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diff --git a/doc/development/ux_guide/animation.md b/doc/development/ux_guide/animation.md
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+# Animation
+
+Motion is a tool to help convey important relationships, changes or transitions between elements. It should be used sparingly and intentionally, highlighting the right elements at the right moment.
+
+## Timings
+
+The longer distance an object travel, the timing should be longer for the animation. However, when in doubt, we should avoid large, full screen animations.
+
+Subtle animations, or objects leaving the screen should take **100-200 milliseconds**. Objects entering the screen, or motion we want to use to direct user attention can take between **200-400 milliseconds**. We should avoid animations of longer than 400 milliseconds as they will make the experience appear sluggish. If a specific animation feels like it will need more than 400 milliseconds, revisit the animation to see if there is a simpler, easier, shorter animation to implement.
+
+## Easing
+
+Easing specifies the rate of change of a parameter over time (see [easings.net](http://easings.net/)). Adding an easing curve will make the motion feel more natural. Being consistent with the easing curves will make the whole experience feel more cohesive and connected.
+
+* When an object is entering the screen, or transforming the scale, position, or shape, use the **easeOutQuint** curve (`cubic-bezier(0.23, 1, 0.32, 1)`)
+* When an object is leaving the screen, or transforming the opacity or color, no easing curve is needed. It shouldn't _slow down_ as it is exiting the screen, as that draws attention on the leaving object, where we don't want it. Adding easing to opacity and color transitions will make the motion appear less smooth. Therefore, for these cases, motion should just be **linear**.
+
+## Types of animations
+
+### Hover
+
+Interactive elements (links, buttons, etc.) should have a hover state. A subtle animation for this transition adds a polished feel. We should target a `200ms linear` transition for a color hover effect.
+
+View the [interactive example](http://codepen.io/awhildy/full/GNyEvM/) here.
+
+![Hover animation](img/animation-hover.gif)
+
+### Dropdowns
+
+The dropdown menu should feel like it is appearing from the triggering element. Combining a position shift `400ms cubic-bezier(0.23, 1, 0.32, 1)` with a opacity animation `200ms linear` on the second half of the motion achieves this affect.
+
+View the [interactive example](http://codepen.io/awhildy/full/jVLJpb/) here.
+
+![Dropdown animation](img/animation-dropdown.gif)
+
+### Quick update
+
+When information is updating in place, a quick, subtle animation is needed. The previous content should cut out, and the new content should have a quick, `200ms linear` fade in.
+
+![Quick update animation](img/animation-quickupdate.gif)
+
+> TODO: Add guidance for other kinds of animation \ No newline at end of file
diff --git a/doc/development/ux_guide/basics.md b/doc/development/ux_guide/basics.md
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+# Basics
+
+## Contents
+* [Responsive](#responsive)
+* [Typography](#typography)
+* [Icons](#icons)
+* [Color](#color)
+* [Cursors](#cursors)
+
+---
+
+## Responsive
+GitLab is a responsive experience that works well across all screen sizes, from mobile devices to large monitors. In order to provide a great user experience, the core functionality (browsing files, creating issues, writing comments, etc.) must be available at all resolutions. However, due to size limitations, some secondary functionality may be hidden on smaller screens. Please keep this functionality limited to rare actions that aren't expected to be needed on small devices.
+
+---
+
+## Typography
+### Primary typeface
+GitLab's main typeface used throughout the UI is **Source Sans Pro**. We support both the bold and regular weight.
+
+![Source Sans Pro sample](img/sourcesanspro-sample.png)
+
+
+### Monospace typeface
+This is the typeface used for code blocks. GitLab uses the OS default font.
+- **Menlo** (Mac)
+- **Consolas** (Windows)
+- **Liberation Mono** (Linux)
+
+![Monospace font sample](img/monospacefont-sample.png)
+
+---
+
+## Icons
+GitLab uses Font Awesome icons throughout our interface.
