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@@ -520,7 +520,7 @@ a lot of breathing room in quickly getting changes to players.
Here are some ideas to further investigate that can speed up or improve your pipeline:
- [Yarn](https://yarnpkg.com) instead of npm
-- Setup a custom [Docker](../../../ci/docker/using_docker_images.md#define-image-and-services-from-gitlab-ci-yml) image that can preload dependencies and tools (like AWS CLI)
+- Set up a custom [Docker](../../../ci/docker/using_docker_images.md#define-image-and-services-from-gitlab-ci-yml) image that can preload dependencies and tools (like AWS CLI)
- Forward a [custom domain](http://docs.aws.amazon.com/AmazonS3/latest/dev/website-hosting-custom-domain-walkthrough.html) to your game's S3 static website
- Combine jobs if you find it unnecessary for a small project
- Avoid the queues and set up your own [custom GitLab CI/CD runner](https://about.gitlab.com/2016/03/01/gitlab-runner-with-docker/)