touch-enabled');\n // }\n\n // iOS Safari has broken hover handling\n if (!browser.IS_IOS) {\n this.addClass('vjs-workinghover');\n }\n\n // Make player easily findable by ID\n Player.players[this.id_] = this;\n\n // When the player is first initialized, trigger activity so components\n // like the control bar show themselves if needed\n this.userActive(true);\n this.reportUserActivity();\n this.listenForUserActivity_();\n\n this.on('fullscreenchange', this.handleFullscreenChange_);\n this.on('stageclick', this.handleStageClick_);\n }\n\n /**\n * Destroys the video player and does any necessary cleanup\n * ```js\n * myPlayer.dispose();\n * ```\n * This is especially helpful if you are dynamically adding and removing videos\n * to/from the DOM.\n *\n * @method dispose\n */\n dispose() {\n this.trigger('dispose');\n // prevent dispose from being called twice\n this.off('dispose');\n\n if (this.styleEl_ && this.styleEl_.parentNode) {\n this.styleEl_.parentNode.removeChild(this.styleEl_);\n }\n\n // Kill reference to this player\n Player.players[this.id_] = null;\n if (this.tag && this.tag.player) { this.tag.player = null; }\n if (this.el_ && this.el_.player) { this.el_.player = null; }\n\n if (this.tech_) { this.tech_.dispose(); }\n\n super.dispose();\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = this.el_ = super.createEl('div');\n let tag = this.tag;\n\n // Remove width/height attrs from tag so CSS can make it 100% width/height\n tag.removeAttribute('width');\n tag.removeAttribute('height');\n\n // Copy over all the attributes from the tag, including ID and class\n // ID will now reference player box, not the video tag\n const attrs = Dom.getElAttributes(tag);\n\n Object.getOwnPropertyNames(attrs).forEach(function(attr){\n // workaround so we don't totally break IE7\n // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7\n if (attr === 'class') {\n el.className = attrs[attr];\n } else {\n el.setAttribute(attr, attrs[attr]);\n }\n });\n\n // Update tag id/class for use as HTML5 playback tech\n // Might think we should do this after embedding in container so .vjs-tech class\n // doesn't flash 100% width/height, but class only applies with .video-js parent\n tag.playerId = tag.id;\n tag.id += '_html5_api';\n tag.className = 'vjs-tech';\n\n // Make player findable on elements\n tag.player = el.player = this;\n // Default state of video is paused\n this.addClass('vjs-paused');\n\n // Add a style element in the player that we'll use to set the width/height\n // of the player in a way that's still overrideable by CSS, just like the\n // video element\n if (window.VIDEOJS_NO_DYNAMIC_STYLE !== true) {\n this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions');\n let defaultsStyleEl = Dom.$('.vjs-styles-defaults');\n let head = Dom.$('head');\n head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);\n }\n\n // Pass in the width/height/aspectRatio options which will update the style el\n this.width(this.options_.width);\n this.height(this.options_.height);\n this.fluid(this.options_.fluid);\n this.aspectRatio(this.options_.aspectRatio);\n\n // Hide any links within the video/audio tag, because IE doesn't hide them completely.\n let links = tag.getElementsByTagName('a');\n for (let i = 0; i < links.length; i++) {\n let linkEl = links.item(i);\n Dom.addElClass(linkEl, 'vjs-hidden');\n linkEl.setAttribute('hidden', 'hidden');\n }\n\n // insertElFirst seems to cause the networkState to flicker from 3 to 2, so\n // keep track of the original for later so we can know if the source originally failed\n tag.initNetworkState_ = tag.networkState;\n\n // Wrap video tag in div (el/box) container\n if (tag.parentNode) {\n tag.parentNode.insertBefore(el, tag);\n }\n\n // insert the tag as the first child of the player element\n // then manually add it to the children array so that this.addChild\n // will work properly for other components\n Dom.insertElFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup.\n this.children_.unshift(tag);\n\n this.el_ = el;\n\n return el;\n }\n\n /**\n * Get/set player width\n *\n * @param {Number=} value Value for width\n * @return {Number} Width when getting\n * @method width\n */\n width(value) {\n return this.dimension('width', value);\n }\n\n /**\n * Get/set player height\n *\n * @param {Number=} value Value for height\n * @return {Number} Height when getting\n * @method height\n */\n height(value) {\n return this.dimension('height', value);\n }\n\n /**\n * Get/set dimension for player\n *\n * @param {String} dimension Either width or height\n * @param {Number=} value Value for dimension\n * @return {Component}\n * @method dimension\n */\n dimension(dimension, value) {\n let privDimension = dimension + '_';\n\n if (value === undefined) {\n return this[privDimension] || 0;\n }\n\n if (value === '') {\n // If an empty string is given, reset the dimension to be automatic\n this[privDimension] = undefined;\n } else {\n let parsedVal = parseFloat(value);\n\n if (isNaN(parsedVal)) {\n log.error(`Improper value \"${value}\" supplied for for ${dimension}`);\n return this;\n }\n\n this[privDimension] = parsedVal;\n }\n\n this.updateStyleEl_();\n return this;\n }\n\n /**\n * Add/remove the vjs-fluid class\n *\n * @param {Boolean} bool Value of true adds the class, value of false removes the class\n * @method fluid\n */\n fluid(bool) {\n if (bool === undefined) {\n return !!this.fluid_;\n }\n\n this.fluid_ = !!bool;\n\n if (bool) {\n this.addClass('vjs-fluid');\n } else {\n this.removeClass('vjs-fluid');\n }\n }\n\n /**\n * Get/Set the aspect ratio\n *\n * @param {String=} ratio Aspect ratio for player\n * @return aspectRatio\n * @method aspectRatio\n */\n aspectRatio(ratio) {\n if (ratio === undefined) {\n return this.aspectRatio_;\n }\n\n // Check for width:height format\n if (!/^\\d+\\:\\d+$/.test(ratio)) {\n throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');\n }\n this.aspectRatio_ = ratio;\n\n // We're assuming if you set an aspect ratio you want fluid mode,\n // because in fixed mode you could calculate width and height yourself.\n this.fluid(true);\n\n this.updateStyleEl_();\n }\n\n /**\n * Update styles of the player element (height, width and aspect ratio)\n *\n * @method updateStyleEl_\n */\n updateStyleEl_() {\n if (window.VIDEOJS_NO_DYNAMIC_STYLE === true) {\n const width = typeof this.width_ === 'number' ? this.width_ : this.options_.width;\n const height = typeof this.height_ === 'number' ? this.height_ : this.options_.height;\n let techEl = this.tech_ && this.tech_.el();\n\n if (techEl) {\n if (width >= 0) {\n techEl.width = width;\n }\n if (height >= 0) {\n techEl.height = height;\n }\n }\n\n return;\n }\n\n let width;\n let height;\n let aspectRatio;\n let idClass;\n\n // The aspect ratio is either used directly or to calculate width and height.\n if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {\n // Use any aspectRatio that's been specifically set\n aspectRatio = this.aspectRatio_;\n } else if (this.videoWidth()) {\n // Otherwise try to get the aspect ratio from the video metadata\n aspectRatio = this.videoWidth() + ':' + this.videoHeight();\n } else {\n // Or use a default. The video element's is 2:1, but 16:9 is more common.\n aspectRatio = '16:9';\n }\n\n // Get the ratio as a decimal we can use to calculate dimensions\n let ratioParts = aspectRatio.split(':');\n let ratioMultiplier = ratioParts[1] / ratioParts[0];\n\n if (this.width_ !== undefined) {\n // Use any width that's been specifically set\n width = this.width_;\n } else if (this.height_ !== undefined) {\n // Or calulate the width from the aspect ratio if a height has been set\n width = this.height_ / ratioMultiplier;\n } else {\n // Or use the video's metadata, or use the video el's default of 300\n width = this.videoWidth() || 300;\n }\n\n if (this.height_ !== undefined) {\n // Use any height that's been specifically set\n height = this.height_;\n } else {\n // Otherwise calculate the height from the ratio and the width\n height = width * ratioMultiplier;\n }\n\n // Ensure the CSS class is valid by starting with an alpha character\n if (/^[^a-zA-Z]/.test(this.id())) {\n idClass = 'dimensions-'+this.id();\n } else {\n idClass = this.id()+'-dimensions';\n }\n\n // Ensure the right class is still on the player for the style element\n this.addClass(idClass);\n\n stylesheet.setTextContent(this.styleEl_, `\n .${idClass} {\n width: ${width}px;\n height: ${height}px;\n }\n\n .${idClass}.vjs-fluid {\n padding-top: ${ratioMultiplier * 100}%;\n }\n `);\n }\n\n /**\n * Load the Media Playback Technology (tech)\n * Load/Create an instance of playback technology including element and API methods\n * And append playback element in player div.\n *\n * @param {String} techName Name of the playback technology\n * @param {String} source Video source\n * @method loadTech_\n * @private\n */\n loadTech_(techName, source) {\n\n // Pause and remove current playback technology\n if (this.tech_) {\n this.unloadTech_();\n }\n\n // get rid of the HTML5 video tag as soon as we are using another tech\n if (techName !== 'Html5' && this.tag) {\n Tech.getTech('Html5').disposeMediaElement(this.tag);\n this.tag.player = null;\n this.tag = null;\n }\n\n this.techName_ = techName;\n\n // Turn off API access because we're loading a new tech that might load asynchronously\n this.isReady_ = false;\n\n // Grab tech-specific options from player options and add source and parent element to use.\n var techOptions = assign({\n 'nativeControlsForTouch': this.options_.nativeControlsForTouch,\n 'source': source,\n 'playerId': this.id(),\n 'techId': `${this.id()}_${techName}_api`,\n 'textTracks': this.textTracks_,\n 'autoplay': this.options_.autoplay,\n 'preload': this.options_.preload,\n 'loop': this.options_.loop,\n 'muted': this.options_.muted,\n 'poster': this.poster(),\n 'language': this.language(),\n 'vtt.js': this.options_['vtt.js']\n }, this.options_[techName.toLowerCase()]);\n\n if (this.tag) {\n techOptions.tag = this.tag;\n }\n\n if (source) {\n this.currentType_ = source.type;\n if (source.src === this.cache_.src && this.cache_.currentTime > 0) {\n techOptions.startTime = this.cache_.currentTime;\n }\n\n this.cache_.src = source.src;\n }\n\n // Initialize tech instance\n let techComponent = Tech.getTech(techName);\n // Support old behavior of techs being registered as components.\n // Remove once that deprecated behavior is removed.\n if (!techComponent) {\n techComponent = Component.getComponent(techName);\n }\n this.tech_ = new techComponent(techOptions);\n\n // player.triggerReady is always async, so don't need this to be async\n this.tech_.ready(Fn.bind(this, this.handleTechReady_), true);\n\n textTrackConverter.jsonToTextTracks(this.textTracksJson_ || [], this.tech_);\n\n // Listen to all HTML5-defined events and trigger them on the player\n this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);\n this.on(this.tech_, 'waiting', this.handleTechWaiting_);\n this.on(this.tech_, 'canplay', this.handleTechCanPlay_);\n this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_);\n this.on(this.tech_, 'playing', this.handleTechPlaying_);\n this.on(this.tech_, 'ended', this.handleTechEnded_);\n this.on(this.tech_, 'seeking', this.handleTechSeeking_);\n this.on(this.tech_, 'seeked', this.handleTechSeeked_);\n this.on(this.tech_, 'play', this.handleTechPlay_);\n this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);\n this.on(this.tech_, 'pause', this.handleTechPause_);\n this.on(this.tech_, 'progress', this.handleTechProgress_);\n this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);\n this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);\n this.on(this.tech_, 'error', this.handleTechError_);\n this.on(this.tech_, 'suspend', this.handleTechSuspend_);\n this.on(this.tech_, 'abort', this.handleTechAbort_);\n this.on(this.tech_, 'emptied', this.handleTechEmptied_);\n this.on(this.tech_, 'stalled', this.handleTechStalled_);\n this.on(this.tech_, 'loadedmetadata', this.handleTechLoadedMetaData_);\n this.on(this.tech_, 'loadeddata', this.handleTechLoadedData_);\n this.on(this.tech_, 'timeupdate', this.handleTechTimeUpdate_);\n this.on(this.tech_, 'ratechange', this.handleTechRateChange_);\n this.on(this.tech_, 'volumechange', this.handleTechVolumeChange_);\n this.on(this.tech_, 'texttrackchange', this.handleTechTextTrackChange_);\n this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);\n this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);\n\n this.usingNativeControls(this.techGet_('controls'));\n\n if (this.controls() && !this.usingNativeControls()) {\n this.addTechControlsListeners_();\n }\n\n // Add the tech element in the DOM if it was not already there\n // Make sure to not insert the original video element if using Html5\n if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) {\n Dom.insertElFirst(this.tech_.el(), this.el());\n }\n\n // Get rid of the original video tag reference after the first tech is loaded\n if (this.tag) {\n this.tag.player = null;\n this.tag = null;\n }\n }\n\n /**\n * Unload playback technology\n *\n * @method unloadTech_\n * @private\n */\n unloadTech_() {\n // Save the current text tracks so that we can reuse the same text tracks with the next tech\n this.textTracks_ = this.textTracks();\n this.textTracksJson_ = textTrackConverter.textTracksToJson(this.tech_);\n\n this.isReady_ = false;\n\n this.tech_.dispose();\n\n this.tech_ = false;\n }\n\n /**\n * Return a reference to the current tech.\n * It will only return a reference to the tech if given an object with the\n * `IWillNotUseThisInPlugins` property on it. This is try and prevent misuse\n * of techs by plugins.\n *\n * @param {Object}\n * @return {Object} The Tech\n * @method tech\n */\n tech(safety) {\n if (safety && safety.IWillNotUseThisInPlugins) {\n return this.tech_;\n }\n let errorText = `\n Please make sure that you are not using this inside of a plugin.\n To disable this alert and error, please pass in an object with\n \\`IWillNotUseThisInPlugins\\` to the \\`tech\\` method. See\n https://github.com/videojs/video.js/issues/2617 for more info.\n `;\n window.alert(errorText);\n throw new Error(errorText);\n }\n\n /**\n * Set up click and touch listeners for the playback element\n *\n * On desktops, a click on the video itself will toggle playback,\n * on a mobile device a click on the video toggles controls.\n * (toggling controls is done by toggling the user state between active and\n * inactive)\n * A tap can signal that a user has become active, or has become inactive\n * e.g. a quick tap on an iPhone movie should reveal the controls. Another\n * quick tap should hide them again (signaling the user is in an inactive\n * viewing state)\n * In addition to this, we still want the user to be considered inactive after\n * a few seconds of inactivity.\n * Note: the only part of iOS interaction we can't mimic with this setup\n * is a touch and hold on the video element counting as activity in order to\n * keep the controls showing, but that shouldn't be an issue. A touch and hold\n * on any controls will still keep the user active\n *\n * @private\n * @method addTechControlsListeners_\n */\n addTechControlsListeners_() {\n // Make sure to remove all the previous listeners in case we are called multiple times.\n this.removeTechControlsListeners_();\n\n // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do\n // trigger mousedown/up.\n // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object\n // Any touch events are set to block the mousedown event from happening\n this.on(this.tech_, 'mousedown', this.handleTechClick_);\n\n // If the controls were hidden we don't want that to change without a tap event\n // so we'll check if the controls were already showing before reporting user\n // activity\n this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);\n this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);\n this.on(this.tech_, 'touchend', this.handleTechTouchEnd_);\n\n // The tap listener needs to come after the touchend listener because the tap\n // listener cancels out any reportedUserActivity when setting userActive(false)\n this.on(this.tech_, 'tap', this.handleTechTap_);\n }\n\n /**\n * Remove the listeners used for click and tap controls. This is needed for\n * toggling to controls disabled, where a tap/touch should do nothing.\n *\n * @method removeTechControlsListeners_\n * @private\n */\n removeTechControlsListeners_() {\n // We don't want to just use `this.off()` because there might be other needed\n // listeners added by techs that extend this.\n this.off(this.tech_, 'tap', this.handleTechTap_);\n this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);\n this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);\n this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);\n this.off(this.tech_, 'mousedown', this.handleTechClick_);\n }\n\n /**\n * Player waits for the tech to be ready\n *\n * @method handleTechReady_\n * @private\n */\n handleTechReady_() {\n this.triggerReady();\n\n // Keep the same volume as before\n if (this.cache_.volume) {\n this.techCall_('setVolume', this.cache_.volume);\n }\n\n // Look if the tech found a higher resolution poster while loading\n this.handleTechPosterChange_();\n\n // Update the duration if available\n this.handleTechDurationChange_();\n\n // Chrome and Safari both have issues with autoplay.\n // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.\n // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)\n // This fixes both issues. Need to wait for API, so it updates displays correctly\n if (this.src() && this.tag && this.options_.autoplay && this.paused()) {\n delete this.tag.poster; // Chrome Fix. Fixed in Chrome v16.\n this.play();\n }\n }\n\n /**\n * Fired when the user agent begins looking for media data\n *\n * @private\n * @method handleTechLoadStart_\n */\n handleTechLoadStart_() {\n // TODO: Update to use `emptied` event instead. See #1277.\n\n this.removeClass('vjs-ended');\n\n // reset the error state\n this.error(null);\n\n // If it's already playing we want to trigger a firstplay event now.\n // The firstplay event relies on both the play and loadstart events\n // which can happen in any order for a new source\n if (!this.paused()) {\n this.trigger('loadstart');\n this.trigger('firstplay');\n } else {\n // reset the hasStarted state\n this.hasStarted(false);\n this.trigger('loadstart');\n }\n }\n\n /**\n * Add/remove the vjs-has-started class\n *\n * @param {Boolean} hasStarted The value of true adds the class the value of false remove the class\n * @return {Boolean} Boolean value if has started\n * @private\n * @method hasStarted\n */\n hasStarted(hasStarted) {\n if (hasStarted !== undefined) {\n // only update if this is a new value\n if (this.hasStarted_ !== hasStarted) {\n this.hasStarted_ = hasStarted;\n if (hasStarted) {\n this.addClass('vjs-has-started');\n // trigger the firstplay event if this newly has played\n this.trigger('firstplay');\n } else {\n this.removeClass('vjs-has-started');\n }\n }\n return this;\n }\n return !!this.hasStarted_;\n }\n\n /**\n * Fired whenever the media begins or resumes playback\n *\n * @private\n * @method handleTechPlay_\n */\n handleTechPlay_() {\n this.removeClass('vjs-ended');\n this.removeClass('vjs-paused');\n this.addClass('vjs-playing');\n\n // hide the poster when the user hits play\n // https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play\n this.hasStarted(true);\n\n this.trigger('play');\n }\n\n /**\n * Fired whenever the media begins waiting\n *\n * @private\n * @method handleTechWaiting_\n */\n handleTechWaiting_() {\n this.addClass('vjs-waiting');\n this.trigger('waiting');\n this.one('timeupdate', () => this.removeClass('vjs-waiting'));\n }\n\n /**\n * A handler for events that signal that waiting has ended\n * which is not consistent between browsers. See #1351\n *\n * @private\n * @method handleTechCanPlay_\n */\n handleTechCanPlay_() {\n this.removeClass('vjs-waiting');\n this.trigger('canplay');\n }\n\n /**\n * A handler for events that signal that waiting has ended\n * which is not consistent between browsers. See #1351\n *\n * @private\n * @method handleTechCanPlayThrough_\n */\n handleTechCanPlayThrough_() {\n this.removeClass('vjs-waiting');\n this.trigger('canplaythrough');\n }\n\n /**\n * A handler for events that signal that waiting has ended\n * which is not consistent between browsers. See #1351\n *\n * @private\n * @method handleTechPlaying_\n */\n handleTechPlaying_() {\n this.removeClass('vjs-waiting');\n this.trigger('playing');\n }\n\n /**\n * Fired whenever the player is jumping to a new time\n *\n * @private\n * @method handleTechSeeking_\n */\n handleTechSeeking_() {\n this.addClass('vjs-seeking');\n this.trigger('seeking');\n }\n\n /**\n * Fired when the player has finished jumping to a new time\n *\n * @private\n * @method handleTechSeeked_\n */\n handleTechSeeked_() {\n this.removeClass('vjs-seeking');\n this.trigger('seeked');\n }\n\n /**\n * Fired the first time a video is played\n * Not part of the HLS spec, and we're not sure if this is the best\n * implementation yet, so use sparingly. If you don't have a reason to\n * prevent playback, use `myPlayer.one('play');` instead.\n *\n * @private\n * @method handleTechFirstPlay_\n */\n handleTechFirstPlay_() {\n //If the first starttime attribute is specified\n //then we will start at the given offset in seconds\n if(this.options_.starttime){\n this.currentTime(this.options_.starttime);\n }\n\n this.addClass('vjs-has-started');\n this.trigger('firstplay');\n }\n\n /**\n * Fired whenever the media has been paused\n *\n * @private\n * @method handleTechPause_\n */\n handleTechPause_() {\n this.removeClass('vjs-playing');\n this.addClass('vjs-paused');\n this.trigger('pause');\n }\n\n /**\n * Fired while the user agent is downloading media data\n *\n * @private\n * @method handleTechProgress_\n */\n handleTechProgress_() {\n this.trigger('progress');\n }\n\n /**\n * Fired when the end of the media resource is reached (currentTime == duration)\n *\n * @private\n * @method handleTechEnded_\n */\n handleTechEnded_() {\n this.addClass('vjs-ended');\n if (this.options_.loop) {\n this.currentTime(0);\n this.play();\n } else if (!this.paused()) {\n this.pause();\n }\n\n this.trigger('ended');\n }\n\n /**\n * Fired when the duration of the media resource is first known or changed\n *\n * @private\n * @method handleTechDurationChange_\n */\n handleTechDurationChange_() {\n this.duration(this.techGet_('duration'));\n }\n\n /**\n * Handle a click on the media element to play/pause\n *\n * @param {Object=} event Event object\n * @private\n * @method handleTechClick_\n */\n handleTechClick_(event) {\n // We're using mousedown to detect clicks thanks to Flash, but mousedown\n // will also be triggered with right-clicks, so we need to prevent that\n if (event.button !== 0) return;\n\n // When controls are disabled a click should not toggle playback because\n // the click is considered a control\n if (this.controls()) {\n if (this.paused()) {\n this.play();\n } else {\n this.pause();\n }\n }\n }\n\n /**\n * Handle a tap on the media element. It will toggle the user\n * activity state, which hides and shows the controls.\n *\n * @private\n * @method handleTechTap_\n */\n handleTechTap_() {\n this.userActive(!this.userActive());\n }\n\n /**\n * Handle touch to start\n *\n * @private\n * @method handleTechTouchStart_\n */\n handleTechTouchStart_() {\n this.userWasActive = this.userActive();\n }\n\n /**\n * Handle touch to move\n *\n * @private\n * @method handleTechTouchMove_\n */\n handleTechTouchMove_() {\n if (this.userWasActive){\n this.reportUserActivity();\n }\n }\n\n /**\n * Handle touch to end\n *\n * @private\n * @method handleTechTouchEnd_\n */\n handleTechTouchEnd_(event) {\n // Stop the mouse events from also happening\n event.preventDefault();\n }\n\n /**\n * Fired when the player switches in or out of fullscreen mode\n *\n * @private\n * @method handleFullscreenChange_\n */\n handleFullscreenChange_() {\n if (this.isFullscreen()) {\n this.addClass('vjs-fullscreen');\n } else {\n this.removeClass('vjs-fullscreen');\n }\n }\n\n /**\n * native click events on the SWF aren't triggered on IE11, Win8.1RT\n * use stageclick events triggered from inside the SWF instead\n *\n * @private\n * @method handleStageClick_\n */\n handleStageClick_() {\n this.reportUserActivity();\n }\n\n /**\n * Handle Tech Fullscreen Change\n *\n * @private\n * @method handleTechFullscreenChange_\n */\n handleTechFullscreenChange_(event, data) {\n if (data) {\n this.isFullscreen(data.isFullscreen);\n }\n this.trigger('fullscreenchange');\n }\n\n /**\n * Fires when an error occurred during the loading of an audio/video\n *\n * @private\n * @method handleTechError_\n */\n handleTechError_() {\n let error = this.tech_.error();\n this.error(error && error.code);\n }\n\n /**\n * Fires when the browser is intentionally not getting media data\n *\n * @private\n * @method handleTechSuspend_\n */\n handleTechSuspend_() {\n this.trigger('suspend');\n }\n\n /**\n * Fires when the loading of an audio/video is aborted\n *\n * @private\n * @method handleTechAbort_\n */\n handleTechAbort_() {\n this.trigger('abort');\n }\n\n /**\n * Fires when the current playlist is empty\n *\n * @private\n * @method handleTechEmptied_\n */\n handleTechEmptied_() {\n this.trigger('emptied');\n }\n\n /**\n * Fires when the browser is trying to get media data, but data is not available\n *\n * @private\n * @method handleTechStalled_\n */\n handleTechStalled_() {\n this.trigger('stalled');\n }\n\n /**\n * Fires when the browser has loaded meta data for the audio/video\n *\n * @private\n * @method handleTechLoadedMetaData_\n */\n handleTechLoadedMetaData_() {\n this.trigger('loadedmetadata');\n }\n\n /**\n * Fires when the browser has loaded the current frame of the audio/video\n *\n * @private\n * @method handleTechLoadedData_\n */\n handleTechLoadedData_() {\n this.trigger('loadeddata');\n }\n\n /**\n * Fires when the current playback position has changed\n *\n * @private\n * @method handleTechTimeUpdate_\n */\n handleTechTimeUpdate_() {\n this.trigger('timeupdate');\n }\n\n /**\n * Fires when the playing speed of the audio/video is changed\n *\n * @private\n * @method handleTechRateChange_\n */\n handleTechRateChange_() {\n this.trigger('ratechange');\n }\n\n /**\n * Fires when the volume has been changed\n *\n * @private\n * @method handleTechVolumeChange_\n */\n handleTechVolumeChange_() {\n this.trigger('volumechange');\n }\n\n /**\n * Fires when the text track has been changed\n *\n * @private\n * @method handleTechTextTrackChange_\n */\n handleTechTextTrackChange_() {\n this.trigger('texttrackchange');\n }\n\n /**\n * Get object for cached values.\n *\n * @return {Object}\n * @method getCache\n */\n getCache() {\n return this.cache_;\n }\n\n /**\n * Pass values to the playback tech\n *\n * @param {String=} method Method\n * @param {Object=} arg Argument\n * @private\n * @method techCall_\n */\n techCall_(method, arg) {\n // If it's not ready yet, call method when it is\n if (this.tech_ && !this.tech_.isReady_) {\n this.tech_.ready(function(){\n this[method](arg);\n }, true);\n\n // Otherwise call method now\n } else {\n try {\n this.tech_[method](arg);\n } catch(e) {\n log(e);\n throw e;\n }\n }\n }\n\n /**\n * Get calls can't wait for the tech, and sometimes don't need to.\n *\n * @param {String} method Tech method\n * @return {Method}\n * @private\n * @method techGet_\n */\n techGet_(method) {\n if (this.tech_ && this.tech_.isReady_) {\n\n // Flash likes to die and reload when you hide or reposition it.\n // In these cases the object methods go away and we get errors.\n // When that happens we'll catch the errors and inform tech that it's not ready any more.\n try {\n return this.tech_[method]();\n } catch(e) {\n // When building additional tech libs, an expected method may not be defined yet\n if (this.tech_[method] === undefined) {\n log(`Video.js: ${method} method not defined for ${this.techName_} playback technology.`, e);\n } else {\n // When a method isn't available on the object it throws a TypeError\n if (e.name === 'TypeError') {\n log(`Video.js: ${method} unavailable on ${this.techName_} playback technology element.`, e);\n this.tech_.isReady_ = false;\n } else {\n log(e);\n }\n }\n throw e;\n }\n }\n\n return;\n }\n\n /**\n * start media playback\n * ```js\n * myPlayer.play();\n * ```\n *\n * @return {Player} self\n * @method play\n */\n play() {\n this.techCall_('play');\n return this;\n }\n\n /**\n * Pause the video playback\n * ```js\n * myPlayer.pause();\n * ```\n *\n * @return {Player} self\n * @method pause\n */\n pause() {\n this.techCall_('pause');\n return this;\n }\n\n /**\n * Check if the player is paused\n * ```js\n * var isPaused = myPlayer.paused();\n * var isPlaying = !myPlayer.paused();\n * ```\n *\n * @return {Boolean} false if the media is currently playing, or true otherwise\n * @method paused\n */\n paused() {\n // The initial state of paused should be true (in Safari it's actually false)\n return (this.techGet_('paused') === false) ? false : true;\n }\n\n /**\n * Returns whether or not the user is \"scrubbing\". Scrubbing is when the user\n * has clicked the progress bar handle and is dragging it along the progress bar.\n *\n * @param {Boolean} isScrubbing True/false the user is scrubbing\n * @return {Boolean} The scrubbing status when getting\n * @return {Object} The player when setting\n * @method scrubbing\n */\n scrubbing(isScrubbing) {\n if (isScrubbing !== undefined) {\n this.scrubbing_ = !!isScrubbing;\n\n if (isScrubbing) {\n this.addClass('vjs-scrubbing');\n } else {\n this.removeClass('vjs-scrubbing');\n }\n\n return this;\n }\n\n return this.scrubbing_;\n }\n\n /**\n * Get or set the current time (in seconds)\n * ```js\n * // get\n * var whereYouAt = myPlayer.currentTime();\n * // set\n * myPlayer.currentTime(120); // 2 minutes into the video\n * ```\n *\n * @param {Number|String=} seconds The time to seek to\n * @return {Number} The time in seconds, when not setting\n * @return {Player} self, when the current time is set\n * @method currentTime\n */\n currentTime(seconds) {\n if (seconds !== undefined) {\n\n this.techCall_('setCurrentTime', seconds);\n\n return this;\n }\n\n // cache last currentTime and return. default to 0 seconds\n //\n // Caching the currentTime is meant to prevent a massive amount of reads on the tech's\n // currentTime when scrubbing, but may not provide much performance benefit afterall.\n // Should be tested. Also something has to read the actual current time or the cache will\n // never get updated.\n return this.cache_.currentTime = (this.techGet_('currentTime') || 0);\n }\n\n /**\n * Get the length in time of the video in seconds\n * ```js\n * var lengthOfVideo = myPlayer.duration();\n * ```\n * **NOTE**: The video must have started loading before the duration can be\n * known, and in the case of Flash, may not be known until the video starts\n * playing.\n *\n * @param {Number} seconds Duration when setting\n * @return {Number} The duration of the video in seconds when getting\n * @method duration\n */\n duration(seconds) {\n if (seconds === undefined) {\n return this.cache_.duration || 0;\n }\n\n seconds = parseFloat(seconds) || 0;\n\n // Standardize on Inifity for signaling video is live\n if (seconds < 0) {\n seconds = Infinity;\n }\n\n if (seconds !== this.cache_.duration) {\n // Cache the last set value for optimized scrubbing (esp. Flash)\n this.cache_.duration = seconds;\n\n if (seconds === Infinity) {\n this.addClass('vjs-live');\n } else {\n this.removeClass('vjs-live');\n }\n\n this.trigger('durationchange');\n }\n\n return this;\n }\n\n /**\n * Calculates how much time is left.\n * ```js\n * var timeLeft = myPlayer.remainingTime();\n * ```\n * Not a native video element function, but useful\n *\n * @return {Number} The time remaining in seconds\n * @method remainingTime\n */\n remainingTime() {\n return this.duration() - this.currentTime();\n }\n\n // http://dev.w3.org/html5/spec/video.html#dom-media-buffered\n // Buffered returns a timerange object.\n // Kind of like an array of portions of the video that have been downloaded.\n\n /**\n * Get a TimeRange object with the times of the video that have been downloaded\n * If you just want the percent of the video that's been downloaded,\n * use bufferedPercent.\n * ```js\n * // Number of different ranges of time have been buffered. Usually 1.\n * numberOfRanges = bufferedTimeRange.length,\n * // Time in seconds when the first range starts. Usually 0.\n * firstRangeStart = bufferedTimeRange.start(0),\n * // Time in seconds when the first range ends\n * firstRangeEnd = bufferedTimeRange.end(0),\n * // Length in seconds of the first time range\n * firstRangeLength = firstRangeEnd - firstRangeStart;\n * ```\n *\n * @return {Object} A mock TimeRange object (following HTML spec)\n * @method buffered\n */\n buffered() {\n var buffered = this.techGet_('buffered');\n\n if (!buffered || !buffered.length) {\n buffered = createTimeRange(0,0);\n }\n\n return buffered;\n }\n\n /**\n * Get the percent (as a decimal) of the video that's been downloaded\n * ```js\n * var howMuchIsDownloaded = myPlayer.bufferedPercent();\n * ```\n * 0 means none, 1 means all.\n * (This method isn't in the HTML5 spec, but it's very convenient)\n *\n * @return {Number} A decimal between 0 and 1 representing the percent\n * @method bufferedPercent\n */\n bufferedPercent() {\n return bufferedPercent(this.buffered(), this.duration());\n }\n\n /**\n * Get the ending time of the last buffered time range\n * This is used in the progress bar to encapsulate all time ranges.\n *\n * @return {Number} The end of the last buffered time range\n * @method bufferedEnd\n */\n bufferedEnd() {\n var buffered = this.buffered(),\n duration = this.duration(),\n end = buffered.end(buffered.length-1);\n\n if (end > duration) {\n end = duration;\n }\n\n return end;\n }\n\n /**\n * Get or set the current volume of the media\n * ```js\n * // get\n * var howLoudIsIt = myPlayer.volume();\n * // set\n * myPlayer.volume(0.5); // Set volume to half\n * ```\n * 0 is off (muted), 1.0 is all the way up, 0.5 is half way.\n *\n * @param {Number} percentAsDecimal The new volume as a decimal percent\n * @return {Number} The current volume when getting\n * @return {Player} self when setting\n * @method volume\n */\n volume(percentAsDecimal) {\n let vol;\n\n if (percentAsDecimal !== undefined) {\n vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1\n this.cache_.volume = vol;\n this.techCall_('setVolume', vol);\n\n return this;\n }\n\n // Default to 1 when returning current volume.\n vol = parseFloat(this.techGet_('volume'));\n return (isNaN(vol)) ? 1 : vol;\n }\n\n\n /**\n * Get the current muted state, or turn mute on or off\n * ```js\n * // get\n * var isVolumeMuted = myPlayer.muted();\n * // set\n * myPlayer.muted(true); // mute the volume\n * ```\n *\n * @param {Boolean=} muted True to mute, false to unmute\n * @return {Boolean} True if mute is on, false if not when getting\n * @return {Player} self when setting mute\n * @method muted\n */\n muted(muted) {\n if (muted !== undefined) {\n this.techCall_('setMuted', muted);\n return this;\n }\n return this.techGet_('muted') || false; // Default to false\n }\n\n // Check if current tech can support native fullscreen\n // (e.g. with built in controls like iOS, so not our flash swf)\n /**\n * Check to see if fullscreen is supported\n *\n * @return {Boolean}\n * @method supportsFullScreen\n */\n supportsFullScreen() {\n return this.techGet_('supportsFullScreen') || false;\n }\n\n /**\n * Check if the player is in fullscreen mode\n * ```js\n * // get\n * var fullscreenOrNot = myPlayer.isFullscreen();\n * // set\n * myPlayer.isFullscreen(true); // tell the player it's in fullscreen\n * ```\n * NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official\n * property and instead document.fullscreenElement is used. But isFullscreen is\n * still a valuable property for internal player workings.\n *\n * @param {Boolean=} isFS Update the player's fullscreen state\n * @return {Boolean} true if fullscreen false if not when getting\n * @return {Player} self when setting\n * @method isFullscreen\n */\n isFullscreen(isFS) {\n if (isFS !== undefined) {\n this.isFullscreen_ = !!isFS;\n return this;\n }\n return !!this.isFullscreen_;\n }\n\n /**\n * Increase the size of the video to full screen\n * ```js\n * myPlayer.requestFullscreen();\n * ```\n * In some browsers, full screen is not supported natively, so it enters\n * \"full window mode\", where the video fills the browser window.\n * In browsers and devices that support native full screen, sometimes the\n * browser's default controls will be shown, and not the Video.js custom skin.\n * This includes most mobile devices (iOS, Android) and older versions of\n * Safari.\n *\n * @return {Player} self\n * @method requestFullscreen\n */\n requestFullscreen() {\n var fsApi = FullscreenApi;\n\n this.isFullscreen(true);\n\n if (fsApi.requestFullscreen) {\n // the browser supports going fullscreen at the element level so we can\n // take the controls fullscreen as well as the video\n\n // Trigger fullscreenchange event after change\n // We have to specifically add this each time, and remove\n // when canceling fullscreen. Otherwise if there's multiple\n // players on a page, they would all be reacting to the same fullscreen\n // events\n Events.on(document, fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e){\n this.isFullscreen(document[fsApi.fullscreenElement]);\n\n // If cancelling fullscreen, remove event listener.\n if (this.isFullscreen() === false) {\n Events.off(document, fsApi.fullscreenchange, documentFullscreenChange);\n }\n\n this.trigger('fullscreenchange');\n }));\n\n this.el_[fsApi.requestFullscreen]();\n\n } else if (this.tech_.supportsFullScreen()) {\n // we can't take the video.js controls fullscreen but we can go fullscreen\n // with native controls\n this.techCall_('enterFullScreen');\n } else {\n // fullscreen isn't supported so we'll just stretch the video element to\n // fill the viewport\n this.enterFullWindow();\n this.trigger('fullscreenchange');\n }\n\n return this;\n }\n\n /**\n * Return the video to its normal size after having been in full screen mode\n * ```js\n * myPlayer.exitFullscreen();\n * ```\n *\n * @return {Player} self\n * @method exitFullscreen\n */\n exitFullscreen() {\n var fsApi = FullscreenApi;\n this.isFullscreen(false);\n\n // Check for browser element fullscreen support\n if (fsApi.requestFullscreen) {\n document[fsApi.exitFullscreen]();\n } else if (this.tech_.supportsFullScreen()) {\n this.techCall_('exitFullScreen');\n } else {\n this.exitFullWindow();\n this.trigger('fullscreenchange');\n }\n\n return this;\n }\n\n /**\n * When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us.\n *\n * @method enterFullWindow\n */\n enterFullWindow() {\n this.isFullWindow = true;\n\n // Storing original doc overflow value to return to when fullscreen is off\n this.docOrigOverflow = document.documentElement.style.overflow;\n\n // Add listener for esc key to exit fullscreen\n Events.on(document, 'keydown', Fn.bind(this, this.fullWindowOnEscKey));\n\n // Hide any scroll bars\n document.documentElement.style.overflow = 'hidden';\n\n // Apply fullscreen styles\n Dom.addElClass(document.body, 'vjs-full-window');\n\n this.trigger('enterFullWindow');\n }\n\n /**\n * Check for call to either exit full window or full screen on ESC key\n *\n * @param {String} event Event to check for key press\n * @method fullWindowOnEscKey\n */\n fullWindowOnEscKey(event) {\n if (event.keyCode === 27) {\n if (this.isFullscreen() === true) {\n this.exitFullscreen();\n } else {\n this.exitFullWindow();\n }\n }\n }\n\n /**\n * Exit full window\n *\n * @method exitFullWindow\n */\n exitFullWindow() {\n this.isFullWindow = false;\n Events.off(document, 'keydown', this.fullWindowOnEscKey);\n\n // Unhide scroll bars.\n document.documentElement.style.overflow = this.docOrigOverflow;\n\n // Remove fullscreen styles\n Dom.removeElClass(document.body, 'vjs-full-window');\n\n // Resize the box, controller, and poster to original sizes\n // this.positionAll();\n this.trigger('exitFullWindow');\n }\n\n /**\n * Check whether the player can play a given mimetype\n *\n * @param {String} type The mimetype to check\n * @return {String} 'probably', 'maybe', or '' (empty string)\n * @method canPlayType\n */\n canPlayType(type) {\n let can;\n\n // Loop through each playback technology in the options order\n for (let i = 0, j = this.options_.techOrder; i < j.length; i++) {\n let techName = toTitleCase(j[i]);\n let tech = Tech.getTech(techName);\n\n // Support old behavior of techs being registered as components.\n // Remove once that deprecated behavior is removed.\n if (!tech) {\n tech = Component.getComponent(techName);\n }\n\n // Check if the current tech is defined before continuing\n if (!tech) {\n log.error(`The \"${techName}\" tech is undefined. Skipped browser support check for that tech.`);\n continue;\n }\n\n // Check if the browser supports this technology\n if (tech.isSupported()) {\n can = tech.canPlayType(type);\n\n if (can) {\n return can;\n }\n }\n }\n\n return '';\n }\n\n /**\n * Select source based on tech-order or source-order\n * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,\n * defaults to tech-order selection\n *\n * @param {Array} sources The sources for a media asset\n * @return {Object|Boolean} Object of source and tech order, otherwise false\n * @method selectSource\n */\n selectSource(sources) {\n // Get only the techs specified in `techOrder` that exist and are supported by the\n // current platform\n let techs =\n this.options_.techOrder\n .map(toTitleCase)\n .map((techName) => {\n // `Component.getComponent(...)` is for support of old behavior of techs\n // being registered as components.\n // Remove once that deprecated behavior is removed.\n return [techName, Tech.getTech(techName) || Component.getComponent(techName)];\n })\n .filter(([techName, tech]) => {\n // Check if the current tech is defined before continuing\n if (tech) {\n // Check if the browser supports this technology\n return tech.isSupported();\n }\n\n log.error(`The \"${techName}\" tech is undefined. Skipped browser support check for that tech.`);\n return false;\n });\n\n // Iterate over each `innerArray` element once per `outerArray` element and execute\n // `tester` with both. If `tester` returns a non-falsy value, exit early and return\n // that value.\n let findFirstPassingTechSourcePair = function (outerArray, innerArray, tester) {\n let found;\n\n outerArray.some((outerChoice) => {\n return innerArray.some((innerChoice) => {\n found = tester(outerChoice, innerChoice);\n\n if (found) {\n return true;\n }\n });\n });\n\n return found;\n };\n\n let foundSourceAndTech;\n let flip = (fn) => (a, b) => fn(b, a);\n let finder = ([techName, tech], source) => {\n if (tech.canPlaySource(source)) {\n return {source: source, tech: techName};\n }\n };\n\n // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources\n // to select from them based on their priority.\n if (this.options_.sourceOrder) {\n // Source-first ordering\n foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder));\n } else {\n // Tech-first ordering\n foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder);\n }\n\n return foundSourceAndTech || false;\n }\n\n /**\n * The source function updates the video source\n * There are three types of variables you can pass as the argument.\n * **URL String**: A URL to the the video file. Use this method if you are sure\n * the current playback technology (HTML5/Flash) can support the source you\n * provide. Currently only MP4 files can be used in both HTML5 and Flash.\n * ```js\n * myPlayer.src(\"http://www.example.com/path/to/video.mp4\");\n * ```\n * **Source Object (or element):* * A javascript object containing information\n * about the source file. Use this method if you want the player to determine if\n * it can support the file using the type information.\n * ```js\n * myPlayer.src({ type: \"video/mp4\", src: \"http://www.example.com/path/to/video.mp4\" });\n * ```\n * **Array of Source Objects:* * To provide multiple versions of the source so\n * that it can be played using HTML5 across browsers you can use an array of\n * source objects. Video.js will detect which version is supported and load that\n * file.\n * ```js\n * myPlayer.src([\n * { type: \"video/mp4\", src: \"http://www.example.com/path/to/video.mp4\" },\n * { type: \"video/webm\", src: \"http://www.example.com/path/to/video.webm\" },\n * { type: \"video/ogg\", src: \"http://www.example.com/path/to/video.ogv\" }\n * ]);\n * ```\n *\n * @param {String|Object|Array=} source The source URL, object, or array of sources\n * @return {String} The current video source when getting\n * @return {String} The player when setting\n * @method src\n */\n src(source) {\n if (source === undefined) {\n return this.techGet_('src');\n }\n\n let currentTech = Tech.getTech(this.techName_);\n // Support old behavior of techs being registered as components.\n // Remove once that deprecated behavior is removed.\n if (!currentTech) {\n currentTech = Component.getComponent(this.techName_);\n }\n\n // case: Array of source objects to choose from and pick the best to play\n if (Array.isArray(source)) {\n this.sourceList_(source);\n\n // case: URL String (http://myvideo...)\n } else if (typeof source === 'string') {\n // create a source object from the string\n this.src({ src: source });\n\n // case: Source object { src: '', type: '' ... }\n } else if (source instanceof Object) {\n // check if the source has a type and the loaded tech cannot play the source\n // if there's no type we'll just try the current tech\n if (source.type && !currentTech.canPlaySource(source)) {\n // create a source list with the current source and send through\n // the tech loop to check for a compatible technology\n this.sourceList_([source]);\n } else {\n this.cache_.src = source.src;\n this.currentType_ = source.type || '';\n\n // wait until the tech is ready to set the source\n this.ready(function(){\n\n // The setSource tech method was added with source handlers\n // so older techs won't support it\n // We need to check the direct prototype for the case where subclasses\n // of the tech do not support source handlers\n if (currentTech.prototype.hasOwnProperty('setSource')) {\n this.techCall_('setSource', source);\n } else {\n this.techCall_('src', source.src);\n }\n\n if (this.options_.preload === 'auto') {\n this.load();\n }\n\n if (this.options_.autoplay) {\n this.play();\n }\n\n // Set the source synchronously if possible (#2326)\n }, true);\n }\n }\n\n return this;\n }\n\n /**\n * Handle an array of source objects\n *\n * @param {Array} sources Array of source objects\n * @private\n * @method sourceList_\n */\n sourceList_(sources) {\n var sourceTech = this.selectSource(sources);\n\n if (sourceTech) {\n if (sourceTech.tech === this.techName_) {\n // if this technology is already loaded, set the source\n this.src(sourceTech.source);\n } else {\n // load this technology with the chosen source\n this.loadTech_(sourceTech.tech, sourceTech.source);\n }\n } else {\n // We need to wrap this in a timeout to give folks a chance to add error event handlers\n this.setTimeout( function() {\n this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) });\n }, 0);\n\n // we could not find an appropriate tech, but let's still notify the delegate that this is it\n // this needs a better comment about why this is needed\n this.triggerReady();\n }\n }\n\n /**\n * Begin loading the src data.\n *\n * @return {Player} Returns the player\n * @method load\n */\n load() {\n this.techCall_('load');\n return this;\n }\n\n /**\n * Reset the player. Loads the first tech in the techOrder,\n * and calls `reset` on the tech`.\n *\n * @return {Player} Returns the player\n * @method reset\n */\n reset() {\n this.loadTech_(toTitleCase(this.options_.techOrder[0]), null);\n this.techCall_('reset');\n return this;\n }\n\n /**\n * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4\n * Can be used in conjuction with `currentType` to assist in rebuilding the current source object.\n *\n * @return {String} The current source\n * @method currentSrc\n */\n currentSrc() {\n return this.techGet_('currentSrc') || this.cache_.src || '';\n }\n\n /**\n * Get the current source type e.g. video/mp4\n * This can allow you rebuild the current source object so that you could load the same\n * source and tech later\n *\n * @return {String} The source MIME type\n * @method currentType\n */\n currentType() {\n return this.currentType_ || '';\n }\n\n /**\n * Get or set the preload attribute\n *\n * @param {Boolean} value Boolean to determine if preload should be used\n * @return {String} The preload attribute value when getting\n * @return {Player} Returns the player when setting\n * @method preload\n */\n preload(value) {\n if (value !== undefined) {\n this.techCall_('setPreload', value);\n this.options_.preload = value;\n return this;\n }\n return this.techGet_('preload');\n }\n\n /**\n * Get or set the autoplay attribute.\n *\n * @param {Boolean} value Boolean to determine if video should autoplay\n * @return {String} The autoplay attribute value when getting\n * @return {Player} Returns the player when setting\n * @method autoplay\n */\n autoplay(value) {\n if (value !== undefined) {\n this.techCall_('setAutoplay', value);\n this.options_.autoplay = value;\n return this;\n }\n return this.techGet_('autoplay', value);\n }\n\n /**\n * Get or set the loop attribute on the video element.\n *\n * @param {Boolean} value Boolean to determine if video should loop\n * @return {String} The loop attribute value when getting\n * @return {Player} Returns the player when setting\n * @method loop\n */\n loop(value) {\n if (value !== undefined) {\n this.techCall_('setLoop', value);\n this.options_['loop'] = value;\n return this;\n }\n return this.techGet_('loop');\n }\n\n /**\n * Get or set the poster image source url\n *\n * ##### EXAMPLE:\n * ```js\n * // get\n * var currentPoster = myPlayer.poster();\n * // set\n * myPlayer.poster('http://example.com/myImage.jpg');\n * ```\n *\n * @param {String=} src Poster image source URL\n * @return {String} poster URL when getting\n * @return {Player} self when setting\n * @method poster\n */\n poster(src) {\n if (src === undefined) {\n return this.poster_;\n }\n\n // The correct way to remove a poster is to set as an empty string\n // other falsey values will throw errors\n if (!src) {\n src = '';\n }\n\n // update the internal poster variable\n this.poster_ = src;\n\n // update the tech's poster\n this.techCall_('setPoster', src);\n\n // alert components that the poster has been set\n this.trigger('posterchange');\n\n return this;\n }\n\n /**\n * Some techs (e.g. YouTube) can provide a poster source in an\n * asynchronous way. We want the poster component to use this\n * poster source so that it covers up the tech's controls.\n * (YouTube's play button). However we only want to use this\n * soruce if the player user hasn't set a poster through\n * the normal APIs.\n *\n * @private\n * @method handleTechPosterChange_\n */\n handleTechPosterChange_() {\n if (!this.poster_ && this.tech_ && this.tech_.poster) {\n this.poster_ = this.tech_.poster() || '';\n\n // Let components know the poster has changed\n this.trigger('posterchange');\n }\n }\n\n /**\n * Get or set whether or not the controls are showing.\n *\n * @param {Boolean} bool Set controls to showing or not\n * @return {Boolean} Controls are showing\n * @method controls\n */\n controls(bool) {\n if (bool !== undefined) {\n bool = !!bool; // force boolean\n // Don't trigger a change event unless it actually changed\n if (this.controls_ !== bool) {\n this.controls_ = bool;\n\n if (this.usingNativeControls()) {\n this.techCall_('setControls', bool);\n }\n\n if (bool) {\n this.removeClass('vjs-controls-disabled');\n this.addClass('vjs-controls-enabled');\n this.trigger('controlsenabled');\n\n if (!this.usingNativeControls()) {\n this.addTechControlsListeners_();\n }\n } else {\n this.removeClass('vjs-controls-enabled');\n this.addClass('vjs-controls-disabled');\n this.trigger('controlsdisabled');\n\n if (!this.usingNativeControls()) {\n this.removeTechControlsListeners_();\n }\n }\n }\n return this;\n }\n return !!this.controls_;\n }\n\n /**\n * Toggle native controls on/off. Native controls are the controls built into\n * devices (e.g. default iPhone controls), Flash, or other techs\n * (e.g. Vimeo Controls)\n * **This should only be set by the current tech, because only the tech knows\n * if it can support native controls**\n *\n * @param {Boolean} bool True signals that native controls are on\n * @return {Player} Returns the player\n * @private\n * @method usingNativeControls\n */\n usingNativeControls(bool) {\n if (bool !== undefined) {\n bool = !!bool; // force boolean\n // Don't trigger a change event unless it actually changed\n if (this.usingNativeControls_ !== bool) {\n this.usingNativeControls_ = bool;\n if (bool) {\n this.addClass('vjs-using-native-controls');\n\n /**\n * player is using the native device controls\n *\n * @event usingnativecontrols\n * @memberof Player\n * @instance\n * @private\n */\n this.trigger('usingnativecontrols');\n } else {\n this.removeClass('vjs-using-native-controls');\n\n /**\n * player is using the custom HTML controls\n *\n * @event usingcustomcontrols\n * @memberof Player\n * @instance\n * @private\n */\n this.trigger('usingcustomcontrols');\n }\n }\n return this;\n }\n return !!this.usingNativeControls_;\n }\n\n /**\n * Set or get the current MediaError\n *\n * @param {*} err A MediaError or a String/Number to be turned into a MediaError\n * @return {MediaError|null} when getting\n * @return {Player} when setting\n * @method error\n */\n error(err) {\n if (err === undefined) {\n return this.error_ || null;\n }\n\n // restoring to default\n if (err === null) {\n this.error_ = err;\n this.removeClass('vjs-error');\n this.errorDisplay.close();\n return this;\n }\n\n // error instance\n if (err instanceof MediaError) {\n this.error_ = err;\n } else {\n this.error_ = new MediaError(err);\n }\n\n // add the vjs-error classname to the player\n this.addClass('vjs-error');\n\n // log the name of the error type and any message\n // ie8 just logs \"[object object]\" if you just log the error object\n log.error(`(CODE:${this.error_.code} ${MediaError.errorTypes[this.error_.code]})`, this.error_.message, this.error_);\n\n // fire an error event on the player\n this.trigger('error');\n\n return this;\n }\n\n /**\n * Returns whether or not the player is in the \"ended\" state.\n *\n * @return {Boolean} True if the player is in the ended state, false if not.\n * @method ended\n */\n ended() { return this.techGet_('ended'); }\n\n /**\n * Returns whether or not the player is in the \"seeking\" state.\n *\n * @return {Boolean} True if the player is in the seeking state, false if not.\n * @method seeking\n */\n seeking() { return this.techGet_('seeking'); }\n\n /**\n * Returns the TimeRanges of the media that are currently available\n * for seeking to.\n *\n * @return {TimeRanges} the seekable intervals of the media timeline\n * @method seekable\n */\n seekable() { return this.techGet_('seekable'); }\n\n /**\n * Report user activity\n *\n * @param {Object} event Event object\n * @method reportUserActivity\n */\n reportUserActivity(event) {\n this.userActivity_ = true;\n }\n\n /**\n * Get/set if user is active\n *\n * @param {Boolean} bool Value when setting\n * @return {Boolean} Value if user is active user when getting\n * @method userActive\n */\n userActive(bool) {\n if (bool !== undefined) {\n bool = !!bool;\n if (bool !== this.userActive_) {\n this.userActive_ = bool;\n if (bool) {\n // If the user was inactive and is now active we want to reset the\n // inactivity timer\n this.userActivity_ = true;\n this.removeClass('vjs-user-inactive');\n this.addClass('vjs-user-active');\n this.trigger('useractive');\n } else {\n // We're switching the state to inactive manually, so erase any other\n // activity\n this.userActivity_ = false;\n\n // Chrome/Safari/IE have bugs where when you change the cursor it can\n // trigger a mousemove event. This causes an issue when you're hiding\n // the cursor when the user is inactive, and a mousemove signals user\n // activity. Making it impossible to go into inactive mode. Specifically\n // this happens in fullscreen when we really need to hide the cursor.\n //\n // When this gets resolved in ALL browsers it can be removed\n // https://code.google.com/p/chromium/issues/detail?id=103041\n if(this.tech_) {\n this.tech_.one('mousemove', function(e){\n e.stopPropagation();\n e.preventDefault();\n });\n }\n\n this.removeClass('vjs-user-active');\n this.addClass('vjs-user-inactive');\n this.trigger('userinactive');\n }\n }\n return this;\n }\n return this.userActive_;\n }\n\n /**\n * Listen for user activity based on timeout value\n *\n * @private\n * @method listenForUserActivity_\n */\n listenForUserActivity_() {\n let mouseInProgress, lastMoveX, lastMoveY;\n\n let handleActivity = Fn.bind(this, this.reportUserActivity);\n\n let handleMouseMove = function(e) {\n // #1068 - Prevent mousemove spamming\n // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970\n if(e.screenX !== lastMoveX || e.screenY !== lastMoveY) {\n lastMoveX = e.screenX;\n lastMoveY = e.screenY;\n handleActivity();\n }\n };\n\n let handleMouseDown = function() {\n handleActivity();\n // For as long as the they are touching the device or have their mouse down,\n // we consider them active even if they're not moving their finger or mouse.\n // So we want to continue to update that they are active\n this.clearInterval(mouseInProgress);\n // Setting userActivity=true now and setting the interval to the same time\n // as the activityCheck interval (250) should ensure we never miss the\n // next activityCheck\n mouseInProgress = this.setInterval(handleActivity, 250);\n };\n\n let handleMouseUp = function(event) {\n handleActivity();\n // Stop the interval that maintains activity if the mouse/touch is down\n this.clearInterval(mouseInProgress);\n };\n\n // Any mouse movement will be considered user activity\n this.on('mousedown', handleMouseDown);\n this.on('mousemove', handleMouseMove);\n this.on('mouseup', handleMouseUp);\n\n // Listen for keyboard navigation\n // Shouldn't need to use inProgress interval because of key repeat\n this.on('keydown', handleActivity);\n this.on('keyup', handleActivity);\n\n // Run an interval every 250 milliseconds instead of stuffing everything into\n // the mousemove/touchmove function itself, to prevent performance degradation.\n // `this.reportUserActivity` simply sets this.userActivity_ to true, which\n // then gets picked up by this loop\n // http://ejohn.org/blog/learning-from-twitter/\n let inactivityTimeout;\n let activityCheck = this.setInterval(function() {\n // Check to see if mouse/touch activity has happened\n if (this.userActivity_) {\n // Reset the activity tracker\n this.userActivity_ = false;\n\n // If the user state was inactive, set the state to active\n this.userActive(true);\n\n // Clear any existing inactivity timeout to start the timer over\n this.clearTimeout(inactivityTimeout);\n\n var timeout = this.options_['inactivityTimeout'];\n if (timeout > 0) {\n // In <timeout> milliseconds, if no more activity has occurred the\n // user will be considered inactive\n inactivityTimeout = this.setTimeout(function () {\n // Protect against the case where the inactivityTimeout can trigger just\n // before the next user activity is picked up by the activityCheck loop\n // causing a flicker\n if (!this.userActivity_) {\n this.userActive(false);\n }\n }, timeout);\n }\n }\n }, 250);\n }\n\n /**\n * Gets or sets the current playback rate. A playback rate of\n * 1.0 represents normal speed and 0.5 would indicate half-speed\n * playback, for instance.\n * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate\n *\n * @param {Number} rate New playback rate to set.\n * @return {Number} Returns the new playback rate when setting\n * @return {Number} Returns the current playback rate when getting\n * @method playbackRate\n */\n playbackRate(rate) {\n if (rate !== undefined) {\n this.techCall_('setPlaybackRate', rate);\n return this;\n }\n\n if (this.tech_ && this.tech_['featuresPlaybackRate']) {\n return this.techGet_('playbackRate');\n } else {\n return 1.0;\n }\n }\n\n /**\n * Gets or sets the audio flag\n *\n * @param {Boolean} bool True signals that this is an audio player.\n * @return {Boolean} Returns true if player is audio, false if not when getting\n * @return {Player} Returns the player if setting\n * @private\n * @method isAudio\n */\n isAudio(bool) {\n if (bool !== undefined) {\n this.isAudio_ = !!bool;\n return this;\n }\n\n return !!this.isAudio_;\n }\n\n /**\n * Returns the current state of network activity for the element, from\n * the codes in the list below.\n * - NETWORK_EMPTY (numeric value 0)\n * The element has not yet been initialised. All attributes are in\n * their initial states.\n * - NETWORK_IDLE (numeric value 1)\n * The element's resource selection algorithm is active and has\n * selected a resource, but it is not actually using the network at\n * this time.\n * - NETWORK_LOADING (numeric value 2)\n * The user agent is actively trying to download data.\n * - NETWORK_NO_SOURCE (numeric value 3)\n * The element's resource selection algorithm is active, but it has\n * not yet found a resource to use.\n *\n * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states\n * @return {Number} the current network activity state\n * @method networkState\n */\n networkState() {\n return this.techGet_('networkState');\n }\n\n /**\n * Returns a value that expresses the current state of the element\n * with respect to rendering the current playback position, from the\n * codes in the list below.\n * - HAVE_NOTHING (numeric value 0)\n * No information regarding the media resource is available.\n * - HAVE_METADATA (numeric value 1)\n * Enough of the resource has been obtained that the duration of the\n * resource is available.\n * - HAVE_CURRENT_DATA (numeric value 2)\n * Data for the immediate current playback position is available.\n * - HAVE_FUTURE_DATA (numeric value 3)\n * Data for the immediate current playback position is available, as\n * well as enough data for the user agent to advance the current\n * playback position in the direction of playback.\n * - HAVE_ENOUGH_DATA (numeric value 4)\n * The user agent estimates that enough data is available for\n * playback to proceed uninterrupted.\n *\n * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate\n * @return {Number} the current playback rendering state\n * @method readyState\n */\n readyState() {\n return this.techGet_('readyState');\n }\n\n /**\n * Text tracks are tracks of timed text events.\n * Captions - text displayed over the video for the hearing impaired\n * Subtitles - text displayed over the video for those who don't understand language in the video\n * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video\n * Descriptions - audio descriptions that are read back to the user by a screen reading device\n */\n\n /**\n * Get an array of associated text tracks. captions, subtitles, chapters, descriptions\n * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks\n *\n * @return {Array} Array of track objects\n * @method textTracks\n */\n textTracks() {\n // cannot use techGet_ directly because it checks to see whether the tech is ready.\n // Flash is unlikely to be ready in time but textTracks should still work.\n return this.tech_ && this.tech_['textTracks']();\n }\n\n /**\n * Get an array of remote text tracks\n *\n * @return {Array}\n * @method remoteTextTracks\n */\n remoteTextTracks() {\n return this.tech_ && this.tech_['remoteTextTracks']();\n }\n\n /**\n * Get an array of remote html track elements\n *\n * @return {HTMLTrackElement[]}\n * @method remoteTextTrackEls\n */\n remoteTextTrackEls() {\n return this.tech_ && this.tech_['remoteTextTrackEls']();\n }\n\n /**\n * Add a text track\n * In addition to the W3C settings we allow adding additional info through options.\n * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack\n *\n * @param {String} kind Captions, subtitles, chapters, descriptions, or metadata\n * @param {String=} label Optional label\n * @param {String=} language Optional language\n * @method addTextTrack\n */\n addTextTrack(kind, label, language) {\n return this.tech_ && this.tech_['addTextTrack'](kind, label, language);\n }\n\n /**\n * Add a remote text track\n *\n * @param {Object} options Options for remote text track\n * @method addRemoteTextTrack\n */\n addRemoteTextTrack(options) {\n return this.tech_ && this.tech_['addRemoteTextTrack'](options);\n }\n\n /**\n * Remove a remote text track\n *\n * @param {Object} track Remote text track to remove\n * @method removeRemoteTextTrack\n */\n removeRemoteTextTrack(track) {\n this.tech_ && this.tech_['removeRemoteTextTrack'](track);\n }\n\n /**\n * Get video width\n *\n * @return {Number} Video width\n * @method videoWidth\n */\n videoWidth() {\n return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;\n }\n\n /**\n * Get video height\n *\n * @return {Number} Video height\n * @method videoHeight\n */\n videoHeight() {\n return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;\n }\n\n // Methods to add support for\n // initialTime: function(){ return this.techCall_('initialTime'); },\n // startOffsetTime: function(){ return this.techCall_('startOffsetTime'); },\n // played: function(){ return this.techCall_('played'); },\n // videoTracks: function(){ return this.techCall_('videoTracks'); },\n // audioTracks: function(){ return this.techCall_('audioTracks'); },\n // defaultPlaybackRate: function(){ return this.techCall_('defaultPlaybackRate'); },\n // defaultMuted: function(){ return this.techCall_('defaultMuted'); }\n\n /**\n * The player's language code\n * NOTE: The language should be set in the player options if you want the\n * the controls to be built with a specific language. Changing the lanugage\n * later will not update controls text.\n *\n * @param {String} code The locale string\n * @return {String} The locale string when getting\n * @return {Player} self when setting\n * @method language\n */\n language(code) {\n if (code === undefined) {\n return this.language_;\n }\n\n this.language_ = (''+code).toLowerCase();\n return this;\n }\n\n /**\n * Get the player's language dictionary\n * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time\n * Languages specified directly in the player options have precedence\n *\n * @return {Array} Array of languages\n * @method languages\n */\n languages() {\n return mergeOptions(Player.prototype.options_.languages, this.languages_);\n }\n\n /**\n * Converts track info to JSON\n *\n * @return {Object} JSON object of options\n * @method toJSON\n */\n toJSON() {\n let options = mergeOptions(this.options_);\n let tracks = options.tracks;\n\n options.tracks = [];\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n\n // deep merge tracks and null out player so no circular references\n track = mergeOptions(track);\n track.player = undefined;\n options.tracks[i] = track;\n }\n\n return options;\n }\n\n /**\n * Creates a simple modal dialog (an instance of the `ModalDialog`\n * component) that immediately overlays the player with arbitrary\n * content and removes itself when closed.\n *\n * @param {String|Function|Element|Array|Null} content\n * Same as `ModalDialog#content`'s param of the same name.\n *\n * The most straight-forward usage is to provide a string or DOM\n * element.\n *\n * @param {Object} [options]\n * Extra options which will be passed on to the `ModalDialog`.\n *\n * @return {ModalDialog}\n */\n createModal(content, options) {\n let player = this;\n\n options = options || {};\n options.content = content || '';\n\n let modal = new ModalDialog(player, options);\n\n player.addChild(modal);\n modal.on('dispose', function() {\n player.removeChild(modal);\n });\n\n return modal.open();\n }\n\n /**\n * Gets tag settings\n *\n * @param {Element} tag The player tag\n * @return {Array} An array of sources and track objects\n * @static\n * @method getTagSettings\n */\n static getTagSettings(tag) {\n let baseOptions = {\n 'sources': [],\n 'tracks': []\n };\n\n const tagOptions = Dom.getElAttributes(tag);\n const dataSetup = tagOptions['data-setup'];\n\n // Check if data-setup attr exists.\n if (dataSetup !== null){\n // Parse options JSON\n // If empty string, make it a parsable json object.\n const [err, data] = safeParseTuple(dataSetup || '{}');\n if (err) {\n log.error(err);\n }\n assign(tagOptions, data);\n }\n\n assign(baseOptions, tagOptions);\n\n // Get tag children settings\n if (tag.hasChildNodes()) {\n const children = tag.childNodes;\n\n for (let i=0, j=children.length; i<j; i++) {\n const child = children[i];\n // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/\n const childName = child.nodeName.toLowerCase();\n if (childName === 'source') {\n baseOptions.sources.push(Dom.getElAttributes(child));\n } else if (childName === 'track') {\n baseOptions.tracks.push(Dom.getElAttributes(child));\n }\n }\n }\n\n return baseOptions;\n }\n\n}\n\n/*\n * Global player list\n *\n * @type {Object}\n */\nPlayer.players = {};\n\nlet navigator = window.navigator;\n/*\n * Player instance options, surfaced using options\n * options = Player.prototype.options_\n * Make changes in options, not here.\n *\n * @type {Object}\n * @private\n */\nPlayer.prototype.options_ = {\n // Default order of fallback technology\n techOrder: ['html5','flash'],\n // techOrder: ['flash','html5'],\n\n html5: {},\n flash: {},\n\n // defaultVolume: 0.85,\n defaultVolume: 0.00, // The freakin seaguls are driving me crazy!\n\n // default inactivity timeout\n inactivityTimeout: 2000,\n\n // default playback rates\n playbackRates: [],\n // Add playback rate selection by adding rates\n // 'playbackRates': [0.5, 1, 1.5, 2],\n\n // Included control sets\n children: [\n 'mediaLoader',\n 'posterImage',\n 'textTrackDisplay',\n 'loadingSpinner',\n 'bigPlayButton',\n 'controlBar',\n 'errorDisplay',\n 'textTrackSettings'\n ],\n\n language: document.getElementsByTagName('html')[0].getAttribute('lang') || navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en',\n\n // locales and their language translations\n languages: {},\n\n // Default message to show when a video cannot be played.\n notSupportedMessage: 'No compatible source was found for this media.'\n};\n\n/**\n * Fired when the player has initial duration and dimension information\n *\n * @event loadedmetadata\n */\nPlayer.prototype.handleLoadedMetaData_;\n\n/**\n * Fired when the player has downloaded data at the current playback position\n *\n * @event loadeddata\n */\nPlayer.prototype.handleLoadedData_;\n\n/**\n * Fired when the user is active, e.g. moves the mouse over the player\n *\n * @event useractive\n */\nPlayer.prototype.handleUserActive_;\n\n/**\n * Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction\n *\n * @event userinactive\n */\nPlayer.prototype.handleUserInactive_;\n\n/**\n * Fired when the current playback position has changed *\n * During playback this is fired every 15-250 milliseconds, depending on the\n * playback technology in use.\n *\n * @event timeupdate\n */\nPlayer.prototype.handleTimeUpdate_;\n\n/**\n * Fired when video playback ends\n *\n * @event ended\n */\nPlayer.prototype.handleTechEnded_;\n\n/**\n * Fired when the volume changes\n *\n * @event volumechange\n */\nPlayer.prototype.handleVolumeChange_;\n\n/**\n * Fired when an error occurs\n *\n * @event error\n */\nPlayer.prototype.handleError_;\n\nPlayer.prototype.flexNotSupported_ = function() {\n var elem = document.createElement('i');\n\n // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more\n // common flex features that we can rely on when checking for flex support.\n return !('flexBasis' in elem.style ||\n 'webkitFlexBasis' in elem.style ||\n 'mozFlexBasis' in elem.style ||\n 'msFlexBasis' in elem.style ||\n 'msFlexOrder' in elem.style /* IE10-specific (2012 flex spec) */);\n};\n\nComponent.registerComponent('Player', Player);\nexport default Player;\n",
- "/**\n * @file plugins.js\n */\nimport Player from './player.js';\n\n/**\n * The method for registering a video.js plugin\n *\n * @param {String} name The name of the plugin\n * @param {Function} init The function that is run when the player inits\n * @method plugin\n */\nvar plugin = function(name, init){\n Player.prototype[name] = init;\n};\n\nexport default plugin;\n",
- "/**\n * @file popup-button.js\n */\nimport ClickableComponent from '../clickable-component.js';\nimport Component from '../component.js';\nimport Popup from './popup.js';\nimport * as Dom from '../utils/dom.js';\nimport * as Fn from '../utils/fn.js';\nimport toTitleCase from '../utils/to-title-case.js';\n\n/**\n * A button class with a popup control\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends ClickableComponent\n * @class PopupButton\n */\nclass PopupButton extends ClickableComponent {\n\n constructor(player, options={}){\n super(player, options);\n\n this.update();\n }\n\n /**\n * Update popup\n *\n * @method update\n */\n update() {\n let popup = this.createPopup();\n\n if (this.popup) {\n this.removeChild(this.popup);\n }\n\n this.popup = popup;\n this.addChild(popup);\n\n if (this.items && this.items.length === 0) {\n this.hide();\n } else if (this.items && this.items.length > 1) {\n this.show();\n }\n }\n\n /**\n * Create popup - Override with specific functionality for component\n *\n * @return {Popup} The constructed popup\n * @method createPopup\n */\n createPopup() {}\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: this.buildCSSClass()\n });\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n var menuButtonClass = 'vjs-menu-button';\n\n // If the inline option is passed, we want to use different styles altogether.\n if (this.options_.inline === true) {\n menuButtonClass += '-inline';\n } else {\n menuButtonClass += '-popup';\n }\n\n return `vjs-menu-button ${menuButtonClass} ${super.buildCSSClass()}`;\n }\n\n}\n\nComponent.registerComponent('PopupButton', PopupButton);\nexport default PopupButton;\n",
- "/**\n * @file popup.js\n */\nimport Component from '../component.js';\nimport * as Dom from '../utils/dom.js';\nimport * as Fn from '../utils/fn.js';\nimport * as Events from '../utils/events.js';\n\n/**\n * The Popup component is used to build pop up controls.\n *\n * @extends Component\n * @class Popup\n */\nclass Popup extends Component {\n\n /**\n * Add a popup item to the popup\n *\n * @param {Object|String} component Component or component type to add\n * @method addItem\n */\n addItem(component) {\n this.addChild(component);\n component.on('click', Fn.bind(this, function(){\n this.unlockShowing();\n }));\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let contentElType = this.options_.contentElType || 'ul';\n this.contentEl_ = Dom.createEl(contentElType, {\n className: 'vjs-menu-content'\n });\n var el = super.createEl('div', {\n append: this.contentEl_,\n className: 'vjs-menu'\n });\n el.appendChild(this.contentEl_);\n\n // Prevent clicks from bubbling up. Needed for Popup Buttons,\n // where a click on the parent is significant\n Events.on(el, 'click', function(event){\n event.preventDefault();\n event.stopImmediatePropagation();\n });\n\n return el;\n }\n}\n\nComponent.registerComponent('Popup', Popup);\nexport default Popup;\n",
- "/**\n * @file poster-image.js\n */\nimport ClickableComponent from './clickable-component.js';\nimport Component from './component.js';\nimport * as Fn from './utils/fn.js';\nimport * as Dom from './utils/dom.js';\nimport * as browser from './utils/browser.js';\n\n/**\n * The component that handles showing the poster image.\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Button\n * @class PosterImage\n */\nclass PosterImage extends ClickableComponent {\n\n constructor(player, options){\n super(player, options);\n\n this.update();\n player.on('posterchange', Fn.bind(this, this.update));\n }\n\n /**\n * Clean up the poster image\n *\n * @method dispose\n */\n dispose() {\n this.player().off('posterchange', this.update);\n super.dispose();\n }\n\n /**\n * Create the poster's image element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = Dom.createEl('div', {\n className: 'vjs-poster',\n\n // Don't want poster to be tabbable.\n tabIndex: -1\n });\n\n // To ensure the poster image resizes while maintaining its original aspect\n // ratio, use a div with `background-size` when available. For browsers that\n // do not support `background-size` (e.g. IE8), fall back on using a regular\n // img element.\n if (!browser.BACKGROUND_SIZE_SUPPORTED) {\n this.fallbackImg_ = Dom.createEl('img');\n el.appendChild(this.fallbackImg_);\n }\n\n return el;\n }\n\n /**\n * Event handler for updates to the player's poster source\n *\n * @method update\n */\n update() {\n let url = this.player().poster();\n\n this.setSrc(url);\n\n // If there's no poster source we should display:none on this component\n // so it's not still clickable or right-clickable\n if (url) {\n this.show();\n } else {\n this.hide();\n }\n }\n\n /**\n * Set the poster source depending on the display method\n *\n * @param {String} url The URL to the poster source\n * @method setSrc\n */\n setSrc(url) {\n if (this.fallbackImg_) {\n this.fallbackImg_.src = url;\n } else {\n let backgroundImage = '';\n // Any falsey values should stay as an empty string, otherwise\n // this will throw an extra error\n if (url) {\n backgroundImage = `url(\"${url}\")`;\n }\n\n this.el_.style.backgroundImage = backgroundImage;\n }\n }\n\n /**\n * Event handler for clicks on the poster image\n *\n * @method handleClick\n */\n handleClick() {\n // We don't want a click to trigger playback when controls are disabled\n // but CSS should be hiding the poster to prevent that from happening\n if (this.player_.paused()) {\n this.player_.play();\n } else {\n this.player_.pause();\n }\n }\n\n}\n\nComponent.registerComponent('PosterImage', PosterImage);\nexport default PosterImage;\n",
- "/**\n * @file setup.js\n *\n * Functions for automatically setting up a player\n * based on the data-setup attribute of the video tag\n */\nimport * as Events from './utils/events.js';\nimport document from 'global/document';\nimport window from 'global/window';\n\nlet _windowLoaded = false;\nlet videojs;\n\n\n// Automatically set up any tags that have a data-setup attribute\nvar autoSetup = function(){\n // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*\n // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));\n // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));\n // var mediaEls = vids.concat(audios);\n\n // Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements\n // to build up a new, combined list of elements.\n var vids = document.getElementsByTagName('video');\n var audios = document.getElementsByTagName('audio');\n var mediaEls = [];\n if (vids && vids.length > 0) {\n for(let i=0, e=vids.length; i<e; i++) {\n mediaEls.push(vids[i]);\n }\n }\n if (audios && audios.length > 0) {\n for(let i=0, e=audios.length; i<e; i++) {\n mediaEls.push(audios[i]);\n }\n }\n\n // Check if any media elements exist\n if (mediaEls && mediaEls.length > 0) {\n\n for (let i=0, e=mediaEls.length; i<e; i++) {\n let mediaEl = mediaEls[i];\n\n // Check if element exists, has getAttribute func.\n // IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately.\n if (mediaEl && mediaEl.getAttribute) {\n\n // Make sure this player hasn't already been set up.\n if (mediaEl['player'] === undefined) {\n let options = mediaEl.getAttribute('data-setup');\n\n // Check if data-setup attr exists.\n // We only auto-setup if they've added the data-setup attr.\n if (options !== null) {\n // Create new video.js instance.\n let player = videojs(mediaEl);\n }\n }\n\n // If getAttribute isn't defined, we need to wait for the DOM.\n } else {\n autoSetupTimeout(1);\n break;\n }\n }\n\n // No videos were found, so keep looping unless page is finished loading.\n } else if (!_windowLoaded) {\n autoSetupTimeout(1);\n }\n};\n\n// Pause to let the DOM keep processing\nvar autoSetupTimeout = function(wait, vjs){\n if (vjs) {\n videojs = vjs;\n }\n\n setTimeout(autoSetup, wait);\n};\n\nif (document.readyState === 'complete') {\n _windowLoaded = true;\n} else {\n Events.one(window, 'load', function(){\n _windowLoaded = true;\n });\n}\n\nvar hasLoaded = function() {\n return _windowLoaded;\n};\n\nexport { autoSetup, autoSetupTimeout, hasLoaded };\n",
- "/**\n * @file slider.js\n */\nimport Component from '../component.js';\nimport * as Dom from '../utils/dom.js';\nimport assign from 'object.assign';\n\n/**\n * The base functionality for sliders like the volume bar and seek bar\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class Slider\n */\nclass Slider extends Component {\n\n constructor(player, options) {\n super(player, options);\n\n // Set property names to bar to match with the child Slider class is looking for\n this.bar = this.getChild(this.options_.barName);\n\n // Set a horizontal or vertical class on the slider depending on the slider type\n this.vertical(!!this.options_.vertical);\n\n this.on('mousedown', this.handleMouseDown);\n this.on('touchstart', this.handleMouseDown);\n this.on('focus', this.handleFocus);\n this.on('blur', this.handleBlur);\n this.on('click', this.handleClick);\n\n this.on(player, 'controlsvisible', this.update);\n this.on(player, this.playerEvent, this.update);\n }\n\n /**\n * Create the component's DOM element\n *\n * @param {String} type Type of element to create\n * @param {Object=} props List of properties in Object form\n * @return {Element}\n * @method createEl\n */\n createEl(type, props={}, attributes={}) {\n // Add the slider element class to all sub classes\n props.className = props.className + ' vjs-slider';\n props = assign({\n tabIndex: 0\n }, props);\n\n attributes = assign({\n 'role': 'slider',\n 'aria-valuenow': 0,\n 'aria-valuemin': 0,\n 'aria-valuemax': 100,\n tabIndex: 0\n }, attributes);\n\n return super.createEl(type, props, attributes);\n }\n\n /**\n * Handle mouse down on slider\n *\n * @param {Object} event Mouse down event object\n * @method handleMouseDown\n */\n handleMouseDown(event) {\n let doc = this.bar.el_.ownerDocument;\n\n event.preventDefault();\n Dom.blockTextSelection();\n\n this.addClass('vjs-sliding');\n this.trigger('slideractive');\n\n this.on(doc, 'mousemove', this.handleMouseMove);\n this.on(doc, 'mouseup', this.handleMouseUp);\n this.on(doc, 'touchmove', this.handleMouseMove);\n this.on(doc, 'touchend', this.handleMouseUp);\n\n this.handleMouseMove(event);\n }\n\n /**\n * To be overridden by a subclass\n *\n * @method handleMouseMove\n */\n handleMouseMove() {}\n\n /**\n * Handle mouse up on Slider\n *\n * @method handleMouseUp\n */\n handleMouseUp() {\n let doc = this.bar.el_.ownerDocument;\n\n Dom.unblockTextSelection();\n\n this.removeClass('vjs-sliding');\n this.trigger('sliderinactive');\n\n this.off(doc, 'mousemove', this.handleMouseMove);\n this.off(doc, 'mouseup', this.handleMouseUp);\n this.off(doc, 'touchmove', this.handleMouseMove);\n this.off(doc, 'touchend', this.handleMouseUp);\n\n this.update();\n }\n\n /**\n * Update slider\n *\n * @method update\n */\n update() {\n // In VolumeBar init we have a setTimeout for update that pops and update to the end of the\n // execution stack. The player is destroyed before then update will cause an error\n if (!this.el_) return;\n\n // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse.\n // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later.\n // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();\n let progress = this.getPercent();\n let bar = this.bar;\n\n // If there's no bar...\n if (!bar) return;\n\n // Protect against no duration and other division issues\n if (typeof progress !== 'number' ||\n progress !== progress ||\n progress < 0 ||\n progress === Infinity) {\n progress = 0;\n }\n\n // Convert to a percentage for setting\n let percentage = (progress * 100).toFixed(2) + '%';\n\n // Set the new bar width or height\n if (this.vertical()) {\n bar.el().style.height = percentage;\n } else {\n bar.el().style.width = percentage;\n }\n }\n\n /**\n * Calculate distance for slider\n *\n * @param {Object} event Event object\n * @method calculateDistance\n */\n calculateDistance(event){\n let position = Dom.getPointerPosition(this.el_, event);\n if (this.vertical()) {\n return position.y;\n }\n return position.x;\n }\n\n /**\n * Handle on focus for slider\n *\n * @method handleFocus\n */\n handleFocus() {\n this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);\n }\n\n /**\n * Handle key press for slider\n *\n * @param {Object} event Event object\n * @method handleKeyPress\n */\n handleKeyPress(event) {\n if (event.which === 37 || event.which === 40) { // Left and Down Arrows\n event.preventDefault();\n this.stepBack();\n } else if (event.which === 38 || event.which === 39) { // Up and Right Arrows\n event.preventDefault();\n this.stepForward();\n }\n }\n\n /**\n * Handle on blur for slider\n *\n * @method handleBlur\n */\n handleBlur() {\n this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);\n }\n\n /**\n * Listener for click events on slider, used to prevent clicks\n * from bubbling up to parent elements like button menus.\n *\n * @param {Object} event Event object\n * @method handleClick\n */\n handleClick(event) {\n event.stopImmediatePropagation();\n event.preventDefault();\n }\n\n /**\n * Get/set if slider is horizontal for vertical\n *\n * @param {Boolean} bool True if slider is vertical, false is horizontal\n * @return {Boolean} True if slider is vertical, false is horizontal\n * @method vertical\n */\n vertical(bool) {\n if (bool === undefined) {\n return this.vertical_ || false;\n }\n\n this.vertical_ = !!bool;\n\n if (this.vertical_) {\n this.addClass('vjs-slider-vertical');\n } else {\n this.addClass('vjs-slider-horizontal');\n }\n\n return this;\n }\n\n}\n\nComponent.registerComponent('Slider', Slider);\nexport default Slider;\n",
- "/**\n * @file flash-rtmp.js\n */\nfunction FlashRtmpDecorator(Flash) {\n Flash.streamingFormats = {\n 'rtmp/mp4': 'MP4',\n 'rtmp/flv': 'FLV'\n };\n\n Flash.streamFromParts = function(connection, stream) {\n return connection + '&' + stream;\n };\n\n Flash.streamToParts = function(src) {\n let parts = {\n connection: '',\n stream: ''\n };\n\n if (!src) return parts;\n\n // Look for the normal URL separator we expect, '&'.\n // If found, we split the URL into two pieces around the\n // first '&'.\n let connEnd = src.search(/&(?!\\w+=)/);\n let streamBegin;\n if (connEnd !== -1) {\n streamBegin = connEnd + 1;\n }\n else {\n // If there's not a '&', we use the last '/' as the delimiter.\n connEnd = streamBegin = src.lastIndexOf('/') + 1;\n if (connEnd === 0) {\n // really, there's not a '/'?\n connEnd = streamBegin = src.length;\n }\n }\n parts.connection = src.substring(0, connEnd);\n parts.stream = src.substring(streamBegin, src.length);\n\n return parts;\n };\n\n Flash.isStreamingType = function(srcType) {\n return srcType in Flash.streamingFormats;\n };\n\n // RTMP has four variations, any string starting\n // with one of these protocols should be valid\n Flash.RTMP_RE = /^rtmp[set]?:\\/\\//i;\n\n Flash.isStreamingSrc = function(src) {\n return Flash.RTMP_RE.test(src);\n };\n\n /**\n * A source handler for RTMP urls\n * @type {Object}\n */\n Flash.rtmpSourceHandler = {};\n\n /**\n * Check if Flash can play the given videotype\n * @param {String} type The mimetype to check\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\n Flash.rtmpSourceHandler.canPlayType = function(type){\n if (Flash.isStreamingType(type)) {\n return 'maybe';\n }\n\n return '';\n };\n\n /**\n * Check if Flash can handle the source natively\n * @param {Object} source The source object\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\n Flash.rtmpSourceHandler.canHandleSource = function(source){\n let can = Flash.rtmpSourceHandler.canPlayType(source.type);\n\n if (can) {\n return can;\n }\n\n if (Flash.isStreamingSrc(source.src)) {\n return 'maybe';\n }\n\n return '';\n };\n\n /**\n * Pass the source to the flash object\n * Adaptive source handlers will have more complicated workflows before passing\n * video data to the video element\n * @param {Object} source The source object\n * @param {Flash} tech The instance of the Flash tech\n */\n Flash.rtmpSourceHandler.handleSource = function(source, tech){\n let srcParts = Flash.streamToParts(source.src);\n\n tech['setRtmpConnection'](srcParts.connection);\n tech['setRtmpStream'](srcParts.stream);\n };\n\n // Register the native source handler\n Flash.registerSourceHandler(Flash.rtmpSourceHandler);\n\n return Flash;\n}\n\nexport default FlashRtmpDecorator;\n",
- "/**\n * @file flash.js\n * VideoJS-SWF - Custom Flash Player with HTML5-ish API\n * https://github.com/zencoder/video-js-swf\n * Not using setupTriggers. Using global onEvent func to distribute events\n */\n\nimport Tech from './tech';\nimport * as Dom from '../utils/dom.js';\nimport * as Url from '../utils/url.js';\nimport { createTimeRange } from '../utils/time-ranges.js';\nimport FlashRtmpDecorator from './flash-rtmp';\nimport Component from '../component';\nimport window from 'global/window';\nimport assign from 'object.assign';\n\nlet navigator = window.navigator;\n/**\n * Flash Media Controller - Wrapper for fallback SWF API\n *\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Tech\n * @class Flash\n */\nclass Flash extends Tech {\n\n constructor(options, ready){\n super(options, ready);\n\n // Set the source when ready\n if (options.source) {\n this.ready(function(){\n this.setSource(options.source);\n }, true);\n }\n\n // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers\n // This allows resetting the playhead when we catch the reload\n if (options.startTime) {\n this.ready(function(){\n this.load();\n this.play();\n this.currentTime(options.startTime);\n }, true);\n }\n\n // Add global window functions that the swf expects\n // A 4.x workflow we weren't able to solve for in 5.0\n // because of the need to hard code these functions\n // into the swf for security reasons\n window.videojs = window.videojs || {};\n window.videojs.Flash = window.videojs.Flash || {};\n window.videojs.Flash.onReady = Flash.onReady;\n window.videojs.Flash.onEvent = Flash.onEvent;\n window.videojs.Flash.onError = Flash.onError;\n\n this.on('seeked', function() {\n this.lastSeekTarget_ = undefined;\n });\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let options = this.options_;\n\n // If video.js is hosted locally you should also set the location\n // for the hosted swf, which should be relative to the page (not video.js)\n // Otherwise this adds a CDN url.\n // The CDN also auto-adds a swf URL for that specific version.\n if (!options.swf) {\n options.swf = '//vjs.zencdn.net/swf/__SWF_VERSION__/video-js.swf';\n }\n\n // Generate ID for swf object\n let objId = options.techId;\n\n // Merge default flashvars with ones passed in to init\n let flashVars = assign({\n\n // SWF Callback Functions\n 'readyFunction': 'videojs.Flash.onReady',\n 'eventProxyFunction': 'videojs.Flash.onEvent',\n 'errorEventProxyFunction': 'videojs.Flash.onError',\n\n // Player Settings\n 'autoplay': options.autoplay,\n 'preload': options.preload,\n 'loop': options.loop,\n 'muted': options.muted\n\n }, options.flashVars);\n\n // Merge default parames with ones passed in\n let params = assign({\n 'wmode': 'opaque', // Opaque is needed to overlay controls, but can affect playback performance\n 'bgcolor': '#000000' // Using bgcolor prevents a white flash when the object is loading\n }, options.params);\n\n // Merge default attributes with ones passed in\n let attributes = assign({\n 'id': objId,\n 'name': objId, // Both ID and Name needed or swf to identify itself\n 'class': 'vjs-tech'\n }, options.attributes);\n\n this.el_ = Flash.embed(options.swf, flashVars, params, attributes);\n this.el_.tech = this;\n\n return this.el_;\n }\n\n /**\n * Play for flash tech\n *\n * @method play\n */\n play() {\n if (this.ended()) {\n this.setCurrentTime(0);\n }\n this.el_.vjs_play();\n }\n\n /**\n * Pause for flash tech\n *\n * @method pause\n */\n pause() {\n this.el_.vjs_pause();\n }\n\n /**\n * Get/set video\n *\n * @param {Object=} src Source object\n * @return {Object}\n * @method src\n */\n src(src) {\n if (src === undefined) {\n return this.currentSrc();\n }\n\n // Setting src through `src` not `setSrc` will be deprecated\n return this.setSrc(src);\n }\n\n /**\n * Set video\n *\n * @param {Object=} src Source object\n * @deprecated\n * @method setSrc\n */\n setSrc(src) {\n // Make sure source URL is absolute.\n src = Url.getAbsoluteURL(src);\n this.el_.vjs_src(src);\n\n // Currently the SWF doesn't autoplay if you load a source later.\n // e.g. Load player w/ no source, wait 2s, set src.\n if (this.autoplay()) {\n var tech = this;\n this.setTimeout(function(){ tech.play(); }, 0);\n }\n }\n\n /**\n * Returns true if the tech is currently seeking.\n * @return {boolean} true if seeking\n */\n seeking() {\n return this.lastSeekTarget_ !== undefined;\n }\n\n /**\n * Set current time\n *\n * @param {Number} time Current time of video\n * @method setCurrentTime\n */\n setCurrentTime(time) {\n let seekable = this.seekable();\n if (seekable.length) {\n // clamp to the current seekable range\n time = time > seekable.start(0) ? time : seekable.start(0);\n time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);\n\n this.lastSeekTarget_ = time;\n this.trigger('seeking');\n this.el_.vjs_setProperty('currentTime', time);\n super.setCurrentTime();\n }\n }\n\n /**\n * Get current time\n *\n * @param {Number=} time Current time of video\n * @return {Number} Current time\n * @method currentTime\n */\n currentTime(time) {\n // when seeking make the reported time keep up with the requested time\n // by reading the time we're seeking to\n if (this.seeking()) {\n return this.lastSeekTarget_ || 0;\n }\n return this.el_.vjs_getProperty('currentTime');\n }\n\n /**\n * Get current source\n *\n * @method currentSrc\n */\n currentSrc() {\n if (this.currentSource_) {\n return this.currentSource_.src;\n } else {\n return this.el_.vjs_getProperty('currentSrc');\n }\n }\n\n /**\n * Load media into player\n *\n * @method load\n */\n load() {\n this.el_.vjs_load();\n }\n\n /**\n * Get poster\n *\n * @method poster\n */\n poster() {\n this.el_.vjs_getProperty('poster');\n }\n\n /**\n * Poster images are not handled by the Flash tech so make this a no-op\n *\n * @method setPoster\n */\n setPoster() {}\n\n /**\n * Determine if can seek in media\n *\n * @return {TimeRangeObject}\n * @method seekable\n */\n seekable() {\n const duration = this.duration();\n if (duration === 0) {\n return createTimeRange();\n }\n return createTimeRange(0, duration);\n }\n\n /**\n * Get buffered time range\n *\n * @return {TimeRangeObject}\n * @method buffered\n */\n buffered() {\n let ranges = this.el_.vjs_getProperty('buffered');\n if (ranges.length === 0) {\n return createTimeRange();\n }\n return createTimeRange(ranges[0][0], ranges[0][1]);\n }\n\n /**\n * Get fullscreen support -\n * Flash does not allow fullscreen through javascript\n * so always returns false\n *\n * @return {Boolean} false\n * @method supportsFullScreen\n */\n supportsFullScreen() {\n return false; // Flash does not allow fullscreen through javascript\n }\n\n /**\n * Request to enter fullscreen\n * Flash does not allow fullscreen through javascript\n * so always returns false\n *\n * @return {Boolean} false\n * @method enterFullScreen\n */\n enterFullScreen() {\n return false;\n }\n\n}\n\n\n// Create setters and getters for attributes\nconst _api = Flash.prototype;\nconst _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',');\nconst _readOnly = 'networkState,readyState,initialTime,duration,startOffsetTime,paused,ended,videoTracks,audioTracks,videoWidth,videoHeight'.split(',');\n\nfunction _createSetter(attr){\n var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);\n _api['set'+attrUpper] = function(val){ return this.el_.vjs_setProperty(attr, val); };\n}\nfunction _createGetter(attr) {\n _api[attr] = function(){ return this.el_.vjs_getProperty(attr); };\n}\n\n// Create getter and setters for all read/write attributes\nfor (let i = 0; i < _readWrite.length; i++) {\n _createGetter(_readWrite[i]);\n _createSetter(_readWrite[i]);\n}\n\n// Create getters for read-only attributes\nfor (let i = 0; i < _readOnly.length; i++) {\n _createGetter(_readOnly[i]);\n}\n\n/* Flash Support Testing -------------------------------------------------------- */\n\nFlash.isSupported = function(){\n return Flash.version()[0] >= 10;\n // return swfobject.hasFlashPlayerVersion('10');\n};\n\n// Add Source Handler pattern functions to this tech\nTech.withSourceHandlers(Flash);\n\n/*\n * The default native source handler.\n * This simply passes the source to the video element. Nothing fancy.\n *\n * @param {Object} source The source object\n * @param {Flash} tech The instance of the Flash tech\n */\nFlash.nativeSourceHandler = {};\n\n/**\n * Check if Flash can play the given videotype\n * @param {String} type The mimetype to check\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\nFlash.nativeSourceHandler.canPlayType = function(type){\n if (type in Flash.formats) {\n return 'maybe';\n }\n\n return '';\n};\n\n/*\n * Check Flash can handle the source natively\n *\n * @param {Object} source The source object\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\nFlash.nativeSourceHandler.canHandleSource = function(source){\n var type;\n\n function guessMimeType(src) {\n var ext = Url.getFileExtension(src);\n if (ext) {\n return `video/${ext}`;\n }\n return '';\n }\n\n if (!source.type) {\n type = guessMimeType(source.src);\n } else {\n // Strip code information from the type because we don't get that specific\n type = source.type.replace(/;.*/, '').toLowerCase();\n }\n\n return Flash.nativeSourceHandler.canPlayType(type);\n};\n\n/*\n * Pass the source to the flash object\n * Adaptive source handlers will have more complicated workflows before passing\n * video data to the video element\n *\n * @param {Object} source The source object\n * @param {Flash} tech The instance of the Flash tech\n */\nFlash.nativeSourceHandler.handleSource = function(source, tech){\n tech.setSrc(source.src);\n};\n\n/*\n * Clean up the source handler when disposing the player or switching sources..\n * (no cleanup is needed when supporting the format natively)\n */\nFlash.nativeSourceHandler.dispose = function(){};\n\n// Register the native source handler\nFlash.registerSourceHandler(Flash.nativeSourceHandler);\n\nFlash.formats = {\n 'video/flv': 'FLV',\n 'video/x-flv': 'FLV',\n 'video/mp4': 'MP4',\n 'video/m4v': 'MP4'\n};\n\nFlash.onReady = function(currSwf){\n let el = Dom.getEl(currSwf);\n let tech = el && el.tech;\n\n // if there is no el then the tech has been disposed\n // and the tech element was removed from the player div\n if (tech && tech.el()) {\n // check that the flash object is really ready\n Flash.checkReady(tech);\n }\n};\n\n// The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object.\n// If it's not ready, we set a timeout to check again shortly.\nFlash.checkReady = function(tech){\n // stop worrying if the tech has been disposed\n if (!tech.el()) {\n return;\n }\n\n // check if API property exists\n if (tech.el().vjs_getProperty) {\n // tell tech it's ready\n tech.triggerReady();\n } else {\n // wait longer\n this.setTimeout(function(){\n Flash['checkReady'](tech);\n }, 50);\n }\n};\n\n// Trigger events from the swf on the player\nFlash.onEvent = function(swfID, eventName){\n let tech = Dom.getEl(swfID).tech;\n tech.trigger(eventName);\n};\n\n// Log errors from the swf\nFlash.onError = function(swfID, err){\n const tech = Dom.getEl(swfID).tech;\n\n // trigger MEDIA_ERR_SRC_NOT_SUPPORTED\n if (err === 'srcnotfound') {\n return tech.error(4);\n }\n\n // trigger a custom error\n tech.error('FLASH: ' + err);\n};\n\n// Flash Version Check\nFlash.version = function(){\n let version = '0,0,0';\n\n // IE\n try {\n version = new window.ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\\D+/g, ',').match(/^,?(.+),?$/)[1];\n\n // other browsers\n } catch(e) {\n try {\n if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin){\n version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\\D+/g, ',').match(/^,?(.+),?$/)[1];\n }\n } catch(err) {}\n }\n return version.split(',');\n};\n\n// Flash embedding method. Only used in non-iframe mode\nFlash.embed = function(swf, flashVars, params, attributes){\n const code = Flash.getEmbedCode(swf, flashVars, params, attributes);\n\n // Get element by embedding code and retrieving created element\n const obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];\n\n return obj;\n};\n\nFlash.getEmbedCode = function(swf, flashVars, params, attributes){\n const objTag = '<object type=\"application/x-shockwave-flash\" ';\n let flashVarsString = '';\n let paramsString = '';\n let attrsString = '';\n\n // Convert flash vars to string\n if (flashVars) {\n Object.getOwnPropertyNames(flashVars).forEach(function(key){\n flashVarsString += `${key}=${flashVars[key]}&amp;`;\n });\n }\n\n // Add swf, flashVars, and other default params\n params = assign({\n 'movie': swf,\n 'flashvars': flashVarsString,\n 'allowScriptAccess': 'always', // Required to talk to swf\n 'allowNetworking': 'all' // All should be default, but having security issues.\n }, params);\n\n // Create param tags string\n Object.getOwnPropertyNames(params).forEach(function(key){\n paramsString += `<param name=\"${key}\" value=\"${params[key]}\" />`;\n });\n\n attributes = assign({\n // Add swf to attributes (need both for IE and Others to work)\n 'data': swf,\n\n // Default to 100% width/height\n 'width': '100%',\n 'height': '100%'\n\n }, attributes);\n\n // Create Attributes string\n Object.getOwnPropertyNames(attributes).forEach(function(key){\n attrsString += `${key}=\"${attributes[key]}\" `;\n });\n\n return `${objTag}${attrsString}>${paramsString}</object>`;\n};\n\n// Run Flash through the RTMP decorator\nFlashRtmpDecorator(Flash);\n\nComponent.registerComponent('Flash', Flash);\nTech.registerTech('Flash', Flash);\nexport default Flash;\n",
