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diff --git a/doc/development/experiment_guide/implementing_experiments.md b/doc/development/experiment_guide/implementing_experiments.md new file mode 100644 index 00000000000..3c33d015108 --- /dev/null +++ b/doc/development/experiment_guide/implementing_experiments.md @@ -0,0 +1,369 @@ +--- +stage: Growth +group: Adoption +info: To determine the technical writer assigned to the Stage/Group associated with this page, see https://about.gitlab.com/handbook/engineering/ux/technical-writing/#assignments +--- + +# Implementing an A/B/n experiment + +## Implementing an experiment + +[Examples](https://gitlab.com/gitlab-org/growth/growth/-/wikis/GLEX-Framework-code-examples) + +Start by generating a feature flag using the `bin/feature-flag` command as you +normally would for a development feature flag, making sure to use `experiment` for +the type. For the sake of documentation let's name our feature flag (and experiment) +"pill_color". + +```shell +bin/feature-flag pill_color -t experiment +``` + +After you generate the desired feature flag, you can immediately implement an +experiment in code. An experiment implementation can be as simple as: + +```ruby +experiment(:pill_color, actor: current_user) do |e| + e.control { 'control' } + e.variant(:red) { 'red' } + e.variant(:blue) { 'blue' } +end +``` + +When this code executes, the experiment is run, a variant is assigned, and (if within a +controller or view) a `window.gl.experiments.pill_color` object will be available in the +client layer, with details like: + +- The assigned variant. +- The context key for client tracking events. + +In addition, when an experiment runs, an event is tracked for +the experiment `:assignment`. We cover more about events, tracking, and +the client layer later. + +In local development, you can make the experiment active by using the feature flag +interface. You can also target specific cases by providing the relevant experiment +to the call to enable the feature flag: + +```ruby +# Enable for everyone +Feature.enable(:pill_color) + +# Get the `experiment` method -- already available in controllers, views, and mailers. +include Gitlab::Experiment::Dsl +# Enable for only the first user +Feature.enable(:pill_color, experiment(:pill_color, actor: User.first)) +``` + +To roll out your experiment feature flag on an environment, run +the following command using ChatOps (which is covered in more depth in the +[Feature flags in development of GitLab](../feature_flags/index.md) documentation). +This command creates a scenario where half of everyone who encounters +the experiment would be assigned the _control_, 25% would be assigned the _red_ +variant, and 25% would be assigned the _blue_ variant: + +```slack +/chatops run feature set pill_color 50 --actors +``` + +For an even distribution in this example, change the command to set it to 66% instead +of 50. + +NOTE: +To immediately stop running an experiment, use the +`/chatops run feature set pill_color false` command. + +WARNING: +We strongly recommend using the `--actors` flag when using the ChatOps commands, +as anything else may give odd behaviors due to how the caching of variant assignment is +handled. + +We can also implement this experiment in a HAML file with HTML wrappings: + +```haml +#cta-interface + - experiment(:pill_color, actor: current_user) do |e| + - e.control do + .pill-button control + - e.variant(:red) do + .pill-button.red red + - e.variant(:blue) do + .pill-button.blue blue +``` + +### The importance of context + +In our previous example experiment, our context (this is an important term) is a hash +that's set to `{ actor: current_user }`. Context must be unique based on how you +want to run your experiment, and should be understood at a lower level. + +It's expected, and recommended, that you use some of these +contexts to simplify reporting: + +- `{ actor: current_user }`: Assigns a variant and is "sticky" to each user + (or "client" if `current_user` is nil) who enters the experiment. +- `{ project: project }`: Assigns a variant and is "sticky" to the project currently + being viewed. If running your experiment is more useful when viewing a project, + rather than when a specific user is viewing any project, consider this approach. +- `{ group: group }`: Similar to the project example, but applies to a wider + scope of projects and users. +- `{ actor: current_user, project: project }`: Assigns a variant and is "sticky" + to the user who is viewing the given project. This creates a different variant + assignment possibility for every project that `current_user` views. Understand this + can create a large cache size if an experiment like this in a highly trafficked part + of the application. +- `{ wday: Time.current.wday }`: Assigns a variant based on the current day of the + week. In this example, it would consistently assign one variant on Friday, and a + potentially different variant on Saturday. + +Context is critical to how you define and report on your experiment. It's usually +the most important aspect of how you choose to implement your experiment, so consider +it carefully, and discuss it with the wider team if needed. Also, take into account +that the context you choose affects our cache size. + +After the above examples, we can state the general case: *given a specific +and consistent context, we can provide a consistent experience and track events for +that experience.