+
+| | |
+| :-----------: | :---- |
+| ![Trash icon](img/icon-trash.png) | The trash icon is used for destructive actions that deletes information. |
+| ![Edit icon](img/icon-edit.png) | The pencil icon is used for editing content such as comments.|
+| ![Notification icon](img/icon-notification.png) | The bell icon is for notifications, such as Todos. |
+| ![Subscribe icon](img/icon-subscribe.png) | The eye icon is for subscribing to updates. For example, you can subscribe to a label and get updated on issues with that label. |
+| ![RSS icon](img/icon-rss.png) | The standard RSS icon is used for linking to RSS/atom feeds. |
+| ![Close icon](img/icon-close.png) | An 'x' is used for closing UI elements such as dropdowns. |
+| ![Add icon](img/icon-add.png) | A plus is used when creating new objects, such as issues, projects, etc. |
+
+> TODO: update this section, add more general guidance to icon usage and personality, etc.
+
+---
+
+## Color
+
+| | |
+| :------: | :------- |
+| ![Blue](img/color-blue.png) | Blue is used to highlight primary active elements (such as the current tab), as well as other organizational and managing commands.|
+| ![Green](img/color-green.png) | Green is for actions that create new objects. |
+| ![Orange](img/color-orange.png) | Orange is used for warnings |
+| ![Red](img/color-red.png) | Red is reserved for delete and other destructive commands |
+| ![Grey](img/color-grey.png) | Grey is used for neutral secondary elements. Depending on context, white is sometimes used instead. |
+
+> TODO: Establish a perspective for color in terms of our personality and rationalize with Marketing usage.
+
+---
+
+## Cursors
+The mouse cursor is key in helping users understand how to interact with elements on the screen.
+
+| | |
+| :------: | :------- |
+| ![Default cursor](img/cursors-default.png) | Default cursor |
+| ![Pointer cursor](img/cursors-pointer.png) | Pointer cursor: used to indicate that you can click on an element to invoke a command or navigate, such as links and buttons |
+| ![Move cursor](img/cursors-move.png) | Move cursor: used to indicate that you can move an element around on the screen |
+| ![Pan opened cursor](img/cursors-panopened.png) | Pan cursor (opened): indicates that you can grab and move the entire canvas, affecting what is seen in the view port. |
+| ![Pan closed cursor](img/cursors-panclosed.png) | Pan cursor (closed): indicates that you are actively panning the canvas. |
+| ![I-beam cursor](img/cursors-ibeam.png) | I-beam cursor: indicates that this is either text that you can select and copy, or a text field that you can click into to enter text. |
+
+
diff --git a/doc/development/ux_guide/components.md b/doc/development/ux_guide/components.md
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+# Components
+
+## Contents
+* [Tooltips](#tooltips)
+* [Anchor links](#anchor-links)
+* [Buttons](#buttons)
+* [Dropdowns](#dropdowns)
+* [Counts](#counts)
+* [Lists](#lists)
+* [Tables](#tables)
+* [Blocks](#blocks)
+* [Panels](#panels)
+* [Alerts](#alerts)
+* [Forms](#forms)
+* [File holders](#file-holders)
+* [Data formats](#data-formats)
+
+---
+
+## Tooltips
+
+### Usage
+A tooltip should only be added if additional information is required.
+
+![Tooltip usage](img/tooltip-usage.png)
+
+### Placement
+By default, tooltips should be placed below the element that they refer to. However, if there is not enough space in the viewpoint, the tooltip should be moved to the side as needed.
+
+![Tooltip placement location](img/tooltip-placement.png)
+
+---
+
+## Anchor links
+
+Anchor links are used for navigational actions and lone, secondary commands (such as 'Reset filters' on the Issues List) when deemed appropriate by the UX team.
+
+### States
+
+#### Rest
+
+Primary links are blue in their rest state. Secondary links (such as the time stamp on comments) are a neutral gray color in rest. Details on the main GitLab navigation links can be found on the [features](features.md#navigation) page.
+
+#### Hover
+
+On hover, an underline should be added and the color should change. Both the primary and secondary link should become the darker blue color on hover.
+
+#### Focus
+
+The focus state should match the hover state.
+
+![Anchor link states ](img/components-anchorlinks.png)
+
+---
+
+## Buttons
+
+Buttons communicate the command that will occur when the user clicks on them.
+
+### Types
+
+#### Primary
+Primary buttons communicate the main call to action. There should only be one call to action in any given experience. Visually, primary buttons are conveyed with a full background fill
+
+![Primary button example](img/button-primary.png)
+
+#### Secondary
+Secondary buttons are for alternative commands. They should be conveyed by a button with an stroke, and no background fill.