- "/**\n * @file html5.js\n * HTML5 Media Controller - Wrapper for HTML5 Media API\n */\n\nimport Tech from './tech.js';\nimport Component from '../component';\nimport * as Dom from '../utils/dom.js';\nimport * as Url from '../utils/url.js';\nimport * as Fn from '../utils/fn.js';\nimport log from '../utils/log.js';\nimport * as browser from '../utils/browser.js';\nimport document from 'global/document';\nimport window from 'global/window';\nimport assign from 'object.assign';\nimport mergeOptions from '../utils/merge-options.js';\n\n/**\n * HTML5 Media Controller - Wrapper for HTML5 Media API\n *\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Tech\n * @class Html5\n */\nclass Html5 extends Tech {\n\n constructor(options, ready){\n super(options, ready);\n\n const source = options.source;\n\n // Set the source if one is provided\n // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)\n // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source\n // anyway so the error gets fired.\n if (source && (this.el_.currentSrc !== source.src || (options.tag && options.tag.initNetworkState_ === 3))) {\n this.setSource(source);\n } else {\n this.handleLateInit_(this.el_);\n }\n\n if (this.el_.hasChildNodes()) {\n\n let nodes = this.el_.childNodes;\n let nodesLength = nodes.length;\n let removeNodes = [];\n\n while (nodesLength--) {\n let node = nodes[nodesLength];\n let nodeName = node.nodeName.toLowerCase();\n\n if (nodeName === 'track') {\n if (!this.featuresNativeTextTracks) {\n // Empty video tag tracks so the built-in player doesn't use them also.\n // This may not be fast enough to stop HTML5 browsers from reading the tags\n // so we'll need to turn off any default tracks if we're manually doing\n // captions and subtitles. videoElement.textTracks\n removeNodes.push(node);\n } else {\n // store HTMLTrackElement and TextTrack to remote list\n this.remoteTextTrackEls().addTrackElement_(node);\n this.remoteTextTracks().addTrack_(node.track);\n }\n }\n }\n\n for (let i=0; i<removeNodes.length; i++) {\n this.el_.removeChild(removeNodes[i]);\n }\n }\n\n if (this.featuresNativeTextTracks) {\n this.handleTextTrackChange_ = Fn.bind(this, this.handleTextTrackChange);\n this.handleTextTrackAdd_ = Fn.bind(this, this.handleTextTrackAdd);\n this.handleTextTrackRemove_ = Fn.bind(this, this.handleTextTrackRemove);\n this.proxyNativeTextTracks_();\n }\n\n // Determine if native controls should be used\n // Our goal should be to get the custom controls on mobile solid everywhere\n // so we can remove this all together. Right now this will block custom\n // controls on touch enabled laptops like the Chrome Pixel\n if (browser.TOUCH_ENABLED && options.nativeControlsForTouch === true ||\n browser.IS_IPHONE ||\n browser.IS_NATIVE_ANDROID) {\n this.setControls(true);\n }\n\n this.triggerReady();\n }\n\n /**\n * Dispose of html5 media element\n *\n * @method dispose\n */\n dispose() {\n let tt = this.el().textTracks;\n let emulatedTt = this.textTracks();\n\n // remove native event listeners\n if (tt && tt.removeEventListener) {\n tt.removeEventListener('change', this.handleTextTrackChange_);\n tt.removeEventListener('addtrack', this.handleTextTrackAdd_);\n tt.removeEventListener('removetrack', this.handleTextTrackRemove_);\n }\n\n // clearout the emulated text track list.\n let i = emulatedTt.length;\n\n while (i--) {\n emulatedTt.removeTrack_(emulatedTt[i]);\n }\n\n\n Html5.disposeMediaElement(this.el_);\n super.dispose();\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = this.options_.tag;\n\n // Check if this browser supports moving the element into the box.\n // On the iPhone video will break if you move the element,\n // So we have to create a brand new element.\n if (!el || this['movingMediaElementInDOM'] === false) {\n\n // If the original tag is still there, clone and remove it.\n if (el) {\n const clone = el.cloneNode(true);\n el.parentNode.insertBefore(clone, el);\n Html5.disposeMediaElement(el);\n el = clone;\n } else {\n el = document.createElement('video');\n\n // determine if native controls should be used\n let tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag);\n let attributes = mergeOptions({}, tagAttributes);\n if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {\n delete attributes.controls;\n }\n\n Dom.setElAttributes(el,\n assign(attributes, {\n id: this.options_.techId,\n class: 'vjs-tech'\n })\n );\n }\n }\n\n // Update specific tag settings, in case they were overridden\n let settingsAttrs = ['autoplay','preload','loop','muted'];\n for (let i = settingsAttrs.length - 1; i >= 0; i--) {\n const attr = settingsAttrs[i];\n let overwriteAttrs = {};\n if (typeof this.options_[attr] !== 'undefined') {\n overwriteAttrs[attr] = this.options_[attr];\n }\n Dom.setElAttributes(el, overwriteAttrs);\n }\n\n return el;\n // jenniisawesome = true;\n }\n\n // If we're loading the playback object after it has started loading\n // or playing the video (often with autoplay on) then the loadstart event\n // has already fired and we need to fire it manually because many things\n // rely on it.\n handleLateInit_(el) {\n if (el.networkState === 0 || el.networkState === 3) {\n // The video element hasn't started loading the source yet\n // or didn't find a source\n return;\n }\n\n if (el.readyState === 0) {\n // NetworkState is set synchronously BUT loadstart is fired at the\n // end of the current stack, usually before setInterval(fn, 0).\n // So at this point we know loadstart may have already fired or is\n // about to fire, and either way the player hasn't seen it yet.\n // We don't want to fire loadstart prematurely here and cause a\n // double loadstart so we'll wait and see if it happens between now\n // and the next loop, and fire it if not.\n // HOWEVER, we also want to make sure it fires before loadedmetadata\n // which could also happen between now and the next loop, so we'll\n // watch for that also.\n let loadstartFired = false;\n let setLoadstartFired = function() {\n loadstartFired = true;\n };\n this.on('loadstart', setLoadstartFired);\n\n let triggerLoadstart = function() {\n // We did miss the original loadstart. Make sure the player\n // sees loadstart before loadedmetadata\n if (!loadstartFired) {\n this.trigger('loadstart');\n }\n };\n this.on('loadedmetadata', triggerLoadstart);\n\n this.ready(function(){\n this.off('loadstart', setLoadstartFired);\n this.off('loadedmetadata', triggerLoadstart);\n\n if (!loadstartFired) {\n // We did miss the original native loadstart. Fire it now.\n this.trigger('loadstart');\n }\n });\n\n return;\n }\n\n // From here on we know that loadstart already fired and we missed it.\n // The other readyState events aren't as much of a problem if we double\n // them, so not going to go to as much trouble as loadstart to prevent\n // that unless we find reason to.\n let eventsToTrigger = ['loadstart'];\n\n // loadedmetadata: newly equal to HAVE_METADATA (1) or greater\n eventsToTrigger.push('loadedmetadata');\n\n // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater\n if (el.readyState >= 2) {\n eventsToTrigger.push('loadeddata');\n }\n\n // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater\n if (el.readyState >= 3) {\n eventsToTrigger.push('canplay');\n }\n\n // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)\n if (el.readyState >= 4) {\n eventsToTrigger.push('canplaythrough');\n }\n\n // We still need to give the player time to add event listeners\n this.ready(function(){\n eventsToTrigger.forEach(function(type){\n this.trigger(type);\n }, this);\n });\n }\n\n proxyNativeTextTracks_() {\n let tt = this.el().textTracks;\n\n if (tt) {\n // Add tracks - if player is initialised after DOM loaded, textTracks\n // will not trigger addtrack\n for (let i = 0; i < tt.length; i++) {\n this.textTracks().addTrack_(tt[i]);\n }\n\n if (tt.addEventListener) {\n tt.addEventListener('change', this.handleTextTrackChange_);\n tt.addEventListener('addtrack', this.handleTextTrackAdd_);\n tt.addEventListener('removetrack', this.handleTextTrackRemove_);\n }\n }\n }\n\n handleTextTrackChange(e) {\n let tt = this.textTracks();\n this.textTracks().trigger({\n type: 'change',\n target: tt,\n currentTarget: tt,\n srcElement: tt\n });\n }\n\n handleTextTrackAdd(e) {\n this.textTracks().addTrack_(e.track);\n }\n\n handleTextTrackRemove(e) {\n this.textTracks().removeTrack_(e.track);\n }\n\n /**\n * Play for html5 tech\n *\n * @method play\n */\n play() { this.el_.play(); }\n\n /**\n * Pause for html5 tech\n *\n * @method pause\n */\n pause() { this.el_.pause(); }\n\n /**\n * Paused for html5 tech\n *\n * @return {Boolean}\n * @method paused\n */\n paused() { return this.el_.paused; }\n\n /**\n * Get current time\n *\n * @return {Number}\n * @method currentTime\n */\n currentTime() { return this.el_.currentTime; }\n\n /**\n * Set current time\n *\n * @param {Number} seconds Current time of video\n * @method setCurrentTime\n */\n setCurrentTime(seconds) {\n try {\n this.el_.currentTime = seconds;\n } catch(e) {\n log(e, 'Video is not ready. (Video.js)');\n // this.warning(VideoJS.warnings.videoNotReady);\n }\n }\n\n /**\n * Get duration\n *\n * @return {Number}\n * @method duration\n */\n duration() { return this.el_.duration || 0; }\n\n /**\n * Get a TimeRange object that represents the intersection\n * of the time ranges for which the user agent has all\n * relevant media\n *\n * @return {TimeRangeObject}\n * @method buffered\n */\n buffered() { return this.el_.buffered; }\n\n /**\n * Get volume level\n *\n * @return {Number}\n * @method volume\n */\n volume() { return this.el_.volume; }\n\n /**\n * Set volume level\n *\n * @param {Number} percentAsDecimal Volume percent as a decimal\n * @method setVolume\n */\n setVolume(percentAsDecimal) { this.el_.volume = percentAsDecimal; }\n\n /**\n * Get if muted\n *\n * @return {Boolean}\n * @method muted\n */\n muted() { return this.el_.muted; }\n\n /**\n * Set muted\n *\n * @param {Boolean} If player is to be muted or note\n * @method setMuted\n */\n setMuted(muted) { this.el_.muted = muted; }\n\n /**\n * Get player width\n *\n * @return {Number}\n * @method width\n */\n width() { return this.el_.offsetWidth; }\n\n /**\n * Get player height\n *\n * @return {Number}\n * @method height\n */\n height() { return this.el_.offsetHeight; }\n\n /**\n * Get if there is fullscreen support\n *\n * @return {Boolean}\n * @method supportsFullScreen\n */\n supportsFullScreen() {\n if (typeof this.el_.webkitEnterFullScreen === 'function') {\n let userAgent = window.navigator.userAgent;\n // Seems to be broken in Chromium/Chrome && Safari in Leopard\n if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {\n return true;\n }\n }\n return false;\n }\n\n /**\n * Request to enter fullscreen\n *\n * @method enterFullScreen\n */\n enterFullScreen() {\n var video = this.el_;\n\n if ('webkitDisplayingFullscreen' in video) {\n this.one('webkitbeginfullscreen', function() {\n this.one('webkitendfullscreen', function() {\n this.trigger('fullscreenchange', { isFullscreen: false });\n });\n\n this.trigger('fullscreenchange', { isFullscreen: true });\n });\n }\n\n if (video.paused && video.networkState <= video.HAVE_METADATA) {\n // attempt to prime the video element for programmatic access\n // this isn't necessary on the desktop but shouldn't hurt\n this.el_.play();\n\n // playing and pausing synchronously during the transition to fullscreen\n // can get iOS ~6.1 devices into a play/pause loop\n this.setTimeout(function(){\n video.pause();\n video.webkitEnterFullScreen();\n }, 0);\n } else {\n video.webkitEnterFullScreen();\n }\n }\n\n /**\n * Request to exit fullscreen\n *\n * @method exitFullScreen\n */\n exitFullScreen() {\n this.el_.webkitExitFullScreen();\n }\n\n /**\n * Get/set video\n *\n * @param {Object=} src Source object\n * @return {Object}\n * @method src\n */\n src(src) {\n if (src === undefined) {\n return this.el_.src;\n } else {\n // Setting src through `src` instead of `setSrc` will be deprecated\n this.setSrc(src);\n }\n }\n\n /**\n * Set video\n *\n * @param {Object} src Source object\n * @deprecated\n * @method setSrc\n */\n setSrc(src) {\n this.el_.src = src;\n }\n\n /**\n * Load media into player\n *\n * @method load\n */\n load(){\n this.el_.load();\n }\n\n /**\n * Reset the tech. Removes all sources and calls `load`.\n *\n * @method reset\n */\n reset() {\n Html5.resetMediaElement(this.el_);\n }\n\n /**\n * Get current source\n *\n * @return {Object}\n * @method currentSrc\n */\n currentSrc() {\n if (this.currentSource_) {\n return this.currentSource_.src;\n } else {\n return this.el_.currentSrc;\n }\n }\n\n /**\n * Get poster\n *\n * @return {String}\n * @method poster\n */\n poster() { return this.el_.poster; }\n\n /**\n * Set poster\n *\n * @param {String} val URL to poster image\n * @method\n */\n setPoster(val) { this.el_.poster = val; }\n\n /**\n * Get preload attribute\n *\n * @return {String}\n * @method preload\n */\n preload() { return this.el_.preload; }\n\n /**\n * Set preload attribute\n *\n * @param {String} val Value for preload attribute\n * @method setPreload\n */\n setPreload(val) { this.el_.preload = val; }\n\n /**\n * Get autoplay attribute\n *\n * @return {String}\n * @method autoplay\n */\n autoplay() { return this.el_.autoplay; }\n\n /**\n * Set autoplay attribute\n *\n * @param {String} val Value for preload attribute\n * @method setAutoplay\n */\n setAutoplay(val) { this.el_.autoplay = val; }\n\n /**\n * Get controls attribute\n *\n * @return {String}\n * @method controls\n */\n controls() { return this.el_.controls; }\n\n /**\n * Set controls attribute\n *\n * @param {String} val Value for controls attribute\n * @method setControls\n */\n setControls(val) { this.el_.controls = !!val; }\n\n /**\n * Get loop attribute\n *\n * @return {String}\n * @method loop\n */\n loop() { return this.el_.loop; }\n\n /**\n * Set loop attribute\n *\n * @param {String} val Value for loop attribute\n * @method setLoop\n */\n setLoop(val) { this.el_.loop = val; }\n\n /**\n * Get error value\n *\n * @return {String}\n * @method error\n */\n error() { return this.el_.error; }\n\n /**\n * Get whether or not the player is in the \"seeking\" state\n *\n * @return {Boolean}\n * @method seeking\n */\n seeking() { return this.el_.seeking; }\n\n /**\n * Get a TimeRanges object that represents the\n * ranges of the media resource to which it is possible\n * for the user agent to seek.\n *\n * @return {TimeRangeObject}\n * @method seekable\n */\n seekable() { return this.el_.seekable; }\n\n /**\n * Get if video ended\n *\n * @return {Boolean}\n * @method ended\n */\n ended() { return this.el_.ended; }\n\n /**\n * Get the value of the muted content attribute\n * This attribute has no dynamic effect, it only\n * controls the default state of the element\n *\n * @return {Boolean}\n * @method defaultMuted\n */\n defaultMuted() { return this.el_.defaultMuted; }\n\n /**\n * Get desired speed at which the media resource is to play\n *\n * @return {Number}\n * @method playbackRate\n */\n playbackRate() { return this.el_.playbackRate; }\n\n /**\n * Returns a TimeRanges object that represents the ranges of the\n * media resource that the user agent has played.\n * @return {TimeRangeObject} the range of points on the media\n * timeline that has been reached through normal playback\n * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played\n */\n played() { return this.el_.played; }\n\n /**\n * Set desired speed at which the media resource is to play\n *\n * @param {Number} val Speed at which the media resource is to play\n * @method setPlaybackRate\n */\n setPlaybackRate(val) { this.el_.playbackRate = val; }\n\n /**\n * Get the current state of network activity for the element, from\n * the list below\n * NETWORK_EMPTY (numeric value 0)\n * NETWORK_IDLE (numeric value 1)\n * NETWORK_LOADING (numeric value 2)\n * NETWORK_NO_SOURCE (numeric value 3)\n *\n * @return {Number}\n * @method networkState\n */\n networkState() { return this.el_.networkState; }\n\n /**\n * Get a value that expresses the current state of the element\n * with respect to rendering the current playback position, from\n * the codes in the list below\n * HAVE_NOTHING (numeric value 0)\n * HAVE_METADATA (numeric value 1)\n * HAVE_CURRENT_DATA (numeric value 2)\n * HAVE_FUTURE_DATA (numeric value 3)\n * HAVE_ENOUGH_DATA (numeric value 4)\n *\n * @return {Number}\n * @method readyState\n */\n readyState() { return this.el_.readyState; }\n\n /**\n * Get width of video\n *\n * @return {Number}\n * @method videoWidth\n */\n videoWidth() { return this.el_.videoWidth; }\n\n /**\n * Get height of video\n *\n * @return {Number}\n * @method videoHeight\n */\n videoHeight() { return this.el_.videoHeight; }\n\n /**\n * Get text tracks\n *\n * @return {TextTrackList}\n * @method textTracks\n */\n textTracks() {\n return super.textTracks();\n }\n\n /**\n * Creates and returns a text track object\n *\n * @param {String} kind Text track kind (subtitles, captions, descriptions\n * chapters and metadata)\n * @param {String=} label Label to identify the text track\n * @param {String=} language Two letter language abbreviation\n * @return {TextTrackObject}\n * @method addTextTrack\n */\n addTextTrack(kind, label, language) {\n if (!this['featuresNativeTextTracks']) {\n return super.addTextTrack(kind, label, language);\n }\n\n return this.el_.addTextTrack(kind, label, language);\n }\n\n /**\n * Creates a remote text track object and returns a html track element\n *\n * @param {Object} options The object should contain values for\n * kind, language, label and src (location of the WebVTT file)\n * @return {HTMLTrackElement}\n * @method addRemoteTextTrack\n */\n addRemoteTextTrack(options={}) {\n if (!this['featuresNativeTextTracks']) {\n return super.addRemoteTextTrack(options);\n }\n\n let htmlTrackElement = document.createElement('track');\n\n if (options.kind) {\n htmlTrackElement.kind = options.kind;\n }\n if (options.label) {\n htmlTrackElement.label = options.label;\n }\n if (options.language || options.srclang) {\n htmlTrackElement.srclang = options.language || options.srclang;\n }\n if (options.default) {\n htmlTrackElement.default = options.default;\n }\n if (options.id) {\n htmlTrackElement.id = options.id;\n }\n if (options.src) {\n htmlTrackElement.src = options.src;\n }\n\n this.el().appendChild(htmlTrackElement);\n\n // store HTMLTrackElement and TextTrack to remote list\n this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);\n this.remoteTextTracks().addTrack_(htmlTrackElement.track);\n\n return htmlTrackElement;\n }\n\n /**\n * Remove remote text track from TextTrackList object\n *\n * @param {TextTrackObject} track Texttrack object to remove\n * @method removeRemoteTextTrack\n */\n removeRemoteTextTrack(track) {\n if (!this['featuresNativeTextTracks']) {\n return super.removeRemoteTextTrack(track);\n }\n\n let tracks, i;\n\n let trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);\n\n // remove HTMLTrackElement and TextTrack from remote list\n this.remoteTextTrackEls().removeTrackElement_(trackElement);\n this.remoteTextTracks().removeTrack_(track);\n\n tracks = this.$$('track');\n\n i = tracks.length;\n while (i--) {\n if (track === tracks[i] || track === tracks[i].track) {\n this.el().removeChild(tracks[i]);\n }\n }\n }\n\n}\n\n\n/* HTML5 Support Testing ---------------------------------------------------- */\n\n/*\n* Element for testing browser HTML5 video capabilities\n*\n* @type {Element}\n* @constant\n* @private\n*/\nHtml5.TEST_VID = document.createElement('video');\nlet track = document.createElement('track');\ntrack.kind = 'captions';\ntrack.srclang = 'en';\ntrack.label = 'English';\nHtml5.TEST_VID.appendChild(track);\n\n/*\n * Check if HTML5 video is supported by this browser/device\n *\n * @return {Boolean}\n */\nHtml5.isSupported = function(){\n // IE9 with no Media Player is a LIAR! (#984)\n try {\n Html5.TEST_VID['volume'] = 0.5;\n } catch (e) {\n return false;\n }\n\n return !!Html5.TEST_VID.canPlayType;\n};\n\n// Add Source Handler pattern functions to this tech\nTech.withSourceHandlers(Html5);\n\n/*\n * The default native source handler.\n * This simply passes the source to the video element. Nothing fancy.\n *\n * @param {Object} source The source object\n * @param {Html5} tech The instance of the HTML5 tech\n */\nHtml5.nativeSourceHandler = {};\n\n/*\n * Check if the video element can play the given videotype\n *\n * @param {String} type The mimetype to check\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\nHtml5.nativeSourceHandler.canPlayType = function(type){\n // IE9 on Windows 7 without MediaPlayer throws an error here\n // https://github.com/videojs/video.js/issues/519\n try {\n return Html5.TEST_VID.canPlayType(type);\n } catch(e) {\n return '';\n }\n};\n\n/*\n * Check if the video element can handle the source natively\n *\n * @param {Object} source The source object\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\nHtml5.nativeSourceHandler.canHandleSource = function(source){\n var match, ext;\n\n // If a type was provided we should rely on that\n if (source.type) {\n return Html5.nativeSourceHandler.canPlayType(source.type);\n } else if (source.src) {\n // If no type, fall back to checking 'video/[EXTENSION]'\n ext = Url.getFileExtension(source.src);\n\n return Html5.nativeSourceHandler.canPlayType(`video/${ext}`);\n }\n\n return '';\n};\n\n/*\n * Pass the source to the video element\n * Adaptive source handlers will have more complicated workflows before passing\n * video data to the video element\n *\n * @param {Object} source The source object\n * @param {Html5} tech The instance of the Html5 tech\n */\nHtml5.nativeSourceHandler.handleSource = function(source, tech){\n tech.setSrc(source.src);\n};\n\n/*\n* Clean up the source handler when disposing the player or switching sources..\n* (no cleanup is needed when supporting the format natively)\n*/\nHtml5.nativeSourceHandler.dispose = function(){};\n\n// Register the native source handler\nHtml5.registerSourceHandler(Html5.nativeSourceHandler);\n\n/*\n * Check if the volume can be changed in this browser/device.\n * Volume cannot be changed in a lot of mobile devices.\n * Specifically, it can't be changed from 1 on iOS.\n *\n * @return {Boolean}\n */\nHtml5.canControlVolume = function(){\n var volume = Html5.TEST_VID.volume;\n Html5.TEST_VID.volume = (volume / 2) + 0.1;\n return volume !== Html5.TEST_VID.volume;\n};\n\n/*\n * Check if playbackRate is supported in this browser/device.\n *\n * @return {Number} [description]\n */\nHtml5.canControlPlaybackRate = function(){\n var playbackRate = Html5.TEST_VID.playbackRate;\n Html5.TEST_VID.playbackRate = (playbackRate / 2) + 0.1;\n return playbackRate !== Html5.TEST_VID.playbackRate;\n};\n\n/*\n * Check to see if native text tracks are supported by this browser/device\n *\n * @return {Boolean}\n */\nHtml5.supportsNativeTextTracks = function() {\n var supportsTextTracks;\n\n // Figure out native text track support\n // If mode is a number, we cannot change it because it'll disappear from view.\n // Browsers with numeric modes include IE10 and older (<=2013) samsung android models.\n // Firefox isn't playing nice either with modifying the mode\n // TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862\n supportsTextTracks = !!Html5.TEST_VID.textTracks;\n if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) {\n supportsTextTracks = typeof Html5.TEST_VID.textTracks[0]['mode'] !== 'number';\n }\n if (supportsTextTracks && browser.IS_FIREFOX) {\n supportsTextTracks = false;\n }\n if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) {\n supportsTextTracks = false;\n }\n\n return supportsTextTracks;\n};\n\n/**\n * An array of events available on the Html5 tech.\n *\n * @private\n * @type {Array}\n */\nHtml5.Events = [\n 'loadstart',\n 'suspend',\n 'abort',\n 'error',\n 'emptied',\n 'stalled',\n 'loadedmetadata',\n 'loadeddata',\n 'canplay',\n 'canplaythrough',\n 'playing',\n 'waiting',\n 'seeking',\n 'seeked',\n 'ended',\n 'durationchange',\n 'timeupdate',\n 'progress',\n 'play',\n 'pause',\n 'ratechange',\n 'volumechange'\n];\n\n/*\n * Set the tech's volume control support status\n *\n * @type {Boolean}\n */\nHtml5.prototype['featuresVolumeControl'] = Html5.canControlVolume();\n\n/*\n * Set the tech's playbackRate support status\n *\n * @type {Boolean}\n */\nHtml5.prototype['featuresPlaybackRate'] = Html5.canControlPlaybackRate();\n\n/*\n * Set the tech's status on moving the video element.\n * In iOS, if you move a video element in the DOM, it breaks video playback.\n *\n * @type {Boolean}\n */\nHtml5.prototype['movingMediaElementInDOM'] = !browser.IS_IOS;\n\n/*\n * Set the the tech's fullscreen resize support status.\n * HTML video is able to automatically resize when going to fullscreen.\n * (No longer appears to be used. Can probably be removed.)\n */\nHtml5.prototype['featuresFullscreenResize'] = true;\n\n/*\n * Set the tech's progress event support status\n * (this disables the manual progress events of the Tech)\n */\nHtml5.prototype['featuresProgressEvents'] = true;\n\n/*\n * Sets the tech's status on native text track support\n *\n * @type {Boolean}\n */\nHtml5.prototype['featuresNativeTextTracks'] = Html5.supportsNativeTextTracks();\n\n// HTML5 Feature detection and Device Fixes --------------------------------- //\nlet canPlayType;\nconst mpegurlRE = /^application\\/(?:x-|vnd\\.apple\\.)mpegurl/i;\nconst mp4RE = /^video\\/mp4/i;\n\nHtml5.patchCanPlayType = function() {\n // Android 4.0 and above can play HLS to some extent but it reports being unable to do so\n if (browser.ANDROID_VERSION >= 4.0) {\n if (!canPlayType) {\n canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;\n }\n\n Html5.TEST_VID.constructor.prototype.canPlayType = function(type) {\n if (type && mpegurlRE.test(type)) {\n return 'maybe';\n }\n return canPlayType.call(this, type);\n };\n }\n\n // Override Android 2.2 and less canPlayType method which is broken\n if (browser.IS_OLD_ANDROID) {\n if (!canPlayType) {\n canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;\n }\n\n Html5.TEST_VID.constructor.prototype.canPlayType = function(type){\n if (type && mp4RE.test(type)) {\n return 'maybe';\n }\n return canPlayType.call(this, type);\n };\n }\n};\n\nHtml5.unpatchCanPlayType = function() {\n var r = Html5.TEST_VID.constructor.prototype.canPlayType;\n Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;\n canPlayType = null;\n return r;\n};\n\n// by default, patch the video element\nHtml5.patchCanPlayType();\n\nHtml5.disposeMediaElement = function(el){\n if (!el) { return; }\n\n if (el.parentNode) {\n el.parentNode.removeChild(el);\n }\n\n // remove any child track or source nodes to prevent their loading\n while(el.hasChildNodes()) {\n el.removeChild(el.firstChild);\n }\n\n // remove any src reference. not setting `src=''` because that causes a warning\n // in firefox\n el.removeAttribute('src');\n\n // force the media element to update its loading state by calling load()\n // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)\n if (typeof el.load === 'function') {\n // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)\n (function() {\n try {\n el.load();\n } catch (e) {\n // not supported\n }\n })();\n }\n};\n\nHtml5.resetMediaElement = function(el){\n if (!el) { return; }\n\n let sources = el.querySelectorAll('source');\n let i = sources.length;\n while (i--) {\n el.removeChild(sources[i]);\n }\n\n // remove any src reference.\n // not setting `src=''` because that throws an error\n el.removeAttribute('src');\n\n if (typeof el.load === 'function') {\n // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)\n (function() {\n try {\n el.load();\n } catch (e) {}\n })();\n }\n};\n\nComponent.registerComponent('Html5', Html5);\nTech.registerTech('Html5', Html5);\nexport default Html5;\n",
- "/**\n * @file loader.js\n */\nimport Component from '../component.js';\nimport Tech from './tech.js';\nimport window from 'global/window';\nimport toTitleCase from '../utils/to-title-case.js';\n\n/**\n * The Media Loader is the component that decides which playback technology to load\n * when the player is initialized.\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Component\n * @class MediaLoader\n */\nclass MediaLoader extends Component {\n\n constructor(player, options, ready){\n super(player, options, ready);\n\n // If there are no sources when the player is initialized,\n // load the first supported playback technology.\n\n if (!options.playerOptions['sources'] || options.playerOptions['sources'].length === 0) {\n for (let i=0, j=options.playerOptions['techOrder']; i<j.length; i++) {\n let techName = toTitleCase(j[i]);\n let tech = Tech.getTech(techName);\n // Support old behavior of techs being registered as components.\n // Remove once that deprecated behavior is removed.\n if (!techName) {\n tech = Component.getComponent(techName);\n }\n\n // Check if the browser supports this technology\n if (tech && tech.isSupported()) {\n player.loadTech_(techName);\n break;\n }\n }\n } else {\n // // Loop through playback technologies (HTML5, Flash) and check for support.\n // // Then load the best source.\n // // A few assumptions here:\n // // All playback technologies respect preload false.\n player.src(options.playerOptions['sources']);\n }\n }\n}\n\nComponent.registerComponent('MediaLoader', MediaLoader);\nexport default MediaLoader;\n",
- "/**\n * @file tech.js\n * Media Technology Controller - Base class for media playback\n * technology controllers like Flash and HTML5\n */\n\nimport Component from '../component';\nimport HTMLTrackElement from '../tracks/html-track-element';\nimport HTMLTrackElementList from '../tracks/html-track-element-list';\nimport mergeOptions from '../utils/merge-options.js';\nimport TextTrack from '../tracks/text-track';\nimport TextTrackList from '../tracks/text-track-list';\nimport * as Fn from '../utils/fn.js';\nimport log from '../utils/log.js';\nimport { createTimeRange } from '../utils/time-ranges.js';\nimport { bufferedPercent } from '../utils/buffer.js';\nimport MediaError from '../media-error.js';\nimport window from 'global/window';\nimport document from 'global/document';\n\n/**\n * Base class for media (HTML5 Video, Flash) controllers\n *\n * @param {Object=} options Options object\n * @param {Function=} ready Ready callback function\n * @extends Component\n * @class Tech\n */\nclass Tech extends Component {\n\n constructor(options={}, ready=function(){}){\n // we don't want the tech to report user activity automatically.\n // This is done manually in addControlsListeners\n options.reportTouchActivity = false;\n super(null, options, ready);\n\n // keep track of whether the current source has played at all to\n // implement a very limited played()\n this.hasStarted_ = false;\n this.on('playing', function() {\n this.hasStarted_ = true;\n });\n this.on('loadstart', function() {\n this.hasStarted_ = false;\n });\n\n this.textTracks_ = options.textTracks;\n\n // Manually track progress in cases where the browser/flash player doesn't report it.\n if (!this.featuresProgressEvents) {\n this.manualProgressOn();\n }\n\n // Manually track timeupdates in cases where the browser/flash player doesn't report it.\n if (!this.featuresTimeupdateEvents) {\n this.manualTimeUpdatesOn();\n }\n\n if (options.nativeCaptions === false || options.nativeTextTracks === false) {\n this.featuresNativeTextTracks = false;\n }\n\n if (!this.featuresNativeTextTracks) {\n this.on('ready', this.emulateTextTracks);\n }\n\n this.initTextTrackListeners();\n\n // Turn on component tap events\n this.emitTapEvents();\n }\n\n /* Fallbacks for unsupported event types\n ================================================================================ */\n // Manually trigger progress events based on changes to the buffered amount\n // Many flash players and older HTML5 browsers don't send progress or progress-like events\n /**\n * Turn on progress events\n *\n * @method manualProgressOn\n */\n manualProgressOn() {\n this.on('durationchange', this.onDurationChange);\n\n this.manualProgress = true;\n\n // Trigger progress watching when a source begins loading\n this.one('ready', this.trackProgress);\n }\n\n /**\n * Turn off progress events\n *\n * @method manualProgressOff\n */\n manualProgressOff() {\n this.manualProgress = false;\n this.stopTrackingProgress();\n\n this.off('durationchange', this.onDurationChange);\n }\n\n /**\n * Track progress\n *\n * @method trackProgress\n */\n trackProgress() {\n this.stopTrackingProgress();\n this.progressInterval = this.setInterval(Fn.bind(this, function(){\n // Don't trigger unless buffered amount is greater than last time\n\n let numBufferedPercent = this.bufferedPercent();\n\n if (this.bufferedPercent_ !== numBufferedPercent) {\n this.trigger('progress');\n }\n\n this.bufferedPercent_ = numBufferedPercent;\n\n if (numBufferedPercent === 1) {\n this.stopTrackingProgress();\n }\n }), 500);\n }\n\n /**\n * Update duration\n *\n * @method onDurationChange\n */\n onDurationChange() {\n this.duration_ = this.duration();\n }\n\n /**\n * Create and get TimeRange object for buffering\n *\n * @return {TimeRangeObject}\n * @method buffered\n */\n buffered() {\n return createTimeRange(0, 0);\n }\n\n /**\n * Get buffered percent\n *\n * @return {Number}\n * @method bufferedPercent\n */\n bufferedPercent() {\n return bufferedPercent(this.buffered(), this.duration_);\n }\n\n /**\n * Stops tracking progress by clearing progress interval\n *\n * @method stopTrackingProgress\n */\n stopTrackingProgress() {\n this.clearInterval(this.progressInterval);\n }\n\n /*! Time Tracking -------------------------------------------------------------- */\n /**\n * Set event listeners for on play and pause and tracking current time\n *\n * @method manualTimeUpdatesOn\n */\n manualTimeUpdatesOn() {\n this.manualTimeUpdates = true;\n\n this.on('play', this.trackCurrentTime);\n this.on('pause', this.stopTrackingCurrentTime);\n }\n\n /**\n * Remove event listeners for on play and pause and tracking current time\n *\n * @method manualTimeUpdatesOff\n */\n manualTimeUpdatesOff() {\n this.manualTimeUpdates = false;\n this.stopTrackingCurrentTime();\n this.off('play', this.trackCurrentTime);\n this.off('pause', this.stopTrackingCurrentTime);\n }\n\n /**\n * Tracks current time\n *\n * @method trackCurrentTime\n */\n trackCurrentTime() {\n if (this.currentTimeInterval) { this.stopTrackingCurrentTime(); }\n this.currentTimeInterval = this.setInterval(function(){\n this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });\n }, 250); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15\n }\n\n /**\n * Turn off play progress tracking (when paused or dragging)\n *\n * @method stopTrackingCurrentTime\n */\n stopTrackingCurrentTime() {\n this.clearInterval(this.currentTimeInterval);\n\n // #1002 - if the video ends right before the next timeupdate would happen,\n // the progress bar won't make it all the way to the end\n this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });\n }\n\n /**\n * Turn off any manual progress or timeupdate tracking\n *\n * @method dispose\n */\n dispose() {\n // clear out text tracks because we can't reuse them between techs\n let textTracks = this.textTracks();\n\n if (textTracks) {\n let i = textTracks.length;\n while(i--) {\n this.removeRemoteTextTrack(textTracks[i]);\n }\n }\n\n // Turn off any manual progress or timeupdate tracking\n if (this.manualProgress) { this.manualProgressOff(); }\n\n if (this.manualTimeUpdates) { this.manualTimeUpdatesOff(); }\n\n super.dispose();\n }\n\n /**\n * Reset the tech. Removes all sources and resets readyState.\n *\n * @method reset\n */\n reset() {}\n\n /**\n * When invoked without an argument, returns a MediaError object\n * representing the current error state of the player or null if\n * there is no error. When invoked with an argument, set the current\n * error state of the player.\n * @param {MediaError=} err Optional an error object\n * @return {MediaError} the current error object or null\n * @method error\n */\n error(err) {\n if (err !== undefined) {\n if (err instanceof MediaError) {\n this.error_ = err;\n } else {\n this.error_ = new MediaError(err);\n }\n this.trigger('error');\n }\n return this.error_;\n }\n\n /**\n * Return the time ranges that have been played through for the\n * current source. This implementation is incomplete. It does not\n * track the played time ranges, only whether the source has played\n * at all or not.\n * @return {TimeRangeObject} a single time range if this video has\n * played or an empty set of ranges if not.\n * @method played\n */\n played() {\n if (this.hasStarted_) {\n return createTimeRange(0, 0);\n }\n return createTimeRange();\n }\n\n /**\n * Set current time\n *\n * @method setCurrentTime\n */\n setCurrentTime() {\n // improve the accuracy of manual timeupdates\n if (this.manualTimeUpdates) { this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); }\n }\n\n /**\n * Initialize texttrack listeners\n *\n * @method initTextTrackListeners\n */\n initTextTrackListeners() {\n let textTrackListChanges = Fn.bind(this, function() {\n this.trigger('texttrackchange');\n });\n\n let tracks = this.textTracks();\n\n if (!tracks) return;\n\n tracks.addEventListener('removetrack', textTrackListChanges);\n tracks.addEventListener('addtrack', textTrackListChanges);\n\n this.on('dispose', Fn.bind(this, function() {\n tracks.removeEventListener('removetrack', textTrackListChanges);\n tracks.removeEventListener('addtrack', textTrackListChanges);\n }));\n }\n\n /**\n * Emulate texttracks\n *\n * @method emulateTextTracks\n */\n emulateTextTracks() {\n let tracks = this.textTracks();\n if (!tracks) {\n return;\n }\n\n if (!window['WebVTT'] && this.el().parentNode != null) {\n let script = document.createElement('script');\n script.src = this.options_['vtt.js'] || '../node_modules/videojs-vtt.js/dist/vtt.js';\n script.onload = () => {\n this.trigger('vttjsloaded');\n };\n script.onerror = () => {\n this.trigger('vttjserror');\n };\n this.on('dispose', () => {\n script.onload = null;\n script.onerror = null;\n });\n this.el().parentNode.appendChild(script);\n window['WebVTT'] = true;\n }\n\n let updateDisplay = () => this.trigger('texttrackchange');\n let textTracksChanges = () => {\n updateDisplay();\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n track.removeEventListener('cuechange', updateDisplay);\n if (track.mode === 'showing') {\n track.addEventListener('cuechange', updateDisplay);\n }\n }\n };\n\n textTracksChanges();\n tracks.addEventListener('change', textTracksChanges);\n\n this.on('dispose', function() {\n tracks.removeEventListener('change', textTracksChanges);\n });\n }\n\n /*\n * Provide default methods for text tracks.\n *\n * Html5 tech overrides these.\n */\n\n /**\n * Get texttracks\n *\n * @returns {TextTrackList}\n * @method textTracks\n */\n textTracks() {\n this.textTracks_ = this.textTracks_ || new TextTrackList();\n return this.textTracks_;\n }\n\n /**\n * Get remote texttracks\n *\n * @returns {TextTrackList}\n * @method remoteTextTracks\n */\n remoteTextTracks() {\n this.remoteTextTracks_ = this.remoteTextTracks_ || new TextTrackList();\n return this.remoteTextTracks_;\n }\n\n /**\n * Get remote htmltrackelements\n *\n * @returns {HTMLTrackElementList}\n * @method remoteTextTrackEls\n */\n remoteTextTrackEls() {\n this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new HTMLTrackElementList();\n return this.remoteTextTrackEls_;\n }\n\n /**\n * Creates and returns a remote text track object\n *\n * @param {String} kind Text track kind (subtitles, captions, descriptions\n * chapters and metadata)\n * @param {String=} label Label to identify the text track\n * @param {String=} language Two letter language abbreviation\n * @return {TextTrackObject}\n * @method addTextTrack\n */\n addTextTrack(kind, label, language) {\n if (!kind) {\n throw new Error('TextTrack kind is required but was not provided');\n }\n\n return createTrackHelper(this, kind, label, language);\n }\n\n /**\n * Creates a remote text track object and returns a emulated html track element\n *\n * @param {Object} options The object should contain values for\n * kind, language, label and src (location of the WebVTT file)\n * @return {HTMLTrackElement}\n * @method addRemoteTextTrack\n */\n addRemoteTextTrack(options) {\n let track = mergeOptions(options, {\n tech: this\n });\n\n let htmlTrackElement = new HTMLTrackElement(track);\n\n // store HTMLTrackElement and TextTrack to remote list\n this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);\n this.remoteTextTracks().addTrack_(htmlTrackElement.track);\n\n // must come after remoteTextTracks()\n this.textTracks().addTrack_(htmlTrackElement.track);\n\n return htmlTrackElement;\n }\n\n /**\n * Remove remote texttrack\n *\n * @param {TextTrackObject} track Texttrack to remove\n * @method removeRemoteTextTrack\n */\n removeRemoteTextTrack(track) {\n this.textTracks().removeTrack_(track);\n\n let trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);\n\n // remove HTMLTrackElement and TextTrack from remote list\n this.remoteTextTrackEls().removeTrackElement_(trackElement);\n this.remoteTextTracks().removeTrack_(track);\n }\n\n /**\n * Provide a default setPoster method for techs\n * Poster support for techs should be optional, so we don't want techs to\n * break if they don't have a way to set a poster.\n *\n * @method setPoster\n */\n setPoster() {}\n\n /*\n * Check if the tech can support the given type\n *\n * The base tech does not support any type, but source handlers might\n * overwrite this.\n *\n * @param {String} type The mimetype to check\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\n canPlayType() {\n return '';\n }\n\n /*\n * Return whether the argument is a Tech or not.\n * Can be passed either a Class like `Html5` or a instance like `player.tech_`\n *\n * @param {Object} component An item to check\n * @return {Boolean} Whether it is a tech or not\n */\n static isTech(component) {\n return component.prototype instanceof Tech ||\n component instanceof Tech ||\n component === Tech;\n }\n\n /**\n * Registers a Tech\n *\n * @param {String} name Name of the Tech to register\n * @param {Object} tech The tech to register\n * @static\n * @method registerComponent\n */\n static registerTech(name, tech) {\n if (!Tech.techs_) {\n Tech.techs_ = {};\n }\n\n if (!Tech.isTech(tech)) {\n throw new Error(`Tech ${name} must be a Tech`);\n }\n\n Tech.techs_[name] = tech;\n return tech;\n }\n\n /**\n * Gets a component by name\n *\n * @param {String} name Name of the component to get\n * @return {Component}\n * @static\n * @method getComponent\n */\n static getTech(name) {\n if (Tech.techs_ && Tech.techs_[name]) {\n return Tech.techs_[name];\n }\n\n if (window && window.videojs && window.videojs[name]) {\n log.warn(`The ${name} tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)`);\n return window.videojs[name];\n }\n }\n}\n\n/*\n * List of associated text tracks\n *\n * @type {Array}\n * @private\n */\nTech.prototype.textTracks_;\n\nvar createTrackHelper = function(self, kind, label, language, options={}) {\n let tracks = self.textTracks();\n\n options.kind = kind;\n\n if (label) {\n options.label = label;\n }\n if (language) {\n options.language = language;\n }\n options.tech = self;\n\n let track = new TextTrack(options);\n tracks.addTrack_(track);\n\n return track;\n};\n\nTech.prototype.featuresVolumeControl = true;\n\n// Resizing plugins using request fullscreen reloads the plugin\nTech.prototype.featuresFullscreenResize = false;\nTech.prototype.featuresPlaybackRate = false;\n\n// Optional events that we can manually mimic with timers\n// currently not triggered by video-js-swf\nTech.prototype.featuresProgressEvents = false;\nTech.prototype.featuresTimeupdateEvents = false;\n\nTech.prototype.featuresNativeTextTracks = false;\n\n/*\n * A functional mixin for techs that want to use the Source Handler pattern.\n *\n * ##### EXAMPLE:\n *\n * Tech.withSourceHandlers.call(MyTech);\n *\n */\nTech.withSourceHandlers = function(_Tech){\n /*\n * Register a source handler\n * Source handlers are scripts for handling specific formats.\n * The source handler pattern is used for adaptive formats (HLS, DASH) that\n * manually load video data and feed it into a Source Buffer (Media Source Extensions)\n * @param {Function} handler The source handler\n * @param {Boolean} first Register it before any existing handlers\n */\n _Tech.registerSourceHandler = function(handler, index){\n let handlers = _Tech.sourceHandlers;\n\n if (!handlers) {\n handlers = _Tech.sourceHandlers = [];\n }\n\n if (index === undefined) {\n // add to the end of the list\n index = handlers.length;\n }\n\n handlers.splice(index, 0, handler);\n };\n\n /*\n * Check if the tech can support the given type\n * @param {String} type The mimetype to check\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\n _Tech.canPlayType = function(type){\n let handlers = _Tech.sourceHandlers || [];\n let can;\n\n for (let i = 0; i < handlers.length; i++) {\n can = handlers[i].canPlayType(type);\n\n if (can) {\n return can;\n }\n }\n\n return '';\n };\n\n /*\n * Return the first source handler that supports the source\n * TODO: Answer question: should 'probably' be prioritized over 'maybe'\n * @param {Object} source The source object\n * @returns {Object} The first source handler that supports the source\n * @returns {null} Null if no source handler is found\n */\n _Tech.selectSourceHandler = function(source){\n let handlers = _Tech.sourceHandlers || [];\n let can;\n\n for (let i = 0; i < handlers.length; i++) {\n can = handlers[i].canHandleSource(source);\n\n if (can) {\n return handlers[i];\n }\n }\n\n return null;\n };\n\n /*\n * Check if the tech can support the given source\n * @param {Object} srcObj The source object\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\n _Tech.canPlaySource = function(srcObj){\n let sh = _Tech.selectSourceHandler(srcObj);\n\n if (sh) {\n return sh.canHandleSource(srcObj);\n }\n\n return '';\n };\n\n /*\n * When using a source handler, prefer its implementation of\n * any function normally provided by the tech.\n */\n let deferrable = [\n 'seekable',\n 'duration'\n ];\n\n deferrable.forEach(function (fnName) {\n let originalFn = this[fnName];\n\n if (typeof originalFn !== 'function') {\n return;\n }\n\n this[fnName] = function() {\n if (this.sourceHandler_ && this.sourceHandler_[fnName]) {\n return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments);\n }\n return originalFn.apply(this, arguments);\n };\n }, _Tech.prototype);\n\n /*\n * Create a function for setting the source using a source object\n * and source handlers.\n * Should never be called unless a source handler was found.\n * @param {Object} source A source object with src and type keys\n * @return {Tech} self\n */\n _Tech.prototype.setSource = function(source){\n let sh = _Tech.selectSourceHandler(source);\n\n if (!sh) {\n // Fall back to a native source hander when unsupported sources are\n // deliberately set\n if (_Tech.nativeSourceHandler) {\n sh = _Tech.nativeSourceHandler;\n } else {\n log.error('No source hander found for the current source.');\n }\n }\n\n // Dispose any existing source handler\n this.disposeSourceHandler();\n this.off('dispose', this.disposeSourceHandler);\n\n this.currentSource_ = source;\n this.sourceHandler_ = sh.handleSource(source, this);\n this.on('dispose', this.disposeSourceHandler);\n\n return this;\n };\n\n /*\n * Clean up any existing source handler\n */\n _Tech.prototype.disposeSourceHandler = function(){\n if (this.sourceHandler_ && this.sourceHandler_.dispose) {\n this.sourceHandler_.dispose();\n }\n };\n\n};\n\nComponent.registerComponent('Tech', Tech);\n// Old name for Tech\nComponent.registerComponent('MediaTechController', Tech);\nTech.registerTech('Tech', Tech);\nexport default Tech;\n",
- "/**\n * @file html-track-element-list.js\n */\n\nimport * as browser from '../utils/browser.js';\nimport document from 'global/document';\n\nclass HtmlTrackElementList {\n constructor(trackElements = []) {\n let list = this;\n\n if (browser.IS_IE8) {\n list = document.createElement('custom');\n\n for (let prop in HtmlTrackElementList.prototype) {\n if (prop !== 'constructor') {\n list[prop] = HtmlTrackElementList.prototype[prop];\n }\n }\n }\n\n list.trackElements_ = [];\n\n Object.defineProperty(list, 'length', {\n get() {\n return this.trackElements_.length;\n }\n });\n\n for (let i = 0, length = trackElements.length; i < length; i++) {\n list.addTrackElement_(trackElements[i]);\n }\n\n if (browser.IS_IE8) {\n return list;\n }\n }\n\n addTrackElement_(trackElement) {\n this.trackElements_.push(trackElement);\n }\n\n getTrackElementByTrack_(track) {\n let trackElement_;\n\n for (let i = 0, length = this.trackElements_.length; i < length; i++) {\n if (track === this.trackElements_[i].track) {\n trackElement_ = this.trackElements_[i];\n\n break;\n }\n }\n\n return trackElement_;\n }\n\n removeTrackElement_(trackElement) {\n for (let i = 0, length = this.trackElements_.length; i < length; i++) {\n if (trackElement === this.trackElements_[i]) {\n this.trackElements_.splice(i, 1);\n\n break;\n }\n }\n }\n}\n\nexport default HtmlTrackElementList;\n",
- "/**\n * @file html-track-element.js\n */\n\nimport * as browser from '../utils/browser.js';\nimport document from 'global/document';\nimport EventTarget from '../event-target';\nimport TextTrack from '../tracks/text-track';\n\nconst NONE = 0;\nconst LOADING = 1;\nconst LOADED = 2;\nconst ERROR = 3;\n\n/**\n * https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement\n *\n * interface HTMLTrackElement : HTMLElement {\n * attribute DOMString kind;\n * attribute DOMString src;\n * attribute DOMString srclang;\n * attribute DOMString label;\n * attribute boolean default;\n *\n * const unsigned short NONE = 0;\n * const unsigned short LOADING = 1;\n * const unsigned short LOADED = 2;\n * const unsigned short ERROR = 3;\n * readonly attribute unsigned short readyState;\n *\n * readonly attribute TextTrack track;\n * };\n *\n * @param {Object} options TextTrack configuration\n * @class HTMLTrackElement\n */\n\nclass HTMLTrackElement extends EventTarget {\n constructor(options = {}) {\n super();\n\n let readyState,\n trackElement = this;\n\n if (browser.IS_IE8) {\n trackElement = document.createElement('custom');\n\n for (let prop in HTMLTrackElement.prototype) {\n if (prop !== 'constructor') {\n trackElement[prop] = HTMLTrackElement.prototype[prop];\n }\n }\n }\n\n let track = new TextTrack(options);\n\n trackElement.kind = track.kind;\n trackElement.src = track.src;\n trackElement.srclang = track.language;\n trackElement.label = track.label;\n trackElement.default = track.default;\n\n Object.defineProperty(trackElement, 'readyState', {\n get() {\n return readyState;\n }\n });\n\n Object.defineProperty(trackElement, 'track', {\n get() {\n return track;\n }\n });\n\n readyState = NONE;\n\n track.addEventListener('loadeddata', function() {\n readyState = LOADED;\n\n trackElement.trigger({\n type: 'load',\n target: trackElement\n });\n });\n\n if (browser.IS_IE8) {\n return trackElement;\n }\n }\n}\n\nHTMLTrackElement.prototype.allowedEvents_ = {\n load: 'load'\n};\n\nHTMLTrackElement.NONE = NONE;\nHTMLTrackElement.LOADING = LOADING;\nHTMLTrackElement.LOADED = LOADED;\nHTMLTrackElement.ERROR = ERROR;\n\nexport default HTMLTrackElement;\n",
- "/**\n * @file text-track-cue-list.js\n */\nimport * as browser from '../utils/browser.js';\nimport document from 'global/document';\n\n/**\n * A List of text track cues as defined in:\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist\n *\n * interface TextTrackCueList {\n * readonly attribute unsigned long length;\n * getter TextTrackCue (unsigned long index);\n * TextTrackCue? getCueById(DOMString id);\n * };\n *\n * @param {Array} cues A list of cues to be initialized with\n * @class TextTrackCueList\n */\n\nclass TextTrackCueList {\n constructor(cues) {\n let list = this;\n\n if (browser.IS_IE8) {\n list = document.createElement('custom');\n\n for (let prop in TextTrackCueList.prototype) {\n if (prop !== 'constructor') {\n list[prop] = TextTrackCueList.prototype[prop];\n }\n }\n }\n\n TextTrackCueList.prototype.setCues_.call(list, cues);\n\n Object.defineProperty(list, 'length', {\n get() {\n return this.length_;\n }\n });\n\n if (browser.IS_IE8) {\n return list;\n }\n }\n\n /**\n * A setter for cues in this list\n *\n * @param {Array} cues an array of cues\n * @method setCues_\n * @private\n */\n setCues_(cues) {\n let oldLength = this.length || 0;\n let i = 0;\n let l = cues.length;\n\n this.cues_ = cues;\n this.length_ = cues.length;\n\n let defineProp = function(index) {\n if (!('' + index in this)) {\n Object.defineProperty(this, '' + index, {\n get() {\n return this.cues_[index];\n }\n });\n }\n };\n\n if (oldLength < l) {\n i = oldLength;\n\n for (; i < l; i++) {\n defineProp.call(this, i);\n }\n }\n }\n\n /**\n * Get a cue that is currently in the Cue list by id\n *\n * @param {String} id\n * @method getCueById\n * @return {Object} a single cue\n */\n getCueById(id) {\n let result = null;\n\n for (let i = 0, l = this.length; i < l; i++) {\n let cue = this[i];\n\n if (cue.id === id) {\n result = cue;\n break;\n }\n }\n\n return result;\n }\n}\n\nexport default TextTrackCueList;\n",
- "/**\n * @file text-track-display.js\n */\nimport Component from '../component';\nimport Menu from '../menu/menu.js';\nimport MenuItem from '../menu/menu-item.js';\nimport MenuButton from '../menu/menu-button.js';\nimport * as Fn from '../utils/fn.js';\nimport document from 'global/document';\nimport window from 'global/window';\n\nconst darkGray = '#222';\nconst lightGray = '#ccc';\nconst fontMap = {\n monospace: 'monospace',\n sansSerif: 'sans-serif',\n serif: 'serif',\n monospaceSansSerif: '\"Andale Mono\", \"Lucida Console\", monospace',\n monospaceSerif: '\"Courier New\", monospace',\n proportionalSansSerif: 'sans-serif',\n proportionalSerif: 'serif',\n casual: '\"Comic Sans MS\", Impact, fantasy',\n script: '\"Monotype Corsiva\", cursive',\n smallcaps: '\"Andale Mono\", \"Lucida Console\", monospace, sans-serif'\n};\n\n/**\n * The component for displaying text track cues\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Component\n * @class TextTrackDisplay\n */\nclass TextTrackDisplay extends Component {\n\n constructor(player, options, ready){\n super(player, options, ready);\n\n player.on('loadstart', Fn.bind(this, this.toggleDisplay));\n player.on('texttrackchange', Fn.bind(this, this.updateDisplay));\n\n // This used to be called during player init, but was causing an error\n // if a track should show by default and the display hadn't loaded yet.\n // Should probably be moved to an external track loader when we support\n // tracks that don't need a display.\n player.ready(Fn.bind(this, function() {\n if (player.tech_ && player.tech_['featuresNativeTextTracks']) {\n this.hide();\n return;\n }\n\n player.on('fullscreenchange', Fn.bind(this, this.updateDisplay));\n\n let tracks = this.options_.playerOptions['tracks'] || [];\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n this.player_.addRemoteTextTrack(track);\n }\n }));\n }\n\n /**\n * Toggle display texttracks\n *\n * @method toggleDisplay\n */\n toggleDisplay() {\n if (this.player_.tech_ && this.player_.tech_['featuresNativeTextTracks']) {\n this.hide();\n } else {\n this.show();\n }\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-text-track-display'\n }, {\n 'aria-live': 'assertive',\n 'aria-atomic': 'true'\n });\n }\n\n /**\n * Clear display texttracks\n *\n * @method clearDisplay\n */\n clearDisplay() {\n if (typeof window['WebVTT'] === 'function') {\n window['WebVTT']['processCues'](window, [], this.el_);\n }\n }\n\n /**\n * Update display texttracks\n *\n * @method updateDisplay\n */\n updateDisplay() {\n var tracks = this.player_.textTracks();\n\n this.clearDisplay();\n\n if (!tracks) {\n return;\n }\n\n // Track display prioritization model: if multiple tracks are 'showing',\n // display the first 'subtitles' or 'captions' track which is 'showing',\n // otherwise display the first 'descriptions' track which is 'showing'\n\n let descriptionsTrack = null;\n let captionsSubtitlesTrack = null;\n\n let i = tracks.length;\n while (i--) {\n let track = tracks[i];\n if (track['mode'] === 'showing') {\n if (track['kind'] === 'descriptions') {\n descriptionsTrack = track;\n } else {\n captionsSubtitlesTrack = track;\n }\n }\n }\n\n if (captionsSubtitlesTrack) {\n this.updateForTrack(captionsSubtitlesTrack);\n } else if (descriptionsTrack) {\n this.updateForTrack(descriptionsTrack);\n }\n }\n\n /**\n * Add texttrack to texttrack list\n *\n * @param {TextTrackObject} track Texttrack object to be added to list\n * @method updateForTrack\n */\n updateForTrack(track) {\n if (typeof window['WebVTT'] !== 'function' || !track['activeCues']) {\n return;\n }\n\n let overrides = this.player_['textTrackSettings'].getValues();\n\n let cues = [];\n for (let i = 0; i < track['activeCues'].length; i++) {\n cues.push(track['activeCues'][i]);\n }\n\n window['WebVTT']['processCues'](window, cues, this.el_);\n\n let i = cues.length;\n while (i--) {\n let cue = cues[i];\n if (!cue) {\n continue;\n }\n\n let cueDiv = cue.displayState;\n if (overrides.color) {\n cueDiv.firstChild.style.color = overrides.color;\n }\n if (overrides.textOpacity) {\n tryUpdateStyle(cueDiv.firstChild,\n 'color',\n constructColor(overrides.color || '#fff',\n overrides.textOpacity));\n }\n if (overrides.backgroundColor) {\n cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;\n }\n if (overrides.backgroundOpacity) {\n tryUpdateStyle(cueDiv.firstChild,\n 'backgroundColor',\n constructColor(overrides.backgroundColor || '#000',\n overrides.backgroundOpacity));\n }\n if (overrides.windowColor) {\n if (overrides.windowOpacity) {\n tryUpdateStyle(cueDiv,\n 'backgroundColor',\n constructColor(overrides.windowColor, overrides.windowOpacity));\n } else {\n cueDiv.style.backgroundColor = overrides.windowColor;\n }\n }\n if (overrides.edgeStyle) {\n if (overrides.edgeStyle === 'dropshadow') {\n cueDiv.firstChild.style.textShadow = `2px 2px 3px ${darkGray}, 2px 2px 4px ${darkGray}, 2px 2px 5px ${darkGray}`;\n } else if (overrides.edgeStyle === 'raised') {\n cueDiv.firstChild.style.textShadow = `1px 1px ${darkGray}, 2px 2px ${darkGray}, 3px 3px ${darkGray}`;\n } else if (overrides.edgeStyle === 'depressed') {\n cueDiv.firstChild.style.textShadow = `1px 1px ${lightGray}, 0 1px ${lightGray}, -1px -1px ${darkGray}, 0 -1px ${darkGray}`;\n } else if (overrides.edgeStyle === 'uniform') {\n cueDiv.firstChild.style.textShadow = `0 0 4px ${darkGray}, 0 0 4px ${darkGray}, 0 0 4px ${darkGray}, 0 0 4px ${darkGray}`;\n }\n }\n if (overrides.fontPercent && overrides.fontPercent !== 1) {\n const fontSize = window.parseFloat(cueDiv.style.fontSize);\n cueDiv.style.fontSize = (fontSize * overrides.fontPercent) + 'px';\n cueDiv.style.height = 'auto';\n cueDiv.style.top = 'auto';\n cueDiv.style.bottom = '2px';\n }\n if (overrides.fontFamily && overrides.fontFamily !== 'default') {\n if (overrides.fontFamily === 'small-caps') {\n cueDiv.firstChild.style.fontVariant = 'small-caps';\n } else {\n cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];\n }\n }\n }\n }\n\n}\n\n/**\n* Add cue HTML to display\n*\n* @param {Number} color Hex number for color, like #f0e\n* @param {Number} opacity Value for opacity,0.0 - 1.0\n* @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)'\n* @method constructColor\n*/\nfunction constructColor(color, opacity) {\n return 'rgba(' +\n // color looks like \"#f0e\"\n parseInt(color[1] + color[1], 16) + ',' +\n parseInt(color[2] + color[2], 16) + ',' +\n parseInt(color[3] + color[3], 16) + ',' +\n opacity + ')';\n}\n\n/**\n * Try to update style\n * Some style changes will throw an error, particularly in IE8. Those should be noops.\n *\n * @param {Element} el The element to be styles\n * @param {CSSProperty} style The CSS property to be styled\n * @param {CSSStyle} rule The actual style to be applied to the property\n * @method tryUpdateStyle\n */\nfunction tryUpdateStyle(el, style, rule) {\n //\n try {\n el.style[style] = rule;\n } catch (e) {}\n}\n\nComponent.registerComponent('TextTrackDisplay', TextTrackDisplay);\nexport default TextTrackDisplay;\n",
- "/**\n * @file text-track-enums.js\n */\n\n/**\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode\n *\n * enum TextTrackMode { \"disabled\", \"hidden\", \"showing\" };\n */\nconst TextTrackMode = {\n disabled: 'disabled',\n hidden: 'hidden',\n showing: 'showing'\n};\n\n/**\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind\n *\n * enum TextTrackKind {\n * \"subtitles\",\n * \"captions\",\n * \"descriptions\",\n * \"chapters\",\n * \"metadata\"\n * };\n */\nconst TextTrackKind = {\n subtitles: 'subtitles',\n captions: 'captions',\n descriptions: 'descriptions',\n chapters: 'chapters',\n metadata: 'metadata'\n};\n\n/* jshint ignore:start */\n// we ignore jshint here because it does not see\n// TextTrackMode or TextTrackKind as defined here somehow...\nexport { TextTrackMode, TextTrackKind };\n/* jshint ignore:end */\n",
- "/**\n * Utilities for capturing text track state and re-creating tracks\n * based on a capture.\n *\n * @file text-track-list-converter.js\n */\n\n/**\n * Examine a single text track and return a JSON-compatible javascript\n * object that represents the text track's state.\n * @param track {TextTrackObject} the text track to query\n * @return {Object} a serializable javascript representation of the\n * @private\n */\nlet trackToJson_ = function(track) {\n let ret = ['kind', 'label', 'language', 'id',\n 'inBandMetadataTrackDispatchType',\n 'mode', 'src'].reduce((acc, prop, i) => {\n if (track[prop]) {\n acc[prop] = track[prop];\n }\n \n return acc;\n }, {\n cues: track.cues && Array.prototype.map.call(track.cues, function(cue) {\n return {\n startTime: cue.startTime,\n endTime: cue.endTime,\n text: cue.text,\n id: cue.id\n };\n })\n });\n\n return ret;\n};\n\n/**\n * Examine a tech and return a JSON-compatible javascript array that\n * represents the state of all text tracks currently configured. The\n * return array is compatible with `jsonToTextTracks`.\n * @param tech {tech} the tech object to query\n * @return {Array} a serializable javascript representation of the\n * @function textTracksToJson\n */\nlet textTracksToJson = function(tech) {\n\n let trackEls = tech.$$('track');\n\n let trackObjs = Array.prototype.map.call(trackEls, (t) => t.track);\n let tracks = Array.prototype.map.call(trackEls, function(trackEl) {\n let json = trackToJson_(trackEl.track);\n if (trackEl.src) {\n json.src = trackEl.src;\n }\n return json;\n });\n\n return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function(track) {\n return trackObjs.indexOf(track) === -1;\n }).map(trackToJson_));\n};\n\n/**\n * Creates a set of remote text tracks on a tech based on an array of\n * javascript text track representations.\n * @param json {Array} an array of text track representation objects,\n * like those that would be produced by `textTracksToJson`\n * @param tech {tech} the tech to create text tracks on\n * @function jsonToTextTracks\n */\nlet jsonToTextTracks = function(json, tech) {\n json.forEach(function(track) {\n let addedTrack = tech.addRemoteTextTrack(track).track;\n if (!track.src && track.cues) {\n track.cues.forEach((cue) => addedTrack.addCue(cue));\n }\n });\n\n return tech.textTracks();\n};\n\nexport default {textTracksToJson, jsonToTextTracks, trackToJson_};\n",
- "/**\n * @file text-track-list.js\n */\nimport EventTarget from '../event-target';\nimport * as Fn from '../utils/fn.js';\nimport * as browser from '../utils/browser.js';\nimport document from 'global/document';\n\n/**\n * A text track list as defined in:\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist\n *\n * interface TextTrackList : EventTarget {\n * readonly attribute unsigned long length;\n * getter TextTrack (unsigned long index);\n * TextTrack? getTrackById(DOMString id);\n *\n * attribute EventHandler onchange;\n * attribute EventHandler onaddtrack;\n * attribute EventHandler onremovetrack;\n * };\n *\n * @param {Track[]} tracks A list of tracks to initialize the list with\n * @extends EventTarget\n * @class TextTrackList\n */\n\nclass TextTrackList extends EventTarget {\n constructor(tracks = []) {\n super();\n let list = this;\n\n if (browser.IS_IE8) {\n list = document.createElement('custom');\n\n for (let prop in TextTrackList.prototype) {\n if (prop !== 'constructor') {\n list[prop] = TextTrackList.prototype[prop];\n }\n }\n }\n\n list.tracks_ = [];\n\n Object.defineProperty(list, 'length', {\n get() {\n return this.tracks_.length;\n }\n });\n\n for (let i = 0; i < tracks.length; i++) {\n list.addTrack_(tracks[i]);\n }\n\n if (browser.IS_IE8) {\n return list;\n }\n }\n\n /**\n * Add TextTrack from TextTrackList\n *\n * @param {TextTrack} track\n * @method addTrack_\n * @private\n */\n addTrack_(track) {\n let index = this.tracks_.length;\n\n if (!('' + index in this)) {\n Object.defineProperty(this, index, {\n get() {\n return this.tracks_[index];\n }\n });\n }\n\n track.addEventListener('modechange', Fn.bind(this, function() {\n this.trigger('change');\n }));\n\n // Do not add duplicate tracks\n if (this.tracks_.indexOf(track) === -1) {\n this.tracks_.push(track);\n this.trigger({\n track,\n type: 'addtrack'\n });\n }\n\n }\n\n /**\n * Remove TextTrack from TextTrackList\n * NOTE: Be mindful of what is passed in as it may be a HTMLTrackElement\n *\n * @param {TextTrack} rtrack\n * @method removeTrack_\n * @private\n */\n removeTrack_(rtrack) {\n let track;\n\n for (let i = 0, l = this.length; i < l; i++) {\n if (this[i] === rtrack) {\n track = this[i];\n if (track.off) {\n track.off();\n }\n\n this.tracks_.splice(i, 1);\n\n break;\n }\n }\n\n if (!track) {\n return;\n }\n\n this.trigger({\n track,\n type: 'removetrack'\n });\n }\n\n /**\n * Get a TextTrack from TextTrackList by a tracks id\n *\n * @param {String} id - the id of the track to get\n * @method getTrackById\n * @return {TextTrack}\n * @private\n */\n getTrackById(id) {\n let result = null;\n\n for (let i = 0, l = this.length; i < l; i++) {\n let track = this[i];\n\n if (track.id === id) {\n result = track;\n break;\n }\n }\n\n return result;\n }\n}\n\n/**\n * change - One or more tracks in the track list have been enabled or disabled.\n * addtrack - A track has been added to the track list.\n * removetrack - A track has been removed from the track list.\n */\nTextTrackList.prototype.allowedEvents_ = {\n change: 'change',\n addtrack: 'addtrack',\n removetrack: 'removetrack'\n};\n\n// emulate attribute EventHandler support to allow for feature detection\nfor (let event in TextTrackList.prototype.allowedEvents_) {\n TextTrackList.prototype['on' + event] = null;\n}\n\nexport default TextTrackList;\n",
- "/**\n * @file text-track-settings.js\n */\nimport Component from '../component';\nimport * as Events from '../utils/events.js';\nimport * as Fn from '../utils/fn.js';\nimport log from '../utils/log.js';\nimport safeParseTuple from 'safe-json-parse/tuple';\nimport window from 'global/window';\n\n/**\n * Manipulate settings of texttracks\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @extends Component\n * @class TextTrackSettings\n */\nclass TextTrackSettings extends Component {\n\n constructor(player, options) {\n super(player, options);\n this.hide();\n\n // Grab `persistTextTrackSettings` from the player options if not passed in child options\n if (options.persistTextTrackSettings === undefined) {\n this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings;\n }\n\n Events.on(this.$('.vjs-done-button'), 'click', Fn.bind(this, function() {\n this.saveSettings();\n this.hide();\n }));\n\n Events.on(this.$('.vjs-default-button'), 'click', Fn.bind(this, function() {\n this.$('.vjs-fg-color > select').selectedIndex = 0;\n this.$('.vjs-bg-color > select').selectedIndex = 0;\n this.$('.window-color > select').selectedIndex = 0;\n this.$('.vjs-text-opacity > select').selectedIndex = 0;\n this.$('.vjs-bg-opacity > select').selectedIndex = 0;\n this.$('.vjs-window-opacity > select').selectedIndex = 0;\n this.$('.vjs-edge-style select').selectedIndex = 0;\n this.$('.vjs-font-family select').selectedIndex = 0;\n this.$('.vjs-font-percent select').selectedIndex = 2;\n this.updateDisplay();\n }));\n\n Events.on(this.$('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay));\n\n if (this.options_.persistTextTrackSettings) {\n this.restoreSettings();\n }\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-caption-settings vjs-modal-overlay',\n innerHTML: captionOptionsMenuTemplate()\n });\n }\n\n /**\n * Get texttrack settings\n * Settings are\n * .vjs-edge-style\n * .vjs-font-family\n * .vjs-fg-color\n * .vjs-text-opacity\n * .vjs-bg-color\n * .vjs-bg-opacity\n * .window-color\n * .vjs-window-opacity\n *\n * @return {Object}\n * @method getValues\n */\n getValues() {\n const textEdge = getSelectedOptionValue(this.$('.vjs-edge-style select'));\n const fontFamily = getSelectedOptionValue(this.$('.vjs-font-family select'));\n const fgColor = getSelectedOptionValue(this.$('.vjs-fg-color > select'));\n const textOpacity = getSelectedOptionValue(this.$('.vjs-text-opacity > select'));\n const bgColor = getSelectedOptionValue(this.$('.vjs-bg-color > select'));\n const bgOpacity = getSelectedOptionValue(this.$('.vjs-bg-opacity > select'));\n const windowColor = getSelectedOptionValue(this.$('.window-color > select'));\n const windowOpacity = getSelectedOptionValue(this.$('.vjs-window-opacity > select'));\n const fontPercent = window['parseFloat'](getSelectedOptionValue(this.$('.vjs-font-percent > select')));\n\n let result = {\n 'backgroundOpacity': bgOpacity,\n 'textOpacity': textOpacity,\n 'windowOpacity': windowOpacity,\n 'edgeStyle': textEdge,\n 'fontFamily': fontFamily,\n 'color': fgColor,\n 'backgroundColor': bgColor,\n 'windowColor': windowColor,\n 'fontPercent': fontPercent\n };\n for (let name in result) {\n if (result[name] === '' || result[name] === 'none' || (name === 'fontPercent' && result[name] === 1.00)) {\n delete result[name];\n }\n }\n return result;\n }\n\n /**\n * Set texttrack settings\n * Settings are\n * .vjs-edge-style\n * .vjs-font-family\n * .vjs-fg-color\n * .vjs-text-opacity\n * .vjs-bg-color\n * .vjs-bg-opacity\n * .window-color\n * .vjs-window-opacity\n *\n * @param {Object} values Object with texttrack setting values\n * @method setValues\n */\n setValues(values) {\n setSelectedOption(this.$('.vjs-edge-style select'), values.edgeStyle);\n setSelectedOption(this.$('.vjs-font-family select'), values.fontFamily);\n setSelectedOption(this.$('.vjs-fg-color > select'), values.color);\n setSelectedOption(this.$('.vjs-text-opacity > select'), values.textOpacity);\n setSelectedOption(this.$('.vjs-bg-color > select'), values.backgroundColor);\n setSelectedOption(this.$('.vjs-bg-opacity > select'), values.backgroundOpacity);\n setSelectedOption(this.$('.window-color > select'), values.windowColor);\n setSelectedOption(this.$('.vjs-window-opacity > select'), values.windowOpacity);\n\n let fontPercent = values.fontPercent;\n\n if (fontPercent) {\n fontPercent = fontPercent.toFixed(2);\n }\n\n setSelectedOption(this.$('.vjs-font-percent > select'), fontPercent);\n }\n\n /**\n * Restore texttrack settings\n *\n * @method restoreSettings\n */\n restoreSettings() {\n let err, values;\n\n try {\n [err, values] = safeParseTuple(window.localStorage.getItem('vjs-text-track-settings'));\n\n if (err) {\n log.error(err);\n }\n } catch (e) {\n log.warn(e);\n }\n\n if (values) {\n this.setValues(values);\n }\n }\n\n /**\n * Save texttrack settings to local storage\n *\n * @method saveSettings\n */\n saveSettings() {\n if (!this.options_.persistTextTrackSettings) {\n return;\n }\n\n let values = this.getValues();\n try {\n if (Object.getOwnPropertyNames(values).length > 0) {\n window.localStorage.setItem('vjs-text-track-settings', JSON.stringify(values));\n } else {\n window.localStorage.removeItem('vjs-text-track-settings');\n }\n } catch (e) {\n log.warn(e);\n }\n }\n\n /**\n * Update display of texttrack settings\n *\n * @method updateDisplay\n */\n updateDisplay() {\n let ttDisplay = this.player_.getChild('textTrackDisplay');\n if (ttDisplay) {\n ttDisplay.updateDisplay();\n }\n }\n\n}\n\nComponent.registerComponent('TextTrackSettings', TextTrackSettings);\n\nfunction getSelectedOptionValue(target) {\n let selectedOption;\n // not all browsers support selectedOptions, so, fallback to options\n if (target.selectedOptions) {\n selectedOption = target.selectedOptions[0];\n } else if (target.options) {\n selectedOption = target.options[target.options.selectedIndex];\n }\n\n return selectedOption.value;\n}\n\nfunction setSelectedOption(target, value) {\n if (!value) {\n return;\n }\n\n let i;\n for (i = 0; i < target.options.length; i++) {\n const option = target.options[i];\n if (option.value === value) {\n break;\n }\n }\n\n target.selectedIndex = i;\n}\n\nfunction captionOptionsMenuTemplate() {\n let template = `<div class=\"vjs-tracksettings\">\n <div class=\"vjs-tracksettings-colors\">\n <div class=\"vjs-fg-color vjs-tracksetting\">\n <label class=\"vjs-label\">Foreground</label>\n <select>\n <option value=\"\">---</option>\n <option value=\"#FFF\">White</option>\n <option value=\"#000\">Black</option>\n <option value=\"#F00\">Red</option>\n <option value=\"#0F0\">Green</option>\n <option value=\"#00F\">Blue</option>\n <option value=\"#FF0\">Yellow</option>\n <option value=\"#F0F\">Magenta</option>\n <option value=\"#0FF\">Cyan</option>\n </select>\n <span class=\"vjs-text-opacity vjs-opacity\">\n <select>\n <option value=\"\">---</option>\n <option value=\"1\">Opaque</option>\n <option value=\"0.5\">Semi-Opaque</option>\n </select>\n </span>\n </div> <!-- vjs-fg-color -->\n <div class=\"vjs-bg-color vjs-tracksetting\">\n <label class=\"vjs-label\">Background</label>\n <select>\n <option value=\"\">---</option>\n <option value=\"#FFF\">White</option>\n <option value=\"#000\">Black</option>\n <option value=\"#F00\">Red</option>\n <option value=\"#0F0\">Green</option>\n <option value=\"#00F\">Blue</option>\n <option value=\"#FF0\">Yellow</option>\n <option value=\"#F0F\">Magenta</option>\n <option value=\"#0FF\">Cyan</option>\n </select>\n <span class=\"vjs-bg-opacity vjs-opacity\">\n <select>\n <option value=\"\">---</option>\n <option value=\"1\">Opaque</option>\n <option value=\"0.5\">Semi-Transparent</option>\n <option value=\"0\">Transparent</option>\n </select>\n </span>\n </div> <!-- vjs-bg-color -->\n <div class=\"window-color vjs-tracksetting\">\n <label class=\"vjs-label\">Window</label>\n <select>\n <option value=\"\">---</option>\n <option value=\"#FFF\">White</option>\n <option value=\"#000\">Black</option>\n <option value=\"#F00\">Red</option>\n <option value=\"#0F0\">Green</option>\n <option value=\"#00F\">Blue</option>\n <option value=\"#FF0\">Yellow</option>\n <option value=\"#F0F\">Magenta</option>\n <option value=\"#0FF\">Cyan</option>\n </select>\n <span class=\"vjs-window-opacity vjs-opacity\">\n <select>\n <option value=\"\">---</option>\n <option value=\"1\">Opaque</option>\n <option value=\"0.5\">Semi-Transparent</option>\n <option value=\"0\">Transparent</option>\n </select>\n </span>\n </div> <!-- vjs-window-color -->\n </div> <!-- vjs-tracksettings -->\n <div class=\"vjs-tracksettings-font\">\n <div class=\"vjs-font-percent vjs-tracksetting\">\n <label class=\"vjs-label\">Font Size</label>\n <select>\n <option value=\"0.50\">50%</option>\n <option value=\"0.75\">75%</option>\n <option value=\"1.00\" selected>100%</option>\n <option value=\"1.25\">125%</option>\n <option value=\"1.50\">150%</option>\n <option value=\"1.75\">175%</option>\n <option value=\"2.00\">200%</option>\n <option value=\"3.00\">300%</option>\n <option value=\"4.00\">400%</option>\n </select>\n </div> <!-- vjs-font-percent -->\n <div class=\"vjs-edge-style vjs-tracksetting\">\n <label class=\"vjs-label\">Text Edge Style</label>\n <select>\n <option value=\"none\">None</option>\n <option value=\"raised\">Raised</option>\n <option value=\"depressed\">Depressed</option>\n <option value=\"uniform\">Uniform</option>\n <option value=\"dropshadow\">Dropshadow</option>\n </select>\n </div> <!-- vjs-edge-style -->\n <div class=\"vjs-font-family vjs-tracksetting\">\n <label class=\"vjs-label\">Font Family</label>\n <select>\n <option value=\"\">Default</option>\n <option value=\"monospaceSerif\">Monospace Serif</option>\n <option value=\"proportionalSerif\">Proportional Serif</option>\n <option value=\"monospaceSansSerif\">Monospace Sans-Serif</option>\n <option value=\"proportionalSansSerif\">Proportional Sans-Serif</option>\n <option value=\"casual\">Casual</option>\n <option value=\"script\">Script</option>\n <option value=\"small-caps\">Small Caps</option>\n </select>\n </div> <!-- vjs-font-family -->\n </div>\n </div>\n <div class=\"vjs-tracksettings-controls\">\n <button class=\"vjs-default-button\">Defaults</button>\n <button class=\"vjs-done-button\">Done</button>\n </div>`;\n\n return template;\n}\n\nexport default TextTrackSettings;\n",
- "/**\n * @file text-track.js\n */\nimport TextTrackCueList from './text-track-cue-list';\nimport * as Fn from '../utils/fn.js';\nimport * as Guid from '../utils/guid.js';\nimport * as browser from '../utils/browser.js';\nimport * as TextTrackEnum from './text-track-enums';\nimport log from '../utils/log.js';\nimport EventTarget from '../event-target';\nimport document from 'global/document';\nimport window from 'global/window';\nimport { isCrossOrigin } from '../utils/url.js';\nimport XHR from 'xhr';\n\n/**\n * takes a webvtt file contents and parses it into cues\n *\n * @param {String} srcContent webVTT file contents\n * @param {Track} track track to addcues to\n */\nconst parseCues = function(srcContent, track) {\n let parser = new window.WebVTT.Parser(window,\n window.vttjs,\n window.WebVTT.StringDecoder());\n\n parser.oncue = function(cue) {\n track.addCue(cue);\n };\n\n parser.onparsingerror = function(error) {\n log.error(error);\n };\n\n parser.onflush = function() {\n track.trigger({\n type: 'loadeddata',\n target: track\n });\n };\n\n parser.parse(srcContent);\n parser.flush();\n};\n\n\n/**\n * load a track from a specifed url\n *\n * @param {String} src url to load track from\n * @param {Track} track track to addcues to\n */\nconst loadTrack = function(src, track) {\n let opts = {\n uri: src\n };\n let crossOrigin = isCrossOrigin(src);\n\n if (crossOrigin) {\n opts.cors = crossOrigin;\n }\n\n XHR(opts, Fn.bind(this, function(err, response, responseBody) {\n if (err) {\n return log.error(err, response);\n }\n\n track.loaded_ = true;\n\n // Make sure that vttjs has loaded, otherwise, wait till it finished loading\n // NOTE: this is only used for the alt/video.novtt.js build\n if (typeof window.WebVTT !== 'function') {\n if (track.tech_) {\n let loadHandler = () => parseCues(responseBody, track);\n track.tech_.on('vttjsloaded', loadHandler);\n track.tech_.on('vttjserror', () => {\n log.error(`vttjs failed to load, stopping trying to process ${track.src}`);\n track.tech_.off('vttjsloaded', loadHandler);\n });\n\n }\n } else {\n parseCues(responseBody, track);\n }\n\n }));\n};\n\n/**\n * A single text track as defined in:\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack\n *\n * interface TextTrack : EventTarget {\n * readonly attribute TextTrackKind kind;\n * readonly attribute DOMString label;\n * readonly attribute DOMString language;\n *\n * readonly attribute DOMString id;\n * readonly attribute DOMString inBandMetadataTrackDispatchType;\n *\n * attribute TextTrackMode mode;\n *\n * readonly attribute TextTrackCueList? cues;\n * readonly attribute TextTrackCueList? activeCues;\n *\n * void addCue(TextTrackCue cue);\n * void removeCue(TextTrackCue cue);\n *\n * attribute EventHandler oncuechange;\n * };\n *\n * @param {Object=} options Object of option names and values\n * @extends EventTarget\n * @class TextTrack\n */\nclass TextTrack extends EventTarget {\n constructor(options = {}) {\n super();\n if (!options.tech) {\n throw new Error('A tech was not provided.');\n }\n\n let tt = this;\n\n if (browser.IS_IE8) {\n tt = document.createElement('custom');\n\n for (let prop in TextTrack.prototype) {\n if (prop !== 'constructor') {\n tt[prop] = TextTrack.prototype[prop];\n }\n }\n }\n\n tt.tech_ = options.tech;\n\n let mode = TextTrackEnum.TextTrackMode[options.mode] || 'disabled';\n let kind = TextTrackEnum.TextTrackKind[options.kind] || 'subtitles';\n let label = options.label || '';\n let language = options.language || options.srclang || '';\n let id = options.id || 'vjs_text_track_' + Guid.newGUID();\n\n if (kind === 'metadata' || kind === 'chapters') {\n mode = 'hidden';\n }\n\n tt.cues_ = [];\n tt.activeCues_ = [];\n\n let cues = new TextTrackCueList(tt.cues_);\n let activeCues = new TextTrackCueList(tt.activeCues_);\n let changed = false;\n let timeupdateHandler = Fn.bind(tt, function() {\n this.activeCues;\n if (changed) {\n this.trigger('cuechange');\n changed = false;\n }\n });\n\n if (mode !== 'disabled') {\n tt.tech_.on('timeupdate', timeupdateHandler);\n }\n\n Object.defineProperty(tt, 'kind', {\n get() {\n return kind;\n },\n set() {}\n });\n\n Object.defineProperty(tt, 'label', {\n get() {\n return label;\n },\n set() {}\n });\n\n Object.defineProperty(tt, 'language', {\n get() {\n return language;\n },\n set() {}\n });\n\n Object.defineProperty(tt, 'id', {\n get() {\n return id;\n },\n set() {}\n });\n\n Object.defineProperty(tt, 'mode', {\n get() {\n return mode;\n },\n set(newMode) {\n if (!TextTrackEnum.TextTrackMode[newMode]) {\n return;\n }\n mode = newMode;\n if (mode === 'showing') {\n this.tech_.on('timeupdate', timeupdateHandler);\n }\n this.trigger('modechange');\n }\n });\n\n Object.defineProperty(tt, 'cues', {\n get() {\n if (!this.loaded_) {\n return null;\n }\n\n return cues;\n },\n set() {}\n });\n\n Object.defineProperty(tt, 'activeCues', {\n get() {\n if (!this.loaded_) {\n return null;\n }\n\n // nothing to do\n if (this.cues.length === 0) {\n return activeCues;\n }\n\n let ct = this.tech_.currentTime();\n let active = [];\n\n for (let i = 0, l = this.cues.length; i < l; i++) {\n let cue = this.cues[i];\n\n if (cue.startTime <= ct && cue.endTime >= ct) {\n active.push(cue);\n } else if (cue.startTime === cue.endTime &&\n cue.startTime <= ct &&\n cue.startTime + 0.5 >= ct) {\n active.push(cue);\n }\n }\n\n changed = false;\n\n if (active.length !== this.activeCues_.length) {\n changed = true;\n } else {\n for (let i = 0; i < active.length; i++) {\n if (this.activeCues_.indexOf(active[i]) === -1) {\n changed = true;\n }\n }\n }\n\n this.activeCues_ = active;\n activeCues.setCues_(this.activeCues_);\n\n return activeCues;\n },\n set() {}\n });\n\n if (options.src) {\n tt.src = options.src;\n loadTrack(options.src, tt);\n } else {\n tt.loaded_ = true;\n }\n\n if (browser.IS_IE8) {\n return tt;\n }\n }\n\n /**\n * add a cue to the internal list of cues\n *\n * @param {Object} cue the cue to add to our internal list\n * @method addCue\n */\n addCue(cue) {\n let tracks = this.tech_.textTracks();\n\n if (tracks) {\n for (let i = 0; i < tracks.length; i++) {\n if (tracks[i] !== this) {\n tracks[i].removeCue(cue);\n }\n }\n }\n\n this.cues_.push(cue);\n this.cues.setCues_(this.cues_);\n }\n\n /**\n * remvoe a cue from our internal list\n *\n * @param {Object} removeCue the cue to remove from our internal list\n * @method removeCue\n */\n removeCue(removeCue) {\n let removed = false;\n\n for (let i = 0, l = this.cues_.length; i < l; i++) {\n let cue = this.cues_[i];\n\n if (cue === removeCue) {\n this.cues_.splice(i, 1);\n removed = true;\n }\n }\n\n if (removed) {\n this.cues.setCues_(this.cues_);\n }\n }\n}\n\n/**\n * cuechange - One or more cues in the track have become active or stopped being active.\n */\nTextTrack.prototype.allowedEvents_ = {\n cuechange: 'cuechange'\n};\n\nexport default TextTrack;\n",
- "/**\n * @file browser.js\n */\nimport document from 'global/document';\nimport window from 'global/window';\n\nconst USER_AGENT = window.navigator.userAgent;\nconst webkitVersionMap = (/AppleWebKit\\/([\\d.]+)/i).exec(USER_AGENT);\nconst appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;\n\n/*\n * Device is an iPhone\n *\n * @type {Boolean}\n * @constant\n * @private\n */\nexport const IS_IPAD = (/iPad/i).test(USER_AGENT);\n\n// The Facebook app's UIWebView identifies as both an iPhone and iPad, so\n// to identify iPhones, we need to exclude iPads.\n// http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/\nexport const IS_IPHONE = (/iPhone/i).test(USER_AGENT) && !IS_IPAD;\nexport const IS_IPOD = (/iPod/i).test(USER_AGENT);\nexport const IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;\n\nexport const IOS_VERSION = (function(){\n var match = USER_AGENT.match(/OS (\\d+)_/i);\n if (match && match[1]) { return match[1]; }\n})();\n\nexport const IS_ANDROID = (/Android/i).test(USER_AGENT);\nexport const ANDROID_VERSION = (function() {\n // This matches Android Major.Minor.Patch versions\n // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned\n var match = USER_AGENT.match(/Android (\\d+)(?:\\.(\\d+))?(?:\\.(\\d+))*/i),\n major,\n minor;\n\n if (!match) {\n return null;\n }\n\n major = match[1] && parseFloat(match[1]);\n minor = match[2] && parseFloat(match[2]);\n\n if (major && minor) {\n return parseFloat(match[1] + '.' + match[2]);\n } else if (major) {\n return major;\n } else {\n return null;\n }\n})();\n// Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser\nexport const IS_OLD_ANDROID = IS_ANDROID && (/webkit/i).test(USER_AGENT) && ANDROID_VERSION < 2.3;\nexport const IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;\n\nexport const IS_FIREFOX = (/Firefox/i).test(USER_AGENT);\nexport const IS_CHROME = (/Chrome/i).test(USER_AGENT);\nexport const IS_IE8 = (/MSIE\\s8\\.0/).test(USER_AGENT);\n\nexport const TOUCH_ENABLED = !!(('ontouchstart' in window) || window.DocumentTouch && document instanceof window.DocumentTouch);\nexport const BACKGROUND_SIZE_SUPPORTED = 'backgroundSize' in document.createElement('video').style;\n",
- "/**\n * @file buffer.js\n */\nimport { createTimeRange } from './time-ranges.js';\n\n/**\n * Compute how much your video has been buffered\n *\n * @param {Object} Buffered object\n * @param {Number} Total duration\n * @return {Number} Percent buffered of the total duration\n * @private\n * @function bufferedPercent\n */\nexport function bufferedPercent(buffered, duration) {\n var bufferedDuration = 0,\n start, end;\n\n if (!duration) {\n return 0;\n }\n\n if (!buffered || !buffered.length) {\n buffered = createTimeRange(0, 0);\n }\n\n for (let i = 0; i < buffered.length; i++){\n start = buffered.start(i);\n end = buffered.end(i);\n\n // buffered end can be bigger than duration by a very small fraction\n if (end > duration) {\n end = duration;\n }\n\n bufferedDuration += end - start;\n }\n\n return bufferedDuration / duration;\n}\n",
- "import log from './log.js';\n\n/**\n * Object containing the default behaviors for available handler methods.\n *\n * @private\n * @type {Object}\n */\nconst defaultBehaviors = {\n get(obj, key) {\n return obj[key];\n },\n set(obj, key, value) {\n obj[key] = value;\n return true;\n }\n};\n\n/**\n * Expose private objects publicly using a Proxy to log deprecation warnings.\n *\n * Browsers that do not support Proxy objects will simply return the `target`\n * object, so it can be directly exposed.\n *\n * @param {Object} target The target object.\n * @param {Object} messages Messages to display from a Proxy. Only operations\n * with an associated message will be proxied.\n * @param {String} [messages.get]\n * @param {String} [messages.set]\n * @return {Object} A Proxy if supported or the `target` argument.\n */\nexport default (target, messages={}) => {\n if (typeof Proxy === 'function') {\n let handler = {};\n\n // Build a handler object based on those keys that have both messages\n // and default behaviors.\n Object.keys(messages).forEach(key => {\n if (defaultBehaviors.hasOwnProperty(key)) {\n handler[key] = function() {\n log.warn(messages[key]);\n return defaultBehaviors[key].apply(this, arguments);\n };\n }\n });\n\n return new Proxy(target, handler);\n }\n return target;\n};\n",
