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authorLuke "Jared" Bennett <lbennett@gitlab.com>2017-04-06 13:47:52 +0100
committerLuke "Jared" Bennett <lbennett@gitlab.com>2017-04-06 13:47:52 +0100
commit9cee280d7045d87a4c0854c0c281c98ba3a085e7 (patch)
treed65da90310054d83a81588a4886f11c88c59ca5c /app/assets/javascripts/blob/3d_viewer
parent2a18425e97023b05aa52c29dbce6c5a7aa7400b7 (diff)
parent66d03aae98cc0429d2ed75eac68025f447868479 (diff)
downloadgitlab-ce-9cee280d7045d87a4c0854c0c281c98ba3a085e7.tar.gz
Merge branch 'update-droplab-to-webpack-version' into new-resolvable-discussion
Diffstat (limited to 'app/assets/javascripts/blob/3d_viewer')
-rw-r--r--app/assets/javascripts/blob/3d_viewer/index.js147
-rw-r--r--app/assets/javascripts/blob/3d_viewer/mesh_object.js49
2 files changed, 196 insertions, 0 deletions
diff --git a/app/assets/javascripts/blob/3d_viewer/index.js b/app/assets/javascripts/blob/3d_viewer/index.js
new file mode 100644
index 00000000000..68d4ddad551
--- /dev/null
+++ b/app/assets/javascripts/blob/3d_viewer/index.js
@@ -0,0 +1,147 @@
+import * as THREE from 'three/build/three.module';
+import STLLoaderClass from 'three-stl-loader';
+import OrbitControlsClass from 'three-orbit-controls';
+import MeshObject from './mesh_object';
+
+const STLLoader = STLLoaderClass(THREE);
+const OrbitControls = OrbitControlsClass(THREE);
+
+export default class Renderer {
+ constructor(container) {
+ this.renderWrapper = this.render.bind(this);
+ this.objects = [];
+
+ this.container = container;
+ this.width = this.container.offsetWidth;
+ this.height = 500;
+
+ this.loader = new STLLoader();
+
+ this.fov = 45;
+ this.camera = new THREE.PerspectiveCamera(
+ this.fov,
+ this.width / this.height,
+ 1,
+ 1000,
+ );
+
+ this.scene = new THREE.Scene();
+
+ this.scene.add(this.camera);
+
+ // Setup the viewer
+ this.setupRenderer();
+ this.setupGrid();
+ this.setupLight();
+
+ // Setup OrbitControls
+ this.controls = new OrbitControls(
+ this.camera,
+ this.renderer.domElement,
+ );
+ this.controls.minDistance = 5;
+ this.controls.maxDistance = 30;
+ this.controls.enableKeys = false;
+
+ this.loadFile();
+ }
+
+ setupRenderer() {
+ this.renderer = new THREE.WebGLRenderer({
+ antialias: true,
+ });
+
+ this.renderer.setClearColor(0xFFFFFF);
+ this.renderer.setPixelRatio(window.devicePixelRatio);
+ this.renderer.setSize(
+ this.width,
+ this.height,
+ );
+ }
+
+ setupLight() {
+ // Point light illuminates the object
+ const pointLight = new THREE.PointLight(
+ 0xFFFFFF,
+ 2,
+ 0,
+ );
+
+ pointLight.castShadow = true;
+
+ this.camera.add(pointLight);
+
+ // Ambient light illuminates the scene
+ const ambientLight = new THREE.AmbientLight(
+ 0xFFFFFF,
+ 1,
+ );
+ this.scene.add(ambientLight);
+ }
+
+ setupGrid() {
+ this.grid = new THREE.GridHelper(
+ 20,
+ 20,
+ 0x000000,
+ 0x000000,
+ );
+
+ this.scene.add(this.grid);
+ }
+
+ loadFile() {
+ this.loader.load(this.container.dataset.endpoint, (geo) => {
+ const obj = new MeshObject(geo);
+
+ this.objects.push(obj);
+ this.scene.add(obj);
+
+ this.start();
+ this.setDefaultCameraPosition();
+ });
+ }
+
+ start() {
+ // Empty the container first
+ this.container.innerHTML = '';
+
+ // Add to DOM
+ this.container.appendChild(this.renderer.domElement);
+
+ // Make controls visible
+ this.container.parentNode.classList.remove('is-stl-loading');
+
+ this.render();
+ }
+
+ render() {
+ this.renderer.render(
+ this.scene,
+ this.camera,
+ );
+
+ requestAnimationFrame(this.renderWrapper);
+ }
+
+ changeObjectMaterials(type) {
+ this.objects.forEach((obj) => {
+ obj.changeMaterial(type);
+ });
+ }
+
+ setDefaultCameraPosition() {
+ const obj = this.objects[0];
+ const radius = (obj.geometry.boundingSphere.radius / 1.5);
+ const dist = radius / (Math.sin((this.fov * (Math.PI / 180)) / 2));
+
+ this.camera.position.set(
+ 0,
+ dist + 1,
+ dist,
+ );
+
+ this.camera.lookAt(this.grid);
+ this.controls.update();
+ }
+}
diff --git a/app/assets/javascripts/blob/3d_viewer/mesh_object.js b/app/assets/javascripts/blob/3d_viewer/mesh_object.js
new file mode 100644
index 00000000000..96758884abf
--- /dev/null
+++ b/app/assets/javascripts/blob/3d_viewer/mesh_object.js
@@ -0,0 +1,49 @@
+import {
+ Matrix4,
+ MeshLambertMaterial,
+ Mesh,
+} from 'three/build/three.module';
+
+const defaultColor = 0xE24329;
+const materials = {
+ default: new MeshLambertMaterial({
+ color: defaultColor,
+ }),
+ wireframe: new MeshLambertMaterial({
+ color: defaultColor,
+ wireframe: true,
+ }),
+};
+
+export default class MeshObject extends Mesh {
+ constructor(geo) {
+ super(
+ geo,
+ materials.default,
+ );
+
+ this.geometry.computeBoundingSphere();
+
+ this.rotation.set(-Math.PI / 2, 0, 0);
+
+ if (this.geometry.boundingSphere.radius > 4) {
+ const scale = 4 / this.geometry.boundingSphere.radius;
+
+ this.geometry.applyMatrix(
+ new Matrix4().makeScale(
+ scale,
+ scale,
+ scale,
+ ),
+ );
+ this.geometry.computeBoundingSphere();
+
+ this.position.x = -this.geometry.boundingSphere.center.x;
+ this.position.z = this.geometry.boundingSphere.center.y;
+ }
+ }
+
+ changeMaterial(type) {
+ this.material = materials[type];
+ }
+}