+
+![Secondary button example](img/button-secondary.png)
+
+### Icon and text treatment
+Text should be in sentence case, where only the first word is capitalized. "Create issue" is correct, not "Create Issue". Buttons should only contain an icon or a text, not both.
+
+> TODO: Rationalize this. Ensure that we still believe this.
+
+### Colors
+The default color treatment is the white/grey button. Follow the guidance on the [basics](basics.md#color) page to add meaningful color to a button.
+
+### Secondary states
+
+Primary buttons darken the color of their background and border for hover, focus and active states. An inner shadow is added to the active state to denote the button being pressed.
+
+| Values | Info | Success | Warning | Danger |
+| :------ | :------: | :------: | :------: | :------: |
+| Background: `$color-light` <br> Border: `$border-color-light` | ![](img/button-info--resting.png) | ![](img/button-success--resting.png) | ![](img/button-warning--resting.png) | ![](img/button-danger--resting.png) |
+| Background: `$color-normal` <br> Border: `$border-color-normal` | ![](img/button-info--hover.png) | ![](img/button-success--hover.png) | ![](img/button-warning--hover.png) | ![](img/button-danger--hover.png) |
+| Background: `$color-dark` <br> Border: `$border-color-dark` | ![](img/button-info--active.png) | ![](img/button-success--active.png) | ![](img/button-warning--active.png) | ![](img/button-danger--active.png) |
+
+Since secondary buttons only have a border on their resting state, their hover and focus states add a background color, which gets darkened on active.
+
+| Values | Success Secondary | Close | Spam |
+| :------ | :------: | :------: | :------: |
+| Font: `$border-color-light` <br> Border: `$border-color-light` | ![](img/button-success-secondary--resting.png) | ![](img/button-close--resting.png) | ![](img/button-spam--resting.png) |
+| Background: `$color-light` <br> Border: `$border-color-light` | ![](img/button-success-secondary--hover.png) | ![](img/button-close--hover.png) | ![](img/button-spam--hover.png) |
+| Background: `$color-normal` <br> Border: `$border-color-normal` | ![](img/button-success-secondary--active.png) | ![](img/button-close--active.png) | ![](img/button-spam--active.png) |
+
+---
+
+
+## Dropdowns
+
+Dropdowns are used to allow users to choose one (or many) options from a list of options. If this list of options is more 20, there should generally be a way to search through and filter the options (see the complex filter dropdowns below.)
+
+> TODO: Will update this section when the new filters UI is implemented.
+
+![Dropdown states](img/components-dropdown.png)
+
+### Max size
+
+The max height for dropdowns should target **10-15 items**. If the height of the dropdown is too large, the list becomes very hard to parse and it is easy to visually lose track of the item you are looking for. Usability also suffers as more mouse movement is required, and you have a larger area in which you hijack the scroll away from the page level. While it may initially seem counterintuitive to not show as many items as you can, it is actually quicker and easier to process the information when it is cropped at a reasonable height.
+
+---
+
+## Counts
+
+A count element is used in navigation contexts where it is helpful to indicate the count, or number of items, in a list. Always use the [`number_with_delimiter`][number_with_delimiter] helper to display counts in the UI.
+
+![Counts example](img/components-counts.png)
+
+[number_with_delimiter]: http://api.rubyonrails.org/classes/ActionView/Helpers/NumberHelper.html#method-i-number_with_delimiter
+
+---
+
+## Lists
+
+Lists are used where ever there is a single column of information to display. Ths [issues list](https://gitlab.com/gitlab-org/gitlab-ce/issues) is an example of a important list in the GitLab UI.
+
+### Types
+
+Simple list using .content-list
+
+![Simple list](img/components-simplelist.png)
+
+List with avatar, title and description using .content-list
+
+![List with avatar](img/components-listwithavatar.png)
+
+List with hover effect .well-list
+
+![List with hover effect](img/components-listwithhover.png)
+
+List inside panel
+
+![List inside panel](img/components-listinsidepanel.png)
+
+---
+
+## Tables
+
+When the information is too complex for a list, with multiple columns of information, a table can be used. For example, the [pipelines page](https://gitlab.com/gitlab-org/gitlab-ce/pipelines) uses a table.
+
+![Table](img/components-table.png)
+
+---
+
+## Blocks
+
+Blocks are a way to group related information.
+
+### Types
+
+#### Content blocks
+
+Content blocks (`.content-block`) are the basic grouping of content. They are commonly used in [lists](#lists), and are separated by a botton border.