- "/**\n * @file dom.js\n */\nimport document from 'global/document';\nimport window from 'global/window';\nimport * as Guid from './guid.js';\nimport log from './log.js';\nimport tsml from 'tsml';\n\n/**\n * Detect if a value is a string with any non-whitespace characters.\n *\n * @param {String} str\n * @return {Boolean}\n */\nfunction isNonBlankString(str) {\n return typeof str === 'string' && /\\S/.test(str);\n}\n\n/**\n * Throws an error if the passed string has whitespace. This is used by\n * class methods to be relatively consistent with the classList API.\n *\n * @param {String} str\n * @return {Boolean}\n */\nfunction throwIfWhitespace(str) {\n if (/\\s/.test(str)) {\n throw new Error('class has illegal whitespace characters');\n }\n}\n\n/**\n * Produce a regular expression for matching a class name.\n *\n * @param {String} className\n * @return {RegExp}\n */\nfunction classRegExp(className) {\n return new RegExp('(^|\\\\s)' + className + '($|\\\\s)');\n}\n\n/**\n * Creates functions to query the DOM using a given method.\n *\n * @function createQuerier\n * @private\n * @param {String} method\n * @return {Function}\n */\nfunction createQuerier(method) {\n return function (selector, context) {\n if (!isNonBlankString(selector)) {\n return document[method](null);\n }\n if (isNonBlankString(context)) {\n context = document.querySelector(context);\n }\n return (isEl(context) ? context : document)[method](selector);\n };\n}\n\n/**\n * Shorthand for document.getElementById()\n * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs.\n *\n * @param {String} id Element ID\n * @return {Element} Element with supplied ID\n * @function getEl\n */\nexport function getEl(id){\n if (id.indexOf('#') === 0) {\n id = id.slice(1);\n }\n\n return document.getElementById(id);\n}\n\n/**\n * Creates an element and applies properties.\n *\n * @param {String} [tagName='div'] Name of tag to be created.\n * @param {Object} [properties={}] Element properties to be applied.\n * @param {Object} [attributes={}] Element attributes to be applied.\n * @return {Element}\n * @function createEl\n */\nexport function createEl(tagName='div', properties={}, attributes={}){\n let el = document.createElement(tagName);\n\n Object.getOwnPropertyNames(properties).forEach(function(propName){\n let val = properties[propName];\n\n // See #2176\n // We originally were accepting both properties and attributes in the\n // same object, but that doesn't work so well.\n if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {\n log.warn(tsml`Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ${propName} to ${val}.`);\n el.setAttribute(propName, val);\n } else {\n el[propName] = val;\n }\n });\n\n Object.getOwnPropertyNames(attributes).forEach(function(attrName){\n let val = attributes[attrName];\n el.setAttribute(attrName, attributes[attrName]);\n });\n\n return el;\n}\n\n/**\n * Injects text into an element, replacing any existing contents entirely.\n *\n * @param {Element} el\n * @param {String} text\n * @return {Element}\n * @function textContent\n */\nexport function textContent(el, text) {\n if (typeof el.textContent === 'undefined') {\n el.innerText = text;\n } else {\n el.textContent = text;\n }\n}\n\n/**\n * Insert an element as the first child node of another\n *\n * @param {Element} child Element to insert\n * @param {Element} parent Element to insert child into\n * @private\n * @function insertElFirst\n */\nexport function insertElFirst(child, parent){\n if (parent.firstChild) {\n parent.insertBefore(child, parent.firstChild);\n } else {\n parent.appendChild(child);\n }\n}\n\n/**\n * Element Data Store. Allows for binding data to an element without putting it directly on the element.\n * Ex. Event listeners are stored here.\n * (also from jsninja.com, slightly modified and updated for closure compiler)\n *\n * @type {Object}\n * @private\n */\nconst elData = {};\n\n/*\n * Unique attribute name to store an element's guid in\n *\n * @type {String}\n * @constant\n * @private\n */\nconst elIdAttr = 'vdata' + (new Date()).getTime();\n\n/**\n * Returns the cache object where data for an element is stored\n *\n * @param {Element} el Element to store data for.\n * @return {Object}\n * @function getElData\n */\nexport function getElData(el) {\n let id = el[elIdAttr];\n\n if (!id) {\n id = el[elIdAttr] = Guid.newGUID();\n }\n\n if (!elData[id]) {\n elData[id] = {};\n }\n\n return elData[id];\n}\n\n/**\n * Returns whether or not an element has cached data\n *\n * @param {Element} el A dom element\n * @return {Boolean}\n * @private\n * @function hasElData\n */\nexport function hasElData(el) {\n const id = el[elIdAttr];\n\n if (!id) {\n return false;\n }\n\n return !!Object.getOwnPropertyNames(elData[id]).length;\n}\n\n/**\n * Delete data for the element from the cache and the guid attr from getElementById\n *\n * @param {Element} el Remove data for an element\n * @private\n * @function removeElData\n */\nexport function removeElData(el) {\n let id = el[elIdAttr];\n\n if (!id) {\n return;\n }\n\n // Remove all stored data\n delete elData[id];\n\n // Remove the elIdAttr property from the DOM node\n try {\n delete el[elIdAttr];\n } catch(e) {\n if (el.removeAttribute) {\n el.removeAttribute(elIdAttr);\n } else {\n // IE doesn't appear to support removeAttribute on the document element\n el[elIdAttr] = null;\n }\n }\n}\n\n/**\n * Check if an element has a CSS class\n *\n * @function hasElClass\n * @param {Element} element Element to check\n * @param {String} classToCheck Classname to check\n */\nexport function hasElClass(element, classToCheck) {\n if (element.classList) {\n return element.classList.contains(classToCheck);\n } else {\n throwIfWhitespace(classToCheck);\n return classRegExp(classToCheck).test(element.className);\n }\n}\n\n/**\n * Add a CSS class name to an element\n *\n * @function addElClass\n * @param {Element} element Element to add class name to\n * @param {String} classToAdd Classname to add\n */\nexport function addElClass(element, classToAdd) {\n if (element.classList) {\n element.classList.add(classToAdd);\n\n // Don't need to `throwIfWhitespace` here because `hasElClass` will do it\n // in the case of classList not being supported.\n } else if (!hasElClass(element, classToAdd)) {\n element.className = (element.className + ' ' + classToAdd).trim();\n }\n\n return element;\n}\n\n/**\n * Remove a CSS class name from an element\n *\n * @function removeElClass\n * @param {Element} element Element to remove from class name\n * @param {String} classToRemove Classname to remove\n */\nexport function removeElClass(element, classToRemove) {\n if (element.classList) {\n element.classList.remove(classToRemove);\n } else {\n throwIfWhitespace(classToRemove);\n element.className = element.className.split(/\\s+/).filter(function(c) {\n return c !== classToRemove;\n }).join(' ');\n }\n\n return element;\n}\n\n/**\n * Adds or removes a CSS class name on an element depending on an optional\n * condition or the presence/absence of the class name.\n *\n * @function toggleElClass\n * @param {Element} element\n * @param {String} classToToggle\n * @param {Boolean|Function} [predicate]\n * Can be a function that returns a Boolean. If `true`, the class\n * will be added; if `false`, the class will be removed. If not\n * given, the class will be added if not present and vice versa.\n */\nexport function toggleElClass(element, classToToggle, predicate) {\n\n // This CANNOT use `classList` internally because IE does not support the\n // second parameter to the `classList.toggle()` method! Which is fine because\n // `classList` will be used by the add/remove functions.\n let has = hasElClass(element, classToToggle);\n\n if (typeof predicate === 'function') {\n predicate = predicate(element, classToToggle);\n }\n\n if (typeof predicate !== 'boolean') {\n predicate = !has;\n }\n\n // If the necessary class operation matches the current state of the\n // element, no action is required.\n if (predicate === has) {\n return;\n }\n\n if (predicate) {\n addElClass(element, classToToggle);\n } else {\n removeElClass(element, classToToggle);\n }\n\n return element;\n}\n\n/**\n * Apply attributes to an HTML element.\n *\n * @param {Element} el Target element.\n * @param {Object=} attributes Element attributes to be applied.\n * @private\n * @function setElAttributes\n */\nexport function setElAttributes(el, attributes) {\n Object.getOwnPropertyNames(attributes).forEach(function(attrName){\n let attrValue = attributes[attrName];\n\n if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {\n el.removeAttribute(attrName);\n } else {\n el.setAttribute(attrName, (attrValue === true ? '' : attrValue));\n }\n });\n}\n\n/**\n * Get an element's attribute values, as defined on the HTML tag\n * Attributes are not the same as properties. They're defined on the tag\n * or with setAttribute (which shouldn't be used with HTML)\n * This will return true or false for boolean attributes.\n *\n * @param {Element} tag Element from which to get tag attributes\n * @return {Object}\n * @private\n * @function getElAttributes\n */\nexport function getElAttributes(tag) {\n var obj, knownBooleans, attrs, attrName, attrVal;\n\n obj = {};\n\n // known boolean attributes\n // we can check for matching boolean properties, but older browsers\n // won't know about HTML5 boolean attributes that we still read from\n knownBooleans = ','+'autoplay,controls,loop,muted,default'+',';\n\n if (tag && tag.attributes && tag.attributes.length > 0) {\n attrs = tag.attributes;\n\n for (var i = attrs.length - 1; i >= 0; i--) {\n attrName = attrs[i].name;\n attrVal = attrs[i].value;\n\n // check for known booleans\n // the matching element property will return a value for typeof\n if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(','+attrName+',') !== -1) {\n // the value of an included boolean attribute is typically an empty\n // string ('') which would equal false if we just check for a false value.\n // we also don't want support bad code like autoplay='false'\n attrVal = (attrVal !== null) ? true : false;\n }\n\n obj[attrName] = attrVal;\n }\n }\n\n return obj;\n}\n\n/**\n * Attempt to block the ability to select text while dragging controls\n *\n * @return {Boolean}\n * @function blockTextSelection\n */\nexport function blockTextSelection() {\n document.body.focus();\n document.onselectstart = function() {\n return false;\n };\n}\n\n/**\n * Turn off text selection blocking\n *\n * @return {Boolean}\n * @function unblockTextSelection\n */\nexport function unblockTextSelection() {\n document.onselectstart = function() {\n return true;\n };\n}\n\n/**\n * Offset Left\n * getBoundingClientRect technique from\n * John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/\n *\n * @function findElPosition\n * @param {Element} el Element from which to get offset\n * @return {Object}\n */\nexport function findElPosition(el) {\n let box;\n\n if (el.getBoundingClientRect && el.parentNode) {\n box = el.getBoundingClientRect();\n }\n\n if (!box) {\n return {\n left: 0,\n top: 0\n };\n }\n\n const docEl = document.documentElement;\n const body = document.body;\n\n const clientLeft = docEl.clientLeft || body.clientLeft || 0;\n const scrollLeft = window.pageXOffset || body.scrollLeft;\n const left = box.left + scrollLeft - clientLeft;\n\n const clientTop = docEl.clientTop || body.clientTop || 0;\n const scrollTop = window.pageYOffset || body.scrollTop;\n const top = box.top + scrollTop - clientTop;\n\n // Android sometimes returns slightly off decimal values, so need to round\n return {\n left: Math.round(left),\n top: Math.round(top)\n };\n}\n\n/**\n * Get pointer position in element\n * Returns an object with x and y coordinates.\n * The base on the coordinates are the bottom left of the element.\n *\n * @function getPointerPosition\n * @param {Element} el Element on which to get the pointer position on\n * @param {Event} event Event object\n * @return {Object} This object will have x and y coordinates corresponding to the mouse position\n */\nexport function getPointerPosition(el, event) {\n let position = {};\n let box = findElPosition(el);\n let boxW = el.offsetWidth;\n let boxH = el.offsetHeight;\n\n let boxY = box.top;\n let boxX = box.left;\n let pageY = event.pageY;\n let pageX = event.pageX;\n\n if (event.changedTouches) {\n pageX = event.changedTouches[0].pageX;\n pageY = event.changedTouches[0].pageY;\n }\n\n position.y = Math.max(0, Math.min(1, ((boxY - pageY) + boxH) / boxH));\n position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));\n\n return position;\n}\n\n/**\n * Determines, via duck typing, whether or not a value is a DOM element.\n *\n * @function isEl\n * @param {Mixed} value\n * @return {Boolean}\n */\nexport function isEl(value) {\n return !!value && typeof value === 'object' && value.nodeType === 1;\n}\n\n/**\n * Determines, via duck typing, whether or not a value is a text node.\n *\n * @param {Mixed} value\n * @return {Boolean}\n */\nexport function isTextNode(value) {\n return !!value && typeof value === 'object' && value.nodeType === 3;\n}\n\n/**\n * Empties the contents of an element.\n *\n * @function emptyEl\n * @param {Element} el\n * @return {Element}\n */\nexport function emptyEl(el) {\n while (el.firstChild) {\n el.removeChild(el.firstChild);\n }\n return el;\n}\n\n/**\n * Normalizes content for eventual insertion into the DOM.\n *\n * This allows a wide range of content definition methods, but protects\n * from falling into the trap of simply writing to `innerHTML`, which is\n * an XSS concern.\n *\n * The content for an element can be passed in multiple types and\n * combinations, whose behavior is as follows:\n *\n * - String\n * Normalized into a text node.\n *\n * - Element, TextNode\n * Passed through.\n *\n * - Array\n * A one-dimensional array of strings, elements, nodes, or functions (which\n * return single strings, elements, or nodes).\n *\n * - Function\n * If the sole argument, is expected to produce a string, element,\n * node, or array.\n *\n * @function normalizeContent\n * @param {String|Element|TextNode|Array|Function} content\n * @return {Array}\n */\nexport function normalizeContent(content) {\n\n // First, invoke content if it is a function. If it produces an array,\n // that needs to happen before normalization.\n if (typeof content === 'function') {\n content = content();\n }\n\n // Next up, normalize to an array, so one or many items can be normalized,\n // filtered, and returned.\n return (Array.isArray(content) ? content : [content]).map(value => {\n\n // First, invoke value if it is a function to produce a new value,\n // which will be subsequently normalized to a Node of some kind.\n if (typeof value === 'function') {\n value = value();\n }\n\n if (isEl(value) || isTextNode(value)) {\n return value;\n }\n\n if (typeof value === 'string' && /\\S/.test(value)) {\n return document.createTextNode(value);\n }\n }).filter(value => value);\n}\n\n/**\n * Normalizes and appends content to an element.\n *\n * @function appendContent\n * @param {Element} el\n * @param {String|Element|TextNode|Array|Function} content\n * See: `normalizeContent`\n * @return {Element}\n */\nexport function appendContent(el, content) {\n normalizeContent(content).forEach(node => el.appendChild(node));\n return el;\n}\n\n/**\n * Normalizes and inserts content into an element; this is identical to\n * `appendContent()`, except it empties the element first.\n *\n * @function insertContent\n * @param {Element} el\n * @param {String|Element|TextNode|Array|Function} content\n * See: `normalizeContent`\n * @return {Element}\n */\nexport function insertContent(el, content) {\n return appendContent(emptyEl(el), content);\n}\n\n/**\n * Finds a single DOM element matching `selector` within the optional\n * `context` of another DOM element (defaulting to `document`).\n *\n * @function $\n * @param {String} selector\n * A valid CSS selector, which will be passed to `querySelector`.\n *\n * @param {Element|String} [context=document]\n * A DOM element within which to query. Can also be a selector\n * string in which case the first matching element will be used\n * as context. If missing (or no element matches selector), falls\n * back to `document`.\n *\n * @return {Element|null}\n */\nexport const $ = createQuerier('querySelector');\n\n/**\n * Finds a all DOM elements matching `selector` within the optional\n * `context` of another DOM element (defaulting to `document`).\n *\n * @function $$\n * @param {String} selector\n * A valid CSS selector, which will be passed to `querySelectorAll`.\n *\n * @param {Element|String} [context=document]\n * A DOM element within which to query. Can also be a selector\n * string in which case the first matching element will be used\n * as context. If missing (or no element matches selector), falls\n * back to `document`.\n *\n * @return {NodeList}\n */\nexport const $$ = createQuerier('querySelectorAll');\n",
- "/**\n * @file events.js\n *\n * Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)\n * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)\n * This should work very similarly to jQuery's events, however it's based off the book version which isn't as\n * robust as jquery's, so there's probably some differences.\n */\n\nimport * as Dom from './dom.js';\nimport * as Guid from './guid.js';\nimport window from 'global/window';\nimport document from 'global/document';\n\n/**\n * Add an event listener to element\n * It stores the handler function in a separate cache object\n * and adds a generic handler to the element's event,\n * along with a unique id (guid) to the element.\n *\n * @param {Element|Object} elem Element or object to bind listeners to\n * @param {String|Array} type Type of event to bind to.\n * @param {Function} fn Event listener.\n * @method on\n */\nexport function on(elem, type, fn){\n if (Array.isArray(type)) {\n return _handleMultipleEvents(on, elem, type, fn);\n }\n\n let data = Dom.getElData(elem);\n\n // We need a place to store all our handler data\n if (!data.handlers) data.handlers = {};\n\n if (!data.handlers[type]) data.handlers[type] = [];\n\n if (!fn.guid) fn.guid = Guid.newGUID();\n\n data.handlers[type].push(fn);\n\n if (!data.dispatcher) {\n data.disabled = false;\n\n data.dispatcher = function (event, hash){\n\n if (data.disabled) return;\n event = fixEvent(event);\n\n var handlers = data.handlers[event.type];\n\n if (handlers) {\n // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.\n var handlersCopy = handlers.slice(0);\n\n for (var m = 0, n = handlersCopy.length; m < n; m++) {\n if (event.isImmediatePropagationStopped()) {\n break;\n } else {\n handlersCopy[m].call(elem, event, hash);\n }\n }\n }\n };\n }\n\n if (data.handlers[type].length === 1) {\n if (elem.addEventListener) {\n elem.addEventListener(type, data.dispatcher, false);\n } else if (elem.attachEvent) {\n elem.attachEvent('on' + type, data.dispatcher);\n }\n }\n}\n\n/**\n * Removes event listeners from an element\n *\n * @param {Element|Object} elem Object to remove listeners from\n * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element.\n * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type.\n * @method off\n */\nexport function off(elem, type, fn) {\n // Don't want to add a cache object through getElData if not needed\n if (!Dom.hasElData(elem)) return;\n\n let data = Dom.getElData(elem);\n\n // If no events exist, nothing to unbind\n if (!data.handlers) { return; }\n\n if (Array.isArray(type)) {\n return _handleMultipleEvents(off, elem, type, fn);\n }\n\n // Utility function\n var removeType = function(t){\n data.handlers[t] = [];\n _cleanUpEvents(elem,t);\n };\n\n // Are we removing all bound events?\n if (!type) {\n for (let t in data.handlers) removeType(t);\n return;\n }\n\n var handlers = data.handlers[type];\n\n // If no handlers exist, nothing to unbind\n if (!handlers) return;\n\n // If no listener was provided, remove all listeners for type\n if (!fn) {\n removeType(type);\n return;\n }\n\n // We're only removing a single handler\n if (fn.guid) {\n for (let n = 0; n < handlers.length; n++) {\n if (handlers[n].guid === fn.guid) {\n handlers.splice(n--, 1);\n }\n }\n }\n\n _cleanUpEvents(elem, type);\n}\n\n/**\n * Trigger an event for an element\n *\n * @param {Element|Object} elem Element to trigger an event on\n * @param {Event|Object|String} event A string (the type) or an event object with a type attribute\n * @param {Object} [hash] data hash to pass along with the event\n * @return {Boolean=} Returned only if default was prevented\n * @method trigger\n */\nexport function trigger(elem, event, hash) {\n // Fetches element data and a reference to the parent (for bubbling).\n // Don't want to add a data object to cache for every parent,\n // so checking hasElData first.\n var elemData = (Dom.hasElData(elem)) ? Dom.getElData(elem) : {};\n var parent = elem.parentNode || elem.ownerDocument;\n // type = event.type || event,\n // handler;\n\n // If an event name was passed as a string, creates an event out of it\n if (typeof event === 'string') {\n event = { type:event, target:elem };\n }\n // Normalizes the event properties.\n event = fixEvent(event);\n\n // If the passed element has a dispatcher, executes the established handlers.\n if (elemData.dispatcher) {\n elemData.dispatcher.call(elem, event, hash);\n }\n\n // Unless explicitly stopped or the event does not bubble (e.g. media events)\n // recursively calls this function to bubble the event up the DOM.\n if (parent && !event.isPropagationStopped() && event.bubbles === true) {\n trigger.call(null, parent, event, hash);\n\n // If at the top of the DOM, triggers the default action unless disabled.\n } else if (!parent && !event.defaultPrevented) {\n var targetData = Dom.getElData(event.target);\n\n // Checks if the target has a default action for this event.\n if (event.target[event.type]) {\n // Temporarily disables event dispatching on the target as we have already executed the handler.\n targetData.disabled = true;\n // Executes the default action.\n if (typeof event.target[event.type] === 'function') {\n event.target[event.type]();\n }\n // Re-enables event dispatching.\n targetData.disabled = false;\n }\n }\n\n // Inform the triggerer if the default was prevented by returning false\n return !event.defaultPrevented;\n}\n\n/**\n * Trigger a listener only once for an event\n *\n * @param {Element|Object} elem Element or object to\n * @param {String|Array} type Name/type of event\n * @param {Function} fn Event handler function\n * @method one\n */\nexport function one(elem, type, fn) {\n if (Array.isArray(type)) {\n return _handleMultipleEvents(one, elem, type, fn);\n }\n var func = function(){\n off(elem, type, func);\n fn.apply(this, arguments);\n };\n // copy the guid to the new function so it can removed using the original function's ID\n func.guid = fn.guid = fn.guid || Guid.newGUID();\n on(elem, type, func);\n}\n\n/**\n * Fix a native event to have standard property values\n *\n * @param {Object} event Event object to fix\n * @return {Object}\n * @private\n * @method fixEvent\n */\nexport function fixEvent(event) {\n\n function returnTrue() { return true; }\n function returnFalse() { return false; }\n\n // Test if fixing up is needed\n // Used to check if !event.stopPropagation instead of isPropagationStopped\n // But native events return true for stopPropagation, but don't have\n // other expected methods like isPropagationStopped. Seems to be a problem\n // with the Javascript Ninja code. So we're just overriding all events now.\n if (!event || !event.isPropagationStopped) {\n var old = event || window.event;\n\n event = {};\n // Clone the old object so that we can modify the values event = {};\n // IE8 Doesn't like when you mess with native event properties\n // Firefox returns false for event.hasOwnProperty('type') and other props\n // which makes copying more difficult.\n // TODO: Probably best to create a whitelist of event props\n for (var key in old) {\n // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y\n // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation\n // and webkitMovementX/Y\n if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' &&\n key !== 'webkitMovementX' && key !== 'webkitMovementY') {\n // Chrome 32+ warns if you try to copy deprecated returnValue, but\n // we still want to if preventDefault isn't supported (IE8).\n if (!(key === 'returnValue' && old.preventDefault)) {\n event[key] = old[key];\n }\n }\n }\n\n // The event occurred on this element\n if (!event.target) {\n event.target = event.srcElement || document;\n }\n\n // Handle which other element the event is related to\n if (!event.relatedTarget) {\n event.relatedTarget = event.fromElement === event.target ?\n event.toElement :\n event.fromElement;\n }\n\n // Stop the default browser action\n event.preventDefault = function () {\n if (old.preventDefault) {\n old.preventDefault();\n }\n event.returnValue = false;\n old.returnValue = false;\n event.defaultPrevented = true;\n };\n\n event.defaultPrevented = false;\n\n // Stop the event from bubbling\n event.stopPropagation = function () {\n if (old.stopPropagation) {\n old.stopPropagation();\n }\n event.cancelBubble = true;\n old.cancelBubble = true;\n event.isPropagationStopped = returnTrue;\n };\n\n event.isPropagationStopped = returnFalse;\n\n // Stop the event from bubbling and executing other handlers\n event.stopImmediatePropagation = function () {\n if (old.stopImmediatePropagation) {\n old.stopImmediatePropagation();\n }\n event.isImmediatePropagationStopped = returnTrue;\n event.stopPropagation();\n };\n\n event.isImmediatePropagationStopped = returnFalse;\n\n // Handle mouse position\n if (event.clientX != null) {\n var doc = document.documentElement, body = document.body;\n\n event.pageX = event.clientX +\n (doc && doc.scrollLeft || body && body.scrollLeft || 0) -\n (doc && doc.clientLeft || body && body.clientLeft || 0);\n event.pageY = event.clientY +\n (doc && doc.scrollTop || body && body.scrollTop || 0) -\n (doc && doc.clientTop || body && body.clientTop || 0);\n }\n\n // Handle key presses\n event.which = event.charCode || event.keyCode;\n\n // Fix button for mouse clicks:\n // 0 == left; 1 == middle; 2 == right\n if (event.button != null) {\n event.button = (event.button & 1 ? 0 :\n (event.button & 4 ? 1 :\n (event.button & 2 ? 2 : 0)));\n }\n }\n\n // Returns fixed-up instance\n return event;\n}\n\n/**\n * Clean up the listener cache and dispatchers\n*\n * @param {Element|Object} elem Element to clean up\n * @param {String} type Type of event to clean up\n * @private\n * @method _cleanUpEvents\n */\nfunction _cleanUpEvents(elem, type) {\n var data = Dom.getElData(elem);\n\n // Remove the events of a particular type if there are none left\n if (data.handlers[type].length === 0) {\n delete data.handlers[type];\n // data.handlers[type] = null;\n // Setting to null was causing an error with data.handlers\n\n // Remove the meta-handler from the element\n if (elem.removeEventListener) {\n elem.removeEventListener(type, data.dispatcher, false);\n } else if (elem.detachEvent) {\n elem.detachEvent('on' + type, data.dispatcher);\n }\n }\n\n // Remove the events object if there are no types left\n if (Object.getOwnPropertyNames(data.handlers).length <= 0) {\n delete data.handlers;\n delete data.dispatcher;\n delete data.disabled;\n }\n\n // Finally remove the element data if there is no data left\n if (Object.getOwnPropertyNames(data).length === 0) {\n Dom.removeElData(elem);\n }\n}\n\n/**\n * Loops through an array of event types and calls the requested method for each type.\n *\n * @param {Function} fn The event method we want to use.\n * @param {Element|Object} elem Element or object to bind listeners to\n * @param {String} type Type of event to bind to.\n * @param {Function} callback Event listener.\n * @private\n * @function _handleMultipleEvents\n */\nfunction _handleMultipleEvents(fn, elem, types, callback) {\n types.forEach(function(type) {\n //Call the event method for each one of the types\n fn(elem, type, callback);\n });\n}\n",
- "/**\n * @file fn.js\n */\nimport { newGUID } from './guid.js';\n\n/**\n * Bind (a.k.a proxy or Context). A simple method for changing the context of a function\n * It also stores a unique id on the function so it can be easily removed from events\n *\n * @param {*} context The object to bind as scope\n * @param {Function} fn The function to be bound to a scope\n * @param {Number=} uid An optional unique ID for the function to be set\n * @return {Function}\n * @private\n * @method bind\n */\nexport const bind = function(context, fn, uid) {\n // Make sure the function has a unique ID\n if (!fn.guid) { fn.guid = newGUID(); }\n\n // Create the new function that changes the context\n let ret = function() {\n return fn.apply(context, arguments);\n };\n\n // Allow for the ability to individualize this function\n // Needed in the case where multiple objects might share the same prototype\n // IF both items add an event listener with the same function, then you try to remove just one\n // it will remove both because they both have the same guid.\n // when using this, you need to use the bind method when you remove the listener as well.\n // currently used in text tracks\n ret.guid = (uid) ? uid + '_' + fn.guid : fn.guid;\n\n return ret;\n};\n",
- "/**\n * @file format-time.js\n *\n * Format seconds as a time string, H:MM:SS or M:SS\n * Supplying a guide (in seconds) will force a number of leading zeros\n * to cover the length of the guide\n *\n * @param {Number} seconds Number of seconds to be turned into a string\n * @param {Number} guide Number (in seconds) to model the string after\n * @return {String} Time formatted as H:MM:SS or M:SS\n * @private\n * @function formatTime\n */\nfunction formatTime(seconds, guide=seconds) {\n seconds = seconds < 0 ? 0 : seconds;\n let s = Math.floor(seconds % 60);\n let m = Math.floor(seconds / 60 % 60);\n let h = Math.floor(seconds / 3600);\n const gm = Math.floor(guide / 60 % 60);\n const gh = Math.floor(guide / 3600);\n\n // handle invalid times\n if (isNaN(seconds) || seconds === Infinity) {\n // '-' is false for all relational operators (e.g. <, >=) so this setting\n // will add the minimum number of fields specified by the guide\n h = m = s = '-';\n }\n\n // Check if we need to show hours\n h = (h > 0 || gh > 0) ? h + ':' : '';\n\n // If hours are showing, we may need to add a leading zero.\n // Always show at least one digit of minutes.\n m = (((h || gm >= 10) && m < 10) ? '0' + m : m) + ':';\n\n // Check if leading zero is need for seconds\n s = (s < 10) ? '0' + s : s;\n\n return h + m + s;\n}\n\nexport default formatTime;\n",
- "/**\n * @file guid.js\n *\n * Unique ID for an element or function\n * @type {Number}\n * @private\n */\nlet _guid = 1;\n\n/**\n * Get the next unique ID\n *\n * @return {String} \n * @function newGUID\n */\nexport function newGUID() {\n return _guid++;\n}\n",
- "/**\n * @file log.js\n */\nimport window from 'global/window';\n\n/**\n * Log plain debug messages\n */\nconst log = function(){\n _logType(null, arguments);\n};\n\n/**\n * Keep a history of log messages\n * @type {Array}\n */\nlog.history = [];\n\n/**\n * Log error messages\n */\nlog.error = function(){\n _logType('error', arguments);\n};\n\n/**\n * Log warning messages\n */\nlog.warn = function(){\n _logType('warn', arguments);\n};\n\n/**\n * Log messages to the console and history based on the type of message\n *\n * @param {String} type The type of message, or `null` for `log`\n * @param {Object} args The args to be passed to the log\n * @private\n * @method _logType\n */\nfunction _logType(type, args){\n // convert args to an array to get array functions\n let argsArray = Array.prototype.slice.call(args);\n // if there's no console then don't try to output messages\n // they will still be stored in log.history\n // Was setting these once outside of this function, but containing them\n // in the function makes it easier to test cases where console doesn't exist\n let noop = function(){};\n\n let console = window['console'] || {\n 'log': noop,\n 'warn': noop,\n 'error': noop\n };\n\n if (type) {\n // add the type to the front of the message\n argsArray.unshift(type.toUpperCase()+':');\n } else {\n // default to log with no prefix\n type = 'log';\n }\n\n // add to history\n log.history.push(argsArray);\n\n // add console prefix after adding to history\n argsArray.unshift('VIDEOJS:');\n\n // call appropriate log function\n if (console[type].apply) {\n console[type].apply(console, argsArray);\n } else {\n // ie8 doesn't allow error.apply, but it will just join() the array anyway\n console[type](argsArray.join(' '));\n }\n}\n\nexport default log;\n",
- "/**\n * @file merge-options.js\n */\nimport merge from 'lodash-compat/object/merge';\n\nfunction isPlain(obj) {\n return !!obj\n && typeof obj === 'object'\n && obj.toString() === '[object Object]'\n && obj.constructor === Object;\n}\n\n/**\n * Merge customizer. video.js simply overwrites non-simple objects\n * (like arrays) instead of attempting to overlay them.\n * @see https://lodash.com/docs#merge\n */\nconst customizer = function(destination, source) {\n // If we're not working with a plain object, copy the value as is\n // If source is an array, for instance, it will replace destination\n if (!isPlain(source)) {\n return source;\n }\n\n // If the new value is a plain object but the first object value is not\n // we need to create a new object for the first object to merge with.\n // This makes it consistent with how merge() works by default\n // and also protects from later changes the to first object affecting\n // the second object's values.\n if (!isPlain(destination)) {\n return mergeOptions(source);\n }\n};\n\n/**\n * Merge one or more options objects, recursively merging **only**\n * plain object properties. Previously `deepMerge`.\n *\n * @param {...Object} source One or more objects to merge\n * @returns {Object} a new object that is the union of all\n * provided objects\n * @function mergeOptions\n */\nexport default function mergeOptions() {\n // contruct the call dynamically to handle the variable number of\n // objects to merge\n let args = Array.prototype.slice.call(arguments);\n\n // unshift an empty object into the front of the call as the target\n // of the merge\n args.unshift({});\n\n // customize conflict resolution to match our historical merge behavior\n args.push(customizer);\n\n merge.apply(null, args);\n\n // return the mutated result object\n return args[0];\n}\n",
- "import document from 'global/document';\n\nexport let createStyleElement = function(className) {\n let style = document.createElement('style');\n style.className = className;\n\n return style;\n};\n\nexport let setTextContent = function(el, content) {\n if (el.styleSheet) {\n el.styleSheet.cssText = content;\n } else {\n el.textContent = content;\n }\n};\n",
- "import log from './log.js';\n\n/**\n * @file time-ranges.js\n *\n * Should create a fake TimeRange object\n * Mimics an HTML5 time range instance, which has functions that\n * return the start and end times for a range\n * TimeRanges are returned by the buffered() method\n *\n * @param {(Number|Array)} Start of a single range or an array of ranges\n * @param {Number} End of a single range\n * @private\n * @method createTimeRanges\n */\nexport function createTimeRanges(start, end){\n if (Array.isArray(start)) {\n return createTimeRangesObj(start);\n } else if (start === undefined || end === undefined) {\n return createTimeRangesObj();\n }\n return createTimeRangesObj([[start, end]]);\n}\n\nexport { createTimeRanges as createTimeRange };\n\nfunction createTimeRangesObj(ranges){\n if (ranges === undefined || ranges.length === 0) {\n return {\n length: 0,\n start: function() {\n throw new Error('This TimeRanges object is empty');\n },\n end: function() {\n throw new Error('This TimeRanges object is empty');\n }\n };\n }\n return {\n length: ranges.length,\n start: getRange.bind(null, 'start', 0, ranges),\n end: getRange.bind(null, 'end', 1, ranges)\n };\n}\n\nfunction getRange(fnName, valueIndex, ranges, rangeIndex){\n if (rangeIndex === undefined) {\n log.warn(`DEPRECATED: Function '${fnName}' on 'TimeRanges' called without an index argument.`);\n rangeIndex = 0;\n }\n rangeCheck(fnName, rangeIndex, ranges.length - 1);\n return ranges[rangeIndex][valueIndex];\n}\n\nfunction rangeCheck(fnName, index, maxIndex){\n if (index < 0 || index > maxIndex) {\n throw new Error(`Failed to execute '${fnName}' on 'TimeRanges': The index provided (${index}) is greater than or equal to the maximum bound (${maxIndex}).`);\n }\n}\n",
- "/**\n * @file to-title-case.js\n *\n * Uppercase the first letter of a string\n *\n * @param {String} string String to be uppercased\n * @return {String}\n * @private\n * @method toTitleCase\n */\nfunction toTitleCase(string){\n return string.charAt(0).toUpperCase() + string.slice(1);\n}\n\nexport default toTitleCase;\n",
- "/**\n * @file url.js\n */\nimport document from 'global/document';\nimport window from 'global/window';\n\n/**\n * Resolve and parse the elements of a URL\n *\n * @param {String} url The url to parse\n * @return {Object} An object of url details\n * @method parseUrl\n */\nexport const parseUrl = function(url) {\n const props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host'];\n\n // add the url to an anchor and let the browser parse the URL\n let a = document.createElement('a');\n a.href = url;\n\n // IE8 (and 9?) Fix\n // ie8 doesn't parse the URL correctly until the anchor is actually\n // added to the body, and an innerHTML is needed to trigger the parsing\n let addToBody = (a.host === '' && a.protocol !== 'file:');\n let div;\n if (addToBody) {\n div = document.createElement('div');\n div.innerHTML = `<a href=\"${url}\"></a>`;\n a = div.firstChild;\n // prevent the div from affecting layout\n div.setAttribute('style', 'display:none; position:absolute;');\n document.body.appendChild(div);\n }\n\n // Copy the specific URL properties to a new object\n // This is also needed for IE8 because the anchor loses its\n // properties when it's removed from the dom\n let details = {};\n for (var i = 0; i < props.length; i++) {\n details[props[i]] = a[props[i]];\n }\n\n // IE9 adds the port to the host property unlike everyone else. If\n // a port identifier is added for standard ports, strip it.\n if (details.protocol === 'http:') {\n details.host = details.host.replace(/:80$/, '');\n }\n if (details.protocol === 'https:') {\n details.host = details.host.replace(/:443$/, '');\n }\n\n if (addToBody) {\n document.body.removeChild(div);\n }\n\n return details;\n};\n\n/**\n * Get absolute version of relative URL. Used to tell flash correct URL.\n * http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue\n *\n * @param {String} url URL to make absolute\n * @return {String} Absolute URL\n * @private\n * @method getAbsoluteURL\n */\nexport const getAbsoluteURL = function(url){\n // Check if absolute URL\n if (!url.match(/^https?:\\/\\//)) {\n // Convert to absolute URL. Flash hosted off-site needs an absolute URL.\n let div = document.createElement('div');\n div.innerHTML = `<a href=\"${url}\">x</a>`;\n url = div.firstChild.href;\n }\n\n return url;\n};\n\n/**\n * Returns the extension of the passed file name. It will return an empty string if you pass an invalid path\n *\n * @param {String} path The fileName path like '/path/to/file.mp4'\n * @returns {String} The extension in lower case or an empty string if no extension could be found.\n * @method getFileExtension\n */\nexport const getFileExtension = function(path) {\n if(typeof path === 'string'){\n let splitPathRe = /^(\\/?)([\\s\\S]*?)((?:\\.{1,2}|[^\\/]+?)(\\.([^\\.\\/\\?]+)))(?:[\\/]*|[\\?].*)$/i;\n let pathParts = splitPathRe.exec(path);\n\n if (pathParts) {\n return pathParts.pop().toLowerCase();\n }\n }\n\n return '';\n};\n\n/**\n * Returns whether the url passed is a cross domain request or not.\n *\n * @param {String} url The url to check\n * @return {Boolean} Whether it is a cross domain request or not\n * @method isCrossOrigin\n */\nexport const isCrossOrigin = function(url) {\n let winLoc = window.location;\n let urlInfo = parseUrl(url);\n\n // IE8 protocol relative urls will return ':' for protocol\n let srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol;\n\n // Check if url is for another domain/origin\n // IE8 doesn't know location.origin, so we won't rely on it here\n let crossOrigin = (srcProtocol + urlInfo.host) !== (winLoc.protocol + winLoc.host);\n\n return crossOrigin;\n};\n",
- "/**\n * @file video.js\n */\nimport window from 'global/window';\nimport document from 'global/document';\nimport * as setup from './setup';\nimport * as stylesheet from './utils/stylesheet.js';\nimport Component from './component';\nimport EventTarget from './event-target';\nimport * as Events from './utils/events.js';\nimport Player from './player';\nimport plugin from './plugins.js';\nimport mergeOptions from '../../src/js/utils/merge-options.js';\nimport * as Fn from './utils/fn.js';\nimport TextTrack from './tracks/text-track.js';\n\nimport assign from 'object.assign';\nimport { createTimeRanges } from './utils/time-ranges.js';\nimport formatTime from './utils/format-time.js';\nimport log from './utils/log.js';\nimport * as Dom from './utils/dom.js';\nimport * as browser from './utils/browser.js';\nimport * as Url from './utils/url.js';\nimport extendFn from './extend.js';\nimport merge from 'lodash-compat/object/merge';\nimport createDeprecationProxy from './utils/create-deprecation-proxy.js';\nimport xhr from 'xhr';\n\n// Include the built-in techs\nimport Tech from './tech/tech.js';\nimport Html5 from './tech/html5.js';\nimport Flash from './tech/flash.js';\n\n// HTML5 Element Shim for IE8\nif (typeof HTMLVideoElement === 'undefined') {\n document.createElement('video');\n document.createElement('audio');\n document.createElement('track');\n}\n\n/**\n * Doubles as the main function for users to create a player instance and also\n * the main library object.\n * The `videojs` function can be used to initialize or retrieve a player.\n * ```js\n * var myPlayer = videojs('my_video_id');\n * ```\n *\n * @param {String|Element} id Video element or video element ID\n * @param {Object=} options Optional options object for config/settings\n * @param {Function=} ready Optional ready callback\n * @return {Player} A player instance\n * @mixes videojs\n * @method videojs\n */\nlet videojs = function(id, options, ready){\n let tag; // Element of ID\n\n // Allow for element or ID to be passed in\n // String ID\n if (typeof id === 'string') {\n\n // Adjust for jQuery ID syntax\n if (id.indexOf('#') === 0) {\n id = id.slice(1);\n }\n\n // If a player instance has already been created for this ID return it.\n if (videojs.getPlayers()[id]) {\n\n // If options or ready funtion are passed, warn\n if (options) {\n log.warn(`Player \"${id}\" is already initialised. Options will not be applied.`);\n }\n\n if (ready) {\n videojs.getPlayers()[id].ready(ready);\n }\n\n return videojs.getPlayers()[id];\n\n // Otherwise get element for ID\n } else {\n tag = Dom.getEl(id);\n }\n\n // ID is a media element\n } else {\n tag = id;\n }\n\n // Check for a useable element\n if (!tag || !tag.nodeName) { // re: nodeName, could be a box div also\n throw new TypeError('The element or ID supplied is not valid. (videojs)'); // Returns\n }\n\n // Element may have a player attr referring to an already created player instance.\n // If not, set up a new player and return the instance.\n return tag['player'] || Player.players[tag.playerId] || new Player(tag, options, ready);\n};\n\n// Add default styles\nif (window.VIDEOJS_NO_DYNAMIC_STYLE !== true) {\n let style = Dom.$('.vjs-styles-defaults');\n\n if (!style) {\n style = stylesheet.createStyleElement('vjs-styles-defaults');\n let head = Dom.$('head');\n head.insertBefore(style, head.firstChild);\n stylesheet.setTextContent(style, `\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid {\n padding-top: 56.25%\n }\n `);\n }\n}\n\n// Run Auto-load players\n// You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version)\nsetup.autoSetupTimeout(1, videojs);\n\n/*\n * Current software version (semver)\n *\n * @type {String}\n */\nvideojs.VERSION = '__VERSION__';\n\n/**\n * The global options object. These are the settings that take effect\n * if no overrides are specified when the player is created.\n *\n * ```js\n * videojs.options.autoplay = true\n * // -> all players will autoplay by default\n * ```\n *\n * @type {Object}\n */\nvideojs.options = Player.prototype.options_;\n\n/**\n * Get an object with the currently created players, keyed by player ID\n *\n * @return {Object} The created players\n * @mixes videojs\n * @method getPlayers\n */\nvideojs.getPlayers = function() {\n return Player.players;\n};\n\n/**\n * For backward compatibility, expose players object.\n *\n * @deprecated\n * @memberOf videojs\n * @property {Object|Proxy} players\n */\nvideojs.players = createDeprecationProxy(Player.players, {\n get: 'Access to videojs.players is deprecated; use videojs.getPlayers instead',\n set: 'Modification of videojs.players is deprecated'\n});\n\n/**\n * Get a component class object by name\n * ```js\n * var VjsButton = videojs.getComponent('Button');\n * // Create a new instance of the component\n * var myButton = new VjsButton(myPlayer);\n * ```\n *\n * @return {Component} Component identified by name\n * @mixes videojs\n * @method getComponent\n */\nvideojs.getComponent = Component.getComponent;\n\n/**\n * Register a component so it can referred to by name\n * Used when adding to other\n * components, either through addChild\n * `component.addChild('myComponent')`\n * or through default children options\n * `{ children: ['myComponent'] }`.\n * ```js\n * // Get a component to subclass\n * var VjsButton = videojs.getComponent('Button');\n * // Subclass the component (see 'extend' doc for more info)\n * var MySpecialButton = videojs.extend(VjsButton, {});\n * // Register the new component\n * VjsButton.registerComponent('MySepcialButton', MySepcialButton);\n * // (optionally) add the new component as a default player child\n * myPlayer.addChild('MySepcialButton');\n * ```\n * NOTE: You could also just initialize the component before adding.\n * `component.addChild(new MyComponent());`\n *\n * @param {String} The class name of the component\n * @param {Component} The component class\n * @return {Component} The newly registered component\n * @mixes videojs\n * @method registerComponent\n */\nvideojs.registerComponent = (name, comp) => {\n if (Tech.isTech(comp)) {\n log.warn(`The ${name} tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)`);\n }\n\n Component.registerComponent.call(Component, name, comp);\n};\n\n/**\n * Get a Tech class object by name\n * ```js\n * var Html5 = videojs.getTech('Html5');\n * // Create a new instance of the component\n * var html5 = new Html5(options);\n * ```\n *\n * @return {Tech} Tech identified by name\n * @mixes videojs\n * @method getComponent\n */\nvideojs.getTech = Tech.getTech;\n\n/**\n * Register a Tech so it can referred to by name.\n * This is used in the tech order for the player.\n *\n * ```js\n * // get the Html5 Tech\n * var Html5 = videojs.getTech('Html5');\n * var MyTech = videojs.extend(Html5, {});\n * // Register the new Tech\n * VjsButton.registerTech('Tech', MyTech);\n * var player = videojs('myplayer', {\n * techOrder: ['myTech', 'html5']\n * });\n * ```\n *\n * @param {String} The class name of the tech\n * @param {Tech} The tech class\n * @return {Tech} The newly registered Tech\n * @mixes videojs\n * @method registerTech\n */\nvideojs.registerTech = Tech.registerTech;\n\n/**\n * A suite of browser and device tests\n *\n * @type {Object}\n * @private\n */\nvideojs.browser = browser;\n\n/**\n * Whether or not the browser supports touch events. Included for backward\n * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED`\n * instead going forward.\n *\n * @deprecated\n * @type {Boolean}\n */\nvideojs.TOUCH_ENABLED = browser.TOUCH_ENABLED;\n\n/**\n * Subclass an existing class\n * Mimics ES6 subclassing with the `extend` keyword\n * ```js\n * // Create a basic javascript 'class'\n * function MyClass(name){\n * // Set a property at initialization\n * this.myName = name;\n * }\n * // Create an instance method\n * MyClass.prototype.sayMyName = function(){\n * alert(this.myName);\n * };\n * // Subclass the exisitng class and change the name\n * // when initializing\n * var MySubClass = videojs.extend(MyClass, {\n * constructor: function(name) {\n * // Call the super class constructor for the subclass\n * MyClass.call(this, name)\n * }\n * });\n * // Create an instance of the new sub class\n * var myInstance = new MySubClass('John');\n * myInstance.sayMyName(); // -> should alert \"John\"\n * ```\n *\n * @param {Function} The Class to subclass\n * @param {Object} An object including instace methods for the new class\n * Optionally including a `constructor` function\n * @return {Function} The newly created subclass\n * @mixes videojs\n * @method extend\n */\nvideojs.extend = extendFn;\n\n/**\n * Merge two options objects recursively\n * Performs a deep merge like lodash.merge but **only merges plain objects**\n * (not arrays, elements, anything else)\n * Other values will be copied directly from the second object.\n * ```js\n * var defaultOptions = {\n * foo: true,\n * bar: {\n * a: true,\n * b: [1,2,3]\n * }\n * };\n * var newOptions = {\n * foo: false,\n * bar: {\n * b: [4,5,6]\n * }\n * };\n * var result = videojs.mergeOptions(defaultOptions, newOptions);\n * // result.foo = false;\n * // result.bar.a = true;\n * // result.bar.b = [4,5,6];\n * ```\n *\n * @param {Object} defaults The options object whose values will be overriden\n * @param {Object} overrides The options object with values to override the first\n * @param {Object} etc Any number of additional options objects\n *\n * @return {Object} a new object with the merged values\n * @mixes videojs\n * @method mergeOptions\n */\nvideojs.mergeOptions = mergeOptions;\n\n/**\n * Change the context (this) of a function\n *\n * videojs.bind(newContext, function(){\n * this === newContext\n * });\n *\n * NOTE: as of v5.0 we require an ES5 shim, so you should use the native\n * `function(){}.bind(newContext);` instead of this.\n *\n * @param {*} context The object to bind as scope\n * @param {Function} fn The function to be bound to a scope\n * @param {Number=} uid An optional unique ID for the function to be set\n * @return {Function}\n */\nvideojs.bind = Fn.bind;\n\n/**\n * Create a Video.js player plugin\n * Plugins are only initialized when options for the plugin are included\n * in the player options, or the plugin function on the player instance is\n * called.\n * **See the plugin guide in the docs for a more detailed example**\n * ```js\n * // Make a plugin that alerts when the player plays\n * videojs.plugin('myPlugin', function(myPluginOptions) {\n * myPluginOptions = myPluginOptions || {};\n *\n * var player = this;\n * var alertText = myPluginOptions.text || 'Player is playing!'\n *\n * player.on('play', function(){\n * alert(alertText);\n * });\n * });\n * // USAGE EXAMPLES\n * // EXAMPLE 1: New player with plugin options, call plugin immediately\n * var player1 = videojs('idOne', {\n * myPlugin: {\n * text: 'Custom text!'\n * }\n * });\n * // Click play\n * // --> Should alert 'Custom text!'\n * // EXAMPLE 3: New player, initialize plugin later\n * var player3 = videojs('idThree');\n * // Click play\n * // --> NO ALERT\n * // Click pause\n * // Initialize plugin using the plugin function on the player instance\n * player3.myPlugin({\n * text: 'Plugin added later!'\n * });\n * // Click play\n * // --> Should alert 'Plugin added later!'\n * ```\n *\n * @param {String} name The plugin name\n * @param {Function} fn The plugin function that will be called with options\n * @mixes videojs\n * @method plugin\n */\nvideojs.plugin = plugin;\n\n/**\n * Adding languages so that they're available to all players.\n * ```js\n * videojs.addLanguage('es', { 'Hello': 'Hola' });\n * ```\n *\n * @param {String} code The language code or dictionary property\n * @param {Object} data The data values to be translated\n * @return {Object} The resulting language dictionary object\n * @mixes videojs\n * @method addLanguage\n */\nvideojs.addLanguage = function(code, data){\n code = ('' + code).toLowerCase();\n return merge(videojs.options.languages, { [code]: data })[code];\n};\n\n/**\n * Log debug messages.\n *\n * @param {...Object} messages One or more messages to log\n */\nvideojs.log = log;\n\n/**\n * Creates an emulated TimeRange object.\n *\n * @param {Number|Array} start Start time in seconds or an array of ranges\n * @param {Number} end End time in seconds\n * @return {Object} Fake TimeRange object\n * @method createTimeRange\n */\nvideojs.createTimeRange = videojs.createTimeRanges = createTimeRanges;\n\n/**\n * Format seconds as a time string, H:MM:SS or M:SS\n * Supplying a guide (in seconds) will force a number of leading zeros\n * to cover the length of the guide\n *\n * @param {Number} seconds Number of seconds to be turned into a string\n * @param {Number} guide Number (in seconds) to model the string after\n * @return {String} Time formatted as H:MM:SS or M:SS\n * @method formatTime\n */\nvideojs.formatTime = formatTime;\n\n/**\n * Resolve and parse the elements of a URL\n *\n * @param {String} url The url to parse\n * @return {Object} An object of url details\n * @method parseUrl\n */\nvideojs.parseUrl = Url.parseUrl;\n\n/**\n * Returns whether the url passed is a cross domain request or not.\n *\n * @param {String} url The url to check\n * @return {Boolean} Whether it is a cross domain request or not\n * @method isCrossOrigin\n */\nvideojs.isCrossOrigin = Url.isCrossOrigin;\n\n/**\n * Event target class.\n *\n * @type {Function}\n */\nvideojs.EventTarget = EventTarget;\n\n/**\n * Add an event listener to element\n * It stores the handler function in a separate cache object\n * and adds a generic handler to the element's event,\n * along with a unique id (guid) to the element.\n *\n * @param {Element|Object} elem Element or object to bind listeners to\n * @param {String|Array} type Type of event to bind to.\n * @param {Function} fn Event listener.\n * @method on\n */\nvideojs.on = Events.on;\n\n/**\n * Trigger a listener only once for an event\n *\n * @param {Element|Object} elem Element or object to\n * @param {String|Array} type Name/type of event\n * @param {Function} fn Event handler function\n * @method one\n */\nvideojs.one = Events.one;\n\n/**\n * Removes event listeners from an element\n *\n * @param {Element|Object} elem Object to remove listeners from\n * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element.\n * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type.\n * @method off\n */\nvideojs.off = Events.off;\n\n/**\n * Trigger an event for an element\n *\n * @param {Element|Object} elem Element to trigger an event on\n * @param {Event|Object|String} event A string (the type) or an event object with a type attribute\n * @param {Object} [hash] data hash to pass along with the event\n * @return {Boolean=} Returned only if default was prevented\n * @method trigger\n */\nvideojs.trigger = Events.trigger;\n\n/**\n * A cross-browser XMLHttpRequest wrapper. Here's a simple example:\n *\n * videojs.xhr({\n * body: someJSONString,\n * uri: \"/foo\",\n * headers: {\n * \"Content-Type\": \"application/json\"\n * }\n * }, function (err, resp, body) {\n * // check resp.statusCode\n * });\n *\n * Check out the [full\n * documentation](https://github.com/Raynos/xhr/blob/v2.1.0/README.md)\n * for more options.\n *\n * @param {Object} options settings for the request.\n * @return {XMLHttpRequest|XDomainRequest} the request object.\n * @see https://github.com/Raynos/xhr\n */\nvideojs.xhr = xhr;\n\n/**\n * TextTrack class\n *\n * @type {Function}\n */\nvideojs.TextTrack = TextTrack;\n\n/**\n * Determines, via duck typing, whether or not a value is a DOM element.\n *\n * @method isEl\n * @param {Mixed} value\n * @return {Boolean}\n */\nvideojs.isEl = Dom.isEl;\n\n/**\n * Determines, via duck typing, whether or not a value is a text node.\n *\n * @method isTextNode\n * @param {Mixed} value\n * @return {Boolean}\n */\nvideojs.isTextNode = Dom.isTextNode;\n\n/**\n * Creates an element and applies properties.\n *\n * @method createEl\n * @param {String} [tagName='div'] Name of tag to be created.\n * @param {Object} [properties={}] Element properties to be applied.\n * @param {Object} [attributes={}] Element attributes to be applied.\n * @return {Element}\n */\nvideojs.createEl = Dom.createEl;\n\n/**\n * Check if an element has a CSS class\n *\n * @method hasClass\n * @param {Element} element Element to check\n * @param {String} classToCheck Classname to check\n */\nvideojs.hasClass = Dom.hasElClass;\n\n/**\n * Add a CSS class name to an element\n *\n * @method addClass\n * @param {Element} element Element to add class name to\n * @param {String} classToAdd Classname to add\n */\nvideojs.addClass = Dom.addElClass;\n\n/**\n * Remove a CSS class name from an element\n *\n * @method removeClass\n * @param {Element} element Element to remove from class name\n * @param {String} classToRemove Classname to remove\n */\nvideojs.removeClass = Dom.removeElClass;\n\n/**\n * Adds or removes a CSS class name on an element depending on an optional\n * condition or the presence/absence of the class name.\n *\n * @method toggleElClass\n * @param {Element} element\n * @param {String} classToToggle\n * @param {Boolean|Function} [predicate]\n * Can be a function that returns a Boolean. If `true`, the class\n * will be added; if `false`, the class will be removed. If not\n * given, the class will be added if not present and vice versa.\n */\nvideojs.toggleClass = Dom.toggleElClass;\n\n/**\n * Apply attributes to an HTML element.\n *\n * @method setAttributes\n * @param {Element} el Target element.\n * @param {Object=} attributes Element attributes to be applied.\n */\nvideojs.setAttributes = Dom.setElAttributes;\n\n/**\n * Get an element's attribute values, as defined on the HTML tag\n * Attributes are not the same as properties. They're defined on the tag\n * or with setAttribute (which shouldn't be used with HTML)\n * This will return true or false for boolean attributes.\n *\n * @method getAttributes\n * @param {Element} tag Element from which to get tag attributes\n * @return {Object}\n */\nvideojs.getAttributes = Dom.getElAttributes;\n\n/**\n * Empties the contents of an element.\n *\n * @method emptyEl\n * @param {Element} el\n * @return {Element}\n */\nvideojs.emptyEl = Dom.emptyEl;\n\n/**\n * Normalizes and appends content to an element.\n *\n * The content for an element can be passed in multiple types and\n * combinations, whose behavior is as follows:\n *\n * - String\n * Normalized into a text node.\n *\n * - Element, TextNode\n * Passed through.\n *\n * - Array\n * A one-dimensional array of strings, elements, nodes, or functions (which\n * return single strings, elements, or nodes).\n *\n * - Function\n * If the sole argument, is expected to produce a string, element,\n * node, or array.\n *\n * @method appendContent\n * @param {Element} el\n * @param {String|Element|TextNode|Array|Function} content\n * @return {Element}\n */\nvideojs.appendContent = Dom.appendContent;\n\n/**\n * Normalizes and inserts content into an element; this is identical to\n * `appendContent()`, except it empties the element first.\n *\n * The content for an element can be passed in multiple types and\n * combinations, whose behavior is as follows:\n *\n * - String\n * Normalized into a text node.\n *\n * - Element, TextNode\n * Passed through.\n *\n * - Array\n * A one-dimensional array of strings, elements, nodes, or functions (which\n * return single strings, elements, or nodes).\n *\n * - Function\n * If the sole argument, is expected to produce a string, element,\n * node, or array.\n *\n * @method insertContent\n * @param {Element} el\n * @param {String|Element|TextNode|Array|Function} content\n * @return {Element}\n */\nvideojs.insertContent = Dom.insertContent;\n\n/*\n * Custom Universal Module Definition (UMD)\n *\n * Video.js will never be a non-browser lib so we can simplify UMD a bunch and\n * still support requirejs and browserify. This also needs to be closure\n * compiler compatible, so string keys are used.\n */\nif (typeof define === 'function' && define['amd']) {\n define('videojs', [], function(){ return videojs; });\n\n// checking that module is an object too because of umdjs/umd#35\n} else if (typeof exports === 'object' && typeof module === 'object') {\n module['exports'] = videojs;\n}\n\nexport default videojs;\n"
- ]
-} \ No newline at end of file
diff --git a/vendor/assets/javascripts/videojs/video.min.js b/vendor/assets/javascripts/videojs/video.min.js
deleted file mode 100755
index adc33b3168b..00000000000
--- a/vendor/assets/javascripts/videojs/video.min.js
+++ /dev/null
@@ -1,23 +0,0 @@
-/**
- * @license
- * Video.js 5.9.0 <http://videojs.com/>
- * Copyright Brightcove, Inc. <https://www.brightcove.com/>
- * Available under Apache License Version 2.0
- * <https://github.com/videojs/video.js/blob/master/LICENSE>
- *
- * Includes vtt.js <https://github.com/mozilla/vtt.js>
- * Available under Apache License Version 2.0
- * <https://github.com/mozilla/vtt.js/blob/master/LICENSE>
- */
-!function(a){if("object"==typeof exports&&"undefined"!=typeof module)module.exports=a();else if("function"==typeof define&&define.amd)define([],a);else{var b;b="undefined"!=typeof window?window:"undefined"!=typeof global?global:"undefined"!=typeof self?self:this,b.videojs=a()}}(function(){var a;return function b(a,c,d){function e(g,h){if(!c[g]){if(!a[g]){var i="function"==typeof require&&require;if(!h&&i)return i(g,!0);if(f)return f(g,!0);var j=new Error("Cannot find module '"+g+"'");throw j.code="MODULE_NOT_FOUND",j}var k=c[g]={exports:{}};a[g][0].call(k.exports,function(b){var c=a[g][1][b];return e(c?c:b)},k,k.exports,b,a,c,d)}return c[g].exports}for(var f="function"==typeof require&&require,g=0;g<d.length;g++)e(d[g]);return e}({1:[function(a,b){(function(c){var d="undefined"!=typeof c?c:"undefined"!=typeof window?window:{},e=a("min-document");if("undefined"!=typeof document)b.exports=document;else{var 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a=this.player_.buffered(),b=this.player_.duration(),c=this.player_.bufferedEnd(),d=this.el_.children,e=function(a,b){var c=a/b||0;return 100*(c>=1?1:c)+"%"};this.el_.style.width=e(c,b);for(var f=0;f<a.length;f++){var g=a.start(f),h=a.end(f),i=d[f];i||(i=this.el_.appendChild(k.createEl())),i.style.left=e(g,c),i.style.width=e(h-g,c)}for(var f=d.length;f>a.length;f--)this.el_.removeChild(d[f-1])},b}(i["default"]);i["default"].registerComponent("LoadProgressBar",l),c["default"]=l,b.exports=c["default"]},{"../../component.js":67,"../../utils/dom.js":134}],76:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null 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c=q["default"](a,this.player_.duration());if(this.el().style.left=b+"px",this.el().setAttribute("data-current-time",c),this.keepTooltipsInside){var d=this.clampPosition_(b),e=b-d+1,f=parseFloat(i["default"].getComputedStyle(this.tooltip).width),g=f/2;this.tooltip.innerHTML=c,this.tooltip.style.right="-"+(g-e)+"px"}},b.prototype.calculateDistance=function(a){return m.getPointerPosition(this.el().parentNode,a).x},b.prototype.clampPosition_=function(a){if(!this.keepTooltipsInside)return a;var b=parseFloat(i["default"].getComputedStyle(this.player().el()).width),c=parseFloat(i["default"].getComputedStyle(this.tooltip).width),d=c/2,e=a;return d>a?e=Math.ceil(d):a>b-d&&(e=Math.floor(b-d)),e},b}(k["default"]);k["default"].registerComponent("MouseTimeDisplay",t),c["default"]=t,b.exports=c["default"]},{"../../component.js":67,"../../utils/dom.js":134,"../../utils/fn.js":136,"../../utils/format-time.js":137,"global/window":2,"lodash-compat/function/throttle":7}],77:[function(a,b,c){"use 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b(c,d){f(this,b),a.call(this,c,d),this.updateDataAttr(),this.on(c,"timeupdate",this.updateDataAttr),c.ready(k.bind(this,this.updateDataAttr)),d.playerOptions&&d.playerOptions.controlBar&&d.playerOptions.controlBar.progressControl&&d.playerOptions.controlBar.progressControl.keepTooltipsInside&&(this.keepTooltipsInside=d.playerOptions.controlBar.progressControl.keepTooltipsInside),this.keepTooltipsInside&&this.addClass("vjs-keep-tooltips-inside")}return g(b,a),b.prototype.createEl=function(){return a.prototype.createEl.call(this,"div",{className:"vjs-play-progress vjs-slider-bar",innerHTML:'<span class="vjs-control-text"><span>'+this.localize("Progress")+"</span>: 0%</span>"})},b.prototype.updateDataAttr=function(){var 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g=a("../../component.js"),h=d(g),i=a("./seek-bar.js"),j=(d(i),a("./mouse-time-display.js")),k=(d(j),function(a){function b(){e(this,b),a.apply(this,arguments)}return f(b,a),b.prototype.createEl=function(){return a.prototype.createEl.call(this,"div",{className:"vjs-progress-control vjs-control"})},b}(h["default"]));k.prototype.options_={children:["seekBar"]},h["default"].registerComponent("ProgressControl",k),c["default"]=k,b.exports=c["default"]},{"../../component.js":67,"./mouse-time-display.js":76,"./seek-bar.js":79}],79:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof 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a.prototype.createEl.call(this,"div",{className:"vjs-progress-holder"},{"aria-label":"progress bar"})},b.prototype.updateProgress=function(){if(this.updateAriaAttributes(this.el_),this.keepTooltipsInside){this.updateAriaAttributes(this.tooltipProgressBar.el_),this.tooltipProgressBar.el_.style.width=this.bar.el_.style.width;var a=parseFloat(i["default"].getComputedStyle(this.player().el()).width),b=parseFloat(i["default"].getComputedStyle(this.tooltipProgressBar.tooltip).width),c=this.tooltipProgressBar.el().style;c.maxWidth=Math.floor(a-b/2)+"px",c.minWidth=Math.ceil(b/2)+"px",c.right="-"+b/2+"px"}},b.prototype.updateAriaAttributes=function(a){var b=this.player_.scrubbing()?this.player_.getCache().currentTime:this.player_.currentTime();a.setAttribute("aria-valuenow",(100*this.getPercent()).toFixed(2)),a.setAttribute("aria-valuetext",t["default"](b,this.player_.duration()))},b.prototype.getPercent=function(){var a=this.player_.currentTime()/this.player_.duration();return a>=1?1:a},b.prototype.handleMouseDown=function(b){a.prototype.handleMouseDown.call(this,b),this.player_.scrubbing(!0),this.videoWasPlaying=!this.player_.paused(),this.player_.pause()},b.prototype.handleMouseMove=function(a){var b=this.calculateDistance(a)*this.player_.duration();b===this.player_.duration()&&(b-=.1),this.player_.currentTime(b)},b.prototype.handleMouseUp=function(b){a.prototype.handleMouseUp.call(this,b),this.player_.scrubbing(!1),this.videoWasPlaying&&this.player_.play()},b.prototype.stepForward=function(){this.player_.currentTime(this.player_.currentTime()+5)},b.prototype.stepBack=function(){this.player_.currentTime(this.player_.currentTime()-5)},b}(k["default"]));v.prototype.options_={children:["loadProgressBar","mouseTimeDisplay","playProgressBar"],barName:"playProgressBar"},v.prototype.playerEvent="timeupdate",m["default"].registerComponent("SeekBar",v),c["default"]=v,b.exports=c["default"]},{"../../component.js":67,"../../slider/slider.js":116,"../../utils/fn.js":136,"../../utils/format-time.js":137,"./load-progress-bar.js":75,"./play-progress-bar.js":77,"./tooltip-progress-bar.js":80,"global/window":2,"object.assign":45}],80:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var h=a("../../component.js"),i=e(h),j=a("../../utils/fn.js"),k=d(j),l=a("../../utils/dom.js"),m=(d(l),a("../../utils/format-time.js")),n=e(m),o=function(a){function b(c,d){f(this,b),a.call(this,c,d),this.updateDataAttr(),this.on(c,"timeupdate",this.updateDataAttr),c.ready(k.bind(this,this.updateDataAttr))}return g(b,a),b.prototype.createEl=function(){var 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b=2;a.prototype.update.call(this),this.player().tech_&&this.player().tech_.featuresNativeTextTracks&&(b=1),this.items&&this.items.length>b?this.show():this.hide()},b.prototype.createItems=function(){var b=[];return this.player().tech_&&this.player().tech_.featuresNativeTextTracks||b.push(new l["default"](this.player_,{kind:this.kind_})),a.prototype.createItems.call(this,b)},b}(h["default"]);m.prototype.kind_="captions",m.prototype.controlText_="Captions",j["default"].registerComponent("CaptionsButton",m),c["default"]=m,b.exports=c["default"]},{"../../component.js":67,"./caption-settings-menu-item.js":83,"./text-track-button.js":90}],85:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function 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d=b[c];d.kind===this.kind_&&a.push(new m["default"](this.player_,{track:d}))}return a},b.prototype.createMenu=function(){for(var a=this,b=this.player_.textTracks()||[],c=void 0,d=this.items=[],e=0,f=b.length;f>e;e++){var g=b[e];if(g.kind===this.kind_){c=g;break}}var h=this.menu;if(void 0===h){h=new q["default"](this.player_);var i=s.createEl("li",{className:"vjs-menu-title",innerHTML:v["default"](this.kind_),tabIndex:-1});h.children_.unshift(i),s.insertElFirst(i,h.contentEl())}if(c&&null==c.cues){c.mode="hidden";var j=this.player_.remoteTextTrackEls().getTrackElementByTrack_(c);j&&j.addEventListener("load",function(){return a.update()})}if(c&&c.cues&&c.cues.length>0){for(var k=c.cues,l=void 0,e=0,m=k.length;m>e;e++){l=k[e];var n=new o["default"](this.player_,{track:c,cue:l});d.push(n),h.addChild(n)}this.addChild(h)}return this.items.length>0&&this.show(),h},b}(i["default"]));x.prototype.kind_="chapters",x.prototype.controlText_="Chapters",k["default"].registerComponent("ChaptersButton",x),c["default"]=x,b.exports=c["default"]},{"../../component.js":67,"../../menu/menu.js":108,"../../utils/dom.js":134,"../../utils/fn.js":136,"../../utils/to-title-case.js":143,"./chapters-track-menu-item.js":86,"./text-track-button.js":90,"./text-track-menu-item.js":91,"global/window":2}],86:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof 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a=this.cue,b=this.player_.currentTime();this.selected(a.startTime<=b&&b<a.endTime)},b}(i["default"]);k["default"].registerComponent("ChaptersTrackMenuItem",n),c["default"]=n,b.exports=c["default"]},{"../../component.js":67,"../../menu/menu-item.js":107,"../../utils/fn.js":136}],87:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var h=a("./text-track-button.js"),i=e(h),j=a("../../component.js"),k=e(j),l=a("../../utils/fn.js"),m=d(l),n=function(a){function b(c,d,e){var g=this;f(this,b),a.call(this,c,d,e),this.el_.setAttribute("aria-label","Descriptions Menu");var h=c.textTracks();h&&!function(){var a=m.bind(g,g.handleTracksChange);h.addEventListener("change",a),g.on("dispose",function(){h.removeEventListener("change",a)})}()}return g(b,a),b.prototype.handleTracksChange=function(){for(var a=this.player().textTracks(),b=!1,c=0,d=a.length;d>c;c++){var e=a[c];if(e.kind!==this.kind_&&"showing"===e.mode){b=!0;break}}b?this.disable():this.enable()},b.prototype.buildCSSClass=function(){return"vjs-descriptions-button 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d=b[c];d.kind===this.kind_&&a.push(new o["default"](this.player_,{selectable:!0,track:d}))}return a},b}(i["default"]);k["default"].registerComponent("TextTrackButton",r),c["default"]=r,b.exports=c["default"]},{"../../component.js":67,"../../menu/menu-button.js":106,"../../utils/fn.js":136,"./off-text-track-menu-item.js":88,"./text-track-menu-item.js":91}],91:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof 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g(b,a),b.prototype.handleClick=function(b){var c=this.track.kind,d=this.player_.textTracks();if(a.prototype.handleClick.call(this,b),d)for(var e=0;e<d.length;e++){var f=d[e];f.kind===c&&(f.mode=f===this.track?"showing":"disabled")}},b.prototype.handleTracksChange=function(){this.selected("showing"===this.track.mode)},b}(i["default"]);k["default"].registerComponent("TextTrackMenuItem",r),c["default"]=r,b.exports=c["default"]},{"../../component.js":67,"../../menu/menu-item.js":107,"../../utils/fn.js":136,"global/document":1,"global/window":2}],92:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a 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h=a("../../component.js"),i=e(h),j=a("../../utils/dom.js"),k=d(j),l=a("../../utils/format-time.js"),m=e(l),n=function(a){function b(c,d){f(this,b),a.call(this,c,d),this.on(c,"timeupdate",this.updateContent)}return g(b,a),b.prototype.createEl=function(){var b=a.prototype.createEl.call(this,"div",{className:"vjs-remaining-time vjs-time-control vjs-control"});return this.contentEl_=k.createEl("div",{className:"vjs-remaining-time-display",innerHTML:'<span class="vjs-control-text">'+this.localize("Remaining Time")+"</span> -0:00"},{"aria-live":"off"}),b.appendChild(this.contentEl_),b},b.prototype.updateContent=function(){if(this.player_.duration()){var a=this.localize("Remaining Time"),b=m["default"](this.player_.remainingTime());b!==this.formattedTime_&&(this.formattedTime_=b,this.contentEl_.innerHTML='<span class="vjs-control-text">'+a+"</span> -"+b)}},b}(i["default"]);i["default"].registerComponent("RemainingTimeDisplay",n),c["default"]=n,b.exports=c["default"]},{"../../component.js":67,"../../utils/dom.js":134,"../../utils/format-time.js":137}],95:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}function e(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function f(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var g=a("../../component.js"),h=d(g),i=function(a){function b(){e(this,b),a.apply(this,arguments)}return f(b,a),b.prototype.createEl=function(){return a.prototype.createEl.call(this,"div",{className:"vjs-time-control 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h=a("../../slider/slider.js"),i=e(h),j=a("../../component.js"),k=e(j),l=a("../../utils/fn.js"),m=d(l),n=a("./volume-level.js"),o=(e(n),function(a){function b(c,d){f(this,b),a.call(this,c,d),this.on(c,"volumechange",this.updateARIAAttributes),c.ready(m.bind(this,this.updateARIAAttributes))}return g(b,a),b.prototype.createEl=function(){return a.prototype.createEl.call(this,"div",{className:"vjs-volume-bar vjs-slider-bar"},{"aria-label":"volume level"})},b.prototype.handleMouseMove=function(a){this.checkMuted(),this.player_.volume(this.calculateDistance(a))},b.prototype.checkMuted=function(){this.player_.muted()&&this.player_.muted(!1)},b.prototype.getPercent=function(){return this.player_.muted()?0:this.player_.volume()},b.prototype.stepForward=function(){this.checkMuted(),this.player_.volume(this.player_.volume()+.1)},b.prototype.stepBack=function(){this.checkMuted(),this.player_.volume(this.player_.volume()-.1)},b.prototype.updateARIAAttributes=function(){var a=(100*this.player_.volume()).toFixed(2);this.el_.setAttribute("aria-valuenow",a),this.el_.setAttribute("aria-valuetext",a+"%")},b}(i["default"]));o.prototype.options_={children:["volumeLevel"],barName:"volumeLevel"},o.prototype.playerEvent="volumechange",k["default"].registerComponent("VolumeBar",o),c["default"]=o,b.exports=c["default"]},{"../../component.js":67,"../../slider/slider.js":116,"../../utils/fn.js":136,"./volume-level.js":98}],97:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}function e(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function f(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var g=a("../../component.js"),h=d(g),i=a("./volume-bar.js"),j=(d(i),function(a){function b(c,d){e(this,b),a.call(this,c,d),c.tech_&&c.tech_.featuresVolumeControl===!1&&this.addClass("vjs-hidden"),this.on(c,"loadstart",function(){c.tech_.featuresVolumeControl===!1?this.addClass("vjs-hidden"):this.removeClass("vjs-hidden")})}return f(b,a),b.prototype.createEl=function(){return a.prototype.createEl.call(this,"div",{className:"vjs-volume-control vjs-control"})},b}(h["default"]));j.prototype.options_={children:["volumeBar"]},h["default"].registerComponent("VolumeControl",j),c["default"]=j,b.exports=c["default"]},{"../../component.js":67,"./volume-bar.js":96}],98:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}function e(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function f(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof 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-}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var h=a("../utils/fn.js"),i=e(h),j=a("../component.js"),k=d(j),l=a("../popup/popup.js"),m=d(l),n=a("../popup/popup-button.js"),o=d(n),p=a("./mute-toggle.js"),q=d(p),r=a("./volume-control/volume-bar.js"),s=d(r),t=function(a){function b(c){function d(){c.tech_&&c.tech_.featuresVolumeControl===!1?this.addClass("vjs-hidden"):this.removeClass("vjs-hidden")}var e=arguments.length<=1||void 0===arguments[1]?{}:arguments[1];f(this,b),void 0===e.inline&&(e.inline=!0),void 0===e.vertical&&(e.vertical=e.inline?!1:!0),e.volumeBar=e.volumeBar||{},e.volumeBar.vertical=!!e.vertical,a.call(this,c,e),this.on(c,"volumechange",this.volumeUpdate),this.on(c,"loadstart",this.volumeUpdate),d.call(this),this.on(c,"loadstart",d),this.on(this.volumeBar,["slideractive","focus"],function(){this.addClass("vjs-slider-active")}),this.on(this.volumeBar,["sliderinactive","blur"],function(){this.removeClass("vjs-slider-active")}),this.on(this.volumeBar,["focus"],function(){this.addClass("vjs-lock-showing")}),this.on(this.volumeBar,["blur"],function(){this.removeClass("vjs-lock-showing")})}return g(b,a),b.prototype.buildCSSClass=function(){var b="";return b=this.options_.vertical?"vjs-volume-menu-button-vertical":"vjs-volume-menu-button-horizontal","vjs-volume-menu-button "+a.prototype.buildCSSClass.call(this)+" "+b},b.prototype.createPopup=function(){var a=new m["default"](this.player_,{contentElType:"div"}),b=new s["default"](this.player_,this.options_.volumeBar);return a.addChild(b),this.menuContent=a,this.volumeBar=b,this.attachVolumeBarEvents(),a},b.prototype.handleClick=function(){q["default"].prototype.handleClick.call(this),a.prototype.handleClick.call(this)},b.prototype.attachVolumeBarEvents=function(){this.menuContent.on(["mousedown","touchdown"],i.bind(this,this.handleMouseDown))},b.prototype.handleMouseDown=function(){this.on(["mousemove","touchmove"],i.bind(this.volumeBar,this.volumeBar.handleMouseMove)),this.on(this.el_.ownerDocument,["mouseup","touchend"],this.handleMouseUp)},b.prototype.handleMouseUp=function(){this.off(["mousemove","touchmove"],i.bind(this.volumeBar,this.volumeBar.handleMouseMove))},b}(o["default"]);t.prototype.volumeUpdate=q["default"].prototype.update,t.prototype.controlText_="Mute",k["default"].registerComponent("VolumeMenuButton",t),c["default"]=t,b.exports=c["default"]},{"../component.js":67,"../popup/popup-button.js":112,"../popup/popup.js":113,"../utils/fn.js":136,"./mute-toggle.js":71,"./volume-control/volume-bar.js":96}],100:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var h=a("./component"),i=e(h),j=a("./modal-dialog"),k=e(j),l=a("./utils/dom"),m=(d(l),a("./utils/merge-options")),n=e(m),o=function(a){function b(c,d){f(this,b),a.call(this,c,d),this.on(c,"error",this.open)}return g(b,a),b.prototype.buildCSSClass=function(){return"vjs-error-display "+a.prototype.buildCSSClass.call(this)},b.prototype.content=function(){var a=this.player().error();return a?this.localize(a.message):""},b}(k["default"]);o.prototype.options_=n["default"](k["default"].prototype.options_,{fillAlways:!0,temporary:!1,uncloseable:!0}),i["default"].registerComponent("ErrorDisplay",o),c["default"]=o,b.exports=c["default"]},{"./component":67,"./modal-dialog":109,"./utils/dom":134,"./utils/merge-options":140}],101:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}c.__esModule=!0;var e=a("./utils/events.js"),f=d(e),g=function(){};g.prototype.allowedEvents_={},g.prototype.on=function(a,b){var c=this.addEventListener;this.addEventListener=Function.prototype,f.on(this,a,b),this.addEventListener=c},g.prototype.addEventListener=g.prototype.on,g.prototype.off=function(a,b){f.off(this,a,b)},g.prototype.removeEventListener=g.prototype.off,g.prototype.one=function(a,b){f.one(this,a,b)},g.prototype.trigger=function(a){var b=a.type||a;"string"==typeof a&&(a={type:b}),a=f.fixEvent(a),this.allowedEvents_[b]&&this["on"+b]&&this["on"+b](a),f.trigger(this,a)},g.prototype.dispatchEvent=g.prototype.trigger,c["default"]=g,b.exports=c["default"]},{"./utils/events.js":135}],102:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}c.__esModule=!0;var e=a("./utils/log"),f=d(e),g=function(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(a.super_=b)},h=function(a){var b=arguments.length<=1||void 0===arguments[1]?{}:arguments[1],c=function(){a.apply(this,arguments)},d={};"object"==typeof b?("function"==typeof b.init&&(f["default"].warn("Constructor logic via init() is deprecated; please use constructor() instead."),b.constructor=b.init),b.constructor!==Object.prototype.constructor&&(c=b.constructor),d=b):"function"==typeof b&&(c=b),g(c,a);for(var e in d)d.hasOwnProperty(e)&&(c.prototype[e]=d[e]);return c};c["default"]=h,b.exports=c["default"]},{"./utils/log":139}],103:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}c.__esModule=!0;for(var e=a("global/document"),f=d(e),g={},h=[["requestFullscreen","exitFullscreen","fullscreenElement","fullscreenEnabled","fullscreenchange","fullscreenerror"],["webkitRequestFullscreen","webkitExitFullscreen","webkitFullscreenElement","webkitFullscreenEnabled","webkitfullscreenchange","webkitfullscreenerror"],["webkitRequestFullScreen","webkitCancelFullScreen","webkitCurrentFullScreenElement","webkitCancelFullScreen","webkitfullscreenchange","webkitfullscreenerror"],["mozRequestFullScreen","mozCancelFullScreen","mozFullScreenElement","mozFullScreenEnabled","mozfullscreenchange","mozfullscreenerror"],["msRequestFullscreen","msExitFullscreen","msFullscreenElement","msFullscreenEnabled","MSFullscreenChange","MSFullscreenError"]],i=h[0],j=void 0,k=0;k<h.length;k++)if(h[k][1]in f["default"]){j=h[k];break}if(j)for(var k=0;k<j.length;k++)g[i[k]]=j[k];c["default"]=g,b.exports=c["default"]},{"global/document":1}],104:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}function e(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function f(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var g=a("./component"),h=d(g),i=function(a){function b(){e(this,b),a.apply(this,arguments)}return f(b,a),b.prototype.createEl=function(){return a.prototype.createEl.call(this,"div",{className:"vjs-loading-spinner",dir:"ltr"})},b}(h["default"]);h["default"].registerComponent("LoadingSpinner",i),c["default"]=i,b.exports=c["default"]},{"./component":67}],105:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}c.__esModule=!0;var e=a("object.assign"),f=d(e),g=function i(a){"number"==typeof a?this.code=a:"string"==typeof a?this.message=a:"object"==typeof a&&f["default"](this,a),this.message||(this.message=i.defaultMessages[this.code]||"")};g.prototype.code=0,g.prototype.message="",g.prototype.status=null,g.errorTypes=["MEDIA_ERR_CUSTOM","MEDIA_ERR_ABORTED","MEDIA_ERR_NETWORK","MEDIA_ERR_DECODE","MEDIA_ERR_SRC_NOT_SUPPORTED","MEDIA_ERR_ENCRYPTED"],g.defaultMessages={1:"You aborted the media playback",2:"A network error caused the media download to fail part-way.",3:"The media playback was aborted due to a corruption problem or because the media used features your browser did not support.",4:"The media could not be loaded, either because the server or network failed or because the format is not supported.",5:"The media is encrypted and we do not have the keys to decrypt it."};for(var h=0;h<g.errorTypes.length;h++)g[g.errorTypes[h]]=h,g.prototype[g.errorTypes[h]]=h;c["default"]=g,b.exports=c["default"]},{"object.assign":45}],106:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var h=a("../clickable-component.js"),i=e(h),j=a("../component.js"),k=e(j),l=a("./menu.js"),m=e(l),n=a("../utils/dom.js"),o=d(n),p=a("../utils/fn.js"),q=d(p),r=a("../utils/to-title-case.js"),s=e(r),t=function(a){function b(c){var d=arguments.length<=1||void 0===arguments[1]?{}:arguments[1];f(this,b),a.call(this,c,d),this.update(),this.enabled_=!0,this.el_.setAttribute("aria-haspopup","true"),this.el_.setAttribute("role","menuitem"),this.on("keydown",this.handleSubmenuKeyPress)}return g(b,a),b.prototype.update=function(){var a=this.createMenu();this.menu&&this.removeChild(this.menu),this.menu=a,this.addChild(a),this.buttonPressed_=!1,this.el_.setAttribute("aria-expanded","false"),this.items&&0===this.items.length?this.hide():this.items&&this.items.length>1&&this.show()},b.prototype.createMenu=function(){var a=new m["default"](this.player_);if(this.options_.title){var b=o.createEl("li",{className:"vjs-menu-title",innerHTML:s["default"](this.options_.title),tabIndex:-1});a.children_.unshift(b),o.insertElFirst(b,a.contentEl())}if(this.items=this.createItems(),this.items)for(var c=0;c<this.items.length;c++)a.addItem(this.items[c]);return a},b.prototype.createItems=function(){},b.prototype.createEl=function(){return a.prototype.createEl.call(this,"div",{className:this.buildCSSClass()})},b.prototype.buildCSSClass=function(){var b="vjs-menu-button";return b+=this.options_.inline===!0?"-inline":"-popup","vjs-menu-button "+b+" "+a.prototype.buildCSSClass.call(this)},b.prototype.handleClick=function(){this.one("mouseout",q.bind(this,function(){this.menu.unlockShowing(),this.el_.blur()})),this.buttonPressed_?this.unpressButton():this.pressButton()},b.prototype.handleKeyPress=function(b){27===b.which||9===b.which?(this.buttonPressed_&&this.unpressButton(),9!==b.which&&b.preventDefault()):38===b.which||40===b.which?this.buttonPressed_||(this.pressButton(),b.preventDefault()):a.prototype.handleKeyPress.call(this,b)},b.prototype.handleSubmenuKeyPress=function(a){(27===a.which||9===a.which)&&(this.buttonPressed_&&this.unpressButton(),9!==a.which&&a.preventDefault())},b.prototype.pressButton=function(){this.enabled_&&(this.buttonPressed_=!0,this.menu.lockShowing(),this.el_.setAttribute("aria-expanded","true"),this.menu.focus())},b.prototype.unpressButton=function(){this.enabled_&&(this.buttonPressed_=!1,this.menu.unlockShowing(),this.el_.setAttribute("aria-expanded","false"),this.el_.focus())},b.prototype.disable=function(){return this.buttonPressed_=!1,this.menu.unlockShowing(),this.el_.setAttribute("aria-expanded","false"),this.enabled_=!1,a.prototype.disable.call(this)},b.prototype.enable=function(){return this.enabled_=!0,a.prototype.enable.call(this)},b}(i["default"]);k["default"].registerComponent("MenuButton",t),c["default"]=t,b.exports=c["default"]},{"../clickable-component.js":65,"../component.js":67,"../utils/dom.js":134,"../utils/fn.js":136,"../utils/to-title-case.js":143,"./menu.js":108}],107:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}function e(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function f(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var g=a("../clickable-component.js"),h=d(g),i=a("../component.js"),j=d(i),k=a("object.assign"),l=d(k),m=function(a){function b(c,d){e(this,b),a.call(this,c,d),this.selectable=d.selectable,this.selected(d.selected),this.selectable?this.el_.setAttribute("role","menuitemcheckbox"):this.el_.setAttribute("role","menuitem")}return f(b,a),b.prototype.createEl=function(b,c,d){return a.prototype.createEl.call(this,"li",l["default"]({className:"vjs-menu-item",innerHTML:this.localize(this.options_.label),tabIndex:-1},c),d)},b.prototype.handleClick=function(){this.selected(!0)},b.prototype.selected=function(a){this.selectable&&(a?(this.addClass("vjs-selected"),this.el_.setAttribute("aria-checked","true"),this.controlText(", selected")):(this.removeClass("vjs-selected"),this.el_.setAttribute("aria-checked","false"),this.controlText(" ")))},b}(h["default"]);j["default"].registerComponent("MenuItem",m),c["default"]=m,b.exports=c["default"]},{"../clickable-component.js":65,"../component.js":67,"object.assign":45}],108:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var h=a("../component.js"),i=e(h),j=a("../utils/dom.js"),k=d(j),l=a("../utils/fn.js"),m=d(l),n=a("../utils/events.js"),o=d(n),p=function(a){function b(c,d){f(this,b),a.call(this,c,d),this.focusedChild_=-1,this.on("keydown",this.handleKeyPress)}return g(b,a),b.prototype.addItem=function(a){this.addChild(a),a.on("click",m.bind(this,function(){this.unlockShowing()}))},b.prototype.createEl=function(){var b=this.options_.contentElType||"ul";this.contentEl_=k.createEl(b,{className:"vjs-menu-content"}),this.contentEl_.setAttribute("role","menu");var c=a.prototype.createEl.call(this,"div",{append:this.contentEl_,className:"vjs-menu"});return c.setAttribute("role","presentation"),c.appendChild(this.contentEl_),o.on(c,"click",function(a){a.preventDefault(),a.stopImmediatePropagation()}),c},b.prototype.handleKeyPress=function(a){37===a.which||40===a.which?(a.preventDefault(),this.stepForward()):(38===a.which||39===a.which)&&(a.preventDefault(),this.stepBack())},b.prototype.stepForward=function(){var a=0;void 0!==this.focusedChild_&&(a=this.focusedChild_+1),this.focus(a)},b.prototype.stepBack=function(){var a=0;void 0!==this.focusedChild_&&(a=this.focusedChild_-1),this.focus(a)},b.prototype.focus=function(){var a=arguments.length<=0||void 0===arguments[0]?0:arguments[0],b=this.children().slice(),c=b.length&&b[0].className&&/vjs-menu-title/.test(b[0].className);c&&b.shift(),b.length>0&&(0>a?a=0:a>=b.length&&(a=b.length-1),this.focusedChild_=a,b[a].el_.focus())},b}(i["default"]);i["default"].registerComponent("Menu",p),c["default"]=p,b.exports=c["default"]},{"../component.js":67,"../utils/dom.js":134,"../utils/events.js":135,"../utils/fn.js":136}],109:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}function e(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, 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a.prototype.createEl.call(this,"div",{className:this.buildCSSClass(),tabIndex:-1},{"aria-describedby":this.id()+"_description","aria-hidden":"true","aria-label":this.label(),role:"dialog"})},b.prototype.buildCSSClass=function(){return p+" vjs-hidden "+a.prototype.buildCSSClass.call(this)},b.prototype.handleKeyPress=function(a){a.which===q&&this.closeable()&&this.close()},b.prototype.label=function(){return this.options_.label||this.localize("Modal Window")},b.prototype.description=function(){var a=this.options_.description||this.localize("This is a modal window.");return this.closeable()&&(a+=" "+this.localize("This modal can be closed by pressing the Escape key or activating the close button.")),a},b.prototype.open=function(){if(!this.opened_){var a=this.player();this.trigger("beforemodalopen"),this.opened_=!0,(this.options_.fillAlways||!this.hasBeenOpened_&&!this.hasBeenFilled_)&&this.fill(),this.wasPlaying_=!a.paused(),this.wasPlaying_&&a.pause(),this.closeable()&&this.on(this.el_.ownerDocument,"keydown",k.bind(this,this.handleKeyPress)),a.controls(!1),this.show(),this.el().setAttribute("aria-hidden","false"),this.trigger("modalopen"),this.hasBeenOpened_=!0}return this},b.prototype.opened=function(a){return"boolean"==typeof a&&this[a?"open":"close"](),this.opened_},b.prototype.close=function(){if(this.opened_){var a=this.player();this.trigger("beforemodalclose"),this.opened_=!1,this.wasPlaying_&&a.play(),this.closeable()&&this.off(this.el_.ownerDocument,"keydown",k.bind(this,this.handleKeyPress)),a.controls(!0),this.hide(),this.el().setAttribute("aria-hidden","true"),this.trigger("modalclose"),this.options_.temporary&&this.dispose()}return this},b.prototype.closeable=function c(a){if("boolean"==typeof a){var c=this.closeable_=!!a,b=this.getChild("closeButton");if(c&&!b){var d=this.contentEl_;this.contentEl_=this.el_,b=this.addChild("closeButton"),this.contentEl_=d,this.on(b,"close",this.close)}!c&&b&&(this.off(b,"close",this.close),this.removeChild(b),b.dispose())}return this.closeable_},b.prototype.fill=function(){return this.fillWith(this.content())},b.prototype.fillWith=function(a){var b=this.contentEl(),c=b.parentNode,d=b.nextSibling;return this.trigger("beforemodalfill"),this.hasBeenFilled_=!0,c.removeChild(b),this.empty(),i.insertContent(b,a),this.trigger("modalfill"),d?c.insertBefore(b,d):c.appendChild(b),this},b.prototype.empty=function(){return this.trigger("beforemodalempty"),i.emptyEl(this.contentEl()),this.trigger("modalempty"),this},b.prototype.content=function(a){return"undefined"!=typeof a&&(this.content_=a),this.content_},b}(n["default"]);r.prototype.options_={temporary:!0},n["default"].registerComponent("ModalDialog",r),c["default"]=r,b.exports=c["default"]},{"./close-button":66,"./component":67,"./utils/dom":134,"./utils/fn":136,"./utils/log":139}],110:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function e(a){return a&&a.__esModule?a:{"default":a}}function f(a,b){if(!(a instanceof b))throw new TypeError("Cannot call a class as a function")}function g(a,b){if("function"!=typeof b&&null!==b)throw new TypeError("Super expression must either be null or a function, not "+typeof b);a.prototype=Object.create(b&&b.prototype,{constructor:{value:a,enumerable:!1,writable:!0,configurable:!0}}),b&&(Object.setPrototypeOf?Object.setPrototypeOf(a,b):a.__proto__=b)}c.__esModule=!0;var h=a("./component.js"),i=e(h),j=a("global/document"),k=e(j),l=a("global/window"),m=e(l),n=a("./utils/events.js"),o=d(n),p=a("./utils/dom.js"),q=d(p),r=a("./utils/fn.js"),s=d(r),t=a("./utils/guid.js"),u=d(t),v=a("./utils/browser.js"),w=d(v),x=a("./utils/log.js"),y=e(x),z=a("./utils/to-title-case.js"),A=e(z),B=a("./utils/time-ranges.js"),C=a("./utils/buffer.js"),D=a("./utils/stylesheet.js"),E=d(D),F=a("./fullscreen-api.js"),G=e(F),H=a("./media-error.js"),I=e(H),J=a("safe-json-parse/tuple"),K=e(J),L=a("object.assign"),M=e(L),N=a("./utils/merge-options.js"),O=e(N),P=a("./tracks/text-track-list-converter.js"),Q=e(P),R=a("./tech/loader.js"),S=(e(R),a("./poster-image.js")),T=(e(S),a("./tracks/text-track-display.js")),U=(e(T),a("./loading-spinner.js")),V=(e(U),a("./big-play-button.js")),W=(e(V),a("./control-bar/control-bar.js")),X=(e(W),a("./error-display.js")),Y=(e(X),a("./tracks/text-track-settings.js")),Z=(e(Y),a("./modal-dialog")),$=e(Z),_=a("./tech/tech.js"),aa=e(_),ba=a("./tech/html5.js"),ca=(e(ba),function(a){function b(c,d,e){var g=this;if(f(this,b),c.id=c.id||"vjs_video_"+u.newGUID(),d=M["default"](b.getTagSettings(c),d),d.initChildren=!1,d.createEl=!1,d.reportTouchActivity=!1,a.call(this,null,d,e),!this.options_||!this.options_.techOrder||!this.options_.techOrder.length)throw new Error("No techOrder specified. Did you overwrite videojs.options instead of just changing the properties you want to override?");this.tag=c,this.tagAttributes=c&&q.getElAttributes(c),this.language(this.options_.language),d.languages?!function(){var a={};Object.getOwnPropertyNames(d.languages).forEach(function(b){a[b.toLowerCase()]=d.languages[b]}),g.languages_=a}():this.languages_=b.prototype.options_.languages,this.cache_={},this.poster_=d.poster||"",this.controls_=!!d.controls,c.controls=!1,this.scrubbing_=!1,this.el_=this.createEl();var h=O["default"](this.options_);d.plugins&&!function(){var a=d.plugins;Object.getOwnPropertyNames(a).forEach(function(b){"function"==typeof this[b]?this[b](a[b]):y["default"].error("Unable to find plugin:",b)},g)}(),this.options_.playerOptions=h,this.initChildren(),this.isAudio("audio"===c.nodeName.toLowerCase()),this.addClass(this.controls()?"vjs-controls-enabled":"vjs-controls-disabled"),this.el_.setAttribute("role","region"),this.isAudio()?this.el_.setAttribute("aria-label","audio player"):this.el_.setAttribute("aria-label","video player"),this.isAudio()&&this.addClass("vjs-audio"),this.flexNotSupported_()&&this.addClass("vjs-no-flex"),w.IS_IOS||this.addClass("vjs-workinghover"),b.players[this.id_]=this,this.userActive(!0),this.reportUserActivity(),this.listenForUserActivity_(),this.on("fullscreenchange",this.handleFullscreenChange_),this.on("stageclick",this.handleStageClick_)}return g(b,a),b.prototype.dispose=function(){this.trigger("dispose"),this.off("dispose"),this.styleEl_&&this.styleEl_.parentNode&&this.styleEl_.parentNode.removeChild(this.styleEl_),b.players[this.id_]=null,this.tag&&this.tag.player&&(this.tag.player=null),this.el_&&this.el_.player&&(this.el_.player=null),this.tech_&&this.tech_.dispose(),a.prototype.dispose.call(this)},b.prototype.createEl=function(){var b=this.el_=a.prototype.createEl.call(this,"div"),c=this.tag;c.removeAttribute("width"),c.removeAttribute("height");var d=q.getElAttributes(c);if(Object.getOwnPropertyNames(d).forEach(function(a){"class"===a?b.className=d[a]:b.setAttribute(a,d[a])}),c.playerId=c.id,c.id+="_html5_api",c.className="vjs-tech",c.player=b.player=this,this.addClass("vjs-paused"),m["default"].VIDEOJS_NO_DYNAMIC_STYLE!==!0){this.styleEl_=E.createStyleElement("vjs-styles-dimensions");var e=q.$(".vjs-styles-defaults"),f=q.$("head");f.insertBefore(this.styleEl_,e?e.nextSibling:f.firstChild)}this.width(this.options_.width),this.height(this.options_.height),this.fluid(this.options_.fluid),this.aspectRatio(this.options_.aspectRatio);for(var g=c.getElementsByTagName("a"),h=0;h<g.length;h++){var i=g.item(h);q.addElClass(i,"vjs-hidden"),i.setAttribute("hidden","hidden")}return c.initNetworkState_=c.networkState,c.parentNode&&c.parentNode.insertBefore(b,c),q.insertElFirst(c,b),this.children_.unshift(c),this.el_=b,b},b.prototype.width=function(a){return this.dimension("width",a)},b.prototype.height=function(a){return this.dimension("height",a)},b.prototype.dimension=function(a,b){var c=a+"_";if(void 0===b)return this[c]||0;if(""===b)this[c]=void 0;else{var d=parseFloat(b);if(isNaN(d))return y["default"].error('Improper value "'+b+'" supplied for for '+a),this;this[c]=d}return this.updateStyleEl_(),this},b.prototype.fluid=function(a){return void 0===a?!!this.fluid_:(this.fluid_=!!a,void(a?this.addClass("vjs-fluid"):this.removeClass("vjs-fluid")))},b.prototype.aspectRatio=function(a){if(void 0===a)return this.aspectRatio_;if(!/^\d+\:\d+$/.test(a))throw new Error("Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.");this.aspectRatio_=a,this.fluid(!0),this.updateStyleEl_()},b.prototype.updateStyleEl_=function(){if(m["default"].VIDEOJS_NO_DYNAMIC_STYLE===!0){var a="number"==typeof this.width_?this.width_:this.options_.width,b="number"==typeof this.height_?this.height_:this.options_.height,c=this.tech_&&this.tech_.el();return void(c&&(a>=0&&(c.width=a),b>=0&&(c.height=b)))}var d=void 0,e=void 0,f=void 0,g=void 0;f=void 0!==this.aspectRatio_&&"auto"!==this.aspectRatio_?this.aspectRatio_:this.videoWidth()?this.videoWidth()+":"+this.videoHeight():"16:9";var h=f.split(":"),i=h[1]/h[0];d=void 0!==this.width_?this.width_:void 0!==this.height_?this.height_/i:this.videoWidth()||300,e=void 0!==this.height_?this.height_:d*i,g=/^[^a-zA-Z]/.test(this.id())?"dimensions-"+this.id():this.id()+"-dimensions",this.addClass(g),E.setTextContent(this.styleEl_,"\n ."+g+" {\n width: "+d+"px;\n height: "+e+"px;\n }\n\n ."+g+".vjs-fluid {\n padding-top: "+100*i+"%;\n }\n ")},b.prototype.loadTech_=function(a,b){this.tech_&&this.unloadTech_(),"Html5"!==a&&this.tag&&(aa["default"].getTech("Html5").disposeMediaElement(this.tag),this.tag.player=null,this.tag=null),this.techName_=a,this.isReady_=!1;var c=M["default"]({nativeControlsForTouch:this.options_.nativeControlsForTouch,source:b,playerId:this.id(),techId:this.id()+"_"+a+"_api",textTracks:this.textTracks_,autoplay:this.options_.autoplay,preload:this.options_.preload,loop:this.options_.loop,muted:this.options_.muted,poster:this.poster(),language:this.language(),"vtt.js":this.options_["vtt.js"]},this.options_[a.toLowerCase()]);this.tag&&(c.tag=this.tag),b&&(this.currentType_=b.type,b.src===this.cache_.src&&this.cache_.currentTime>0&&(c.startTime=this.cache_.currentTime),this.cache_.src=b.src);var d=aa["default"].getTech(a);d||(d=i["default"].getComponent(a)),this.tech_=new d(c),this.tech_.ready(s.bind(this,this.handleTechReady_),!0),Q["default"].jsonToTextTracks(this.textTracksJson_||[],this.tech_),this.on(this.tech_,"loadstart",this.handleTechLoadStart_),this.on(this.tech_,"waiting",this.handleTechWaiting_),this.on(this.tech_,"canplay",this.handleTechCanPlay_),this.on(this.tech_,"canplaythrough",this.handleTechCanPlayThrough_),this.on(this.tech_,"playing",this.handleTechPlaying_),this.on(this.tech_,"ended",this.handleTechEnded_),this.on(this.tech_,"seeking",this.handleTechSeeking_),this.on(this.tech_,"seeked",this.handleTechSeeked_),this.on(this.tech_,"play",this.handleTechPlay_),this.on(this.tech_,"firstplay",this.handleTechFirstPlay_),this.on(this.tech_,"pause",this.handleTechPause_),this.on(this.tech_,"progress",this.handleTechProgress_),this.on(this.tech_,"durationchange",this.handleTechDurationChange_),this.on(this.tech_,"fullscreenchange",this.handleTechFullscreenChange_),this.on(this.tech_,"error",this.handleTechError_),this.on(this.tech_,"suspend",this.handleTechSuspend_),this.on(this.tech_,"abort",this.handleTechAbort_),this.on(this.tech_,"emptied",this.handleTechEmptied_),this.on(this.tech_,"stalled",this.handleTechStalled_),this.on(this.tech_,"loadedmetadata",this.handleTechLoadedMetaData_),this.on(this.tech_,"loadeddata",this.handleTechLoadedData_),this.on(this.tech_,"timeupdate",this.handleTechTimeUpdate_),this.on(this.tech_,"ratechange",this.handleTechRateChange_),this.on(this.tech_,"volumechange",this.handleTechVolumeChange_),this.on(this.tech_,"texttrackchange",this.handleTechTextTrackChange_),this.on(this.tech_,"loadedmetadata",this.updateStyleEl_),this.on(this.tech_,"posterchange",this.handleTechPosterChange_),this.usingNativeControls(this.techGet_("controls")),this.controls()&&!this.usingNativeControls()&&this.addTechControlsListeners_(),this.tech_.el().parentNode===this.el()||"Html5"===a&&this.tag||q.insertElFirst(this.tech_.el(),this.el()),this.tag&&(this.tag.player=null,this.tag=null)},b.prototype.unloadTech_=function(){this.textTracks_=this.textTracks(),this.textTracksJson_=Q["default"].textTracksToJson(this.tech_),this.isReady_=!1,this.tech_.dispose(),this.tech_=!1},b.prototype.tech=function(a){if(a&&a.IWillNotUseThisInPlugins)return this.tech_;var b="\n Please make sure that you are not using this inside of a plugin.\n To disable this alert and error, please pass in an object with\n `IWillNotUseThisInPlugins` to the `tech` method. See\n https://github.com/videojs/video.js/issues/2617 for more info.\n ";throw m["default"].alert(b),new Error(b)},b.prototype.addTechControlsListeners_=function(){this.removeTechControlsListeners_(),this.on(this.tech_,"mousedown",this.handleTechClick_),this.on(this.tech_,"touchstart",this.handleTechTouchStart_),this.on(this.tech_,"touchmove",this.handleTechTouchMove_),this.on(this.tech_,"touchend",this.handleTechTouchEnd_),this.on(this.tech_,"tap",this.handleTechTap_)},b.prototype.removeTechControlsListeners_=function(){this.off(this.tech_,"tap",this.handleTechTap_),this.off(this.tech_,"touchstart",this.handleTechTouchStart_),this.off(this.tech_,"touchmove",this.handleTechTouchMove_),this.off(this.tech_,"touchend",this.handleTechTouchEnd_),this.off(this.tech_,"mousedown",this.handleTechClick_)},b.prototype.handleTechReady_=function(){this.triggerReady(),this.cache_.volume&&this.techCall_("setVolume",this.cache_.volume),this.handleTechPosterChange_(),this.handleTechDurationChange_(),this.src()&&this.tag&&this.options_.autoplay&&this.paused()&&(delete this.tag.poster,this.play())},b.prototype.handleTechLoadStart_=function(){this.removeClass("vjs-ended"),this.error(null),this.paused()?(this.hasStarted(!1),this.trigger("loadstart")):(this.trigger("loadstart"),this.trigger("firstplay"))},b.prototype.hasStarted=function(a){return void 0!==a?(this.hasStarted_!==a&&(this.hasStarted_=a,a?(this.addClass("vjs-has-started"),
