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+import AccessorUtilities from '../../lib/utils/accessor';
+
+const unicodeSupportTestMap = {
+ // man, student (emojione does not have any of these yet), http://emojipedia.org/emoji-zwj-sequences/
+ // occupationZwj: '\u{1F468}\u{200D}\u{1F393}',
+ // woman, biking (emojione does not have any of these yet), http://emojipedia.org/emoji-zwj-sequences/
+ // sexZwj: '\u{1F6B4}\u{200D}\u{2640}',
+ // family_mwgb
+ // Windows 8.1, Firefox 51.0.1 does not support `family_`, `kiss_`, `couple_`
+ personZwj: '\u{1F468}\u{200D}\u{1F469}\u{200D}\u{1F467}\u{200D}\u{1F466}',
+ // horse_racing_tone5
+ // Special case that is not supported on macOS 10.12 even though `skinToneModifier` succeeds
+ horseRacing: '\u{1F3C7}\u{1F3FF}',
+ // US flag, http://emojipedia.org/flags/
+ flag: '\u{1F1FA}\u{1F1F8}',
+ // http://emojipedia.org/modifiers/
+ skinToneModifier: [
+ // spy_tone5
+ '\u{1F575}\u{1F3FF}',
+ // person_with_ball_tone5
+ '\u{26F9}\u{1F3FF}',
+ // angel_tone5
+ '\u{1F47C}\u{1F3FF}',
+ ],
+ // rofl, http://emojipedia.org/unicode-9.0/
+ '9.0': '\u{1F923}',
+ // metal, http://emojipedia.org/unicode-8.0/
+ '8.0': '\u{1F918}',
+ // spy, http://emojipedia.org/unicode-7.0/
+ '7.0': '\u{1F575}',
+ // expressionless, http://emojipedia.org/unicode-6.1/
+ 6.1: '\u{1F611}',
+ // japanese_goblin, http://emojipedia.org/unicode-6.0/
+ '6.0': '\u{1F47A}',
+ // sailboat, http://emojipedia.org/unicode-5.2/
+ 5.2: '\u{26F5}',
+ // mahjong, http://emojipedia.org/unicode-5.1/
+ 5.1: '\u{1F004}',
+ // gear, http://emojipedia.org/unicode-4.1/
+ 4.1: '\u{2699}',
+ // zap, http://emojipedia.org/unicode-4.0/
+ '4.0': '\u{26A1}',
+ // recycle, http://emojipedia.org/unicode-3.2/
+ 3.2: '\u{267B}',
+ // information_source, http://emojipedia.org/unicode-3.0/
+ '3.0': '\u{2139}',
+ // heart, http://emojipedia.org/unicode-1.1/
+ 1.1: '\u{2764}',
+};
+
+function checkPixelInImageDataArray(pixelOffset, imageDataArray) {
+ // `4 *` because RGBA
+ const indexOffset = 4 * pixelOffset;
+ const hasColor = imageDataArray[indexOffset + 0] ||
+ imageDataArray[indexOffset + 1] ||
+ imageDataArray[indexOffset + 2];
+ const isVisible = imageDataArray[indexOffset + 3];
+ // Check for some sort of color other than black
+ if (hasColor && isVisible) {
+ return true;
+ }
+ return false;
+}
+
+const chromeMatches = navigator.userAgent.match(/Chrom(?:e|ium)\/([0-9]+)\./);
+const isChrome = chromeMatches && chromeMatches.length > 0;
+const chromeVersion = chromeMatches && chromeMatches[1] && parseInt(chromeMatches[1], 10);
+
+// We use 16px because mobile Safari (iOS 9.3) doesn't properly scale emojis :/
+// See 32px, https://i.imgur.com/htY6Zym.png
+// See 16px, https://i.imgur.com/FPPsIF8.png
+const fontSize = 16;
+function generateUnicodeSupportMap(testMap) {
+ const testMapKeys = Object.keys(testMap);
+ const numTestEntries = testMapKeys
+ .reduce((list, testKey) => list.concat(testMap[testKey]), []).length;
+
+ const canvas = document.createElement('canvas');
+ (window.gl || window).testEmojiUnicodeSupportMapCanvas = canvas;
+ const ctx = canvas.getContext('2d');
+ canvas.width = (2 * fontSize);
+ canvas.height = (numTestEntries * fontSize);
+ ctx.fillStyle = '#000000';
+ ctx.textBaseline = 'middle';
+ ctx.font = `${fontSize}px "Apple Color Emoji", "Segoe UI Emoji", "Segoe UI Symbol"`;
+ // Write each emoji to the canvas vertically
+ let writeIndex = 0;
+ testMapKeys.forEach((testKey) => {
+ const testEntry = testMap[testKey];
+ [].concat(testEntry).forEach((emojiUnicode) => {
+ ctx.fillText(emojiUnicode, 0, (writeIndex * fontSize) + (fontSize / 2));
+ writeIndex += 1;
+ });
+ });
+
+ // Read from the canvas
+ const resultMap = {};
+ let readIndex = 0;
+ testMapKeys.forEach((testKey) => {
+ const testEntry = testMap[testKey];
+ // This needs to be a `reduce` instead of `every` because we need to
+ // keep the `readIndex` in sync from the writes by running all entries
+ const isTestSatisfied = [].concat(testEntry).reduce((isSatisfied) => {
+ // Sample along the vertical-middle for a couple of characters
+ const imageData = ctx.getImageData(
+ 0,
+ (readIndex * fontSize) + (fontSize / 2),
+ 2 * fontSize,
+ 1,
+ ).data;
+
+ let isValidEmoji = false;
+ for (let currentPixel = 0; currentPixel < 64; currentPixel += 1) {
+ const isLookingAtFirstChar = currentPixel < fontSize;
+ const isLookingAtSecondChar = currentPixel >= (fontSize + (fontSize / 2));
+ // Check for the emoji somewhere along the row
+ if (isLookingAtFirstChar && checkPixelInImageDataArray(currentPixel, imageData)) {
+ isValidEmoji = true;
+
+ // Check to see that nothing is rendered next to the first character
+ // to ensure that the ZWJ sequence rendered as one piece
+ } else if (isLookingAtSecondChar && checkPixelInImageDataArray(currentPixel, imageData)) {
+ isValidEmoji = false;
+ break;
+ }
+ }
+
+ readIndex += 1;
+ return isSatisfied && isValidEmoji;
+ }, true);
+
+ resultMap[testKey] = isTestSatisfied;
+ });
+
+ resultMap.meta = {
+ isChrome,
+ chromeVersion,
+ };
+
+ return resultMap;
+}
+
+export default function getUnicodeSupportMap() {
+ let unicodeSupportMap;
+ let userAgentFromCache;
+
+ const isLocalStorageAvailable = AccessorUtilities.isLocalStorageAccessSafe();
+
+ if (isLocalStorageAvailable) userAgentFromCache = window.localStorage.getItem('gl-emoji-user-agent');
+
+ try {
+ unicodeSupportMap = JSON.parse(window.localStorage.getItem('gl-emoji-unicode-support-map'));
+ } catch (err) {
+ // swallow
+ }
+
+ if (!unicodeSupportMap || userAgentFromCache !== navigator.userAgent) {
+ unicodeSupportMap = generateUnicodeSupportMap(unicodeSupportTestMap);
+
+ if (isLocalStorageAvailable) {
+ window.localStorage.setItem('gl-emoji-user-agent', navigator.userAgent);
+ window.localStorage.setItem('gl-emoji-unicode-support-map', JSON.stringify(unicodeSupportMap));
+ }
+ }
+
+ return unicodeSupportMap;
+}