* To dive a bit deeper into the implementation details: a context key +is generated from the context that's provided. Use this context key to: + +- Determine the assigned variant. +- Identify events tracked against that context key. + +We can think about this as the experience that we've rendered, which is both dictated +and tracked by the context key. The context key is used to track the interaction and +results of the experience we've rendered to that context key. These concepts are +somewhat abstract and hard to understand initially, but this approach enables us to +communicate about experiments as something that's wider than just user behavior. + +NOTE: +Using `actor:` utilizes cookies if the `current_user` is nil. If you don't need +cookies though - meaning that the exposed functionality would only be visible to +signed in users - `{ user: current_user }` would be just as effective. + +WARNING: +The caching of variant assignment is done by using this context, and so consider +your impact on the cache size when defining your experiment. If you use +`{ time: Time.current }` you would be inflating the cache size every time the +experiment is run. Not only that, your experiment would not be "sticky" and events +wouldn't be resolvable. + +### Advanced experimentation + +There are two ways to implement an experiment: + +1. The simple experiment style described previously. +1. A more advanced style where an experiment class is provided. + +The advanced style is handled by naming convention, and works similar to what you +would expect in Rails. + +To generate a custom experiment class that can override the defaults in +`ApplicationExperiment` use the Rails generator: + +```shell +rails generate gitlab:experiment pill_color control red blue +``` + +This generates an experiment class in `app/experiments/pill_color_experiment.rb` +with the _behaviors_ we've provided to the generator. Here's an example +of how that class would look after migrating our previous example into it: + +```ruby +class PillColorExperiment < ApplicationExperiment + control { 'control' } + variant(:red) { 'red' } + variant(:blue) { 'blue' } +end +``` + +We can now simplify where we run our experiment to the following call, instead of +providing the block we were initially providing, by explicitly calling `run`: + +```ruby +experiment(:pill_color, actor: current_user).run +``` + +The _behaviors_ we defined in our experiment class represent the default +implementation. You can still use the block syntax to override these _behaviors_ +however, so the following would also be valid: + +```ruby +experiment(:pill_color, actor: current_user) do |e| + e.control { '<strong>control</strong>' } +end +``` + +NOTE: +When passing a block to the `experiment` method, it is implicitly invoked as +if `run` has been called. + +#### Segmentation rules + +You can use runtime segmentation rules to, for instance, segment contexts into a specific +variant. The `segment` method is a callback (like `before_action`) and so allows providing +a block or method name. + +In this example, any user named `'Richard'` would always be assigned the _red_ +variant, and any account older than 2 weeks old would be assigned the _blue_ variant: + +```ruby +class PillColorExperiment < ApplicationExperiment + # ...registered behaviors + + segment(variant: :red) { context.actor.first_name == 'Richard' } + segment :old_account?, variant: :blue + + private + + def old_account? + context.actor.created_at < 2.weeks.ago + end +end +``` + +When an experiment runs, the segmentation rules are executed in the order they're +defined. The first segmentation rule to produce a truthy result assigns the variant. + +In our example, any user named `'Richard'`, regardless of account age, will always +be assigned the _red_ variant. If you want the opposite logic, flip the order. + +NOTE: +Keep in mind when defining segmentation rules: after a truthy result, the remaining +segmentation rules are skipped to achieve optimal performance. + +#### Exclusion rules + +Exclusion rules are similar to segmentation rules, but are intended to determine +if a context should even be considered as something we should include in the experiment +and track events toward. Exclusion means we don't care about the events in relation +to the given context. + +These examples exclude all users named `'Richard'`, *and* any account +older than 2 weeks old. Not only are they given the control behavior - which could +be nothing - but no events are tracked in these cases as well. + +```ruby +class PillColorExperiment < ApplicationExperiment + # ...registered behaviors + + exclude :old_account?, ->{ context.actor.first_name == 'Richard' } + + private + + def old_account? + context.actor.created_at < 2.weeks.ago + end +end +``` + +You may also need to check exclusion in custom tracking logic by calling `should_track?