-this.trigger("firstplay")):this.removeClass("vjs-has-started")),this):!!this.hasStarted_},b.prototype.handleTechPlay_=function(){this.removeClass("vjs-ended"),this.removeClass("vjs-paused"),this.addClass("vjs-playing"),this.hasStarted(!0),this.trigger("play")},b.prototype.handleTechWaiting_=function(){var a=this;this.addClass("vjs-waiting"),this.trigger("waiting"),this.one("timeupdate",function(){return a.removeClass("vjs-waiting")})},b.prototype.handleTechCanPlay_=function(){this.removeClass("vjs-waiting"),this.trigger("canplay")},b.prototype.handleTechCanPlayThrough_=function(){this.removeClass("vjs-waiting"),this.trigger("canplaythrough")},b.prototype.handleTechPlaying_=function(){this.removeClass("vjs-waiting"),this.trigger("playing")},b.prototype.handleTechSeeking_=function(){this.addClass("vjs-seeking"),this.trigger("seeking")},b.prototype.handleTechSeeked_=function(){this.removeClass("vjs-seeking"),this.trigger("seeked")},b.prototype.handleTechFirstPlay_=function(){this.options_.starttime&&this.currentTime(this.options_.starttime),this.addClass("vjs-has-started"),this.trigger("firstplay")},b.prototype.handleTechPause_=function(){this.removeClass("vjs-playing"),this.addClass("vjs-paused"),this.trigger("pause")},b.prototype.handleTechProgress_=function(){this.trigger("progress")},b.prototype.handleTechEnded_=function(){this.addClass("vjs-ended"),this.options_.loop?(this.currentTime(0),this.play()):this.paused()||this.pause(),this.trigger("ended")},b.prototype.handleTechDurationChange_=function(){this.duration(this.techGet_("duration"))},b.prototype.handleTechClick_=function(a){0===a.button&&this.controls()&&(this.paused()?this.play():this.pause())},b.prototype.handleTechTap_=function(){this.userActive(!this.userActive())},b.prototype.handleTechTouchStart_=function(){this.userWasActive=this.userActive()},b.prototype.handleTechTouchMove_=function(){this.userWasActive&&this.reportUserActivity()},b.prototype.handleTechTouchEnd_=function(a){a.preventDefault()},b.prototype.handleFullscreenChange_=function(){this.isFullscreen()?this.addClass("vjs-fullscreen"):this.removeClass("vjs-fullscreen")},b.prototype.handleStageClick_=function(){this.reportUserActivity()},b.prototype.handleTechFullscreenChange_=function(a,b){b&&this.isFullscreen(b.isFullscreen),this.trigger("fullscreenchange")},b.prototype.handleTechError_=function(){var a=this.tech_.error();this.error(a&&a.code)},b.prototype.handleTechSuspend_=function(){this.trigger("suspend")},b.prototype.handleTechAbort_=function(){this.trigger("abort")},b.prototype.handleTechEmptied_=function(){this.trigger("emptied")},b.prototype.handleTechStalled_=function(){this.trigger("stalled")},b.prototype.handleTechLoadedMetaData_=function(){this.trigger("loadedmetadata")},b.prototype.handleTechLoadedData_=function(){this.trigger("loadeddata")},b.prototype.handleTechTimeUpdate_=function(){this.trigger("timeupdate")},b.prototype.handleTechRateChange_=function(){this.trigger("ratechange")},b.prototype.handleTechVolumeChange_=function(){this.trigger("volumechange")},b.prototype.handleTechTextTrackChange_=function(){this.trigger("texttrackchange")},b.prototype.getCache=function(){return this.cache_},b.prototype.techCall_=function(a,b){if(this.tech_&&!this.tech_.isReady_)this.tech_.ready(function(){this[a](b)},!0);else try{this.tech_[a](b)}catch(c){throw y["default"](c),c}},b.prototype.techGet_=function(a){if(this.tech_&&this.tech_.isReady_)try{return this.tech_[a]()}catch(b){throw void 0===this.tech_[a]?y["default"]("Video.js: "+a+" method not defined for "+this.techName_+" playback technology.",b):"TypeError"===b.name?(y["default"]("Video.js: "+a+" unavailable on "+this.techName_+" playback technology element.",b),this.tech_.isReady_=!1):y["default"](b),b}},b.prototype.play=function(){return this.techCall_("play"),this},b.prototype.pause=function(){return this.techCall_("pause"),this},b.prototype.paused=function(){return this.techGet_("paused")===!1?!1:!0},b.prototype.scrubbing=function(a){return void 0!==a?(this.scrubbing_=!!a,a?this.addClass("vjs-scrubbing"):this.removeClass("vjs-scrubbing"),this):this.scrubbing_},b.prototype.currentTime=function(a){return void 0!==a?(this.techCall_("setCurrentTime",a),this):this.cache_.currentTime=this.techGet_("currentTime")||0},b.prototype.duration=function(a){return void 0===a?this.cache_.duration||0:(a=parseFloat(a)||0,0>a&&(a=1/0),a!==this.cache_.duration&&(this.cache_.duration=a,a===1/0?this.addClass("vjs-live"):this.removeClass("vjs-live"),this.trigger("durationchange")),this)},b.prototype.remainingTime=function(){return this.duration()-this.currentTime()},b.prototype.buffered=function c(){var c=this.techGet_("buffered");return c&&c.length||(c=B.createTimeRange(0,0)),c},b.prototype.bufferedPercent=function(){return C.bufferedPercent(this.buffered(),this.duration())},b.prototype.bufferedEnd=function(){var a=this.buffered(),b=this.duration(),c=a.end(a.length-1);return c>b&&(c=b),c},b.prototype.volume=function(a){var b=void 0;return void 0!==a?(b=Math.max(0,Math.min(1,parseFloat(a))),this.cache_.volume=b,this.techCall_("setVolume",b),this):(b=parseFloat(this.techGet_("volume")),isNaN(b)?1:b)},b.prototype.muted=function(a){return void 0!==a?(this.techCall_("setMuted",a),this):this.techGet_("muted")||!1},b.prototype.supportsFullScreen=function(){return this.techGet_("supportsFullScreen")||!1},b.prototype.isFullscreen=function(a){return void 0!==a?(this.isFullscreen_=!!a,this):!!this.isFullscreen_},b.prototype.requestFullscreen=function(){var a=G["default"];return this.isFullscreen(!0),a.requestFullscreen?(o.on(k["default"],a.fullscreenchange,s.bind(this,function b(){this.isFullscreen(k["default"][a.fullscreenElement]),this.isFullscreen()===!1&&o.off(k["default"],a.fullscreenchange,b),this.trigger("fullscreenchange")})),this.el_[a.requestFullscreen]()):this.tech_.supportsFullScreen()?this.techCall_("enterFullScreen"):(this.enterFullWindow(),this.trigger("fullscreenchange")),this},b.prototype.exitFullscreen=function(){var a=G["default"];return this.isFullscreen(!1),a.requestFullscreen?k["default"][a.exitFullscreen]():this.tech_.supportsFullScreen()?this.techCall_("exitFullScreen"):(this.exitFullWindow(),this.trigger("fullscreenchange")),this},b.prototype.enterFullWindow=function(){this.isFullWindow=!0,this.docOrigOverflow=k["default"].documentElement.style.overflow,o.on(k["default"],"keydown",s.bind(this,this.fullWindowOnEscKey)),k["default"].documentElement.style.overflow="hidden",q.addElClass(k["default"].body,"vjs-full-window"),this.trigger("enterFullWindow")},b.prototype.fullWindowOnEscKey=function(a){27===a.keyCode&&(this.isFullscreen()===!0?this.exitFullscreen():this.exitFullWindow())},b.prototype.exitFullWindow=function(){this.isFullWindow=!1,o.off(k["default"],"keydown",this.fullWindowOnEscKey),k["default"].documentElement.style.overflow=this.docOrigOverflow,q.removeElClass(k["default"].body,"vjs-full-window"),this.trigger("exitFullWindow")},b.prototype.canPlayType=function(a){for(var b=void 0,c=0,d=this.options_.techOrder;c<d.length;c++){var e=A["default"](d[c]),f=aa["default"].getTech(e);if(f||(f=i["default"].getComponent(e)),f){if(f.isSupported()&&(b=f.canPlayType(a)))return b}else y["default"].error('The "'+e+'" tech is undefined. Skipped browser support check for that tech.')}return""},b.prototype.selectSource=function(a){var b=this.options_.techOrder.map(A["default"]).map(function(a){return[a,aa["default"].getTech(a)||i["default"].getComponent(a)]}).filter(function(a){var b=a[0],c=a[1];return c?c.isSupported():(y["default"].error('The "'+b+'" tech is undefined. Skipped browser support check for that tech.'),!1)}),c=function(a,b,c){var d=void 0;return a.some(function(a){return b.some(function(b){return d=c(a,b),d?!0:void 0})}),d},d=void 0,e=function(a){return function(b,c){return a(c,b)}},f=function(a,b){var c=a[0],d=a[1];return d.canPlaySource(b)?{source:b,tech:c}:void 0};return d=this.options_.sourceOrder?c(a,b,e(f)):c(b,a,f),d||!1},b.prototype.src=function(a){if(void 0===a)return this.techGet_("src");var b=aa["default"].getTech(this.techName_);return b||(b=i["default"].getComponent(this.techName_)),Array.isArray(a)?this.sourceList_(a):"string"==typeof a?this.src({src:a}):a instanceof Object&&(a.type&&!b.canPlaySource(a)?this.sourceList_([a]):(this.cache_.src=a.src,this.currentType_=a.type||"",this.ready(function(){b.prototype.hasOwnProperty("setSource")?this.techCall_("setSource",a):this.techCall_("src",a.src),"auto"===this.options_.preload&&this.load(),this.options_.autoplay&&this.play()},!0))),this},b.prototype.sourceList_=function(a){var b=this.selectSource(a);b?b.tech===this.techName_?this.src(b.source):this.loadTech_(b.tech,b.source):(this.setTimeout(function(){this.error({code:4,message:this.localize(this.options_.notSupportedMessage)})},0),this.triggerReady())},b.prototype.load=function(){return this.techCall_("load"),this},b.prototype.reset=function(){return this.loadTech_(A["default"](this.options_.techOrder[0]),null),this.techCall_("reset"),this},b.prototype.currentSrc=function(){return this.techGet_("currentSrc")||this.cache_.src||""},b.prototype.currentType=function(){return this.currentType_||""},b.prototype.preload=function(a){return void 0!==a?(this.techCall_("setPreload",a),this.options_.preload=a,this):this.techGet_("preload")},b.prototype.autoplay=function(a){return void 0!==a?(this.techCall_("setAutoplay",a),this.options_.autoplay=a,this):this.techGet_("autoplay",a)},b.prototype.loop=function(a){return void 0!==a?(this.techCall_("setLoop",a),this.options_.loop=a,this):this.techGet_("loop")},b.prototype.poster=function(a){return void 0===a?this.poster_:(a||(a=""),this.poster_=a,this.techCall_("setPoster",a),this.trigger("posterchange"),this)},b.prototype.handleTechPosterChange_=function(){!this.poster_&&this.tech_&&this.tech_.poster&&(this.poster_=this.tech_.poster()||"",this.trigger("posterchange"))},b.prototype.controls=function(a){return void 0!==a?(a=!!a,this.controls_!==a&&(this.controls_=a,this.usingNativeControls()&&this.techCall_("setControls",a),a?(this.removeClass("vjs-controls-disabled"),this.addClass("vjs-controls-enabled"),this.trigger("controlsenabled"),this.usingNativeControls()||this.addTechControlsListeners_()):(this.removeClass("vjs-controls-enabled"),this.addClass("vjs-controls-disabled"),this.trigger("controlsdisabled"),this.usingNativeControls()||this.removeTechControlsListeners_())),this):!!this.controls_},b.prototype.usingNativeControls=function(a){return void 0!==a?(a=!!a,this.usingNativeControls_!==a&&(this.usingNativeControls_=a,a?(this.addClass("vjs-using-native-controls"),this.trigger("usingnativecontrols")):(this.removeClass("vjs-using-native-controls"),this.trigger("usingcustomcontrols"))),this):!!this.usingNativeControls_},b.prototype.error=function(a){return void 0===a?this.error_||null:null===a?(this.error_=a,this.removeClass("vjs-error"),this.errorDisplay.close(),this):(this.error_=a instanceof I["default"]?a:new I["default"](a),this.addClass("vjs-error"),y["default"].error("(CODE:"+this.error_.code+" "+I["default"].errorTypes[this.error_.code]+")",this.error_.message,this.error_),this.trigger("error"),this)},b.prototype.ended=function(){return this.techGet_("ended")},b.prototype.seeking=function(){return this.techGet_("seeking")},b.prototype.seekable=function(){return this.techGet_("seekable")},b.prototype.reportUserActivity=function(){this.userActivity_=!0},b.prototype.userActive=function(a){return void 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a=o.createEl("div",{className:"vjs-poster",tabIndex:-1});return q.BACKGROUND_SIZE_SUPPORTED||(this.fallbackImg_=o.createEl("img"),a.appendChild(this.fallbackImg_)),a},b.prototype.update=function(){var a=this.player().poster();this.setSrc(a),a?this.show():this.hide()},b.prototype.setSrc=function(a){if(this.fallbackImg_)this.fallbackImg_.src=a;else{var b="";a&&(b='url("'+a+'")'),this.el_.style.backgroundImage=b}},b.prototype.handleClick=function(){this.player_.paused()?this.player_.play():this.player_.pause()},b}(i["default"]);k["default"].registerComponent("PosterImage",r),c["default"]=r,b.exports=c["default"]},{"./clickable-component.js":65,"./component.js":67,"./utils/browser.js":131,"./utils/dom.js":134,"./utils/fn.js":136}],115:[function(a,b,c){"use strict";function d(a){return a&&a.__esModule?a:{"default":a}}function e(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}c.__esModule=!0;var f=a("./utils/events.js"),g=e(f),h=a("global/document"),i=d(h),j=a("global/window"),k=d(j),l=!1,m=void 0,n=function(){var a=i["default"].getElementsByTagName("video"),b=i["default"].getElementsByTagName("audio"),c=[];if(a&&a.length>0)for(var d=0,e=a.length;e>d;d++)c.push(a[d]);if(b&&b.length>0)for(var d=0,e=b.length;e>d;d++)c.push(b[d]);if(c&&c.length>0)for(var d=0,e=c.length;e>d;d++){var f=c[d];if(!f||!f.getAttribute){o(1);break}if(void 0===f.player){var g=f.getAttribute("data-setup");if(null!==g){m(f)}}}else l||o(1)},o=function(a,b){b&&(m=b),setTimeout(n,a)};"complete"===i["default"].readyState?l=!0:g.one(k["default"],"load",function(){l=!0});var p=function(){return l};c.autoSetup=n,c.autoSetupTimeout=o,c.hasLoaded=p},{"./utils/events.js":135,"global/document":1,"global/window":2}],116:[function(a,b,c){"use strict";function d(a){if(a&&a.__esModule)return a;var b={};if(null!=a)for(var c in a)Object.prototype.hasOwnProperty.call(a,c)&&(b[c]=a[c]);return b["default"]=a,b}function 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g(b,a),b.prototype.createEl=function(b){var c=arguments.length<=1||void 0===arguments[1]?{}:arguments[1],d=arguments.length<=2||void 0===arguments[2]?{}:arguments[2];return c.className=c.className+" vjs-slider",c=m["default"]({tabIndex:0},c),d=m["default"]({role:"slider","aria-valuenow":0,"aria-valuemin":0,"aria-valuemax":100,tabIndex:0},d),a.prototype.createEl.call(this,b,c,d)},b.prototype.handleMouseDown=function(a){var b=this.bar.el_.ownerDocument;a.preventDefault(),k.blockTextSelection(),this.addClass("vjs-sliding"),this.trigger("slideractive"),this.on(b,"mousemove",this.handleMouseMove),this.on(b,"mouseup",this.handleMouseUp),this.on(b,"touchmove",this.handleMouseMove),this.on(b,"touchend",this.handleMouseUp),this.handleMouseMove(a)},b.prototype.handleMouseMove=function(){},b.prototype.handleMouseUp=function(){var 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E=w["default"].createElement("track");E.kind="captions",E.srclang="en",E.label="English",D.TEST_VID.appendChild(E),D.isSupported=function(){try{D.TEST_VID.volume=.5}catch(a){return!1}return!!D.TEST_VID.canPlayType},i["default"].withSourceHandlers(D),D.nativeSourceHandler={},D.nativeSourceHandler.canPlayType=function(a){try{return D.TEST_VID.canPlayType(a)}catch(b){return""}},D.nativeSourceHandler.canHandleSource=function(a){var b;return a.type?D.nativeSourceHandler.canPlayType(a.type):a.src?(b=o.getFileExtension(a.src),D.nativeSourceHandler.canPlayType("video/"+b)):""},D.nativeSourceHandler.handleSource=function(a,b){b.setSrc(a.src)},D.nativeSourceHandler.dispose=function(){},D.registerSourceHandler(D.nativeSourceHandler),D.canControlVolume=function(){var a=D.TEST_VID.volume;return D.TEST_VID.volume=a/2+.1,a!==D.TEST_VID.volume},D.canControlPlaybackRate=function(){var a=D.TEST_VID.playbackRate;return 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a=this,b=this.textTracks();if(b){C["default"].WebVTT||null==this.el().parentNode||!function(){var b=E["default"].createElement("script");b.src=a.options_["vtt.js"]||"https://cdn.rawgit.com/gkatsev/vtt.js/vjs-v0.12.1/dist/vtt.min.js",b.onload=function(){a.trigger("vttjsloaded")},b.onerror=function(){a.trigger("vttjserror")},a.on("dispose",function(){b.onload=null,b.onerror=null}),a.el().parentNode.appendChild(b),C["default"].WebVTT=!0}();var c=function(){return a.trigger("texttrackchange")},d=function(){c();for(var a=0;a<b.length;a++){var d=b[a];d.removeEventListener("cuechange",c),"showing"===d.mode&&d.addEventListener("cuechange",c)}};d(),b.addEventListener("change",d),this.on("dispose",function(){b.removeEventListener("change",d)})}},b.prototype.textTracks=function(){return this.textTracks_=this.textTracks_||new s["default"],this.textTracks_},b.prototype.remoteTextTracks=function(){return this.remoteTextTracks_=this.remoteTextTracks_||new 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e=a[d];"showing"===e.mode&&("descriptions"===e.kind?b=e:c=e)}c?this.updateForTrack(c):b&&this.updateForTrack(b)}},b.prototype.updateForTrack=function(a){if("function"==typeof s["default"].WebVTT&&a.activeCues){for(var b=this.player_.textTrackSettings.getValues(),c=[],d=0;d<a.activeCues.length;d++)c.push(a.activeCues[d]);s["default"].WebVTT.processCues(s["default"],c,this.el_);for(var e=c.length;e--;){var f=c[e];if(f){var g=f.displayState;if(b.color&&(g.firstChild.style.color=b.color),b.textOpacity&&i(g.firstChild,"color",h(b.color||"#fff",b.textOpacity)),b.backgroundColor&&(g.firstChild.style.backgroundColor=b.backgroundColor),b.backgroundOpacity&&i(g.firstChild,"backgroundColor",h(b.backgroundColor||"#000",b.backgroundOpacity)),b.windowColor&&(b.windowOpacity?i(g,"backgroundColor",h(b.windowColor,b.windowOpacity)):g.style.backgroundColor=b.windowColor),b.edgeStyle&&("dropshadow"===b.edgeStyle?g.firstChild.style.textShadow="2px 2px 3px "+t+", 2px 2px 4px "+t+", 2px 2px 5px 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d={disabled:"disabled",hidden:"hidden",showing:"showing"},e={subtitles:"subtitles",captions:"captions",descriptions:"descriptions",chapters:"chapters",metadata:"metadata"};c.TextTrackMode=d,c.TextTrackKind=e},{}],127:[function(a,b,c){"use strict";c.__esModule=!0;var d=function(a){var b=["kind","label","language","id","inBandMetadataTrackDispatchType","mode","src"].reduce(function(b,c){return a[c]&&(b[c]=a[c]),b},{cues:a.cues&&Array.prototype.map.call(a.cues,function(a){return{startTime:a.startTime,endTime:a.endTime,text:a.text,id:a.id}})});return b},e=function(a){var b=a.$$("track"),c=Array.prototype.map.call(b,function(a){return a.track}),e=Array.prototype.map.call(b,function(a){var b=d(a.track);return a.src&&(b.src=a.src),b});return e.concat(Array.prototype.filter.call(a.textTracks(),function(a){return-1===c.indexOf(a)}).map(d))},f=function(a,b){return a.forEach(function(a){var c=b.addRemoteTextTrack(a).track;!a.src&&a.cues&&a.cues.forEach(function(a){return 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The debounced function comes with a `cancel` method to cancel\n * delayed invocations. Provide an options object to indicate that `func`\n * should be invoked on the leading and/or trailing edge of the `wait` timeout.\n * Subsequent calls to the debounced function return the result of the last\n * `func` invocation.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked\n * on the trailing edge of the timeout only if the the debounced function is\n * invoked more than once during the `wait` timeout.\n *\n * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)\n * for details over the differences between `_.debounce` and `_.throttle`.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to debounce.\n * @param {number} [wait=0] The number of milliseconds to delay.\n * @param {Object} [options] The options object.\n * @param {boolean} [options.leading=false] Specify invoking on the leading\n * edge of the timeout.\n * @param {number} [options.maxWait] The maximum time `func` is allowed to be\n * delayed before it's invoked.\n * @param {boolean} [options.trailing=true] Specify invoking on the trailing\n * edge of the timeout.\n * @returns {Function} Returns the new debounced function.\n * @example\n *\n * // avoid costly calculations while the window size is in flux\n * jQuery(window).on('resize', _.debounce(calculateLayout, 150));\n *\n * // invoke `sendMail` when the click event is fired, debouncing subsequent calls\n * jQuery('#postbox').on('click', _.debounce(sendMail, 300, {\n * 'leading': true,\n * 'trailing': false\n * }));\n *\n * // ensure `batchLog` is invoked once after 1 second of debounced calls\n * var source = new EventSource('/stream');\n * jQuery(source).on('message', _.debounce(batchLog, 250, {\n * 'maxWait': 1000\n * }));\n *\n * // cancel a debounced call\n * var todoChanges = _.debounce(batchLog, 1000);\n * Object.observe(models.todo, todoChanges);\n *\n * Object.observe(models, function(changes) {\n * if (_.find(changes, { 'user': 'todo', 'type': 'delete'})) {\n * todoChanges.cancel();\n * }\n * }, ['delete']);\n *\n * // ...at some point `models.todo` is changed\n * models.todo.completed = true;\n *\n * // ...before 1 second has passed `models.todo` is deleted\n * // which cancels the debounced `todoChanges` call\n * delete models.todo;\n */\nfunction debounce(func, wait, options) {\n var args,\n maxTimeoutId,\n result,\n stamp,\n thisArg,\n timeoutId,\n trailingCall,\n lastCalled = 0,\n maxWait = false,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n wait = wait < 0 ? 0 : (+wait || 0);\n if (options === true) {\n var leading = true;\n trailing = false;\n } else if (isObject(options)) {\n leading = !!options.leading;\n maxWait = 'maxWait' in options && nativeMax(+options.maxWait || 0, wait);\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n\n function cancel() {\n if (timeoutId) {\n clearTimeout(timeoutId);\n }\n if (maxTimeoutId) {\n clearTimeout(maxTimeoutId);\n }\n lastCalled = 0;\n maxTimeoutId = timeoutId = trailingCall = undefined;\n }\n\n function complete(isCalled, id) {\n if (id) {\n clearTimeout(id);\n }\n maxTimeoutId = timeoutId = trailingCall = undefined;\n if (isCalled) {\n lastCalled = now();\n result = func.apply(thisArg, args);\n if (!timeoutId && !maxTimeoutId) {\n args = thisArg = undefined;\n }\n }\n }\n\n function delayed() {\n var remaining = wait - (now() - stamp);\n if (remaining <= 0 || remaining > wait) {\n complete(trailingCall, maxTimeoutId);\n } else {\n timeoutId = setTimeout(delayed, remaining);\n }\n }\n\n function maxDelayed() {\n complete(trailing, timeoutId);\n }\n\n function debounced() {\n args = arguments;\n stamp = now();\n thisArg = this;\n trailingCall = trailing && (timeoutId || !leading);\n\n if (maxWait === false) {\n var leadingCall = leading && !timeoutId;\n } else {\n if (!maxTimeoutId && !leading) {\n lastCalled = stamp;\n }\n var remaining = maxWait - (stamp - lastCalled),\n isCalled = remaining <= 0 || remaining > maxWait;\n\n if (isCalled) {\n if (maxTimeoutId) {\n maxTimeoutId = clearTimeout(maxTimeoutId);\n }\n lastCalled = stamp;\n result = func.apply(thisArg, args);\n }\n else if (!maxTimeoutId) {\n maxTimeoutId = setTimeout(maxDelayed, remaining);\n }\n }\n if (isCalled && timeoutId) {\n timeoutId = clearTimeout(timeoutId);\n }\n else if (!timeoutId && wait !== maxWait) {\n timeoutId = setTimeout(delayed, wait);\n }\n if (leadingCall) {\n isCalled = true;\n result = func.apply(thisArg, args);\n }\n if (isCalled && !timeoutId && !maxTimeoutId) {\n args = thisArg = undefined;\n }\n return result;\n }\n debounced.cancel = cancel;\n return debounced;\n}\n\nmodule.exports = debounce;\n","/** Used as the `TypeError` message for \"Functions\" methods. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeMax = Math.max;\n\n/**\n * Creates a function that invokes `func` with the `this` binding of the\n * created function and arguments from `start` and beyond provided as an array.\n *\n * **Note:** This method is based on the [rest parameter](https://developer.mozilla.org/Web/JavaScript/Reference/Functions/rest_parameters).\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to apply a rest parameter to.\n * @param {number} [start=func.length-1] The start position of the rest parameter.\n * @returns {Function} Returns the new function.\n * @example\n *\n * var say = _.restParam(function(what, names) {\n * return what + ' ' + _.initial(names).join(', ') +\n * (_.size(names) > 1 ? ', & ' : '') + _.last(names);\n * });\n *\n * say('hello', 'fred', 'barney', 'pebbles');\n * // => 'hello fred, barney, & pebbles'\n */\nfunction restParam(func, start) {\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n start = nativeMax(start === undefined ? (func.length - 1) : (+start || 0), 0);\n return function() {\n var args = arguments,\n index = -1,\n length = nativeMax(args.length - start, 0),\n rest = Array(length);\n\n while (++index < length) {\n rest[index] = args[start + index];\n }\n switch (start) {\n case 0: return func.call(this, rest);\n case 1: return func.call(this, args[0], rest);\n case 2: return func.call(this, args[0], args[1], rest);\n }\n var otherArgs = Array(start + 1);\n index = -1;\n while (++index < start) {\n otherArgs[index] = args[index];\n }\n otherArgs[start] = rest;\n return func.apply(this, otherArgs);\n };\n}\n\nmodule.exports = restParam;\n","var debounce = require('./debounce'),\n isObject = require('../lang/isObject');\n\n/** Used as the `TypeError` message for \"Functions\" methods. */\nvar FUNC_ERROR_TEXT = 'Expected a function';\n\n/**\n * Creates a throttled function that only invokes `func` at most once per\n * every `wait` milliseconds. The throttled function comes with a `cancel`\n * method to cancel delayed invocations. Provide an options object to indicate\n * that `func` should be invoked on the leading and/or trailing edge of the\n * `wait` timeout. Subsequent calls to the throttled function return the\n * result of the last `func` call.\n *\n * **Note:** If `leading` and `trailing` options are `true`, `func` is invoked\n * on the trailing edge of the timeout only if the the throttled function is\n * invoked more than once during the `wait` timeout.\n *\n * See [David Corbacho's article](http://drupalmotion.com/article/debounce-and-throttle-visual-explanation)\n * for details over the differences between `_.throttle` and `_.debounce`.\n *\n * @static\n * @memberOf _\n * @category Function\n * @param {Function} func The function to throttle.\n * @param {number} [wait=0] The number of milliseconds to throttle invocations to.\n * @param {Object} [options] The options object.\n * @param {boolean} [options.leading=true] Specify invoking on the leading\n * edge of the timeout.\n * @param {boolean} [options.trailing=true] Specify invoking on the trailing\n * edge of the timeout.\n * @returns {Function} Returns the new throttled function.\n * @example\n *\n * // avoid excessively updating the position while scrolling\n * jQuery(window).on('scroll', _.throttle(updatePosition, 100));\n *\n * // invoke `renewToken` when the click event is fired, but not more than once every 5 minutes\n * jQuery('.interactive').on('click', _.throttle(renewToken, 300000, {\n * 'trailing': false\n * }));\n *\n * // cancel a trailing throttled call\n * jQuery(window).on('popstate', throttled.cancel);\n */\nfunction throttle(func, wait, options) {\n var leading = true,\n trailing = true;\n\n if (typeof func != 'function') {\n throw new TypeError(FUNC_ERROR_TEXT);\n }\n if (options === false) {\n leading = false;\n } else if (isObject(options)) {\n leading = 'leading' in options ? !!options.leading : leading;\n trailing = 'trailing' in options ? !!options.trailing : trailing;\n }\n return debounce(func, wait, { 'leading': leading, 'maxWait': +wait, 'trailing': trailing });\n}\n\nmodule.exports = throttle;\n","/**\n * Copies the values of `source` to `array`.\n *\n * @private\n * @param {Array} source The array to copy values from.\n * @param {Array} [array=[]] The array to copy values to.\n * @returns {Array} Returns `array`.\n */\nfunction arrayCopy(source, array) {\n var index = -1,\n length = source.length;\n\n array || (array = Array(length));\n while (++index < length) {\n array[index] = source[index];\n }\n return array;\n}\n\nmodule.exports = arrayCopy;\n","/**\n * A specialized version of `_.forEach` for arrays without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Array} array The array to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Array} Returns `array`.\n */\nfunction arrayEach(array, iteratee) {\n var index = -1,\n length = array.length;\n\n while (++index < length) {\n if (iteratee(array[index], index, array) === false) {\n break;\n }\n }\n return array;\n}\n\nmodule.exports = arrayEach;\n","/**\n * Copies properties of `source` to `object`.\n *\n * @private\n * @param {Object} source The object to copy properties from.\n * @param {Array} props The property names to copy.\n * @param {Object} [object={}] The object to copy properties to.\n * @returns {Object} Returns `object`.\n */\nfunction baseCopy(source, props, object) {\n object || (object = {});\n\n var index = -1,\n length = props.length;\n\n while (++index < length) {\n var key = props[index];\n object[key] = source[key];\n }\n return object;\n}\n\nmodule.exports = baseCopy;\n","var createBaseFor = require('./createBaseFor');\n\n/**\n * The base implementation of `baseForIn` and `baseForOwn` which iterates\n * over `object` properties returned by `keysFunc` invoking `iteratee` for\n * each property. Iteratee functions may exit iteration early by explicitly\n * returning `false`.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @param {Function} keysFunc The function to get the keys of `object`.\n * @returns {Object} Returns `object`.\n */\nvar baseFor = createBaseFor();\n\nmodule.exports = baseFor;\n","var baseFor = require('./baseFor'),\n keysIn = require('../object/keysIn');\n\n/**\n * The base implementation of `_.forIn` without support for callback\n * shorthands and `this` binding.\n *\n * @private\n * @param {Object} object The object to iterate over.\n * @param {Function} iteratee The function invoked per iteration.\n * @returns {Object} Returns `object`.\n */\nfunction baseForIn(object, iteratee) {\n return baseFor(object, iteratee, keysIn);\n}\n\nmodule.exports = baseForIn;\n","var arrayEach = require('./arrayEach'),\n baseMergeDeep = require('./baseMergeDeep'),\n isArray = require('../lang/isArray'),\n isArrayLike = require('./isArrayLike'),\n isObject = require('../lang/isObject'),\n isObjectLike = require('./isObjectLike'),\n isTypedArray = require('../lang/isTypedArray'),\n keys = require('../object/keys');\n\n/**\n * The base implementation of `_.merge` without support for argument juggling,\n * multiple sources, and `this` binding `customizer` functions.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Array} [stackA=[]] Tracks traversed source objects.\n * @param {Array} [stackB=[]] Associates values with source counterparts.\n * @returns {Object} Returns `object`.\n */\nfunction baseMerge(object, source, customizer, stackA, stackB) {\n if (!isObject(object)) {\n return object;\n }\n var isSrcArr = isArrayLike(source) && (isArray(source) || isTypedArray(source)),\n props = isSrcArr ? undefined : keys(source);\n\n arrayEach(props || source, function(srcValue, key) {\n if (props) {\n key = srcValue;\n srcValue = source[key];\n }\n if (isObjectLike(srcValue)) {\n stackA || (stackA = []);\n stackB || (stackB = []);\n baseMergeDeep(object, source, key, baseMerge, customizer, stackA, stackB);\n }\n else {\n var value = object[key],\n result = customizer ? customizer(value, srcValue, key, object, source) : undefined,\n isCommon = result === undefined;\n\n if (isCommon) {\n result = srcValue;\n }\n if ((result !== undefined || (isSrcArr && !(key in object))) &&\n (isCommon || (result === result ? (result !== value) : (value === value)))) {\n object[key] = result;\n }\n }\n });\n return object;\n}\n\nmodule.exports = baseMerge;\n","var arrayCopy = require('./arrayCopy'),\n isArguments = require('../lang/isArguments'),\n isArray = require('../lang/isArray'),\n isArrayLike = require('./isArrayLike'),\n isPlainObject = require('../lang/isPlainObject'),\n isTypedArray = require('../lang/isTypedArray'),\n toPlainObject = require('../lang/toPlainObject');\n\n/**\n * A specialized version of `baseMerge` for arrays and objects which performs\n * deep merges and tracks traversed objects enabling objects with circular\n * references to be merged.\n *\n * @private\n * @param {Object} object The destination object.\n * @param {Object} source The source object.\n * @param {string} key The key of the value to merge.\n * @param {Function} mergeFunc The function to merge values.\n * @param {Function} [customizer] The function to customize merged values.\n * @param {Array} [stackA=[]] Tracks traversed source objects.\n * @param {Array} [stackB=[]] Associates values with source counterparts.\n * @returns {boolean} Returns `true` if the objects are equivalent, else `false`.\n */\nfunction baseMergeDeep(object, source, key, mergeFunc, customizer, stackA, stackB) {\n var length = stackA.length,\n srcValue = source[key];\n\n while (length--) {\n if (stackA[length] == srcValue) {\n object[key] = stackB[length];\n return;\n }\n }\n var value = object[key],\n result = customizer ? customizer(value, srcValue, key, object, source) : undefined,\n isCommon = result === undefined;\n\n if (isCommon) {\n result = srcValue;\n if (isArrayLike(srcValue) && (isArray(srcValue) || isTypedArray(srcValue))) {\n result = isArray(value)\n ? value\n : (isArrayLike(value) ? arrayCopy(value) : []);\n }\n else if (isPlainObject(srcValue) || isArguments(srcValue)) {\n result = isArguments(value)\n ? toPlainObject(value)\n : (isPlainObject(value) ? value : {});\n }\n else {\n isCommon = false;\n }\n }\n // Add the source value to the stack of traversed objects and associate\n // it with its merged value.\n stackA.push(srcValue);\n stackB.push(result);\n\n if (isCommon) {\n // Recursively merge objects and arrays (susceptible to call stack limits).\n object[key] = mergeFunc(result, srcValue, customizer, stackA, stackB);\n } else if (result === result ? (result !== value) : (value === value)) {\n object[key] = result;\n }\n}\n\nmodule.exports = baseMergeDeep;\n","var toObject = require('./toObject');\n\n/**\n * The base implementation of `_.property` without support for deep paths.\n *\n * @private\n * @param {string} key The key of the property to get.\n * @returns {Function} Returns the new function.\n */\nfunction baseProperty(key) {\n return function(object) {\n return object == null ? undefined : toObject(object)[key];\n };\n}\n\nmodule.exports = baseProperty;\n","var identity = require('../utility/identity');\n\n/**\n * A specialized version of `baseCallback` which only supports `this` binding\n * and specifying the number of arguments to provide to `func`.\n *\n * @private\n * @param {Function} func The function to bind.\n * @param {*} thisArg The `this` binding of `func`.\n * @param {number} [argCount] The number of arguments to provide to `func`.\n * @returns {Function} Returns the callback.\n */\nfunction bindCallback(func, thisArg, argCount) {\n if (typeof func != 'function') {\n return identity;\n }\n if (thisArg === undefined) {\n return func;\n }\n switch (argCount) {\n case 1: return function(value) {\n return func.call(thisArg, value);\n };\n case 3: return function(value, index, collection) {\n return func.call(thisArg, value, index, collection);\n };\n case 4: return function(accumulator, value, index, collection) {\n return func.call(thisArg, accumulator, value, index, collection);\n };\n case 5: return function(value, other, key, object, source) {\n return func.call(thisArg, value, other, key, object, source);\n };\n }\n return function() {\n return func.apply(thisArg, arguments);\n };\n}\n\nmodule.exports = bindCallback;\n","var bindCallback = require('./bindCallback'),\n isIterateeCall = require('./isIterateeCall'),\n restParam = require('../function/restParam');\n\n/**\n * Creates a `_.assign`, `_.defaults`, or `_.merge` function.\n *\n * @private\n * @param {Function} assigner The function to assign values.\n * @returns {Function} Returns the new assigner function.\n */\nfunction createAssigner(assigner) {\n return restParam(function(object, sources) {\n var index = -1,\n length = object == null ? 0 : sources.length,\n customizer = length > 2 ? sources[length - 2] : undefined,\n guard = length > 2 ? sources[2] : undefined,\n thisArg = length > 1 ? sources[length - 1] : undefined;\n\n if (typeof customizer == 'function') {\n customizer = bindCallback(customizer, thisArg, 5);\n length -= 2;\n } else {\n customizer = typeof thisArg == 'function' ? thisArg : undefined;\n length -= (customizer ? 1 : 0);\n }\n if (guard && isIterateeCall(sources[0], sources[1], guard)) {\n customizer = length < 3 ? undefined : customizer;\n length = 1;\n }\n while (++index < length) {\n var source = sources[index];\n if (source) {\n assigner(object, source, customizer);\n }\n }\n return object;\n });\n}\n\nmodule.exports = createAssigner;\n","var toObject = require('./toObject');\n\n/**\n * Creates a base function for `_.forIn` or `_.forInRight`.\n *\n * @private\n * @param {boolean} [fromRight] Specify iterating from right to left.\n * @returns {Function} Returns the new base function.\n */\nfunction createBaseFor(fromRight) {\n return function(object, iteratee, keysFunc) {\n var iterable = toObject(object),\n props = keysFunc(object),\n length = props.length,\n index = fromRight ? length : -1;\n\n while ((fromRight ? index-- : ++index < length)) {\n var key = props[index];\n if (iteratee(iterable[key], key, iterable) === false) {\n break;\n }\n }\n return object;\n };\n}\n\nmodule.exports = createBaseFor;\n","var baseProperty = require('./baseProperty');\n\n/**\n * Gets the \"length\" property value of `object`.\n *\n * **Note:** This function is used to avoid a [JIT bug](https://bugs.webkit.org/show_bug.cgi?id=142792)\n * that affects Safari on at least iOS 8.1-8.3 ARM64.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {*} Returns the \"length\" value.\n */\nvar getLength = baseProperty('length');\n\nmodule.exports = getLength;\n","var isNative = require('../lang/isNative');\n\n/**\n * Gets the native function at `key` of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @param {string} key The key of the method to get.\n * @returns {*} Returns the function if it's native, else `undefined`.\n */\nfunction getNative(object, key) {\n var value = object == null ? undefined : object[key];\n return isNative(value) ? value : undefined;\n}\n\nmodule.exports = getNative;\n","var getLength = require('./getLength'),\n isLength = require('./isLength');\n\n/**\n * Checks if `value` is array-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is array-like, else `false`.\n */\nfunction isArrayLike(value) {\n return value != null && isLength(getLength(value));\n}\n\nmodule.exports = isArrayLike;\n","/**\n * Checks if `value` is a host object in IE < 9.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a host object, else `false`.\n */\nvar isHostObject = (function() {\n try {\n Object({ 'toString': 0 } + '');\n } catch(e) {\n return function() { return false; };\n }\n return function(value) {\n // IE < 9 presents many host objects as `Object` objects that can coerce\n // to strings despite having improperly defined `toString` methods.\n return typeof value.toString != 'function' && typeof (value + '') == 'string';\n };\n}());\n\nmodule.exports = isHostObject;\n","/** Used to detect unsigned integer values. */\nvar reIsUint = /^\\d+$/;\n\n/**\n * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)\n * of an array-like value.\n */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like index.\n *\n * @private\n * @param {*} value The value to check.\n * @param {number} [length=MAX_SAFE_INTEGER] The upper bounds of a valid index.\n * @returns {boolean} Returns `true` if `value` is a valid index, else `false`.\n */\nfunction isIndex(value, length) {\n value = (typeof value == 'number' || reIsUint.test(value)) ? +value : -1;\n length = length == null ? MAX_SAFE_INTEGER : length;\n return value > -1 && value % 1 == 0 && value < length;\n}\n\nmodule.exports = isIndex;\n","var isArrayLike = require('./isArrayLike'),\n isIndex = require('./isIndex'),\n isObject = require('../lang/isObject');\n\n/**\n * Checks if the provided arguments are from an iteratee call.\n *\n * @private\n * @param {*} value The potential iteratee value argument.\n * @param {*} index The potential iteratee index or key argument.\n * @param {*} object The potential iteratee object argument.\n * @returns {boolean} Returns `true` if the arguments are from an iteratee call, else `false`.\n */\nfunction isIterateeCall(value, index, object) {\n if (!isObject(object)) {\n return false;\n }\n var type = typeof index;\n if (type == 'number'\n ? (isArrayLike(object) && isIndex(index, object.length))\n : (type == 'string' && index in object)) {\n var other = object[index];\n return value === value ? (value === other) : (other !== other);\n }\n return false;\n}\n\nmodule.exports = isIterateeCall;\n","/**\n * Used as the [maximum length](http://ecma-international.org/ecma-262/6.0/#sec-number.max_safe_integer)\n * of an array-like value.\n */\nvar MAX_SAFE_INTEGER = 9007199254740991;\n\n/**\n * Checks if `value` is a valid array-like length.\n *\n * **Note:** This function is based on [`ToLength`](http://ecma-international.org/ecma-262/6.0/#sec-tolength).\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a valid length, else `false`.\n */\nfunction isLength(value) {\n return typeof value == 'number' && value > -1 && value % 1 == 0 && value <= MAX_SAFE_INTEGER;\n}\n\nmodule.exports = isLength;\n","/**\n * Checks if `value` is object-like.\n *\n * @private\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is object-like, else `false`.\n */\nfunction isObjectLike(value) {\n return !!value && typeof value == 'object';\n}\n\nmodule.exports = isObjectLike;\n","var isArguments = require('../lang/isArguments'),\n isArray = require('../lang/isArray'),\n isIndex = require('./isIndex'),\n isLength = require('./isLength'),\n isString = require('../lang/isString'),\n keysIn = require('../object/keysIn');\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * A fallback implementation of `Object.keys` which creates an array of the\n * own enumerable property names of `object`.\n *\n * @private\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n */\nfunction shimKeys(object) {\n var props = keysIn(object),\n propsLength = props.length,\n length = propsLength && object.length;\n\n var allowIndexes = !!length && isLength(length) &&\n (isArray(object) || isArguments(object) || isString(object));\n\n var index = -1,\n result = [];\n\n while (++index < propsLength) {\n var key = props[index];\n if ((allowIndexes && isIndex(key, length)) || hasOwnProperty.call(object, key)) {\n result.push(key);\n }\n }\n return result;\n}\n\nmodule.exports = shimKeys;\n","var isObject = require('../lang/isObject'),\n isString = require('../lang/isString'),\n support = require('../support');\n\n/**\n * Converts `value` to an object if it's not one.\n *\n * @private\n * @param {*} value The value to process.\n * @returns {Object} Returns the object.\n */\nfunction toObject(value) {\n if (support.unindexedChars && isString(value)) {\n var index = -1,\n length = value.length,\n result = Object(value);\n\n while (++index < length) {\n result[index] = value.charAt(index);\n }\n return result;\n }\n return isObject(value) ? value : Object(value);\n}\n\nmodule.exports = toObject;\n","var isArrayLike = require('../internal/isArrayLike'),\n isObjectLike = require('../internal/isObjectLike');\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Native method references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable;\n\n/**\n * Checks if `value` is classified as an `arguments` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isArguments(function() { return arguments; }());\n * // => true\n *\n * _.isArguments([1, 2, 3]);\n * // => false\n */\nfunction isArguments(value) {\n return isObjectLike(value) && isArrayLike(value) &&\n hasOwnProperty.call(value, 'callee') && !propertyIsEnumerable.call(value, 'callee');\n}\n\nmodule.exports = isArguments;\n","var getNative = require('../internal/getNative'),\n isLength = require('../internal/isLength'),\n isObjectLike = require('../internal/isObjectLike');\n\n/** `Object#toString` result references. */\nvar arrayTag = '[object Array]';\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeIsArray = getNative(Array, 'isArray');\n\n/**\n * Checks if `value` is classified as an `Array` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isArray([1, 2, 3]);\n * // => true\n *\n * _.isArray(function() { return arguments; }());\n * // => false\n */\nvar isArray = nativeIsArray || function(value) {\n return isObjectLike(value) && isLength(value.length) && objToString.call(value) == arrayTag;\n};\n\nmodule.exports = isArray;\n","var isObject = require('./isObject');\n\n/** `Object#toString` result references. */\nvar funcTag = '[object Function]';\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/**\n * Checks if `value` is classified as a `Function` object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isFunction(_);\n * // => true\n *\n * _.isFunction(/abc/);\n * // => false\n */\nfunction isFunction(value) {\n // The use of `Object#toString` avoids issues with the `typeof` operator\n // in older versions of Chrome and Safari which return 'function' for regexes\n // and Safari 8 which returns 'object' for typed array constructors.\n return isObject(value) && objToString.call(value) == funcTag;\n}\n\nmodule.exports = isFunction;\n","var isFunction = require('./isFunction'),\n isHostObject = require('../internal/isHostObject'),\n isObjectLike = require('../internal/isObjectLike');\n\n/** Used to detect host constructors (Safari > 5). */\nvar reIsHostCtor = /^\\[object .+?Constructor\\]$/;\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to resolve the decompiled source of functions. */\nvar fnToString = Function.prototype.toString;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/** Used to detect if a method is native. */\nvar reIsNative = RegExp('^' +\n fnToString.call(hasOwnProperty).replace(/[\\\\^$.*+?()[\\]{}|]/g, '\\\\$&')\n .replace(/hasOwnProperty|(function).*?(?=\\\\\\()| for .+?(?=\\\\\\])/g, '$1.*?') + '$'\n);\n\n/**\n * Checks if `value` is a native function.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a native function, else `false`.\n * @example\n *\n * _.isNative(Array.prototype.push);\n * // => true\n *\n * _.isNative(_);\n * // => false\n */\nfunction isNative(value) {\n if (value == null) {\n return false;\n }\n if (isFunction(value)) {\n return reIsNative.test(fnToString.call(value));\n }\n return isObjectLike(value) && (isHostObject(value) ? reIsNative : reIsHostCtor).test(value);\n}\n\nmodule.exports = isNative;\n","/**\n * Checks if `value` is the [language type](https://es5.github.io/#x8) of `Object`.\n * (e.g. arrays, functions, objects, regexes, `new Number(0)`, and `new String('')`)\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is an object, else `false`.\n * @example\n *\n * _.isObject({});\n * // => true\n *\n * _.isObject([1, 2, 3]);\n * // => true\n *\n * _.isObject(1);\n * // => false\n */\nfunction isObject(value) {\n // Avoid a V8 JIT bug in Chrome 19-20.\n // See https://code.google.com/p/v8/issues/detail?id=2291 for more details.\n var type = typeof value;\n return !!value && (type == 'object' || type == 'function');\n}\n\nmodule.exports = isObject;\n","var baseForIn = require('../internal/baseForIn'),\n isArguments = require('./isArguments'),\n isHostObject = require('../internal/isHostObject'),\n isObjectLike = require('../internal/isObjectLike'),\n support = require('../support');\n\n/** `Object#toString` result references. */\nvar objectTag = '[object Object]';\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/**\n * Checks if `value` is a plain object, that is, an object created by the\n * `Object` constructor or one with a `[[Prototype]]` of `null`.\n *\n * **Note:** This method assumes objects created by the `Object` constructor\n * have no inherited enumerable properties.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is a plain object, else `false`.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * }\n *\n * _.isPlainObject(new Foo);\n * // => false\n *\n * _.isPlainObject([1, 2, 3]);\n * // => false\n *\n * _.isPlainObject({ 'x': 0, 'y': 0 });\n * // => true\n *\n * _.isPlainObject(Object.create(null));\n * // => true\n */\nfunction isPlainObject(value) {\n var Ctor;\n\n // Exit early for non `Object` objects.\n if (!(isObjectLike(value) && objToString.call(value) == objectTag && !isHostObject(value) && !isArguments(value)) ||\n (!hasOwnProperty.call(value, 'constructor') && (Ctor = value.constructor, typeof Ctor == 'function' && !(Ctor instanceof Ctor)))) {\n return false;\n }\n // IE < 9 iterates inherited properties before own properties. If the first\n // iterated property is an object's own property then there are no inherited\n // enumerable properties.\n var result;\n if (support.ownLast) {\n baseForIn(value, function(subValue, key, object) {\n result = hasOwnProperty.call(object, key);\n return false;\n });\n return result !== false;\n }\n // In most environments an object's own properties are iterated before\n // its inherited properties. If the last iterated property is an object's\n // own property then there are no inherited enumerable properties.\n baseForIn(value, function(subValue, key) {\n result = key;\n });\n return result === undefined || hasOwnProperty.call(value, result);\n}\n\nmodule.exports = isPlainObject;\n","var isObjectLike = require('../internal/isObjectLike');\n\n/** `Object#toString` result references. */\nvar stringTag = '[object String]';\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/**\n * Checks if `value` is classified as a `String` primitive or object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isString('abc');\n * // => true\n *\n * _.isString(1);\n * // => false\n */\nfunction isString(value) {\n return typeof value == 'string' || (isObjectLike(value) && objToString.call(value) == stringTag);\n}\n\nmodule.exports = isString;\n","var isLength = require('../internal/isLength'),\n isObjectLike = require('../internal/isObjectLike');\n\n/** `Object#toString` result references. */\nvar argsTag = '[object Arguments]',\n arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n mapTag = '[object Map]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n setTag = '[object Set]',\n stringTag = '[object String]',\n weakMapTag = '[object WeakMap]';\n\nvar arrayBufferTag = '[object ArrayBuffer]',\n float32Tag = '[object Float32Array]',\n float64Tag = '[object Float64Array]',\n int8Tag = '[object Int8Array]',\n int16Tag = '[object Int16Array]',\n int32Tag = '[object Int32Array]',\n uint8Tag = '[object Uint8Array]',\n uint8ClampedTag = '[object Uint8ClampedArray]',\n uint16Tag = '[object Uint16Array]',\n uint32Tag = '[object Uint32Array]';\n\n/** Used to identify `toStringTag` values of typed arrays. */\nvar typedArrayTags = {};\ntypedArrayTags[float32Tag] = typedArrayTags[float64Tag] =\ntypedArrayTags[int8Tag] = typedArrayTags[int16Tag] =\ntypedArrayTags[int32Tag] = typedArrayTags[uint8Tag] =\ntypedArrayTags[uint8ClampedTag] = typedArrayTags[uint16Tag] =\ntypedArrayTags[uint32Tag] = true;\ntypedArrayTags[argsTag] = typedArrayTags[arrayTag] =\ntypedArrayTags[arrayBufferTag] = typedArrayTags[boolTag] =\ntypedArrayTags[dateTag] = typedArrayTags[errorTag] =\ntypedArrayTags[funcTag] = typedArrayTags[mapTag] =\ntypedArrayTags[numberTag] = typedArrayTags[objectTag] =\ntypedArrayTags[regexpTag] = typedArrayTags[setTag] =\ntypedArrayTags[stringTag] = typedArrayTags[weakMapTag] = false;\n\n/** Used for native method references. */\nvar objectProto = Object.prototype;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/**\n * Checks if `value` is classified as a typed array.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to check.\n * @returns {boolean} Returns `true` if `value` is correctly classified, else `false`.\n * @example\n *\n * _.isTypedArray(new Uint8Array);\n * // => true\n *\n * _.isTypedArray([]);\n * // => false\n */\nfunction isTypedArray(value) {\n return isObjectLike(value) && isLength(value.length) && !!typedArrayTags[objToString.call(value)];\n}\n\nmodule.exports = isTypedArray;\n","var baseCopy = require('../internal/baseCopy'),\n keysIn = require('../object/keysIn');\n\n/**\n * Converts `value` to a plain object flattening inherited enumerable\n * properties of `value` to own properties of the plain object.\n *\n * @static\n * @memberOf _\n * @category Lang\n * @param {*} value The value to convert.\n * @returns {Object} Returns the converted plain object.\n * @example\n *\n * function Foo() {\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.assign({ 'a': 1 }, new Foo);\n * // => { 'a': 1, 'b': 2 }\n *\n * _.assign({ 'a': 1 }, _.toPlainObject(new Foo));\n * // => { 'a': 1, 'b': 2, 'c': 3 }\n */\nfunction toPlainObject(value) {\n return baseCopy(value, keysIn(value));\n}\n\nmodule.exports = toPlainObject;\n","var getNative = require('../internal/getNative'),\n isArrayLike = require('../internal/isArrayLike'),\n isObject = require('../lang/isObject'),\n shimKeys = require('../internal/shimKeys'),\n support = require('../support');\n\n/* Native method references for those with the same name as other `lodash` methods. */\nvar nativeKeys = getNative(Object, 'keys');\n\n/**\n * Creates an array of the own enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects. See the\n * [ES spec](http://ecma-international.org/ecma-262/6.0/#sec-object.keys)\n * for more details.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keys(new Foo);\n * // => ['a', 'b'] (iteration order is not guaranteed)\n *\n * _.keys('hi');\n * // => ['0', '1']\n */\nvar keys = !nativeKeys ? shimKeys : function(object) {\n var Ctor = object == null ? undefined : object.constructor;\n if ((typeof Ctor == 'function' && Ctor.prototype === object) ||\n (typeof object == 'function' ? support.enumPrototypes : isArrayLike(object))) {\n return shimKeys(object);\n }\n return isObject(object) ? nativeKeys(object) : [];\n};\n\nmodule.exports = keys;\n","var arrayEach = require('../internal/arrayEach'),\n isArguments = require('../lang/isArguments'),\n isArray = require('../lang/isArray'),\n isFunction = require('../lang/isFunction'),\n isIndex = require('../internal/isIndex'),\n isLength = require('../internal/isLength'),\n isObject = require('../lang/isObject'),\n isString = require('../lang/isString'),\n support = require('../support');\n\n/** `Object#toString` result references. */\nvar arrayTag = '[object Array]',\n boolTag = '[object Boolean]',\n dateTag = '[object Date]',\n errorTag = '[object Error]',\n funcTag = '[object Function]',\n numberTag = '[object Number]',\n objectTag = '[object Object]',\n regexpTag = '[object RegExp]',\n stringTag = '[object String]';\n\n/** Used to fix the JScript `[[DontEnum]]` bug. */\nvar shadowProps = [\n 'constructor', 'hasOwnProperty', 'isPrototypeOf', 'propertyIsEnumerable',\n 'toLocaleString', 'toString', 'valueOf'\n];\n\n/** Used for native method references. */\nvar errorProto = Error.prototype,\n objectProto = Object.prototype,\n stringProto = String.prototype;\n\n/** Used to check objects for own properties. */\nvar hasOwnProperty = objectProto.hasOwnProperty;\n\n/**\n * Used to resolve the [`toStringTag`](http://ecma-international.org/ecma-262/6.0/#sec-object.prototype.tostring)\n * of values.\n */\nvar objToString = objectProto.toString;\n\n/** Used to avoid iterating over non-enumerable properties in IE < 9. */\nvar nonEnumProps = {};\nnonEnumProps[arrayTag] = nonEnumProps[dateTag] = nonEnumProps[numberTag] = { 'constructor': true, 'toLocaleString': true, 'toString': true, 'valueOf': true };\nnonEnumProps[boolTag] = nonEnumProps[stringTag] = { 'constructor': true, 'toString': true, 'valueOf': true };\nnonEnumProps[errorTag] = nonEnumProps[funcTag] = nonEnumProps[regexpTag] = { 'constructor': true, 'toString': true };\nnonEnumProps[objectTag] = { 'constructor': true };\n\narrayEach(shadowProps, function(key) {\n for (var tag in nonEnumProps) {\n if (hasOwnProperty.call(nonEnumProps, tag)) {\n var props = nonEnumProps[tag];\n props[key] = hasOwnProperty.call(props, key);\n }\n }\n});\n\n/**\n * Creates an array of the own and inherited enumerable property names of `object`.\n *\n * **Note:** Non-object values are coerced to objects.\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The object to query.\n * @returns {Array} Returns the array of property names.\n * @example\n *\n * function Foo() {\n * this.a = 1;\n * this.b = 2;\n * }\n *\n * Foo.prototype.c = 3;\n *\n * _.keysIn(new Foo);\n * // => ['a', 'b', 'c'] (iteration order is not guaranteed)\n */\nfunction keysIn(object) {\n if (object == null) {\n return [];\n }\n if (!isObject(object)) {\n object = Object(object);\n }\n var length = object.length;\n\n length = (length && isLength(length) &&\n (isArray(object) || isArguments(object) || isString(object)) && length) || 0;\n\n var Ctor = object.constructor,\n index = -1,\n proto = (isFunction(Ctor) && Ctor.prototype) || objectProto,\n isProto = proto === object,\n result = Array(length),\n skipIndexes = length > 0,\n skipErrorProps = support.enumErrorProps && (object === errorProto || object instanceof Error),\n skipProto = support.enumPrototypes && isFunction(object);\n\n while (++index < length) {\n result[index] = (index + '');\n }\n // lodash skips the `constructor` property when it infers it's iterating\n // over a `prototype` object because IE < 9 can't set the `[[Enumerable]]`\n // attribute of an existing property and the `constructor` property of a\n // prototype defaults to non-enumerable.\n for (var key in object) {\n if (!(skipProto && key == 'prototype') &&\n !(skipErrorProps && (key == 'message' || key == 'name')) &&\n !(skipIndexes && isIndex(key, length)) &&\n !(key == 'constructor' && (isProto || !hasOwnProperty.call(object, key)))) {\n result.push(key);\n }\n }\n if (support.nonEnumShadows && object !== objectProto) {\n var tag = object === stringProto ? stringTag : (object === errorProto ? errorTag : objToString.call(object)),\n nonEnums = nonEnumProps[tag] || nonEnumProps[objectTag];\n\n if (tag == objectTag) {\n proto = objectProto;\n }\n length = shadowProps.length;\n while (length--) {\n key = shadowProps[length];\n var nonEnum = nonEnums[key];\n if (!(isProto && nonEnum) &&\n (nonEnum ? hasOwnProperty.call(object, key) : object[key] !== proto[key])) {\n result.push(key);\n }\n }\n }\n return result;\n}\n\nmodule.exports = keysIn;\n","var baseMerge = require('../internal/baseMerge'),\n createAssigner = require('../internal/createAssigner');\n\n/**\n * Recursively merges own enumerable properties of the source object(s), that\n * don't resolve to `undefined` into the destination object. Subsequent sources\n * overwrite property assignments of previous sources. If `customizer` is\n * provided it's invoked to produce the merged values of the destination and\n * source properties. If `customizer` returns `undefined` merging is handled\n * by the method instead. The `customizer` is bound to `thisArg` and invoked\n * with five arguments: (objectValue, sourceValue, key, object, source).\n *\n * @static\n * @memberOf _\n * @category Object\n * @param {Object} object The destination object.\n * @param {...Object} [sources] The source objects.\n * @param {Function} [customizer] The function to customize assigned values.\n * @param {*} [thisArg] The `this` binding of `customizer`.\n * @returns {Object} Returns `object`.\n * @example\n *\n * var users = {\n * 'data': [{ 'user': 'barney' }, { 'user': 'fred' }]\n * };\n *\n * var ages = {\n * 'data': [{ 'age': 36 }, { 'age': 40 }]\n * };\n *\n * _.merge(users, ages);\n * // => { 'data': [{ 'user': 'barney', 'age': 36 }, { 'user': 'fred', 'age': 40 }] }\n *\n * // using a customizer callback\n * var object = {\n * 'fruits': ['apple'],\n * 'vegetables': ['beet']\n * };\n *\n * var other = {\n * 'fruits': ['banana'],\n * 'vegetables': ['carrot']\n * };\n *\n * _.merge(object, other, function(a, b) {\n * if (_.isArray(a)) {\n * return a.concat(b);\n * }\n * });\n * // => { 'fruits': ['apple', 'banana'], 'vegetables': ['beet', 'carrot'] }\n */\nvar merge = createAssigner(baseMerge);\n\nmodule.exports = merge;\n","/** Used for native method references. */\nvar arrayProto = Array.prototype,\n errorProto = Error.prototype,\n objectProto = Object.prototype;\n\n/** Native method references. */\nvar propertyIsEnumerable = objectProto.propertyIsEnumerable,\n splice = arrayProto.splice;\n\n/**\n * An object environment feature flags.\n *\n * @static\n * @memberOf _\n * @type Object\n */\nvar support = {};\n\n(function(x) {\n var Ctor = function() { this.x = x; },\n object = { '0': x, 'length': x },\n props = [];\n\n Ctor.prototype = { 'valueOf': x, 'y': x };\n for (var key in new Ctor) { props.push(key); }\n\n /**\n * Detect if `name` or `message` properties of `Error.prototype` are\n * enumerable by default (IE < 9, Safari < 5.1).\n *\n * @memberOf _.support\n * @type boolean\n */\n support.enumErrorProps = propertyIsEnumerable.call(errorProto, 'message') ||\n propertyIsEnumerable.call(errorProto, 'name');\n\n /**\n * Detect if `prototype` properties are enumerable by default.\n *\n * Firefox < 3.6, Opera > 9.50 - Opera < 11.60, and Safari < 5.1\n * (if the prototype or a property on the prototype has been set)\n * incorrectly set the `[[Enumerable]]` value of a function's `prototype`\n * property to `true`.\n *\n * @memberOf _.support\n * @type boolean\n */\n support.enumPrototypes = propertyIsEnumerable.call(Ctor, 'prototype');\n\n /**\n * Detect if properties shadowing those on `Object.prototype` are non-enumerable.\n *\n * In IE < 9 an object's own properties, shadowing non-enumerable ones,\n * are made non-enumerable as well (a.k.a the JScript `[[DontEnum]]` bug).\n *\n * @memberOf _.support\n * @type boolean\n */\n support.nonEnumShadows = !/valueOf/.test(props);\n\n /**\n * Detect if own properties are iterated after inherited properties (IE < 9).\n *\n * @memberOf _.support\n * @type boolean\n */\n support.ownLast = props[0] != 'x';\n\n /**\n * Detect if `Array#shift` and `Array#splice` augment array-like objects\n * correctly.\n *\n * Firefox < 10, compatibility modes of IE 8, and IE < 9 have buggy Array\n * `shift()` and `splice()` functions that fail to remove the last element,\n * `value[0]`, of array-like objects even though the \"length\" property is\n * set to `0`. The `shift()` method is buggy in compatibility modes of IE 8,\n * while `splice()` is buggy regardless of mode in IE < 9.\n *\n * @memberOf _.support\n * @type boolean\n */\n support.spliceObjects = (splice.call(object, 0, 1), !object[0]);\n\n /**\n * Detect lack of support for accessing string characters by index.\n *\n * IE < 8 can't access characters by index. IE 8 can only access characters\n * by index on string literals, not string objects.\n *\n * @memberOf _.support\n * @type boolean\n */\n support.unindexedChars = ('x'[0] + Object('x')[0]) != 'xx';\n}(1, 0));\n\nmodule.exports = support;\n","/**\n * This method returns the first argument provided to it.\n *\n * @static\n * @memberOf _\n * @category Utility\n * @param {*} value Any value.\n * @returns {*} Returns `value`.\n * @example\n *\n * var object = { 'user': 'fred' };\n *\n * _.identity(object) === object;\n * // => true\n */\nfunction identity(value) {\n return value;\n}\n\nmodule.exports = identity;\n","'use strict';\n\nvar keys = require('object-keys');\n\nmodule.exports = function hasSymbols() {\n\tif (typeof Symbol !== 'function' || typeof Object.getOwnPropertySymbols !== 'function') { return false; }\n\tif (typeof Symbol.iterator === 'symbol') { return true; }\n\n\tvar obj = {};\n\tvar sym = Symbol('test');\n\tif (typeof sym === 'string') { return false; }\n\n\t// temp disabled per https://github.com/ljharb/object.assign/issues/17\n\t// if (sym instanceof Symbol) { return false; }\n\t// temp disabled per https://github.com/WebReflection/get-own-property-symbols/issues/4\n\t// if (!(Object(sym) instanceof Symbol)) { return false; }\n\n\tvar symVal = 42;\n\tobj[sym] = symVal;\n\tfor (sym in obj) { return false; }\n\tif (keys(obj).length !== 0) { return false; }\n\tif (typeof Object.keys === 'function' && Object.keys(obj).length !== 0) { return false; }\n\n\tif (typeof Object.getOwnPropertyNames === 'function' && Object.getOwnPropertyNames(obj).length !== 0) { return false; }\n\n\tvar syms = Object.getOwnPropertySymbols(obj);\n\tif (syms.length !== 1 || syms[0] !== sym) { return false; }\n\n\tif (!Object.prototype.propertyIsEnumerable.call(obj, sym)) { return false; }\n\n\tif (typeof Object.getOwnPropertyDescriptor === 'function') {\n\t\tvar descriptor = Object.getOwnPropertyDescriptor(obj, sym);\n\t\tif (descriptor.value !== symVal || descriptor.enumerable !== true) { return false; }\n\t}\n\n\treturn true;\n};\n","'use strict';\n\n// modified from https://github.com/es-shims/es6-shim\nvar keys = require('object-keys');\nvar bind = require('function-bind');\nvar canBeObject = function (obj) {\n\treturn typeof obj !== 'undefined' && obj !== null;\n};\nvar hasSymbols = require('./hasSymbols')();\nvar toObject = Object;\nvar push = bind.call(Function.call, Array.prototype.push);\nvar propIsEnumerable = bind.call(Function.call, Object.prototype.propertyIsEnumerable);\n\nmodule.exports = function assign(target, source1) {\n\tif (!canBeObject(target)) { throw new TypeError('target must be an object'); }\n\tvar objTarget = toObject(target);\n\tvar s, source, i, props, syms, value, key;\n\tfor (s = 1; s < arguments.length; ++s) {\n\t\tsource = toObject(arguments[s]);\n\t\tprops = keys(source);\n\t\tif (hasSymbols && Object.getOwnPropertySymbols) {\n\t\t\tsyms = Object.getOwnPropertySymbols(source);\n\t\t\tfor (i = 0; i < syms.length; ++i) {\n\t\t\t\tkey = syms[i];\n\t\t\t\tif (propIsEnumerable(source, key)) {\n\t\t\t\t\tpush(props, key);\n\t\t\t\t}\n\t\t\t}\n\t\t}\n\t\tfor (i = 0; i < props.length; ++i) {\n\t\t\tkey = props[i];\n\t\t\tvalue = source[key];\n\t\t\tif (propIsEnumerable(source, key)) {\n\t\t\t\tobjTarget[key] = value;\n\t\t\t}\n\t\t}\n\t}\n\treturn objTarget;\n};\n","'use strict';\n\nvar defineProperties = require('define-properties');\n\nvar implementation = require('./implementation');\nvar getPolyfill = require('./polyfill');\nvar shim = require('./shim');\n\ndefineProperties(implementation, {\n\timplementation: implementation,\n\tgetPolyfill: getPolyfill,\n\tshim: shim\n});\n\nmodule.exports = implementation;\n","'use strict';\n\nvar keys = require('object-keys');\nvar foreach = require('foreach');\nvar hasSymbols = typeof Symbol === 'function' && typeof Symbol() === 'symbol';\n\nvar toStr = Object.prototype.toString;\n\nvar isFunction = function (fn) {\n\treturn typeof fn === 'function' && toStr.call(fn) === '[object Function]';\n};\n\nvar arePropertyDescriptorsSupported = function () {\n\tvar obj = {};\n\ttry {\n\t\tObject.defineProperty(obj, 'x', { enumerable: false, value: obj });\n /* eslint-disable no-unused-vars, no-restricted-syntax */\n for (var _ in obj) { return false; }\n /* eslint-enable no-unused-vars, no-restricted-syntax */\n\t\treturn obj.x === obj;\n\t} catch (e) { /* this is IE 8. */\n\t\treturn false;\n\t}\n};\nvar supportsDescriptors = Object.defineProperty && arePropertyDescriptorsSupported();\n\nvar defineProperty = function (object, name, value, predicate) {\n\tif (name in object && (!isFunction(predicate) || !predicate())) {\n\t\treturn;\n\t}\n\tif (supportsDescriptors) {\n\t\tObject.defineProperty(object, name, {\n\t\t\tconfigurable: true,\n\t\t\tenumerable: false,\n\t\t\tvalue: value,\n\t\t\twritable: true\n\t\t});\n\t} else {\n\t\tobject[name] = value;\n\t}\n};\n\nvar defineProperties = function (object, map) {\n\tvar predicates = arguments.length > 2 ? arguments[2] : {};\n\tvar props = keys(map);\n\tif (hasSymbols) {\n\t\tprops = props.concat(Object.getOwnPropertySymbols(map));\n\t}\n\tforeach(props, function (name) {\n\t\tdefineProperty(object, name, map[name], predicates[name]);\n\t});\n};\n\ndefineProperties.supportsDescriptors = !!supportsDescriptors;\n\nmodule.exports = defineProperties;\n","\nvar hasOwn = Object.prototype.hasOwnProperty;\nvar toString = Object.prototype.toString;\n\nmodule.exports = function forEach (obj, fn, ctx) {\n if (toString.call(fn) !== '[object Function]') {\n throw new TypeError('iterator must be a function');\n }\n var l = obj.length;\n if (l === +l) {\n for (var i = 0; i < l; i++) {\n fn.call(ctx, obj[i], i, obj);\n }\n } else {\n for (var k in obj) {\n if (hasOwn.call(obj, k)) {\n fn.call(ctx, obj[k], k, obj);\n }\n }\n }\n};\n\n","var ERROR_MESSAGE = 'Function.prototype.bind called on incompatible ';\nvar slice = Array.prototype.slice;\nvar toStr = Object.prototype.toString;\nvar funcType = '[object Function]';\n\nmodule.exports = function bind(that) {\n var target = this;\n if (typeof target !== 'function' || toStr.call(target) !== funcType) {\n throw new TypeError(ERROR_MESSAGE + target);\n }\n var args = slice.call(arguments, 1);\n\n var bound;\n var binder = function () {\n if (this instanceof bound) {\n var result = target.apply(\n this,\n args.concat(slice.call(arguments))\n );\n if (Object(result) === result) {\n return result;\n }\n return this;\n } else {\n return target.apply(\n that,\n args.concat(slice.call(arguments))\n );\n }\n };\n\n var boundLength = Math.max(0, target.length - args.length);\n var boundArgs = [];\n for (var i = 0; i < boundLength; i++) {\n boundArgs.push('$' + i);\n }\n\n bound = Function('binder', 'return function (' + boundArgs.join(',') + '){ return binder.apply(this,arguments); }')(binder);\n\n if (target.prototype) {\n var Empty = function Empty() {};\n Empty.prototype = target.prototype;\n bound.prototype = new Empty();\n Empty.prototype = null;\n }\n\n return bound;\n};\n","var implementation = require('./implementation');\n\nmodule.exports = Function.prototype.bind || implementation;\n","'use strict';\n\n// modified from https://github.com/es-shims/es5-shim\nvar has = Object.prototype.hasOwnProperty;\nvar toStr = Object.prototype.toString;\nvar slice = Array.prototype.slice;\nvar isArgs = require('./isArguments');\nvar hasDontEnumBug = !({ toString: null }).propertyIsEnumerable('toString');\nvar hasProtoEnumBug = function () {}.propertyIsEnumerable('prototype');\nvar dontEnums = [\n\t'toString',\n\t'toLocaleString',\n\t'valueOf',\n\t'hasOwnProperty',\n\t'isPrototypeOf',\n\t'propertyIsEnumerable',\n\t'constructor'\n];\nvar equalsConstructorPrototype = function (o) {\n\tvar ctor = o.constructor;\n\treturn ctor && ctor.prototype === o;\n};\nvar blacklistedKeys = {\n\t$console: true,\n\t$frame: true,\n\t$frameElement: true,\n\t$frames: true,\n\t$parent: true,\n\t$self: true,\n\t$webkitIndexedDB: true,\n\t$webkitStorageInfo: true,\n\t$window: true\n};\nvar hasAutomationEqualityBug = (function () {\n\t/* global window */\n\tif (typeof window === 'undefined') { return false; }\n\tfor (var k in window) {\n\t\ttry {\n\t\t\tif (!blacklistedKeys['$' + k] && has.call(window, k) && window[k] !== null && typeof window[k] === 'object') {\n\t\t\t\ttry {\n\t\t\t\t\tequalsConstructorPrototype(window[k]);\n\t\t\t\t} catch (e) {\n\t\t\t\t\treturn true;\n\t\t\t\t}\n\t\t\t}\n\t\t} catch (e) {\n\t\t\treturn true;\n\t\t}\n\t}\n\treturn false;\n}());\nvar equalsConstructorPrototypeIfNotBuggy = function (o) {\n\t/* global window */\n\tif (typeof window === 'undefined' || !hasAutomationEqualityBug) {\n\t\treturn equalsConstructorPrototype(o);\n\t}\n\ttry {\n\t\treturn equalsConstructorPrototype(o);\n\t} catch (e) {\n\t\treturn false;\n\t}\n};\n\nvar keysShim = function keys(object) {\n\tvar isObject = object !== null && typeof object === 'object';\n\tvar isFunction = toStr.call(object) === '[object Function]';\n\tvar isArguments = isArgs(object);\n\tvar isString = isObject && toStr.call(object) === '[object String]';\n\tvar theKeys = [];\n\n\tif (!isObject && !isFunction && !isArguments) {\n\t\tthrow new TypeError('Object.keys called on a non-object');\n\t}\n\n\tvar skipProto = hasProtoEnumBug && isFunction;\n\tif (isString && object.length > 0 && !has.call(object, 0)) {\n\t\tfor (var i = 0; i < object.length; ++i) {\n\t\t\ttheKeys.push(String(i));\n\t\t}\n\t}\n\n\tif (isArguments && object.length > 0) {\n\t\tfor (var j = 0; j < object.length; ++j) {\n\t\t\ttheKeys.push(String(j));\n\t\t}\n\t} else {\n\t\tfor (var name in object) {\n\t\t\tif (!(skipProto && name === 'prototype') && has.call(object, name)) {\n\t\t\t\ttheKeys.push(String(name));\n\t\t\t}\n\t\t}\n\t}\n\n\tif (hasDontEnumBug) {\n\t\tvar skipConstructor = equalsConstructorPrototypeIfNotBuggy(object);\n\n\t\tfor (var k = 0; k < dontEnums.length; ++k) {\n\t\t\tif (!(skipConstructor && dontEnums[k] === 'constructor') && has.call(object, dontEnums[k])) {\n\t\t\t\ttheKeys.push(dontEnums[k]);\n\t\t\t}\n\t\t}\n\t}\n\treturn theKeys;\n};\n\nkeysShim.shim = function shimObjectKeys() {\n\tif (Object.keys) {\n\t\tvar keysWorksWithArguments = (function () {\n\t\t\t// Safari 5.0 bug\n\t\t\treturn (Object.keys(arguments) || '').length === 2;\n\t\t}(1, 2));\n\t\tif (!keysWorksWithArguments) {\n\t\t\tvar originalKeys = Object.keys;\n\t\t\tObject.keys = function keys(object) {\n\t\t\t\tif (isArgs(object)) {\n\t\t\t\t\treturn originalKeys(slice.call(object));\n\t\t\t\t} else {\n\t\t\t\t\treturn originalKeys(object);\n\t\t\t\t}\n\t\t\t};\n\t\t}\n\t} else {\n\t\tObject.keys = keysShim;\n\t}\n\treturn Object.keys || keysShim;\n};\n\nmodule.exports = keysShim;\n","'use strict';\n\nvar toStr = Object.prototype.toString;\n\nmodule.exports = function isArguments(value) {\n\tvar str = toStr.call(value);\n\tvar isArgs = str === '[object Arguments]';\n\tif (!isArgs) {\n\t\tisArgs = str !== '[object Array]' &&\n\t\t\tvalue !== null &&\n\t\t\ttypeof value === 'object' &&\n\t\t\ttypeof value.length === 'number' &&\n\t\t\tvalue.length >= 0 &&\n\t\t\ttoStr.call(value.callee) === '[object Function]';\n\t}\n\treturn isArgs;\n};\n","'use strict';\n\nvar implementation = require('./implementation');\n\nvar lacksProperEnumerationOrder = function () {\n\tif (!Object.assign) {\n\t\treturn false;\n\t}\n\t// v8, specifically in node 4.x, has a bug with incorrect property enumeration order\n\t// note: this does not detect the bug unless there's 20 characters\n\tvar str = 'abcdefghijklmnopqrst';\n\tvar letters = str.split('');\n\tvar map = {};\n\tfor (var i = 0; i < letters.length; ++i) {\n\t\tmap[letters[i]] = letters[i];\n\t}\n\tvar obj = Object.assign({}, map);\n\tvar actual = '';\n\tfor (var k in obj) {\n\t\tactual += k;\n\t}\n\treturn str !== actual;\n};\n\nvar assignHasPendingExceptions = function () {\n\tif (!Object.assign || !Object.preventExtensions) {\n\t\treturn false;\n\t}\n\t// Firefox 37 still has \"pending exception\" logic in its Object.assign implementation,\n\t// which is 72% slower than our shim, and Firefox 40's native implementation.\n\tvar thrower = Object.preventExtensions({ 1: 2 });\n\ttry {\n\t\tObject.assign(thrower, 'xy');\n\t} catch (e) {\n\t\treturn thrower[1] === 'y';\n\t}\n};\n\nmodule.exports = function getPolyfill() {\n\tif (!Object.assign) {\n\t\treturn implementation;\n\t}\n\tif (lacksProperEnumerationOrder()) {\n\t\treturn implementation;\n\t}\n\tif (assignHasPendingExceptions()) {\n\t\treturn implementation;\n\t}\n\treturn Object.assign;\n};\n","'use strict';\n\nvar define = require('define-properties');\nvar getPolyfill = require('./polyfill');\n\nmodule.exports = function shimAssign() {\n\tvar polyfill = getPolyfill();\n\tdefine(\n\t\tObject,\n\t\t{ assign: polyfill },\n\t\t{ assign: function () { return Object.assign !== polyfill; } }\n\t);\n\treturn polyfill;\n};\n","module.exports = SafeParseTuple\n\nfunction SafeParseTuple(obj, reviver) {\n var json\n var error = null\n\n try {\n json = JSON.parse(obj, reviver)\n } catch (err) {\n error = err\n }\n\n return [error, json]\n}\n","function clean (s) {\n return s.replace(/\\n\\r?\\s*/g, '')\n}\n\n\nmodule.exports = function tsml (sa) {\n var s = ''\n , i = 0\n\n for (; i < arguments.length; i++)\n s += clean(sa[i]) + (arguments[i + 1] || '')\n\n return s\n}","\"use strict\";\nvar window = require(\"global/window\")\nvar once = require(\"once\")\nvar isFunction = require(\"is-function\")\nvar parseHeaders = require(\"parse-headers\")\nvar xtend = require(\"xtend\")\n\nmodule.exports = createXHR\ncreateXHR.XMLHttpRequest = window.XMLHttpRequest || noop\ncreateXHR.XDomainRequest = \"withCredentials\" in (new createXHR.XMLHttpRequest()) ? createXHR.XMLHttpRequest : window.XDomainRequest\n\nforEachArray([\"get\", \"put\", \"post\", \"patch\", \"head\", \"delete\"], function(method) {\n createXHR[method === \"delete\" ? \"del\" : method] = function(uri, options, callback) {\n options = initParams(uri, options, callback)\n options.method = method.toUpperCase()\n return _createXHR(options)\n }\n})\n\nfunction forEachArray(array, iterator) {\n for (var i = 0; i < array.length; i++) {\n iterator(array[i])\n }\n}\n\nfunction isEmpty(obj){\n for(var i in obj){\n if(obj.hasOwnProperty(i)) return false\n }\n return true\n}\n\nfunction initParams(uri, options, callback) {\n var params = uri\n\n if (isFunction(options)) {\n callback = options\n if (typeof uri === \"string\") {\n params = {uri:uri}\n }\n } else {\n params = xtend(options, {uri: uri})\n }\n\n params.callback = callback\n return params\n}\n\nfunction createXHR(uri, options, callback) {\n options = initParams(uri, options, callback)\n return _createXHR(options)\n}\n\nfunction _createXHR(options) {\n var callback = options.callback\n if(typeof callback === \"undefined\"){\n throw new Error(\"callback argument missing\")\n }\n callback = once(callback)\n\n function readystatechange() {\n if (xhr.readyState === 4) {\n loadFunc()\n }\n }\n\n function getBody() {\n // Chrome with requestType=blob throws errors arround when even testing access to responseText\n var body = undefined\n\n if (xhr.response) {\n body = xhr.response\n } else if (xhr.responseType === \"text\" || !xhr.responseType) {\n body = xhr.responseText || xhr.responseXML\n }\n\n if (isJson) {\n try {\n body = JSON.parse(body)\n } catch (e) {}\n }\n\n return body\n }\n\n var failureResponse = {\n body: undefined,\n headers: {},\n statusCode: 0,\n method: method,\n url: uri,\n rawRequest: xhr\n }\n\n function errorFunc(evt) {\n clearTimeout(timeoutTimer)\n if(!(evt instanceof Error)){\n evt = new Error(\"\" + (evt || \"Unknown XMLHttpRequest Error\") )\n }\n evt.statusCode = 0\n callback(evt, failureResponse)\n }\n\n // will load the data & process the response in a special response object\n function loadFunc() {\n if (aborted) return\n var status\n clearTimeout(timeoutTimer)\n if(options.useXDR && xhr.status===undefined) {\n //IE8 CORS GET successful response doesn't have a status field, but body is fine\n status = 200\n } else {\n status = (xhr.status === 1223 ? 204 : xhr.status)\n }\n var response = failureResponse\n var err = null\n\n if (status !== 0){\n response = {\n body: getBody(),\n statusCode: status,\n method: method,\n headers: {},\n url: uri,\n rawRequest: xhr\n }\n if(xhr.getAllResponseHeaders){ //remember xhr can in fact be XDR for CORS in IE\n response.headers = parseHeaders(xhr.getAllResponseHeaders())\n }\n } else {\n err = new Error(\"Internal XMLHttpRequest Error\")\n }\n callback(err, response, response.body)\n\n }\n\n var xhr = options.xhr || null\n\n if (!xhr) {\n if (options.cors || options.useXDR) {\n xhr = new createXHR.XDomainRequest()\n }else{\n xhr = new createXHR.XMLHttpRequest()\n }\n }\n\n var key\n var aborted\n var uri = xhr.url = options.uri || options.url\n var method = xhr.method = options.method || \"GET\"\n var body = options.body || options.data || null\n var headers = xhr.headers = options.headers || {}\n var sync = !!options.sync\n var isJson = false\n var timeoutTimer\n\n if (\"json\" in options) {\n isJson = true\n headers[\"accept\"] || headers[\"Accept\"] || (headers[\"Accept\"] = \"application/json\") //Don't override existing accept header declared by user\n if (method !== \"GET\" && method !== \"HEAD\") {\n headers[\"content-type\"] || headers[\"Content-Type\"] || (headers[\"Content-Type\"] = \"application/json\") //Don't override existing accept header declared by user\n body = JSON.stringify(options.json)\n }\n }\n\n xhr.onreadystatechange = readystatechange\n xhr.onload = loadFunc\n xhr.onerror = errorFunc\n // IE9 must have onprogress be set to a unique function.\n xhr.onprogress = function () {\n // IE must die\n }\n xhr.ontimeout = errorFunc\n xhr.open(method, uri, !sync, options.username, options.password)\n //has to be after open\n if(!sync) {\n xhr.withCredentials = !!options.withCredentials\n }\n // Cannot set timeout with sync request\n // not setting timeout on the xhr object, because of old webkits etc. not handling that correctly\n // both npm's request and jquery 1.x use this kind of timeout, so this is being consistent\n if (!sync && options.timeout > 0 ) {\n timeoutTimer = setTimeout(function(){\n aborted=true//IE9 may still call readystatechange\n xhr.abort(\"timeout\")\n var e = new Error(\"XMLHttpRequest timeout\")\n e.code = \"ETIMEDOUT\"\n errorFunc(e)\n }, options.timeout )\n }\n\n if (xhr.setRequestHeader) {\n for(key in headers){\n if(headers.hasOwnProperty(key)){\n xhr.setRequestHeader(key, headers[key])\n }\n }\n } else if (options.headers && !isEmpty(options.headers)) {\n throw new Error(\"Headers cannot be set on an XDomainRequest object\")\n }\n\n if (\"responseType\" in options) {\n xhr.responseType = options.responseType\n }\n\n if (\"beforeSend\" in options &&\n typeof options.beforeSend === \"function\"\n ) {\n options.beforeSend(xhr)\n }\n\n xhr.send(body)\n\n return xhr\n\n\n}\n\nfunction noop() {}\n","module.exports = isFunction\n\nvar toString = Object.prototype.toString\n\nfunction isFunction (fn) {\n var string = toString.call(fn)\n return string === '[object Function]' ||\n (typeof fn === 'function' && string !== '[object RegExp]') ||\n (typeof window !== 'undefined' &&\n // IE8 and below\n (fn === window.setTimeout ||\n fn === window.alert ||\n fn === window.confirm ||\n fn === window.prompt))\n};\n","module.exports = once\n\nonce.proto = once(function () {\n Object.defineProperty(Function.prototype, 'once', {\n value: function () {\n return once(this)\n },\n configurable: true\n })\n})\n\nfunction once (fn) {\n var called = false\n return function () {\n if (called) return\n called = true\n return fn.apply(this, arguments)\n }\n}\n","var isFunction = require('is-function')\n\nmodule.exports = forEach\n\nvar toString = Object.prototype.toString\nvar hasOwnProperty = Object.prototype.hasOwnProperty\n\nfunction forEach(list, iterator, context) {\n if (!isFunction(iterator)) {\n throw new TypeError('iterator must be a function')\n }\n\n if (arguments.length < 3) {\n context = this\n }\n \n if (toString.call(list) === '[object Array]')\n forEachArray(list, iterator, context)\n else if (typeof list === 'string')\n forEachString(list, iterator, context)\n else\n forEachObject(list, iterator, context)\n}\n\nfunction forEachArray(array, iterator, context) {\n for (var i = 0, len = array.length; i < len; i++) {\n if (hasOwnProperty.call(array, i)) {\n iterator.call(context, array[i], i, array)\n }\n }\n}\n\nfunction forEachString(string, iterator, context) {\n for (var i = 0, len = string.length; i < len; i++) {\n // no such thing as a sparse string.\n iterator.call(context, string.charAt(i), i, string)\n }\n}\n\nfunction forEachObject(object, iterator, context) {\n for (var k in object) {\n if (hasOwnProperty.call(object, k)) {\n iterator.call(context, object[k], k, object)\n }\n }\n}\n","\nexports = module.exports = trim;\n\nfunction trim(str){\n return str.replace(/^\\s*|\\s*$/g, '');\n}\n\nexports.left = function(str){\n return str.replace(/^\\s*/, '');\n};\n\nexports.right = function(str){\n return str.replace(/\\s*$/, '');\n};\n","var trim = require('trim')\n , forEach = require('for-each')\n , isArray = function(arg) {\n return Object.prototype.toString.call(arg) === '[object Array]';\n }\n\nmodule.exports = function (headers) {\n if (!headers)\n return {}\n\n var result = {}\n\n forEach(\n trim(headers).split('\\n')\n , function (row) {\n var index = row.indexOf(':')\n , key = trim(row.slice(0, index)).toLowerCase()\n , value = trim(row.slice(index + 1))\n\n if (typeof(result[key]) === 'undefined') {\n result[key] = value\n } else if (isArray(result[key])) {\n result[key].push(value)\n } else {\n result[key] = [ result[key], value ]\n }\n }\n )\n\n return result\n}","module.exports = extend\n\nvar hasOwnProperty = Object.prototype.hasOwnProperty;\n\nfunction extend() {\n var target = {}\n\n for (var i = 0; i < arguments.length; i++) {\n var source = arguments[i]\n\n for (var key in source) {\n if (hasOwnProperty.call(source, key)) {\n target[key] = source[key]\n }\n }\n }\n\n return target\n}\n","/**\n * @file big-play-button.js\n */\nimport Button from './button.js';\nimport Component from './component.js';\n\n/**\n * Initial play button. Shows before the video has played. The hiding of the\n * big play button is done via CSS and player states.\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @extends Button\n * @class BigPlayButton\n */\nclass BigPlayButton extends Button {\n\n constructor(player, options) {\n super(player, options);\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return 'vjs-big-play-button';\n }\n\n /**\n * Handles click for play\n *\n * @method handleClick\n */\n handleClick() {\n this.player_.play();\n }\n\n}\n\nBigPlayButton.prototype.controlText_ = 'Play Video';\n\nComponent.registerComponent('BigPlayButton', BigPlayButton);\nexport default BigPlayButton;\n","/**\n * @file button.js\n */\nimport ClickableComponent from './clickable-component.js';\nimport Component from './component';\nimport * as Events from './utils/events.js';\nimport * as Fn from './utils/fn.js';\nimport log from './utils/log.js';\nimport document from 'global/document';\nimport assign from 'object.assign';\n\n/**\n * Base class for all buttons\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @extends ClickableComponent\n * @class Button\n */\nclass Button extends ClickableComponent {\n\n constructor(player, options) {\n super(player, options);\n }\n\n /**\n * Create the component's DOM element\n *\n * @param {String=} type Element's node type. e.g. 'div'\n * @param {Object=} props An object of properties that should be set on the element\n * @param {Object=} attributes An object of attributes that should be set on the element\n * @return {Element}\n * @method createEl\n */\n createEl(tag='button', props={}, attributes={}) {\n props = assign({\n className: this.buildCSSClass()\n }, props);\n\n if (tag !== 'button') {\n log.warn(`Creating a Button with an HTML element of ${tag} is deprecated; use ClickableComponent instead.`);\n\n // Add properties for clickable element which is not a native HTML button\n props = assign({\n tabIndex: 0\n }, props);\n\n // Add ARIA attributes for clickable element which is not a native HTML button\n attributes = assign({\n role: 'button'\n }, attributes);\n }\n\n // Add attributes for button element\n attributes = assign({\n type: 'button', // Necessary since the default button type is \"submit\"\n 'aria-live': 'polite' // let the screen reader user know that the text of the button may change\n }, attributes);\n\n let el = Component.prototype.createEl.call(this, tag, props, attributes);\n\n this.createControlTextEl(el);\n\n return el;\n }\n\n /**\n * Adds a child component inside this button\n *\n * @param {String|Component} child The class name or instance of a child to add\n * @param {Object=} options Options, including options to be passed to children of the child.\n * @return {Component} The child component (created by this process if a string was used)\n * @deprecated\n * @method addChild\n */\n addChild(child, options={}) {\n let className = this.constructor.name;\n log.warn(`Adding an actionable (user controllable) child to a Button (${className}) is not supported; use a ClickableComponent instead.`);\n\n // Avoid the error message generated by ClickableComponent's addChild method\n return Component.prototype.addChild.call(this, child, options);\n }\n\n /**\n * Handle KeyPress (document level) - Extend with specific functionality for button\n *\n * @method handleKeyPress\n */\n handleKeyPress(event) {\n // Ignore Space (32) or Enter (13) key operation, which is handled by the browser for a button.\n if (event.which === 32 || event.which === 13) {\n } else {\n super.handleKeyPress(event); // Pass keypress handling up for unsupported keys\n }\n }\n\n}\n\nComponent.registerComponent('Button', Button);\nexport default Button;\n","/**\n * @file button.js\n */\nimport Component from './component';\nimport * as Dom from './utils/dom.js';\nimport * as Events from './utils/events.js';\nimport * as Fn from './utils/fn.js';\nimport log from './utils/log.js';\nimport document from 'global/document';\nimport assign from 'object.assign';\n\n/**\n * Clickable Component which is clickable or keyboard actionable, but is not a native HTML button\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @extends Component\n * @class ClickableComponent\n */\nclass ClickableComponent extends Component {\n\n constructor(player, options) {\n super(player, options);\n\n this.emitTapEvents();\n\n this.on('tap', this.handleClick);\n this.on('click', this.handleClick);\n this.on('focus', this.handleFocus);\n this.on('blur', this.handleBlur);\n }\n\n /**\n * Create the component's DOM element\n *\n * @param {String=} type Element's node type. e.g. 'div'\n * @param {Object=} props An object of properties that should be set on the element\n * @param {Object=} attributes An object of attributes that should be set on the element\n * @return {Element}\n * @method createEl\n */\n createEl(tag='div', props={}, attributes={}) {\n props = assign({\n className: this.buildCSSClass(),\n tabIndex: 0\n }, props);\n\n if (tag === 'button') {\n log.error(`Creating a ClickableComponent with an HTML element of ${tag} is not supported; use a Button instead.`);\n }\n\n // Add ARIA attributes for clickable element which is not a native HTML button\n attributes = assign({\n role: 'button',\n 'aria-live': 'polite' // let the screen reader user know that the text of the element may change\n }, attributes);\n\n let el = super.createEl(tag, props, attributes);\n\n this.createControlTextEl(el);\n\n return el;\n }\n\n /**\n * create control text\n *\n * @param {Element} el Parent element for the control text\n * @return {Element}\n * @method controlText\n */\n createControlTextEl(el) {\n this.controlTextEl_ = Dom.createEl('span', {\n className: 'vjs-control-text'\n });\n\n if (el) {\n el.appendChild(this.controlTextEl_);\n }\n\n this.controlText(this.controlText_);\n\n return this.controlTextEl_;\n }\n\n /**\n * Controls text - both request and localize\n *\n * @param {String} text Text for element\n * @return {String}\n * @method controlText\n */\n controlText(text) {\n if (!text) return this.controlText_ || 'Need Text';\n\n this.controlText_ = text;\n this.controlTextEl_.innerHTML = this.localize(this.controlText_);\n\n return this;\n }\n\n /**\n * Allows sub components to stack CSS class names\n *\n * @return {String}\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-control vjs-button ${super.buildCSSClass()}`;\n }\n\n /**\n * Adds a child component inside this clickable-component\n *\n * @param {String|Component} child The class name or instance of a child to add\n * @param {Object=} options Options, including options to be passed to children of the child.\n * @return {Component} The child component (created by this process if a string was used)\n * @method addChild\n */\n addChild(child, options={}) {\n // TODO: Fix adding an actionable child to a ClickableComponent; currently\n // it will cause issues with assistive technology (e.g. screen readers)\n // which support ARIA, since an element with role=\"button\" cannot have\n // actionable child elements.\n\n //let className = this.constructor.name;\n //log.warn(`Adding a child to a ClickableComponent (${className}) can cause issues with assistive technology which supports ARIA, since an element with role=\"button\" cannot have actionable child elements.`);\n\n return super.addChild(child, options);\n }\n\n /**\n * Enable the component element\n *\n * @return {Component}\n * @method enable\n */\n enable() {\n this.removeClass('vjs-disabled');\n this.el_.setAttribute('aria-disabled', 'false');\n return this;\n }\n\n /**\n * Disable the component element\n *\n * @return {Component}\n * @method disable\n */\n disable() {\n this.addClass('vjs-disabled');\n this.el_.setAttribute('aria-disabled', 'true');\n return this;\n }\n\n /**\n * Handle Click - Override with specific functionality for component\n *\n * @method handleClick\n */\n handleClick() {}\n\n /**\n * Handle Focus - Add keyboard functionality to element\n *\n * @method handleFocus\n */\n handleFocus() {\n Events.on(document, 'keydown', Fn.bind(this, this.handleKeyPress));\n }\n\n /**\n * Handle KeyPress (document level) - Trigger click when Space or Enter key is pressed\n *\n * @method handleKeyPress\n */\n handleKeyPress(event) {\n // Support Space (32) or Enter (13) key operation to fire a click event\n if (event.which === 32 || event.which === 13) {\n event.preventDefault();\n this.handleClick(event);\n } else if (super.handleKeyPress) {\n super.handleKeyPress(event); // Pass keypress handling up for unsupported keys\n }\n }\n\n /**\n * Handle Blur - Remove keyboard triggers\n *\n * @method handleBlur\n */\n handleBlur() {\n Events.off(document, 'keydown', Fn.bind(this, this.handleKeyPress));\n }\n}\n\nComponent.registerComponent('ClickableComponent', ClickableComponent);\nexport default ClickableComponent;\n","import Button from './button';\nimport Component from './component';\n\n/**\n * The `CloseButton` component is a button which fires a \"close\" event\n * when it is activated.