+
+![Content block](img/components-contentblock.png)
+
+#### Row content blocks
+
+A background color can be added to this blocks. For example, items in the [issue list](https://gitlab.com/gitlab-org/gitlab-ce/issues) have a green background if they were created recently. Below is an example of a gray content block with side padding using `.row-content-block`.
+
+![Row content block](img/components-rowcontentblock.png)
+
+#### Cover blocks
+Cover blocks are generally used to create a heading element for a page, such as a new project, or a user profile page. Below is a cover block (`.cover-block`) for the profile page with an avatar, name and description.
+
+![Cover block](img/components-coverblock.png)
+
+---
+
+## Panels
+
+> TODO: Catalog how we are currently using panels and rationalize how they relate to alerts
+
+![Panels](img/components-panels.png)
+
+---
+
+## Alerts
+
+> TODO: Catalog how we are currently using alerts
+
+![Alerts](img/components-alerts.png)
+
+---
+
+## Forms
+
+There are two options shown below regarding the positioning of labels in forms. Both are options to consider based on context and available size. However, it is important to have a consistent treatment of labels in the same form.
+
+### Types
+
+#### Labels stack vertically
+
+Form (`form`) with label rendered above input.
+
+![Vertical form](img/components-verticalform.png)
+
+#### Labels side-by-side
+
+Horizontal form (`form.horizontal-form`) with label rendered inline with input.
+
+![Horizontal form](img/components-horizontalform.png)
+
+---
+
+## File holders
+A file holder (`.file-holder`) is used to show the contents of a file inline on a page of GitLab.
+
+![File Holder component](img/components-fileholder.png)
+
+---
+
+## Data formats
+
+### Dates
+
+#### Exact
+
+Format for exacts dates should be ‘Mon DD, YYYY’, such as the examples below.
+
+![Exact date](img/components-dateexact.png)
+
+#### Relative
+
+This format relates how long since an action has occurred. The exact date can be shown as a tooltip on hover.
+
+![Relative date](img/components-daterelative.png)
+
+### References
+
+Referencing GitLab items depends on a symbol for each type of item. Typing that symbol will invoke a dropdown that allows you to search for and autocomplete the item you were looking for. References are shown as [links](#links) in context, and hovering on them shows the full title or name of the item.
+
+![Hovering on a reference](img/components-referencehover.png)
+
+#### `%` Milestones
+
+![Milestone reference](img/components-referencemilestone.png)
+
+#### `#` Issues
+
+![Issue reference](img/components-referenceissues.png)
+
+#### `!` Merge Requests
+
+![Merge request reference](img/components-referencemrs.png)
+
+#### `~` Labels
+
+![Labels reference](img/components-referencelabels.png)
+
+#### `@` People
+
+![People reference](img/components-referencepeople.png)
+
+> TODO: Open issue: Some commit references use monospace fonts, but others don't. Need to standardize this.
diff --git a/doc/development/ux_guide/copy.md b/doc/development/ux_guide/copy.md
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+# Copy
+
+The copy for GitLab is clear and direct. We strike a clear balance between professional and friendly. We can empathesize with users (such as celebrating completing all Todos), and remain respectful of the importance of the work. We are that trusted, friendly coworker that is helpful and understanding.
+
+The copy and messaging is a core part of the experience of GitLab and the conversation with our users. Follow the below conventions throughout GitLab.
+
+>**Note:**
+We are currently inconsistent with this guidance. Images below are created to illustrate the point. As this guidance is refined, we will ensure that our experiences align.
+
+## Contents
+* [Brevity](#brevity)
+* [Sentence case](#sentence-case)
+* [Terminology](#terminology)
+
+---
+
+## Brevity
+Users will skim content, rather than read text carefully.
+When familiar with a web app, users rely on muscle memory, and may read even less when moving quickly.
+A good experience should quickly orient a user, regardless of their experience, to the purpose of the current screen. This should happen without the user having to consciously read long strings of text.
+In general, text is burdensome and adds cognitive load. This is especially pronounced in a powerful productivity tool such as GitLab.
+We should _not_ rely on words as a crutch to explain the purpose of a screen.
+The current navigation and composition of the elements on the screen should get the user 95% there, with the remaining 5% being specific elements such as text.
