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author | Ville Skyttä <ville.skytta@iki.fi> | 2018-01-19 12:09:59 +0200 |
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committer | Ville Skyttä <ville.skytta@iki.fi> | 2018-01-19 12:09:59 +0200 |
commit | 0cbbb08e790260ad936810e0047e03938c001e9b (patch) | |
tree | 659eba953a3b578d99c7910a6b4f6c7c951ec53b /doc/development/ux_guide | |
parent | 6aed49bfcaa1ff11c335c2bfb52a1a93c730a07c (diff) | |
download | gitlab-ce-0cbbb08e790260ad936810e0047e03938c001e9b.tar.gz |
doc: Spelling fixes
Diffstat (limited to 'doc/development/ux_guide')
-rw-r--r-- | doc/development/ux_guide/animation.md | 2 | ||||
-rw-r--r-- | doc/development/ux_guide/components.md | 6 | ||||
-rw-r--r-- | doc/development/ux_guide/copy.md | 2 |
3 files changed, 5 insertions, 5 deletions
diff --git a/doc/development/ux_guide/animation.md b/doc/development/ux_guide/animation.md index d190ee1b0ff..797390a6845 100644 --- a/doc/development/ux_guide/animation.md +++ b/doc/development/ux_guide/animation.md @@ -27,7 +27,7 @@ View the [interactive example](http://codepen.io/awhildy/full/GNyEvM/) here. ### Dropdowns -The dropdown menu should feel like it is appearing from the triggering element. Combining a position shift `400ms cubic-bezier(0.23, 1, 0.32, 1)` with a opacity animation `200ms linear` on the second half of the motion achieves this affect. +The dropdown menu should feel like it is appearing from the triggering element. Combining a position shift `400ms cubic-bezier(0.23, 1, 0.32, 1)` with an opacity animation `200ms linear` on the second half of the motion achieves this affect. View the [interactive example](http://codepen.io/awhildy/full/jVLJpb/) here. diff --git a/doc/development/ux_guide/components.md b/doc/development/ux_guide/components.md index d396964e7c1..012c64be79f 100644 --- a/doc/development/ux_guide/components.md +++ b/doc/development/ux_guide/components.md @@ -108,7 +108,7 @@ Primary buttons communicate the main call to action. There should only be one ca ![Primary button example](img/button-primary.png) #### Secondary -Secondary buttons are for alternative commands. They should be conveyed by a button with an stroke, and no background fill. +Secondary buttons are for alternative commands. They should be conveyed by a button with a stroke, and no background fill. ![Secondary button example](img/button-secondary.png) @@ -181,7 +181,7 @@ A count element is used in navigation contexts where it is helpful to indicate t ## Lists -Lists are used where ever there is a single column of information to display. Ths [issues list](https://gitlab.com/gitlab-org/gitlab-ce/issues) is an example of a important list in the GitLab UI. +Lists are used where ever there is a single column of information to display. Ths [issues list](https://gitlab.com/gitlab-org/gitlab-ce/issues) is an example of an important list in the GitLab UI. ### Types @@ -269,7 +269,7 @@ Modals are only used for having a conversation and confirmation with the user. T * Modals contain the header, body, and actions. * **Header(1):** The header title is a question instead of a descriptive phrase. * **Body(2):** The content in body should never be ambiguous and unclear. It provides specific information. - * **Actions(3):** Contains a affirmative action, a dismissive action, and an extra action. The order of actions from left to right: Dismissive action → Extra action → Affirmative action + * **Actions(3):** Contains an affirmative action, a dismissive action, and an extra action. The order of actions from left to right: Dismissive action → Extra action → Affirmative action * Confirmations regarding labels should keep labeling styling. * References to commits, branches, and tags should be **monospaced**. diff --git a/doc/development/ux_guide/copy.md b/doc/development/ux_guide/copy.md index af842da7f62..070efdc15b5 100644 --- a/doc/development/ux_guide/copy.md +++ b/doc/development/ux_guide/copy.md @@ -27,7 +27,7 @@ This means that, as a rule, copy should be very short. A long message or label i >**Example:**
Use `Add` instead of `Add issue` as a button label.
-Preferrably use context and placement of controls to make it obvious what clicking on them will do.
+Preferably use context and placement of controls to make it obvious what clicking on them will do.
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