\n *\n * @extends Button\n * @class CloseButton\n */\nclass CloseButton extends Button {\n\n constructor(player, options) {\n super(player, options);\n this.controlText(options && options.controlText || this.localize('Close'));\n }\n\n buildCSSClass() {\n return `vjs-close-button ${super.buildCSSClass()}`;\n }\n\n handleClick() {\n this.trigger({type: 'close', bubbles: false});\n }\n}\n\nComponent.registerComponent('CloseButton', CloseButton);\nexport default CloseButton;\n","/**\n * @file component.js\n *\n * Player Component - Base class for all UI objects\n */\n\nimport window from 'global/window';\nimport * as Dom from './utils/dom.js';\nimport * as Fn from './utils/fn.js';\nimport * as Guid from './utils/guid.js';\nimport * as Events from './utils/events.js';\nimport log from './utils/log.js';\nimport toTitleCase from './utils/to-title-case.js';\nimport assign from 'object.assign';\nimport mergeOptions from './utils/merge-options.js';\n\n\n/**\n * Base UI Component class\n * Components are embeddable UI objects that are represented by both a\n * javascript object and an element in the DOM. They can be children of other\n * components, and can have many children themselves.\n * ```js\n * // adding a button to the player\n * var button = player.addChild('button');\n * button.el(); // -> button element\n * ```\n * ```html\n * <div class=\"video-js\">\n * <div class=\"vjs-button\">Button</div>\n * </div>\n * ```\n * Components are also event targets.\n * ```js\n * button.on('click', function(){\n * console.log('Button Clicked!');\n * });\n * button.trigger('customevent');\n * ```\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @class Component\n */\nclass Component {\n\n constructor(player, options, ready) {\n\n // The component might be the player itself and we can't pass `this` to super\n if (!player && this.play) {\n this.player_ = player = this; // eslint-disable-line\n } else {\n this.player_ = player;\n }\n\n // Make a copy of prototype.options_ to protect against overriding defaults\n this.options_ = mergeOptions({}, this.options_);\n\n // Updated options with supplied options\n options = this.options_ = mergeOptions(this.options_, options);\n\n // Get ID from options or options element if one is supplied\n this.id_ = options.id || (options.el && options.el.id);\n\n // If there was no ID from the options, generate one\n if (!this.id_) {\n // Don't require the player ID function in the case of mock players\n let id = player && player.id && player.id() || 'no_player';\n\n this.id_ = `${id}_component_${Guid.newGUID()}`;\n }\n\n this.name_ = options.name || null;\n\n // Create element if one wasn't provided in options\n if (options.el) {\n this.el_ = options.el;\n } else if (options.createEl !== false) {\n this.el_ = this.createEl();\n }\n\n this.children_ = [];\n this.childIndex_ = {};\n this.childNameIndex_ = {};\n\n // Add any child components in options\n if (options.initChildren !== false) {\n this.initChildren();\n }\n\n this.ready(ready);\n // Don't want to trigger ready here or it will before init is actually\n // finished for all children that run this constructor\n\n if (options.reportTouchActivity !== false) {\n this.enableTouchActivity();\n }\n }\n\n /**\n * Dispose of the component and all child components\n *\n * @method dispose\n */\n dispose() {\n this.trigger({ type: 'dispose', bubbles: false });\n\n // Dispose all children.\n if (this.children_) {\n for (let i = this.children_.length - 1; i >= 0; i--) {\n if (this.children_[i].dispose) {\n this.children_[i].dispose();\n }\n }\n }\n\n // Delete child references\n this.children_ = null;\n this.childIndex_ = null;\n this.childNameIndex_ = null;\n\n // Remove all event listeners.\n this.off();\n\n // Remove element from DOM\n if (this.el_.parentNode) {\n this.el_.parentNode.removeChild(this.el_);\n }\n\n Dom.removeElData(this.el_);\n this.el_ = null;\n }\n\n /**\n * Return the component's player\n *\n * @return {Player}\n * @method player\n */\n player() {\n return this.player_;\n }\n\n /**\n * Deep merge of options objects\n * Whenever a property is an object on both options objects\n * the two properties will be merged using mergeOptions.\n *\n * ```js\n * Parent.prototype.options_ = {\n * optionSet: {\n * 'childOne': { 'foo': 'bar', 'asdf': 'fdsa' },\n * 'childTwo': {},\n * 'childThree': {}\n * }\n * }\n * newOptions = {\n * optionSet: {\n * 'childOne': { 'foo': 'baz', 'abc': '123' }\n * 'childTwo': null,\n * 'childFour': {}\n * }\n * }\n *\n * this.options(newOptions);\n * ```\n * RESULT\n * ```js\n * {\n * optionSet: {\n * 'childOne': { 'foo': 'baz', 'asdf': 'fdsa', 'abc': '123' },\n * 'childTwo': null, // Disabled. Won't be initialized.\n * 'childThree': {},\n * 'childFour': {}\n * }\n * }\n * ```\n *\n * @param {Object} obj Object of new option values\n * @return {Object} A NEW object of this.options_ and obj merged\n * @method options\n */\n options(obj) {\n log.warn('this.options() has been deprecated and will be moved to the constructor in 6.0');\n\n if (!obj) {\n return this.options_;\n }\n\n this.options_ = mergeOptions(this.options_, obj);\n return this.options_;\n }\n\n /**\n * Get the component's DOM element\n * ```js\n * var domEl = myComponent.el();\n * ```\n *\n * @return {Element}\n * @method el\n */\n el() {\n return this.el_;\n }\n\n /**\n * Create the component's DOM element\n *\n * @param {String=} tagName Element's node type. e.g. 'div'\n * @param {Object=} properties An object of properties that should be set\n * @param {Object=} attributes An object of attributes that should be set\n * @return {Element}\n * @method createEl\n */\n createEl(tagName, properties, attributes) {\n return Dom.createEl(tagName, properties, attributes);\n }\n\n localize(string) {\n let code = this.player_.language && this.player_.language();\n let languages = this.player_.languages && this.player_.languages();\n\n if (!code || !languages) {\n return string;\n }\n\n let language = languages[code];\n\n if (language && language[string]) {\n return language[string];\n }\n\n let primaryCode = code.split('-')[0];\n let primaryLang = languages[primaryCode];\n\n if (primaryLang && primaryLang[string]) {\n return primaryLang[string];\n }\n\n return string;\n }\n\n /**\n * Return the component's DOM element where children are inserted.\n * Will either be the same as el() or a new element defined in createEl().\n *\n * @return {Element}\n * @method contentEl\n */\n contentEl() {\n return this.contentEl_ || this.el_;\n }\n\n /**\n * Get the component's ID\n * ```js\n * var id = myComponent.id();\n * ```\n *\n * @return {String}\n * @method id\n */\n id() {\n return this.id_;\n }\n\n /**\n * Get the component's name. The name is often used to reference the component.\n * ```js\n * var name = myComponent.name();\n * ```\n *\n * @return {String}\n * @method name\n */\n name() {\n return this.name_;\n }\n\n /**\n * Get an array of all child components\n * ```js\n * var kids = myComponent.children();\n * ```\n *\n * @return {Array} The children\n * @method children\n */\n children() {\n return this.children_;\n }\n\n /**\n * Returns a child component with the provided ID\n *\n * @return {Component}\n * @method getChildById\n */\n getChildById(id) {\n return this.childIndex_[id];\n }\n\n /**\n * Returns a child component with the provided name\n *\n * @return {Component}\n * @method getChild\n */\n getChild(name) {\n return this.childNameIndex_[name];\n }\n\n /**\n * Adds a child component inside this component\n * ```js\n * myComponent.el();\n * // -> <div class='my-component'></div>\n * myComponent.children();\n * // [empty array]\n *\n * var myButton = myComponent.addChild('MyButton');\n * // -> <div class='my-component'><div class=\"my-button\">myButton<div></div>\n * // -> myButton === myComponent.children()[0];\n * ```\n * Pass in options for child constructors and options for children of the child\n * ```js\n * var myButton = myComponent.addChild('MyButton', {\n * text: 'Press Me',\n * buttonChildExample: {\n * buttonChildOption: true\n * }\n * });\n * ```\n *\n * @param {String|Component} child The class name or instance of a child to add\n * @param {Object=} options Options, including options to be passed to children of the child.\n * @param {Number} index into our children array to attempt to add the child\n * @return {Component} The child component (created by this process if a string was used)\n * @method addChild\n */\n addChild(child, options={}, index=this.children_.length) {\n let component;\n let componentName;\n\n // If child is a string, create nt with options\n if (typeof child === 'string') {\n componentName = child;\n\n // Options can also be specified as a boolean, so convert to an empty object if false.\n if (!options) {\n options = {};\n }\n\n // Same as above, but true is deprecated so show a warning.\n if (options === true) {\n log.warn('Initializing a child component with `true` is deprecated. Children should be defined in an array when possible, but if necessary use an object instead of `true`.');\n options = {};\n }\n\n // If no componentClass in options, assume componentClass is the name lowercased\n // (e.g. playButton)\n let componentClassName = options.componentClass || toTitleCase(componentName);\n\n // Set name through options\n options.name = componentName;\n\n // Create a new object & element for this controls set\n // If there's no .player_, this is a player\n let ComponentClass = Component.getComponent(componentClassName);\n\n if (!ComponentClass) {\n throw new Error(`Component ${componentClassName} does not exist`);\n }\n\n // data stored directly on the videojs object may be\n // misidentified as a component to retain\n // backwards-compatibility with 4.x. check to make sure the\n // component class can be instantiated.\n if (typeof ComponentClass !== 'function') {\n return null;\n }\n\n component = new ComponentClass(this.player_ || this, options);\n\n // child is a component instance\n } else {\n component = child;\n }\n\n this.children_.splice(index, 0, component);\n\n if (typeof component.id === 'function') {\n this.childIndex_[component.id()] = component;\n }\n\n // If a name wasn't used to create the component, check if we can use the\n // name function of the component\n componentName = componentName || (component.name && component.name());\n\n if (componentName) {\n this.childNameIndex_[componentName] = component;\n }\n\n // Add the UI object's element to the container div (box)\n // Having an element is not required\n if (typeof component.el === 'function' && component.el()) {\n let childNodes = this.contentEl().children;\n let refNode = childNodes[index] || null;\n this.contentEl().insertBefore(component.el(), refNode);\n }\n\n // Return so it can stored on parent object if desired.\n return component;\n }\n\n /**\n * Remove a child component from this component's list of children, and the\n * child component's element from this component's element\n *\n * @param {Component} component Component to remove\n * @method removeChild\n */\n removeChild(component) {\n if (typeof component === 'string') {\n component = this.getChild(component);\n }\n\n if (!component || !this.children_) {\n return;\n }\n\n let childFound = false;\n\n for (let i = this.children_.length - 1; i >= 0; i--) {\n if (this.children_[i] === component) {\n childFound = true;\n this.children_.splice(i, 1);\n break;\n }\n }\n\n if (!childFound) {\n return;\n }\n\n this.childIndex_[component.id()] = null;\n this.childNameIndex_[component.name()] = null;\n\n let compEl = component.el();\n\n if (compEl && compEl.parentNode === this.contentEl()) {\n this.contentEl().removeChild(component.el());\n }\n }\n\n /**\n * Add and initialize default child components from options\n * ```js\n * // when an instance of MyComponent is created, all children in options\n * // will be added to the instance by their name strings and options\n * MyComponent.prototype.options_ = {\n * children: [\n * 'myChildComponent'\n * ],\n * myChildComponent: {\n * myChildOption: true\n * }\n * };\n *\n * // Or when creating the component\n * var myComp = new MyComponent(player, {\n * children: [\n * 'myChildComponent'\n * ],\n * myChildComponent: {\n * myChildOption: true\n * }\n * });\n * ```\n * The children option can also be an array of\n * child options objects (that also include a 'name' key).\n * This can be used if you have two child components of the\n * same type that need different options.\n * ```js\n * var myComp = new MyComponent(player, {\n * children: [\n * 'button',\n * {\n * name: 'button',\n * someOtherOption: true\n * },\n * {\n * name: 'button',\n * someOtherOption: false\n * }\n * ]\n * });\n * ```\n *\n * @method initChildren\n */\n initChildren() {\n let children = this.options_.children;\n\n if (children) {\n // `this` is `parent`\n let parentOptions = this.options_;\n\n let handleAdd = (child) => {\n let name = child.name;\n let opts = child.opts;\n\n // Allow options for children to be set at the parent options\n // e.g. videojs(id, { controlBar: false });\n // instead of videojs(id, { children: { controlBar: false });\n if (parentOptions[name] !== undefined) {\n opts = parentOptions[name];\n }\n\n // Allow for disabling default components\n // e.g. options['children']['posterImage'] = false\n if (opts === false) {\n return;\n }\n\n // Allow options to be passed as a simple boolean if no configuration\n // is necessary.\n if (opts === true) {\n opts = {};\n }\n\n // We also want to pass the original player options to each component as well so they don't need to\n // reach back into the player for options later.\n opts.playerOptions = this.options_.playerOptions;\n\n // Create and add the child component.\n // Add a direct reference to the child by name on the parent instance.\n // If two of the same component are used, different names should be supplied\n // for each\n let newChild = this.addChild(name, opts);\n if (newChild) {\n this[name] = newChild;\n }\n };\n\n // Allow for an array of children details to passed in the options\n let workingChildren;\n let Tech = Component.getComponent('Tech');\n\n if (Array.isArray(children)) {\n workingChildren = children;\n } else {\n workingChildren = Object.keys(children);\n }\n\n workingChildren\n // children that are in this.options_ but also in workingChildren would\n // give us extra children we do not want. So, we want to filter them out.\n .concat(Object.keys(this.options_)\n .filter(function(child) {\n return !workingChildren.some(function(wchild) {\n if (typeof wchild === 'string') {\n return child === wchild;\n } else {\n return child === wchild.name;\n }\n });\n }))\n .map((child) => {\n let name, opts;\n\n if (typeof child === 'string') {\n name = child;\n opts = children[name] || this.options_[name] || {};\n } else {\n name = child.name;\n opts = child;\n }\n\n return {name, opts};\n })\n .filter((child) => {\n // we have to make sure that child.name isn't in the techOrder since\n // techs are registerd as Components but can't aren't compatible\n // See https://github.com/videojs/video.js/issues/2772\n let c = Component.getComponent(child.opts.componentClass ||\n toTitleCase(child.name));\n return c && !Tech.isTech(c);\n })\n .forEach(handleAdd);\n }\n }\n\n /**\n * Allows sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n // Child classes can include a function that does:\n // return 'CLASS NAME' + this._super();\n return '';\n }\n\n /**\n * Add an event listener to this component's element\n * ```js\n * var myFunc = function(){\n * var myComponent = this;\n * // Do something when the event is fired\n * };\n *\n * myComponent.on('eventType', myFunc);\n * ```\n * The context of myFunc will be myComponent unless previously bound.\n * Alternatively, you can add a listener to another element or component.\n * ```js\n * myComponent.on(otherElement, 'eventName', myFunc);\n * myComponent.on(otherComponent, 'eventName', myFunc);\n * ```\n * The benefit of using this over `VjsEvents.on(otherElement, 'eventName', myFunc)`\n * and `otherComponent.on('eventName', myFunc)` is that this way the listeners\n * will be automatically cleaned up when either component is disposed.\n * It will also bind myComponent as the context of myFunc.\n * **NOTE**: When using this on elements in the page other than window\n * and document (both permanent), if you remove the element from the DOM\n * you need to call `myComponent.trigger(el, 'dispose')` on it to clean up\n * references to it and allow the browser to garbage collect it.\n *\n * @param {String|Component} first The event type or other component\n * @param {Function|String} second The event handler or event type\n * @param {Function} third The event handler\n * @return {Component}\n * @method on\n */\n on(first, second, third) {\n if (typeof first === 'string' || Array.isArray(first)) {\n Events.on(this.el_, first, Fn.bind(this, second));\n\n // Targeting another component or element\n } else {\n const target = first;\n const type = second;\n const fn = Fn.bind(this, third);\n\n // When this component is disposed, remove the listener from the other component\n const removeOnDispose = () => this.off(target, type, fn);\n\n // Use the same function ID so we can remove it later it using the ID\n // of the original listener\n removeOnDispose.guid = fn.guid;\n this.on('dispose', removeOnDispose);\n\n // If the other component is disposed first we need to clean the reference\n // to the other component in this component's removeOnDispose listener\n // Otherwise we create a memory leak.\n const cleanRemover = () => this.off('dispose', removeOnDispose);\n\n // Add the same function ID so we can easily remove it later\n cleanRemover.guid = fn.guid;\n\n // Check if this is a DOM node\n if (first.nodeName) {\n // Add the listener to the other element\n Events.on(target, type, fn);\n Events.on(target, 'dispose', cleanRemover);\n\n // Should be a component\n // Not using `instanceof Component` because it makes mock players difficult\n } else if (typeof first.on === 'function') {\n // Add the listener to the other component\n target.on(type, fn);\n target.on('dispose', cleanRemover);\n }\n }\n\n return this;\n }\n\n /**\n * Remove an event listener from this component's element\n * ```js\n * myComponent.off('eventType', myFunc);\n * ```\n * If myFunc is excluded, ALL listeners for the event type will be removed.\n * If eventType is excluded, ALL listeners will be removed from the component.\n * Alternatively you can use `off` to remove listeners that were added to other\n * elements or components using `myComponent.on(otherComponent...`.\n * In this case both the event type and listener function are REQUIRED.\n * ```js\n * myComponent.off(otherElement, 'eventType', myFunc);\n * myComponent.off(otherComponent, 'eventType', myFunc);\n * ```\n *\n * @param {String=|Component} first The event type or other component\n * @param {Function=|String} second The listener function or event type\n * @param {Function=} third The listener for other component\n * @return {Component}\n * @method off\n */\n off(first, second, third) {\n if (!first || typeof first === 'string' || Array.isArray(first)) {\n Events.off(this.el_, first, second);\n } else {\n const target = first;\n const type = second;\n // Ensure there's at least a guid, even if the function hasn't been used\n const fn = Fn.bind(this, third);\n\n // Remove the dispose listener on this component,\n // which was given the same guid as the event listener\n this.off('dispose', fn);\n\n if (first.nodeName) {\n // Remove the listener\n Events.off(target, type, fn);\n // Remove the listener for cleaning the dispose listener\n Events.off(target, 'dispose', fn);\n } else {\n target.off(type, fn);\n target.off('dispose', fn);\n }\n }\n\n return this;\n }\n\n /**\n * Add an event listener to be triggered only once and then removed\n * ```js\n * myComponent.one('eventName', myFunc);\n * ```\n * Alternatively you can add a listener to another element or component\n * that will be triggered only once.\n * ```js\n * myComponent.one(otherElement, 'eventName', myFunc);\n * myComponent.one(otherComponent, 'eventName', myFunc);\n * ```\n *\n * @param {String|Component} first The event type or other component\n * @param {Function|String} second The listener function or event type\n * @param {Function=} third The listener function for other component\n * @return {Component}\n * @method one\n */\n one(first, second, third) {\n if (typeof first === 'string' || Array.isArray(first)) {\n Events.one(this.el_, first, Fn.bind(this, second));\n } else {\n const target = first;\n const type = second;\n const fn = Fn.bind(this, third);\n\n const newFunc = () => {\n this.off(target, type, newFunc);\n fn.apply(null, arguments);\n };\n\n // Keep the same function ID so we can remove it later\n newFunc.guid = fn.guid;\n\n this.on(target, type, newFunc);\n }\n\n return this;\n }\n\n /**\n * Trigger an event on an element\n * ```js\n * myComponent.trigger('eventName');\n * myComponent.trigger({'type':'eventName'});\n * myComponent.trigger('eventName', {data: 'some data'});\n * myComponent.trigger({'type':'eventName'}, {data: 'some data'});\n * ```\n *\n * @param {Event|Object|String} event A string (the type) or an event object with a type attribute\n * @param {Object} [hash] data hash to pass along with the event\n * @return {Component} self\n * @method trigger\n */\n trigger(event, hash) {\n Events.trigger(this.el_, event, hash);\n return this;\n }\n\n /**\n * Bind a listener to the component's ready state.\n * Different from event listeners in that if the ready event has already happened\n * it will trigger the function immediately.\n *\n * @param {Function} fn Ready listener\n * @param {Boolean} sync Exec the listener synchronously if component is ready\n * @return {Component}\n * @method ready\n */\n ready(fn, sync=false) {\n if (fn) {\n if (this.isReady_) {\n if (sync) {\n fn.call(this);\n } else {\n // Call the function asynchronously by default for consistency\n this.setTimeout(fn, 1);\n }\n } else {\n this.readyQueue_ = this.readyQueue_ || [];\n this.readyQueue_.push(fn);\n }\n }\n return this;\n }\n\n /**\n * Trigger the ready listeners\n *\n * @return {Component}\n * @method triggerReady\n */\n triggerReady() {\n this.isReady_ = true;\n\n // Ensure ready is triggerd asynchronously\n this.setTimeout(function(){\n let readyQueue = this.readyQueue_;\n\n // Reset Ready Queue\n this.readyQueue_ = [];\n\n if (readyQueue && readyQueue.length > 0) {\n readyQueue.forEach(function(fn){\n fn.call(this);\n }, this);\n }\n\n // Allow for using event listeners also\n this.trigger('ready');\n }, 1);\n }\n\n /**\n * Finds a single DOM element matching `selector` within the component's\n * `contentEl` or another custom context.\n *\n * @method $\n * @param {String} selector\n * A valid CSS selector, which will be passed to `querySelector`.\n *\n * @param {Element|String} [context=document]\n * A DOM element within which to query. Can also be a selector\n * string in which case the first matching element will be used\n * as context. If missing (or no element matches selector), falls\n * back to `document`.\n *\n * @return {Element|null}\n */\n $(selector, context) {\n return Dom.$(selector, context || this.contentEl());\n }\n\n /**\n * Finds a all DOM elements matching `selector` within the component's\n * `contentEl` or another custom context.\n *\n * @method $$\n * @param {String} selector\n * A valid CSS selector, which will be passed to `querySelectorAll`.\n *\n * @param {Element|String} [context=document]\n * A DOM element within which to query. Can also be a selector\n * string in which case the first matching element will be used\n * as context. If missing (or no element matches selector), falls\n * back to `document`.\n *\n * @return {NodeList}\n */\n $$(selector, context) {\n return Dom.$$(selector, context || this.contentEl());\n }\n\n /**\n * Check if a component's element has a CSS class name\n *\n * @param {String} classToCheck Classname to check\n * @return {Component}\n * @method hasClass\n */\n hasClass(classToCheck) {\n return Dom.hasElClass(this.el_, classToCheck);\n }\n\n /**\n * Add a CSS class name to the component's element\n *\n * @param {String} classToAdd Classname to add\n * @return {Component}\n * @method addClass\n */\n addClass(classToAdd) {\n Dom.addElClass(this.el_, classToAdd);\n return this;\n }\n\n /**\n * Remove a CSS class name from the component's element\n *\n * @param {String} classToRemove Classname to remove\n * @return {Component}\n * @method removeClass\n */\n removeClass(classToRemove) {\n Dom.removeElClass(this.el_, classToRemove);\n return this;\n }\n\n /**\n * Add or remove a CSS class name from the component's element\n *\n * @param {String} classToToggle\n * @param {Boolean|Function} [predicate]\n * Can be a function that returns a Boolean. If `true`, the class\n * will be added; if `false`, the class will be removed. If not\n * given, the class will be added if not present and vice versa.\n *\n * @return {Component}\n * @method toggleClass\n */\n toggleClass(classToToggle, predicate) {\n Dom.toggleElClass(this.el_, classToToggle, predicate);\n return this;\n }\n\n /**\n * Show the component element if hidden\n *\n * @return {Component}\n * @method show\n */\n show() {\n this.removeClass('vjs-hidden');\n return this;\n }\n\n /**\n * Hide the component element if currently showing\n *\n * @return {Component}\n * @method hide\n */\n hide() {\n this.addClass('vjs-hidden');\n return this;\n }\n\n /**\n * Lock an item in its visible state\n * To be used with fadeIn/fadeOut.\n *\n * @return {Component}\n * @private\n * @method lockShowing\n */\n lockShowing() {\n this.addClass('vjs-lock-showing');\n return this;\n }\n\n /**\n * Unlock an item to be hidden\n * To be used with fadeIn/fadeOut.\n *\n * @return {Component}\n * @private\n * @method unlockShowing\n */\n unlockShowing() {\n this.removeClass('vjs-lock-showing');\n return this;\n }\n\n /**\n * Set or get the width of the component (CSS values)\n * Setting the video tag dimension values only works with values in pixels.\n * Percent values will not work.\n * Some percents can be used, but width()/height() will return the number + %,\n * not the actual computed width/height.\n *\n * @param {Number|String=} num Optional width number\n * @param {Boolean} skipListeners Skip the 'resize' event trigger\n * @return {Component} This component, when setting the width\n * @return {Number|String} The width, when getting\n * @method width\n */\n width(num, skipListeners) {\n return this.dimension('width', num, skipListeners);\n }\n\n /**\n * Get or set the height of the component (CSS values)\n * Setting the video tag dimension values only works with values in pixels.\n * Percent values will not work.\n * Some percents can be used, but width()/height() will return the number + %,\n * not the actual computed width/height.\n *\n * @param {Number|String=} num New component height\n * @param {Boolean=} skipListeners Skip the resize event trigger\n * @return {Component} This component, when setting the height\n * @return {Number|String} The height, when getting\n * @method height\n */\n height(num, skipListeners) {\n return this.dimension('height', num, skipListeners);\n }\n\n /**\n * Set both width and height at the same time\n *\n * @param {Number|String} width Width of player\n * @param {Number|String} height Height of player\n * @return {Component} The component\n * @method dimensions\n */\n dimensions(width, height) {\n // Skip resize listeners on width for optimization\n return this.width(width, true).height(height);\n }\n\n /**\n * Get or set width or height\n * This is the shared code for the width() and height() methods.\n * All for an integer, integer + 'px' or integer + '%';\n * Known issue: Hidden elements officially have a width of 0. We're defaulting\n * to the style.width value and falling back to computedStyle which has the\n * hidden element issue. Info, but probably not an efficient fix:\n * http://www.foliotek.com/devblog/getting-the-width-of-a-hidden-element-with-jquery-using-width/\n *\n * @param {String} widthOrHeight 'width' or 'height'\n * @param {Number|String=} num New dimension\n * @param {Boolean=} skipListeners Skip resize event trigger\n * @return {Component} The component if a dimension was set\n * @return {Number|String} The dimension if nothing was set\n * @private\n * @method dimension\n */\n dimension(widthOrHeight, num, skipListeners) {\n if (num !== undefined) {\n // Set to zero if null or literally NaN (NaN !== NaN)\n if (num === null || num !== num) {\n num = 0;\n }\n\n // Check if using css width/height (% or px) and adjust\n if (('' + num).indexOf('%') !== -1 || ('' + num).indexOf('px') !== -1) {\n this.el_.style[widthOrHeight] = num;\n } else if (num === 'auto') {\n this.el_.style[widthOrHeight] = '';\n } else {\n this.el_.style[widthOrHeight] = num + 'px';\n }\n\n // skipListeners allows us to avoid triggering the resize event when setting both width and height\n if (!skipListeners) {\n this.trigger('resize');\n }\n\n // Return component\n return this;\n }\n\n // Not setting a value, so getting it\n // Make sure element exists\n if (!this.el_) {\n return 0;\n }\n\n // Get dimension value from style\n let val = this.el_.style[widthOrHeight];\n let pxIndex = val.indexOf('px');\n\n if (pxIndex !== -1) {\n // Return the pixel value with no 'px'\n return parseInt(val.slice(0, pxIndex), 10);\n }\n\n // No px so using % or no style was set, so falling back to offsetWidth/height\n // If component has display:none, offset will return 0\n // TODO: handle display:none and no dimension style using px\n return parseInt(this.el_['offset' + toTitleCase(widthOrHeight)], 10);\n }\n\n /**\n * Get width or height of computed style\n * @param {String} widthOrHeight 'width' or 'height'\n * @return {Number|Boolean} The bolean false if nothing was set\n * @method currentDimension\n */\n currentDimension(widthOrHeight) {\n let computedWidthOrHeight = 0;\n\n if (widthOrHeight !== 'width' && widthOrHeight !== 'height') {\n throw new Error('currentDimension only accepts width or height value');\n }\n\n if (typeof window.getComputedStyle === 'function') {\n const computedStyle = window.getComputedStyle(this.el_);\n computedWidthOrHeight = computedStyle.getPropertyValue(widthOrHeight) || computedStyle[widthOrHeight];\n } else if (this.el_.currentStyle) {\n // ie 8 doesn't support computed style, shim it\n // return clientWidth or clientHeight instead for better accuracy\n const rule = `offset${toTitleCase(widthOrHeight)}`;\n computedWidthOrHeight = this.el_[rule];\n }\n\n // remove 'px' from variable and parse as integer\n computedWidthOrHeight = parseFloat(computedWidthOrHeight);\n return computedWidthOrHeight;\n }\n\n /**\n * Get an object which contains width and height values of computed style\n * @return {Object} The dimensions of element\n * @method currentDimensions\n */\n currentDimensions() {\n return {\n width: this.currentDimension('width'),\n height: this.currentDimension('height')\n };\n }\n\n /**\n * Get width of computed style\n * @return {Integer}\n * @method currentWidth\n */\n currentWidth() {\n return this.currentDimension('width');\n }\n\n /**\n * Get height of computed style\n * @return {Integer}\n * @method currentHeight\n */\n currentHeight() {\n return this.currentDimension('height');\n }\n\n /**\n * Emit 'tap' events when touch events are supported\n * This is used to support toggling the controls through a tap on the video.\n * We're requiring them to be enabled because otherwise every component would\n * have this extra overhead unnecessarily, on mobile devices where extra\n * overhead is especially bad.\n *\n * @private\n * @method emitTapEvents\n */\n emitTapEvents() {\n // Track the start time so we can determine how long the touch lasted\n let touchStart = 0;\n let firstTouch = null;\n\n // Maximum movement allowed during a touch event to still be considered a tap\n // Other popular libs use anywhere from 2 (hammer.js) to 15, so 10 seems like a nice, round number.\n const tapMovementThreshold = 10;\n\n // The maximum length a touch can be while still being considered a tap\n const touchTimeThreshold = 200;\n\n let couldBeTap;\n\n this.on('touchstart', function(event) {\n // If more than one finger, don't consider treating this as a click\n if (event.touches.length === 1) {\n // Copy the touches object to prevent modifying the original\n firstTouch = assign({}, event.touches[0]);\n // Record start time so we can detect a tap vs. \"touch and hold\"\n touchStart = new Date().getTime();\n // Reset couldBeTap tracking\n couldBeTap = true;\n }\n });\n\n this.on('touchmove', function(event) {\n // If more than one finger, don't consider treating this as a click\n if (event.touches.length > 1) {\n couldBeTap = false;\n } else if (firstTouch) {\n // Some devices will throw touchmoves for all but the slightest of taps.\n // So, if we moved only a small distance, this could still be a tap\n const xdiff = event.touches[0].pageX - firstTouch.pageX;\n const ydiff = event.touches[0].pageY - firstTouch.pageY;\n const touchDistance = Math.sqrt(xdiff * xdiff + ydiff * ydiff);\n\n if (touchDistance > tapMovementThreshold) {\n couldBeTap = false;\n }\n }\n });\n\n const noTap = function() {\n couldBeTap = false;\n };\n\n // TODO: Listen to the original target. http://youtu.be/DujfpXOKUp8?t=13m8s\n this.on('touchleave', noTap);\n this.on('touchcancel', noTap);\n\n // When the touch ends, measure how long it took and trigger the appropriate\n // event\n this.on('touchend', function(event) {\n firstTouch = null;\n // Proceed only if the touchmove/leave/cancel event didn't happen\n if (couldBeTap === true) {\n // Measure how long the touch lasted\n const touchTime = new Date().getTime() - touchStart;\n\n // Make sure the touch was less than the threshold to be considered a tap\n if (touchTime < touchTimeThreshold) {\n // Don't let browser turn this into a click\n event.preventDefault();\n this.trigger('tap');\n // It may be good to copy the touchend event object and change the\n // type to tap, if the other event properties aren't exact after\n // Events.fixEvent runs (e.g. event.target)\n }\n }\n });\n }\n\n /**\n * Report user touch activity when touch events occur\n * User activity is used to determine when controls should show/hide. It's\n * relatively simple when it comes to mouse events, because any mouse event\n * should show the controls. So we capture mouse events that bubble up to the\n * player and report activity when that happens.\n * With touch events it isn't as easy. We can't rely on touch events at the\n * player level, because a tap (touchstart + touchend) on the video itself on\n * mobile devices is meant to turn controls off (and on). User activity is\n * checked asynchronously, so what could happen is a tap event on the video\n * turns the controls off, then the touchend event bubbles up to the player,\n * which if it reported user activity, would turn the controls right back on.\n * (We also don't want to completely block touch events from bubbling up)\n * Also a touchmove, touch+hold, and anything other than a tap is not supposed\n * to turn the controls back on on a mobile device.\n * Here we're setting the default component behavior to report user activity\n * whenever touch events happen, and this can be turned off by components that\n * want touch events to act differently.\n *\n * @method enableTouchActivity\n */\n enableTouchActivity() {\n // Don't continue if the root player doesn't support reporting user activity\n if (!this.player() || !this.player().reportUserActivity) {\n return;\n }\n\n // listener for reporting that the user is active\n const report = Fn.bind(this.player(), this.player().reportUserActivity);\n\n let touchHolding;\n\n this.on('touchstart', function() {\n report();\n // For as long as the they are touching the device or have their mouse down,\n // we consider them active even if they're not moving their finger or mouse.\n // So we want to continue to update that they are active\n this.clearInterval(touchHolding);\n // report at the same interval as activityCheck\n touchHolding = this.setInterval(report, 250);\n });\n\n const touchEnd = function(event) {\n report();\n // stop the interval that maintains activity if the touch is holding\n this.clearInterval(touchHolding);\n };\n\n this.on('touchmove', report);\n this.on('touchend', touchEnd);\n this.on('touchcancel', touchEnd);\n }\n\n /**\n * Creates timeout and sets up disposal automatically.\n *\n * @param {Function} fn The function to run after the timeout.\n * @param {Number} timeout Number of ms to delay before executing specified function.\n * @return {Number} Returns the timeout ID\n * @method setTimeout\n */\n setTimeout(fn, timeout) {\n fn = Fn.bind(this, fn);\n\n // window.setTimeout would be preferable here, but due to some bizarre issue with Sinon and/or Phantomjs, we can't.\n let timeoutId = window.setTimeout(fn, timeout);\n\n const disposeFn = function() {\n this.clearTimeout(timeoutId);\n };\n\n disposeFn.guid = `vjs-timeout-${timeoutId}`;\n\n this.on('dispose', disposeFn);\n\n return timeoutId;\n }\n\n /**\n * Clears a timeout and removes the associated dispose listener\n *\n * @param {Number} timeoutId The id of the timeout to clear\n * @return {Number} Returns the timeout ID\n * @method clearTimeout\n */\n clearTimeout(timeoutId) {\n window.clearTimeout(timeoutId);\n\n const disposeFn = function() {};\n\n disposeFn.guid = `vjs-timeout-${timeoutId}`;\n\n this.off('dispose', disposeFn);\n\n return timeoutId;\n }\n\n /**\n * Creates an interval and sets up disposal automatically.\n *\n * @param {Function} fn The function to run every N seconds.\n * @param {Number} interval Number of ms to delay before executing specified function.\n * @return {Number} Returns the interval ID\n * @method setInterval\n */\n setInterval(fn, interval) {\n fn = Fn.bind(this, fn);\n\n let intervalId = window.setInterval(fn, interval);\n\n const disposeFn = function() {\n this.clearInterval(intervalId);\n };\n\n disposeFn.guid = `vjs-interval-${intervalId}`;\n\n this.on('dispose', disposeFn);\n\n return intervalId;\n }\n\n /**\n * Clears an interval and removes the associated dispose listener\n *\n * @param {Number} intervalId The id of the interval to clear\n * @return {Number} Returns the interval ID\n * @method clearInterval\n */\n clearInterval(intervalId) {\n window.clearInterval(intervalId);\n\n const disposeFn = function() {};\n\n disposeFn.guid = `vjs-interval-${intervalId}`;\n\n this.off('dispose', disposeFn);\n\n return intervalId;\n }\n\n /**\n * Registers a component\n *\n * @param {String} name Name of the component to register\n * @param {Object} comp The component to register\n * @static\n * @method registerComponent\n */\n static registerComponent(name, comp) {\n if (!Component.components_) {\n Component.components_ = {};\n }\n\n Component.components_[name] = comp;\n return comp;\n }\n\n /**\n * Gets a component by name\n *\n * @param {String} name Name of the component to get\n * @return {Component}\n * @static\n * @method getComponent\n */\n static getComponent(name) {\n if (Component.components_ && Component.components_[name]) {\n return Component.components_[name];\n }\n\n if (window && window.videojs && window.videojs[name]) {\n log.warn(`The ${name} component was added to the videojs object when it should be registered using videojs.registerComponent(name, component)`);\n return window.videojs[name];\n }\n }\n\n /**\n * Sets up the constructor using the supplied init method\n * or uses the init of the parent object\n *\n * @param {Object} props An object of properties\n * @static\n * @deprecated\n * @method extend\n */\n static extend(props) {\n props = props || {};\n\n log.warn('Component.extend({}) has been deprecated, use videojs.extend(Component, {}) instead');\n\n // Set up the constructor using the supplied init method\n // or using the init of the parent object\n // Make sure to check the unobfuscated version for external libs\n let init = props.init || props.init || this.prototype.init || this.prototype.init || function() {};\n // In Resig's simple class inheritance (previously used) the constructor\n // is a function that calls `this.init.apply(arguments)`\n // However that would prevent us from using `ParentObject.call(this);`\n // in a Child constructor because the `this` in `this.init`\n // would still refer to the Child and cause an infinite loop.\n // We would instead have to do\n // `ParentObject.prototype.init.apply(this, arguments);`\n // Bleh. We're not creating a _super() function, so it's good to keep\n // the parent constructor reference simple.\n let subObj = function() {\n init.apply(this, arguments);\n };\n\n // Inherit from this object's prototype\n subObj.prototype = Object.create(this.prototype);\n // Reset the constructor property for subObj otherwise\n // instances of subObj would have the constructor of the parent Object\n subObj.prototype.constructor = subObj;\n\n // Make the class extendable\n subObj.extend = Component.extend;\n\n // Extend subObj's prototype with functions and other properties from props\n for (let name in props) {\n if (props.hasOwnProperty(name)) {\n subObj.prototype[name] = props[name];\n }\n }\n\n return subObj;\n }\n}\n\nComponent.registerComponent('Component', Component);\nexport default Component;\n","/**\n * @file control-bar.js\n */\nimport Component from '../component.js';\n\n// Required children\nimport PlayToggle from './play-toggle.js';\nimport CurrentTimeDisplay from './time-controls/current-time-display.js';\nimport DurationDisplay from './time-controls/duration-display.js';\nimport TimeDivider from './time-controls/time-divider.js';\nimport RemainingTimeDisplay from './time-controls/remaining-time-display.js';\nimport LiveDisplay from './live-display.js';\nimport ProgressControl from './progress-control/progress-control.js';\nimport FullscreenToggle from './fullscreen-toggle.js';\nimport VolumeControl from './volume-control/volume-control.js';\nimport VolumeMenuButton from './volume-menu-button.js';\nimport MuteToggle from './mute-toggle.js';\nimport ChaptersButton from './text-track-controls/chapters-button.js';\nimport DescriptionsButton from './text-track-controls/descriptions-button.js';\nimport SubtitlesButton from './text-track-controls/subtitles-button.js';\nimport CaptionsButton from './text-track-controls/captions-button.js';\nimport PlaybackRateMenuButton from './playback-rate-menu/playback-rate-menu-button.js';\nimport CustomControlSpacer from './spacer-controls/custom-control-spacer.js';\n\n/**\n * Container of main controls\n *\n * @extends Component\n * @class ControlBar\n */\nclass ControlBar extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-control-bar',\n dir: 'ltr'\n }, {\n 'role': 'group' // The control bar is a group, so it can contain menuitems\n });\n }\n}\n\nControlBar.prototype.options_ = {\n loadEvent: 'play',\n children: [\n 'playToggle',\n 'volumeMenuButton',\n 'currentTimeDisplay',\n 'timeDivider',\n 'durationDisplay',\n 'progressControl',\n 'liveDisplay',\n 'remainingTimeDisplay',\n 'customControlSpacer',\n 'playbackRateMenuButton',\n 'chaptersButton',\n 'descriptionsButton',\n 'subtitlesButton',\n 'captionsButton',\n 'fullscreenToggle'\n ]\n};\n\nComponent.registerComponent('ControlBar', ControlBar);\nexport default ControlBar;\n","/**\n * @file fullscreen-toggle.js\n */\nimport Button from '../button.js';\nimport Component from '../component.js';\n\n/**\n * Toggle fullscreen video\n *\n * @extends Button\n * @class FullscreenToggle\n */\nclass FullscreenToggle extends Button {\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-fullscreen-control ${super.buildCSSClass()}`;\n }\n\n /**\n * Handles click for full screen\n *\n * @method handleClick\n */\n handleClick() {\n if (!this.player_.isFullscreen()) {\n this.player_.requestFullscreen();\n this.controlText('Non-Fullscreen');\n } else {\n this.player_.exitFullscreen();\n this.controlText('Fullscreen');\n }\n }\n\n}\n\nFullscreenToggle.prototype.controlText_ = 'Fullscreen';\n\nComponent.registerComponent('FullscreenToggle', FullscreenToggle);\nexport default FullscreenToggle;\n","/**\n * @file live-display.js\n */\nimport Component from '../component';\nimport * as Dom from '../utils/dom.js';\n\n/**\n * Displays the live indicator\n * TODO - Future make it click to snap to live\n *\n * @extends Component\n * @class LiveDisplay\n */\nclass LiveDisplay extends Component {\n\n constructor(player, options) {\n super(player, options);\n\n this.updateShowing();\n this.on(this.player(), 'durationchange', this.updateShowing);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n var el = super.createEl('div', {\n className: 'vjs-live-control vjs-control'\n });\n\n this.contentEl_ = Dom.createEl('div', {\n className: 'vjs-live-display',\n innerHTML: `<span class=\"vjs-control-text\">${this.localize('Stream Type')}</span>${this.localize('LIVE')}`\n }, {\n 'aria-live': 'off'\n });\n\n el.appendChild(this.contentEl_);\n return el;\n }\n\n updateShowing() {\n if (this.player().duration() === Infinity) {\n this.show();\n } else {\n this.hide();\n }\n }\n\n}\n\nComponent.registerComponent('LiveDisplay', LiveDisplay);\nexport default LiveDisplay;\n","/**\n * @file mute-toggle.js\n */\nimport Button from '../button';\nimport Component from '../component';\nimport * as Dom from '../utils/dom.js';\n\n/**\n * A button component for muting the audio\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Button\n * @class MuteToggle\n */\nclass MuteToggle extends Button {\n\n constructor(player, options) {\n super(player, options);\n\n this.on(player, 'volumechange', this.update);\n\n // hide mute toggle if the current tech doesn't support volume control\n if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n }\n\n this.on(player, 'loadstart', function() {\n this.update(); // We need to update the button to account for a default muted state.\n\n if (player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n } else {\n this.removeClass('vjs-hidden');\n }\n });\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-mute-control ${super.buildCSSClass()}`;\n }\n\n /**\n * Handle click on mute\n *\n * @method handleClick\n */\n handleClick() {\n this.player_.muted( this.player_.muted() ? false : true );\n }\n\n /**\n * Update volume\n *\n * @method update\n */\n update() {\n var vol = this.player_.volume(),\n level = 3;\n\n if (vol === 0 || this.player_.muted()) {\n level = 0;\n } else if (vol < 0.33) {\n level = 1;\n } else if (vol < 0.67) {\n level = 2;\n }\n\n // Don't rewrite the button text if the actual text doesn't change.\n // This causes unnecessary and confusing information for screen reader users.\n // This check is needed because this function gets called every time the volume level is changed.\n let toMute = this.player_.muted() ? 'Unmute' : 'Mute';\n if (this.controlText() !== toMute) {\n this.controlText(toMute);\n }\n\n /* TODO improve muted icon classes */\n for (var i = 0; i < 4; i++) {\n Dom.removeElClass(this.el_, `vjs-vol-${i}`);\n }\n Dom.addElClass(this.el_, `vjs-vol-${level}`);\n }\n\n}\n\nMuteToggle.prototype.controlText_ = 'Mute';\n\nComponent.registerComponent('MuteToggle', MuteToggle);\nexport default MuteToggle;\n","/**\n * @file play-toggle.js\n */\nimport Button from '../button.js';\nimport Component from '../component.js';\n\n/**\n * Button to toggle between play and pause\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Button\n * @class PlayToggle\n */\nclass PlayToggle extends Button {\n\n constructor(player, options){\n super(player, options);\n\n this.on(player, 'play', this.handlePlay);\n this.on(player, 'pause', this.handlePause);\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-play-control ${super.buildCSSClass()}`;\n }\n\n /**\n * Handle click to toggle between play and pause\n *\n * @method handleClick\n */\n handleClick() {\n if (this.player_.paused()) {\n this.player_.play();\n } else {\n this.player_.pause();\n }\n }\n\n /**\n * Add the vjs-playing class to the element so it can change appearance\n *\n * @method handlePlay\n */\n handlePlay() {\n this.removeClass('vjs-paused');\n this.addClass('vjs-playing');\n this.controlText('Pause'); // change the button text to \"Pause\"\n }\n\n /**\n * Add the vjs-paused class to the element so it can change appearance\n *\n * @method handlePause\n */\n handlePause() {\n this.removeClass('vjs-playing');\n this.addClass('vjs-paused');\n this.controlText('Play'); // change the button text to \"Play\"\n }\n\n}\n\nPlayToggle.prototype.controlText_ = 'Play';\n\nComponent.registerComponent('PlayToggle', PlayToggle);\nexport default PlayToggle;\n","/**\n * @file playback-rate-menu-button.js\n */\nimport MenuButton from '../../menu/menu-button.js';\nimport Menu from '../../menu/menu.js';\nimport PlaybackRateMenuItem from './playback-rate-menu-item.js';\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\n\n/**\n * The component for controlling the playback rate\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuButton\n * @class PlaybackRateMenuButton\n */\nclass PlaybackRateMenuButton extends MenuButton {\n\n constructor(player, options){\n super(player, options);\n\n this.updateVisibility();\n this.updateLabel();\n\n this.on(player, 'loadstart', this.updateVisibility);\n this.on(player, 'ratechange', this.updateLabel);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl();\n\n this.labelEl_ = Dom.createEl('div', {\n className: 'vjs-playback-rate-value',\n innerHTML: 1.0\n });\n\n el.appendChild(this.labelEl_);\n\n return el;\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-playback-rate ${super.buildCSSClass()}`;\n }\n\n /**\n * Create the playback rate menu\n *\n * @return {Menu} Menu object populated with items\n * @method createMenu\n */\n createMenu() {\n let menu = new Menu(this.player());\n let rates = this.playbackRates();\n\n if (rates) {\n for (let i = rates.length - 1; i >= 0; i--) {\n menu.addChild(\n new PlaybackRateMenuItem(this.player(), { 'rate': rates[i] + 'x'})\n );\n }\n }\n\n return menu;\n }\n\n /**\n * Updates ARIA accessibility attributes\n *\n * @method updateARIAAttributes\n */\n updateARIAAttributes() {\n // Current playback rate\n this.el().setAttribute('aria-valuenow', this.player().playbackRate());\n }\n\n /**\n * Handle menu item click\n *\n * @method handleClick\n */\n handleClick() {\n // select next rate option\n let currentRate = this.player().playbackRate();\n let rates = this.playbackRates();\n\n // this will select first one if the last one currently selected\n let newRate = rates[0];\n for (let i = 0; i < rates.length ; i++) {\n if (rates[i] > currentRate) {\n newRate = rates[i];\n break;\n }\n }\n this.player().playbackRate(newRate);\n }\n\n /**\n * Get possible playback rates\n *\n * @return {Array} Possible playback rates\n * @method playbackRates\n */\n playbackRates() {\n return this.options_['playbackRates'] || (this.options_.playerOptions && this.options_.playerOptions['playbackRates']);\n }\n\n /**\n * Get supported playback rates\n *\n * @return {Array} Supported playback rates\n * @method playbackRateSupported\n */\n playbackRateSupported() {\n return this.player().tech_\n && this.player().tech_['featuresPlaybackRate']\n && this.playbackRates()\n && this.playbackRates().length > 0\n ;\n }\n\n /**\n * Hide playback rate controls when they're no playback rate options to select\n *\n * @method updateVisibility\n */\n updateVisibility() {\n if (this.playbackRateSupported()) {\n this.removeClass('vjs-hidden');\n } else {\n this.addClass('vjs-hidden');\n }\n }\n\n /**\n * Update button label when rate changed\n *\n * @method updateLabel\n */\n updateLabel() {\n if (this.playbackRateSupported()) {\n this.labelEl_.innerHTML = this.player().playbackRate() + 'x';\n }\n }\n\n}\n\nPlaybackRateMenuButton.prototype.controlText_ = 'Playback Rate';\n\nComponent.registerComponent('PlaybackRateMenuButton', PlaybackRateMenuButton);\nexport default PlaybackRateMenuButton;\n","/**\n * @file playback-rate-menu-item.js\n */\nimport MenuItem from '../../menu/menu-item.js';\nimport Component from '../../component.js';\n\n/**\n * The specific menu item type for selecting a playback rate\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuItem\n * @class PlaybackRateMenuItem\n */\nclass PlaybackRateMenuItem extends MenuItem {\n\n constructor(player, options){\n let label = options['rate'];\n let rate = parseFloat(label, 10);\n\n // Modify options for parent MenuItem class's init.\n options['label'] = label;\n options['selected'] = rate === 1;\n super(player, options);\n\n this.label = label;\n this.rate = rate;\n\n this.on(player, 'ratechange', this.update);\n }\n\n /**\n * Handle click on menu item\n *\n * @method handleClick\n */\n handleClick() {\n super.handleClick();\n this.player().playbackRate(this.rate);\n }\n\n /**\n * Update playback rate with selected rate\n *\n * @method update\n */\n update() {\n this.selected(this.player().playbackRate() === this.rate);\n }\n\n}\n\nPlaybackRateMenuItem.prototype.contentElType = 'button';\n\nComponent.registerComponent('PlaybackRateMenuItem', PlaybackRateMenuItem);\nexport default PlaybackRateMenuItem;\n","/**\n * @file load-progress-bar.js\n */\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\n\n/**\n * Shows load progress\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class LoadProgressBar\n */\nclass LoadProgressBar extends Component {\n\n constructor(player, options){\n super(player, options);\n this.on(player, 'progress', this.update);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-load-progress',\n innerHTML: `<span class=\"vjs-control-text\"><span>${this.localize('Loaded')}</span>: 0%</span>`\n });\n }\n\n /**\n * Update progress bar\n *\n * @method update\n */\n update() {\n let buffered = this.player_.buffered();\n let duration = this.player_.duration();\n let bufferedEnd = this.player_.bufferedEnd();\n let children = this.el_.children;\n\n // get the percent width of a time compared to the total end\n let percentify = function (time, end){\n let percent = (time / end) || 0; // no NaN\n return ((percent >= 1 ? 1 : percent) * 100) + '%';\n };\n\n // update the width of the progress bar\n this.el_.style.width = percentify(bufferedEnd, duration);\n\n // add child elements to represent the individual buffered time ranges\n for (let i = 0; i < buffered.length; i++) {\n let start = buffered.start(i);\n let end = buffered.end(i);\n let part = children[i];\n\n if (!part) {\n part = this.el_.appendChild(Dom.createEl());\n }\n\n // set the percent based on the width of the progress bar (bufferedEnd)\n part.style.left = percentify(start, bufferedEnd);\n part.style.width = percentify(end - start, bufferedEnd);\n }\n\n // remove unused buffered range elements\n for (let i = children.length; i > buffered.length; i--) {\n this.el_.removeChild(children[i-1]);\n }\n }\n\n}\n\nComponent.registerComponent('LoadProgressBar', LoadProgressBar);\nexport default LoadProgressBar;\n","/**\n * @file mouse-time-display.js\n */\nimport window from 'global/window';\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\nimport * as Fn from '../../utils/fn.js';\nimport formatTime from '../../utils/format-time.js';\nimport throttle from 'lodash-compat/function/throttle';\n\n/**\n * The Mouse Time Display component shows the time you will seek to\n * when hovering over the progress bar\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class MouseTimeDisplay\n */\nclass MouseTimeDisplay extends Component {\n\n constructor(player, options) {\n super(player, options);\n\n if (options.playerOptions &&\n options.playerOptions.controlBar &&\n options.playerOptions.controlBar.progressControl &&\n options.playerOptions.controlBar.progressControl.keepTooltipsInside) {\n this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;\n }\n\n if (this.keepTooltipsInside) {\n this.tooltip = Dom.createEl('div', {className: 'vjs-time-tooltip'});\n this.el().appendChild(this.tooltip);\n this.addClass('vjs-keep-tooltips-inside');\n }\n\n this.update(0, 0);\n\n player.on('ready', () => {\n this.on(player.controlBar.progressControl.el(), 'mousemove', throttle(Fn.bind(this, this.handleMouseMove), 25));\n });\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-mouse-display'\n });\n }\n\n handleMouseMove(event) {\n let duration = this.player_.duration();\n let newTime = this.calculateDistance(event) * duration;\n let position = event.pageX - Dom.findElPosition(this.el().parentNode).left;\n\n this.update(newTime, position);\n }\n\n update(newTime, position) {\n let time = formatTime(newTime, this.player_.duration());\n\n this.el().style.left = position + 'px';\n this.el().setAttribute('data-current-time', time);\n\n if (this.keepTooltipsInside) {\n let clampedPosition = this.clampPosition_(position);\n let difference = position - clampedPosition + 1;\n let tooltipWidth = parseFloat(window.getComputedStyle(this.tooltip).width);\n let tooltipWidthHalf = tooltipWidth / 2;\n\n this.tooltip.innerHTML = time;\n this.tooltip.style.right = `-${tooltipWidthHalf - difference}px`;\n }\n }\n\n calculateDistance(event) {\n return Dom.getPointerPosition(this.el().parentNode, event).x;\n }\n\n /**\n * This takes in a horizontal position for the bar and returns a clamped position.\n * Clamped position means that it will keep the position greater than half the width\n * of the tooltip and smaller than the player width minus half the width o the tooltip.\n * It will only clamp the position if `keepTooltipsInside` option is set.\n *\n * @param {Number} position the position the bar wants to be\n * @return {Number} newPosition the (potentially) clamped position\n * @method clampPosition_\n */\n clampPosition_(position) {\n if (!this.keepTooltipsInside) {\n return position;\n }\n\n let playerWidth = parseFloat(window.getComputedStyle(this.player().el()).width);\n let tooltipWidth = parseFloat(window.getComputedStyle(this.tooltip).width);\n let tooltipWidthHalf = tooltipWidth / 2;\n let actualPosition = position;\n\n if (position < tooltipWidthHalf) {\n actualPosition = Math.ceil(tooltipWidthHalf);\n } else if (position > (playerWidth - tooltipWidthHalf)) {\n actualPosition = Math.floor(playerWidth - tooltipWidthHalf);\n }\n\n return actualPosition;\n }\n}\n\nComponent.registerComponent('MouseTimeDisplay', MouseTimeDisplay);\nexport default MouseTimeDisplay;\n","/**\n * @file play-progress-bar.js\n */\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\nimport * as Dom from '../../utils/dom.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Shows play progress\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class PlayProgressBar\n */\nclass PlayProgressBar extends Component {\n\n constructor(player, options){\n super(player, options);\n this.updateDataAttr();\n this.on(player, 'timeupdate', this.updateDataAttr);\n player.ready(Fn.bind(this, this.updateDataAttr));\n\n if (options.playerOptions &&\n options.playerOptions.controlBar &&\n options.playerOptions.controlBar.progressControl &&\n options.playerOptions.controlBar.progressControl.keepTooltipsInside) {\n this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;\n }\n\n if (this.keepTooltipsInside) {\n this.addClass('vjs-keep-tooltips-inside');\n }\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-play-progress vjs-slider-bar',\n innerHTML: `<span class=\"vjs-control-text\"><span>${this.localize('Progress')}</span>: 0%</span>`\n });\n }\n\n updateDataAttr() {\n let time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n this.el_.setAttribute('data-current-time', formatTime(time, this.player_.duration()));\n }\n\n}\n\nComponent.registerComponent('PlayProgressBar', PlayProgressBar);\nexport default PlayProgressBar;\n","/**\n * @file progress-control.js\n */\nimport Component from '../../component.js';\nimport SeekBar from './seek-bar.js';\nimport MouseTimeDisplay from './mouse-time-display.js';\n\n/**\n * The Progress Control component contains the seek bar, load progress,\n * and play progress\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class ProgressControl\n */\nclass ProgressControl extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-progress-control vjs-control'\n });\n }\n}\n\nProgressControl.prototype.options_ = {\n children: [\n 'seekBar'\n ]\n};\n\nComponent.registerComponent('ProgressControl', ProgressControl);\nexport default ProgressControl;\n","/**\n * @file seek-bar.js\n */\nimport window from 'global/window';\nimport Slider from '../../slider/slider.js';\nimport Component from '../../component.js';\nimport LoadProgressBar from './load-progress-bar.js';\nimport PlayProgressBar from './play-progress-bar.js';\nimport TooltipProgressBar from './tooltip-progress-bar.js';\nimport * as Fn from '../../utils/fn.js';\nimport formatTime from '../../utils/format-time.js';\nimport assign from 'object.assign';\n\n/**\n * Seek Bar and holder for the progress bars\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Slider\n * @class SeekBar\n */\nclass SeekBar extends Slider {\n\n constructor(player, options){\n super(player, options);\n this.on(player, 'timeupdate', this.updateProgress);\n this.on(player, 'ended', this.updateProgress);\n player.ready(Fn.bind(this, this.updateProgress));\n\n if (options.playerOptions &&\n options.playerOptions.controlBar &&\n options.playerOptions.controlBar.progressControl &&\n options.playerOptions.controlBar.progressControl.keepTooltipsInside) {\n this.keepTooltipsInside = options.playerOptions.controlBar.progressControl.keepTooltipsInside;\n }\n\n if (this.keepTooltipsInside) {\n this.tooltipProgressBar = this.addChild('TooltipProgressBar');\n }\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-progress-holder'\n }, {\n 'aria-label': 'progress bar'\n });\n }\n\n /**\n * Update ARIA accessibility attributes\n *\n * @method updateARIAAttributes\n */\n updateProgress() {\n this.updateAriaAttributes(this.el_);\n\n if (this.keepTooltipsInside) {\n this.updateAriaAttributes(this.tooltipProgressBar.el_);\n this.tooltipProgressBar.el_.style.width = this.bar.el_.style.width;\n\n let playerWidth = parseFloat(window.getComputedStyle(this.player().el()).width);\n let tooltipWidth = parseFloat(window.getComputedStyle(this.tooltipProgressBar.tooltip).width);\n let tooltipStyle = this.tooltipProgressBar.el().style;\n tooltipStyle.maxWidth = Math.floor(playerWidth - (tooltipWidth / 2)) + 'px';\n tooltipStyle.minWidth = Math.ceil(tooltipWidth / 2) + 'px';\n tooltipStyle.right = `-${tooltipWidth / 2}px`;\n }\n }\n\n updateAriaAttributes(el) {\n // Allows for smooth scrubbing, when player can't keep up.\n let time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n el.setAttribute('aria-valuenow', (this.getPercent() * 100).toFixed(2)); // machine readable value of progress bar (percentage complete)\n el.setAttribute('aria-valuetext', formatTime(time, this.player_.duration())); // human readable value of progress bar (time complete)\n }\n\n /**\n * Get percentage of video played\n *\n * @return {Number} Percentage played\n * @method getPercent\n */\n getPercent() {\n let percent = this.player_.currentTime() / this.player_.duration();\n return percent >= 1 ? 1 : percent;\n }\n\n /**\n * Handle mouse down on seek bar\n *\n * @method handleMouseDown\n */\n handleMouseDown(event) {\n super.handleMouseDown(event);\n\n this.player_.scrubbing(true);\n\n this.videoWasPlaying = !this.player_.paused();\n this.player_.pause();\n }\n\n /**\n * Handle mouse move on seek bar\n *\n * @method handleMouseMove\n */\n handleMouseMove(event) {\n let newTime = this.calculateDistance(event) * this.player_.duration();\n\n // Don't let video end while scrubbing.\n if (newTime === this.player_.duration()) { newTime = newTime - 0.1; }\n\n // Set new time (tell player to seek to new time)\n this.player_.currentTime(newTime);\n }\n\n /**\n * Handle mouse up on seek bar\n *\n * @method handleMouseUp\n */\n handleMouseUp(event) {\n super.handleMouseUp(event);\n\n this.player_.scrubbing(false);\n if (this.videoWasPlaying) {\n this.player_.play();\n }\n }\n\n /**\n * Move more quickly fast forward for keyboard-only users\n *\n * @method stepForward\n */\n stepForward() {\n this.player_.currentTime(this.player_.currentTime() + 5); // more quickly fast forward for keyboard-only users\n }\n\n /**\n * Move more quickly rewind for keyboard-only users\n *\n * @method stepBack\n */\n stepBack() {\n this.player_.currentTime(this.player_.currentTime() - 5); // more quickly rewind for keyboard-only users\n }\n\n}\n\nSeekBar.prototype.options_ = {\n children: [\n 'loadProgressBar',\n 'mouseTimeDisplay',\n 'playProgressBar'\n ],\n 'barName': 'playProgressBar'\n};\n\nSeekBar.prototype.playerEvent = 'timeupdate';\n\nComponent.registerComponent('SeekBar', SeekBar);\nexport default SeekBar;\n","/**\n * @file play-progress-bar.js\n */\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\nimport * as Dom from '../../utils/dom.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Shows play progress\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class PlayProgressBar\n */\nclass TooltipProgressBar extends Component {\n\n constructor(player, options){\n super(player, options);\n this.updateDataAttr();\n this.on(player, 'timeupdate', this.updateDataAttr);\n player.ready(Fn.bind(this, this.updateDataAttr));\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl('div', {\n className: 'vjs-tooltip-progress-bar vjs-slider-bar',\n innerHTML: `<div class=\"vjs-time-tooltip\"></div>\n <span class=\"vjs-control-text\"><span>${this.localize('Progress')}</span>: 0%</span>`\n });\n\n this.tooltip = el.querySelector('.vjs-time-tooltip');\n\n return el;\n }\n\n updateDataAttr() {\n let time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n let formattedTime = formatTime(time, this.player_.duration());\n this.el_.setAttribute('data-current-time', formattedTime);\n this.tooltip.innerHTML = formattedTime;\n }\n\n}\n\nComponent.registerComponent('TooltipProgressBar', TooltipProgressBar);\nexport default TooltipProgressBar;\n","/**\n * @file custom-control-spacer.js\n */\nimport Spacer from './spacer.js';\nimport Component from '../../component.js';\n\n/**\n * Spacer specifically meant to be used as an insertion point for new plugins, etc.\n *\n * @extends Spacer\n * @class CustomControlSpacer\n */\nclass CustomControlSpacer extends Spacer {\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-custom-control-spacer ${super.buildCSSClass()}`;\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl({\n className: this.buildCSSClass(),\n });\n\n // No-flex/table-cell mode requires there be some content\n // in the cell to fill the remaining space of the table.\n el.innerHTML = '&nbsp;';\n return el;\n }\n}\n\nComponent.registerComponent('CustomControlSpacer', CustomControlSpacer);\nexport default CustomControlSpacer;\n","/**\n * @file spacer.js\n */\nimport Component from '../../component.js';\n\n/**\n * Just an empty spacer element that can be used as an append point for plugins, etc.\n * Also can be used to create space between elements when necessary.\n *\n * @extends Component\n * @class Spacer\n */\nclass Spacer extends Component {\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-spacer ${super.buildCSSClass()}`;\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: this.buildCSSClass()\n });\n }\n}\n\nComponent.registerComponent('Spacer', Spacer);\n\nexport default Spacer;\n","/**\n * @file caption-settings-menu-item.js\n */\nimport TextTrackMenuItem from './text-track-menu-item.js';\nimport Component from '../../component.js';\n\n/**\n * The menu item for caption track settings menu\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends TextTrackMenuItem\n * @class CaptionSettingsMenuItem\n */\n class CaptionSettingsMenuItem extends TextTrackMenuItem {\n\n constructor(player, options) {\n options['track'] = {\n 'kind': options['kind'],\n 'player': player,\n 'label': options['kind'] + ' settings',\n 'selectable': false,\n 'default': false,\n mode: 'disabled'\n };\n\n // CaptionSettingsMenuItem has no concept of 'selected'\n options['selectable'] = false;\n\n super(player, options);\n this.addClass('vjs-texttrack-settings');\n this.controlText(', opens ' + options['kind'] + ' settings dialog');\n }\n\n /**\n * Handle click on menu item\n *\n * @method handleClick\n */\n handleClick() {\n this.player().getChild('textTrackSettings').show();\n this.player().getChild('textTrackSettings').el_.focus();\n }\n\n}\n\nComponent.registerComponent('CaptionSettingsMenuItem', CaptionSettingsMenuItem);\nexport default CaptionSettingsMenuItem;\n","/**\n * @file captions-button.js\n */\nimport TextTrackButton from './text-track-button.js';\nimport Component from '../../component.js';\nimport CaptionSettingsMenuItem from './caption-settings-menu-item.js';\n\n/**\n * The button component for toggling and selecting captions\n *\n * @param {Object} player Player object\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends TextTrackButton\n * @class CaptionsButton\n */\nclass CaptionsButton extends TextTrackButton {\n\n constructor(player, options, ready){\n super(player, options, ready);\n this.el_.setAttribute('aria-label','Captions Menu');\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-captions-button ${super.buildCSSClass()}`;\n }\n\n /**\n * Update caption menu items\n *\n * @method update\n */\n update() {\n let threshold = 2;\n super.update();\n\n // if native, then threshold is 1 because no settings button\n if (this.player().tech_ && this.player().tech_['featuresNativeTextTracks']) {\n threshold = 1;\n }\n\n if (this.items && this.items.length > threshold) {\n this.show();\n } else {\n this.hide();\n }\n }\n\n /**\n * Create caption menu items\n *\n * @return {Array} Array of menu items\n * @method createItems\n */\n createItems() {\n let items = [];\n\n if (!(this.player().tech_ && this.player().tech_['featuresNativeTextTracks'])) {\n items.push(new CaptionSettingsMenuItem(this.player_, { 'kind': this.kind_ }));\n }\n\n return super.createItems(items);\n }\n\n}\n\nCaptionsButton.prototype.kind_ = 'captions';\nCaptionsButton.prototype.controlText_ = 'Captions';\n\nComponent.registerComponent('CaptionsButton', CaptionsButton);\nexport default CaptionsButton;\n","/**\n * @file chapters-button.js\n */\nimport TextTrackButton from './text-track-button.js';\nimport Component from '../../component.js';\nimport TextTrackMenuItem from './text-track-menu-item.js';\nimport ChaptersTrackMenuItem from './chapters-track-menu-item.js';\nimport Menu from '../../menu/menu.js';\nimport * as Dom from '../../utils/dom.js';\nimport * as Fn from '../../utils/fn.js';\nimport toTitleCase from '../../utils/to-title-case.js';\nimport window from 'global/window';\n\n/**\n * The button component for toggling and selecting chapters\n * Chapters act much differently than other text tracks\n * Cues are navigation vs. other tracks of alternative languages\n *\n * @param {Object} player Player object\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends TextTrackButton\n * @class ChaptersButton\n */\nclass ChaptersButton extends TextTrackButton {\n\n constructor(player, options, ready){\n super(player, options, ready);\n this.el_.setAttribute('aria-label','Chapters Menu');\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-chapters-button ${super.buildCSSClass()}`;\n }\n\n /**\n * Create a menu item for each text track\n *\n * @return {Array} Array of menu items\n * @method createItems\n */\n createItems() {\n let items = [];\n\n let tracks = this.player_.textTracks();\n\n if (!tracks) {\n return items;\n }\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n if (track['kind'] === this.kind_) {\n items.push(new TextTrackMenuItem(this.player_, {\n 'track': track\n }));\n }\n }\n\n return items;\n }\n\n /**\n * Create menu from chapter buttons\n *\n * @return {Menu} Menu of chapter buttons\n * @method createMenu\n */\n createMenu() {\n let tracks = this.player_.textTracks() || [];\n let chaptersTrack;\n let items = this.items = [];\n\n for (let i = 0, length = tracks.length; i < length; i++) {\n let track = tracks[i];\n\n if (track['kind'] === this.kind_) {\n chaptersTrack = track;\n\n break;\n }\n }\n\n let menu = this.menu;\n if (menu === undefined) {\n menu = new Menu(this.player_);\n let title = Dom.createEl('li', {\n className: 'vjs-menu-title',\n innerHTML: toTitleCase(this.kind_),\n tabIndex: -1\n });\n menu.children_.unshift(title);\n Dom.insertElFirst(title, menu.contentEl());\n }\n\n if (chaptersTrack && chaptersTrack.cues == null) {\n chaptersTrack['mode'] = 'hidden';\n\n let remoteTextTrackEl = this.player_.remoteTextTrackEls().getTrackElementByTrack_(chaptersTrack);\n\n if (remoteTextTrackEl) {\n remoteTextTrackEl.addEventListener('load', (event) => this.update());\n }\n }\n\n if (chaptersTrack && chaptersTrack.cues && chaptersTrack.cues.length > 0) {\n let cues = chaptersTrack['cues'], cue;\n\n for (let i = 0, l = cues.length; i < l; i++) {\n cue = cues[i];\n\n let mi = new ChaptersTrackMenuItem(this.player_, {\n 'track': chaptersTrack,\n 'cue': cue\n });\n\n items.push(mi);\n\n menu.addChild(mi);\n }\n\n this.addChild(menu);\n }\n\n if (this.items.length > 0) {\n this.show();\n }\n\n return menu;\n }\n\n}\n\nChaptersButton.prototype.kind_ = 'chapters';\nChaptersButton.prototype.controlText_ = 'Chapters';\n\nComponent.registerComponent('ChaptersButton', ChaptersButton);\nexport default ChaptersButton;\n","/**\n * @file chapters-track-menu-item.js\n */\nimport MenuItem from '../../menu/menu-item.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\n\n/**\n * The chapter track menu item\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuItem\n * @class ChaptersTrackMenuItem\n */\nclass ChaptersTrackMenuItem extends MenuItem {\n\n constructor(player, options){\n let track = options['track'];\n let cue = options['cue'];\n let currentTime = player.currentTime();\n\n // Modify options for parent MenuItem class's init.\n options['label'] = cue.text;\n options['selected'] = (cue['startTime'] <= currentTime && currentTime < cue['endTime']);\n super(player, options);\n\n this.track = track;\n this.cue = cue;\n track.addEventListener('cuechange', Fn.bind(this, this.update));\n }\n\n /**\n * Handle click on menu item\n *\n * @method handleClick\n */\n handleClick() {\n super.handleClick();\n this.player_.currentTime(this.cue.startTime);\n this.update(this.cue.startTime);\n }\n\n /**\n * Update chapter menu item\n *\n * @method update\n */\n update() {\n let cue = this.cue;\n let currentTime = this.player_.currentTime();\n\n // vjs.log(currentTime, cue.startTime);\n this.selected(cue['startTime'] <= currentTime && currentTime < cue['endTime']);\n }\n\n}\n\nComponent.registerComponent('ChaptersTrackMenuItem', ChaptersTrackMenuItem);\nexport default ChaptersTrackMenuItem;\n","/**\n * @file descriptions-button.js\n */\nimport TextTrackButton from './text-track-button.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\n\n/**\n * The button component for toggling and selecting descriptions\n *\n * @param {Object} player Player object\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends TextTrackButton\n * @class DescriptionsButton\n */\nclass DescriptionsButton extends TextTrackButton {\n\n constructor(player, options, ready){\n super(player, options, ready);\n this.el_.setAttribute('aria-label', 'Descriptions Menu');\n\n let tracks = player.textTracks();\n\n if (tracks) {\n let changeHandler = Fn.bind(this, this.handleTracksChange);\n\n tracks.addEventListener('change', changeHandler);\n this.on('dispose', function() {\n tracks.removeEventListener('change', changeHandler);\n });\n }\n }\n\n /**\n * Handle text track change\n *\n * @method handleTracksChange\n */\n handleTracksChange(event){\n let tracks = this.player().textTracks();\n let disabled = false;\n\n // Check whether a track of a different kind is showing\n for (let i = 0, l = tracks.length; i < l; i++) {\n let track = tracks[i];\n if (track['kind'] !== this.kind_ && track['mode'] === 'showing') {\n disabled = true;\n break;\n }\n }\n\n // If another track is showing, disable this menu button\n if (disabled) {\n this.disable();\n } else {\n this.enable();\n }\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-descriptions-button ${super.buildCSSClass()}`;\n }\n\n}\n\nDescriptionsButton.prototype.kind_ = 'descriptions';\nDescriptionsButton.prototype.controlText_ = 'Descriptions';\n\nComponent.registerComponent('DescriptionsButton', DescriptionsButton);\nexport default DescriptionsButton;\n","/**\n * @file off-text-track-menu-item.js\n */\nimport TextTrackMenuItem from './text-track-menu-item.js';\nimport Component from '../../component.js';\n\n/**\n * A special menu item for turning of a specific type of text track\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends TextTrackMenuItem\n * @class OffTextTrackMenuItem\n */\nclass OffTextTrackMenuItem extends TextTrackMenuItem {\n\n constructor(player, options){\n // Create pseudo track info\n // Requires options['kind']\n options['track'] = {\n 'kind': options['kind'],\n 'player': player,\n 'label': options['kind'] + ' off',\n 'default': false,\n 'mode': 'disabled'\n };\n\n // MenuItem is selectable\n options['selectable'] = true;\n\n super(player, options);\n this.selected(true);\n }\n\n /**\n * Handle text track change\n *\n * @param {Object} event Event object\n * @method handleTracksChange\n */\n handleTracksChange(event){\n let tracks = this.player().textTracks();\n let selected = true;\n\n for (let i = 0, l = tracks.length; i < l; i++) {\n let track = tracks[i];\n if (track['kind'] === this.track['kind'] && track['mode'] === 'showing') {\n selected = false;\n break;\n }\n }\n\n this.selected(selected);\n }\n\n}\n\nComponent.registerComponent('OffTextTrackMenuItem', OffTextTrackMenuItem);\nexport default OffTextTrackMenuItem;\n","/**\n * @file subtitles-button.js\n */\nimport TextTrackButton from './text-track-button.js';\nimport Component from '../../component.js';\n\n/**\n * The button component for toggling and selecting subtitles\n *\n * @param {Object} player Player object\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends TextTrackButton\n * @class SubtitlesButton\n */\nclass SubtitlesButton extends TextTrackButton {\n\n constructor(player, options, ready){\n super(player, options, ready);\n this.el_.setAttribute('aria-label','Subtitles Menu');\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n return `vjs-subtitles-button ${super.buildCSSClass()}`;\n }\n\n}\n\nSubtitlesButton.prototype.kind_ = 'subtitles';\nSubtitlesButton.prototype.controlText_ = 'Subtitles';\n\nComponent.registerComponent('SubtitlesButton', SubtitlesButton);\nexport default SubtitlesButton;\n","/**\n * @file text-track-button.js\n */\nimport MenuButton from '../../menu/menu-button.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\nimport TextTrackMenuItem from './text-track-menu-item.js';\nimport OffTextTrackMenuItem from './off-text-track-menu-item.js';\n\n/**\n * The base class for buttons that toggle specific text track types (e.g. subtitles)\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuButton\n * @class TextTrackButton\n */\nclass TextTrackButton extends MenuButton {\n\n constructor(player, options){\n super(player, options);\n\n let tracks = this.player_.textTracks();\n\n if (this.items.length <= 1) {\n this.hide();\n }\n\n if (!tracks) {\n return;\n }\n\n let updateHandler = Fn.bind(this, this.update);\n tracks.addEventListener('removetrack', updateHandler);\n tracks.addEventListener('addtrack', updateHandler);\n\n this.player_.on('dispose', function() {\n tracks.removeEventListener('removetrack', updateHandler);\n tracks.removeEventListener('addtrack', updateHandler);\n });\n }\n\n // Create a menu item for each text track\n createItems(items=[]) {\n // Add an OFF menu item to turn all tracks off\n items.push(new OffTextTrackMenuItem(this.player_, { 'kind': this.kind_ }));\n\n let tracks = this.player_.textTracks();\n\n if (!tracks) {\n return items;\n }\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n\n // only add tracks that are of the appropriate kind and have a label\n if (track['kind'] === this.kind_) {\n items.push(new TextTrackMenuItem(this.player_, {\n // MenuItem is selectable\n 'selectable': true,\n 'track': track\n }));\n }\n }\n\n return items;\n }\n\n}\n\nComponent.registerComponent('TextTrackButton', TextTrackButton);\nexport default TextTrackButton;\n","/**\n * @file text-track-menu-item.js\n */\nimport MenuItem from '../../menu/menu-item.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\nimport window from 'global/window';\nimport document from 'global/document';\n\n/**\n * The specific menu item type for selecting a language within a text track kind\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends MenuItem\n * @class TextTrackMenuItem\n */\nclass TextTrackMenuItem extends MenuItem {\n\n constructor(player, options){\n let track = options['track'];\n let tracks = player.textTracks();\n\n // Modify options for parent MenuItem class's init.\n options['label'] = track['label'] || track['language'] || 'Unknown';\n options['selected'] = track['default'] || track['mode'] === 'showing';\n\n super(player, options);\n\n this.track = track;\n\n if (tracks) {\n let changeHandler = Fn.bind(this, this.handleTracksChange);\n\n tracks.addEventListener('change', changeHandler);\n this.on('dispose', function() {\n tracks.removeEventListener('change', changeHandler);\n });\n }\n\n // iOS7 doesn't dispatch change events to TextTrackLists when an\n // associated track's mode changes. Without something like\n // Object.observe() (also not present on iOS7), it's not\n // possible to detect changes to the mode attribute and polyfill\n // the change event. As a poor substitute, we manually dispatch\n // change events whenever the controls modify the mode.\n if (tracks && tracks.onchange === undefined) {\n let event;\n\n this.on(['tap', 'click'], function() {\n if (typeof window.Event !== 'object') {\n // Android 2.3 throws an Illegal Constructor error for window.Event\n try {\n event = new window.Event('change');\n } catch(err){}\n }\n\n if (!event) {\n event = document.createEvent('Event');\n event.initEvent('change', true, true);\n }\n\n tracks.dispatchEvent(event);\n });\n }\n }\n\n /**\n * Handle click on text track\n *\n * @method handleClick\n */\n handleClick(event) {\n let kind = this.track['kind'];\n let tracks = this.player_.textTracks();\n\n super.handleClick(event);\n\n if (!tracks) return;\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n\n if (track['kind'] !== kind) {\n continue;\n }\n\n if (track === this.track) {\n track['mode'] = 'showing';\n } else {\n track['mode'] = 'disabled';\n }\n }\n }\n\n /**\n * Handle text track change\n *\n * @method handleTracksChange\n */\n handleTracksChange(event){\n this.selected(this.track['mode'] === 'showing');\n }\n\n}\n\nComponent.registerComponent('TextTrackMenuItem', TextTrackMenuItem);\nexport default TextTrackMenuItem;\n","/**\n * @file current-time-display.js\n */\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Displays the current time\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class CurrentTimeDisplay\n */\nclass CurrentTimeDisplay extends Component {\n\n constructor(player, options){\n super(player, options);\n\n this.on(player, 'timeupdate', this.updateContent);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl('div', {\n className: 'vjs-current-time vjs-time-control vjs-control'\n });\n\n this.contentEl_ = Dom.createEl('div', {\n className: 'vjs-current-time-display',\n // label the current time for screen reader users\n innerHTML: '<span class=\"vjs-control-text\">Current Time </span>' + '0:00',\n }, {\n // tell screen readers not to automatically read the time as it changes\n 'aria-live': 'off'\n });\n\n el.appendChild(this.contentEl_);\n return el;\n }\n\n /**\n * Update current time display\n *\n * @method updateContent\n */\n updateContent() {\n // Allows for smooth scrubbing, when player can't keep up.\n let time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n let localizedText = this.localize('Current Time');\n let formattedTime = formatTime(time, this.player_.duration());\n if (formattedTime !== this.formattedTime_) {\n this.formattedTime_ = formattedTime;\n this.contentEl_.innerHTML = `<span class=\"vjs-control-text\">${localizedText}</span> ${formattedTime}`;\n }\n }\n\n}\n\nComponent.registerComponent('CurrentTimeDisplay', CurrentTimeDisplay);\nexport default CurrentTimeDisplay;\n","/**\n * @file duration-display.js\n */\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Displays the duration\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class DurationDisplay\n */\nclass DurationDisplay extends Component {\n\n constructor(player, options){\n super(player, options);\n\n // this might need to be changed to 'durationchange' instead of 'timeupdate' eventually,\n // however the durationchange event fires before this.player_.duration() is set,\n // so the value cannot be written out using this method.\n // Once the order of durationchange and this.player_.duration() being set is figured out,\n // this can be updated.\n this.on(player, 'timeupdate', this.updateContent);\n this.on(player, 'loadedmetadata', this.updateContent);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl('div', {\n className: 'vjs-duration vjs-time-control vjs-control'\n });\n\n this.contentEl_ = Dom.createEl('div', {\n className: 'vjs-duration-display',\n // label the duration time for screen reader users\n innerHTML: `<span class=\"vjs-control-text\">${this.localize('Duration Time')}</span> 0:00`\n }, {\n // tell screen readers not to automatically read the time as it changes\n 'aria-live': 'off'\n });\n\n el.appendChild(this.contentEl_);\n return el;\n }\n\n /**\n * Update duration time display\n *\n * @method updateContent\n */\n updateContent() {\n let duration = this.player_.duration();\n if (duration && this.duration_ !== duration) {\n this.duration_ = duration;\n let localizedText = this.localize('Duration Time');\n let formattedTime = formatTime(duration);\n this.contentEl_.innerHTML = `<span class=\"vjs-control-text\">${localizedText}</span> ${formattedTime}`; // label the duration time for screen reader users\n }\n }\n\n}\n\nComponent.registerComponent('DurationDisplay', DurationDisplay);\nexport default DurationDisplay;\n","/**\n * @file remaining-time-display.js\n */\nimport Component from '../../component.js';\nimport * as Dom from '../../utils/dom.js';\nimport formatTime from '../../utils/format-time.js';\n\n/**\n * Displays the time left in the video\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class RemainingTimeDisplay\n */\nclass RemainingTimeDisplay extends Component {\n\n constructor(player, options){\n super(player, options);\n\n this.on(player, 'timeupdate', this.updateContent);\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = super.createEl('div', {\n className: 'vjs-remaining-time vjs-time-control vjs-control'\n });\n\n this.contentEl_ = Dom.createEl('div', {\n className: 'vjs-remaining-time-display',\n // label the remaining time for screen reader users\n innerHTML: `<span class=\"vjs-control-text\">${this.localize('Remaining Time')}</span> -0:00`,\n }, {\n // tell screen readers not to automatically read the time as it changes\n 'aria-live': 'off'\n });\n\n el.appendChild(this.contentEl_);\n return el;\n }\n\n /**\n * Update remaining time display\n *\n * @method updateContent\n */\n updateContent() {\n if (this.player_.duration()) {\n const localizedText = this.localize('Remaining Time');\n const formattedTime = formatTime(this.player_.remainingTime());\n if (formattedTime !== this.formattedTime_) {\n this.formattedTime_ = formattedTime;\n this.contentEl_.innerHTML = `<span class=\"vjs-control-text\">${localizedText}</span> -${formattedTime}`;\n }\n }\n\n // Allows for smooth scrubbing, when player can't keep up.\n // var time = (this.player_.scrubbing()) ? this.player_.getCache().currentTime : this.player_.currentTime();\n // this.contentEl_.innerHTML = vjs.formatTime(time, this.player_.duration());\n }\n\n}\n\nComponent.registerComponent('RemainingTimeDisplay', RemainingTimeDisplay);\nexport default RemainingTimeDisplay;\n","/**\n * @file time-divider.js\n */\nimport Component from '../../component.js';\n\n/**\n * The separator between the current time and duration.\n * Can be hidden if it's not needed in the design.\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class TimeDivider\n */\nclass TimeDivider extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-time-control vjs-time-divider',\n innerHTML: '<div><span>/</span></div>'\n });\n }\n\n}\n\nComponent.registerComponent('TimeDivider', TimeDivider);\nexport default TimeDivider;\n","/**\n * @file volume-bar.js\n */\nimport Slider from '../../slider/slider.js';\nimport Component from '../../component.js';\nimport * as Fn from '../../utils/fn.js';\n\n// Required children\nimport VolumeLevel from './volume-level.js';\n\n/**\n * The bar that contains the volume level and can be clicked on to adjust the level\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Slider\n * @class VolumeBar\n */\nclass VolumeBar extends Slider {\n\n constructor(player, options){\n super(player, options);\n this.on(player, 'volumechange', this.updateARIAAttributes);\n player.ready(Fn.bind(this, this.updateARIAAttributes));\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-volume-bar vjs-slider-bar'\n }, {\n 'aria-label': 'volume level'\n });\n }\n\n /**\n * Handle mouse move on volume bar\n *\n * @method handleMouseMove\n */\n handleMouseMove(event) {\n this.checkMuted();\n this.player_.volume(this.calculateDistance(event));\n }\n\n checkMuted() {\n if (this.player_.muted()) {\n this.player_.muted(false);\n }\n }\n\n /**\n * Get percent of volume level\n *\n * @retun {Number} Volume level percent\n * @method getPercent\n */\n getPercent() {\n if (this.player_.muted()) {\n return 0;\n } else {\n return this.player_.volume();\n }\n }\n\n /**\n * Increase volume level for keyboard users\n *\n * @method stepForward\n */\n stepForward() {\n this.checkMuted();\n this.player_.volume(this.player_.volume() + 0.1);\n }\n\n /**\n * Decrease volume level for keyboard users\n *\n * @method stepBack\n */\n stepBack() {\n this.checkMuted();\n this.player_.volume(this.player_.volume() - 0.1);\n }\n\n /**\n * Update ARIA accessibility attributes\n *\n * @method updateARIAAttributes\n */\n updateARIAAttributes() {\n // Current value of volume bar as a percentage\n let volume = (this.player_.volume() * 100).toFixed(2);\n this.el_.setAttribute('aria-valuenow', volume);\n this.el_.setAttribute('aria-valuetext', volume + '%');\n }\n\n}\n\nVolumeBar.prototype.options_ = {\n children: [\n 'volumeLevel'\n ],\n 'barName': 'volumeLevel'\n};\n\nVolumeBar.prototype.playerEvent = 'volumechange';\n\nComponent.registerComponent('VolumeBar', VolumeBar);\nexport default VolumeBar;\n","/**\n * @file volume-control.js\n */\nimport Component from '../../component.js';\n\n// Required children\nimport VolumeBar from './volume-bar.js';\n\n/**\n * The component for controlling the volume level\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class VolumeControl\n */\nclass VolumeControl extends Component {\n\n constructor(player, options){\n super(player, options);\n\n // hide volume controls when they're not supported by the current tech\n if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n }\n this.on(player, 'loadstart', function(){\n if (player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n } else {\n this.removeClass('vjs-hidden');\n }\n });\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-volume-control vjs-control'\n });\n }\n\n}\n\nVolumeControl.prototype.options_ = {\n children: [\n 'volumeBar'\n ]\n};\n\nComponent.registerComponent('VolumeControl', VolumeControl);\nexport default VolumeControl;\n","/**\n * @file volume-level.js\n */\nimport Component from '../../component.js';\n\n/**\n * Shows volume level\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class VolumeLevel\n */\nclass VolumeLevel extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-volume-level',\n innerHTML: '<span class=\"vjs-control-text\"></span>'\n });\n }\n\n}\n\nComponent.registerComponent('VolumeLevel', VolumeLevel);\nexport default VolumeLevel;\n","/**\n * @file volume-menu-button.js\n */\nimport * as Fn from '../utils/fn.js';\nimport Component from '../component.js';\nimport Popup from '../popup/popup.js';\nimport PopupButton from '../popup/popup-button.js';\nimport MuteToggle from './mute-toggle.js';\nimport VolumeBar from './volume-control/volume-bar.js';\n\n/**\n * Button for volume popup\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends PopupButton\n * @class VolumeMenuButton\n */\nclass VolumeMenuButton extends PopupButton {\n\n constructor(player, options={}){\n // Default to inline\n if (options.inline === undefined) {\n options.inline = true;\n }\n\n // If the vertical option isn't passed at all, default to true.\n if (options.vertical === undefined) {\n // If an inline volumeMenuButton is used, we should default to using\n // a horizontal slider for obvious reasons.\n if (options.inline) {\n options.vertical = false;\n } else {\n options.vertical = true;\n }\n }\n\n // The vertical option needs to be set on the volumeBar as well,\n // since that will need to be passed along to the VolumeBar constructor\n options.volumeBar = options.volumeBar || {};\n options.volumeBar.vertical = !!options.vertical;\n\n super(player, options);\n\n // Same listeners as MuteToggle\n this.on(player, 'volumechange', this.volumeUpdate);\n this.on(player, 'loadstart', this.volumeUpdate);\n\n // hide mute toggle if the current tech doesn't support volume control\n function updateVisibility() {\n if (player.tech_ && player.tech_['featuresVolumeControl'] === false) {\n this.addClass('vjs-hidden');\n } else {\n this.removeClass('vjs-hidden');\n }\n }\n\n updateVisibility.call(this);\n this.on(player, 'loadstart', updateVisibility);\n\n this.on(this.volumeBar, ['slideractive', 'focus'], function(){\n this.addClass('vjs-slider-active');\n });\n\n this.on(this.volumeBar, ['sliderinactive', 'blur'], function(){\n this.removeClass('vjs-slider-active');\n });\n\n this.on(this.volumeBar, ['focus'], function(){\n this.addClass('vjs-lock-showing');\n });\n\n this.on(this.volumeBar, ['blur'], function(){\n this.removeClass('vjs-lock-showing');\n });\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n let orientationClass = '';\n if (!!this.options_.vertical) {\n orientationClass = 'vjs-volume-menu-button-vertical';\n } else {\n orientationClass = 'vjs-volume-menu-button-horizontal';\n }\n\n return `vjs-volume-menu-button ${super.buildCSSClass()} ${orientationClass}`;\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {Popup} The volume popup button\n * @method createPopup\n */\n createPopup() {\n let popup = new Popup(this.player_, {\n contentElType: 'div'\n });\n\n let vb = new VolumeBar(this.player_, this.options_.volumeBar);\n\n popup.addChild(vb);\n\n this.menuContent = popup;\n this.volumeBar = vb;\n\n this.attachVolumeBarEvents();\n\n return popup;\n }\n\n /**\n * Handle click on volume popup and calls super\n *\n * @method handleClick\n */\n handleClick() {\n MuteToggle.prototype.handleClick.call(this);\n super.handleClick();\n }\n\n attachVolumeBarEvents() {\n this.menuContent.on(['mousedown', 'touchdown'], Fn.bind(this, this.handleMouseDown));\n }\n\n handleMouseDown(event) {\n this.on(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));\n this.on(this.el_.ownerDocument, ['mouseup', 'touchend'], this.handleMouseUp);\n }\n\n handleMouseUp(event) {\n this.off(['mousemove', 'touchmove'], Fn.bind(this.volumeBar, this.volumeBar.handleMouseMove));\n }\n}\n\nVolumeMenuButton.prototype.volumeUpdate = MuteToggle.prototype.update;\nVolumeMenuButton.prototype.controlText_ = 'Mute';\n\nComponent.registerComponent('VolumeMenuButton', VolumeMenuButton);\nexport default VolumeMenuButton;\n","/**\n * @file error-display.js\n */\nimport Component from './component';\nimport ModalDialog from './modal-dialog';\n\nimport * as Dom from './utils/dom';\nimport mergeOptions from './utils/merge-options';\n\n/**\n * Display that an error has occurred making the video unplayable.