+This means that, as a rule, copy should be very short. A long message or label is a red flag hinting at design that needs improvement.
+
+>**Example:**
+Use `Add` instead of `Add issue` as a button label.
+Preferrably use context and placement of controls to make it obvious what clicking on them will do.
+
+---
+
+## Sentence case
+Use sentence case for all titles, headings, labels, menu items, and buttons.
+
+---
+
+## Terminology
+Only use the terms in the tables below.
+
+### Issues
+
+#### Adjectives (states)
+
+| Term |
+| ---- |
+| Open |
+| Closed |
+| Deleted |
+
+>**Example:**
+Use `5 open issues` and don't use `5 pending issues`.
+
+#### Verbs (actions)
+
+| Term | Use | Don't |
+| ---- | --- | --- |
+| Add | Add an issue | Don't use `create` or `new` |
+| View | View an open or closed issue ||
+| Edit | Edit an open or closed issue | Don't use `update` |
+| Close | Close an open issue ||
+| Re-open | Re-open a closed issue | There should never be a need to use `open` as a verb |
+| Delete | Delete an open or closed issue ||
+
+#### Add issue
+
+When viewing a list of issues, there is a button that is labeled `Add`. Given the context in the example, it is clearly referring to issues. If the context were not clear enough, the label could be `Add issue`. Clicking the button will bring you to the `Add issue` form. Other add flows should be similar.
+
+![Add issue button](img/copy-form-addissuebutton.png)
+
+The form should be titled `Add issue`. The submit button should be labeled `Submit`. Don't use `Add`, `Create`, `New`, or `Save changes`. The cancel button should be labeled `Cancel`. Don't use `Back`.
+
+![Add issue form](img/copy-form-addissueform.png)
+
+#### Edit issue
+
+When in context of an issue, the affordance to edit it is labeled `Edit`. If the context is not clear enough, `Edit issue` could be considered. Other edit flows should be similar.
+
+![Edit issue button](img/copy-form-editissuebutton.png)
+
+The form should be titled `Edit issue`. The submit button should be labeled `Save`. Don't use `Edit`, `Update`, `Submit`, or `Save changes`. The cancel button should be labeled `Cancel`. Don't use `Back`.
+
+![Edit issue form](img/copy-form-editissueform.png)
+
+
+### Merge requests
+
+#### Adjectives (states)
+
+| Term |
+| ---- |
+| Open |
+| Merged |
+
+#### Verbs (actions)
+
+| Term | Use | Don't |
+| ---- | --- | --- |
+| Add | Add a merge request | Do not use `create` or `new` |
+| View | View an open or merged merge request ||
+| Edit | Edit an open or merged merge request| Do not use `update` |
+| Approve | Approve an open merge request ||
+| Remove approval, unapproved | Remove approval of an open merge request | Do not use `unapprove` as that is not an English word|
+| Merge | Merge an open merge request ||
diff --git a/doc/development/ux_guide/features.md b/doc/development/ux_guide/features.md
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+# Features
+
+## Contents
+* [Navigation](#navigation)
+* [Filtering](#filtering)
+* [Search results](#search-results)
+* [Conversations](#conversations)
+* [Empty states](#empty-states)
+
+---
+
+## Navigation
+
+### Global navigation
+
+The global navigation is accessible via the menu button on the top left of the screen, and can be pinned to keep it open. It contains a consistent list of pages that allow you to view content that is across GitLab. For example, you can view your todos, issues and merge requests across projects and groups.
+
+![Global nav](img/features-globalnav.png)
+
+
+### Contextual navigation
+
+The navigation in the header is contextual to each page. These options change depending on if you are looking at a project, group, or settings page. There should be no more than 10 items on a level in the contextual navigation, allowing it to comfortably fit on a typical laptop screen. There can be up to too levels of navigation. Each sub nav group should be a self-contained group of functionality. For example, everything related to the issue tracker should be under the 'Issue' tab, while everything relating to the wiki will be grouped under the 'Wiki' tab. The names used for each section should be short and easy to remember, ideally 1-2 words in length.
+
+![Contextual nav](img/features-contextualnav.png)
+
+### Information architecture
+
+The [GitLab Product Map](https://gitlab.com/gitlab-org/gitlab-design/raw/master/production/resources/gitlab-map.png) shows a visual representation of the information architecture for GitLab.