`: + +```ruby +class PillColorExperiment < ApplicationExperiment + # ...registered behaviors + + def expensive_tracking_logic + return unless should_track? + + track(:my_event, value: expensive_method_call) + end +end +``` + +### Tracking events + +One of the most important aspects of experiments is gathering data and reporting on +it. You can use the `track` method to track events across an experimental implementation. +You can track events consistently to an experiment if you provide the same context between +calls to your experiment. If you do not yet understand context, you should read +about contexts now. + +We can assume we run the experiment in one or a few places, but +track events potentially in many places. The tracking call remains the same, with +the arguments you would normally use when +[tracking events using snowplow](../snowplow/index.md). The easiest example +of tracking an event in Ruby would be: + +```ruby +experiment(:pill_color, actor: current_user).track(:clicked) +``` + +When you run an experiment with any of the examples so far, an `:assignment` event +is tracked automatically by default. All events that are tracked from an +experiment have a special +[experiment context](https://gitlab.com/gitlab-org/iglu/-/blob/master/public/schemas/com.gitlab/gitlab_experiment/jsonschema/1-0-3) +added to the event. This can be used - typically by the data team - to create a connection +between the events on a given experiment. + +If our current user hasn't encountered the experiment yet (meaning where the experiment +is run), and we track an event for them, they are assigned a variant and see +that variant if they ever encountered the experiment later, when an `:assignment` +event would be tracked at that time for them. + +NOTE: +GitLab tries to be sensitive and respectful of our customers regarding tracking, +so our experimentation library allows us to implement an experiment without ever tracking identifying +IDs. It's not always possible, though, based on experiment reporting requirements. +You may be asked from time to time to track a specific record ID in experiments. +The approach is largely up to the PM and engineer creating the implementation. +No recommendations are provided here at this time. + +## Experiments in the client layer + +Any experiment that's been run in the request lifecycle surfaces in `window.gl.experiments`, +and matches [this schema](https://gitlab.com/gitlab-org/iglu/-/blob/master/public/schemas/com.gitlab/gitlab_experiment/jsonschema/1-0-3) +so it can be used when resolving experimentation in the client layer. + +Given that we've defined a class for our experiment, and have defined the variants for it, we can publish that experiment in a couple ways. + +The first way is simply by running the experiment. Assuming the experiment has been run, it will surface in the client layer without having to do anything special. + +The second way doesn't run the experiment and is intended to be used if the experiment only needs to surface in the client layer. To accomplish this we can simply `.publish` the experiment. This won't run any logic, but does surface the experiment details in the client layer so they can be utilized there. + +An example might be to publish an experiment in a `before_action` in a controller. Assuming we've defined the `PillColorExperiment` class, like we have above, we can surface it to the client by publishing it instead of running it: + +```ruby +before_action -> { experiment(:pill_color).publish }, only: [:show] +``` + +You can then see this surface in the JavaScript console: + +```javascript +window.gl.experiments // => { pill_color: { excluded: false, experiment: "pill_color", key: "ca63ac02", variant: "candidate" } } +``` + +### Using experiments in Vue + +With the `gitlab-experiment` component, you can define slots that match the name of the +variants pushed to `window.gl.experiments`. + +We can make use of the named slots in the Vue component, that match the behaviors defined in : + +```vue +<script> +import GitlabExperiment from '~/experimentation/components/gitlab_experiment.vue'; + +export default { + components: { GitlabExperiment } +} +</script> + +<template> + <gitlab-experiment name="pill_color"> + <template #control> + <button class="bg-default">Click default button</button> + </template> + + <template #red> + <button class="bg-red">Click red button</button> + </template> + + <template #blue> + <button class="bg-blue">Click blue button</button> + </template> + </gitlab-experiment> +</template> +``` + +NOTE: +When there is no experiment data in the `window.gl.experiments` object for the given experiment name, the `control` slot will be used, if it exists. |