\n *\n * @extends ModalDialog\n * @class ErrorDisplay\n */\nclass ErrorDisplay extends ModalDialog {\n\n /**\n * Constructor for error display modal.\n *\n * @param {Player} player\n * @param {Object} [options]\n */\n constructor(player, options) {\n super(player, options);\n this.on(player, 'error', this.open);\n }\n\n /**\n * Include the old class for backward-compatibility.\n *\n * This can be removed in 6.0.\n *\n * @method buildCSSClass\n * @deprecated\n * @return {String}\n */\n buildCSSClass() {\n return `vjs-error-display ${super.buildCSSClass()}`;\n }\n\n /**\n * Generates the modal content based on the player error.\n *\n * @return {String|Null}\n */\n content() {\n let error = this.player().error();\n return error ? this.localize(error.message) : '';\n }\n}\n\nErrorDisplay.prototype.options_ = mergeOptions(ModalDialog.prototype.options_, {\n fillAlways: true,\n temporary: false,\n uncloseable: true\n});\n\nComponent.registerComponent('ErrorDisplay', ErrorDisplay);\nexport default ErrorDisplay;\n","/**\n * @file event-target.js\n */\nimport * as Events from './utils/events.js';\n\nvar EventTarget = function() {};\n\nEventTarget.prototype.allowedEvents_ = {};\n\nEventTarget.prototype.on = function(type, fn) {\n // Remove the addEventListener alias before calling Events.on\n // so we don't get into an infinite type loop\n let ael = this.addEventListener;\n this.addEventListener = Function.prototype;\n Events.on(this, type, fn);\n this.addEventListener = ael;\n};\nEventTarget.prototype.addEventListener = EventTarget.prototype.on;\n\nEventTarget.prototype.off = function(type, fn) {\n Events.off(this, type, fn);\n};\nEventTarget.prototype.removeEventListener = EventTarget.prototype.off;\n\nEventTarget.prototype.one = function(type, fn) {\n Events.one(this, type, fn);\n};\n\nEventTarget.prototype.trigger = function(event) {\n let type = event.type || event;\n\n if (typeof event === 'string') {\n event = {\n type: type\n };\n }\n event = Events.fixEvent(event);\n\n if (this.allowedEvents_[type] && this['on' + type]) {\n this['on' + type](event);\n }\n\n Events.trigger(this, event);\n};\n// The standard DOM EventTarget.dispatchEvent() is aliased to trigger()\nEventTarget.prototype.dispatchEvent = EventTarget.prototype.trigger;\n\nexport default EventTarget;\n","import log from './utils/log';\n\n/*\n * @file extend.js\n *\n * A combination of node inherits and babel's inherits (after transpile).\n * Both work the same but node adds `super_` to the subClass\n * and Bable adds the superClass as __proto__. Both seem useful.\n */\nconst _inherits = function (subClass, superClass) {\n if (typeof superClass !== 'function' && superClass !== null) {\n throw new TypeError('Super expression must either be null or a function, not ' + typeof superClass);\n }\n\n subClass.prototype = Object.create(superClass && superClass.prototype, {\n constructor: {\n value: subClass,\n enumerable: false,\n writable: true,\n configurable: true\n }\n });\n\n if (superClass) {\n // node\n subClass.super_ = superClass;\n }\n};\n\n/*\n * Function for subclassing using the same inheritance that\n * videojs uses internally\n * ```js\n * var Button = videojs.getComponent('Button');\n * ```\n * ```js\n * var MyButton = videojs.extend(Button, {\n * constructor: function(player, options) {\n * Button.call(this, player, options);\n * },\n * onClick: function() {\n * // doSomething\n * }\n * });\n * ```\n */\nconst extendFn = function(superClass, subClassMethods={}) {\n let subClass = function() {\n superClass.apply(this, arguments);\n };\n let methods = {};\n\n if (typeof subClassMethods === 'object') {\n if (typeof subClassMethods.init === 'function') {\n log.warn('Constructor logic via init() is deprecated; please use constructor() instead.');\n subClassMethods.constructor = subClassMethods.init;\n }\n if (subClassMethods.constructor !== Object.prototype.constructor) {\n subClass = subClassMethods.constructor;\n }\n methods = subClassMethods;\n } else if (typeof subClassMethods === 'function') {\n subClass = subClassMethods;\n }\n\n _inherits(subClass, superClass);\n\n // Extend subObj's prototype with functions and other properties from props\n for (var name in methods) {\n if (methods.hasOwnProperty(name)) {\n subClass.prototype[name] = methods[name];\n }\n }\n\n return subClass;\n};\n\nexport default extendFn;\n","/**\n * @file fullscreen-api.js\n */\nimport document from 'global/document';\n\n/*\n * Store the browser-specific methods for the fullscreen API\n * @type {Object|undefined}\n * @private\n */\nlet FullscreenApi = {};\n\n// browser API methods\n// map approach from Screenful.js - https://github.com/sindresorhus/screenfull.js\nconst apiMap = [\n // Spec: https://dvcs.w3.org/hg/fullscreen/raw-file/tip/Overview.html\n [\n 'requestFullscreen',\n 'exitFullscreen',\n 'fullscreenElement',\n 'fullscreenEnabled',\n 'fullscreenchange',\n 'fullscreenerror'\n ],\n // WebKit\n [\n 'webkitRequestFullscreen',\n 'webkitExitFullscreen',\n 'webkitFullscreenElement',\n 'webkitFullscreenEnabled',\n 'webkitfullscreenchange',\n 'webkitfullscreenerror'\n ],\n // Old WebKit (Safari 5.1)\n [\n 'webkitRequestFullScreen',\n 'webkitCancelFullScreen',\n 'webkitCurrentFullScreenElement',\n 'webkitCancelFullScreen',\n 'webkitfullscreenchange',\n 'webkitfullscreenerror'\n ],\n // Mozilla\n [\n 'mozRequestFullScreen',\n 'mozCancelFullScreen',\n 'mozFullScreenElement',\n 'mozFullScreenEnabled',\n 'mozfullscreenchange',\n 'mozfullscreenerror'\n ],\n // Microsoft\n [\n 'msRequestFullscreen',\n 'msExitFullscreen',\n 'msFullscreenElement',\n 'msFullscreenEnabled',\n 'MSFullscreenChange',\n 'MSFullscreenError'\n ]\n];\n\nlet specApi = apiMap[0];\nlet browserApi;\n\n// determine the supported set of functions\nfor (let i = 0; i < apiMap.length; i++) {\n // check for exitFullscreen function\n if (apiMap[i][1] in document) {\n browserApi = apiMap[i];\n break;\n }\n}\n\n// map the browser API names to the spec API names\nif (browserApi) {\n for (let i=0; i<browserApi.length; i++) {\n FullscreenApi[specApi[i]] = browserApi[i];\n }\n}\n\nexport default FullscreenApi;\n","/**\n * @file loading-spinner.js\n */\nimport Component from './component';\n\n/* Loading Spinner\n================================================================================ */\n/**\n * Loading spinner for waiting events\n *\n * @extends Component\n * @class LoadingSpinner\n */\nclass LoadingSpinner extends Component {\n\n /**\n * Create the component's DOM element\n *\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-loading-spinner',\n dir: 'ltr'\n });\n }\n}\n\nComponent.registerComponent('LoadingSpinner', LoadingSpinner);\nexport default LoadingSpinner;\n","/**\n * @file media-error.js\n */\nimport assign from 'object.assign';\n\n/*\n * Custom MediaError to mimic the HTML5 MediaError\n *\n * @param {Number} code The media error code\n */\nlet MediaError = function(code){\n if (typeof code === 'number') {\n this.code = code;\n } else if (typeof code === 'string') {\n // default code is zero, so this is a custom error\n this.message = code;\n } else if (typeof code === 'object') { // object\n assign(this, code);\n }\n\n if (!this.message) {\n this.message = MediaError.defaultMessages[this.code] || '';\n }\n};\n\n/*\n * The error code that refers two one of the defined\n * MediaError types\n *\n * @type {Number}\n */\nMediaError.prototype.code = 0;\n\n/*\n * An optional message to be shown with the error.\n * Message is not part of the HTML5 video spec\n * but allows for more informative custom errors.\n *\n * @type {String}\n */\nMediaError.prototype.message = '';\n\n/*\n * An optional status code that can be set by plugins\n * to allow even more detail about the error.\n * For example the HLS plugin might provide the specific\n * HTTP status code that was returned when the error\n * occurred, then allowing a custom error overlay\n * to display more information.\n *\n * @type {Array}\n */\nMediaError.prototype.status = null;\n\nMediaError.errorTypes = [\n 'MEDIA_ERR_CUSTOM', // = 0\n 'MEDIA_ERR_ABORTED', // = 1\n 'MEDIA_ERR_NETWORK', // = 2\n 'MEDIA_ERR_DECODE', // = 3\n 'MEDIA_ERR_SRC_NOT_SUPPORTED', // = 4\n 'MEDIA_ERR_ENCRYPTED' // = 5\n];\n\nMediaError.defaultMessages = {\n 1: 'You aborted the media playback',\n 2: 'A network error caused the media download to fail part-way.',\n 3: 'The media playback was aborted due to a corruption problem or because the media used features your browser did not support.',\n 4: 'The media could not be loaded, either because the server or network failed or because the format is not supported.',\n 5: 'The media is encrypted and we do not have the keys to decrypt it.'\n};\n\n// Add types as properties on MediaError\n// e.g. MediaError.MEDIA_ERR_SRC_NOT_SUPPORTED = 4;\nfor (var errNum = 0; errNum < MediaError.errorTypes.length; errNum++) {\n MediaError[MediaError.errorTypes[errNum]] = errNum;\n // values should be accessible on both the class and instance\n MediaError.prototype[MediaError.errorTypes[errNum]] = errNum;\n}\n\nexport default MediaError;\n","/**\n * @file menu-button.js\n */\nimport ClickableComponent from '../clickable-component.js';\nimport Component from '../component.js';\nimport Menu from './menu.js';\nimport * as Dom from '../utils/dom.js';\nimport * as Fn from '../utils/fn.js';\nimport toTitleCase from '../utils/to-title-case.js';\n\n/**\n * A button class with a popup menu\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Button\n * @class MenuButton\n */\nclass MenuButton extends ClickableComponent {\n\n constructor(player, options={}){\n super(player, options);\n\n this.update();\n\n this.enabled_ = true;\n\n this.el_.setAttribute('aria-haspopup', 'true');\n this.el_.setAttribute('role', 'menuitem');\n this.on('keydown', this.handleSubmenuKeyPress);\n }\n\n /**\n * Update menu\n *\n * @method update\n */\n update() {\n let menu = this.createMenu();\n\n if (this.menu) {\n this.removeChild(this.menu);\n }\n\n this.menu = menu;\n this.addChild(menu);\n\n /**\n * Track the state of the menu button\n *\n * @type {Boolean}\n * @private\n */\n this.buttonPressed_ = false;\n this.el_.setAttribute('aria-expanded', 'false');\n\n if (this.items && this.items.length === 0) {\n this.hide();\n } else if (this.items && this.items.length > 1) {\n this.show();\n }\n }\n\n /**\n * Create menu\n *\n * @return {Menu} The constructed menu\n * @method createMenu\n */\n createMenu() {\n var menu = new Menu(this.player_);\n\n // Add a title list item to the top\n if (this.options_.title) {\n let title = Dom.createEl('li', {\n className: 'vjs-menu-title',\n innerHTML: toTitleCase(this.options_.title),\n tabIndex: -1\n });\n menu.children_.unshift(title);\n Dom.insertElFirst(title, menu.contentEl());\n }\n\n this.items = this['createItems']();\n\n if (this.items) {\n // Add menu items to the menu\n for (var i = 0; i < this.items.length; i++) {\n menu.addItem(this.items[i]);\n }\n }\n\n return menu;\n }\n\n /**\n * Create the list of menu items. Specific to each subclass.\n *\n * @method createItems\n */\n createItems(){}\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: this.buildCSSClass()\n });\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n var menuButtonClass = 'vjs-menu-button';\n\n // If the inline option is passed, we want to use different styles altogether.\n if (this.options_.inline === true) {\n menuButtonClass += '-inline';\n } else {\n menuButtonClass += '-popup';\n }\n\n return `vjs-menu-button ${menuButtonClass} ${super.buildCSSClass()}`;\n }\n\n /**\n * When you click the button it adds focus, which\n * will show the menu indefinitely.\n * So we'll remove focus when the mouse leaves the button.\n * Focus is needed for tab navigation.\n * Allow sub components to stack CSS class names\n *\n * @method handleClick\n */\n handleClick() {\n this.one('mouseout', Fn.bind(this, function(){\n this.menu.unlockShowing();\n this.el_.blur();\n }));\n if (this.buttonPressed_){\n this.unpressButton();\n } else {\n this.pressButton();\n }\n }\n\n /**\n * Handle key press on menu\n *\n * @param {Object} event Key press event\n * @method handleKeyPress\n */\n handleKeyPress(event) {\n\n // Escape (27) key or Tab (9) key unpress the 'button'\n if (event.which === 27 || event.which === 9) {\n if (this.buttonPressed_) {\n this.unpressButton();\n }\n // Don't preventDefault for Tab key - we still want to lose focus\n if (event.which !== 9) {\n event.preventDefault();\n }\n // Up (38) key or Down (40) key press the 'button'\n } else if (event.which === 38 || event.which === 40) {\n if (!this.buttonPressed_) {\n this.pressButton();\n event.preventDefault();\n }\n } else {\n super.handleKeyPress(event);\n }\n }\n\n /**\n * Handle key press on submenu\n *\n * @param {Object} event Key press event\n * @method handleSubmenuKeyPress\n */\n handleSubmenuKeyPress(event) {\n\n // Escape (27) key or Tab (9) key unpress the 'button'\n if (event.which === 27 || event.which === 9){\n if (this.buttonPressed_){\n this.unpressButton();\n }\n // Don't preventDefault for Tab key - we still want to lose focus\n if (event.which !== 9) {\n event.preventDefault();\n }\n }\n }\n\n /**\n * Makes changes based on button pressed\n *\n * @method pressButton\n */\n pressButton() {\n if (this.enabled_) {\n this.buttonPressed_ = true;\n this.menu.lockShowing();\n this.el_.setAttribute('aria-expanded', 'true');\n this.menu.focus(); // set the focus into the submenu\n }\n }\n\n /**\n * Makes changes based on button unpressed\n *\n * @method unpressButton\n */\n unpressButton() {\n if (this.enabled_) {\n this.buttonPressed_ = false;\n this.menu.unlockShowing();\n this.el_.setAttribute('aria-expanded', 'false');\n this.el_.focus(); // Set focus back to this menu button\n }\n }\n\n /**\n * Disable the menu button\n *\n * @return {Component}\n * @method disable\n */\n disable() {\n // Unpress, but don't force focus on this button\n this.buttonPressed_ = false;\n this.menu.unlockShowing();\n this.el_.setAttribute('aria-expanded', 'false');\n\n this.enabled_ = false;\n\n return super.disable();\n }\n\n /**\n * Enable the menu button\n *\n * @return {Component}\n * @method disable\n */\n enable() {\n this.enabled_ = true;\n\n return super.enable();\n }\n}\n\nComponent.registerComponent('MenuButton', MenuButton);\nexport default MenuButton;\n","/**\n * @file menu-item.js\n */\nimport ClickableComponent from '../clickable-component.js';\nimport Component from '../component.js';\nimport assign from 'object.assign';\n\n/**\n * The component for a menu item. `<li>`\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Button\n * @class MenuItem\n */\nclass MenuItem extends ClickableComponent {\n\n constructor(player, options) {\n super(player, options);\n\n this.selectable = options['selectable'];\n\n this.selected(options['selected']);\n\n if (this.selectable) {\n // TODO: May need to be either menuitemcheckbox or menuitemradio,\n // and may need logical grouping of menu items.\n this.el_.setAttribute('role', 'menuitemcheckbox');\n } else {\n this.el_.setAttribute('role', 'menuitem');\n }\n }\n\n /**\n * Create the component's DOM element\n *\n * @param {String=} type Desc\n * @param {Object=} props Desc\n * @return {Element}\n * @method createEl\n */\n createEl(type, props, attrs) {\n return super.createEl('li', assign({\n className: 'vjs-menu-item',\n innerHTML: this.localize(this.options_['label']),\n tabIndex: -1\n }, props), attrs);\n }\n\n /**\n * Handle a click on the menu item, and set it to selected\n *\n * @method handleClick\n */\n handleClick() {\n this.selected(true);\n }\n\n /**\n * Set this menu item as selected or not\n *\n * @param {Boolean} selected\n * @method selected\n */\n selected(selected) {\n if (this.selectable) {\n if (selected) {\n this.addClass('vjs-selected');\n this.el_.setAttribute('aria-checked','true');\n // aria-checked isn't fully supported by browsers/screen readers,\n // so indicate selected state to screen reader in the control text.\n this.controlText(', selected');\n } else {\n this.removeClass('vjs-selected');\n this.el_.setAttribute('aria-checked','false');\n // Indicate un-selected state to screen reader\n // Note that a space clears out the selected state text\n this.controlText(' ');\n }\n }\n }\n}\n\nComponent.registerComponent('MenuItem', MenuItem);\nexport default MenuItem;\n","/**\n * @file menu.js\n */\nimport Component from '../component.js';\nimport * as Dom from '../utils/dom.js';\nimport * as Fn from '../utils/fn.js';\nimport * as Events from '../utils/events.js';\n\n/**\n * The Menu component is used to build pop up menus, including subtitle and\n * captions selection menus.\n *\n * @extends Component\n * @class Menu\n */\nclass Menu extends Component {\n\n constructor (player, options) {\n super(player, options);\n\n this.focusedChild_ = -1;\n\n this.on('keydown', this.handleKeyPress);\n }\n\n /**\n * Add a menu item to the menu\n *\n * @param {Object|String} component Component or component type to add\n * @method addItem\n */\n addItem(component) {\n this.addChild(component);\n component.on('click', Fn.bind(this, function(){\n this.unlockShowing();\n //TODO: Need to set keyboard focus back to the menuButton\n }));\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let contentElType = this.options_.contentElType || 'ul';\n this.contentEl_ = Dom.createEl(contentElType, {\n className: 'vjs-menu-content'\n });\n this.contentEl_.setAttribute('role', 'menu');\n var el = super.createEl('div', {\n append: this.contentEl_,\n className: 'vjs-menu'\n });\n el.setAttribute('role', 'presentation');\n el.appendChild(this.contentEl_);\n\n // Prevent clicks from bubbling up. Needed for Menu Buttons,\n // where a click on the parent is significant\n Events.on(el, 'click', function(event){\n event.preventDefault();\n event.stopImmediatePropagation();\n });\n\n return el;\n }\n\n /**\n * Handle key press for menu\n *\n * @param {Object} event Event object\n * @method handleKeyPress\n */\n handleKeyPress (event) {\n if (event.which === 37 || event.which === 40) { // Left and Down Arrows\n event.preventDefault();\n this.stepForward();\n } else if (event.which === 38 || event.which === 39) { // Up and Right Arrows\n event.preventDefault();\n this.stepBack();\n }\n }\n\n /**\n * Move to next (lower) menu item for keyboard users\n *\n * @method stepForward\n */\n stepForward () {\n let stepChild = 0;\n\n if (this.focusedChild_ !== undefined) {\n stepChild = this.focusedChild_ + 1;\n }\n this.focus(stepChild);\n }\n\n /**\n * Move to previous (higher) menu item for keyboard users\n *\n * @method stepBack\n */\n stepBack () {\n let stepChild = 0;\n\n if (this.focusedChild_ !== undefined) {\n stepChild = this.focusedChild_ - 1;\n }\n this.focus(stepChild);\n }\n\n /**\n * Set focus on a menu item in the menu\n *\n * @param {Object|String} item Index of child item set focus on\n * @method focus\n */\n focus (item = 0) {\n let children = this.children().slice();\n let haveTitle = children.length && children[0].className &&\n /vjs-menu-title/.test(children[0].className);\n\n if (haveTitle) {\n children.shift();\n }\n\n if (children.length > 0) {\n if (item < 0) {\n item = 0;\n } else if (item >= children.length) {\n item = children.length - 1;\n }\n\n this.focusedChild_ = item;\n\n children[item].el_.focus();\n }\n }\n}\n\nComponent.registerComponent('Menu', Menu);\nexport default Menu;\n","/**\n * @file modal-dialog.js\n */\nimport * as Dom from './utils/dom';\nimport * as Fn from './utils/fn';\nimport log from './utils/log';\n\nimport Component from './component';\nimport CloseButton from './close-button';\n\nconst MODAL_CLASS_NAME = 'vjs-modal-dialog';\nconst ESC = 27;\n\n/**\n * The `ModalDialog` displays over the video and its controls, which blocks\n * interaction with the player until it is closed.\n *\n * Modal dialogs include a \"Close\" button and will close when that button\n * is activated - or when ESC is pressed anywhere.\n *\n * @extends Component\n * @class ModalDialog\n */\nclass ModalDialog extends Component {\n\n /**\n * Constructor for modals.\n *\n * @param {Player} player\n * @param {Object} [options]\n * @param {Mixed} [options.content=undefined]\n * Provide customized content for this modal.\n *\n * @param {String} [options.description]\n * A text description for the modal, primarily for accessibility.\n *\n * @param {Boolean} [options.fillAlways=false]\n * Normally, modals are automatically filled only the first time\n * they open. This tells the modal to refresh its content\n * every time it opens.\n *\n * @param {String} [options.label]\n * A text label for the modal, primarily for accessibility.\n *\n * @param {Boolean} [options.temporary=true]\n * If `true`, the modal can only be opened once; it will be\n * disposed as soon as it's closed.\n *\n * @param {Boolean} [options.uncloseable=false]\n * If `true`, the user will not be able to close the modal\n * through the UI in the normal ways. Programmatic closing is\n * still possible.\n *\n */\n constructor(player, options) {\n super(player, options);\n this.opened_ = this.hasBeenOpened_ = this.hasBeenFilled_ = false;\n\n this.closeable(!this.options_.uncloseable);\n this.content(this.options_.content);\n\n // Make sure the contentEl is defined AFTER any children are initialized\n // because we only want the contents of the modal in the contentEl\n // (not the UI elements like the close button).\n this.contentEl_ = Dom.createEl('div', {\n className: `${MODAL_CLASS_NAME}-content`\n }, {\n role: 'document'\n });\n\n this.descEl_ = Dom.createEl('p', {\n className: `${MODAL_CLASS_NAME}-description vjs-offscreen`,\n id: this.el().getAttribute('aria-describedby')\n });\n\n Dom.textContent(this.descEl_, this.description());\n this.el_.appendChild(this.descEl_);\n this.el_.appendChild(this.contentEl_);\n }\n\n /**\n * Create the modal's DOM element\n *\n * @method createEl\n * @return {Element}\n */\n createEl() {\n return super.createEl('div', {\n className: this.buildCSSClass(),\n tabIndex: -1\n }, {\n 'aria-describedby': `${this.id()}_description`,\n 'aria-hidden': 'true',\n 'aria-label': this.label(),\n role: 'dialog'\n });\n }\n\n /**\n * Build the modal's CSS class.\n *\n * @method buildCSSClass\n * @return {String}\n */\n buildCSSClass() {\n return `${MODAL_CLASS_NAME} vjs-hidden ${super.buildCSSClass()}`;\n }\n\n /**\n * Handles key presses on the document, looking for ESC, which closes\n * the modal.\n *\n * @method handleKeyPress\n * @param {Event} e\n */\n handleKeyPress(e) {\n if (e.which === ESC && this.closeable()) {\n this.close();\n }\n }\n\n /**\n * Returns the label string for this modal. Primarily used for accessibility.\n *\n * @return {String}\n */\n label() {\n return this.options_.label || this.localize('Modal Window');\n }\n\n /**\n * Returns the description string for this modal. Primarily used for\n * accessibility.\n *\n * @return {String}\n */\n description() {\n let desc = this.options_.description || this.localize('This is a modal window.');\n\n // Append a universal closeability message if the modal is closeable.\n if (this.closeable()) {\n desc += ' ' + this.localize('This modal can be closed by pressing the Escape key or activating the close button.');\n }\n\n return desc;\n }\n\n /**\n * Opens the modal.\n *\n * @method open\n * @return {ModalDialog}\n */\n open() {\n if (!this.opened_) {\n let player = this.player();\n\n this.trigger('beforemodalopen');\n this.opened_ = true;\n\n // Fill content if the modal has never opened before and\n // never been filled.\n if (this.options_.fillAlways || !this.hasBeenOpened_ && !this.hasBeenFilled_) {\n this.fill();\n }\n\n // If the player was playing, pause it and take note of its previously\n // playing state.\n this.wasPlaying_ = !player.paused();\n\n if (this.wasPlaying_) {\n player.pause();\n }\n\n if (this.closeable()) {\n this.on(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));\n }\n\n player.controls(false);\n this.show();\n this.el().setAttribute('aria-hidden', 'false');\n this.trigger('modalopen');\n this.hasBeenOpened_ = true;\n }\n return this;\n }\n\n /**\n * Whether or not the modal is opened currently.\n *\n * @method opened\n * @param {Boolean} [value]\n * If given, it will open (`true`) or close (`false`) the modal.\n *\n * @return {Boolean}\n */\n opened(value) {\n if (typeof value === 'boolean') {\n this[value ? 'open' : 'close']();\n }\n return this.opened_;\n }\n\n /**\n * Closes the modal.\n *\n * @method close\n * @return {ModalDialog}\n */\n close() {\n if (this.opened_) {\n let player = this.player();\n\n this.trigger('beforemodalclose');\n this.opened_ = false;\n\n if (this.wasPlaying_) {\n player.play();\n }\n\n if (this.closeable()) {\n this.off(this.el_.ownerDocument, 'keydown', Fn.bind(this, this.handleKeyPress));\n }\n\n player.controls(true);\n this.hide();\n this.el().setAttribute('aria-hidden', 'true');\n this.trigger('modalclose');\n\n if (this.options_.temporary) {\n this.dispose();\n }\n }\n return this;\n }\n\n /**\n * Whether or not the modal is closeable via the UI.\n *\n * @method closeable\n * @param {Boolean} [value]\n * If given as a Boolean, it will set the `closeable` option.\n *\n * @return {Boolean}\n */\n closeable(value) {\n if (typeof value === 'boolean') {\n let closeable = this.closeable_ = !!value;\n let close = this.getChild('closeButton');\n\n // If this is being made closeable and has no close button, add one.\n if (closeable && !close) {\n\n // The close button should be a child of the modal - not its\n // content element, so temporarily change the content element.\n let temp = this.contentEl_;\n this.contentEl_ = this.el_;\n close = this.addChild('closeButton');\n this.contentEl_ = temp;\n this.on(close, 'close', this.close);\n }\n\n // If this is being made uncloseable and has a close button, remove it.\n if (!closeable && close) {\n this.off(close, 'close', this.close);\n this.removeChild(close);\n close.dispose();\n }\n }\n return this.closeable_;\n }\n\n /**\n * Fill the modal's content element with the modal's \"content\" option.\n *\n * The content element will be emptied before this change takes place.\n *\n * @method fill\n * @return {ModalDialog}\n */\n fill() {\n return this.fillWith(this.content());\n }\n\n /**\n * Fill the modal's content element with arbitrary content.\n *\n * The content element will be emptied before this change takes place.\n *\n * @method fillWith\n * @param {Mixed} [content]\n * The same rules apply to this as apply to the `content` option.\n *\n * @return {ModalDialog}\n */\n fillWith(content) {\n let contentEl = this.contentEl();\n let parentEl = contentEl.parentNode;\n let nextSiblingEl = contentEl.nextSibling;\n\n this.trigger('beforemodalfill');\n this.hasBeenFilled_ = true;\n\n // Detach the content element from the DOM before performing\n // manipulation to avoid modifying the live DOM multiple times.\n parentEl.removeChild(contentEl);\n this.empty();\n Dom.insertContent(contentEl, content);\n this.trigger('modalfill');\n\n // Re-inject the re-filled content element.\n if (nextSiblingEl) {\n parentEl.insertBefore(contentEl, nextSiblingEl);\n } else {\n parentEl.appendChild(contentEl);\n }\n\n return this;\n }\n\n /**\n * Empties the content element.\n *\n * This happens automatically anytime the modal is filled.\n *\n * @method empty\n * @return {ModalDialog}\n */\n empty() {\n this.trigger('beforemodalempty');\n Dom.emptyEl(this.contentEl());\n this.trigger('modalempty');\n return this;\n }\n\n /**\n * Gets or sets the modal content, which gets normalized before being\n * rendered into the DOM.\n *\n * This does not update the DOM or fill the modal, but it is called during\n * that process.\n *\n * @method content\n * @param {Mixed} [value]\n * If defined, sets the internal content value to be used on the\n * next call(s) to `fill`. This value is normalized before being\n * inserted. To \"clear\" the internal content value, pass `null`.\n *\n * @return {Mixed}\n */\n content(value) {\n if (typeof value !== 'undefined') {\n this.content_ = value;\n }\n return this.content_;\n }\n}\n\n/*\n * Modal dialog default options.\n *\n * @type {Object}\n * @private\n */\nModalDialog.prototype.options_ = {\n temporary: true\n};\n\nComponent.registerComponent('ModalDialog', ModalDialog);\nexport default ModalDialog;\n","/**\n * @file player.js\n */\n // Subclasses Component\nimport Component from './component.js';\n\nimport document from 'global/document';\nimport window from 'global/window';\nimport * as Events from './utils/events.js';\nimport * as Dom from './utils/dom.js';\nimport * as Fn from './utils/fn.js';\nimport * as Guid from './utils/guid.js';\nimport * as browser from './utils/browser.js';\nimport log from './utils/log.js';\nimport toTitleCase from './utils/to-title-case.js';\nimport { createTimeRange } from './utils/time-ranges.js';\nimport { bufferedPercent } from './utils/buffer.js';\nimport * as stylesheet from './utils/stylesheet.js';\nimport FullscreenApi from './fullscreen-api.js';\nimport MediaError from './media-error.js';\nimport safeParseTuple from 'safe-json-parse/tuple';\nimport assign from 'object.assign';\nimport mergeOptions from './utils/merge-options.js';\nimport textTrackConverter from './tracks/text-track-list-converter.js';\n\n// Include required child components (importing also registers them)\nimport MediaLoader from './tech/loader.js';\nimport PosterImage from './poster-image.js';\nimport TextTrackDisplay from './tracks/text-track-display.js';\nimport LoadingSpinner from './loading-spinner.js';\nimport BigPlayButton from './big-play-button.js';\nimport ControlBar from './control-bar/control-bar.js';\nimport ErrorDisplay from './error-display.js';\nimport TextTrackSettings from './tracks/text-track-settings.js';\nimport ModalDialog from './modal-dialog';\n\n// Require html5 tech, at least for disposing the original video tag\nimport Tech from './tech/tech.js';\nimport Html5 from './tech/html5.js';\n\n/**\n * An instance of the `Player` class is created when any of the Video.js setup methods are used to initialize a video.\n * ```js\n * var myPlayer = videojs('example_video_1');\n * ```\n * In the following example, the `data-setup` attribute tells the Video.js library to create a player instance when the library is ready.\n * ```html\n * <video id=\"example_video_1\" data-setup='{}' controls>\n * <source src=\"my-source.mp4\" type=\"video/mp4\">\n * </video>\n * ```\n * After an instance has been created it can be accessed globally using `Video('example_video_1')`.\n *\n * @param {Element} tag The original video tag used for configuring options\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Component\n * @class Player\n */\nclass Player extends Component {\n\n /**\n * player's constructor function\n *\n * @constructs\n * @method init\n * @param {Element} tag The original video tag used for configuring options\n * @param {Object=} options Player options\n * @param {Function=} ready Ready callback function\n */\n constructor(tag, options, ready){\n // Make sure tag ID exists\n tag.id = tag.id || `vjs_video_${Guid.newGUID()}`;\n\n // Set Options\n // The options argument overrides options set in the video tag\n // which overrides globally set options.\n // This latter part coincides with the load order\n // (tag must exist before Player)\n options = assign(Player.getTagSettings(tag), options);\n\n // Delay the initialization of children because we need to set up\n // player properties first, and can't use `this` before `super()`\n options.initChildren = false;\n\n // Same with creating the element\n options.createEl = false;\n\n // we don't want the player to report touch activity on itself\n // see enableTouchActivity in Component\n options.reportTouchActivity = false;\n\n // Run base component initializing with new options\n super(null, options, ready);\n\n // if the global option object was accidentally blown away by\n // someone, bail early with an informative error\n if (!this.options_ ||\n !this.options_.techOrder ||\n !this.options_.techOrder.length) {\n throw new Error('No techOrder specified. Did you overwrite ' +\n 'videojs.options instead of just changing the ' +\n 'properties you want to override?');\n }\n\n this.tag = tag; // Store the original tag used to set options\n\n // Store the tag attributes used to restore html5 element\n this.tagAttributes = tag && Dom.getElAttributes(tag);\n\n // Update current language\n this.language(this.options_.language);\n\n // Update Supported Languages\n if (options.languages) {\n // Normalise player option languages to lowercase\n let languagesToLower = {};\n\n Object.getOwnPropertyNames(options.languages).forEach(function(name) {\n languagesToLower[name.toLowerCase()] = options.languages[name];\n });\n this.languages_ = languagesToLower;\n } else {\n this.languages_ = Player.prototype.options_.languages;\n }\n\n // Cache for video property values.\n this.cache_ = {};\n\n // Set poster\n this.poster_ = options.poster || '';\n\n // Set controls\n this.controls_ = !!options.controls;\n\n // Original tag settings stored in options\n // now remove immediately so native controls don't flash.\n // May be turned back on by HTML5 tech if nativeControlsForTouch is true\n tag.controls = false;\n\n /*\n * Store the internal state of scrubbing\n *\n * @private\n * @return {Boolean} True if the user is scrubbing\n */\n this.scrubbing_ = false;\n\n this.el_ = this.createEl();\n\n // We also want to pass the original player options to each component and plugin\n // as well so they don't need to reach back into the player for options later.\n // We also need to do another copy of this.options_ so we don't end up with\n // an infinite loop.\n let playerOptionsCopy = mergeOptions(this.options_);\n\n // Load plugins\n if (options.plugins) {\n let plugins = options.plugins;\n\n Object.getOwnPropertyNames(plugins).forEach(function(name){\n if (typeof this[name] === 'function') {\n this[name](plugins[name]);\n } else {\n log.error('Unable to find plugin:', name);\n }\n }, this);\n }\n\n this.options_.playerOptions = playerOptionsCopy;\n\n this.initChildren();\n\n // Set isAudio based on whether or not an audio tag was used\n this.isAudio(tag.nodeName.toLowerCase() === 'audio');\n\n // Update controls className. Can't do this when the controls are initially\n // set because the element doesn't exist yet.\n if (this.controls()) {\n this.addClass('vjs-controls-enabled');\n } else {\n this.addClass('vjs-controls-disabled');\n }\n\n // Set ARIA label and region role depending on player type\n this.el_.setAttribute('role', 'region');\n if (this.isAudio()) {\n this.el_.setAttribute('aria-label', 'audio player');\n } else {\n this.el_.setAttribute('aria-label', 'video player');\n }\n\n if (this.isAudio()) {\n this.addClass('vjs-audio');\n }\n\n if (this.flexNotSupported_()) {\n this.addClass('vjs-no-flex');\n }\n\n // TODO: Make this smarter. Toggle user state between touching/mousing\n // using events, since devices can have both touch and mouse events.\n // if (browser.TOUCH_ENABLED) {\n // this.addClass('vjs-touch-enabled');\n // }\n\n // iOS Safari has broken hover handling\n if (!browser.IS_IOS) {\n this.addClass('vjs-workinghover');\n }\n\n // Make player easily findable by ID\n Player.players[this.id_] = this;\n\n // When the player is first initialized, trigger activity so components\n // like the control bar show themselves if needed\n this.userActive(true);\n this.reportUserActivity();\n this.listenForUserActivity_();\n\n this.on('fullscreenchange', this.handleFullscreenChange_);\n this.on('stageclick', this.handleStageClick_);\n }\n\n /**\n * Destroys the video player and does any necessary cleanup\n * ```js\n * myPlayer.dispose();\n * ```\n * This is especially helpful if you are dynamically adding and removing videos\n * to/from the DOM.\n *\n * @method dispose\n */\n dispose() {\n this.trigger('dispose');\n // prevent dispose from being called twice\n this.off('dispose');\n\n if (this.styleEl_ && this.styleEl_.parentNode) {\n this.styleEl_.parentNode.removeChild(this.styleEl_);\n }\n\n // Kill reference to this player\n Player.players[this.id_] = null;\n if (this.tag && this.tag.player) { this.tag.player = null; }\n if (this.el_ && this.el_.player) { this.el_.player = null; }\n\n if (this.tech_) { this.tech_.dispose(); }\n\n super.dispose();\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = this.el_ = super.createEl('div');\n let tag = this.tag;\n\n // Remove width/height attrs from tag so CSS can make it 100% width/height\n tag.removeAttribute('width');\n tag.removeAttribute('height');\n\n // Copy over all the attributes from the tag, including ID and class\n // ID will now reference player box, not the video tag\n const attrs = Dom.getElAttributes(tag);\n\n Object.getOwnPropertyNames(attrs).forEach(function(attr){\n // workaround so we don't totally break IE7\n // http://stackoverflow.com/questions/3653444/css-styles-not-applied-on-dynamic-elements-in-internet-explorer-7\n if (attr === 'class') {\n el.className = attrs[attr];\n } else {\n el.setAttribute(attr, attrs[attr]);\n }\n });\n\n // Update tag id/class for use as HTML5 playback tech\n // Might think we should do this after embedding in container so .vjs-tech class\n // doesn't flash 100% width/height, but class only applies with .video-js parent\n tag.playerId = tag.id;\n tag.id += '_html5_api';\n tag.className = 'vjs-tech';\n\n // Make player findable on elements\n tag.player = el.player = this;\n // Default state of video is paused\n this.addClass('vjs-paused');\n\n // Add a style element in the player that we'll use to set the width/height\n // of the player in a way that's still overrideable by CSS, just like the\n // video element\n if (window.VIDEOJS_NO_DYNAMIC_STYLE !== true) {\n this.styleEl_ = stylesheet.createStyleElement('vjs-styles-dimensions');\n let defaultsStyleEl = Dom.$('.vjs-styles-defaults');\n let head = Dom.$('head');\n head.insertBefore(this.styleEl_, defaultsStyleEl ? defaultsStyleEl.nextSibling : head.firstChild);\n }\n\n // Pass in the width/height/aspectRatio options which will update the style el\n this.width(this.options_.width);\n this.height(this.options_.height);\n this.fluid(this.options_.fluid);\n this.aspectRatio(this.options_.aspectRatio);\n\n // Hide any links within the video/audio tag, because IE doesn't hide them completely.\n let links = tag.getElementsByTagName('a');\n for (let i = 0; i < links.length; i++) {\n let linkEl = links.item(i);\n Dom.addElClass(linkEl, 'vjs-hidden');\n linkEl.setAttribute('hidden', 'hidden');\n }\n\n // insertElFirst seems to cause the networkState to flicker from 3 to 2, so\n // keep track of the original for later so we can know if the source originally failed\n tag.initNetworkState_ = tag.networkState;\n\n // Wrap video tag in div (el/box) container\n if (tag.parentNode) {\n tag.parentNode.insertBefore(el, tag);\n }\n\n // insert the tag as the first child of the player element\n // then manually add it to the children array so that this.addChild\n // will work properly for other components\n Dom.insertElFirst(tag, el); // Breaks iPhone, fixed in HTML5 setup.\n this.children_.unshift(tag);\n\n this.el_ = el;\n\n return el;\n }\n\n /**\n * Get/set player width\n *\n * @param {Number=} value Value for width\n * @return {Number} Width when getting\n * @method width\n */\n width(value) {\n return this.dimension('width', value);\n }\n\n /**\n * Get/set player height\n *\n * @param {Number=} value Value for height\n * @return {Number} Height when getting\n * @method height\n */\n height(value) {\n return this.dimension('height', value);\n }\n\n /**\n * Get/set dimension for player\n *\n * @param {String} dimension Either width or height\n * @param {Number=} value Value for dimension\n * @return {Component}\n * @method dimension\n */\n dimension(dimension, value) {\n let privDimension = dimension + '_';\n\n if (value === undefined) {\n return this[privDimension] || 0;\n }\n\n if (value === '') {\n // If an empty string is given, reset the dimension to be automatic\n this[privDimension] = undefined;\n } else {\n let parsedVal = parseFloat(value);\n\n if (isNaN(parsedVal)) {\n log.error(`Improper value \"${value}\" supplied for for ${dimension}`);\n return this;\n }\n\n this[privDimension] = parsedVal;\n }\n\n this.updateStyleEl_();\n return this;\n }\n\n /**\n * Add/remove the vjs-fluid class\n *\n * @param {Boolean} bool Value of true adds the class, value of false removes the class\n * @method fluid\n */\n fluid(bool) {\n if (bool === undefined) {\n return !!this.fluid_;\n }\n\n this.fluid_ = !!bool;\n\n if (bool) {\n this.addClass('vjs-fluid');\n } else {\n this.removeClass('vjs-fluid');\n }\n }\n\n /**\n * Get/Set the aspect ratio\n *\n * @param {String=} ratio Aspect ratio for player\n * @return aspectRatio\n * @method aspectRatio\n */\n aspectRatio(ratio) {\n if (ratio === undefined) {\n return this.aspectRatio_;\n }\n\n // Check for width:height format\n if (!/^\\d+\\:\\d+$/.test(ratio)) {\n throw new Error('Improper value supplied for aspect ratio. The format should be width:height, for example 16:9.');\n }\n this.aspectRatio_ = ratio;\n\n // We're assuming if you set an aspect ratio you want fluid mode,\n // because in fixed mode you could calculate width and height yourself.\n this.fluid(true);\n\n this.updateStyleEl_();\n }\n\n /**\n * Update styles of the player element (height, width and aspect ratio)\n *\n * @method updateStyleEl_\n */\n updateStyleEl_() {\n if (window.VIDEOJS_NO_DYNAMIC_STYLE === true) {\n const width = typeof this.width_ === 'number' ? this.width_ : this.options_.width;\n const height = typeof this.height_ === 'number' ? this.height_ : this.options_.height;\n let techEl = this.tech_ && this.tech_.el();\n\n if (techEl) {\n if (width >= 0) {\n techEl.width = width;\n }\n if (height >= 0) {\n techEl.height = height;\n }\n }\n\n return;\n }\n\n let width;\n let height;\n let aspectRatio;\n let idClass;\n\n // The aspect ratio is either used directly or to calculate width and height.\n if (this.aspectRatio_ !== undefined && this.aspectRatio_ !== 'auto') {\n // Use any aspectRatio that's been specifically set\n aspectRatio = this.aspectRatio_;\n } else if (this.videoWidth()) {\n // Otherwise try to get the aspect ratio from the video metadata\n aspectRatio = this.videoWidth() + ':' + this.videoHeight();\n } else {\n // Or use a default. The video element's is 2:1, but 16:9 is more common.\n aspectRatio = '16:9';\n }\n\n // Get the ratio as a decimal we can use to calculate dimensions\n let ratioParts = aspectRatio.split(':');\n let ratioMultiplier = ratioParts[1] / ratioParts[0];\n\n if (this.width_ !== undefined) {\n // Use any width that's been specifically set\n width = this.width_;\n } else if (this.height_ !== undefined) {\n // Or calulate the width from the aspect ratio if a height has been set\n width = this.height_ / ratioMultiplier;\n } else {\n // Or use the video's metadata, or use the video el's default of 300\n width = this.videoWidth() || 300;\n }\n\n if (this.height_ !== undefined) {\n // Use any height that's been specifically set\n height = this.height_;\n } else {\n // Otherwise calculate the height from the ratio and the width\n height = width * ratioMultiplier;\n }\n\n // Ensure the CSS class is valid by starting with an alpha character\n if (/^[^a-zA-Z]/.test(this.id())) {\n idClass = 'dimensions-'+this.id();\n } else {\n idClass = this.id()+'-dimensions';\n }\n\n // Ensure the right class is still on the player for the style element\n this.addClass(idClass);\n\n stylesheet.setTextContent(this.styleEl_, `\n .${idClass} {\n width: ${width}px;\n height: ${height}px;\n }\n\n .${idClass}.vjs-fluid {\n padding-top: ${ratioMultiplier * 100}%;\n }\n `);\n }\n\n /**\n * Load the Media Playback Technology (tech)\n * Load/Create an instance of playback technology including element and API methods\n * And append playback element in player div.\n *\n * @param {String} techName Name of the playback technology\n * @param {String} source Video source\n * @method loadTech_\n * @private\n */\n loadTech_(techName, source) {\n\n // Pause and remove current playback technology\n if (this.tech_) {\n this.unloadTech_();\n }\n\n // get rid of the HTML5 video tag as soon as we are using another tech\n if (techName !== 'Html5' && this.tag) {\n Tech.getTech('Html5').disposeMediaElement(this.tag);\n this.tag.player = null;\n this.tag = null;\n }\n\n this.techName_ = techName;\n\n // Turn off API access because we're loading a new tech that might load asynchronously\n this.isReady_ = false;\n\n // Grab tech-specific options from player options and add source and parent element to use.\n var techOptions = assign({\n 'nativeControlsForTouch': this.options_.nativeControlsForTouch,\n 'source': source,\n 'playerId': this.id(),\n 'techId': `${this.id()}_${techName}_api`,\n 'textTracks': this.textTracks_,\n 'autoplay': this.options_.autoplay,\n 'preload': this.options_.preload,\n 'loop': this.options_.loop,\n 'muted': this.options_.muted,\n 'poster': this.poster(),\n 'language': this.language(),\n 'vtt.js': this.options_['vtt.js']\n }, this.options_[techName.toLowerCase()]);\n\n if (this.tag) {\n techOptions.tag = this.tag;\n }\n\n if (source) {\n this.currentType_ = source.type;\n if (source.src === this.cache_.src && this.cache_.currentTime > 0) {\n techOptions.startTime = this.cache_.currentTime;\n }\n\n this.cache_.src = source.src;\n }\n\n // Initialize tech instance\n let techComponent = Tech.getTech(techName);\n // Support old behavior of techs being registered as components.\n // Remove once that deprecated behavior is removed.\n if (!techComponent) {\n techComponent = Component.getComponent(techName);\n }\n this.tech_ = new techComponent(techOptions);\n\n // player.triggerReady is always async, so don't need this to be async\n this.tech_.ready(Fn.bind(this, this.handleTechReady_), true);\n\n textTrackConverter.jsonToTextTracks(this.textTracksJson_ || [], this.tech_);\n\n // Listen to all HTML5-defined events and trigger them on the player\n this.on(this.tech_, 'loadstart', this.handleTechLoadStart_);\n this.on(this.tech_, 'waiting', this.handleTechWaiting_);\n this.on(this.tech_, 'canplay', this.handleTechCanPlay_);\n this.on(this.tech_, 'canplaythrough', this.handleTechCanPlayThrough_);\n this.on(this.tech_, 'playing', this.handleTechPlaying_);\n this.on(this.tech_, 'ended', this.handleTechEnded_);\n this.on(this.tech_, 'seeking', this.handleTechSeeking_);\n this.on(this.tech_, 'seeked', this.handleTechSeeked_);\n this.on(this.tech_, 'play', this.handleTechPlay_);\n this.on(this.tech_, 'firstplay', this.handleTechFirstPlay_);\n this.on(this.tech_, 'pause', this.handleTechPause_);\n this.on(this.tech_, 'progress', this.handleTechProgress_);\n this.on(this.tech_, 'durationchange', this.handleTechDurationChange_);\n this.on(this.tech_, 'fullscreenchange', this.handleTechFullscreenChange_);\n this.on(this.tech_, 'error', this.handleTechError_);\n this.on(this.tech_, 'suspend', this.handleTechSuspend_);\n this.on(this.tech_, 'abort', this.handleTechAbort_);\n this.on(this.tech_, 'emptied', this.handleTechEmptied_);\n this.on(this.tech_, 'stalled', this.handleTechStalled_);\n this.on(this.tech_, 'loadedmetadata', this.handleTechLoadedMetaData_);\n this.on(this.tech_, 'loadeddata', this.handleTechLoadedData_);\n this.on(this.tech_, 'timeupdate', this.handleTechTimeUpdate_);\n this.on(this.tech_, 'ratechange', this.handleTechRateChange_);\n this.on(this.tech_, 'volumechange', this.handleTechVolumeChange_);\n this.on(this.tech_, 'texttrackchange', this.handleTechTextTrackChange_);\n this.on(this.tech_, 'loadedmetadata', this.updateStyleEl_);\n this.on(this.tech_, 'posterchange', this.handleTechPosterChange_);\n\n this.usingNativeControls(this.techGet_('controls'));\n\n if (this.controls() && !this.usingNativeControls()) {\n this.addTechControlsListeners_();\n }\n\n // Add the tech element in the DOM if it was not already there\n // Make sure to not insert the original video element if using Html5\n if (this.tech_.el().parentNode !== this.el() && (techName !== 'Html5' || !this.tag)) {\n Dom.insertElFirst(this.tech_.el(), this.el());\n }\n\n // Get rid of the original video tag reference after the first tech is loaded\n if (this.tag) {\n this.tag.player = null;\n this.tag = null;\n }\n }\n\n /**\n * Unload playback technology\n *\n * @method unloadTech_\n * @private\n */\n unloadTech_() {\n // Save the current text tracks so that we can reuse the same text tracks with the next tech\n this.textTracks_ = this.textTracks();\n this.textTracksJson_ = textTrackConverter.textTracksToJson(this.tech_);\n\n this.isReady_ = false;\n\n this.tech_.dispose();\n\n this.tech_ = false;\n }\n\n /**\n * Return a reference to the current tech.\n * It will only return a reference to the tech if given an object with the\n * `IWillNotUseThisInPlugins` property on it. This is try and prevent misuse\n * of techs by plugins.\n *\n * @param {Object}\n * @return {Object} The Tech\n * @method tech\n */\n tech(safety) {\n if (safety && safety.IWillNotUseThisInPlugins) {\n return this.tech_;\n }\n let errorText = `\n Please make sure that you are not using this inside of a plugin.\n To disable this alert and error, please pass in an object with\n \\`IWillNotUseThisInPlugins\\` to the \\`tech\\` method. See\n https://github.com/videojs/video.js/issues/2617 for more info.\n `;\n window.alert(errorText);\n throw new Error(errorText);\n }\n\n /**\n * Set up click and touch listeners for the playback element\n *\n * On desktops, a click on the video itself will toggle playback,\n * on a mobile device a click on the video toggles controls.\n * (toggling controls is done by toggling the user state between active and\n * inactive)\n * A tap can signal that a user has become active, or has become inactive\n * e.g. a quick tap on an iPhone movie should reveal the controls. Another\n * quick tap should hide them again (signaling the user is in an inactive\n * viewing state)\n * In addition to this, we still want the user to be considered inactive after\n * a few seconds of inactivity.\n * Note: the only part of iOS interaction we can't mimic with this setup\n * is a touch and hold on the video element counting as activity in order to\n * keep the controls showing, but that shouldn't be an issue. A touch and hold\n * on any controls will still keep the user active\n *\n * @private\n * @method addTechControlsListeners_\n */\n addTechControlsListeners_() {\n // Make sure to remove all the previous listeners in case we are called multiple times.\n this.removeTechControlsListeners_();\n\n // Some browsers (Chrome & IE) don't trigger a click on a flash swf, but do\n // trigger mousedown/up.\n // http://stackoverflow.com/questions/1444562/javascript-onclick-event-over-flash-object\n // Any touch events are set to block the mousedown event from happening\n this.on(this.tech_, 'mousedown', this.handleTechClick_);\n\n // If the controls were hidden we don't want that to change without a tap event\n // so we'll check if the controls were already showing before reporting user\n // activity\n this.on(this.tech_, 'touchstart', this.handleTechTouchStart_);\n this.on(this.tech_, 'touchmove', this.handleTechTouchMove_);\n this.on(this.tech_, 'touchend', this.handleTechTouchEnd_);\n\n // The tap listener needs to come after the touchend listener because the tap\n // listener cancels out any reportedUserActivity when setting userActive(false)\n this.on(this.tech_, 'tap', this.handleTechTap_);\n }\n\n /**\n * Remove the listeners used for click and tap controls. This is needed for\n * toggling to controls disabled, where a tap/touch should do nothing.\n *\n * @method removeTechControlsListeners_\n * @private\n */\n removeTechControlsListeners_() {\n // We don't want to just use `this.off()` because there might be other needed\n // listeners added by techs that extend this.\n this.off(this.tech_, 'tap', this.handleTechTap_);\n this.off(this.tech_, 'touchstart', this.handleTechTouchStart_);\n this.off(this.tech_, 'touchmove', this.handleTechTouchMove_);\n this.off(this.tech_, 'touchend', this.handleTechTouchEnd_);\n this.off(this.tech_, 'mousedown', this.handleTechClick_);\n }\n\n /**\n * Player waits for the tech to be ready\n *\n * @method handleTechReady_\n * @private\n */\n handleTechReady_() {\n this.triggerReady();\n\n // Keep the same volume as before\n if (this.cache_.volume) {\n this.techCall_('setVolume', this.cache_.volume);\n }\n\n // Look if the tech found a higher resolution poster while loading\n this.handleTechPosterChange_();\n\n // Update the duration if available\n this.handleTechDurationChange_();\n\n // Chrome and Safari both have issues with autoplay.\n // In Safari (5.1.1), when we move the video element into the container div, autoplay doesn't work.\n // In Chrome (15), if you have autoplay + a poster + no controls, the video gets hidden (but audio plays)\n // This fixes both issues. Need to wait for API, so it updates displays correctly\n if (this.src() && this.tag && this.options_.autoplay && this.paused()) {\n delete this.tag.poster; // Chrome Fix. Fixed in Chrome v16.\n this.play();\n }\n }\n\n /**\n * Fired when the user agent begins looking for media data\n *\n * @private\n * @method handleTechLoadStart_\n */\n handleTechLoadStart_() {\n // TODO: Update to use `emptied` event instead. See #1277.\n\n this.removeClass('vjs-ended');\n\n // reset the error state\n this.error(null);\n\n // If it's already playing we want to trigger a firstplay event now.\n // The firstplay event relies on both the play and loadstart events\n // which can happen in any order for a new source\n if (!this.paused()) {\n this.trigger('loadstart');\n this.trigger('firstplay');\n } else {\n // reset the hasStarted state\n this.hasStarted(false);\n this.trigger('loadstart');\n }\n }\n\n /**\n * Add/remove the vjs-has-started class\n *\n * @param {Boolean} hasStarted The value of true adds the class the value of false remove the class\n * @return {Boolean} Boolean value if has started\n * @private\n * @method hasStarted\n */\n hasStarted(hasStarted) {\n if (hasStarted !== undefined) {\n // only update if this is a new value\n if (this.hasStarted_ !== hasStarted) {\n this.hasStarted_ = hasStarted;\n if (hasStarted) {\n this.addClass('vjs-has-started');\n // trigger the firstplay event if this newly has played\n this.trigger('firstplay');\n } else {\n this.removeClass('vjs-has-started');\n }\n }\n return this;\n }\n return !!this.hasStarted_;\n }\n\n /**\n * Fired whenever the media begins or resumes playback\n *\n * @private\n * @method handleTechPlay_\n */\n handleTechPlay_() {\n this.removeClass('vjs-ended');\n this.removeClass('vjs-paused');\n this.addClass('vjs-playing');\n\n // hide the poster when the user hits play\n // https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-play\n this.hasStarted(true);\n\n this.trigger('play');\n }\n\n /**\n * Fired whenever the media begins waiting\n *\n * @private\n * @method handleTechWaiting_\n */\n handleTechWaiting_() {\n this.addClass('vjs-waiting');\n this.trigger('waiting');\n this.one('timeupdate', () => this.removeClass('vjs-waiting'));\n }\n\n /**\n * A handler for events that signal that waiting has ended\n * which is not consistent between browsers. See #1351\n *\n * @private\n * @method handleTechCanPlay_\n */\n handleTechCanPlay_() {\n this.removeClass('vjs-waiting');\n this.trigger('canplay');\n }\n\n /**\n * A handler for events that signal that waiting has ended\n * which is not consistent between browsers. See #1351\n *\n * @private\n * @method handleTechCanPlayThrough_\n */\n handleTechCanPlayThrough_() {\n this.removeClass('vjs-waiting');\n this.trigger('canplaythrough');\n }\n\n /**\n * A handler for events that signal that waiting has ended\n * which is not consistent between browsers. See #1351\n *\n * @private\n * @method handleTechPlaying_\n */\n handleTechPlaying_() {\n this.removeClass('vjs-waiting');\n this.trigger('playing');\n }\n\n /**\n * Fired whenever the player is jumping to a new time\n *\n * @private\n * @method handleTechSeeking_\n */\n handleTechSeeking_() {\n this.addClass('vjs-seeking');\n this.trigger('seeking');\n }\n\n /**\n * Fired when the player has finished jumping to a new time\n *\n * @private\n * @method handleTechSeeked_\n */\n handleTechSeeked_() {\n this.removeClass('vjs-seeking');\n this.trigger('seeked');\n }\n\n /**\n * Fired the first time a video is played\n * Not part of the HLS spec, and we're not sure if this is the best\n * implementation yet, so use sparingly. If you don't have a reason to\n * prevent playback, use `myPlayer.one('play');` instead.\n *\n * @private\n * @method handleTechFirstPlay_\n */\n handleTechFirstPlay_() {\n //If the first starttime attribute is specified\n //then we will start at the given offset in seconds\n if(this.options_.starttime){\n this.currentTime(this.options_.starttime);\n }\n\n this.addClass('vjs-has-started');\n this.trigger('firstplay');\n }\n\n /**\n * Fired whenever the media has been paused\n *\n * @private\n * @method handleTechPause_\n */\n handleTechPause_() {\n this.removeClass('vjs-playing');\n this.addClass('vjs-paused');\n this.trigger('pause');\n }\n\n /**\n * Fired while the user agent is downloading media data\n *\n * @private\n * @method handleTechProgress_\n */\n handleTechProgress_() {\n this.trigger('progress');\n }\n\n /**\n * Fired when the end of the media resource is reached (currentTime == duration)\n *\n * @private\n * @method handleTechEnded_\n */\n handleTechEnded_() {\n this.addClass('vjs-ended');\n if (this.options_.loop) {\n this.currentTime(0);\n this.play();\n } else if (!this.paused()) {\n this.pause();\n }\n\n this.trigger('ended');\n }\n\n /**\n * Fired when the duration of the media resource is first known or changed\n *\n * @private\n * @method handleTechDurationChange_\n */\n handleTechDurationChange_() {\n this.duration(this.techGet_('duration'));\n }\n\n /**\n * Handle a click on the media element to play/pause\n *\n * @param {Object=} event Event object\n * @private\n * @method handleTechClick_\n */\n handleTechClick_(event) {\n // We're using mousedown to detect clicks thanks to Flash, but mousedown\n // will also be triggered with right-clicks, so we need to prevent that\n if (event.button !== 0) return;\n\n // When controls are disabled a click should not toggle playback because\n // the click is considered a control\n if (this.controls()) {\n if (this.paused()) {\n this.play();\n } else {\n this.pause();\n }\n }\n }\n\n /**\n * Handle a tap on the media element. It will toggle the user\n * activity state, which hides and shows the controls.\n *\n * @private\n * @method handleTechTap_\n */\n handleTechTap_() {\n this.userActive(!this.userActive());\n }\n\n /**\n * Handle touch to start\n *\n * @private\n * @method handleTechTouchStart_\n */\n handleTechTouchStart_() {\n this.userWasActive = this.userActive();\n }\n\n /**\n * Handle touch to move\n *\n * @private\n * @method handleTechTouchMove_\n */\n handleTechTouchMove_() {\n if (this.userWasActive){\n this.reportUserActivity();\n }\n }\n\n /**\n * Handle touch to end\n *\n * @private\n * @method handleTechTouchEnd_\n */\n handleTechTouchEnd_(event) {\n // Stop the mouse events from also happening\n event.preventDefault();\n }\n\n /**\n * Fired when the player switches in or out of fullscreen mode\n *\n * @private\n * @method handleFullscreenChange_\n */\n handleFullscreenChange_() {\n if (this.isFullscreen()) {\n this.addClass('vjs-fullscreen');\n } else {\n this.removeClass('vjs-fullscreen');\n }\n }\n\n /**\n * native click events on the SWF aren't triggered on IE11, Win8.1RT\n * use stageclick events triggered from inside the SWF instead\n *\n * @private\n * @method handleStageClick_\n */\n handleStageClick_() {\n this.reportUserActivity();\n }\n\n /**\n * Handle Tech Fullscreen Change\n *\n * @private\n * @method handleTechFullscreenChange_\n */\n handleTechFullscreenChange_(event, data) {\n if (data) {\n this.isFullscreen(data.isFullscreen);\n }\n this.trigger('fullscreenchange');\n }\n\n /**\n * Fires when an error occurred during the loading of an audio/video\n *\n * @private\n * @method handleTechError_\n */\n handleTechError_() {\n let error = this.tech_.error();\n this.error(error && error.code);\n }\n\n /**\n * Fires when the browser is intentionally not getting media data\n *\n * @private\n * @method handleTechSuspend_\n */\n handleTechSuspend_() {\n this.trigger('suspend');\n }\n\n /**\n * Fires when the loading of an audio/video is aborted\n *\n * @private\n * @method handleTechAbort_\n */\n handleTechAbort_() {\n this.trigger('abort');\n }\n\n /**\n * Fires when the current playlist is empty\n *\n * @private\n * @method handleTechEmptied_\n */\n handleTechEmptied_() {\n this.trigger('emptied');\n }\n\n /**\n * Fires when the browser is trying to get media data, but data is not available\n *\n * @private\n * @method handleTechStalled_\n */\n handleTechStalled_() {\n this.trigger('stalled');\n }\n\n /**\n * Fires when the browser has loaded meta data for the audio/video\n *\n * @private\n * @method handleTechLoadedMetaData_\n */\n handleTechLoadedMetaData_() {\n this.trigger('loadedmetadata');\n }\n\n /**\n * Fires when the browser has loaded the current frame of the audio/video\n *\n * @private\n * @method handleTechLoadedData_\n */\n handleTechLoadedData_() {\n this.trigger('loadeddata');\n }\n\n /**\n * Fires when the current playback position has changed\n *\n * @private\n * @method handleTechTimeUpdate_\n */\n handleTechTimeUpdate_() {\n this.trigger('timeupdate');\n }\n\n /**\n * Fires when the playing speed of the audio/video is changed\n *\n * @private\n * @method handleTechRateChange_\n */\n handleTechRateChange_() {\n this.trigger('ratechange');\n }\n\n /**\n * Fires when the volume has been changed\n *\n * @private\n * @method handleTechVolumeChange_\n */\n handleTechVolumeChange_() {\n this.trigger('volumechange');\n }\n\n /**\n * Fires when the text track has been changed\n *\n * @private\n * @method handleTechTextTrackChange_\n */\n handleTechTextTrackChange_() {\n this.trigger('texttrackchange');\n }\n\n /**\n * Get object for cached values.\n *\n * @return {Object}\n * @method getCache\n */\n getCache() {\n return this.cache_;\n }\n\n /**\n * Pass values to the playback tech\n *\n * @param {String=} method Method\n * @param {Object=} arg Argument\n * @private\n * @method techCall_\n */\n techCall_(method, arg) {\n // If it's not ready yet, call method when it is\n if (this.tech_ && !this.tech_.isReady_) {\n this.tech_.ready(function(){\n this[method](arg);\n }, true);\n\n // Otherwise call method now\n } else {\n try {\n this.tech_[method](arg);\n } catch(e) {\n log(e);\n throw e;\n }\n }\n }\n\n /**\n * Get calls can't wait for the tech, and sometimes don't need to.\n *\n * @param {String} method Tech method\n * @return {Method}\n * @private\n * @method techGet_\n */\n techGet_(method) {\n if (this.tech_ && this.tech_.isReady_) {\n\n // Flash likes to die and reload when you hide or reposition it.\n // In these cases the object methods go away and we get errors.\n // When that happens we'll catch the errors and inform tech that it's not ready any more.\n try {\n return this.tech_[method]();\n } catch(e) {\n // When building additional tech libs, an expected method may not be defined yet\n if (this.tech_[method] === undefined) {\n log(`Video.js: ${method} method not defined for ${this.techName_} playback technology.`, e);\n } else {\n // When a method isn't available on the object it throws a TypeError\n if (e.name === 'TypeError') {\n log(`Video.js: ${method} unavailable on ${this.techName_} playback technology element.`, e);\n this.tech_.isReady_ = false;\n } else {\n log(e);\n }\n }\n throw e;\n }\n }\n\n return;\n }\n\n /**\n * start media playback\n * ```js\n * myPlayer.play();\n * ```\n *\n * @return {Player} self\n * @method play\n */\n play() {\n this.techCall_('play');\n return this;\n }\n\n /**\n * Pause the video playback\n * ```js\n * myPlayer.pause();\n * ```\n *\n * @return {Player} self\n * @method pause\n */\n pause() {\n this.techCall_('pause');\n return this;\n }\n\n /**\n * Check if the player is paused\n * ```js\n * var isPaused = myPlayer.paused();\n * var isPlaying = !myPlayer.paused();\n * ```\n *\n * @return {Boolean} false if the media is currently playing, or true otherwise\n * @method paused\n */\n paused() {\n // The initial state of paused should be true (in Safari it's actually false)\n return (this.techGet_('paused') === false) ? false : true;\n }\n\n /**\n * Returns whether or not the user is \"scrubbing\". Scrubbing is when the user\n * has clicked the progress bar handle and is dragging it along the progress bar.\n *\n * @param {Boolean} isScrubbing True/false the user is scrubbing\n * @return {Boolean} The scrubbing status when getting\n * @return {Object} The player when setting\n * @method scrubbing\n */\n scrubbing(isScrubbing) {\n if (isScrubbing !== undefined) {\n this.scrubbing_ = !!isScrubbing;\n\n if (isScrubbing) {\n this.addClass('vjs-scrubbing');\n } else {\n this.removeClass('vjs-scrubbing');\n }\n\n return this;\n }\n\n return this.scrubbing_;\n }\n\n /**\n * Get or set the current time (in seconds)\n * ```js\n * // get\n * var whereYouAt = myPlayer.currentTime();\n * // set\n * myPlayer.currentTime(120); // 2 minutes into the video\n * ```\n *\n * @param {Number|String=} seconds The time to seek to\n * @return {Number} The time in seconds, when not setting\n * @return {Player} self, when the current time is set\n * @method currentTime\n */\n currentTime(seconds) {\n if (seconds !== undefined) {\n\n this.techCall_('setCurrentTime', seconds);\n\n return this;\n }\n\n // cache last currentTime and return. default to 0 seconds\n //\n // Caching the currentTime is meant to prevent a massive amount of reads on the tech's\n // currentTime when scrubbing, but may not provide much performance benefit afterall.\n // Should be tested. Also something has to read the actual current time or the cache will\n // never get updated.\n return this.cache_.currentTime = (this.techGet_('currentTime') || 0);\n }\n\n /**\n * Get the length in time of the video in seconds\n * ```js\n * var lengthOfVideo = myPlayer.duration();\n * ```\n * **NOTE**: The video must have started loading before the duration can be\n * known, and in the case of Flash, may not be known until the video starts\n * playing.\n *\n * @param {Number} seconds Duration when setting\n * @return {Number} The duration of the video in seconds when getting\n * @method duration\n */\n duration(seconds) {\n if (seconds === undefined) {\n return this.cache_.duration || 0;\n }\n\n seconds = parseFloat(seconds) || 0;\n\n // Standardize on Inifity for signaling video is live\n if (seconds < 0) {\n seconds = Infinity;\n }\n\n if (seconds !== this.cache_.duration) {\n // Cache the last set value for optimized scrubbing (esp. Flash)\n this.cache_.duration = seconds;\n\n if (seconds === Infinity) {\n this.addClass('vjs-live');\n } else {\n this.removeClass('vjs-live');\n }\n\n this.trigger('durationchange');\n }\n\n return this;\n }\n\n /**\n * Calculates how much time is left.\n * ```js\n * var timeLeft = myPlayer.remainingTime();\n * ```\n * Not a native video element function, but useful\n *\n * @return {Number} The time remaining in seconds\n * @method remainingTime\n */\n remainingTime() {\n return this.duration() - this.currentTime();\n }\n\n // http://dev.w3.org/html5/spec/video.html#dom-media-buffered\n // Buffered returns a timerange object.\n // Kind of like an array of portions of the video that have been downloaded.\n\n /**\n * Get a TimeRange object with the times of the video that have been downloaded\n * If you just want the percent of the video that's been downloaded,\n * use bufferedPercent.\n * ```js\n * // Number of different ranges of time have been buffered. Usually 1.\n * numberOfRanges = bufferedTimeRange.length,\n * // Time in seconds when the first range starts. Usually 0.\n * firstRangeStart = bufferedTimeRange.start(0),\n * // Time in seconds when the first range ends\n * firstRangeEnd = bufferedTimeRange.end(0),\n * // Length in seconds of the first time range\n * firstRangeLength = firstRangeEnd - firstRangeStart;\n * ```\n *\n * @return {Object} A mock TimeRange object (following HTML spec)\n * @method buffered\n */\n buffered() {\n var buffered = this.techGet_('buffered');\n\n if (!buffered || !buffered.length) {\n buffered = createTimeRange(0,0);\n }\n\n return buffered;\n }\n\n /**\n * Get the percent (as a decimal) of the video that's been downloaded\n * ```js\n * var howMuchIsDownloaded = myPlayer.bufferedPercent();\n * ```\n * 0 means none, 1 means all.\n * (This method isn't in the HTML5 spec, but it's very convenient)\n *\n * @return {Number} A decimal between 0 and 1 representing the percent\n * @method bufferedPercent\n */\n bufferedPercent() {\n return bufferedPercent(this.buffered(), this.duration());\n }\n\n /**\n * Get the ending time of the last buffered time range\n * This is used in the progress bar to encapsulate all time ranges.\n *\n * @return {Number} The end of the last buffered time range\n * @method bufferedEnd\n */\n bufferedEnd() {\n var buffered = this.buffered(),\n duration = this.duration(),\n end = buffered.end(buffered.length-1);\n\n if (end > duration) {\n end = duration;\n }\n\n return end;\n }\n\n /**\n * Get or set the current volume of the media\n * ```js\n * // get\n * var howLoudIsIt = myPlayer.volume();\n * // set\n * myPlayer.volume(0.5); // Set volume to half\n * ```\n * 0 is off (muted), 1.0 is all the way up, 0.5 is half way.\n *\n * @param {Number} percentAsDecimal The new volume as a decimal percent\n * @return {Number} The current volume when getting\n * @return {Player} self when setting\n * @method volume\n */\n volume(percentAsDecimal) {\n let vol;\n\n if (percentAsDecimal !== undefined) {\n vol = Math.max(0, Math.min(1, parseFloat(percentAsDecimal))); // Force value to between 0 and 1\n this.cache_.volume = vol;\n this.techCall_('setVolume', vol);\n\n return this;\n }\n\n // Default to 1 when returning current volume.\n vol = parseFloat(this.techGet_('volume'));\n return (isNaN(vol)) ? 1 : vol;\n }\n\n\n /**\n * Get the current muted state, or turn mute on or off\n * ```js\n * // get\n * var isVolumeMuted = myPlayer.muted();\n * // set\n * myPlayer.muted(true); // mute the volume\n * ```\n *\n * @param {Boolean=} muted True to mute, false to unmute\n * @return {Boolean} True if mute is on, false if not when getting\n * @return {Player} self when setting mute\n * @method muted\n */\n muted(muted) {\n if (muted !== undefined) {\n this.techCall_('setMuted', muted);\n return this;\n }\n return this.techGet_('muted') || false; // Default to false\n }\n\n // Check if current tech can support native fullscreen\n // (e.g. with built in controls like iOS, so not our flash swf)\n /**\n * Check to see if fullscreen is supported\n *\n * @return {Boolean}\n * @method supportsFullScreen\n */\n supportsFullScreen() {\n return this.techGet_('supportsFullScreen') || false;\n }\n\n /**\n * Check if the player is in fullscreen mode\n * ```js\n * // get\n * var fullscreenOrNot = myPlayer.isFullscreen();\n * // set\n * myPlayer.isFullscreen(true); // tell the player it's in fullscreen\n * ```\n * NOTE: As of the latest HTML5 spec, isFullscreen is no longer an official\n * property and instead document.fullscreenElement is used. But isFullscreen is\n * still a valuable property for internal player workings.\n *\n * @param {Boolean=} isFS Update the player's fullscreen state\n * @return {Boolean} true if fullscreen false if not when getting\n * @return {Player} self when setting\n * @method isFullscreen\n */\n isFullscreen(isFS) {\n if (isFS !== undefined) {\n this.isFullscreen_ = !!isFS;\n return this;\n }\n return !!this.isFullscreen_;\n }\n\n /**\n * Increase the size of the video to full screen\n * ```js\n * myPlayer.requestFullscreen();\n * ```\n * In some browsers, full screen is not supported natively, so it enters\n * \"full window mode\", where the video fills the browser window.\n * In browsers and devices that support native full screen, sometimes the\n * browser's default controls will be shown, and not the Video.js custom skin.\n * This includes most mobile devices (iOS, Android) and older versions of\n * Safari.\n *\n * @return {Player} self\n * @method requestFullscreen\n */\n requestFullscreen() {\n var fsApi = FullscreenApi;\n\n this.isFullscreen(true);\n\n if (fsApi.requestFullscreen) {\n // the browser supports going fullscreen at the element level so we can\n // take the controls fullscreen as well as the video\n\n // Trigger fullscreenchange event after change\n // We have to specifically add this each time, and remove\n // when canceling fullscreen. Otherwise if there's multiple\n // players on a page, they would all be reacting to the same fullscreen\n // events\n Events.on(document, fsApi.fullscreenchange, Fn.bind(this, function documentFullscreenChange(e){\n this.isFullscreen(document[fsApi.fullscreenElement]);\n\n // If cancelling fullscreen, remove event listener.\n if (this.isFullscreen() === false) {\n Events.off(document, fsApi.fullscreenchange, documentFullscreenChange);\n }\n\n this.trigger('fullscreenchange');\n }));\n\n this.el_[fsApi.requestFullscreen]();\n\n } else if (this.tech_.supportsFullScreen()) {\n // we can't take the video.js controls fullscreen but we can go fullscreen\n // with native controls\n this.techCall_('enterFullScreen');\n } else {\n // fullscreen isn't supported so we'll just stretch the video element to\n // fill the viewport\n this.enterFullWindow();\n this.trigger('fullscreenchange');\n }\n\n return this;\n }\n\n /**\n * Return the video to its normal size after having been in full screen mode\n * ```js\n * myPlayer.exitFullscreen();\n * ```\n *\n * @return {Player} self\n * @method exitFullscreen\n */\n exitFullscreen() {\n var fsApi = FullscreenApi;\n this.isFullscreen(false);\n\n // Check for browser element fullscreen support\n if (fsApi.requestFullscreen) {\n document[fsApi.exitFullscreen]();\n } else if (this.tech_.supportsFullScreen()) {\n this.techCall_('exitFullScreen');\n } else {\n this.exitFullWindow();\n this.trigger('fullscreenchange');\n }\n\n return this;\n }\n\n /**\n * When fullscreen isn't supported we can stretch the video container to as wide as the browser will let us.\n *\n * @method enterFullWindow\n */\n enterFullWindow() {\n this.isFullWindow = true;\n\n // Storing original doc overflow value to return to when fullscreen is off\n this.docOrigOverflow = document.documentElement.style.overflow;\n\n // Add listener for esc key to exit fullscreen\n Events.on(document, 'keydown', Fn.bind(this, this.fullWindowOnEscKey));\n\n // Hide any scroll bars\n document.documentElement.style.overflow = 'hidden';\n\n // Apply fullscreen styles\n Dom.addElClass(document.body, 'vjs-full-window');\n\n this.trigger('enterFullWindow');\n }\n\n /**\n * Check for call to either exit full window or full screen on ESC key\n *\n * @param {String} event Event to check for key press\n * @method fullWindowOnEscKey\n */\n fullWindowOnEscKey(event) {\n if (event.keyCode === 27) {\n if (this.isFullscreen() === true) {\n this.exitFullscreen();\n } else {\n this.exitFullWindow();\n }\n }\n }\n\n /**\n * Exit full window\n *\n * @method exitFullWindow\n */\n exitFullWindow() {\n this.isFullWindow = false;\n Events.off(document, 'keydown', this.fullWindowOnEscKey);\n\n // Unhide scroll bars.\n document.documentElement.style.overflow = this.docOrigOverflow;\n\n // Remove fullscreen styles\n Dom.removeElClass(document.body, 'vjs-full-window');\n\n // Resize the box, controller, and poster to original sizes\n // this.positionAll();\n this.trigger('exitFullWindow');\n }\n\n /**\n * Check whether the player can play a given mimetype\n *\n * @param {String} type The mimetype to check\n * @return {String} 'probably', 'maybe', or '' (empty string)\n * @method canPlayType\n */\n canPlayType(type) {\n let can;\n\n // Loop through each playback technology in the options order\n for (let i = 0, j = this.options_.techOrder; i < j.length; i++) {\n let techName = toTitleCase(j[i]);\n let tech = Tech.getTech(techName);\n\n // Support old behavior of techs being registered as components.\n // Remove once that deprecated behavior is removed.\n if (!tech) {\n tech = Component.getComponent(techName);\n }\n\n // Check if the current tech is defined before continuing\n if (!tech) {\n log.error(`The \"${techName}\" tech is undefined. Skipped browser support check for that tech.`);\n continue;\n }\n\n // Check if the browser supports this technology\n if (tech.isSupported()) {\n can = tech.canPlayType(type);\n\n if (can) {\n return can;\n }\n }\n }\n\n return '';\n }\n\n /**\n * Select source based on tech-order or source-order\n * Uses source-order selection if `options.sourceOrder` is truthy. Otherwise,\n * defaults to tech-order selection\n *\n * @param {Array} sources The sources for a media asset\n * @return {Object|Boolean} Object of source and tech order, otherwise false\n * @method selectSource\n */\n selectSource(sources) {\n // Get only the techs specified in `techOrder` that exist and are supported by the\n // current platform\n let techs =\n this.options_.techOrder\n .map(toTitleCase)\n .map((techName) => {\n // `Component.getComponent(...)` is for support of old behavior of techs\n // being registered as components.\n // Remove once that deprecated behavior is removed.\n return [techName, Tech.getTech(techName) || Component.getComponent(techName)];\n })\n .filter(([techName, tech]) => {\n // Check if the current tech is defined before continuing\n if (tech) {\n // Check if the browser supports this technology\n return tech.isSupported();\n }\n\n log.error(`The \"${techName}\" tech is undefined. Skipped browser support check for that tech.`);\n return false;\n });\n\n // Iterate over each `innerArray` element once per `outerArray` element and execute\n // `tester` with both. If `tester` returns a non-falsy value, exit early and return\n // that value.\n let findFirstPassingTechSourcePair = function (outerArray, innerArray, tester) {\n let found;\n\n outerArray.some((outerChoice) => {\n return innerArray.some((innerChoice) => {\n found = tester(outerChoice, innerChoice);\n\n if (found) {\n return true;\n }\n });\n });\n\n return found;\n };\n\n let foundSourceAndTech;\n let flip = (fn) => (a, b) => fn(b, a);\n let finder = ([techName, tech], source) => {\n if (tech.canPlaySource(source)) {\n return {source: source, tech: techName};\n }\n };\n\n // Depending on the truthiness of `options.sourceOrder`, we swap the order of techs and sources\n // to select from them based on their priority.\n if (this.options_.sourceOrder) {\n // Source-first ordering\n foundSourceAndTech = findFirstPassingTechSourcePair(sources, techs, flip(finder));\n } else {\n // Tech-first ordering\n foundSourceAndTech = findFirstPassingTechSourcePair(techs, sources, finder);\n }\n\n return foundSourceAndTech || false;\n }\n\n /**\n * The source function updates the video source\n * There are three types of variables you can pass as the argument.\n * **URL String**: A URL to the the video file. Use this method if you are sure\n * the current playback technology (HTML5/Flash) can support the source you\n * provide. Currently only MP4 files can be used in both HTML5 and Flash.\n * ```js\n * myPlayer.src(\"http://www.example.com/path/to/video.mp4\");\n * ```\n * **Source Object (or element):* * A javascript object containing information\n * about the source file. Use this method if you want the player to determine if\n * it can support the file using the type information.\n * ```js\n * myPlayer.src({ type: \"video/mp4\", src: \"http://www.example.com/path/to/video.mp4\" });\n * ```\n * **Array of Source Objects:* * To provide multiple versions of the source so\n * that it can be played using HTML5 across browsers you can use an array of\n * source objects. Video.js will detect which version is supported and load that\n * file.\n * ```js\n * myPlayer.src([\n * { type: \"video/mp4\", src: \"http://www.example.com/path/to/video.mp4\" },\n * { type: \"video/webm\", src: \"http://www.example.com/path/to/video.webm\" },\n * { type: \"video/ogg\", src: \"http://www.example.com/path/to/video.ogv\" }\n * ]);\n * ```\n *\n * @param {String|Object|Array=} source The source URL, object, or array of sources\n * @return {String} The current video source when getting\n * @return {String} The player when setting\n * @method src\n */\n src(source) {\n if (source === undefined) {\n return this.techGet_('src');\n }\n\n let currentTech = Tech.getTech(this.techName_);\n // Support old behavior of techs being registered as components.\n // Remove once that deprecated behavior is removed.\n if (!currentTech) {\n currentTech = Component.getComponent(this.techName_);\n }\n\n // case: Array of source objects to choose from and pick the best to play\n if (Array.isArray(source)) {\n this.sourceList_(source);\n\n // case: URL String (http://myvideo...)\n } else if (typeof source === 'string') {\n // create a source object from the string\n this.src({ src: source });\n\n // case: Source object { src: '', type: '' ... }\n } else if (source instanceof Object) {\n // check if the source has a type and the loaded tech cannot play the source\n // if there's no type we'll just try the current tech\n if (source.type && !currentTech.canPlaySource(source)) {\n // create a source list with the current source and send through\n // the tech loop to check for a compatible technology\n this.sourceList_([source]);\n } else {\n this.cache_.src = source.src;\n this.currentType_ = source.type || '';\n\n // wait until the tech is ready to set the source\n this.ready(function(){\n\n // The setSource tech method was added with source handlers\n // so older techs won't support it\n // We need to check the direct prototype for the case where subclasses\n // of the tech do not support source handlers\n if (currentTech.prototype.hasOwnProperty('setSource')) {\n this.techCall_('setSource', source);\n } else {\n this.techCall_('src', source.src);\n }\n\n if (this.options_.preload === 'auto') {\n this.load();\n }\n\n if (this.options_.autoplay) {\n this.play();\n }\n\n // Set the source synchronously if possible (#2326)\n }, true);\n }\n }\n\n return this;\n }\n\n /**\n * Handle an array of source objects\n *\n * @param {Array} sources Array of source objects\n * @private\n * @method sourceList_\n */\n sourceList_(sources) {\n var sourceTech = this.selectSource(sources);\n\n if (sourceTech) {\n if (sourceTech.tech === this.techName_) {\n // if this technology is already loaded, set the source\n this.src(sourceTech.source);\n } else {\n // load this technology with the chosen source\n this.loadTech_(sourceTech.tech, sourceTech.source);\n }\n } else {\n // We need to wrap this in a timeout to give folks a chance to add error event handlers\n this.setTimeout( function() {\n this.error({ code: 4, message: this.localize(this.options_.notSupportedMessage) });\n }, 0);\n\n // we could not find an appropriate tech, but let's still notify the delegate that this is it\n // this needs a better comment about why this is needed\n this.triggerReady();\n }\n }\n\n /**\n * Begin loading the src data.\n *\n * @return {Player} Returns the player\n * @method load\n */\n load() {\n this.techCall_('load');\n return this;\n }\n\n /**\n * Reset the player. Loads the first tech in the techOrder,\n * and calls `reset` on the tech`.\n *\n * @return {Player} Returns the player\n * @method reset\n */\n reset() {\n this.loadTech_(toTitleCase(this.options_.techOrder[0]), null);\n this.techCall_('reset');\n return this;\n }\n\n /**\n * Returns the fully qualified URL of the current source value e.g. http://mysite.com/video.mp4\n * Can be used in conjuction with `currentType` to assist in rebuilding the current source object.\n *\n * @return {String} The current source\n * @method currentSrc\n */\n currentSrc() {\n return this.techGet_('currentSrc') || this.cache_.src || '';\n }\n\n /**\n * Get the current source type e.g. video/mp4\n * This can allow you rebuild the current source object so that you could load the same\n * source and tech later\n *\n * @return {String} The source MIME type\n * @method currentType\n */\n currentType() {\n return this.currentType_ || '';\n }\n\n /**\n * Get or set the preload attribute\n *\n * @param {Boolean} value Boolean to determine if preload should be used\n * @return {String} The preload attribute value when getting\n * @return {Player} Returns the player when setting\n * @method preload\n */\n preload(value) {\n if (value !== undefined) {\n this.techCall_('setPreload', value);\n this.options_.preload = value;\n return this;\n }\n return this.techGet_('preload');\n }\n\n /**\n * Get or set the autoplay attribute.\n *\n * @param {Boolean} value Boolean to determine if video should autoplay\n * @return {String} The autoplay attribute value when getting\n * @return {Player} Returns the player when setting\n * @method autoplay\n */\n autoplay(value) {\n if (value !== undefined) {\n this.techCall_('setAutoplay', value);\n this.options_.autoplay = value;\n return this;\n }\n return this.techGet_('autoplay', value);\n }\n\n /**\n * Get or set the loop attribute on the video element.\n *\n * @param {Boolean} value Boolean to determine if video should loop\n * @return {String} The loop attribute value when getting\n * @return {Player} Returns the player when setting\n * @method loop\n */\n loop(value) {\n if (value !== undefined) {\n this.techCall_('setLoop', value);\n this.options_['loop'] = value;\n return this;\n }\n return this.techGet_('loop');\n }\n\n /**\n * Get or set the poster image source url\n *\n * ##### EXAMPLE:\n * ```js\n * // get\n * var currentPoster = myPlayer.poster();\n * // set\n * myPlayer.poster('http://example.com/myImage.jpg');\n * ```\n *\n * @param {String=} src Poster image source URL\n * @return {String} poster URL when getting\n * @return {Player} self when setting\n * @method poster\n */\n poster(src) {\n if (src === undefined) {\n return this.poster_;\n }\n\n // The correct way to remove a poster is to set as an empty string\n // other falsey values will throw errors\n if (!src) {\n src = '';\n }\n\n // update the internal poster variable\n this.poster_ = src;\n\n // update the tech's poster\n this.techCall_('setPoster', src);\n\n // alert components that the poster has been set\n this.trigger('posterchange');\n\n return this;\n }\n\n /**\n * Some techs (e.g. YouTube) can provide a poster source in an\n * asynchronous way. We want the poster component to use this\n * poster source so that it covers up the tech's controls.\n * (YouTube's play button). However we only want to use this\n * soruce if the player user hasn't set a poster through\n * the normal APIs.\n *\n * @private\n * @method handleTechPosterChange_\n */\n handleTechPosterChange_() {\n if (!this.poster_ && this.tech_ && this.tech_.poster) {\n this.poster_ = this.tech_.poster() || '';\n\n // Let components know the poster has changed\n this.trigger('posterchange');\n }\n }\n\n /**\n * Get or set whether or not the controls are showing.\n *\n * @param {Boolean} bool Set controls to showing or not\n * @return {Boolean} Controls are showing\n * @method controls\n */\n controls(bool) {\n if (bool !== undefined) {\n bool = !!bool; // force boolean\n // Don't trigger a change event unless it actually changed\n if (this.controls_ !== bool) {\n this.controls_ = bool;\n\n if (this.usingNativeControls()) {\n this.techCall_('setControls', bool);\n }\n\n if (bool) {\n this.removeClass('vjs-controls-disabled');\n this.addClass('vjs-controls-enabled');\n this.trigger('controlsenabled');\n\n if (!this.usingNativeControls()) {\n this.addTechControlsListeners_();\n }\n } else {\n this.removeClass('vjs-controls-enabled');\n this.addClass('vjs-controls-disabled');\n this.trigger('controlsdisabled');\n\n if (!this.usingNativeControls()) {\n this.removeTechControlsListeners_();\n }\n }\n }\n return this;\n }\n return !!this.controls_;\n }\n\n /**\n * Toggle native controls on/off. Native controls are the controls built into\n * devices (e.g. default iPhone controls), Flash, or other techs\n * (e.g. Vimeo Controls)\n * **This should only be set by the current tech, because only the tech knows\n * if it can support native controls**\n *\n * @param {Boolean} bool True signals that native controls are on\n * @return {Player} Returns the player\n * @private\n * @method usingNativeControls\n */\n usingNativeControls(bool) {\n if (bool !== undefined) {\n bool = !!bool; // force boolean\n // Don't trigger a change event unless it actually changed\n if (this.usingNativeControls_ !== bool) {\n this.usingNativeControls_ = bool;\n if (bool) {\n this.addClass('vjs-using-native-controls');\n\n /**\n * player is using the native device controls\n *\n * @event usingnativecontrols\n * @memberof Player\n * @instance\n * @private\n */\n this.trigger('usingnativecontrols');\n } else {\n this.removeClass('vjs-using-native-controls');\n\n /**\n * player is using the custom HTML controls\n *\n * @event usingcustomcontrols\n * @memberof Player\n * @instance\n * @private\n */\n this.trigger('usingcustomcontrols');\n }\n }\n return this;\n }\n return !!this.usingNativeControls_;\n }\n\n /**\n * Set or get the current MediaError\n *\n * @param {*} err A MediaError or a String/Number to be turned into a MediaError\n * @return {MediaError|null} when getting\n * @return {Player} when setting\n * @method error\n */\n error(err) {\n if (err === undefined) {\n return this.error_ || null;\n }\n\n // restoring to default\n if (err === null) {\n this.error_ = err;\n this.removeClass('vjs-error');\n this.errorDisplay.close();\n return this;\n }\n\n // error instance\n if (err instanceof MediaError) {\n this.error_ = err;\n } else {\n this.error_ = new MediaError(err);\n }\n\n // add the vjs-error classname to the player\n this.addClass('vjs-error');\n\n // log the name of the error type and any message\n // ie8 just logs \"[object object]\" if you just log the error object\n log.error(`(CODE:${this.error_.code} ${MediaError.errorTypes[this.error_.code]})`, this.error_.message, this.error_);\n\n // fire an error event on the player\n this.trigger('error');\n\n return this;\n }\n\n /**\n * Returns whether or not the player is in the \"ended\" state.\n *\n * @return {Boolean} True if the player is in the ended state, false if not.\n * @method ended\n */\n ended() { return this.techGet_('ended'); }\n\n /**\n * Returns whether or not the player is in the \"seeking\" state.\n *\n * @return {Boolean} True if the player is in the seeking state, false if not.\n * @method seeking\n */\n seeking() { return this.techGet_('seeking'); }\n\n /**\n * Returns the TimeRanges of the media that are currently available\n * for seeking to.\n *\n * @return {TimeRanges} the seekable intervals of the media timeline\n * @method seekable\n */\n seekable() { return this.techGet_('seekable'); }\n\n /**\n * Report user activity\n *\n * @param {Object} event Event object\n * @method reportUserActivity\n */\n reportUserActivity(event) {\n this.userActivity_ = true;\n }\n\n /**\n * Get/set if user is active\n *\n * @param {Boolean} bool Value when setting\n * @return {Boolean} Value if user is active user when getting\n * @method userActive\n */\n userActive(bool) {\n if (bool !== undefined) {\n bool = !!bool;\n if (bool !== this.userActive_) {\n this.userActive_ = bool;\n if (bool) {\n // If the user was inactive and is now active we want to reset the\n // inactivity timer\n this.userActivity_ = true;\n this.removeClass('vjs-user-inactive');\n this.addClass('vjs-user-active');\n this.trigger('useractive');\n } else {\n // We're switching the state to inactive manually, so erase any other\n // activity\n this.userActivity_ = false;\n\n // Chrome/Safari/IE have bugs where when you change the cursor it can\n // trigger a mousemove event. This causes an issue when you're hiding\n // the cursor when the user is inactive, and a mousemove signals user\n // activity. Making it impossible to go into inactive mode. Specifically\n // this happens in fullscreen when we really need to hide the cursor.\n //\n // When this gets resolved in ALL browsers it can be removed\n // https://code.google.com/p/chromium/issues/detail?id=103041\n if(this.tech_) {\n this.tech_.one('mousemove', function(e){\n e.stopPropagation();\n e.preventDefault();\n });\n }\n\n this.removeClass('vjs-user-active');\n this.addClass('vjs-user-inactive');\n this.trigger('userinactive');\n }\n }\n return this;\n }\n return this.userActive_;\n }\n\n /**\n * Listen for user activity based on timeout value\n *\n * @private\n * @method listenForUserActivity_\n */\n listenForUserActivity_() {\n let mouseInProgress, lastMoveX, lastMoveY;\n\n let handleActivity = Fn.bind(this, this.reportUserActivity);\n\n let handleMouseMove = function(e) {\n // #1068 - Prevent mousemove spamming\n // Chrome Bug: https://code.google.com/p/chromium/issues/detail?id=366970\n if(e.screenX !== lastMoveX || e.screenY !== lastMoveY) {\n lastMoveX = e.screenX;\n lastMoveY = e.screenY;\n handleActivity();\n }\n };\n\n let handleMouseDown = function() {\n handleActivity();\n // For as long as the they are touching the device or have their mouse down,\n // we consider them active even if they're not moving their finger or mouse.\n // So we want to continue to update that they are active\n this.clearInterval(mouseInProgress);\n // Setting userActivity=true now and setting the interval to the same time\n // as the activityCheck interval (250) should ensure we never miss the\n // next activityCheck\n mouseInProgress = this.setInterval(handleActivity, 250);\n };\n\n let handleMouseUp = function(event) {\n handleActivity();\n // Stop the interval that maintains activity if the mouse/touch is down\n this.clearInterval(mouseInProgress);\n };\n\n // Any mouse movement will be considered user activity\n this.on('mousedown', handleMouseDown);\n this.on('mousemove', handleMouseMove);\n this.on('mouseup', handleMouseUp);\n\n // Listen for keyboard navigation\n // Shouldn't need to use inProgress interval because of key repeat\n this.on('keydown', handleActivity);\n this.on('keyup', handleActivity);\n\n // Run an interval every 250 milliseconds instead of stuffing everything into\n // the mousemove/touchmove function itself, to prevent performance degradation.\n // `this.reportUserActivity` simply sets this.userActivity_ to true, which\n // then gets picked up by this loop\n // http://ejohn.org/blog/learning-from-twitter/\n let inactivityTimeout;\n let activityCheck = this.setInterval(function() {\n // Check to see if mouse/touch activity has happened\n if (this.userActivity_) {\n // Reset the activity tracker\n this.userActivity_ = false;\n\n // If the user state was inactive, set the state to active\n this.userActive(true);\n\n // Clear any existing inactivity timeout to start the timer over\n this.clearTimeout(inactivityTimeout);\n\n var timeout = this.options_['inactivityTimeout'];\n if (timeout > 0) {\n // In <timeout> milliseconds, if no more activity has occurred the\n // user will be considered inactive\n inactivityTimeout = this.setTimeout(function () {\n // Protect against the case where the inactivityTimeout can trigger just\n // before the next user activity is picked up by the activityCheck loop\n // causing a flicker\n if (!this.userActivity_) {\n this.userActive(false);\n }\n }, timeout);\n }\n }\n }, 250);\n }\n\n /**\n * Gets or sets the current playback rate. A playback rate of\n * 1.0 represents normal speed and 0.5 would indicate half-speed\n * playback, for instance.\n * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-playbackrate\n *\n * @param {Number} rate New playback rate to set.\n * @return {Number} Returns the new playback rate when setting\n * @return {Number} Returns the current playback rate when getting\n * @method playbackRate\n */\n playbackRate(rate) {\n if (rate !== undefined) {\n this.techCall_('setPlaybackRate', rate);\n return this;\n }\n\n if (this.tech_ && this.tech_['featuresPlaybackRate']) {\n return this.techGet_('playbackRate');\n } else {\n return 1.0;\n }\n }\n\n /**\n * Gets or sets the audio flag\n *\n * @param {Boolean} bool True signals that this is an audio player.\n * @return {Boolean} Returns true if player is audio, false if not when getting\n * @return {Player} Returns the player if setting\n * @private\n * @method isAudio\n */\n isAudio(bool) {\n if (bool !== undefined) {\n this.isAudio_ = !!bool;\n return this;\n }\n\n return !!this.isAudio_;\n }\n\n /**\n * Returns the current state of network activity for the element, from\n * the codes in the list below.