+
+---
+
+## Filtering
+
+Today, lists are filtered by a series of dropdowns. Some of these dropdowns allow multiselect (labels), while others allow you to filter to one option (milestones). However, we are currently implementing a [new model](https://gitlab.com/gitlab-org/gitlab-ce/issues/21747) for this, and will update the guide when it is ready.
+
+![Filters](img/features-filters.png)
+
+---
+
+## Search results
+
+### Global search
+
+[Global search](https://gitlab.com/search?group_id=&project_id=13083&repository_ref=&scope=issues&search=mobile) allows you to search across items in a project, or even across multiple projects. You can switch tabs to filter on type of object, or filter by group.
+
+### List search
+
+There are several core lists in the GitLab experience, such as the Issue list and the Merge Request list. You are also able to [filter and search these lists](https://gitlab.com/gitlab-org/gitlab-ce/issues?utf8=%E2%9C%93&search=mobile). This UI will be updated with the [new filtering model](https://gitlab.com/gitlab-org/gitlab-ce/issues/21747).
+
+---
+
+## Empty states
+
+Empty states need to be considered in the design of features. They are vital to helping onboard new users, making the experience feel more approachable and understandable. Empty states should feel inviting and provide just enough information to get people started. There should be a single call to action and a clear explanation of what to use the feature for.
+
+![Empty states](img/features-emptystates.png)
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diff --git a/doc/development/ux_guide/index.md b/doc/development/ux_guide/index.md
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+# GitLab UX Guide
+
+The goal of this guide is to provide standards, principles and in-depth information to design beautiful and effective GitLab features. This will be a living document, and we welcome contributions, feedback and suggestions.
+
+## Design
+
+---
+
+### [Principles](principles.md)
+These guiding principles set a solid foundation for our design system, and should remain relatively stable over multiple releases. They should be referenced as new design patterns are created.
+
+---
+
+### [Basics](basics.md)
+The basic ingredients of our experience establish our personality and feel. This section includes details about typography, iconography, and color.
+
+---
+
+### [Animation](animation.md)
+Guidance on the timing, curving and motion for GitLab.
+
+---
+
+### [Copy](copy.md)
+Conventions on text and messaging within labels, buttons, and other components.
+
+---
+
+### [Components](components.md)
+Components are the controls that make up the GitLab experience, including guidance around buttons, links, dropdowns, etc.
+
+---
+
+### [Surfaces](surfaces.md)
+The GitLab experience is broken apart into several surfaces. Each of these surfaces is designated for a specific scope or type of content. Examples include the header, global menu, side pane, etc.
+
+---
+
+### [Features](features.md)
+The previous building blocks are combined into complete features in the GitLab UX. Examples include our navigation, filters, search results, and empty states.
+
+---
+
+## Research
+
+---
+
+### [Users](users.md)
+How we think about the variety of users of GitLab, from small to large teams, comparing opensource usage to enterprise, etc.
+
+---
+
+## Other
+
+---
+
+### [Tips for designers](tips.md)
+Tips for exporting assets, and other guidance.
+
+---
+
+### [Resources](resources.md)
+Resources for GitLab UX
diff --git a/doc/development/ux_guide/principles.md b/doc/development/ux_guide/principles.md
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+# Principles
+
+These are the guiding principles that we should strive for to establish a solid foundation for the GitLab experience.
+
+## Professional and productive
+GitLab is a tool to support what people do, day in, day out. We need to respect the importance of their work, and avoid gimicky details.
+
+## Minimal and efficient
+While work can get complicated, GitLab is about bringing a sharp focus, helping our customers know what matters now.
+
+## Immediately recognizable
+When you look at any screen, you should know immediately that it is GitLab. Our personality is strong and consistent across product and marketing experiences.
+
+## Human and quirky
+We need to build empathy with our users, understanding their state of mind, and connect with them at a human level. Quirkiness is part of our DNA, and we should embrace it in the right moments and contexts.
+
+> TODO: Ensure these principles align well with the goals of the Marketing team
diff --git a/doc/development/ux_guide/resources.md b/doc/development/ux_guide/resources.md
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+# Resources
+
+## GitLab UI development kit
+
+We created a page inside GitLab where you can check commonly used html and css elements.
+
+When you run GitLab instance locally - just visit http://localhost:3000/help/ui page to see UI examples
+you can use during GitLab development.