\n * - NETWORK_EMPTY (numeric value 0)\n * The element has not yet been initialised. All attributes are in\n * their initial states.\n * - NETWORK_IDLE (numeric value 1)\n * The element's resource selection algorithm is active and has\n * selected a resource, but it is not actually using the network at\n * this time.\n * - NETWORK_LOADING (numeric value 2)\n * The user agent is actively trying to download data.\n * - NETWORK_NO_SOURCE (numeric value 3)\n * The element's resource selection algorithm is active, but it has\n * not yet found a resource to use.\n *\n * @see https://html.spec.whatwg.org/multipage/embedded-content.html#network-states\n * @return {Number} the current network activity state\n * @method networkState\n */\n networkState() {\n return this.techGet_('networkState');\n }\n\n /**\n * Returns a value that expresses the current state of the element\n * with respect to rendering the current playback position, from the\n * codes in the list below.\n * - HAVE_NOTHING (numeric value 0)\n * No information regarding the media resource is available.\n * - HAVE_METADATA (numeric value 1)\n * Enough of the resource has been obtained that the duration of the\n * resource is available.\n * - HAVE_CURRENT_DATA (numeric value 2)\n * Data for the immediate current playback position is available.\n * - HAVE_FUTURE_DATA (numeric value 3)\n * Data for the immediate current playback position is available, as\n * well as enough data for the user agent to advance the current\n * playback position in the direction of playback.\n * - HAVE_ENOUGH_DATA (numeric value 4)\n * The user agent estimates that enough data is available for\n * playback to proceed uninterrupted.\n *\n * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-readystate\n * @return {Number} the current playback rendering state\n * @method readyState\n */\n readyState() {\n return this.techGet_('readyState');\n }\n\n /**\n * Text tracks are tracks of timed text events.\n * Captions - text displayed over the video for the hearing impaired\n * Subtitles - text displayed over the video for those who don't understand language in the video\n * Chapters - text displayed in a menu allowing the user to jump to particular points (chapters) in the video\n * Descriptions - audio descriptions that are read back to the user by a screen reading device\n */\n\n /**\n * Get an array of associated text tracks. captions, subtitles, chapters, descriptions\n * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-texttracks\n *\n * @return {Array} Array of track objects\n * @method textTracks\n */\n textTracks() {\n // cannot use techGet_ directly because it checks to see whether the tech is ready.\n // Flash is unlikely to be ready in time but textTracks should still work.\n return this.tech_ && this.tech_['textTracks']();\n }\n\n /**\n * Get an array of remote text tracks\n *\n * @return {Array}\n * @method remoteTextTracks\n */\n remoteTextTracks() {\n return this.tech_ && this.tech_['remoteTextTracks']();\n }\n\n /**\n * Get an array of remote html track elements\n *\n * @return {HTMLTrackElement[]}\n * @method remoteTextTrackEls\n */\n remoteTextTrackEls() {\n return this.tech_ && this.tech_['remoteTextTrackEls']();\n }\n\n /**\n * Add a text track\n * In addition to the W3C settings we allow adding additional info through options.\n * http://www.w3.org/html/wg/drafts/html/master/embedded-content-0.html#dom-media-addtexttrack\n *\n * @param {String} kind Captions, subtitles, chapters, descriptions, or metadata\n * @param {String=} label Optional label\n * @param {String=} language Optional language\n * @method addTextTrack\n */\n addTextTrack(kind, label, language) {\n return this.tech_ && this.tech_['addTextTrack'](kind, label, language);\n }\n\n /**\n * Add a remote text track\n *\n * @param {Object} options Options for remote text track\n * @method addRemoteTextTrack\n */\n addRemoteTextTrack(options) {\n return this.tech_ && this.tech_['addRemoteTextTrack'](options);\n }\n\n /**\n * Remove a remote text track\n *\n * @param {Object} track Remote text track to remove\n * @method removeRemoteTextTrack\n */\n removeRemoteTextTrack(track) {\n this.tech_ && this.tech_['removeRemoteTextTrack'](track);\n }\n\n /**\n * Get video width\n *\n * @return {Number} Video width\n * @method videoWidth\n */\n videoWidth() {\n return this.tech_ && this.tech_.videoWidth && this.tech_.videoWidth() || 0;\n }\n\n /**\n * Get video height\n *\n * @return {Number} Video height\n * @method videoHeight\n */\n videoHeight() {\n return this.tech_ && this.tech_.videoHeight && this.tech_.videoHeight() || 0;\n }\n\n // Methods to add support for\n // initialTime: function(){ return this.techCall_('initialTime'); },\n // startOffsetTime: function(){ return this.techCall_('startOffsetTime'); },\n // played: function(){ return this.techCall_('played'); },\n // videoTracks: function(){ return this.techCall_('videoTracks'); },\n // audioTracks: function(){ return this.techCall_('audioTracks'); },\n // defaultPlaybackRate: function(){ return this.techCall_('defaultPlaybackRate'); },\n // defaultMuted: function(){ return this.techCall_('defaultMuted'); }\n\n /**\n * The player's language code\n * NOTE: The language should be set in the player options if you want the\n * the controls to be built with a specific language. Changing the lanugage\n * later will not update controls text.\n *\n * @param {String} code The locale string\n * @return {String} The locale string when getting\n * @return {Player} self when setting\n * @method language\n */\n language(code) {\n if (code === undefined) {\n return this.language_;\n }\n\n this.language_ = (''+code).toLowerCase();\n return this;\n }\n\n /**\n * Get the player's language dictionary\n * Merge every time, because a newly added plugin might call videojs.addLanguage() at any time\n * Languages specified directly in the player options have precedence\n *\n * @return {Array} Array of languages\n * @method languages\n */\n languages() {\n return mergeOptions(Player.prototype.options_.languages, this.languages_);\n }\n\n /**\n * Converts track info to JSON\n *\n * @return {Object} JSON object of options\n * @method toJSON\n */\n toJSON() {\n let options = mergeOptions(this.options_);\n let tracks = options.tracks;\n\n options.tracks = [];\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n\n // deep merge tracks and null out player so no circular references\n track = mergeOptions(track);\n track.player = undefined;\n options.tracks[i] = track;\n }\n\n return options;\n }\n\n /**\n * Creates a simple modal dialog (an instance of the `ModalDialog`\n * component) that immediately overlays the player with arbitrary\n * content and removes itself when closed.\n *\n * @param {String|Function|Element|Array|Null} content\n * Same as `ModalDialog#content`'s param of the same name.\n *\n * The most straight-forward usage is to provide a string or DOM\n * element.\n *\n * @param {Object} [options]\n * Extra options which will be passed on to the `ModalDialog`.\n *\n * @return {ModalDialog}\n */\n createModal(content, options) {\n let player = this;\n\n options = options || {};\n options.content = content || '';\n\n let modal = new ModalDialog(player, options);\n\n player.addChild(modal);\n modal.on('dispose', function() {\n player.removeChild(modal);\n });\n\n return modal.open();\n }\n\n /**\n * Gets tag settings\n *\n * @param {Element} tag The player tag\n * @return {Array} An array of sources and track objects\n * @static\n * @method getTagSettings\n */\n static getTagSettings(tag) {\n let baseOptions = {\n 'sources': [],\n 'tracks': []\n };\n\n const tagOptions = Dom.getElAttributes(tag);\n const dataSetup = tagOptions['data-setup'];\n\n // Check if data-setup attr exists.\n if (dataSetup !== null){\n // Parse options JSON\n // If empty string, make it a parsable json object.\n const [err, data] = safeParseTuple(dataSetup || '{}');\n if (err) {\n log.error(err);\n }\n assign(tagOptions, data);\n }\n\n assign(baseOptions, tagOptions);\n\n // Get tag children settings\n if (tag.hasChildNodes()) {\n const children = tag.childNodes;\n\n for (let i=0, j=children.length; i<j; i++) {\n const child = children[i];\n // Change case needed: http://ejohn.org/blog/nodename-case-sensitivity/\n const childName = child.nodeName.toLowerCase();\n if (childName === 'source') {\n baseOptions.sources.push(Dom.getElAttributes(child));\n } else if (childName === 'track') {\n baseOptions.tracks.push(Dom.getElAttributes(child));\n }\n }\n }\n\n return baseOptions;\n }\n\n}\n\n/*\n * Global player list\n *\n * @type {Object}\n */\nPlayer.players = {};\n\nlet navigator = window.navigator;\n/*\n * Player instance options, surfaced using options\n * options = Player.prototype.options_\n * Make changes in options, not here.\n *\n * @type {Object}\n * @private\n */\nPlayer.prototype.options_ = {\n // Default order of fallback technology\n techOrder: ['html5','flash'],\n // techOrder: ['flash','html5'],\n\n html5: {},\n flash: {},\n\n // defaultVolume: 0.85,\n defaultVolume: 0.00, // The freakin seaguls are driving me crazy!\n\n // default inactivity timeout\n inactivityTimeout: 2000,\n\n // default playback rates\n playbackRates: [],\n // Add playback rate selection by adding rates\n // 'playbackRates': [0.5, 1, 1.5, 2],\n\n // Included control sets\n children: [\n 'mediaLoader',\n 'posterImage',\n 'textTrackDisplay',\n 'loadingSpinner',\n 'bigPlayButton',\n 'controlBar',\n 'errorDisplay',\n 'textTrackSettings'\n ],\n\n language: document.getElementsByTagName('html')[0].getAttribute('lang') || navigator.languages && navigator.languages[0] || navigator.userLanguage || navigator.language || 'en',\n\n // locales and their language translations\n languages: {},\n\n // Default message to show when a video cannot be played.\n notSupportedMessage: 'No compatible source was found for this media.'\n};\n\n/**\n * Fired when the player has initial duration and dimension information\n *\n * @event loadedmetadata\n */\nPlayer.prototype.handleLoadedMetaData_;\n\n/**\n * Fired when the player has downloaded data at the current playback position\n *\n * @event loadeddata\n */\nPlayer.prototype.handleLoadedData_;\n\n/**\n * Fired when the user is active, e.g. moves the mouse over the player\n *\n * @event useractive\n */\nPlayer.prototype.handleUserActive_;\n\n/**\n * Fired when the user is inactive, e.g. a short delay after the last mouse move or control interaction\n *\n * @event userinactive\n */\nPlayer.prototype.handleUserInactive_;\n\n/**\n * Fired when the current playback position has changed *\n * During playback this is fired every 15-250 milliseconds, depending on the\n * playback technology in use.\n *\n * @event timeupdate\n */\nPlayer.prototype.handleTimeUpdate_;\n\n/**\n * Fired when video playback ends\n *\n * @event ended\n */\nPlayer.prototype.handleTechEnded_;\n\n/**\n * Fired when the volume changes\n *\n * @event volumechange\n */\nPlayer.prototype.handleVolumeChange_;\n\n/**\n * Fired when an error occurs\n *\n * @event error\n */\nPlayer.prototype.handleError_;\n\nPlayer.prototype.flexNotSupported_ = function() {\n var elem = document.createElement('i');\n\n // Note: We don't actually use flexBasis (or flexOrder), but it's one of the more\n // common flex features that we can rely on when checking for flex support.\n return !('flexBasis' in elem.style ||\n 'webkitFlexBasis' in elem.style ||\n 'mozFlexBasis' in elem.style ||\n 'msFlexBasis' in elem.style ||\n 'msFlexOrder' in elem.style /* IE10-specific (2012 flex spec) */);\n};\n\nComponent.registerComponent('Player', Player);\nexport default Player;\n","/**\n * @file plugins.js\n */\nimport Player from './player.js';\n\n/**\n * The method for registering a video.js plugin\n *\n * @param {String} name The name of the plugin\n * @param {Function} init The function that is run when the player inits\n * @method plugin\n */\nvar plugin = function(name, init){\n Player.prototype[name] = init;\n};\n\nexport default plugin;\n","/**\n * @file popup-button.js\n */\nimport ClickableComponent from '../clickable-component.js';\nimport Component from '../component.js';\nimport Popup from './popup.js';\nimport * as Dom from '../utils/dom.js';\nimport * as Fn from '../utils/fn.js';\nimport toTitleCase from '../utils/to-title-case.js';\n\n/**\n * A button class with a popup control\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends ClickableComponent\n * @class PopupButton\n */\nclass PopupButton extends ClickableComponent {\n\n constructor(player, options={}){\n super(player, options);\n\n this.update();\n }\n\n /**\n * Update popup\n *\n * @method update\n */\n update() {\n let popup = this.createPopup();\n\n if (this.popup) {\n this.removeChild(this.popup);\n }\n\n this.popup = popup;\n this.addChild(popup);\n\n if (this.items && this.items.length === 0) {\n this.hide();\n } else if (this.items && this.items.length > 1) {\n this.show();\n }\n }\n\n /**\n * Create popup - Override with specific functionality for component\n *\n * @return {Popup} The constructed popup\n * @method createPopup\n */\n createPopup() {}\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: this.buildCSSClass()\n });\n }\n\n /**\n * Allow sub components to stack CSS class names\n *\n * @return {String} The constructed class name\n * @method buildCSSClass\n */\n buildCSSClass() {\n var menuButtonClass = 'vjs-menu-button';\n\n // If the inline option is passed, we want to use different styles altogether.\n if (this.options_.inline === true) {\n menuButtonClass += '-inline';\n } else {\n menuButtonClass += '-popup';\n }\n\n return `vjs-menu-button ${menuButtonClass} ${super.buildCSSClass()}`;\n }\n\n}\n\nComponent.registerComponent('PopupButton', PopupButton);\nexport default PopupButton;\n","/**\n * @file popup.js\n */\nimport Component from '../component.js';\nimport * as Dom from '../utils/dom.js';\nimport * as Fn from '../utils/fn.js';\nimport * as Events from '../utils/events.js';\n\n/**\n * The Popup component is used to build pop up controls.\n *\n * @extends Component\n * @class Popup\n */\nclass Popup extends Component {\n\n /**\n * Add a popup item to the popup\n *\n * @param {Object|String} component Component or component type to add\n * @method addItem\n */\n addItem(component) {\n this.addChild(component);\n component.on('click', Fn.bind(this, function(){\n this.unlockShowing();\n }));\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let contentElType = this.options_.contentElType || 'ul';\n this.contentEl_ = Dom.createEl(contentElType, {\n className: 'vjs-menu-content'\n });\n var el = super.createEl('div', {\n append: this.contentEl_,\n className: 'vjs-menu'\n });\n el.appendChild(this.contentEl_);\n\n // Prevent clicks from bubbling up. Needed for Popup Buttons,\n // where a click on the parent is significant\n Events.on(el, 'click', function(event){\n event.preventDefault();\n event.stopImmediatePropagation();\n });\n\n return el;\n }\n}\n\nComponent.registerComponent('Popup', Popup);\nexport default Popup;\n","/**\n * @file poster-image.js\n */\nimport ClickableComponent from './clickable-component.js';\nimport Component from './component.js';\nimport * as Fn from './utils/fn.js';\nimport * as Dom from './utils/dom.js';\nimport * as browser from './utils/browser.js';\n\n/**\n * The component that handles showing the poster image.\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Button\n * @class PosterImage\n */\nclass PosterImage extends ClickableComponent {\n\n constructor(player, options){\n super(player, options);\n\n this.update();\n player.on('posterchange', Fn.bind(this, this.update));\n }\n\n /**\n * Clean up the poster image\n *\n * @method dispose\n */\n dispose() {\n this.player().off('posterchange', this.update);\n super.dispose();\n }\n\n /**\n * Create the poster's image element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = Dom.createEl('div', {\n className: 'vjs-poster',\n\n // Don't want poster to be tabbable.\n tabIndex: -1\n });\n\n // To ensure the poster image resizes while maintaining its original aspect\n // ratio, use a div with `background-size` when available. For browsers that\n // do not support `background-size` (e.g. IE8), fall back on using a regular\n // img element.\n if (!browser.BACKGROUND_SIZE_SUPPORTED) {\n this.fallbackImg_ = Dom.createEl('img');\n el.appendChild(this.fallbackImg_);\n }\n\n return el;\n }\n\n /**\n * Event handler for updates to the player's poster source\n *\n * @method update\n */\n update() {\n let url = this.player().poster();\n\n this.setSrc(url);\n\n // If there's no poster source we should display:none on this component\n // so it's not still clickable or right-clickable\n if (url) {\n this.show();\n } else {\n this.hide();\n }\n }\n\n /**\n * Set the poster source depending on the display method\n *\n * @param {String} url The URL to the poster source\n * @method setSrc\n */\n setSrc(url) {\n if (this.fallbackImg_) {\n this.fallbackImg_.src = url;\n } else {\n let backgroundImage = '';\n // Any falsey values should stay as an empty string, otherwise\n // this will throw an extra error\n if (url) {\n backgroundImage = `url(\"${url}\")`;\n }\n\n this.el_.style.backgroundImage = backgroundImage;\n }\n }\n\n /**\n * Event handler for clicks on the poster image\n *\n * @method handleClick\n */\n handleClick() {\n // We don't want a click to trigger playback when controls are disabled\n // but CSS should be hiding the poster to prevent that from happening\n if (this.player_.paused()) {\n this.player_.play();\n } else {\n this.player_.pause();\n }\n }\n\n}\n\nComponent.registerComponent('PosterImage', PosterImage);\nexport default PosterImage;\n","/**\n * @file setup.js\n *\n * Functions for automatically setting up a player\n * based on the data-setup attribute of the video tag\n */\nimport * as Events from './utils/events.js';\nimport document from 'global/document';\nimport window from 'global/window';\n\nlet _windowLoaded = false;\nlet videojs;\n\n\n// Automatically set up any tags that have a data-setup attribute\nvar autoSetup = function(){\n // One day, when we stop supporting IE8, go back to this, but in the meantime...*hack hack hack*\n // var vids = Array.prototype.slice.call(document.getElementsByTagName('video'));\n // var audios = Array.prototype.slice.call(document.getElementsByTagName('audio'));\n // var mediaEls = vids.concat(audios);\n\n // Because IE8 doesn't support calling slice on a node list, we need to loop through each list of elements\n // to build up a new, combined list of elements.\n var vids = document.getElementsByTagName('video');\n var audios = document.getElementsByTagName('audio');\n var mediaEls = [];\n if (vids && vids.length > 0) {\n for(let i=0, e=vids.length; i<e; i++) {\n mediaEls.push(vids[i]);\n }\n }\n if (audios && audios.length > 0) {\n for(let i=0, e=audios.length; i<e; i++) {\n mediaEls.push(audios[i]);\n }\n }\n\n // Check if any media elements exist\n if (mediaEls && mediaEls.length > 0) {\n\n for (let i=0, e=mediaEls.length; i<e; i++) {\n let mediaEl = mediaEls[i];\n\n // Check if element exists, has getAttribute func.\n // IE seems to consider typeof el.getAttribute == 'object' instead of 'function' like expected, at least when loading the player immediately.\n if (mediaEl && mediaEl.getAttribute) {\n\n // Make sure this player hasn't already been set up.\n if (mediaEl['player'] === undefined) {\n let options = mediaEl.getAttribute('data-setup');\n\n // Check if data-setup attr exists.\n // We only auto-setup if they've added the data-setup attr.\n if (options !== null) {\n // Create new video.js instance.\n let player = videojs(mediaEl);\n }\n }\n\n // If getAttribute isn't defined, we need to wait for the DOM.\n } else {\n autoSetupTimeout(1);\n break;\n }\n }\n\n // No videos were found, so keep looping unless page is finished loading.\n } else if (!_windowLoaded) {\n autoSetupTimeout(1);\n }\n};\n\n// Pause to let the DOM keep processing\nvar autoSetupTimeout = function(wait, vjs){\n if (vjs) {\n videojs = vjs;\n }\n\n setTimeout(autoSetup, wait);\n};\n\nif (document.readyState === 'complete') {\n _windowLoaded = true;\n} else {\n Events.one(window, 'load', function(){\n _windowLoaded = true;\n });\n}\n\nvar hasLoaded = function() {\n return _windowLoaded;\n};\n\nexport { autoSetup, autoSetupTimeout, hasLoaded };\n","/**\n * @file slider.js\n */\nimport Component from '../component.js';\nimport * as Dom from '../utils/dom.js';\nimport assign from 'object.assign';\n\n/**\n * The base functionality for sliders like the volume bar and seek bar\n *\n * @param {Player|Object} player\n * @param {Object=} options\n * @extends Component\n * @class Slider\n */\nclass Slider extends Component {\n\n constructor(player, options) {\n super(player, options);\n\n // Set property names to bar to match with the child Slider class is looking for\n this.bar = this.getChild(this.options_.barName);\n\n // Set a horizontal or vertical class on the slider depending on the slider type\n this.vertical(!!this.options_.vertical);\n\n this.on('mousedown', this.handleMouseDown);\n this.on('touchstart', this.handleMouseDown);\n this.on('focus', this.handleFocus);\n this.on('blur', this.handleBlur);\n this.on('click', this.handleClick);\n\n this.on(player, 'controlsvisible', this.update);\n this.on(player, this.playerEvent, this.update);\n }\n\n /**\n * Create the component's DOM element\n *\n * @param {String} type Type of element to create\n * @param {Object=} props List of properties in Object form\n * @return {Element}\n * @method createEl\n */\n createEl(type, props={}, attributes={}) {\n // Add the slider element class to all sub classes\n props.className = props.className + ' vjs-slider';\n props = assign({\n tabIndex: 0\n }, props);\n\n attributes = assign({\n 'role': 'slider',\n 'aria-valuenow': 0,\n 'aria-valuemin': 0,\n 'aria-valuemax': 100,\n tabIndex: 0\n }, attributes);\n\n return super.createEl(type, props, attributes);\n }\n\n /**\n * Handle mouse down on slider\n *\n * @param {Object} event Mouse down event object\n * @method handleMouseDown\n */\n handleMouseDown(event) {\n let doc = this.bar.el_.ownerDocument;\n\n event.preventDefault();\n Dom.blockTextSelection();\n\n this.addClass('vjs-sliding');\n this.trigger('slideractive');\n\n this.on(doc, 'mousemove', this.handleMouseMove);\n this.on(doc, 'mouseup', this.handleMouseUp);\n this.on(doc, 'touchmove', this.handleMouseMove);\n this.on(doc, 'touchend', this.handleMouseUp);\n\n this.handleMouseMove(event);\n }\n\n /**\n * To be overridden by a subclass\n *\n * @method handleMouseMove\n */\n handleMouseMove() {}\n\n /**\n * Handle mouse up on Slider\n *\n * @method handleMouseUp\n */\n handleMouseUp() {\n let doc = this.bar.el_.ownerDocument;\n\n Dom.unblockTextSelection();\n\n this.removeClass('vjs-sliding');\n this.trigger('sliderinactive');\n\n this.off(doc, 'mousemove', this.handleMouseMove);\n this.off(doc, 'mouseup', this.handleMouseUp);\n this.off(doc, 'touchmove', this.handleMouseMove);\n this.off(doc, 'touchend', this.handleMouseUp);\n\n this.update();\n }\n\n /**\n * Update slider\n *\n * @method update\n */\n update() {\n // In VolumeBar init we have a setTimeout for update that pops and update to the end of the\n // execution stack. The player is destroyed before then update will cause an error\n if (!this.el_) return;\n\n // If scrubbing, we could use a cached value to make the handle keep up with the user's mouse.\n // On HTML5 browsers scrubbing is really smooth, but some flash players are slow, so we might want to utilize this later.\n // var progress = (this.player_.scrubbing()) ? this.player_.getCache().currentTime / this.player_.duration() : this.player_.currentTime() / this.player_.duration();\n let progress = this.getPercent();\n let bar = this.bar;\n\n // If there's no bar...\n if (!bar) return;\n\n // Protect against no duration and other division issues\n if (typeof progress !== 'number' ||\n progress !== progress ||\n progress < 0 ||\n progress === Infinity) {\n progress = 0;\n }\n\n // Convert to a percentage for setting\n let percentage = (progress * 100).toFixed(2) + '%';\n\n // Set the new bar width or height\n if (this.vertical()) {\n bar.el().style.height = percentage;\n } else {\n bar.el().style.width = percentage;\n }\n }\n\n /**\n * Calculate distance for slider\n *\n * @param {Object} event Event object\n * @method calculateDistance\n */\n calculateDistance(event){\n let position = Dom.getPointerPosition(this.el_, event);\n if (this.vertical()) {\n return position.y;\n }\n return position.x;\n }\n\n /**\n * Handle on focus for slider\n *\n * @method handleFocus\n */\n handleFocus() {\n this.on(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);\n }\n\n /**\n * Handle key press for slider\n *\n * @param {Object} event Event object\n * @method handleKeyPress\n */\n handleKeyPress(event) {\n if (event.which === 37 || event.which === 40) { // Left and Down Arrows\n event.preventDefault();\n this.stepBack();\n } else if (event.which === 38 || event.which === 39) { // Up and Right Arrows\n event.preventDefault();\n this.stepForward();\n }\n }\n\n /**\n * Handle on blur for slider\n *\n * @method handleBlur\n */\n handleBlur() {\n this.off(this.bar.el_.ownerDocument, 'keydown', this.handleKeyPress);\n }\n\n /**\n * Listener for click events on slider, used to prevent clicks\n * from bubbling up to parent elements like button menus.\n *\n * @param {Object} event Event object\n * @method handleClick\n */\n handleClick(event) {\n event.stopImmediatePropagation();\n event.preventDefault();\n }\n\n /**\n * Get/set if slider is horizontal for vertical\n *\n * @param {Boolean} bool True if slider is vertical, false is horizontal\n * @return {Boolean} True if slider is vertical, false is horizontal\n * @method vertical\n */\n vertical(bool) {\n if (bool === undefined) {\n return this.vertical_ || false;\n }\n\n this.vertical_ = !!bool;\n\n if (this.vertical_) {\n this.addClass('vjs-slider-vertical');\n } else {\n this.addClass('vjs-slider-horizontal');\n }\n\n return this;\n }\n\n}\n\nComponent.registerComponent('Slider', Slider);\nexport default Slider;\n","/**\n * @file flash-rtmp.js\n */\nfunction FlashRtmpDecorator(Flash) {\n Flash.streamingFormats = {\n 'rtmp/mp4': 'MP4',\n 'rtmp/flv': 'FLV'\n };\n\n Flash.streamFromParts = function(connection, stream) {\n return connection + '&' + stream;\n };\n\n Flash.streamToParts = function(src) {\n let parts = {\n connection: '',\n stream: ''\n };\n\n if (!src) return parts;\n\n // Look for the normal URL separator we expect, '&'.\n // If found, we split the URL into two pieces around the\n // first '&'.\n let connEnd = src.search(/&(?!\\w+=)/);\n let streamBegin;\n if (connEnd !== -1) {\n streamBegin = connEnd + 1;\n }\n else {\n // If there's not a '&', we use the last '/' as the delimiter.\n connEnd = streamBegin = src.lastIndexOf('/') + 1;\n if (connEnd === 0) {\n // really, there's not a '/'?\n connEnd = streamBegin = src.length;\n }\n }\n parts.connection = src.substring(0, connEnd);\n parts.stream = src.substring(streamBegin, src.length);\n\n return parts;\n };\n\n Flash.isStreamingType = function(srcType) {\n return srcType in Flash.streamingFormats;\n };\n\n // RTMP has four variations, any string starting\n // with one of these protocols should be valid\n Flash.RTMP_RE = /^rtmp[set]?:\\/\\//i;\n\n Flash.isStreamingSrc = function(src) {\n return Flash.RTMP_RE.test(src);\n };\n\n /**\n * A source handler for RTMP urls\n * @type {Object}\n */\n Flash.rtmpSourceHandler = {};\n\n /**\n * Check if Flash can play the given videotype\n * @param {String} type The mimetype to check\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\n Flash.rtmpSourceHandler.canPlayType = function(type){\n if (Flash.isStreamingType(type)) {\n return 'maybe';\n }\n\n return '';\n };\n\n /**\n * Check if Flash can handle the source natively\n * @param {Object} source The source object\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\n Flash.rtmpSourceHandler.canHandleSource = function(source){\n let can = Flash.rtmpSourceHandler.canPlayType(source.type);\n\n if (can) {\n return can;\n }\n\n if (Flash.isStreamingSrc(source.src)) {\n return 'maybe';\n }\n\n return '';\n };\n\n /**\n * Pass the source to the flash object\n * Adaptive source handlers will have more complicated workflows before passing\n * video data to the video element\n * @param {Object} source The source object\n * @param {Flash} tech The instance of the Flash tech\n */\n Flash.rtmpSourceHandler.handleSource = function(source, tech){\n let srcParts = Flash.streamToParts(source.src);\n\n tech['setRtmpConnection'](srcParts.connection);\n tech['setRtmpStream'](srcParts.stream);\n };\n\n // Register the native source handler\n Flash.registerSourceHandler(Flash.rtmpSourceHandler);\n\n return Flash;\n}\n\nexport default FlashRtmpDecorator;\n","/**\n * @file flash.js\n * VideoJS-SWF - Custom Flash Player with HTML5-ish API\n * https://github.com/zencoder/video-js-swf\n * Not using setupTriggers. Using global onEvent func to distribute events\n */\n\nimport Tech from './tech';\nimport * as Dom from '../utils/dom.js';\nimport * as Url from '../utils/url.js';\nimport { createTimeRange } from '../utils/time-ranges.js';\nimport FlashRtmpDecorator from './flash-rtmp';\nimport Component from '../component';\nimport window from 'global/window';\nimport assign from 'object.assign';\n\nlet navigator = window.navigator;\n/**\n * Flash Media Controller - Wrapper for fallback SWF API\n *\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Tech\n * @class Flash\n */\nclass Flash extends Tech {\n\n constructor(options, ready){\n super(options, ready);\n\n // Set the source when ready\n if (options.source) {\n this.ready(function(){\n this.setSource(options.source);\n }, true);\n }\n\n // Having issues with Flash reloading on certain page actions (hide/resize/fullscreen) in certain browsers\n // This allows resetting the playhead when we catch the reload\n if (options.startTime) {\n this.ready(function(){\n this.load();\n this.play();\n this.currentTime(options.startTime);\n }, true);\n }\n\n // Add global window functions that the swf expects\n // A 4.x workflow we weren't able to solve for in 5.0\n // because of the need to hard code these functions\n // into the swf for security reasons\n window.videojs = window.videojs || {};\n window.videojs.Flash = window.videojs.Flash || {};\n window.videojs.Flash.onReady = Flash.onReady;\n window.videojs.Flash.onEvent = Flash.onEvent;\n window.videojs.Flash.onError = Flash.onError;\n\n this.on('seeked', function() {\n this.lastSeekTarget_ = undefined;\n });\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let options = this.options_;\n\n // If video.js is hosted locally you should also set the location\n // for the hosted swf, which should be relative to the page (not video.js)\n // Otherwise this adds a CDN url.\n // The CDN also auto-adds a swf URL for that specific version.\n if (!options.swf) {\n options.swf = '//vjs.zencdn.net/swf/__SWF_VERSION__/video-js.swf';\n }\n\n // Generate ID for swf object\n let objId = options.techId;\n\n // Merge default flashvars with ones passed in to init\n let flashVars = assign({\n\n // SWF Callback Functions\n 'readyFunction': 'videojs.Flash.onReady',\n 'eventProxyFunction': 'videojs.Flash.onEvent',\n 'errorEventProxyFunction': 'videojs.Flash.onError',\n\n // Player Settings\n 'autoplay': options.autoplay,\n 'preload': options.preload,\n 'loop': options.loop,\n 'muted': options.muted\n\n }, options.flashVars);\n\n // Merge default parames with ones passed in\n let params = assign({\n 'wmode': 'opaque', // Opaque is needed to overlay controls, but can affect playback performance\n 'bgcolor': '#000000' // Using bgcolor prevents a white flash when the object is loading\n }, options.params);\n\n // Merge default attributes with ones passed in\n let attributes = assign({\n 'id': objId,\n 'name': objId, // Both ID and Name needed or swf to identify itself\n 'class': 'vjs-tech'\n }, options.attributes);\n\n this.el_ = Flash.embed(options.swf, flashVars, params, attributes);\n this.el_.tech = this;\n\n return this.el_;\n }\n\n /**\n * Play for flash tech\n *\n * @method play\n */\n play() {\n if (this.ended()) {\n this.setCurrentTime(0);\n }\n this.el_.vjs_play();\n }\n\n /**\n * Pause for flash tech\n *\n * @method pause\n */\n pause() {\n this.el_.vjs_pause();\n }\n\n /**\n * Get/set video\n *\n * @param {Object=} src Source object\n * @return {Object}\n * @method src\n */\n src(src) {\n if (src === undefined) {\n return this.currentSrc();\n }\n\n // Setting src through `src` not `setSrc` will be deprecated\n return this.setSrc(src);\n }\n\n /**\n * Set video\n *\n * @param {Object=} src Source object\n * @deprecated\n * @method setSrc\n */\n setSrc(src) {\n // Make sure source URL is absolute.\n src = Url.getAbsoluteURL(src);\n this.el_.vjs_src(src);\n\n // Currently the SWF doesn't autoplay if you load a source later.\n // e.g. Load player w/ no source, wait 2s, set src.\n if (this.autoplay()) {\n var tech = this;\n this.setTimeout(function(){ tech.play(); }, 0);\n }\n }\n\n /**\n * Returns true if the tech is currently seeking.\n * @return {boolean} true if seeking\n */\n seeking() {\n return this.lastSeekTarget_ !== undefined;\n }\n\n /**\n * Set current time\n *\n * @param {Number} time Current time of video\n * @method setCurrentTime\n */\n setCurrentTime(time) {\n let seekable = this.seekable();\n if (seekable.length) {\n // clamp to the current seekable range\n time = time > seekable.start(0) ? time : seekable.start(0);\n time = time < seekable.end(seekable.length - 1) ? time : seekable.end(seekable.length - 1);\n\n this.lastSeekTarget_ = time;\n this.trigger('seeking');\n this.el_.vjs_setProperty('currentTime', time);\n super.setCurrentTime();\n }\n }\n\n /**\n * Get current time\n *\n * @param {Number=} time Current time of video\n * @return {Number} Current time\n * @method currentTime\n */\n currentTime(time) {\n // when seeking make the reported time keep up with the requested time\n // by reading the time we're seeking to\n if (this.seeking()) {\n return this.lastSeekTarget_ || 0;\n }\n return this.el_.vjs_getProperty('currentTime');\n }\n\n /**\n * Get current source\n *\n * @method currentSrc\n */\n currentSrc() {\n if (this.currentSource_) {\n return this.currentSource_.src;\n } else {\n return this.el_.vjs_getProperty('currentSrc');\n }\n }\n\n /**\n * Load media into player\n *\n * @method load\n */\n load() {\n this.el_.vjs_load();\n }\n\n /**\n * Get poster\n *\n * @method poster\n */\n poster() {\n this.el_.vjs_getProperty('poster');\n }\n\n /**\n * Poster images are not handled by the Flash tech so make this a no-op\n *\n * @method setPoster\n */\n setPoster() {}\n\n /**\n * Determine if can seek in media\n *\n * @return {TimeRangeObject}\n * @method seekable\n */\n seekable() {\n const duration = this.duration();\n if (duration === 0) {\n return createTimeRange();\n }\n return createTimeRange(0, duration);\n }\n\n /**\n * Get buffered time range\n *\n * @return {TimeRangeObject}\n * @method buffered\n */\n buffered() {\n let ranges = this.el_.vjs_getProperty('buffered');\n if (ranges.length === 0) {\n return createTimeRange();\n }\n return createTimeRange(ranges[0][0], ranges[0][1]);\n }\n\n /**\n * Get fullscreen support -\n * Flash does not allow fullscreen through javascript\n * so always returns false\n *\n * @return {Boolean} false\n * @method supportsFullScreen\n */\n supportsFullScreen() {\n return false; // Flash does not allow fullscreen through javascript\n }\n\n /**\n * Request to enter fullscreen\n * Flash does not allow fullscreen through javascript\n * so always returns false\n *\n * @return {Boolean} false\n * @method enterFullScreen\n */\n enterFullScreen() {\n return false;\n }\n\n}\n\n\n// Create setters and getters for attributes\nconst _api = Flash.prototype;\nconst _readWrite = 'rtmpConnection,rtmpStream,preload,defaultPlaybackRate,playbackRate,autoplay,loop,mediaGroup,controller,controls,volume,muted,defaultMuted'.split(',');\nconst _readOnly = 'networkState,readyState,initialTime,duration,startOffsetTime,paused,ended,videoTracks,audioTracks,videoWidth,videoHeight'.split(',');\n\nfunction _createSetter(attr){\n var attrUpper = attr.charAt(0).toUpperCase() + attr.slice(1);\n _api['set'+attrUpper] = function(val){ return this.el_.vjs_setProperty(attr, val); };\n}\nfunction _createGetter(attr) {\n _api[attr] = function(){ return this.el_.vjs_getProperty(attr); };\n}\n\n// Create getter and setters for all read/write attributes\nfor (let i = 0; i < _readWrite.length; i++) {\n _createGetter(_readWrite[i]);\n _createSetter(_readWrite[i]);\n}\n\n// Create getters for read-only attributes\nfor (let i = 0; i < _readOnly.length; i++) {\n _createGetter(_readOnly[i]);\n}\n\n/* Flash Support Testing -------------------------------------------------------- */\n\nFlash.isSupported = function(){\n return Flash.version()[0] >= 10;\n // return swfobject.hasFlashPlayerVersion('10');\n};\n\n// Add Source Handler pattern functions to this tech\nTech.withSourceHandlers(Flash);\n\n/*\n * The default native source handler.\n * This simply passes the source to the video element. Nothing fancy.\n *\n * @param {Object} source The source object\n * @param {Flash} tech The instance of the Flash tech\n */\nFlash.nativeSourceHandler = {};\n\n/**\n * Check if Flash can play the given videotype\n * @param {String} type The mimetype to check\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\nFlash.nativeSourceHandler.canPlayType = function(type){\n if (type in Flash.formats) {\n return 'maybe';\n }\n\n return '';\n};\n\n/*\n * Check Flash can handle the source natively\n *\n * @param {Object} source The source object\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\nFlash.nativeSourceHandler.canHandleSource = function(source){\n var type;\n\n function guessMimeType(src) {\n var ext = Url.getFileExtension(src);\n if (ext) {\n return `video/${ext}`;\n }\n return '';\n }\n\n if (!source.type) {\n type = guessMimeType(source.src);\n } else {\n // Strip code information from the type because we don't get that specific\n type = source.type.replace(/;.*/, '').toLowerCase();\n }\n\n return Flash.nativeSourceHandler.canPlayType(type);\n};\n\n/*\n * Pass the source to the flash object\n * Adaptive source handlers will have more complicated workflows before passing\n * video data to the video element\n *\n * @param {Object} source The source object\n * @param {Flash} tech The instance of the Flash tech\n */\nFlash.nativeSourceHandler.handleSource = function(source, tech){\n tech.setSrc(source.src);\n};\n\n/*\n * Clean up the source handler when disposing the player or switching sources..\n * (no cleanup is needed when supporting the format natively)\n */\nFlash.nativeSourceHandler.dispose = function(){};\n\n// Register the native source handler\nFlash.registerSourceHandler(Flash.nativeSourceHandler);\n\nFlash.formats = {\n 'video/flv': 'FLV',\n 'video/x-flv': 'FLV',\n 'video/mp4': 'MP4',\n 'video/m4v': 'MP4'\n};\n\nFlash.onReady = function(currSwf){\n let el = Dom.getEl(currSwf);\n let tech = el && el.tech;\n\n // if there is no el then the tech has been disposed\n // and the tech element was removed from the player div\n if (tech && tech.el()) {\n // check that the flash object is really ready\n Flash.checkReady(tech);\n }\n};\n\n// The SWF isn't always ready when it says it is. Sometimes the API functions still need to be added to the object.\n// If it's not ready, we set a timeout to check again shortly.\nFlash.checkReady = function(tech){\n // stop worrying if the tech has been disposed\n if (!tech.el()) {\n return;\n }\n\n // check if API property exists\n if (tech.el().vjs_getProperty) {\n // tell tech it's ready\n tech.triggerReady();\n } else {\n // wait longer\n this.setTimeout(function(){\n Flash['checkReady'](tech);\n }, 50);\n }\n};\n\n// Trigger events from the swf on the player\nFlash.onEvent = function(swfID, eventName){\n let tech = Dom.getEl(swfID).tech;\n tech.trigger(eventName);\n};\n\n// Log errors from the swf\nFlash.onError = function(swfID, err){\n const tech = Dom.getEl(swfID).tech;\n\n // trigger MEDIA_ERR_SRC_NOT_SUPPORTED\n if (err === 'srcnotfound') {\n return tech.error(4);\n }\n\n // trigger a custom error\n tech.error('FLASH: ' + err);\n};\n\n// Flash Version Check\nFlash.version = function(){\n let version = '0,0,0';\n\n // IE\n try {\n version = new window.ActiveXObject('ShockwaveFlash.ShockwaveFlash').GetVariable('$version').replace(/\\D+/g, ',').match(/^,?(.+),?$/)[1];\n\n // other browsers\n } catch(e) {\n try {\n if (navigator.mimeTypes['application/x-shockwave-flash'].enabledPlugin){\n version = (navigator.plugins['Shockwave Flash 2.0'] || navigator.plugins['Shockwave Flash']).description.replace(/\\D+/g, ',').match(/^,?(.+),?$/)[1];\n }\n } catch(err) {}\n }\n return version.split(',');\n};\n\n// Flash embedding method. Only used in non-iframe mode\nFlash.embed = function(swf, flashVars, params, attributes){\n const code = Flash.getEmbedCode(swf, flashVars, params, attributes);\n\n // Get element by embedding code and retrieving created element\n const obj = Dom.createEl('div', { innerHTML: code }).childNodes[0];\n\n return obj;\n};\n\nFlash.getEmbedCode = function(swf, flashVars, params, attributes){\n const objTag = '<object type=\"application/x-shockwave-flash\" ';\n let flashVarsString = '';\n let paramsString = '';\n let attrsString = '';\n\n // Convert flash vars to string\n if (flashVars) {\n Object.getOwnPropertyNames(flashVars).forEach(function(key){\n flashVarsString += `${key}=${flashVars[key]}&amp;`;\n });\n }\n\n // Add swf, flashVars, and other default params\n params = assign({\n 'movie': swf,\n 'flashvars': flashVarsString,\n 'allowScriptAccess': 'always', // Required to talk to swf\n 'allowNetworking': 'all' // All should be default, but having security issues.\n }, params);\n\n // Create param tags string\n Object.getOwnPropertyNames(params).forEach(function(key){\n paramsString += `<param name=\"${key}\" value=\"${params[key]}\" />`;\n });\n\n attributes = assign({\n // Add swf to attributes (need both for IE and Others to work)\n 'data': swf,\n\n // Default to 100% width/height\n 'width': '100%',\n 'height': '100%'\n\n }, attributes);\n\n // Create Attributes string\n Object.getOwnPropertyNames(attributes).forEach(function(key){\n attrsString += `${key}=\"${attributes[key]}\" `;\n });\n\n return `${objTag}${attrsString}>${paramsString}</object>`;\n};\n\n// Run Flash through the RTMP decorator\nFlashRtmpDecorator(Flash);\n\nComponent.registerComponent('Flash', Flash);\nTech.registerTech('Flash', Flash);\nexport default Flash;\n","/**\n * @file html5.js\n * HTML5 Media Controller - Wrapper for HTML5 Media API\n */\n\nimport Tech from './tech.js';\nimport Component from '../component';\nimport * as Dom from '../utils/dom.js';\nimport * as Url from '../utils/url.js';\nimport * as Fn from '../utils/fn.js';\nimport log from '../utils/log.js';\nimport * as browser from '../utils/browser.js';\nimport document from 'global/document';\nimport window from 'global/window';\nimport assign from 'object.assign';\nimport mergeOptions from '../utils/merge-options.js';\n\n/**\n * HTML5 Media Controller - Wrapper for HTML5 Media API\n *\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Tech\n * @class Html5\n */\nclass Html5 extends Tech {\n\n constructor(options, ready){\n super(options, ready);\n\n const source = options.source;\n\n // Set the source if one is provided\n // 1) Check if the source is new (if not, we want to keep the original so playback isn't interrupted)\n // 2) Check to see if the network state of the tag was failed at init, and if so, reset the source\n // anyway so the error gets fired.\n if (source && (this.el_.currentSrc !== source.src || (options.tag && options.tag.initNetworkState_ === 3))) {\n this.setSource(source);\n } else {\n this.handleLateInit_(this.el_);\n }\n\n if (this.el_.hasChildNodes()) {\n\n let nodes = this.el_.childNodes;\n let nodesLength = nodes.length;\n let removeNodes = [];\n\n while (nodesLength--) {\n let node = nodes[nodesLength];\n let nodeName = node.nodeName.toLowerCase();\n\n if (nodeName === 'track') {\n if (!this.featuresNativeTextTracks) {\n // Empty video tag tracks so the built-in player doesn't use them also.\n // This may not be fast enough to stop HTML5 browsers from reading the tags\n // so we'll need to turn off any default tracks if we're manually doing\n // captions and subtitles. videoElement.textTracks\n removeNodes.push(node);\n } else {\n // store HTMLTrackElement and TextTrack to remote list\n this.remoteTextTrackEls().addTrackElement_(node);\n this.remoteTextTracks().addTrack_(node.track);\n }\n }\n }\n\n for (let i=0; i<removeNodes.length; i++) {\n this.el_.removeChild(removeNodes[i]);\n }\n }\n\n if (this.featuresNativeTextTracks) {\n this.handleTextTrackChange_ = Fn.bind(this, this.handleTextTrackChange);\n this.handleTextTrackAdd_ = Fn.bind(this, this.handleTextTrackAdd);\n this.handleTextTrackRemove_ = Fn.bind(this, this.handleTextTrackRemove);\n this.proxyNativeTextTracks_();\n }\n\n // Determine if native controls should be used\n // Our goal should be to get the custom controls on mobile solid everywhere\n // so we can remove this all together. Right now this will block custom\n // controls on touch enabled laptops like the Chrome Pixel\n if (browser.TOUCH_ENABLED && options.nativeControlsForTouch === true ||\n browser.IS_IPHONE ||\n browser.IS_NATIVE_ANDROID) {\n this.setControls(true);\n }\n\n this.triggerReady();\n }\n\n /**\n * Dispose of html5 media element\n *\n * @method dispose\n */\n dispose() {\n let tt = this.el().textTracks;\n let emulatedTt = this.textTracks();\n\n // remove native event listeners\n if (tt && tt.removeEventListener) {\n tt.removeEventListener('change', this.handleTextTrackChange_);\n tt.removeEventListener('addtrack', this.handleTextTrackAdd_);\n tt.removeEventListener('removetrack', this.handleTextTrackRemove_);\n }\n\n // clearout the emulated text track list.\n let i = emulatedTt.length;\n\n while (i--) {\n emulatedTt.removeTrack_(emulatedTt[i]);\n }\n\n\n Html5.disposeMediaElement(this.el_);\n super.dispose();\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n let el = this.options_.tag;\n\n // Check if this browser supports moving the element into the box.\n // On the iPhone video will break if you move the element,\n // So we have to create a brand new element.\n if (!el || this['movingMediaElementInDOM'] === false) {\n\n // If the original tag is still there, clone and remove it.\n if (el) {\n const clone = el.cloneNode(true);\n el.parentNode.insertBefore(clone, el);\n Html5.disposeMediaElement(el);\n el = clone;\n } else {\n el = document.createElement('video');\n\n // determine if native controls should be used\n let tagAttributes = this.options_.tag && Dom.getElAttributes(this.options_.tag);\n let attributes = mergeOptions({}, tagAttributes);\n if (!browser.TOUCH_ENABLED || this.options_.nativeControlsForTouch !== true) {\n delete attributes.controls;\n }\n\n Dom.setElAttributes(el,\n assign(attributes, {\n id: this.options_.techId,\n class: 'vjs-tech'\n })\n );\n }\n }\n\n // Update specific tag settings, in case they were overridden\n let settingsAttrs = ['autoplay','preload','loop','muted'];\n for (let i = settingsAttrs.length - 1; i >= 0; i--) {\n const attr = settingsAttrs[i];\n let overwriteAttrs = {};\n if (typeof this.options_[attr] !== 'undefined') {\n overwriteAttrs[attr] = this.options_[attr];\n }\n Dom.setElAttributes(el, overwriteAttrs);\n }\n\n return el;\n // jenniisawesome = true;\n }\n\n // If we're loading the playback object after it has started loading\n // or playing the video (often with autoplay on) then the loadstart event\n // has already fired and we need to fire it manually because many things\n // rely on it.\n handleLateInit_(el) {\n if (el.networkState === 0 || el.networkState === 3) {\n // The video element hasn't started loading the source yet\n // or didn't find a source\n return;\n }\n\n if (el.readyState === 0) {\n // NetworkState is set synchronously BUT loadstart is fired at the\n // end of the current stack, usually before setInterval(fn, 0).\n // So at this point we know loadstart may have already fired or is\n // about to fire, and either way the player hasn't seen it yet.\n // We don't want to fire loadstart prematurely here and cause a\n // double loadstart so we'll wait and see if it happens between now\n // and the next loop, and fire it if not.\n // HOWEVER, we also want to make sure it fires before loadedmetadata\n // which could also happen between now and the next loop, so we'll\n // watch for that also.\n let loadstartFired = false;\n let setLoadstartFired = function() {\n loadstartFired = true;\n };\n this.on('loadstart', setLoadstartFired);\n\n let triggerLoadstart = function() {\n // We did miss the original loadstart. Make sure the player\n // sees loadstart before loadedmetadata\n if (!loadstartFired) {\n this.trigger('loadstart');\n }\n };\n this.on('loadedmetadata', triggerLoadstart);\n\n this.ready(function(){\n this.off('loadstart', setLoadstartFired);\n this.off('loadedmetadata', triggerLoadstart);\n\n if (!loadstartFired) {\n // We did miss the original native loadstart. Fire it now.\n this.trigger('loadstart');\n }\n });\n\n return;\n }\n\n // From here on we know that loadstart already fired and we missed it.\n // The other readyState events aren't as much of a problem if we double\n // them, so not going to go to as much trouble as loadstart to prevent\n // that unless we find reason to.\n let eventsToTrigger = ['loadstart'];\n\n // loadedmetadata: newly equal to HAVE_METADATA (1) or greater\n eventsToTrigger.push('loadedmetadata');\n\n // loadeddata: newly increased to HAVE_CURRENT_DATA (2) or greater\n if (el.readyState >= 2) {\n eventsToTrigger.push('loadeddata');\n }\n\n // canplay: newly increased to HAVE_FUTURE_DATA (3) or greater\n if (el.readyState >= 3) {\n eventsToTrigger.push('canplay');\n }\n\n // canplaythrough: newly equal to HAVE_ENOUGH_DATA (4)\n if (el.readyState >= 4) {\n eventsToTrigger.push('canplaythrough');\n }\n\n // We still need to give the player time to add event listeners\n this.ready(function(){\n eventsToTrigger.forEach(function(type){\n this.trigger(type);\n }, this);\n });\n }\n\n proxyNativeTextTracks_() {\n let tt = this.el().textTracks;\n\n if (tt) {\n // Add tracks - if player is initialised after DOM loaded, textTracks\n // will not trigger addtrack\n for (let i = 0; i < tt.length; i++) {\n this.textTracks().addTrack_(tt[i]);\n }\n\n if (tt.addEventListener) {\n tt.addEventListener('change', this.handleTextTrackChange_);\n tt.addEventListener('addtrack', this.handleTextTrackAdd_);\n tt.addEventListener('removetrack', this.handleTextTrackRemove_);\n }\n }\n }\n\n handleTextTrackChange(e) {\n let tt = this.textTracks();\n this.textTracks().trigger({\n type: 'change',\n target: tt,\n currentTarget: tt,\n srcElement: tt\n });\n }\n\n handleTextTrackAdd(e) {\n this.textTracks().addTrack_(e.track);\n }\n\n handleTextTrackRemove(e) {\n this.textTracks().removeTrack_(e.track);\n }\n\n /**\n * Play for html5 tech\n *\n * @method play\n */\n play() { this.el_.play(); }\n\n /**\n * Pause for html5 tech\n *\n * @method pause\n */\n pause() { this.el_.pause(); }\n\n /**\n * Paused for html5 tech\n *\n * @return {Boolean}\n * @method paused\n */\n paused() { return this.el_.paused; }\n\n /**\n * Get current time\n *\n * @return {Number}\n * @method currentTime\n */\n currentTime() { return this.el_.currentTime; }\n\n /**\n * Set current time\n *\n * @param {Number} seconds Current time of video\n * @method setCurrentTime\n */\n setCurrentTime(seconds) {\n try {\n this.el_.currentTime = seconds;\n } catch(e) {\n log(e, 'Video is not ready. (Video.js)');\n // this.warning(VideoJS.warnings.videoNotReady);\n }\n }\n\n /**\n * Get duration\n *\n * @return {Number}\n * @method duration\n */\n duration() { return this.el_.duration || 0; }\n\n /**\n * Get a TimeRange object that represents the intersection\n * of the time ranges for which the user agent has all\n * relevant media\n *\n * @return {TimeRangeObject}\n * @method buffered\n */\n buffered() { return this.el_.buffered; }\n\n /**\n * Get volume level\n *\n * @return {Number}\n * @method volume\n */\n volume() { return this.el_.volume; }\n\n /**\n * Set volume level\n *\n * @param {Number} percentAsDecimal Volume percent as a decimal\n * @method setVolume\n */\n setVolume(percentAsDecimal) { this.el_.volume = percentAsDecimal; }\n\n /**\n * Get if muted\n *\n * @return {Boolean}\n * @method muted\n */\n muted() { return this.el_.muted; }\n\n /**\n * Set muted\n *\n * @param {Boolean} If player is to be muted or note\n * @method setMuted\n */\n setMuted(muted) { this.el_.muted = muted; }\n\n /**\n * Get player width\n *\n * @return {Number}\n * @method width\n */\n width() { return this.el_.offsetWidth; }\n\n /**\n * Get player height\n *\n * @return {Number}\n * @method height\n */\n height() { return this.el_.offsetHeight; }\n\n /**\n * Get if there is fullscreen support\n *\n * @return {Boolean}\n * @method supportsFullScreen\n */\n supportsFullScreen() {\n if (typeof this.el_.webkitEnterFullScreen === 'function') {\n let userAgent = window.navigator.userAgent;\n // Seems to be broken in Chromium/Chrome && Safari in Leopard\n if (/Android/.test(userAgent) || !/Chrome|Mac OS X 10.5/.test(userAgent)) {\n return true;\n }\n }\n return false;\n }\n\n /**\n * Request to enter fullscreen\n *\n * @method enterFullScreen\n */\n enterFullScreen() {\n var video = this.el_;\n\n if ('webkitDisplayingFullscreen' in video) {\n this.one('webkitbeginfullscreen', function() {\n this.one('webkitendfullscreen', function() {\n this.trigger('fullscreenchange', { isFullscreen: false });\n });\n\n this.trigger('fullscreenchange', { isFullscreen: true });\n });\n }\n\n if (video.paused && video.networkState <= video.HAVE_METADATA) {\n // attempt to prime the video element for programmatic access\n // this isn't necessary on the desktop but shouldn't hurt\n this.el_.play();\n\n // playing and pausing synchronously during the transition to fullscreen\n // can get iOS ~6.1 devices into a play/pause loop\n this.setTimeout(function(){\n video.pause();\n video.webkitEnterFullScreen();\n }, 0);\n } else {\n video.webkitEnterFullScreen();\n }\n }\n\n /**\n * Request to exit fullscreen\n *\n * @method exitFullScreen\n */\n exitFullScreen() {\n this.el_.webkitExitFullScreen();\n }\n\n /**\n * Get/set video\n *\n * @param {Object=} src Source object\n * @return {Object}\n * @method src\n */\n src(src) {\n if (src === undefined) {\n return this.el_.src;\n } else {\n // Setting src through `src` instead of `setSrc` will be deprecated\n this.setSrc(src);\n }\n }\n\n /**\n * Set video\n *\n * @param {Object} src Source object\n * @deprecated\n * @method setSrc\n */\n setSrc(src) {\n this.el_.src = src;\n }\n\n /**\n * Load media into player\n *\n * @method load\n */\n load(){\n this.el_.load();\n }\n\n /**\n * Reset the tech. Removes all sources and calls `load`.\n *\n * @method reset\n */\n reset() {\n Html5.resetMediaElement(this.el_);\n }\n\n /**\n * Get current source\n *\n * @return {Object}\n * @method currentSrc\n */\n currentSrc() {\n if (this.currentSource_) {\n return this.currentSource_.src;\n } else {\n return this.el_.currentSrc;\n }\n }\n\n /**\n * Get poster\n *\n * @return {String}\n * @method poster\n */\n poster() { return this.el_.poster; }\n\n /**\n * Set poster\n *\n * @param {String} val URL to poster image\n * @method\n */\n setPoster(val) { this.el_.poster = val; }\n\n /**\n * Get preload attribute\n *\n * @return {String}\n * @method preload\n */\n preload() { return this.el_.preload; }\n\n /**\n * Set preload attribute\n *\n * @param {String} val Value for preload attribute\n * @method setPreload\n */\n setPreload(val) { this.el_.preload = val; }\n\n /**\n * Get autoplay attribute\n *\n * @return {String}\n * @method autoplay\n */\n autoplay() { return this.el_.autoplay; }\n\n /**\n * Set autoplay attribute\n *\n * @param {String} val Value for preload attribute\n * @method setAutoplay\n */\n setAutoplay(val) { this.el_.autoplay = val; }\n\n /**\n * Get controls attribute\n *\n * @return {String}\n * @method controls\n */\n controls() { return this.el_.controls; }\n\n /**\n * Set controls attribute\n *\n * @param {String} val Value for controls attribute\n * @method setControls\n */\n setControls(val) { this.el_.controls = !!val; }\n\n /**\n * Get loop attribute\n *\n * @return {String}\n * @method loop\n */\n loop() { return this.el_.loop; }\n\n /**\n * Set loop attribute\n *\n * @param {String} val Value for loop attribute\n * @method setLoop\n */\n setLoop(val) { this.el_.loop = val; }\n\n /**\n * Get error value\n *\n * @return {String}\n * @method error\n */\n error() { return this.el_.error; }\n\n /**\n * Get whether or not the player is in the \"seeking\" state\n *\n * @return {Boolean}\n * @method seeking\n */\n seeking() { return this.el_.seeking; }\n\n /**\n * Get a TimeRanges object that represents the\n * ranges of the media resource to which it is possible\n * for the user agent to seek.\n *\n * @return {TimeRangeObject}\n * @method seekable\n */\n seekable() { return this.el_.seekable; }\n\n /**\n * Get if video ended\n *\n * @return {Boolean}\n * @method ended\n */\n ended() { return this.el_.ended; }\n\n /**\n * Get the value of the muted content attribute\n * This attribute has no dynamic effect, it only\n * controls the default state of the element\n *\n * @return {Boolean}\n * @method defaultMuted\n */\n defaultMuted() { return this.el_.defaultMuted; }\n\n /**\n * Get desired speed at which the media resource is to play\n *\n * @return {Number}\n * @method playbackRate\n */\n playbackRate() { return this.el_.playbackRate; }\n\n /**\n * Returns a TimeRanges object that represents the ranges of the\n * media resource that the user agent has played.\n * @return {TimeRangeObject} the range of points on the media\n * timeline that has been reached through normal playback\n * @see https://html.spec.whatwg.org/multipage/embedded-content.html#dom-media-played\n */\n played() { return this.el_.played; }\n\n /**\n * Set desired speed at which the media resource is to play\n *\n * @param {Number} val Speed at which the media resource is to play\n * @method setPlaybackRate\n */\n setPlaybackRate(val) { this.el_.playbackRate = val; }\n\n /**\n * Get the current state of network activity for the element, from\n * the list below\n * NETWORK_EMPTY (numeric value 0)\n * NETWORK_IDLE (numeric value 1)\n * NETWORK_LOADING (numeric value 2)\n * NETWORK_NO_SOURCE (numeric value 3)\n *\n * @return {Number}\n * @method networkState\n */\n networkState() { return this.el_.networkState; }\n\n /**\n * Get a value that expresses the current state of the element\n * with respect to rendering the current playback position, from\n * the codes in the list below\n * HAVE_NOTHING (numeric value 0)\n * HAVE_METADATA (numeric value 1)\n * HAVE_CURRENT_DATA (numeric value 2)\n * HAVE_FUTURE_DATA (numeric value 3)\n * HAVE_ENOUGH_DATA (numeric value 4)\n *\n * @return {Number}\n * @method readyState\n */\n readyState() { return this.el_.readyState; }\n\n /**\n * Get width of video\n *\n * @return {Number}\n * @method videoWidth\n */\n videoWidth() { return this.el_.videoWidth; }\n\n /**\n * Get height of video\n *\n * @return {Number}\n * @method videoHeight\n */\n videoHeight() { return this.el_.videoHeight; }\n\n /**\n * Get text tracks\n *\n * @return {TextTrackList}\n * @method textTracks\n */\n textTracks() {\n return super.textTracks();\n }\n\n /**\n * Creates and returns a text track object\n *\n * @param {String} kind Text track kind (subtitles, captions, descriptions\n * chapters and metadata)\n * @param {String=} label Label to identify the text track\n * @param {String=} language Two letter language abbreviation\n * @return {TextTrackObject}\n * @method addTextTrack\n */\n addTextTrack(kind, label, language) {\n if (!this['featuresNativeTextTracks']) {\n return super.addTextTrack(kind, label, language);\n }\n\n return this.el_.addTextTrack(kind, label, language);\n }\n\n /**\n * Creates a remote text track object and returns a html track element\n *\n * @param {Object} options The object should contain values for\n * kind, language, label and src (location of the WebVTT file)\n * @return {HTMLTrackElement}\n * @method addRemoteTextTrack\n */\n addRemoteTextTrack(options={}) {\n if (!this['featuresNativeTextTracks']) {\n return super.addRemoteTextTrack(options);\n }\n\n let htmlTrackElement = document.createElement('track');\n\n if (options.kind) {\n htmlTrackElement.kind = options.kind;\n }\n if (options.label) {\n htmlTrackElement.label = options.label;\n }\n if (options.language || options.srclang) {\n htmlTrackElement.srclang = options.language || options.srclang;\n }\n if (options.default) {\n htmlTrackElement.default = options.default;\n }\n if (options.id) {\n htmlTrackElement.id = options.id;\n }\n if (options.src) {\n htmlTrackElement.src = options.src;\n }\n\n this.el().appendChild(htmlTrackElement);\n\n // store HTMLTrackElement and TextTrack to remote list\n this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);\n this.remoteTextTracks().addTrack_(htmlTrackElement.track);\n\n return htmlTrackElement;\n }\n\n /**\n * Remove remote text track from TextTrackList object\n *\n * @param {TextTrackObject} track Texttrack object to remove\n * @method removeRemoteTextTrack\n */\n removeRemoteTextTrack(track) {\n if (!this['featuresNativeTextTracks']) {\n return super.removeRemoteTextTrack(track);\n }\n\n let tracks, i;\n\n let trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);\n\n // remove HTMLTrackElement and TextTrack from remote list\n this.remoteTextTrackEls().removeTrackElement_(trackElement);\n this.remoteTextTracks().removeTrack_(track);\n\n tracks = this.$$('track');\n\n i = tracks.length;\n while (i--) {\n if (track === tracks[i] || track === tracks[i].track) {\n this.el().removeChild(tracks[i]);\n }\n }\n }\n\n}\n\n\n/* HTML5 Support Testing ---------------------------------------------------- */\n\n/*\n* Element for testing browser HTML5 video capabilities\n*\n* @type {Element}\n* @constant\n* @private\n*/\nHtml5.TEST_VID = document.createElement('video');\nlet track = document.createElement('track');\ntrack.kind = 'captions';\ntrack.srclang = 'en';\ntrack.label = 'English';\nHtml5.TEST_VID.appendChild(track);\n\n/*\n * Check if HTML5 video is supported by this browser/device\n *\n * @return {Boolean}\n */\nHtml5.isSupported = function(){\n // IE9 with no Media Player is a LIAR! (#984)\n try {\n Html5.TEST_VID['volume'] = 0.5;\n } catch (e) {\n return false;\n }\n\n return !!Html5.TEST_VID.canPlayType;\n};\n\n// Add Source Handler pattern functions to this tech\nTech.withSourceHandlers(Html5);\n\n/*\n * The default native source handler.\n * This simply passes the source to the video element. Nothing fancy.\n *\n * @param {Object} source The source object\n * @param {Html5} tech The instance of the HTML5 tech\n */\nHtml5.nativeSourceHandler = {};\n\n/*\n * Check if the video element can play the given videotype\n *\n * @param {String} type The mimetype to check\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\nHtml5.nativeSourceHandler.canPlayType = function(type){\n // IE9 on Windows 7 without MediaPlayer throws an error here\n // https://github.com/videojs/video.js/issues/519\n try {\n return Html5.TEST_VID.canPlayType(type);\n } catch(e) {\n return '';\n }\n};\n\n/*\n * Check if the video element can handle the source natively\n *\n * @param {Object} source The source object\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\nHtml5.nativeSourceHandler.canHandleSource = function(source){\n var match, ext;\n\n // If a type was provided we should rely on that\n if (source.type) {\n return Html5.nativeSourceHandler.canPlayType(source.type);\n } else if (source.src) {\n // If no type, fall back to checking 'video/[EXTENSION]'\n ext = Url.getFileExtension(source.src);\n\n return Html5.nativeSourceHandler.canPlayType(`video/${ext}`);\n }\n\n return '';\n};\n\n/*\n * Pass the source to the video element\n * Adaptive source handlers will have more complicated workflows before passing\n * video data to the video element\n *\n * @param {Object} source The source object\n * @param {Html5} tech The instance of the Html5 tech\n */\nHtml5.nativeSourceHandler.handleSource = function(source, tech){\n tech.setSrc(source.src);\n};\n\n/*\n* Clean up the source handler when disposing the player or switching sources..\n* (no cleanup is needed when supporting the format natively)\n*/\nHtml5.nativeSourceHandler.dispose = function(){};\n\n// Register the native source handler\nHtml5.registerSourceHandler(Html5.nativeSourceHandler);\n\n/*\n * Check if the volume can be changed in this browser/device.\n * Volume cannot be changed in a lot of mobile devices.\n * Specifically, it can't be changed from 1 on iOS.\n *\n * @return {Boolean}\n */\nHtml5.canControlVolume = function(){\n var volume = Html5.TEST_VID.volume;\n Html5.TEST_VID.volume = (volume / 2) + 0.1;\n return volume !== Html5.TEST_VID.volume;\n};\n\n/*\n * Check if playbackRate is supported in this browser/device.\n *\n * @return {Number} [description]\n */\nHtml5.canControlPlaybackRate = function(){\n var playbackRate = Html5.TEST_VID.playbackRate;\n Html5.TEST_VID.playbackRate = (playbackRate / 2) + 0.1;\n return playbackRate !== Html5.TEST_VID.playbackRate;\n};\n\n/*\n * Check to see if native text tracks are supported by this browser/device\n *\n * @return {Boolean}\n */\nHtml5.supportsNativeTextTracks = function() {\n var supportsTextTracks;\n\n // Figure out native text track support\n // If mode is a number, we cannot change it because it'll disappear from view.\n // Browsers with numeric modes include IE10 and older (<=2013) samsung android models.\n // Firefox isn't playing nice either with modifying the mode\n // TODO: Investigate firefox: https://github.com/videojs/video.js/issues/1862\n supportsTextTracks = !!Html5.TEST_VID.textTracks;\n if (supportsTextTracks && Html5.TEST_VID.textTracks.length > 0) {\n supportsTextTracks = typeof Html5.TEST_VID.textTracks[0]['mode'] !== 'number';\n }\n if (supportsTextTracks && browser.IS_FIREFOX) {\n supportsTextTracks = false;\n }\n if (supportsTextTracks && !('onremovetrack' in Html5.TEST_VID.textTracks)) {\n supportsTextTracks = false;\n }\n\n return supportsTextTracks;\n};\n\n/**\n * An array of events available on the Html5 tech.\n *\n * @private\n * @type {Array}\n */\nHtml5.Events = [\n 'loadstart',\n 'suspend',\n 'abort',\n 'error',\n 'emptied',\n 'stalled',\n 'loadedmetadata',\n 'loadeddata',\n 'canplay',\n 'canplaythrough',\n 'playing',\n 'waiting',\n 'seeking',\n 'seeked',\n 'ended',\n 'durationchange',\n 'timeupdate',\n 'progress',\n 'play',\n 'pause',\n 'ratechange',\n 'volumechange'\n];\n\n/*\n * Set the tech's volume control support status\n *\n * @type {Boolean}\n */\nHtml5.prototype['featuresVolumeControl'] = Html5.canControlVolume();\n\n/*\n * Set the tech's playbackRate support status\n *\n * @type {Boolean}\n */\nHtml5.prototype['featuresPlaybackRate'] = Html5.canControlPlaybackRate();\n\n/*\n * Set the tech's status on moving the video element.\n * In iOS, if you move a video element in the DOM, it breaks video playback.\n *\n * @type {Boolean}\n */\nHtml5.prototype['movingMediaElementInDOM'] = !browser.IS_IOS;\n\n/*\n * Set the the tech's fullscreen resize support status.\n * HTML video is able to automatically resize when going to fullscreen.\n * (No longer appears to be used. Can probably be removed.)\n */\nHtml5.prototype['featuresFullscreenResize'] = true;\n\n/*\n * Set the tech's progress event support status\n * (this disables the manual progress events of the Tech)\n */\nHtml5.prototype['featuresProgressEvents'] = true;\n\n/*\n * Sets the tech's status on native text track support\n *\n * @type {Boolean}\n */\nHtml5.prototype['featuresNativeTextTracks'] = Html5.supportsNativeTextTracks();\n\n// HTML5 Feature detection and Device Fixes --------------------------------- //\nlet canPlayType;\nconst mpegurlRE = /^application\\/(?:x-|vnd\\.apple\\.)mpegurl/i;\nconst mp4RE = /^video\\/mp4/i;\n\nHtml5.patchCanPlayType = function() {\n // Android 4.0 and above can play HLS to some extent but it reports being unable to do so\n if (browser.ANDROID_VERSION >= 4.0) {\n if (!canPlayType) {\n canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;\n }\n\n Html5.TEST_VID.constructor.prototype.canPlayType = function(type) {\n if (type && mpegurlRE.test(type)) {\n return 'maybe';\n }\n return canPlayType.call(this, type);\n };\n }\n\n // Override Android 2.2 and less canPlayType method which is broken\n if (browser.IS_OLD_ANDROID) {\n if (!canPlayType) {\n canPlayType = Html5.TEST_VID.constructor.prototype.canPlayType;\n }\n\n Html5.TEST_VID.constructor.prototype.canPlayType = function(type){\n if (type && mp4RE.test(type)) {\n return 'maybe';\n }\n return canPlayType.call(this, type);\n };\n }\n};\n\nHtml5.unpatchCanPlayType = function() {\n var r = Html5.TEST_VID.constructor.prototype.canPlayType;\n Html5.TEST_VID.constructor.prototype.canPlayType = canPlayType;\n canPlayType = null;\n return r;\n};\n\n// by default, patch the video element\nHtml5.patchCanPlayType();\n\nHtml5.disposeMediaElement = function(el){\n if (!el) { return; }\n\n if (el.parentNode) {\n el.parentNode.removeChild(el);\n }\n\n // remove any child track or source nodes to prevent their loading\n while(el.hasChildNodes()) {\n el.removeChild(el.firstChild);\n }\n\n // remove any src reference. not setting `src=''` because that causes a warning\n // in firefox\n el.removeAttribute('src');\n\n // force the media element to update its loading state by calling load()\n // however IE on Windows 7N has a bug that throws an error so need a try/catch (#793)\n if (typeof el.load === 'function') {\n // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)\n (function() {\n try {\n el.load();\n } catch (e) {\n // not supported\n }\n })();\n }\n};\n\nHtml5.resetMediaElement = function(el){\n if (!el) { return; }\n\n let sources = el.querySelectorAll('source');\n let i = sources.length;\n while (i--) {\n el.removeChild(sources[i]);\n }\n\n // remove any src reference.\n // not setting `src=''` because that throws an error\n el.removeAttribute('src');\n\n if (typeof el.load === 'function') {\n // wrapping in an iife so it's not deoptimized (#1060#discussion_r10324473)\n (function() {\n try {\n el.load();\n } catch (e) {}\n })();\n }\n};\n\nComponent.registerComponent('Html5', Html5);\nTech.registerTech('Html5', Html5);\nexport default Html5;\n","/**\n * @file loader.js\n */\nimport Component from '../component.js';\nimport Tech from './tech.js';\nimport window from 'global/window';\nimport toTitleCase from '../utils/to-title-case.js';\n\n/**\n * The Media Loader is the component that decides which playback technology to load\n * when the player is initialized.\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Component\n * @class MediaLoader\n */\nclass MediaLoader extends Component {\n\n constructor(player, options, ready){\n super(player, options, ready);\n\n // If there are no sources when the player is initialized,\n // load the first supported playback technology.\n\n if (!options.playerOptions['sources'] || options.playerOptions['sources'].length === 0) {\n for (let i=0, j=options.playerOptions['techOrder']; i<j.length; i++) {\n let techName = toTitleCase(j[i]);\n let tech = Tech.getTech(techName);\n // Support old behavior of techs being registered as components.\n // Remove once that deprecated behavior is removed.\n if (!techName) {\n tech = Component.getComponent(techName);\n }\n\n // Check if the browser supports this technology\n if (tech && tech.isSupported()) {\n player.loadTech_(techName);\n break;\n }\n }\n } else {\n // // Loop through playback technologies (HTML5, Flash) and check for support.\n // // Then load the best source.\n // // A few assumptions here:\n // // All playback technologies respect preload false.\n player.src(options.playerOptions['sources']);\n }\n }\n}\n\nComponent.registerComponent('MediaLoader', MediaLoader);\nexport default MediaLoader;\n","/**\n * @file tech.js\n * Media Technology Controller - Base class for media playback\n * technology controllers like Flash and HTML5\n */\n\nimport Component from '../component';\nimport HTMLTrackElement from '../tracks/html-track-element';\nimport HTMLTrackElementList from '../tracks/html-track-element-list';\nimport mergeOptions from '../utils/merge-options.js';\nimport TextTrack from '../tracks/text-track';\nimport TextTrackList from '../tracks/text-track-list';\nimport * as Fn from '../utils/fn.js';\nimport log from '../utils/log.js';\nimport { createTimeRange } from '../utils/time-ranges.js';\nimport { bufferedPercent } from '../utils/buffer.js';\nimport MediaError from '../media-error.js';\nimport window from 'global/window';\nimport document from 'global/document';\n\n/**\n * Base class for media (HTML5 Video, Flash) controllers\n *\n * @param {Object=} options Options object\n * @param {Function=} ready Ready callback function\n * @extends Component\n * @class Tech\n */\nclass Tech extends Component {\n\n constructor(options={}, ready=function(){}){\n // we don't want the tech to report user activity automatically.\n // This is done manually in addControlsListeners\n options.reportTouchActivity = false;\n super(null, options, ready);\n\n // keep track of whether the current source has played at all to\n // implement a very limited played()\n this.hasStarted_ = false;\n this.on('playing', function() {\n this.hasStarted_ = true;\n });\n this.on('loadstart', function() {\n this.hasStarted_ = false;\n });\n\n this.textTracks_ = options.textTracks;\n\n // Manually track progress in cases where the browser/flash player doesn't report it.\n if (!this.featuresProgressEvents) {\n this.manualProgressOn();\n }\n\n // Manually track timeupdates in cases where the browser/flash player doesn't report it.\n if (!this.featuresTimeupdateEvents) {\n this.manualTimeUpdatesOn();\n }\n\n if (options.nativeCaptions === false || options.nativeTextTracks === false) {\n this.featuresNativeTextTracks = false;\n }\n\n if (!this.featuresNativeTextTracks) {\n this.on('ready', this.emulateTextTracks);\n }\n\n this.initTextTrackListeners();\n\n // Turn on component tap events\n this.emitTapEvents();\n }\n\n /* Fallbacks for unsupported event types\n ================================================================================ */\n // Manually trigger progress events based on changes to the buffered amount\n // Many flash players and older HTML5 browsers don't send progress or progress-like events\n /**\n * Turn on progress events\n *\n * @method manualProgressOn\n */\n manualProgressOn() {\n this.on('durationchange', this.onDurationChange);\n\n this.manualProgress = true;\n\n // Trigger progress watching when a source begins loading\n this.one('ready', this.trackProgress);\n }\n\n /**\n * Turn off progress events\n *\n * @method manualProgressOff\n */\n manualProgressOff() {\n this.manualProgress = false;\n this.stopTrackingProgress();\n\n this.off('durationchange', this.onDurationChange);\n }\n\n /**\n * Track progress\n *\n * @method trackProgress\n */\n trackProgress() {\n this.stopTrackingProgress();\n this.progressInterval = this.setInterval(Fn.bind(this, function(){\n // Don't trigger unless buffered amount is greater than last time\n\n let numBufferedPercent = this.bufferedPercent();\n\n if (this.bufferedPercent_ !== numBufferedPercent) {\n this.trigger('progress');\n }\n\n this.bufferedPercent_ = numBufferedPercent;\n\n if (numBufferedPercent === 1) {\n this.stopTrackingProgress();\n }\n }), 500);\n }\n\n /**\n * Update duration\n *\n * @method onDurationChange\n */\n onDurationChange() {\n this.duration_ = this.duration();\n }\n\n /**\n * Create and get TimeRange object for buffering\n *\n * @return {TimeRangeObject}\n * @method buffered\n */\n buffered() {\n return createTimeRange(0, 0);\n }\n\n /**\n * Get buffered percent\n *\n * @return {Number}\n * @method bufferedPercent\n */\n bufferedPercent() {\n return bufferedPercent(this.buffered(), this.duration_);\n }\n\n /**\n * Stops tracking progress by clearing progress interval\n *\n * @method stopTrackingProgress\n */\n stopTrackingProgress() {\n this.clearInterval(this.progressInterval);\n }\n\n /*! Time Tracking -------------------------------------------------------------- */\n /**\n * Set event listeners for on play and pause and tracking current time\n *\n * @method manualTimeUpdatesOn\n */\n manualTimeUpdatesOn() {\n this.manualTimeUpdates = true;\n\n this.on('play', this.trackCurrentTime);\n this.on('pause', this.stopTrackingCurrentTime);\n }\n\n /**\n * Remove event listeners for on play and pause and tracking current time\n *\n * @method manualTimeUpdatesOff\n */\n manualTimeUpdatesOff() {\n this.manualTimeUpdates = false;\n this.stopTrackingCurrentTime();\n this.off('play', this.trackCurrentTime);\n this.off('pause', this.stopTrackingCurrentTime);\n }\n\n /**\n * Tracks current time\n *\n * @method trackCurrentTime\n */\n trackCurrentTime() {\n if (this.currentTimeInterval) { this.stopTrackingCurrentTime(); }\n this.currentTimeInterval = this.setInterval(function(){\n this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });\n }, 250); // 42 = 24 fps // 250 is what Webkit uses // FF uses 15\n }\n\n /**\n * Turn off play progress tracking (when paused or dragging)\n *\n * @method stopTrackingCurrentTime\n */\n stopTrackingCurrentTime() {\n this.clearInterval(this.currentTimeInterval);\n\n // #1002 - if the video ends right before the next timeupdate would happen,\n // the progress bar won't make it all the way to the end\n this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true });\n }\n\n /**\n * Turn off any manual progress or timeupdate tracking\n *\n * @method dispose\n */\n dispose() {\n // clear out text tracks because we can't reuse them between techs\n let textTracks = this.textTracks();\n\n if (textTracks) {\n let i = textTracks.length;\n while(i--) {\n this.removeRemoteTextTrack(textTracks[i]);\n }\n }\n\n // Turn off any manual progress or timeupdate tracking\n if (this.manualProgress) { this.manualProgressOff(); }\n\n if (this.manualTimeUpdates) { this.manualTimeUpdatesOff(); }\n\n super.dispose();\n }\n\n /**\n * Reset the tech. Removes all sources and resets readyState.\n *\n * @method reset\n */\n reset() {}\n\n /**\n * When invoked without an argument, returns a MediaError object\n * representing the current error state of the player or null if\n * there is no error. When invoked with an argument, set the current\n * error state of the player.\n * @param {MediaError=} err Optional an error object\n * @return {MediaError} the current error object or null\n * @method error\n */\n error(err) {\n if (err !== undefined) {\n if (err instanceof MediaError) {\n this.error_ = err;\n } else {\n this.error_ = new MediaError(err);\n }\n this.trigger('error');\n }\n return this.error_;\n }\n\n /**\n * Return the time ranges that have been played through for the\n * current source. This implementation is incomplete. It does not\n * track the played time ranges, only whether the source has played\n * at all or not.\n * @return {TimeRangeObject} a single time range if this video has\n * played or an empty set of ranges if not.\n * @method played\n */\n played() {\n if (this.hasStarted_) {\n return createTimeRange(0, 0);\n }\n return createTimeRange();\n }\n\n /**\n * Set current time\n *\n * @method setCurrentTime\n */\n setCurrentTime() {\n // improve the accuracy of manual timeupdates\n if (this.manualTimeUpdates) { this.trigger({ type: 'timeupdate', target: this, manuallyTriggered: true }); }\n }\n\n /**\n * Initialize texttrack listeners\n *\n * @method initTextTrackListeners\n */\n initTextTrackListeners() {\n let textTrackListChanges = Fn.bind(this, function() {\n this.trigger('texttrackchange');\n });\n\n let tracks = this.textTracks();\n\n if (!tracks) return;\n\n tracks.addEventListener('removetrack', textTrackListChanges);\n tracks.addEventListener('addtrack', textTrackListChanges);\n\n this.on('dispose', Fn.bind(this, function() {\n tracks.removeEventListener('removetrack', textTrackListChanges);\n tracks.removeEventListener('addtrack', textTrackListChanges);\n }));\n }\n\n /**\n * Emulate texttracks\n *\n * @method emulateTextTracks\n */\n emulateTextTracks() {\n let tracks = this.textTracks();\n if (!tracks) {\n return;\n }\n\n if (!window['WebVTT'] && this.el().parentNode != null) {\n let script = document.createElement('script');\n script.src = this.options_['vtt.js'] || '../node_modules/videojs-vtt.js/dist/vtt.js';\n script.onload = () => {\n this.trigger('vttjsloaded');\n };\n script.onerror = () => {\n this.trigger('vttjserror');\n };\n this.on('dispose', () => {\n script.onload = null;\n script.onerror = null;\n });\n this.el().parentNode.appendChild(script);\n window['WebVTT'] = true;\n }\n\n let updateDisplay = () => this.trigger('texttrackchange');\n let textTracksChanges = () => {\n updateDisplay();\n\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n track.removeEventListener('cuechange', updateDisplay);\n if (track.mode === 'showing') {\n track.addEventListener('cuechange', updateDisplay);\n }\n }\n };\n\n textTracksChanges();\n tracks.addEventListener('change', textTracksChanges);\n\n this.on('dispose', function() {\n tracks.removeEventListener('change', textTracksChanges);\n });\n }\n\n /*\n * Provide default methods for text tracks.\n *\n * Html5 tech overrides these.\n */\n\n /**\n * Get texttracks\n *\n * @returns {TextTrackList}\n * @method textTracks\n */\n textTracks() {\n this.textTracks_ = this.textTracks_ || new TextTrackList();\n return this.textTracks_;\n }\n\n /**\n * Get remote texttracks\n *\n * @returns {TextTrackList}\n * @method remoteTextTracks\n */\n remoteTextTracks() {\n this.remoteTextTracks_ = this.remoteTextTracks_ || new TextTrackList();\n return this.remoteTextTracks_;\n }\n\n /**\n * Get remote htmltrackelements\n *\n * @returns {HTMLTrackElementList}\n * @method remoteTextTrackEls\n */\n remoteTextTrackEls() {\n this.remoteTextTrackEls_ = this.remoteTextTrackEls_ || new HTMLTrackElementList();\n return this.remoteTextTrackEls_;\n }\n\n /**\n * Creates and returns a remote text track object\n *\n * @param {String} kind Text track kind (subtitles, captions, descriptions\n * chapters and metadata)\n * @param {String=} label Label to identify the text track\n * @param {String=} language Two letter language abbreviation\n * @return {TextTrackObject}\n * @method addTextTrack\n */\n addTextTrack(kind, label, language) {\n if (!kind) {\n throw new Error('TextTrack kind is required but was not provided');\n }\n\n return createTrackHelper(this, kind, label, language);\n }\n\n /**\n * Creates a remote text track object and returns a emulated html track element\n *\n * @param {Object} options The object should contain values for\n * kind, language, label and src (location of the WebVTT file)\n * @return {HTMLTrackElement}\n * @method addRemoteTextTrack\n */\n addRemoteTextTrack(options) {\n let track = mergeOptions(options, {\n tech: this\n });\n\n let htmlTrackElement = new HTMLTrackElement(track);\n\n // store HTMLTrackElement and TextTrack to remote list\n this.remoteTextTrackEls().addTrackElement_(htmlTrackElement);\n this.remoteTextTracks().addTrack_(htmlTrackElement.track);\n\n // must come after remoteTextTracks()\n this.textTracks().addTrack_(htmlTrackElement.track);\n\n return htmlTrackElement;\n }\n\n /**\n * Remove remote texttrack\n *\n * @param {TextTrackObject} track Texttrack to remove\n * @method removeRemoteTextTrack\n */\n removeRemoteTextTrack(track) {\n this.textTracks().removeTrack_(track);\n\n let trackElement = this.remoteTextTrackEls().getTrackElementByTrack_(track);\n\n // remove HTMLTrackElement and TextTrack from remote list\n this.remoteTextTrackEls().removeTrackElement_(trackElement);\n this.remoteTextTracks().removeTrack_(track);\n }\n\n /**\n * Provide a default setPoster method for techs\n * Poster support for techs should be optional, so we don't want techs to\n * break if they don't have a way to set a poster.\n *\n * @method setPoster\n */\n setPoster() {}\n\n /*\n * Check if the tech can support the given type\n *\n * The base tech does not support any type, but source handlers might\n * overwrite this.\n *\n * @param {String} type The mimetype to check\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\n canPlayType() {\n return '';\n }\n\n /*\n * Return whether the argument is a Tech or not.\n * Can be passed either a Class like `Html5` or a instance like `player.tech_`\n *\n * @param {Object} component An item to check\n * @return {Boolean} Whether it is a tech or not\n */\n static isTech(component) {\n return component.prototype instanceof Tech ||\n component instanceof Tech ||\n component === Tech;\n }\n\n /**\n * Registers a Tech\n *\n * @param {String} name Name of the Tech to register\n * @param {Object} tech The tech to register\n * @static\n * @method registerComponent\n */\n static registerTech(name, tech) {\n if (!Tech.techs_) {\n Tech.techs_ = {};\n }\n\n if (!Tech.isTech(tech)) {\n throw new Error(`Tech ${name} must be a Tech`);\n }\n\n Tech.techs_[name] = tech;\n return tech;\n }\n\n /**\n * Gets a component by name\n *\n * @param {String} name Name of the component to get\n * @return {Component}\n * @static\n * @method getComponent\n */\n static getTech(name) {\n if (Tech.techs_ && Tech.techs_[name]) {\n return Tech.techs_[name];\n }\n\n if (window && window.videojs && window.videojs[name]) {\n log.warn(`The ${name} tech was added to the videojs object when it should be registered using videojs.registerTech(name, tech)`);\n return window.videojs[name];\n }\n }\n}\n\n/*\n * List of associated text tracks\n *\n * @type {Array}\n * @private\n */\nTech.prototype.textTracks_;\n\nvar createTrackHelper = function(self, kind, label, language, options={}) {\n let tracks = self.textTracks();\n\n options.kind = kind;\n\n if (label) {\n options.label = label;\n }\n if (language) {\n options.language = language;\n }\n options.tech = self;\n\n let track = new TextTrack(options);\n tracks.addTrack_(track);\n\n return track;\n};\n\nTech.prototype.featuresVolumeControl = true;\n\n// Resizing plugins using request fullscreen reloads the plugin\nTech.prototype.featuresFullscreenResize = false;\nTech.prototype.featuresPlaybackRate = false;\n\n// Optional events that we can manually mimic with timers\n// currently not triggered by video-js-swf\nTech.prototype.featuresProgressEvents = false;\nTech.prototype.featuresTimeupdateEvents = false;\n\nTech.prototype.featuresNativeTextTracks = false;\n\n/*\n * A functional mixin for techs that want to use the Source Handler pattern.\n *\n * ##### EXAMPLE:\n *\n * Tech.withSourceHandlers.call(MyTech);\n *\n */\nTech.withSourceHandlers = function(_Tech){\n /*\n * Register a source handler\n * Source handlers are scripts for handling specific formats.\n * The source handler pattern is used for adaptive formats (HLS, DASH) that\n * manually load video data and feed it into a Source Buffer (Media Source Extensions)\n * @param {Function} handler The source handler\n * @param {Boolean} first Register it before any existing handlers\n */\n _Tech.registerSourceHandler = function(handler, index){\n let handlers = _Tech.sourceHandlers;\n\n if (!handlers) {\n handlers = _Tech.sourceHandlers = [];\n }\n\n if (index === undefined) {\n // add to the end of the list\n index = handlers.length;\n }\n\n handlers.splice(index, 0, handler);\n };\n\n /*\n * Check if the tech can support the given type\n * @param {String} type The mimetype to check\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\n _Tech.canPlayType = function(type){\n let handlers = _Tech.sourceHandlers || [];\n let can;\n\n for (let i = 0; i < handlers.length; i++) {\n can = handlers[i].canPlayType(type);\n\n if (can) {\n return can;\n }\n }\n\n return '';\n };\n\n /*\n * Return the first source handler that supports the source\n * TODO: Answer question: should 'probably' be prioritized over 'maybe'\n * @param {Object} source The source object\n * @returns {Object} The first source handler that supports the source\n * @returns {null} Null if no source handler is found\n */\n _Tech.selectSourceHandler = function(source){\n let handlers = _Tech.sourceHandlers || [];\n let can;\n\n for (let i = 0; i < handlers.length; i++) {\n can = handlers[i].canHandleSource(source);\n\n if (can) {\n return handlers[i];\n }\n }\n\n return null;\n };\n\n /*\n * Check if the tech can support the given source\n * @param {Object} srcObj The source object\n * @return {String} 'probably', 'maybe', or '' (empty string)\n */\n _Tech.canPlaySource = function(srcObj){\n let sh = _Tech.selectSourceHandler(srcObj);\n\n if (sh) {\n return sh.canHandleSource(srcObj);\n }\n\n return '';\n };\n\n /*\n * When using a source handler, prefer its implementation of\n * any function normally provided by the tech.\n */\n let deferrable = [\n 'seekable',\n 'duration'\n ];\n\n deferrable.forEach(function (fnName) {\n let originalFn = this[fnName];\n\n if (typeof originalFn !== 'function') {\n return;\n }\n\n this[fnName] = function() {\n if (this.sourceHandler_ && this.sourceHandler_[fnName]) {\n return this.sourceHandler_[fnName].apply(this.sourceHandler_, arguments);\n }\n return originalFn.apply(this, arguments);\n };\n }, _Tech.prototype);\n\n /*\n * Create a function for setting the source using a source object\n * and source handlers.\n * Should never be called unless a source handler was found.\n * @param {Object} source A source object with src and type keys\n * @return {Tech} self\n */\n _Tech.prototype.setSource = function(source){\n let sh = _Tech.selectSourceHandler(source);\n\n if (!sh) {\n // Fall back to a native source hander when unsupported sources are\n // deliberately set\n if (_Tech.nativeSourceHandler) {\n sh = _Tech.nativeSourceHandler;\n } else {\n log.error('No source hander found for the current source.');\n }\n }\n\n // Dispose any existing source handler\n this.disposeSourceHandler();\n this.off('dispose', this.disposeSourceHandler);\n\n this.currentSource_ = source;\n this.sourceHandler_ = sh.handleSource(source, this);\n this.on('dispose', this.disposeSourceHandler);\n\n return this;\n };\n\n /*\n * Clean up any existing source handler\n */\n _Tech.prototype.disposeSourceHandler = function(){\n if (this.sourceHandler_ && this.sourceHandler_.dispose) {\n this.sourceHandler_.dispose();\n }\n };\n\n};\n\nComponent.registerComponent('Tech', Tech);\n// Old name for Tech\nComponent.registerComponent('MediaTechController', Tech);\nTech.registerTech('Tech', Tech);\nexport default Tech;\n","/**\n * @file html-track-element-list.js\n */\n\nimport * as browser from '../utils/browser.js';\nimport document from 'global/document';\n\nclass HtmlTrackElementList {\n constructor(trackElements = []) {\n let list = this;\n\n if (browser.IS_IE8) {\n list = document.createElement('custom');\n\n for (let prop in HtmlTrackElementList.prototype) {\n if (prop !== 'constructor') {\n list[prop] = HtmlTrackElementList.prototype[prop];\n }\n }\n }\n\n list.trackElements_ = [];\n\n Object.defineProperty(list, 'length', {\n get() {\n return this.trackElements_.length;\n }\n });\n\n for (let i = 0, length = trackElements.length; i < length; i++) {\n list.addTrackElement_(trackElements[i]);\n }\n\n if (browser.IS_IE8) {\n return list;\n }\n }\n\n addTrackElement_(trackElement) {\n this.trackElements_.push(trackElement);\n }\n\n getTrackElementByTrack_(track) {\n let trackElement_;\n\n for (let i = 0, length = this.trackElements_.length; i < length; i++) {\n if (track === this.trackElements_[i].track) {\n trackElement_ = this.trackElements_[i];\n\n break;\n }\n }\n\n return trackElement_;\n }\n\n removeTrackElement_(trackElement) {\n for (let i = 0, length = this.trackElements_.length; i < length; i++) {\n if (trackElement === this.trackElements_[i]) {\n this.trackElements_.splice(i, 1);\n\n break;\n }\n }\n }\n}\n\nexport default HtmlTrackElementList;\n","/**\n * @file html-track-element.js\n */\n\nimport * as browser from '../utils/browser.js';\nimport document from 'global/document';\nimport EventTarget from '../event-target';\nimport TextTrack from '../tracks/text-track';\n\nconst NONE = 0;\nconst LOADING = 1;\nconst LOADED = 2;\nconst ERROR = 3;\n\n/**\n * https://html.spec.whatwg.org/multipage/embedded-content.html#htmltrackelement\n *\n * interface HTMLTrackElement : HTMLElement {\n * attribute DOMString kind;\n * attribute DOMString src;\n * attribute DOMString srclang;\n * attribute DOMString label;\n * attribute boolean default;\n *\n * const unsigned short NONE = 0;\n * const unsigned short LOADING = 1;\n * const unsigned short LOADED = 2;\n * const unsigned short ERROR = 3;\n * readonly attribute unsigned short readyState;\n *\n * readonly attribute TextTrack track;\n * };\n *\n * @param {Object} options TextTrack configuration\n * @class HTMLTrackElement\n */\n\nclass HTMLTrackElement extends EventTarget {\n constructor(options = {}) {\n super();\n\n let readyState,\n trackElement = this;\n\n if (browser.IS_IE8) {\n trackElement = document.createElement('custom');\n\n for (let prop in HTMLTrackElement.prototype) {\n if (prop !== 'constructor') {\n trackElement[prop] = HTMLTrackElement.prototype[prop];\n }\n }\n }\n\n let track = new TextTrack(options);\n\n trackElement.kind = track.kind;\n trackElement.src = track.src;\n trackElement.srclang = track.language;\n trackElement.label = track.label;\n trackElement.default = track.default;\n\n Object.defineProperty(trackElement, 'readyState', {\n get() {\n return readyState;\n }\n });\n\n Object.defineProperty(trackElement, 'track', {\n get() {\n return track;\n }\n });\n\n readyState = NONE;\n\n track.addEventListener('loadeddata', function() {\n readyState = LOADED;\n\n trackElement.trigger({\n type: 'load',\n target: trackElement\n });\n });\n\n if (browser.IS_IE8) {\n return trackElement;\n }\n }\n}\n\nHTMLTrackElement.prototype.allowedEvents_ = {\n load: 'load'\n};\n\nHTMLTrackElement.NONE = NONE;\nHTMLTrackElement.LOADING = LOADING;\nHTMLTrackElement.LOADED = LOADED;\nHTMLTrackElement.ERROR = ERROR;\n\nexport default HTMLTrackElement;\n","/**\n * @file text-track-cue-list.js\n */\nimport * as browser from '../utils/browser.js';\nimport document from 'global/document';\n\n/**\n * A List of text track cues as defined in:\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackcuelist\n *\n * interface TextTrackCueList {\n * readonly attribute unsigned long length;\n * getter TextTrackCue (unsigned long index);\n * TextTrackCue? getCueById(DOMString id);\n * };\n *\n * @param {Array} cues A list of cues to be initialized with\n * @class TextTrackCueList\n */\n\nclass TextTrackCueList {\n constructor(cues) {\n let list = this;\n\n if (browser.IS_IE8) {\n list = document.createElement('custom');\n\n for (let prop in TextTrackCueList.prototype) {\n if (prop !== 'constructor') {\n list[prop] = TextTrackCueList.prototype[prop];\n }\n }\n }\n\n TextTrackCueList.prototype.setCues_.call(list, cues);\n\n Object.defineProperty(list, 'length', {\n get() {\n return this.length_;\n }\n });\n\n if (browser.IS_IE8) {\n return list;\n }\n }\n\n /**\n * A setter for cues in this list\n *\n * @param {Array} cues an array of cues\n * @method setCues_\n * @private\n */\n setCues_(cues) {\n let oldLength = this.length || 0;\n let i = 0;\n let l = cues.length;\n\n this.cues_ = cues;\n this.length_ = cues.length;\n\n let defineProp = function(index) {\n if (!('' + index in this)) {\n Object.defineProperty(this, '' + index, {\n get() {\n return this.cues_[index];\n }\n });\n }\n };\n\n if (oldLength < l) {\n i = oldLength;\n\n for (; i < l; i++) {\n defineProp.call(this, i);\n }\n }\n }\n\n /**\n * Get a cue that is currently in the Cue list by id\n *\n * @param {String} id\n * @method getCueById\n * @return {Object} a single cue\n */\n getCueById(id) {\n let result = null;\n\n for (let i = 0, l = this.length; i < l; i++) {\n let cue = this[i];\n\n if (cue.id === id) {\n result = cue;\n break;\n }\n }\n\n return result;\n }\n}\n\nexport default TextTrackCueList;\n","/**\n * @file text-track-display.js\n */\nimport Component from '../component';\nimport Menu from '../menu/menu.js';\nimport MenuItem from '../menu/menu-item.js';\nimport MenuButton from '../menu/menu-button.js';\nimport * as Fn from '../utils/fn.js';\nimport document from 'global/document';\nimport window from 'global/window';\n\nconst darkGray = '#222';\nconst lightGray = '#ccc';\nconst fontMap = {\n monospace: 'monospace',\n sansSerif: 'sans-serif',\n serif: 'serif',\n monospaceSansSerif: '\"Andale Mono\", \"Lucida Console\", monospace',\n monospaceSerif: '\"Courier New\", monospace',\n proportionalSansSerif: 'sans-serif',\n proportionalSerif: 'serif',\n casual: '\"Comic Sans MS\", Impact, fantasy',\n script: '\"Monotype Corsiva\", cursive',\n smallcaps: '\"Andale Mono\", \"Lucida Console\", monospace, sans-serif'\n};\n\n/**\n * The component for displaying text track cues\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @param {Function=} ready Ready callback function\n * @extends Component\n * @class TextTrackDisplay\n */\nclass TextTrackDisplay extends Component {\n\n constructor(player, options, ready){\n super(player, options, ready);\n\n player.on('loadstart', Fn.bind(this, this.toggleDisplay));\n player.on('texttrackchange', Fn.bind(this, this.updateDisplay));\n\n // This used to be called during player init, but was causing an error\n // if a track should show by default and the display hadn't loaded yet.\n // Should probably be moved to an external track loader when we support\n // tracks that don't need a display.\n player.ready(Fn.bind(this, function() {\n if (player.tech_ && player.tech_['featuresNativeTextTracks']) {\n this.hide();\n return;\n }\n\n player.on('fullscreenchange', Fn.bind(this, this.updateDisplay));\n\n let tracks = this.options_.playerOptions['tracks'] || [];\n for (let i = 0; i < tracks.length; i++) {\n let track = tracks[i];\n this.player_.addRemoteTextTrack(track);\n }\n }));\n }\n\n /**\n * Toggle display texttracks\n *\n * @method toggleDisplay\n */\n toggleDisplay() {\n if (this.player_.tech_ && this.player_.tech_['featuresNativeTextTracks']) {\n this.hide();\n } else {\n this.show();\n }\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-text-track-display'\n }, {\n 'aria-live': 'assertive',\n 'aria-atomic': 'true'\n });\n }\n\n /**\n * Clear display texttracks\n *\n * @method clearDisplay\n */\n clearDisplay() {\n if (typeof window['WebVTT'] === 'function') {\n window['WebVTT']['processCues'](window, [], this.el_);\n }\n }\n\n /**\n * Update display texttracks\n *\n * @method updateDisplay\n */\n updateDisplay() {\n var tracks = this.player_.textTracks();\n\n this.clearDisplay();\n\n if (!tracks) {\n return;\n }\n\n // Track display prioritization model: if multiple tracks are 'showing',\n // display the first 'subtitles' or 'captions' track which is 'showing',\n // otherwise display the first 'descriptions' track which is 'showing'\n\n let descriptionsTrack = null;\n let captionsSubtitlesTrack = null;\n\n let i = tracks.length;\n while (i--) {\n let track = tracks[i];\n if (track['mode'] === 'showing') {\n if (track['kind'] === 'descriptions') {\n descriptionsTrack = track;\n } else {\n captionsSubtitlesTrack = track;\n }\n }\n }\n\n if (captionsSubtitlesTrack) {\n this.updateForTrack(captionsSubtitlesTrack);\n } else if (descriptionsTrack) {\n this.updateForTrack(descriptionsTrack);\n }\n }\n\n /**\n * Add texttrack to texttrack list\n *\n * @param {TextTrackObject} track Texttrack object to be added to list\n * @method updateForTrack\n */\n updateForTrack(track) {\n if (typeof window['WebVTT'] !== 'function' || !track['activeCues']) {\n return;\n }\n\n let overrides = this.player_['textTrackSettings'].getValues();\n\n let cues = [];\n for (let i = 0; i < track['activeCues'].length; i++) {\n cues.push(track['activeCues'][i]);\n }\n\n window['WebVTT']['processCues'](window, cues, this.el_);\n\n let i = cues.length;\n while (i--) {\n let cue = cues[i];\n if (!cue) {\n continue;\n }\n\n let cueDiv = cue.displayState;\n if (overrides.color) {\n cueDiv.firstChild.style.color = overrides.color;\n }\n if (overrides.textOpacity) {\n tryUpdateStyle(cueDiv.firstChild,\n 'color',\n constructColor(overrides.color || '#fff',\n overrides.textOpacity));\n }\n if (overrides.backgroundColor) {\n cueDiv.firstChild.style.backgroundColor = overrides.backgroundColor;\n }\n if (overrides.backgroundOpacity) {\n tryUpdateStyle(cueDiv.firstChild,\n 'backgroundColor',\n constructColor(overrides.backgroundColor || '#000',\n overrides.backgroundOpacity));\n }\n if (overrides.windowColor) {\n if (overrides.windowOpacity) {\n tryUpdateStyle(cueDiv,\n 'backgroundColor',\n constructColor(overrides.windowColor, overrides.windowOpacity));\n } else {\n cueDiv.style.backgroundColor = overrides.windowColor;\n }\n }\n if (overrides.edgeStyle) {\n if (overrides.edgeStyle === 'dropshadow') {\n cueDiv.firstChild.style.textShadow = `2px 2px 3px ${darkGray}, 2px 2px 4px ${darkGray}, 2px 2px 5px ${darkGray}`;\n } else if (overrides.edgeStyle === 'raised') {\n cueDiv.firstChild.style.textShadow = `1px 1px ${darkGray}, 2px 2px ${darkGray}, 3px 3px ${darkGray}`;\n } else if (overrides.edgeStyle === 'depressed') {\n cueDiv.firstChild.style.textShadow = `1px 1px ${lightGray}, 0 1px ${lightGray}, -1px -1px ${darkGray}, 0 -1px ${darkGray}`;\n } else if (overrides.edgeStyle === 'uniform') {\n cueDiv.firstChild.style.textShadow = `0 0 4px ${darkGray}, 0 0 4px ${darkGray}, 0 0 4px ${darkGray}, 0 0 4px ${darkGray}`;\n }\n }\n if (overrides.fontPercent && overrides.fontPercent !== 1) {\n const fontSize = window.parseFloat(cueDiv.style.fontSize);\n cueDiv.style.fontSize = (fontSize * overrides.fontPercent) + 'px';\n cueDiv.style.height = 'auto';\n cueDiv.style.top = 'auto';\n cueDiv.style.bottom = '2px';\n }\n if (overrides.fontFamily && overrides.fontFamily !== 'default') {\n if (overrides.fontFamily === 'small-caps') {\n cueDiv.firstChild.style.fontVariant = 'small-caps';\n } else {\n cueDiv.firstChild.style.fontFamily = fontMap[overrides.fontFamily];\n }\n }\n }\n }\n\n}\n\n/**\n* Add cue HTML to display\n*\n* @param {Number} color Hex number for color, like #f0e\n* @param {Number} opacity Value for opacity,0.0 - 1.0\n* @return {RGBAColor} In the form 'rgba(255, 0, 0, 0.3)'\n* @method constructColor\n*/\nfunction constructColor(color, opacity) {\n return 'rgba(' +\n // color looks like \"#f0e\"\n parseInt(color[1] + color[1], 16) + ',' +\n parseInt(color[2] + color[2], 16) + ',' +\n parseInt(color[3] + color[3], 16) + ',' +\n opacity + ')';\n}\n\n/**\n * Try to update style\n * Some style changes will throw an error, particularly in IE8. Those should be noops.\n *\n * @param {Element} el The element to be styles\n * @param {CSSProperty} style The CSS property to be styled\n * @param {CSSStyle} rule The actual style to be applied to the property\n * @method tryUpdateStyle\n */\nfunction tryUpdateStyle(el, style, rule) {\n //\n try {\n el.style[style] = rule;\n } catch (e) {}\n}\n\nComponent.registerComponent('TextTrackDisplay', TextTrackDisplay);\nexport default TextTrackDisplay;\n","/**\n * @file text-track-enums.js\n */\n\n/**\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackmode\n *\n * enum TextTrackMode { \"disabled\", \"hidden\", \"showing\" };\n */\nconst TextTrackMode = {\n disabled: 'disabled',\n hidden: 'hidden',\n showing: 'showing'\n};\n\n/**\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrackkind\n *\n * enum TextTrackKind {\n * \"subtitles\",\n * \"captions\",\n * \"descriptions\",\n * \"chapters\",\n * \"metadata\"\n * };\n */\nconst TextTrackKind = {\n subtitles: 'subtitles',\n captions: 'captions',\n descriptions: 'descriptions',\n chapters: 'chapters',\n metadata: 'metadata'\n};\n\n/* jshint ignore:start */\n// we ignore jshint here because it does not see\n// TextTrackMode or TextTrackKind as defined here somehow...\nexport { TextTrackMode, TextTrackKind };\n/* jshint ignore:end */\n","/**\n * Utilities for capturing text track state and re-creating tracks\n * based on a capture.\n *\n * @file text-track-list-converter.js\n */\n\n/**\n * Examine a single text track and return a JSON-compatible javascript\n * object that represents the text track's state.\n * @param track {TextTrackObject} the text track to query\n * @return {Object} a serializable javascript representation of the\n * @private\n */\nlet trackToJson_ = function(track) {\n let ret = ['kind', 'label', 'language', 'id',\n 'inBandMetadataTrackDispatchType',\n 'mode', 'src'].reduce((acc, prop, i) => {\n if (track[prop]) {\n acc[prop] = track[prop];\n }\n \n return acc;\n }, {\n cues: track.cues && Array.prototype.map.call(track.cues, function(cue) {\n return {\n startTime: cue.startTime,\n endTime: cue.endTime,\n text: cue.text,\n id: cue.id\n };\n })\n });\n\n return ret;\n};\n\n/**\n * Examine a tech and return a JSON-compatible javascript array that\n * represents the state of all text tracks currently configured. The\n * return array is compatible with `jsonToTextTracks`.\n * @param tech {tech} the tech object to query\n * @return {Array} a serializable javascript representation of the\n * @function textTracksToJson\n */\nlet textTracksToJson = function(tech) {\n\n let trackEls = tech.$$('track');\n\n let trackObjs = Array.prototype.map.call(trackEls, (t) => t.track);\n let tracks = Array.prototype.map.call(trackEls, function(trackEl) {\n let json = trackToJson_(trackEl.track);\n if (trackEl.src) {\n json.src = trackEl.src;\n }\n return json;\n });\n\n return tracks.concat(Array.prototype.filter.call(tech.textTracks(), function(track) {\n return trackObjs.indexOf(track) === -1;\n }).map(trackToJson_));\n};\n\n/**\n * Creates a set of remote text tracks on a tech based on an array of\n * javascript text track representations.\n * @param json {Array} an array of text track representation objects,\n * like those that would be produced by `textTracksToJson`\n * @param tech {tech} the tech to create text tracks on\n * @function jsonToTextTracks\n */\nlet jsonToTextTracks = function(json, tech) {\n json.forEach(function(track) {\n let addedTrack = tech.addRemoteTextTrack(track).track;\n if (!track.src && track.cues) {\n track.cues.forEach((cue) => addedTrack.addCue(cue));\n }\n });\n\n return tech.textTracks();\n};\n\nexport default {textTracksToJson, jsonToTextTracks, trackToJson_};\n","/**\n * @file text-track-list.js\n */\nimport EventTarget from '../event-target';\nimport * as Fn from '../utils/fn.js';\nimport * as browser from '../utils/browser.js';\nimport document from 'global/document';\n\n/**\n * A text track list as defined in:\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttracklist\n *\n * interface TextTrackList : EventTarget {\n * readonly attribute unsigned long length;\n * getter TextTrack (unsigned long index);\n * TextTrack? getTrackById(DOMString id);\n *\n * attribute EventHandler onchange;\n * attribute EventHandler onaddtrack;\n * attribute EventHandler onremovetrack;\n * };\n *\n * @param {Track[]} tracks A list of tracks to initialize the list with\n * @extends EventTarget\n * @class TextTrackList\n */\n\nclass TextTrackList extends EventTarget {\n constructor(tracks = []) {\n super();\n let list = this;\n\n if (browser.IS_IE8) {\n list = document.createElement('custom');\n\n for (let prop in TextTrackList.prototype) {\n if (prop !== 'constructor') {\n list[prop] = TextTrackList.prototype[prop];\n }\n }\n }\n\n list.tracks_ = [];\n\n Object.defineProperty(list, 'length', {\n get() {\n return this.tracks_.length;\n }\n });\n\n for (let i = 0; i < tracks.length; i++) {\n list.addTrack_(tracks[i]);\n }\n\n if (browser.IS_IE8) {\n return list;\n }\n }\n\n /**\n * Add TextTrack from TextTrackList\n *\n * @param {TextTrack} track\n * @method addTrack_\n * @private\n */\n addTrack_(track) {\n let index = this.tracks_.length;\n\n if (!('' + index in this)) {\n Object.defineProperty(this, index, {\n get() {\n return this.tracks_[index];\n }\n });\n }\n\n track.addEventListener('modechange', Fn.bind(this, function() {\n this.trigger('change');\n }));\n\n // Do not add duplicate tracks\n if (this.tracks_.indexOf(track) === -1) {\n this.tracks_.push(track);\n this.trigger({\n track,\n type: 'addtrack'\n });\n }\n\n }\n\n /**\n * Remove TextTrack from TextTrackList\n * NOTE: Be mindful of what is passed in as it may be a HTMLTrackElement\n *\n * @param {TextTrack} rtrack\n * @method removeTrack_\n * @private\n */\n removeTrack_(rtrack) {\n let track;\n\n for (let i = 0, l = this.length; i < l; i++) {\n if (this[i] === rtrack) {\n track = this[i];\n if (track.off) {\n track.off();\n }\n\n this.tracks_.splice(i, 1);\n\n break;\n }\n }\n\n if (!track) {\n return;\n }\n\n this.trigger({\n track,\n type: 'removetrack'\n });\n }\n\n /**\n * Get a TextTrack from TextTrackList by a tracks id\n *\n * @param {String} id - the id of the track to get\n * @method getTrackById\n * @return {TextTrack}\n * @private\n */\n getTrackById(id) {\n let result = null;\n\n for (let i = 0, l = this.length; i < l; i++) {\n let track = this[i];\n\n if (track.id === id) {\n result = track;\n break;\n }\n }\n\n return result;\n }\n}\n\n/**\n * change - One or more tracks in the track list have been enabled or disabled.\n * addtrack - A track has been added to the track list.\n * removetrack - A track has been removed from the track list.\n */\nTextTrackList.prototype.allowedEvents_ = {\n change: 'change',\n addtrack: 'addtrack',\n removetrack: 'removetrack'\n};\n\n// emulate attribute EventHandler support to allow for feature detection\nfor (let event in TextTrackList.prototype.allowedEvents_) {\n TextTrackList.prototype['on' + event] = null;\n}\n\nexport default TextTrackList;\n","/**\n * @file text-track-settings.js\n */\nimport Component from '../component';\nimport * as Events from '../utils/events.js';\nimport * as Fn from '../utils/fn.js';\nimport log from '../utils/log.js';\nimport safeParseTuple from 'safe-json-parse/tuple';\nimport window from 'global/window';\n\n/**\n * Manipulate settings of texttracks\n *\n * @param {Object} player Main Player\n * @param {Object=} options Object of option names and values\n * @extends Component\n * @class TextTrackSettings\n */\nclass TextTrackSettings extends Component {\n\n constructor(player, options) {\n super(player, options);\n this.hide();\n\n // Grab `persistTextTrackSettings` from the player options if not passed in child options\n if (options.persistTextTrackSettings === undefined) {\n this.options_.persistTextTrackSettings = this.options_.playerOptions.persistTextTrackSettings;\n }\n\n Events.on(this.$('.vjs-done-button'), 'click', Fn.bind(this, function() {\n this.saveSettings();\n this.hide();\n }));\n\n Events.on(this.$('.vjs-default-button'), 'click', Fn.bind(this, function() {\n this.$('.vjs-fg-color > select').selectedIndex = 0;\n this.$('.vjs-bg-color > select').selectedIndex = 0;\n this.$('.window-color > select').selectedIndex = 0;\n this.$('.vjs-text-opacity > select').selectedIndex = 0;\n this.$('.vjs-bg-opacity > select').selectedIndex = 0;\n this.$('.vjs-window-opacity > select').selectedIndex = 0;\n this.$('.vjs-edge-style select').selectedIndex = 0;\n this.$('.vjs-font-family select').selectedIndex = 0;\n this.$('.vjs-font-percent select').selectedIndex = 2;\n this.updateDisplay();\n }));\n\n Events.on(this.$('.vjs-fg-color > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-bg-color > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.window-color > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-text-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-bg-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-window-opacity > select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-font-percent select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-edge-style select'), 'change', Fn.bind(this, this.updateDisplay));\n Events.on(this.$('.vjs-font-family select'), 'change', Fn.bind(this, this.updateDisplay));\n\n if (this.options_.persistTextTrackSettings) {\n this.restoreSettings();\n }\n }\n\n /**\n * Create the component's DOM element\n *\n * @return {Element}\n * @method createEl\n */\n createEl() {\n return super.createEl('div', {\n className: 'vjs-caption-settings vjs-modal-overlay',\n innerHTML: captionOptionsMenuTemplate()\n });\n }\n\n /**\n * Get texttrack settings\n * Settings are\n * .vjs-edge-style\n * .vjs-font-family\n * .vjs-fg-color\n * .vjs-text-opacity\n * .vjs-bg-color\n * .vjs-bg-opacity\n * .window-color\n * .vjs-window-opacity\n *\n * @return {Object}\n * @method getValues\n */\n getValues() {\n const textEdge = getSelectedOptionValue(this.$('.vjs-edge-style select'));\n const fontFamily = getSelectedOptionValue(this.$('.vjs-font-family select'));\n const fgColor = getSelectedOptionValue(this.$('.vjs-fg-color > select'));\n const textOpacity = getSelectedOptionValue(this.$('.vjs-text-opacity > select'));\n const bgColor = getSelectedOptionValue(this.$('.vjs-bg-color > select'));\n const bgOpacity = getSelectedOptionValue(this.$('.vjs-bg-opacity > select'));\n const windowColor = getSelectedOptionValue(this.$('.window-color > select'));\n const windowOpacity = getSelectedOptionValue(this.$('.vjs-window-opacity > select'));\n const fontPercent = window['parseFloat'](getSelectedOptionValue(this.$('.vjs-font-percent > select')));\n\n let result = {\n 'backgroundOpacity': bgOpacity,\n 'textOpacity': textOpacity,\n 'windowOpacity': windowOpacity,\n 'edgeStyle': textEdge,\n 'fontFamily': fontFamily,\n 'color': fgColor,\n 'backgroundColor': bgColor,\n 'windowColor': windowColor,\n 'fontPercent': fontPercent\n };\n for (let name in result) {\n if (result[name] === '' || result[name] === 'none' || (name === 'fontPercent' && result[name] === 1.00)) {\n delete result[name];\n }\n }\n return result;\n }\n\n /**\n * Set texttrack settings\n * Settings are\n * .vjs-edge-style\n * .vjs-font-family\n * .vjs-fg-color\n * .vjs-text-opacity\n * .vjs-bg-color\n * .vjs-bg-opacity\n * .window-color\n * .vjs-window-opacity\n *\n * @param {Object} values Object with texttrack setting values\n * @method setValues\n */\n setValues(values) {\n setSelectedOption(this.$('.vjs-edge-style select'), values.edgeStyle);\n setSelectedOption(this.$('.vjs-font-family select'), values.fontFamily);\n setSelectedOption(this.$('.vjs-fg-color > select'), values.color);\n setSelectedOption(this.$('.vjs-text-opacity > select'), values.textOpacity);\n setSelectedOption(this.$('.vjs-bg-color > select'), values.backgroundColor);\n setSelectedOption(this.$('.vjs-bg-opacity > select'), values.backgroundOpacity);\n setSelectedOption(this.$('.window-color > select'), values.windowColor);\n setSelectedOption(this.$('.vjs-window-opacity > select'), values.windowOpacity);\n\n let fontPercent = values.fontPercent;\n\n if (fontPercent) {\n fontPercent = fontPercent.toFixed(2);\n }\n\n setSelectedOption(this.$('.vjs-font-percent > select'), fontPercent);\n }\n\n /**\n * Restore texttrack settings\n *\n * @method restoreSettings\n */\n restoreSettings() {\n let err, values;\n\n try {\n [err, values] = safeParseTuple(window.localStorage.getItem('vjs-text-track-settings'));\n\n if (err) {\n log.error(err);\n }\n } catch (e) {\n log.warn(e);\n }\n\n if (values) {\n this.setValues(values);\n }\n }\n\n /**\n * Save texttrack settings to local storage\n *\n * @method saveSettings\n */\n saveSettings() {\n if (!this.options_.persistTextTrackSettings) {\n return;\n }\n\n let values = this.getValues();\n try {\n if (Object.getOwnPropertyNames(values).length > 0) {\n window.localStorage.setItem('vjs-text-track-settings', JSON.stringify(values));\n } else {\n window.localStorage.removeItem('vjs-text-track-settings');\n }\n } catch (e) {\n log.warn(e);\n }\n }\n\n /**\n * Update display of texttrack settings\n *\n * @method updateDisplay\n */\n updateDisplay() {\n let ttDisplay = this.player_.getChild('textTrackDisplay');\n if (ttDisplay) {\n ttDisplay.updateDisplay();\n }\n }\n\n}\n\nComponent.registerComponent('TextTrackSettings', TextTrackSettings);\n\nfunction getSelectedOptionValue(target) {\n let selectedOption;\n // not all browsers support selectedOptions, so, fallback to options\n if (target.selectedOptions) {\n selectedOption = target.selectedOptions[0];\n } else if (target.options) {\n selectedOption = target.options[target.options.selectedIndex];\n }\n\n return selectedOption.value;\n}\n\nfunction setSelectedOption(target, value) {\n if (!value) {\n return;\n }\n\n let i;\n for (i = 0; i < target.options.length; i++) {\n const option = target.options[i];\n if (option.value === value) {\n break;\n }\n }\n\n target.selectedIndex = i;\n}\n\nfunction captionOptionsMenuTemplate() {\n let template = `<div class=\"vjs-tracksettings\">\n <div class=\"vjs-tracksettings-colors\">\n <div class=\"vjs-fg-color vjs-tracksetting\">\n <label class=\"vjs-label\">Foreground</label>\n <select>\n <option value=\"\">---</option>\n <option value=\"#FFF\">White</option>\n <option value=\"#000\">Black</option>\n <option value=\"#F00\">Red</option>\n <option value=\"#0F0\">Green</option>\n <option value=\"#00F\">Blue</option>\n <option value=\"#FF0\">Yellow</option>\n <option value=\"#F0F\">Magenta</option>\n <option value=\"#0FF\">Cyan</option>\n </select>\n <span class=\"vjs-text-opacity vjs-opacity\">\n <select>\n <option value=\"\">---</option>\n <option value=\"1\">Opaque</option>\n <option value=\"0.5\">Semi-Opaque</option>\n </select>\n </span>\n </div> <!-- vjs-fg-color -->\n <div class=\"vjs-bg-color vjs-tracksetting\">\n <label class=\"vjs-label\">Background</label>\n <select>\n <option value=\"\">---</option>\n <option value=\"#FFF\">White</option>\n <option value=\"#000\">Black</option>\n <option value=\"#F00\">Red</option>\n <option value=\"#0F0\">Green</option>\n <option value=\"#00F\">Blue</option>\n <option value=\"#FF0\">Yellow</option>\n <option value=\"#F0F\">Magenta</option>\n <option value=\"#0FF\">Cyan</option>\n </select>\n <span class=\"vjs-bg-opacity vjs-opacity\">\n <select>\n <option value=\"\">---</option>\n <option value=\"1\">Opaque</option>\n <option value=\"0.5\">Semi-Transparent</option>\n <option value=\"0\">Transparent</option>\n </select>\n </span>\n </div> <!-- vjs-bg-color -->\n <div class=\"window-color vjs-tracksetting\">\n <label class=\"vjs-label\">Window</label>\n <select>\n <option value=\"\">---</option>\n <option value=\"#FFF\">White</option>\n <option value=\"#000\">Black</option>\n <option value=\"#F00\">Red</option>\n <option value=\"#0F0\">Green</option>\n <option value=\"#00F\">Blue</option>\n <option value=\"#FF0\">Yellow</option>\n <option value=\"#F0F\">Magenta</option>\n <option value=\"#0FF\">Cyan</option>\n </select>\n <span class=\"vjs-window-opacity vjs-opacity\">\n <select>\n <option value=\"\">---</option>\n <option value=\"1\">Opaque</option>\n <option value=\"0.5\">Semi-Transparent</option>\n <option value=\"0\">Transparent</option>\n </select>\n </span>\n </div> <!-- vjs-window-color -->\n </div> <!-- vjs-tracksettings -->\n <div class=\"vjs-tracksettings-font\">\n <div class=\"vjs-font-percent vjs-tracksetting\">\n <label class=\"vjs-label\">Font Size</label>\n <select>\n <option value=\"0.50\">50%</option>\n <option value=\"0.75\">75%</option>\n <option value=\"1.00\" selected>100%</option>\n <option value=\"1.25\">125%</option>\n <option value=\"1.50\">150%</option>\n <option value=\"1.75\">175%</option>\n <option value=\"2.00\">200%</option>\n <option value=\"3.00\">300%</option>\n <option value=\"4.00\">400%</option>\n </select>\n </div> <!-- vjs-font-percent -->\n <div class=\"vjs-edge-style vjs-tracksetting\">\n <label class=\"vjs-label\">Text Edge Style</label>\n <select>\n <option value=\"none\">None</option>\n <option value=\"raised\">Raised</option>\n <option value=\"depressed\">Depressed</option>\n <option value=\"uniform\">Uniform</option>\n <option value=\"dropshadow\">Dropshadow</option>\n </select>\n </div> <!-- vjs-edge-style -->\n <div class=\"vjs-font-family vjs-tracksetting\">\n <label class=\"vjs-label\">Font Family</label>\n <select>\n <option value=\"\">Default</option>\n <option value=\"monospaceSerif\">Monospace Serif</option>\n <option value=\"proportionalSerif\">Proportional Serif</option>\n <option value=\"monospaceSansSerif\">Monospace Sans-Serif</option>\n <option value=\"proportionalSansSerif\">Proportional Sans-Serif</option>\n <option value=\"casual\">Casual</option>\n <option value=\"script\">Script</option>\n <option value=\"small-caps\">Small Caps</option>\n </select>\n </div> <!-- vjs-font-family -->\n </div>\n </div>\n <div class=\"vjs-tracksettings-controls\">\n <button class=\"vjs-default-button\">Defaults</button>\n <button class=\"vjs-done-button\">Done</button>\n </div>`;\n\n return template;\n}\n\nexport default TextTrackSettings;\n","/**\n * @file text-track.js\n */\nimport TextTrackCueList from './text-track-cue-list';\nimport * as Fn from '../utils/fn.js';\nimport * as Guid from '../utils/guid.js';\nimport * as browser from '../utils/browser.js';\nimport * as TextTrackEnum from './text-track-enums';\nimport log from '../utils/log.js';\nimport EventTarget from '../event-target';\nimport document from 'global/document';\nimport window from 'global/window';\nimport { isCrossOrigin } from '../utils/url.js';\nimport XHR from 'xhr';\n\n/**\n * takes a webvtt file contents and parses it into cues\n *\n * @param {String} srcContent webVTT file contents\n * @param {Track} track track to addcues to\n */\nconst parseCues = function(srcContent, track) {\n let parser = new window.WebVTT.Parser(window,\n window.vttjs,\n window.WebVTT.StringDecoder());\n\n parser.oncue = function(cue) {\n track.addCue(cue);\n };\n\n parser.onparsingerror = function(error) {\n log.error(error);\n };\n\n parser.onflush = function() {\n track.trigger({\n type: 'loadeddata',\n target: track\n });\n };\n\n parser.parse(srcContent);\n parser.flush();\n};\n\n\n/**\n * load a track from a specifed url\n *\n * @param {String} src url to load track from\n * @param {Track} track track to addcues to\n */\nconst loadTrack = function(src, track) {\n let opts = {\n uri: src\n };\n let crossOrigin = isCrossOrigin(src);\n\n if (crossOrigin) {\n opts.cors = crossOrigin;\n }\n\n XHR(opts, Fn.bind(this, function(err, response, responseBody) {\n if (err) {\n return log.error(err, response);\n }\n\n track.loaded_ = true;\n\n // Make sure that vttjs has loaded, otherwise, wait till it finished loading\n // NOTE: this is only used for the alt/video.novtt.js build\n if (typeof window.WebVTT !== 'function') {\n if (track.tech_) {\n let loadHandler = () => parseCues(responseBody, track);\n track.tech_.on('vttjsloaded', loadHandler);\n track.tech_.on('vttjserror', () => {\n log.error(`vttjs failed to load, stopping trying to process ${track.src}`);\n track.tech_.off('vttjsloaded', loadHandler);\n });\n\n }\n } else {\n parseCues(responseBody, track);\n }\n\n }));\n};\n\n/**\n * A single text track as defined in:\n * https://html.spec.whatwg.org/multipage/embedded-content.html#texttrack\n *\n * interface TextTrack : EventTarget {\n * readonly attribute TextTrackKind kind;\n * readonly attribute DOMString label;\n * readonly attribute DOMString language;\n *\n * readonly attribute DOMString id;\n * readonly attribute DOMString inBandMetadataTrackDispatchType;\n *\n * attribute TextTrackMode mode;\n *\n * readonly attribute TextTrackCueList? cues;\n * readonly attribute TextTrackCueList? activeCues;\n *\n * void addCue(TextTrackCue cue);\n * void removeCue(TextTrackCue cue);\n *\n * attribute EventHandler oncuechange;\n * };\n *\n * @param {Object=} options Object of option names and values\n * @extends EventTarget\n * @class TextTrack\n */\nclass TextTrack extends EventTarget {\n constructor(options = {}) {\n super();\n if (!options.tech) {\n throw new Error('A tech was not provided.');\n }\n\n let tt = this;\n\n if (browser.IS_IE8) {\n tt = document.createElement('custom');\n\n for (let prop in TextTrack.prototype) {\n if (prop !== 'constructor') {\n tt[prop] = TextTrack.prototype[prop];\n }\n }\n }\n\n tt.tech_ = options.tech;\n\n let mode = TextTrackEnum.TextTrackMode[options.mode] || 'disabled';\n let kind = TextTrackEnum.TextTrackKind[options.kind] || 'subtitles';\n let label = options.label || '';\n let language = options.language || options.srclang || '';\n let id = options.id || 'vjs_text_track_' + Guid.newGUID();\n\n if (kind === 'metadata' || kind === 'chapters') {\n mode = 'hidden';\n }\n\n tt.cues_ = [];\n tt.activeCues_ = [];\n\n let cues = new TextTrackCueList(tt.cues_);\n let activeCues = new TextTrackCueList(tt.activeCues_);\n let changed = false;\n let timeupdateHandler = Fn.bind(tt, function() {\n this.activeCues;\n if (changed) {\n this.trigger('cuechange');\n changed = false;\n }\n });\n\n if (mode !== 'disabled') {\n tt.tech_.on('timeupdate', timeupdateHandler);\n }\n\n Object.defineProperty(tt, 'kind', {\n get() {\n return kind;\n },\n set() {}\n });\n\n Object.defineProperty(tt, 'label', {\n get() {\n return label;\n },\n set() {}\n });\n\n Object.defineProperty(tt, 'language', {\n get() {\n return language;\n },\n set() {}\n });\n\n Object.defineProperty(tt, 'id', {\n get() {\n return id;\n },\n set() {}\n });\n\n Object.defineProperty(tt, 'mode', {\n get() {\n return mode;\n },\n set(newMode) {\n if (!TextTrackEnum.TextTrackMode[newMode]) {\n return;\n }\n mode = newMode;\n if (mode === 'showing') {\n this.tech_.on('timeupdate', timeupdateHandler);\n }\n this.trigger('modechange');\n }\n });\n\n Object.defineProperty(tt, 'cues', {\n get() {\n if (!this.loaded_) {\n return null;\n }\n\n return cues;\n },\n set() {}\n });\n\n Object.defineProperty(tt, 'activeCues', {\n get() {\n if (!this.loaded_) {\n return null;\n }\n\n // nothing to do\n if (this.cues.length === 0) {\n return activeCues;\n }\n\n let ct = this.tech_.currentTime();\n let active = [];\n\n for (let i = 0, l = this.cues.length; i < l; i++) {\n let cue = this.cues[i];\n\n if (cue.startTime <= ct && cue.endTime >= ct) {\n active.push(cue);\n } else if (cue.startTime === cue.endTime &&\n cue.startTime <= ct &&\n cue.startTime + 0.5 >= ct) {\n active.push(cue);\n }\n }\n\n changed = false;\n\n if (active.length !== this.activeCues_.length) {\n changed = true;\n } else {\n for (let i = 0; i < active.length; i++) {\n if (this.activeCues_.indexOf(active[i]) === -1) {\n changed = true;\n }\n }\n }\n\n this.activeCues_ = active;\n activeCues.setCues_(this.activeCues_);\n\n return activeCues;\n },\n set() {}\n });\n\n if (options.src) {\n tt.src = options.src;\n loadTrack(options.src, tt);\n } else {\n tt.loaded_ = true;\n }\n\n if (browser.IS_IE8) {\n return tt;\n }\n }\n\n /**\n * add a cue to the internal list of cues\n *\n * @param {Object} cue the cue to add to our internal list\n * @method addCue\n */\n addCue(cue) {\n let tracks = this.tech_.textTracks();\n\n if (tracks) {\n for (let i = 0; i < tracks.length; i++) {\n if (tracks[i] !== this) {\n tracks[i].removeCue(cue);\n }\n }\n }\n\n this.cues_.push(cue);\n this.cues.setCues_(this.cues_);\n }\n\n /**\n * remvoe a cue from our internal list\n *\n * @param {Object} removeCue the cue to remove from our internal list\n * @method removeCue\n */\n removeCue(removeCue) {\n let removed = false;\n\n for (let i = 0, l = this.cues_.length; i < l; i++) {\n let cue = this.cues_[i];\n\n if (cue === removeCue) {\n this.cues_.splice(i, 1);\n removed = true;\n }\n }\n\n if (removed) {\n this.cues.setCues_(this.cues_);\n }\n }\n}\n\n/**\n * cuechange - One or more cues in the track have become active or stopped being active.\n */\nTextTrack.prototype.allowedEvents_ = {\n cuechange: 'cuechange'\n};\n\nexport default TextTrack;\n","/**\n * @file browser.js\n */\nimport document from 'global/document';\nimport window from 'global/window';\n\nconst USER_AGENT = window.navigator.userAgent;\nconst webkitVersionMap = (/AppleWebKit\\/([\\d.]+)/i).exec(USER_AGENT);\nconst appleWebkitVersion = webkitVersionMap ? parseFloat(webkitVersionMap.pop()) : null;\n\n/*\n * Device is an iPhone\n *\n * @type {Boolean}\n * @constant\n * @private\n */\nexport const IS_IPAD = (/iPad/i).test(USER_AGENT);\n\n// The Facebook app's UIWebView identifies as both an iPhone and iPad, so\n// to identify iPhones, we need to exclude iPads.\n// http://artsy.github.io/blog/2012/10/18/the-perils-of-ios-user-agent-sniffing/\nexport const IS_IPHONE = (/iPhone/i).test(USER_AGENT) && !IS_IPAD;\nexport const IS_IPOD = (/iPod/i).test(USER_AGENT);\nexport const IS_IOS = IS_IPHONE || IS_IPAD || IS_IPOD;\n\nexport const IOS_VERSION = (function(){\n var match = USER_AGENT.match(/OS (\\d+)_/i);\n if (match && match[1]) { return match[1]; }\n})();\n\nexport const IS_ANDROID = (/Android/i).test(USER_AGENT);\nexport const ANDROID_VERSION = (function() {\n // This matches Android Major.Minor.Patch versions\n // ANDROID_VERSION is Major.Minor as a Number, if Minor isn't available, then only Major is returned\n var match = USER_AGENT.match(/Android (\\d+)(?:\\.(\\d+))?(?:\\.(\\d+))*/i),\n major,\n minor;\n\n if (!match) {\n return null;\n }\n\n major = match[1] && parseFloat(match[1]);\n minor = match[2] && parseFloat(match[2]);\n\n if (major && minor) {\n return parseFloat(match[1] + '.' + match[2]);\n } else if (major) {\n return major;\n } else {\n return null;\n }\n})();\n// Old Android is defined as Version older than 2.3, and requiring a webkit version of the android browser\nexport const IS_OLD_ANDROID = IS_ANDROID && (/webkit/i).test(USER_AGENT) && ANDROID_VERSION < 2.3;\nexport const IS_NATIVE_ANDROID = IS_ANDROID && ANDROID_VERSION < 5 && appleWebkitVersion < 537;\n\nexport const IS_FIREFOX = (/Firefox/i).test(USER_AGENT);\nexport const IS_CHROME = (/Chrome/i).test(USER_AGENT);\nexport const IS_IE8 = (/MSIE\\s8\\.0/).test(USER_AGENT);\n\nexport const TOUCH_ENABLED = !!(('ontouchstart' in window) || window.DocumentTouch && document instanceof window.DocumentTouch);\nexport const BACKGROUND_SIZE_SUPPORTED = 'backgroundSize' in document.createElement('video').style;\n","/**\n * @file buffer.js\n */\nimport { createTimeRange } from './time-ranges.js';\n\n/**\n * Compute how much your video has been buffered\n *\n * @param {Object} Buffered object\n * @param {Number} Total duration\n * @return {Number} Percent buffered of the total duration\n * @private\n * @function bufferedPercent\n */\nexport function bufferedPercent(buffered, duration) {\n var bufferedDuration = 0,\n start, end;\n\n if (!duration) {\n return 0;\n }\n\n if (!buffered || !buffered.length) {\n buffered = createTimeRange(0, 0);\n }\n\n for (let i = 0; i < buffered.length; i++){\n start = buffered.start(i);\n end = buffered.end(i);\n\n // buffered end can be bigger than duration by a very small fraction\n if (end > duration) {\n end = duration;\n }\n\n bufferedDuration += end - start;\n }\n\n return bufferedDuration / duration;\n}\n","import log from './log.js';\n\n/**\n * Object containing the default behaviors for available handler methods.\n *\n * @private\n * @type {Object}\n */\nconst defaultBehaviors = {\n get(obj, key) {\n return obj[key];\n },\n set(obj, key, value) {\n obj[key] = value;\n return true;\n }\n};\n\n/**\n * Expose private objects publicly using a Proxy to log deprecation warnings.\n *\n * Browsers that do not support Proxy objects will simply return the `target`\n * object, so it can be directly exposed.\n *\n * @param {Object} target The target object.\n * @param {Object} messages Messages to display from a Proxy. Only operations\n * with an associated message will be proxied.\n * @param {String} [messages.get]\n * @param {String} [messages.set]\n * @return {Object} A Proxy if supported or the `target` argument.\n */\nexport default (target, messages={}) => {\n if (typeof Proxy === 'function') {\n let handler = {};\n\n // Build a handler object based on those keys that have both messages\n // and default behaviors.\n Object.keys(messages).forEach(key => {\n if (defaultBehaviors.hasOwnProperty(key)) {\n handler[key] = function() {\n log.warn(messages[key]);\n return defaultBehaviors[key].apply(this, arguments);\n };\n }\n });\n\n return new Proxy(target, handler);\n }\n return target;\n};\n","/**\n * @file dom.js\n */\nimport document from 'global/document';\nimport window from 'global/window';\nimport * as Guid from './guid.js';\nimport log from './log.js';\nimport tsml from 'tsml';\n\n/**\n * Detect if a value is a string with any non-whitespace characters.\n *\n * @param {String} str\n * @return {Boolean}\n */\nfunction isNonBlankString(str) {\n return typeof str === 'string' && /\\S/.test(str);\n}\n\n/**\n * Throws an error if the passed string has whitespace. This is used by\n * class methods to be relatively consistent with the classList API.\n *\n * @param {String} str\n * @return {Boolean}\n */\nfunction throwIfWhitespace(str) {\n if (/\\s/.test(str)) {\n throw new Error('class has illegal whitespace characters');\n }\n}\n\n/**\n * Produce a regular expression for matching a class name.\n *\n * @param {String} className\n * @return {RegExp}\n */\nfunction classRegExp(className) {\n return new RegExp('(^|\\\\s)' + className + '($|\\\\s)');\n}\n\n/**\n * Creates functions to query the DOM using a given method.\n *\n * @function createQuerier\n * @private\n * @param {String} method\n * @return {Function}\n */\nfunction createQuerier(method) {\n return function (selector, context) {\n if (!isNonBlankString(selector)) {\n return document[method](null);\n }\n if (isNonBlankString(context)) {\n context = document.querySelector(context);\n }\n return (isEl(context) ? context : document)[method](selector);\n };\n}\n\n/**\n * Shorthand for document.getElementById()\n * Also allows for CSS (jQuery) ID syntax. But nothing other than IDs.\n *\n * @param {String} id Element ID\n * @return {Element} Element with supplied ID\n * @function getEl\n */\nexport function getEl(id){\n if (id.indexOf('#') === 0) {\n id = id.slice(1);\n }\n\n return document.getElementById(id);\n}\n\n/**\n * Creates an element and applies properties.\n *\n * @param {String} [tagName='div'] Name of tag to be created.\n * @param {Object} [properties={}] Element properties to be applied.\n * @param {Object} [attributes={}] Element attributes to be applied.\n * @return {Element}\n * @function createEl\n */\nexport function createEl(tagName='div', properties={}, attributes={}){\n let el = document.createElement(tagName);\n\n Object.getOwnPropertyNames(properties).forEach(function(propName){\n let val = properties[propName];\n\n // See #2176\n // We originally were accepting both properties and attributes in the\n // same object, but that doesn't work so well.\n if (propName.indexOf('aria-') !== -1 || propName === 'role' || propName === 'type') {\n log.warn(tsml`Setting attributes in the second argument of createEl()\n has been deprecated. Use the third argument instead.\n createEl(type, properties, attributes). Attempting to set ${propName} to ${val}.`);\n el.setAttribute(propName, val);\n } else {\n el[propName] = val;\n }\n });\n\n Object.getOwnPropertyNames(attributes).forEach(function(attrName){\n let val = attributes[attrName];\n el.setAttribute(attrName, attributes[attrName]);\n });\n\n return el;\n}\n\n/**\n * Injects text into an element, replacing any existing contents entirely.\n *\n * @param {Element} el\n * @param {String} text\n * @return {Element}\n * @function textContent\n */\nexport function textContent(el, text) {\n if (typeof el.textContent === 'undefined') {\n el.innerText = text;\n } else {\n el.textContent = text;\n }\n}\n\n/**\n * Insert an element as the first child node of another\n *\n * @param {Element} child Element to insert\n * @param {Element} parent Element to insert child into\n * @private\n * @function insertElFirst\n */\nexport function insertElFirst(child, parent){\n if (parent.firstChild) {\n parent.insertBefore(child, parent.firstChild);\n } else {\n parent.appendChild(child);\n }\n}\n\n/**\n * Element Data Store. Allows for binding data to an element without putting it directly on the element.\n * Ex. Event listeners are stored here.\n * (also from jsninja.com, slightly modified and updated for closure compiler)\n *\n * @type {Object}\n * @private\n */\nconst elData = {};\n\n/*\n * Unique attribute name to store an element's guid in\n *\n * @type {String}\n * @constant\n * @private\n */\nconst elIdAttr = 'vdata' + (new Date()).getTime();\n\n/**\n * Returns the cache object where data for an element is stored\n *\n * @param {Element} el Element to store data for.\n * @return {Object}\n * @function getElData\n */\nexport function getElData(el) {\n let id = el[elIdAttr];\n\n if (!id) {\n id = el[elIdAttr] = Guid.newGUID();\n }\n\n if (!elData[id]) {\n elData[id] = {};\n }\n\n return elData[id];\n}\n\n/**\n * Returns whether or not an element has cached data\n *\n * @param {Element} el A dom element\n * @return {Boolean}\n * @private\n * @function hasElData\n */\nexport function hasElData(el) {\n const id = el[elIdAttr];\n\n if (!id) {\n return false;\n }\n\n return !!Object.getOwnPropertyNames(elData[id]).length;\n}\n\n/**\n * Delete data for the element from the cache and the guid attr from getElementById\n *\n * @param {Element} el Remove data for an element\n * @private\n * @function removeElData\n */\nexport function removeElData(el) {\n let id = el[elIdAttr];\n\n if (!id) {\n return;\n }\n\n // Remove all stored data\n delete elData[id];\n\n // Remove the elIdAttr property from the DOM node\n try {\n delete el[elIdAttr];\n } catch(e) {\n if (el.removeAttribute) {\n el.removeAttribute(elIdAttr);\n } else {\n // IE doesn't appear to support removeAttribute on the document element\n el[elIdAttr] = null;\n }\n }\n}\n\n/**\n * Check if an element has a CSS class\n *\n * @function hasElClass\n * @param {Element} element Element to check\n * @param {String} classToCheck Classname to check\n */\nexport function hasElClass(element, classToCheck) {\n if (element.classList) {\n return element.classList.contains(classToCheck);\n } else {\n throwIfWhitespace(classToCheck);\n return classRegExp(classToCheck).test(element.className);\n }\n}\n\n/**\n * Add a CSS class name to an element\n *\n * @function addElClass\n * @param {Element} element Element to add class name to\n * @param {String} classToAdd Classname to add\n */\nexport function addElClass(element, classToAdd) {\n if (element.classList) {\n element.classList.add(classToAdd);\n\n // Don't need to `throwIfWhitespace` here because `hasElClass` will do it\n // in the case of classList not being supported.\n } else if (!hasElClass(element, classToAdd)) {\n element.className = (element.className + ' ' + classToAdd).trim();\n }\n\n return element;\n}\n\n/**\n * Remove a CSS class name from an element\n *\n * @function removeElClass\n * @param {Element} element Element to remove from class name\n * @param {String} classToRemove Classname to remove\n */\nexport function removeElClass(element, classToRemove) {\n if (element.classList) {\n element.classList.remove(classToRemove);\n } else {\n throwIfWhitespace(classToRemove);\n element.className = element.className.split(/\\s+/).filter(function(c) {\n return c !== classToRemove;\n }).join(' ');\n }\n\n return element;\n}\n\n/**\n * Adds or removes a CSS class name on an element depending on an optional\n * condition or the presence/absence of the class name.\n *\n * @function toggleElClass\n * @param {Element} element\n * @param {String} classToToggle\n * @param {Boolean|Function} [predicate]\n * Can be a function that returns a Boolean. If `true`, the class\n * will be added; if `false`, the class will be removed. If not\n * given, the class will be added if not present and vice versa.\n */\nexport function toggleElClass(element, classToToggle, predicate) {\n\n // This CANNOT use `classList` internally because IE does not support the\n // second parameter to the `classList.toggle()` method! Which is fine because\n // `classList` will be used by the add/remove functions.\n let has = hasElClass(element, classToToggle);\n\n if (typeof predicate === 'function') {\n predicate = predicate(element, classToToggle);\n }\n\n if (typeof predicate !== 'boolean') {\n predicate = !has;\n }\n\n // If the necessary class operation matches the current state of the\n // element, no action is required.\n if (predicate === has) {\n return;\n }\n\n if (predicate) {\n addElClass(element, classToToggle);\n } else {\n removeElClass(element, classToToggle);\n }\n\n return element;\n}\n\n/**\n * Apply attributes to an HTML element.\n *\n * @param {Element} el Target element.\n * @param {Object=} attributes Element attributes to be applied.\n * @private\n * @function setElAttributes\n */\nexport function setElAttributes(el, attributes) {\n Object.getOwnPropertyNames(attributes).forEach(function(attrName){\n let attrValue = attributes[attrName];\n\n if (attrValue === null || typeof attrValue === 'undefined' || attrValue === false) {\n el.removeAttribute(attrName);\n } else {\n el.setAttribute(attrName, (attrValue === true ? '' : attrValue));\n }\n });\n}\n\n/**\n * Get an element's attribute values, as defined on the HTML tag\n * Attributes are not the same as properties. They're defined on the tag\n * or with setAttribute (which shouldn't be used with HTML)\n * This will return true or false for boolean attributes.\n *\n * @param {Element} tag Element from which to get tag attributes\n * @return {Object}\n * @private\n * @function getElAttributes\n */\nexport function getElAttributes(tag) {\n var obj, knownBooleans, attrs, attrName, attrVal;\n\n obj = {};\n\n // known boolean attributes\n // we can check for matching boolean properties, but older browsers\n // won't know about HTML5 boolean attributes that we still read from\n knownBooleans = ','+'autoplay,controls,loop,muted,default'+',';\n\n if (tag && tag.attributes && tag.attributes.length > 0) {\n attrs = tag.attributes;\n\n for (var i = attrs.length - 1; i >= 0; i--) {\n attrName = attrs[i].name;\n attrVal = attrs[i].value;\n\n // check for known booleans\n // the matching element property will return a value for typeof\n if (typeof tag[attrName] === 'boolean' || knownBooleans.indexOf(','+attrName+',') !== -1) {\n // the value of an included boolean attribute is typically an empty\n // string ('') which would equal false if we just check for a false value.\n // we also don't want support bad code like autoplay='false'\n attrVal = (attrVal !== null) ? true : false;\n }\n\n obj[attrName] = attrVal;\n }\n }\n\n return obj;\n}\n\n/**\n * Attempt to block the ability to select text while dragging controls\n *\n * @return {Boolean}\n * @function blockTextSelection\n */\nexport function blockTextSelection() {\n document.body.focus();\n document.onselectstart = function() {\n return false;\n };\n}\n\n/**\n * Turn off text selection blocking\n *\n * @return {Boolean}\n * @function unblockTextSelection\n */\nexport function unblockTextSelection() {\n document.onselectstart = function() {\n return true;\n };\n}\n\n/**\n * Offset Left\n * getBoundingClientRect technique from\n * John Resig http://ejohn.org/blog/getboundingclientrect-is-awesome/\n *\n * @function findElPosition\n * @param {Element} el Element from which to get offset\n * @return {Object}\n */\nexport function findElPosition(el) {\n let box;\n\n if (el.getBoundingClientRect && el.parentNode) {\n box = el.getBoundingClientRect();\n }\n\n if (!box) {\n return {\n left: 0,\n top: 0\n };\n }\n\n const docEl = document.documentElement;\n const body = document.body;\n\n const clientLeft = docEl.clientLeft || body.clientLeft || 0;\n const scrollLeft = window.pageXOffset || body.scrollLeft;\n const left = box.left + scrollLeft - clientLeft;\n\n const clientTop = docEl.clientTop || body.clientTop || 0;\n const scrollTop = window.pageYOffset || body.scrollTop;\n const top = box.top + scrollTop - clientTop;\n\n // Android sometimes returns slightly off decimal values, so need to round\n return {\n left: Math.round(left),\n top: Math.round(top)\n };\n}\n\n/**\n * Get pointer position in element\n * Returns an object with x and y coordinates.\n * The base on the coordinates are the bottom left of the element.\n *\n * @function getPointerPosition\n * @param {Element} el Element on which to get the pointer position on\n * @param {Event} event Event object\n * @return {Object} This object will have x and y coordinates corresponding to the mouse position\n */\nexport function getPointerPosition(el, event) {\n let position = {};\n let box = findElPosition(el);\n let boxW = el.offsetWidth;\n let boxH = el.offsetHeight;\n\n let boxY = box.top;\n let boxX = box.left;\n let pageY = event.pageY;\n let pageX = event.pageX;\n\n if (event.changedTouches) {\n pageX = event.changedTouches[0].pageX;\n pageY = event.changedTouches[0].pageY;\n }\n\n position.y = Math.max(0, Math.min(1, ((boxY - pageY) + boxH) / boxH));\n position.x = Math.max(0, Math.min(1, (pageX - boxX) / boxW));\n\n return position;\n}\n\n/**\n * Determines, via duck typing, whether or not a value is a DOM element.\n *\n * @function isEl\n * @param {Mixed} value\n * @return {Boolean}\n */\nexport function isEl(value) {\n return !!value && typeof value === 'object' && value.nodeType === 1;\n}\n\n/**\n * Determines, via duck typing, whether or not a value is a text node.\n *\n * @param {Mixed} value\n * @return {Boolean}\n */\nexport function isTextNode(value) {\n return !!value && typeof value === 'object' && value.nodeType === 3;\n}\n\n/**\n * Empties the contents of an element.\n *\n * @function emptyEl\n * @param {Element} el\n * @return {Element}\n */\nexport function emptyEl(el) {\n while (el.firstChild) {\n el.removeChild(el.firstChild);\n }\n return el;\n}\n\n/**\n * Normalizes content for eventual insertion into the DOM.\n *\n * This allows a wide range of content definition methods, but protects\n * from falling into the trap of simply writing to `innerHTML`, which is\n * an XSS concern.\n *\n * The content for an element can be passed in multiple types and\n * combinations, whose behavior is as follows:\n *\n * - String\n * Normalized into a text node.\n *\n * - Element, TextNode\n * Passed through.\n *\n * - Array\n * A one-dimensional array of strings, elements, nodes, or functions (which\n * return single strings, elements, or nodes).\n *\n * - Function\n * If the sole argument, is expected to produce a string, element,\n * node, or array.\n *\n * @function normalizeContent\n * @param {String|Element|TextNode|Array|Function} content\n * @return {Array}\n */\nexport function normalizeContent(content) {\n\n // First, invoke content if it is a function. If it produces an array,\n // that needs to happen before normalization.\n if (typeof content === 'function') {\n content = content();\n }\n\n // Next up, normalize to an array, so one or many items can be normalized,\n // filtered, and returned.\n return (Array.isArray(content) ? content : [content]).map(value => {\n\n // First, invoke value if it is a function to produce a new value,\n // which will be subsequently normalized to a Node of some kind.\n if (typeof value === 'function') {\n value = value();\n }\n\n if (isEl(value) || isTextNode(value)) {\n return value;\n }\n\n if (typeof value === 'string' && /\\S/.test(value)) {\n return document.createTextNode(value);\n }\n }).filter(value => value);\n}\n\n/**\n * Normalizes and appends content to an element.\n *\n * @function appendContent\n * @param {Element} el\n * @param {String|Element|TextNode|Array|Function} content\n * See: `normalizeContent`\n * @return {Element}\n */\nexport function appendContent(el, content) {\n normalizeContent(content).forEach(node => el.appendChild(node));\n return el;\n}\n\n/**\n * Normalizes and inserts content into an element; this is identical to\n * `appendContent()`, except it empties the element first.\n *\n * @function insertContent\n * @param {Element} el\n * @param {String|Element|TextNode|Array|Function} content\n * See: `normalizeContent`\n * @return {Element}\n */\nexport function insertContent(el, content) {\n return appendContent(emptyEl(el), content);\n}\n\n/**\n * Finds a single DOM element matching `selector` within the optional\n * `context` of another DOM element (defaulting to `document`).\n *\n * @function $\n * @param {String} selector\n * A valid CSS selector, which will be passed to `querySelector`.\n *\n * @param {Element|String} [context=document]\n * A DOM element within which to query. Can also be a selector\n * string in which case the first matching element will be used\n * as context. If missing (or no element matches selector), falls\n * back to `document`.\n *\n * @return {Element|null}\n */\nexport const $ = createQuerier('querySelector');\n\n/**\n * Finds a all DOM elements matching `selector` within the optional\n * `context` of another DOM element (defaulting to `document`).\n *\n * @function $$\n * @param {String} selector\n * A valid CSS selector, which will be passed to `querySelectorAll`.\n *\n * @param {Element|String} [context=document]\n * A DOM element within which to query. Can also be a selector\n * string in which case the first matching element will be used\n * as context. If missing (or no element matches selector), falls\n * back to `document`.\n *\n * @return {NodeList}\n */\nexport const $$ = createQuerier('querySelectorAll');\n","/**\n * @file events.js\n *\n * Event System (John Resig - Secrets of a JS Ninja http://jsninja.com/)\n * (Original book version wasn't completely usable, so fixed some things and made Closure Compiler compatible)\n * This should work very similarly to jQuery's events, however it's based off the book version which isn't as\n * robust as jquery's, so there's probably some differences.\n */\n\nimport * as Dom from './dom.js';\nimport * as Guid from './guid.js';\nimport window from 'global/window';\nimport document from 'global/document';\n\n/**\n * Add an event listener to element\n * It stores the handler function in a separate cache object\n * and adds a generic handler to the element's event,\n * along with a unique id (guid) to the element.\n *\n * @param {Element|Object} elem Element or object to bind listeners to\n * @param {String|Array} type Type of event to bind to.\n * @param {Function} fn Event listener.\n * @method on\n */\nexport function on(elem, type, fn){\n if (Array.isArray(type)) {\n return _handleMultipleEvents(on, elem, type, fn);\n }\n\n let data = Dom.getElData(elem);\n\n // We need a place to store all our handler data\n if (!data.handlers) data.handlers = {};\n\n if (!data.handlers[type]) data.handlers[type] = [];\n\n if (!fn.guid) fn.guid = Guid.newGUID();\n\n data.handlers[type].push(fn);\n\n if (!data.dispatcher) {\n data.disabled = false;\n\n data.dispatcher = function (event, hash){\n\n if (data.disabled) return;\n event = fixEvent(event);\n\n var handlers = data.handlers[event.type];\n\n if (handlers) {\n // Copy handlers so if handlers are added/removed during the process it doesn't throw everything off.\n var handlersCopy = handlers.slice(0);\n\n for (var m = 0, n = handlersCopy.length; m < n; m++) {\n if (event.isImmediatePropagationStopped()) {\n break;\n } else {\n handlersCopy[m].call(elem, event, hash);\n }\n }\n }\n };\n }\n\n if (data.handlers[type].length === 1) {\n if (elem.addEventListener) {\n elem.addEventListener(type, data.dispatcher, false);\n } else if (elem.attachEvent) {\n elem.attachEvent('on' + type, data.dispatcher);\n }\n }\n}\n\n/**\n * Removes event listeners from an element\n *\n * @param {Element|Object} elem Object to remove listeners from\n * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element.\n * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type.\n * @method off\n */\nexport function off(elem, type, fn) {\n // Don't want to add a cache object through getElData if not needed\n if (!Dom.hasElData(elem)) return;\n\n let data = Dom.getElData(elem);\n\n // If no events exist, nothing to unbind\n if (!data.handlers) { return; }\n\n if (Array.isArray(type)) {\n return _handleMultipleEvents(off, elem, type, fn);\n }\n\n // Utility function\n var removeType = function(t){\n data.handlers[t] = [];\n _cleanUpEvents(elem,t);\n };\n\n // Are we removing all bound events?\n if (!type) {\n for (let t in data.handlers) removeType(t);\n return;\n }\n\n var handlers = data.handlers[type];\n\n // If no handlers exist, nothing to unbind\n if (!handlers) return;\n\n // If no listener was provided, remove all listeners for type\n if (!fn) {\n removeType(type);\n return;\n }\n\n // We're only removing a single handler\n if (fn.guid) {\n for (let n = 0; n < handlers.length; n++) {\n if (handlers[n].guid === fn.guid) {\n handlers.splice(n--, 1);\n }\n }\n }\n\n _cleanUpEvents(elem, type);\n}\n\n/**\n * Trigger an event for an element\n *\n * @param {Element|Object} elem Element to trigger an event on\n * @param {Event|Object|String} event A string (the type) or an event object with a type attribute\n * @param {Object} [hash] data hash to pass along with the event\n * @return {Boolean=} Returned only if default was prevented\n * @method trigger\n */\nexport function trigger(elem, event, hash) {\n // Fetches element data and a reference to the parent (for bubbling).\n // Don't want to add a data object to cache for every parent,\n // so checking hasElData first.\n var elemData = (Dom.hasElData(elem)) ? Dom.getElData(elem) : {};\n var parent = elem.parentNode || elem.ownerDocument;\n // type = event.type || event,\n // handler;\n\n // If an event name was passed as a string, creates an event out of it\n if (typeof event === 'string') {\n event = { type:event, target:elem };\n }\n // Normalizes the event properties.\n event = fixEvent(event);\n\n // If the passed element has a dispatcher, executes the established handlers.\n if (elemData.dispatcher) {\n elemData.dispatcher.call(elem, event, hash);\n }\n\n // Unless explicitly stopped or the event does not bubble (e.g. media events)\n // recursively calls this function to bubble the event up the DOM.\n if (parent && !event.isPropagationStopped() && event.bubbles === true) {\n trigger.call(null, parent, event, hash);\n\n // If at the top of the DOM, triggers the default action unless disabled.\n } else if (!parent && !event.defaultPrevented) {\n var targetData = Dom.getElData(event.target);\n\n // Checks if the target has a default action for this event.\n if (event.target[event.type]) {\n // Temporarily disables event dispatching on the target as we have already executed the handler.\n targetData.disabled = true;\n // Executes the default action.\n if (typeof event.target[event.type] === 'function') {\n event.target[event.type]();\n }\n // Re-enables event dispatching.\n targetData.disabled = false;\n }\n }\n\n // Inform the triggerer if the default was prevented by returning false\n return !event.defaultPrevented;\n}\n\n/**\n * Trigger a listener only once for an event\n *\n * @param {Element|Object} elem Element or object to\n * @param {String|Array} type Name/type of event\n * @param {Function} fn Event handler function\n * @method one\n */\nexport function one(elem, type, fn) {\n if (Array.isArray(type)) {\n return _handleMultipleEvents(one, elem, type, fn);\n }\n var func = function(){\n off(elem, type, func);\n fn.apply(this, arguments);\n };\n // copy the guid to the new function so it can removed using the original function's ID\n func.guid = fn.guid = fn.guid || Guid.newGUID();\n on(elem, type, func);\n}\n\n/**\n * Fix a native event to have standard property values\n *\n * @param {Object} event Event object to fix\n * @return {Object}\n * @private\n * @method fixEvent\n */\nexport function fixEvent(event) {\n\n function returnTrue() { return true; }\n function returnFalse() { return false; }\n\n // Test if fixing up is needed\n // Used to check if !event.stopPropagation instead of isPropagationStopped\n // But native events return true for stopPropagation, but don't have\n // other expected methods like isPropagationStopped. Seems to be a problem\n // with the Javascript Ninja code. So we're just overriding all events now.\n if (!event || !event.isPropagationStopped) {\n var old = event || window.event;\n\n event = {};\n // Clone the old object so that we can modify the values event = {};\n // IE8 Doesn't like when you mess with native event properties\n // Firefox returns false for event.hasOwnProperty('type') and other props\n // which makes copying more difficult.\n // TODO: Probably best to create a whitelist of event props\n for (var key in old) {\n // Safari 6.0.3 warns you if you try to copy deprecated layerX/Y\n // Chrome warns you if you try to copy deprecated keyboardEvent.keyLocation\n // and webkitMovementX/Y\n if (key !== 'layerX' && key !== 'layerY' && key !== 'keyLocation' &&\n key !== 'webkitMovementX' && key !== 'webkitMovementY') {\n // Chrome 32+ warns if you try to copy deprecated returnValue, but\n // we still want to if preventDefault isn't supported (IE8).\n if (!(key === 'returnValue' && old.preventDefault)) {\n event[key] = old[key];\n }\n }\n }\n\n // The event occurred on this element\n if (!event.target) {\n event.target = event.srcElement || document;\n }\n\n // Handle which other element the event is related to\n if (!event.relatedTarget) {\n event.relatedTarget = event.fromElement === event.target ?\n event.toElement :\n event.fromElement;\n }\n\n // Stop the default browser action\n event.preventDefault = function () {\n if (old.preventDefault) {\n old.preventDefault();\n }\n event.returnValue = false;\n old.returnValue = false;\n event.defaultPrevented = true;\n };\n\n event.defaultPrevented = false;\n\n // Stop the event from bubbling\n event.stopPropagation = function () {\n if (old.stopPropagation) {\n old.stopPropagation();\n }\n event.cancelBubble = true;\n old.cancelBubble = true;\n event.isPropagationStopped = returnTrue;\n };\n\n event.isPropagationStopped = returnFalse;\n\n // Stop the event from bubbling and executing other handlers\n event.stopImmediatePropagation = function () {\n if (old.stopImmediatePropagation) {\n old.stopImmediatePropagation();\n }\n event.isImmediatePropagationStopped = returnTrue;\n event.stopPropagation();\n };\n\n event.isImmediatePropagationStopped = returnFalse;\n\n // Handle mouse position\n if (event.clientX != null) {\n var doc = document.documentElement, body = document.body;\n\n event.pageX = event.clientX +\n (doc && doc.scrollLeft || body && body.scrollLeft || 0) -\n (doc && doc.clientLeft || body && body.clientLeft || 0);\n event.pageY = event.clientY +\n (doc && doc.scrollTop || body && body.scrollTop || 0) -\n (doc && doc.clientTop || body && body.clientTop || 0);\n }\n\n // Handle key presses\n event.which = event.charCode || event.keyCode;\n\n // Fix button for mouse clicks:\n // 0 == left; 1 == middle; 2 == right\n if (event.button != null) {\n event.button = (event.button & 1 ? 0 :\n (event.button & 4 ? 1 :\n (event.button & 2 ? 2 : 0)));\n }\n }\n\n // Returns fixed-up instance\n return event;\n}\n\n/**\n * Clean up the listener cache and dispatchers\n*\n * @param {Element|Object} elem Element to clean up\n * @param {String} type Type of event to clean up\n * @private\n * @method _cleanUpEvents\n */\nfunction _cleanUpEvents(elem, type) {\n var data = Dom.getElData(elem);\n\n // Remove the events of a particular type if there are none left\n if (data.handlers[type].length === 0) {\n delete data.handlers[type];\n // data.handlers[type] = null;\n // Setting to null was causing an error with data.handlers\n\n // Remove the meta-handler from the element\n if (elem.removeEventListener) {\n elem.removeEventListener(type, data.dispatcher, false);\n } else if (elem.detachEvent) {\n elem.detachEvent('on' + type, data.dispatcher);\n }\n }\n\n // Remove the events object if there are no types left\n if (Object.getOwnPropertyNames(data.handlers).length <= 0) {\n delete data.handlers;\n delete data.dispatcher;\n delete data.disabled;\n }\n\n // Finally remove the element data if there is no data left\n if (Object.getOwnPropertyNames(data).length === 0) {\n Dom.removeElData(elem);\n }\n}\n\n/**\n * Loops through an array of event types and calls the requested method for each type.\n *\n * @param {Function} fn The event method we want to use.\n * @param {Element|Object} elem Element or object to bind listeners to\n * @param {String} type Type of event to bind to.\n * @param {Function} callback Event listener.\n * @private\n * @function _handleMultipleEvents\n */\nfunction _handleMultipleEvents(fn, elem, types, callback) {\n types.forEach(function(type) {\n //Call the event method for each one of the types\n fn(elem, type, callback);\n });\n}\n","/**\n * @file fn.js\n */\nimport { newGUID } from './guid.js';\n\n/**\n * Bind (a.k.a proxy or Context). A simple method for changing the context of a function\n * It also stores a unique id on the function so it can be easily removed from events\n *\n * @param {*} context The object to bind as scope\n * @param {Function} fn The function to be bound to a scope\n * @param {Number=} uid An optional unique ID for the function to be set\n * @return {Function}\n * @private\n * @method bind\n */\nexport const bind = function(context, fn, uid) {\n // Make sure the function has a unique ID\n if (!fn.guid) { fn.guid = newGUID(); }\n\n // Create the new function that changes the context\n let ret = function() {\n return fn.apply(context, arguments);\n };\n\n // Allow for the ability to individualize this function\n // Needed in the case where multiple objects might share the same prototype\n // IF both items add an event listener with the same function, then you try to remove just one\n // it will remove both because they both have the same guid.\n // when using this, you need to use the bind method when you remove the listener as well.\n // currently used in text tracks\n ret.guid = (uid) ? uid + '_' + fn.guid : fn.guid;\n\n return ret;\n};\n","/**\n * @file format-time.js\n *\n * Format seconds as a time string, H:MM:SS or M:SS\n * Supplying a guide (in seconds) will force a number of leading zeros\n * to cover the length of the guide\n *\n * @param {Number} seconds Number of seconds to be turned into a string\n * @param {Number} guide Number (in seconds) to model the string after\n * @return {String} Time formatted as H:MM:SS or M:SS\n * @private\n * @function formatTime\n */\nfunction formatTime(seconds, guide=seconds) {\n seconds = seconds < 0 ? 0 : seconds;\n let s = Math.floor(seconds % 60);\n let m = Math.floor(seconds / 60 % 60);\n let h = Math.floor(seconds / 3600);\n const gm = Math.floor(guide / 60 % 60);\n const gh = Math.floor(guide / 3600);\n\n // handle invalid times\n if (isNaN(seconds) || seconds === Infinity) {\n // '-' is false for all relational operators (e.g. <, >=) so this setting\n // will add the minimum number of fields specified by the guide\n h = m = s = '-';\n }\n\n // Check if we need to show hours\n h = (h > 0 || gh > 0) ? h + ':' : '';\n\n // If hours are showing, we may need to add a leading zero.\n // Always show at least one digit of minutes.\n m = (((h || gm >= 10) && m < 10) ? '0' + m : m) + ':';\n\n // Check if leading zero is need for seconds\n s = (s < 10) ? '0' + s : s;\n\n return h + m + s;\n}\n\nexport default formatTime;\n","/**\n * @file guid.js\n *\n * Unique ID for an element or function\n * @type {Number}\n * @private\n */\nlet _guid = 1;\n\n/**\n * Get the next unique ID\n *\n * @return {String} \n * @function newGUID\n */\nexport function newGUID() {\n return _guid++;\n}\n","/**\n * @file log.js\n */\nimport window from 'global/window';\n\n/**\n * Log plain debug messages\n */\nconst log = function(){\n _logType(null, arguments);\n};\n\n/**\n * Keep a history of log messages\n * @type {Array}\n */\nlog.history = [];\n\n/**\n * Log error messages\n */\nlog.error = function(){\n _logType('error', arguments);\n};\n\n/**\n * Log warning messages\n */\nlog.warn = function(){\n _logType('warn', arguments);\n};\n\n/**\n * Log messages to the console and history based on the type of message\n *\n * @param {String} type The type of message, or `null` for `log`\n * @param {Object} args The args to be passed to the log\n * @private\n * @method _logType\n */\nfunction _logType(type, args){\n // convert args to an array to get array functions\n let argsArray = Array.prototype.slice.call(args);\n // if there's no console then don't try to output messages\n // they will still be stored in log.history\n // Was setting these once outside of this function, but containing them\n // in the function makes it easier to test cases where console doesn't exist\n let noop = function(){};\n\n let console = window['console'] || {\n 'log': noop,\n 'warn': noop,\n 'error': noop\n };\n\n if (type) {\n // add the type to the front of the message\n argsArray.unshift(type.toUpperCase()+':');\n } else {\n // default to log with no prefix\n type = 'log';\n }\n\n // add to history\n log.history.push(argsArray);\n\n // add console prefix after adding to history\n argsArray.unshift('VIDEOJS:');\n\n // call appropriate log function\n if (console[type].apply) {\n console[type].apply(console, argsArray);\n } else {\n // ie8 doesn't allow error.apply, but it will just join() the array anyway\n console[type](argsArray.join(' '));\n }\n}\n\nexport default log;\n","/**\n * @file merge-options.js\n */\nimport merge from 'lodash-compat/object/merge';\n\nfunction isPlain(obj) {\n return !!obj\n && typeof obj === 'object'\n && obj.toString() === '[object Object]'\n && obj.constructor === Object;\n}\n\n/**\n * Merge customizer. video.js simply overwrites non-simple objects\n * (like arrays) instead of attempting to overlay them.\n * @see https://lodash.com/docs#merge\n */\nconst customizer = function(destination, source) {\n // If we're not working with a plain object, copy the value as is\n // If source is an array, for instance, it will replace destination\n if (!isPlain(source)) {\n return source;\n }\n\n // If the new value is a plain object but the first object value is not\n // we need to create a new object for the first object to merge with.\n // This makes it consistent with how merge() works by default\n // and also protects from later changes the to first object affecting\n // the second object's values.\n if (!isPlain(destination)) {\n return mergeOptions(source);\n }\n};\n\n/**\n * Merge one or more options objects, recursively merging **only**\n * plain object properties. Previously `deepMerge`.\n *\n * @param {...Object} source One or more objects to merge\n * @returns {Object} a new object that is the union of all\n * provided objects\n * @function mergeOptions\n */\nexport default function mergeOptions() {\n // contruct the call dynamically to handle the variable number of\n // objects to merge\n let args = Array.prototype.slice.call(arguments);\n\n // unshift an empty object into the front of the call as the target\n // of the merge\n args.unshift({});\n\n // customize conflict resolution to match our historical merge behavior\n args.push(customizer);\n\n merge.apply(null, args);\n\n // return the mutated result object\n return args[0];\n}\n","import document from 'global/document';\n\nexport let createStyleElement = function(className) {\n let style = document.createElement('style');\n style.className = className;\n\n return style;\n};\n\nexport let setTextContent = function(el, content) {\n if (el.styleSheet) {\n el.styleSheet.cssText = content;\n } else {\n el.textContent = content;\n }\n};\n","import log from './log.js';\n\n/**\n * @file time-ranges.js\n *\n * Should create a fake TimeRange object\n * Mimics an HTML5 time range instance, which has functions that\n * return the start and end times for a range\n * TimeRanges are returned by the buffered() method\n *\n * @param {(Number|Array)} Start of a single range or an array of ranges\n * @param {Number} End of a single range\n * @private\n * @method createTimeRanges\n */\nexport function createTimeRanges(start, end){\n if (Array.isArray(start)) {\n return createTimeRangesObj(start);\n } else if (start === undefined || end === undefined) {\n return createTimeRangesObj();\n }\n return createTimeRangesObj([[start, end]]);\n}\n\nexport { createTimeRanges as createTimeRange };\n\nfunction createTimeRangesObj(ranges){\n if (ranges === undefined || ranges.length === 0) {\n return {\n length: 0,\n start: function() {\n throw new Error('This TimeRanges object is empty');\n },\n end: function() {\n throw new Error('This TimeRanges object is empty');\n }\n };\n }\n return {\n length: ranges.length,\n start: getRange.bind(null, 'start', 0, ranges),\n end: getRange.bind(null, 'end', 1, ranges)\n };\n}\n\nfunction getRange(fnName, valueIndex, ranges, rangeIndex){\n if (rangeIndex === undefined) {\n log.warn(`DEPRECATED: Function '${fnName}' on 'TimeRanges' called without an index argument.`);\n rangeIndex = 0;\n }\n rangeCheck(fnName, rangeIndex, ranges.length - 1);\n return ranges[rangeIndex][valueIndex];\n}\n\nfunction rangeCheck(fnName, index, maxIndex){\n if (index < 0 || index > maxIndex) {\n throw new Error(`Failed to execute '${fnName}' on 'TimeRanges': The index provided (${index}) is greater than or equal to the maximum bound (${maxIndex}).`);\n }\n}\n","/**\n * @file to-title-case.js\n *\n * Uppercase the first letter of a string\n *\n * @param {String} string String to be uppercased\n * @return {String}\n * @private\n * @method toTitleCase\n */\nfunction toTitleCase(string){\n return string.charAt(0).toUpperCase() + string.slice(1);\n}\n\nexport default toTitleCase;\n","/**\n * @file url.js\n */\nimport document from 'global/document';\nimport window from 'global/window';\n\n/**\n * Resolve and parse the elements of a URL\n *\n * @param {String} url The url to parse\n * @return {Object} An object of url details\n * @method parseUrl\n */\nexport const parseUrl = function(url) {\n const props = ['protocol', 'hostname', 'port', 'pathname', 'search', 'hash', 'host'];\n\n // add the url to an anchor and let the browser parse the URL\n let a = document.createElement('a');\n a.href = url;\n\n // IE8 (and 9?) Fix\n // ie8 doesn't parse the URL correctly until the anchor is actually\n // added to the body, and an innerHTML is needed to trigger the parsing\n let addToBody = (a.host === '' && a.protocol !== 'file:');\n let div;\n if (addToBody) {\n div = document.createElement('div');\n div.innerHTML = `<a href=\"${url}\"></a>`;\n a = div.firstChild;\n // prevent the div from affecting layout\n div.setAttribute('style', 'display:none; position:absolute;');\n document.body.appendChild(div);\n }\n\n // Copy the specific URL properties to a new object\n // This is also needed for IE8 because the anchor loses its\n // properties when it's removed from the dom\n let details = {};\n for (var i = 0; i < props.length; i++) {\n details[props[i]] = a[props[i]];\n }\n\n // IE9 adds the port to the host property unlike everyone else. If\n // a port identifier is added for standard ports, strip it.\n if (details.protocol === 'http:') {\n details.host = details.host.replace(/:80$/, '');\n }\n if (details.protocol === 'https:') {\n details.host = details.host.replace(/:443$/, '');\n }\n\n if (addToBody) {\n document.body.removeChild(div);\n }\n\n return details;\n};\n\n/**\n * Get absolute version of relative URL. Used to tell flash correct URL.\n * http://stackoverflow.com/questions/470832/getting-an-absolute-url-from-a-relative-one-ie6-issue\n *\n * @param {String} url URL to make absolute\n * @return {String} Absolute URL\n * @private\n * @method getAbsoluteURL\n */\nexport const getAbsoluteURL = function(url){\n // Check if absolute URL\n if (!url.match(/^https?:\\/\\//)) {\n // Convert to absolute URL. Flash hosted off-site needs an absolute URL.\n let div = document.createElement('div');\n div.innerHTML = `<a href=\"${url}\">x</a>`;\n url = div.firstChild.href;\n }\n\n return url;\n};\n\n/**\n * Returns the extension of the passed file name. It will return an empty string if you pass an invalid path\n *\n * @param {String} path The fileName path like '/path/to/file.mp4'\n * @returns {String} The extension in lower case or an empty string if no extension could be found.\n * @method getFileExtension\n */\nexport const getFileExtension = function(path) {\n if(typeof path === 'string'){\n let splitPathRe = /^(\\/?)([\\s\\S]*?)((?:\\.{1,2}|[^\\/]+?)(\\.([^\\.\\/\\?]+)))(?:[\\/]*|[\\?].*)$/i;\n let pathParts = splitPathRe.exec(path);\n\n if (pathParts) {\n return pathParts.pop().toLowerCase();\n }\n }\n\n return '';\n};\n\n/**\n * Returns whether the url passed is a cross domain request or not.\n *\n * @param {String} url The url to check\n * @return {Boolean} Whether it is a cross domain request or not\n * @method isCrossOrigin\n */\nexport const isCrossOrigin = function(url) {\n let winLoc = window.location;\n let urlInfo = parseUrl(url);\n\n // IE8 protocol relative urls will return ':' for protocol\n let srcProtocol = urlInfo.protocol === ':' ? winLoc.protocol : urlInfo.protocol;\n\n // Check if url is for another domain/origin\n // IE8 doesn't know location.origin, so we won't rely on it here\n let crossOrigin = (srcProtocol + urlInfo.host) !== (winLoc.protocol + winLoc.host);\n\n return crossOrigin;\n};\n","/**\n * @file video.js\n */\nimport window from 'global/window';\nimport document from 'global/document';\nimport * as setup from './setup';\nimport * as stylesheet from './utils/stylesheet.js';\nimport Component from './component';\nimport EventTarget from './event-target';\nimport * as Events from './utils/events.js';\nimport Player from './player';\nimport plugin from './plugins.js';\nimport mergeOptions from '../../src/js/utils/merge-options.js';\nimport * as Fn from './utils/fn.js';\nimport TextTrack from './tracks/text-track.js';\n\nimport assign from 'object.assign';\nimport { createTimeRanges } from './utils/time-ranges.js';\nimport formatTime from './utils/format-time.js';\nimport log from './utils/log.js';\nimport * as Dom from './utils/dom.js';\nimport * as browser from './utils/browser.js';\nimport * as Url from './utils/url.js';\nimport extendFn from './extend.js';\nimport merge from 'lodash-compat/object/merge';\nimport createDeprecationProxy from './utils/create-deprecation-proxy.js';\nimport xhr from 'xhr';\n\n// Include the built-in techs\nimport Tech from './tech/tech.js';\nimport Html5 from './tech/html5.js';\nimport Flash from './tech/flash.js';\n\n// HTML5 Element Shim for IE8\nif (typeof HTMLVideoElement === 'undefined') {\n document.createElement('video');\n document.createElement('audio');\n document.createElement('track');\n}\n\n/**\n * Doubles as the main function for users to create a player instance and also\n * the main library object.\n * The `videojs` function can be used to initialize or retrieve a player.\n * ```js\n * var myPlayer = videojs('my_video_id');\n * ```\n *\n * @param {String|Element} id Video element or video element ID\n * @param {Object=} options Optional options object for config/settings\n * @param {Function=} ready Optional ready callback\n * @return {Player} A player instance\n * @mixes videojs\n * @method videojs\n */\nlet videojs = function(id, options, ready){\n let tag; // Element of ID\n\n // Allow for element or ID to be passed in\n // String ID\n if (typeof id === 'string') {\n\n // Adjust for jQuery ID syntax\n if (id.indexOf('#') === 0) {\n id = id.slice(1);\n }\n\n // If a player instance has already been created for this ID return it.\n if (videojs.getPlayers()[id]) {\n\n // If options or ready funtion are passed, warn\n if (options) {\n log.warn(`Player \"${id}\" is already initialised. Options will not be applied.`);\n }\n\n if (ready) {\n videojs.getPlayers()[id].ready(ready);\n }\n\n return videojs.getPlayers()[id];\n\n // Otherwise get element for ID\n } else {\n tag = Dom.getEl(id);\n }\n\n // ID is a media element\n } else {\n tag = id;\n }\n\n // Check for a useable element\n if (!tag || !tag.nodeName) { // re: nodeName, could be a box div also\n throw new TypeError('The element or ID supplied is not valid. (videojs)'); // Returns\n }\n\n // Element may have a player attr referring to an already created player instance.\n // If not, set up a new player and return the instance.\n return tag['player'] || Player.players[tag.playerId] || new Player(tag, options, ready);\n};\n\n// Add default styles\nif (window.VIDEOJS_NO_DYNAMIC_STYLE !== true) {\n let style = Dom.$('.vjs-styles-defaults');\n\n if (!style) {\n style = stylesheet.createStyleElement('vjs-styles-defaults');\n let head = Dom.$('head');\n head.insertBefore(style, head.firstChild);\n stylesheet.setTextContent(style, `\n .video-js {\n width: 300px;\n height: 150px;\n }\n\n .vjs-fluid {\n padding-top: 56.25%\n }\n `);\n }\n}\n\n// Run Auto-load players\n// You have to wait at least once in case this script is loaded after your video in the DOM (weird behavior only with minified version)\nsetup.autoSetupTimeout(1, videojs);\n\n/*\n * Current software version (semver)\n *\n * @type {String}\n */\nvideojs.VERSION = '__VERSION__';\n\n/**\n * The global options object. These are the settings that take effect\n * if no overrides are specified when the player is created.\n *\n * ```js\n * videojs.options.autoplay = true\n * // -> all players will autoplay by default\n * ```\n *\n * @type {Object}\n */\nvideojs.options = Player.prototype.options_;\n\n/**\n * Get an object with the currently created players, keyed by player ID\n *\n * @return {Object} The created players\n * @mixes videojs\n * @method getPlayers\n */\nvideojs.getPlayers = function() {\n return Player.players;\n};\n\n/**\n * For backward compatibility, expose players object.\n *\n * @deprecated\n * @memberOf videojs\n * @property {Object|Proxy} players\n */\nvideojs.players = createDeprecationProxy(Player.players, {\n get: 'Access to videojs.players is deprecated; use videojs.getPlayers instead',\n set: 'Modification of videojs.players is deprecated'\n});\n\n/**\n * Get a component class object by name\n * ```js\n * var VjsButton = videojs.getComponent('Button');\n * // Create a new instance of the component\n * var myButton = new VjsButton(myPlayer);\n * ```\n *\n * @return {Component} Component identified by name\n * @mixes videojs\n * @method getComponent\n */\nvideojs.getComponent = Component.getComponent;\n\n/**\n * Register a component so it can referred to by name\n * Used when adding to other\n * components, either through addChild\n * `component.addChild('myComponent')`\n * or through default children options\n * `{ children: ['myComponent'] }`.\n * ```js\n * // Get a component to subclass\n * var VjsButton = videojs.getComponent('Button');\n * // Subclass the component (see 'extend' doc for more info)\n * var MySpecialButton = videojs.extend(VjsButton, {});\n * // Register the new component\n * VjsButton.registerComponent('MySepcialButton', MySepcialButton);\n * // (optionally) add the new component as a default player child\n * myPlayer.addChild('MySepcialButton');\n * ```\n * NOTE: You could also just initialize the component before adding.\n * `component.addChild(new MyComponent());`\n *\n * @param {String} The class name of the component\n * @param {Component} The component class\n * @return {Component} The newly registered component\n * @mixes videojs\n * @method registerComponent\n */\nvideojs.registerComponent = (name, comp) => {\n if (Tech.isTech(comp)) {\n log.warn(`The ${name} tech was registered as a component. It should instead be registered using videojs.registerTech(name, tech)`);\n }\n\n Component.registerComponent.call(Component, name, comp);\n};\n\n/**\n * Get a Tech class object by name\n * ```js\n * var Html5 = videojs.getTech('Html5');\n * // Create a new instance of the component\n * var html5 = new Html5(options);\n * ```\n *\n * @return {Tech} Tech identified by name\n * @mixes videojs\n * @method getComponent\n */\nvideojs.getTech = Tech.getTech;\n\n/**\n * Register a Tech so it can referred to by name.\n * This is used in the tech order for the player.\n *\n * ```js\n * // get the Html5 Tech\n * var Html5 = videojs.getTech('Html5');\n * var MyTech = videojs.extend(Html5, {});\n * // Register the new Tech\n * VjsButton.registerTech('Tech', MyTech);\n * var player = videojs('myplayer', {\n * techOrder: ['myTech', 'html5']\n * });\n * ```\n *\n * @param {String} The class name of the tech\n * @param {Tech} The tech class\n * @return {Tech} The newly registered Tech\n * @mixes videojs\n * @method registerTech\n */\nvideojs.registerTech = Tech.registerTech;\n\n/**\n * A suite of browser and device tests\n *\n * @type {Object}\n * @private\n */\nvideojs.browser = browser;\n\n/**\n * Whether or not the browser supports touch events. Included for backward\n * compatibility with 4.x, but deprecated. Use `videojs.browser.TOUCH_ENABLED`\n * instead going forward.\n *\n * @deprecated\n * @type {Boolean}\n */\nvideojs.TOUCH_ENABLED = browser.TOUCH_ENABLED;\n\n/**\n * Subclass an existing class\n * Mimics ES6 subclassing with the `extend` keyword\n * ```js\n * // Create a basic javascript 'class'\n * function MyClass(name){\n * // Set a property at initialization\n * this.myName = name;\n * }\n * // Create an instance method\n * MyClass.prototype.sayMyName = function(){\n * alert(this.myName);\n * };\n * // Subclass the exisitng class and change the name\n * // when initializing\n * var MySubClass = videojs.extend(MyClass, {\n * constructor: function(name) {\n * // Call the super class constructor for the subclass\n * MyClass.call(this, name)\n * }\n * });\n * // Create an instance of the new sub class\n * var myInstance = new MySubClass('John');\n * myInstance.sayMyName(); // -> should alert \"John\"\n * ```\n *\n * @param {Function} The Class to subclass\n * @param {Object} An object including instace methods for the new class\n * Optionally including a `constructor` function\n * @return {Function} The newly created subclass\n * @mixes videojs\n * @method extend\n */\nvideojs.extend = extendFn;\n\n/**\n * Merge two options objects recursively\n * Performs a deep merge like lodash.merge but **only merges plain objects**\n * (not arrays, elements, anything else)\n * Other values will be copied directly from the second object.\n * ```js\n * var defaultOptions = {\n * foo: true,\n * bar: {\n * a: true,\n * b: [1,2,3]\n * }\n * };\n * var newOptions = {\n * foo: false,\n * bar: {\n * b: [4,5,6]\n * }\n * };\n * var result = videojs.mergeOptions(defaultOptions, newOptions);\n * // result.foo = false;\n * // result.bar.a = true;\n * // result.bar.b = [4,5,6];\n * ```\n *\n * @param {Object} defaults The options object whose values will be overriden\n * @param {Object} overrides The options object with values to override the first\n * @param {Object} etc Any number of additional options objects\n *\n * @return {Object} a new object with the merged values\n * @mixes videojs\n * @method mergeOptions\n */\nvideojs.mergeOptions = mergeOptions;\n\n/**\n * Change the context (this) of a function\n *\n * videojs.bind(newContext, function(){\n * this === newContext\n * });\n *\n * NOTE: as of v5.0 we require an ES5 shim, so you should use the native\n * `function(){}.bind(newContext);` instead of this.\n *\n * @param {*} context The object to bind as scope\n * @param {Function} fn The function to be bound to a scope\n * @param {Number=} uid An optional unique ID for the function to be set\n * @return {Function}\n */\nvideojs.bind = Fn.bind;\n\n/**\n * Create a Video.js player plugin\n * Plugins are only initialized when options for the plugin are included\n * in the player options, or the plugin function on the player instance is\n * called.\n * **See the plugin guide in the docs for a more detailed example**\n * ```js\n * // Make a plugin that alerts when the player plays\n * videojs.plugin('myPlugin', function(myPluginOptions) {\n * myPluginOptions = myPluginOptions || {};\n *\n * var player = this;\n * var alertText = myPluginOptions.text || 'Player is playing!'\n *\n * player.on('play', function(){\n * alert(alertText);\n * });\n * });\n * // USAGE EXAMPLES\n * // EXAMPLE 1: New player with plugin options, call plugin immediately\n * var player1 = videojs('idOne', {\n * myPlugin: {\n * text: 'Custom text!'\n * }\n * });\n * // Click play\n * // --> Should alert 'Custom text!'\n * // EXAMPLE 3: New player, initialize plugin later\n * var player3 = videojs('idThree');\n * // Click play\n * // --> NO ALERT\n * // Click pause\n * // Initialize plugin using the plugin function on the player instance\n * player3.myPlugin({\n * text: 'Plugin added later!'\n * });\n * // Click play\n * // --> Should alert 'Plugin added later!'\n * ```\n *\n * @param {String} name The plugin name\n * @param {Function} fn The plugin function that will be called with options\n * @mixes videojs\n * @method plugin\n */\nvideojs.plugin = plugin;\n\n/**\n * Adding languages so that they're available to all players.\n * ```js\n * videojs.addLanguage('es', { 'Hello': 'Hola' });\n * ```\n *\n * @param {String} code The language code or dictionary property\n * @param {Object} data The data values to be translated\n * @return {Object} The resulting language dictionary object\n * @mixes videojs\n * @method addLanguage\n */\nvideojs.addLanguage = function(code, data){\n code = ('' + code).toLowerCase();\n return merge(videojs.options.languages, { [code]: data })[code];\n};\n\n/**\n * Log debug messages.\n *\n * @param {...Object} messages One or more messages to log\n */\nvideojs.log = log;\n\n/**\n * Creates an emulated TimeRange object.\n *\n * @param {Number|Array} start Start time in seconds or an array of ranges\n * @param {Number} end End time in seconds\n * @return {Object} Fake TimeRange object\n * @method createTimeRange\n */\nvideojs.createTimeRange = videojs.createTimeRanges = createTimeRanges;\n\n/**\n * Format seconds as a time string, H:MM:SS or M:SS\n * Supplying a guide (in seconds) will force a number of leading zeros\n * to cover the length of the guide\n *\n * @param {Number} seconds Number of seconds to be turned into a string\n * @param {Number} guide Number (in seconds) to model the string after\n * @return {String} Time formatted as H:MM:SS or M:SS\n * @method formatTime\n */\nvideojs.formatTime = formatTime;\n\n/**\n * Resolve and parse the elements of a URL\n *\n * @param {String} url The url to parse\n * @return {Object} An object of url details\n * @method parseUrl\n */\nvideojs.parseUrl = Url.parseUrl;\n\n/**\n * Returns whether the url passed is a cross domain request or not.\n *\n * @param {String} url The url to check\n * @return {Boolean} Whether it is a cross domain request or not\n * @method isCrossOrigin\n */\nvideojs.isCrossOrigin = Url.isCrossOrigin;\n\n/**\n * Event target class.\n *\n * @type {Function}\n */\nvideojs.EventTarget = EventTarget;\n\n/**\n * Add an event listener to element\n * It stores the handler function in a separate cache object\n * and adds a generic handler to the element's event,\n * along with a unique id (guid) to the element.\n *\n * @param {Element|Object} elem Element or object to bind listeners to\n * @param {String|Array} type Type of event to bind to.\n * @param {Function} fn Event listener.\n * @method on\n */\nvideojs.on = Events.on;\n\n/**\n * Trigger a listener only once for an event\n *\n * @param {Element|Object} elem Element or object to\n * @param {String|Array} type Name/type of event\n * @param {Function} fn Event handler function\n * @method one\n */\nvideojs.one = Events.one;\n\n/**\n * Removes event listeners from an element\n *\n * @param {Element|Object} elem Object to remove listeners from\n * @param {String|Array=} type Type of listener to remove. Don't include to remove all events from element.\n * @param {Function} fn Specific listener to remove. Don't include to remove listeners for an event type.\n * @method off\n */\nvideojs.off = Events.off;\n\n/**\n * Trigger an event for an element\n *\n * @param {Element|Object} elem Element to trigger an event on\n * @param {Event|Object|String} event A string (the type) or an event object with a type attribute\n * @param {Object} [hash] data hash to pass along with the event\n * @return {Boolean=} Returned only if default was prevented\n * @method trigger\n */\nvideojs.trigger = Events.trigger;\n\n/**\n * A cross-browser XMLHttpRequest wrapper. Here's a simple example:\n *\n * videojs.xhr({\n * body: someJSONString,\n * uri: \"/foo\",\n * headers: {\n * \"Content-Type\": \"application/json\"\n * }\n * }, function (err, resp, body) {\n * // check resp.statusCode\n * });\n *\n * Check out the [full\n * documentation](https://github.com/Raynos/xhr/blob/v2.1.0/README.md)\n * for more options.\n *\n * @param {Object} options settings for the request.\n * @return {XMLHttpRequest|XDomainRequest} the request object.\n * @see https://github.com/Raynos/xhr\n */\nvideojs.xhr = xhr;\n\n/**\n * TextTrack class\n *\n * @type {Function}\n */\nvideojs.TextTrack = TextTrack;\n\n/**\n * Determines, via duck typing, whether or not a value is a DOM element.\n *\n * @method isEl\n * @param {Mixed} value\n * @return {Boolean}\n */\nvideojs.isEl = Dom.isEl;\n\n/**\n * Determines, via duck typing, whether or not a value is a text node.\n *\n * @method isTextNode\n * @param {Mixed} value\n * @return {Boolean}\n */\nvideojs.isTextNode = Dom.isTextNode;\n\n/**\n * Creates an element and applies properties.\n *\n * @method createEl\n * @param {String} [tagName='div'] Name of tag to be created.\n * @param {Object} [properties={}] Element properties to be applied.\n * @param {Object} [attributes={}] Element attributes to be applied.\n * @return {Element}\n */\nvideojs.createEl = Dom.createEl;\n\n/**\n * Check if an element has a CSS class\n *\n * @method hasClass\n * @param {Element} element Element to check\n * @param {String} classToCheck Classname to check\n */\nvideojs.hasClass = Dom.hasElClass;\n\n/**\n * Add a CSS class name to an element\n *\n * @method addClass\n * @param {Element} element Element to add class name to\n * @param {String} classToAdd Classname to add\n */\nvideojs.addClass = Dom.addElClass;\n\n/**\n * Remove a CSS class name from an element\n *\n * @method removeClass\n * @param {Element} element Element to remove from class name\n * @param {String} classToRemove Classname to remove\n */\nvideojs.removeClass = Dom.removeElClass;\n\n/**\n * Adds or removes a CSS class name on an element depending on an optional\n * condition or the presence/absence of the class name.\n *\n * @method toggleElClass\n * @param {Element} element\n * @param {String} classToToggle\n * @param {Boolean|Function} [predicate]\n * Can be a function that returns a Boolean. If `true`, the class\n * will be added; if `false`, the class will be removed. If not\n * given, the class will be added if not present and vice versa.\n */\nvideojs.toggleClass = Dom.toggleElClass;\n\n/**\n * Apply attributes to an HTML element.\n *\n * @method setAttributes\n * @param {Element} el Target element.\n * @param {Object=} attributes Element attributes to be applied.\n */\nvideojs.setAttributes = Dom.setElAttributes;\n\n/**\n * Get an element's attribute values, as defined on the HTML tag\n * Attributes are not the same as properties. They're defined on the tag\n * or with setAttribute (which shouldn't be used with HTML)\n * This will return true or false for boolean attributes.\n *\n * @method getAttributes\n * @param {Element} tag Element from which to get tag attributes\n * @return {Object}\n */\nvideojs.getAttributes = Dom.getElAttributes;\n\n/**\n * Empties the contents of an element.\n *\n * @method emptyEl\n * @param {Element} el\n * @return {Element}\n */\nvideojs.emptyEl = Dom.emptyEl;\n\n/**\n * Normalizes and appends content to an element.\n *\n * The content for an element can be passed in multiple types and\n * combinations, whose behavior is as follows:\n *\n * - String\n * Normalized into a text node.\n *\n * - Element, TextNode\n * Passed through.\n *\n * - Array\n * A one-dimensional array of strings, elements, nodes, or functions (which\n * return single strings, elements, or nodes).\n *\n * - Function\n * If the sole argument, is expected to produce a string, element,\n * node, or array.\n *\n * @method appendContent\n * @param {Element} el\n * @param {String|Element|TextNode|Array|Function} content\n * @return {Element}\n */\nvideojs.appendContent = Dom.appendContent;\n\n/**\n * Normalizes and inserts content into an element; this is identical to\n * `appendContent()`, except it empties the element first.\n *\n * The content for an element can be passed in multiple types and\n * combinations, whose behavior is as follows:\n *\n * - String\n * Normalized into a text node.\n *\n * - Element, TextNode\n * Passed through.\n *\n * - Array\n * A one-dimensional array of strings, elements, nodes, or functions (which\n * return single strings, elements, or nodes).\n *\n * - Function\n * If the sole argument, is expected to produce a string, element,\n * node, or array.\n *\n * @method insertContent\n * @param {Element} el\n * @param {String|Element|TextNode|Array|Function} content\n * @return {Element}\n */\nvideojs.insertContent = Dom.insertContent;\n\n/*\n * Custom Universal Module Definition (UMD)\n *\n * Video.js will never be a non-browser lib so we can simplify UMD a bunch and\n * still support requirejs and browserify. This also needs to be closure\n * compiler compatible, so string keys are used.\n */\nif (typeof define === 'function' && define['amd']) {\n define('videojs', [], function(){ return videojs; });\n\n// checking that module is an object too because of umdjs/umd#35\n} else if (typeof exports === 'object' && typeof module === 'object') {\n module['exports'] = videojs;\n}\n\nexport default videojs;\n"]} \ No newline at end of file