+
+## Design repository
+
+All design files are stored in the [gitlab-design](https://gitlab.com/gitlab-org/gitlab-design)
+repository and maintained by GitLab UX designers. \ No newline at end of file
diff --git a/doc/development/ux_guide/surfaces.md b/doc/development/ux_guide/surfaces.md
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+++ b/doc/development/ux_guide/surfaces.md
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+# Surfaces
+
+## Contents
+* [Header](#header)
+* [Global menu](#global-menu)
+* [Side pane](#side-pane)
+* [Content area](#content-area)
+
+---
+
+![Surfaces UX](img/surfaces-ux.png)
+
+## Global menu
+
+This menu is to navigate to pages that contain content global to GitLab.
+
+---
+
+## Header
+
+The header contains 3 main elements: Project switching and searching, user account avatar and settings, and a contextual menu that changes based on the current page.
+
+![Surfaces Header](img/surfaces-header.png)
+
+---
+
+## Side pane
+
+The side pane holds supporting information and meta data for the information in the content area.
+
+---
+
+## Content area
+
+The main content of the page. The content area can include other surfaces.
+
+### Item title bar
+
+The item title bar contains the top level information to identify the item, such as the name, id and status.
+
+![Item title](img/surfaces-contentitemtitle.png)
+
+### Item system information
+
+The system information block contains relevant system controlled information.
+
+![Item system information](img/surfaces-systeminformationblock.png)
diff --git a/doc/development/ux_guide/tips.md b/doc/development/ux_guide/tips.md
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+++ b/doc/development/ux_guide/tips.md
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+# Tips
+
+## Contents
+* [SVGs](#svgs)
+
+---
+
+## SVGs
+
+When exporting SVGs, be sure to follow the following guidelines:
+
+1. Convert all strokes to outlines.
+2. Use pathfinder tools to combine overlapping paths and create compound paths.
+3. SVGs that are limited to one color should be exported without a fill color so the color can be set using CSS.
+4. Ensure that exported SVGs have been run through an [SVG cleaner](https://github.com/RazrFalcon/SVGCleaner) to remove unused elements and attributes.
+
+You can open your svg in a text editor to ensure that it is clean.
+Incorrect files will look like this:
+
+```xml
+<?xml version="1.0" encoding="UTF-8" standalone="no"?>
+<svg width="16px" height="17px" viewBox="0 0 16 17" version="1.1" xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink">
+ <!-- Generator: Sketch 3.7.2 (28276) - http://www.bohemiancoding.com/sketch -->
+ <title>Group</title>
+ <desc>Created with Sketch.</desc>
+ <defs></defs>
+ <g id="Page-1" stroke="none" stroke-width="1" fill="none" fill-rule="evenodd">
+ <g id="Group" fill="#7E7C7C">
+ <path d="M15.1111,1 L0.8891,1 C0.3981,1 0.0001,1.446 0.0001,1.996 L0.0001,15.945 C0.0001,16.495 0.3981,16.941 0.8891,16.941 L15.1111,16.941 C15.6021,16.941 16.0001,16.495 16.0001,15.945 L16.0001,1.996 C16.0001,1.446 15.6021,1 15.1111,1 L15.1111,1 L15.1111,1 Z M14.0001,6.0002 L14.0001,14.949 L2.0001,14.949 L2.0001,6.0002 L14.0001,6.0002 Z M14.0001,4.0002 L14.0001,2.993 L2.0001,2.993 L2.0001,4.0002 L14.0001,4.0002 Z" id="Combined-Shape"></path>
+ <polygon id="Fill-11" points="3 2.0002 5 2.0002 5 0.0002 3 0.0002"></polygon>
+ <polygon id="Fill-16" points="11 2.0002 13 2.0002 13 0.0002 11 0.0002"></polygon>
+ <path d="M5.37709616,11.5511984 L6.92309616,12.7821984 C7.35112915,13.123019 7.97359761,13.0565604 8.32002627,12.6330535 L10.7740263,9.63305349 C11.1237073,9.20557058 11.0606364,8.57555475 10.6331535,8.22587373 C10.2056706,7.87619272 9.57565475,7.93926361 9.22597373,8.36674651 L6.77197373,11.3667465 L8.16890384,11.2176016 L6.62290384,9.98660159 C6.19085236,9.6425813 5.56172188,9.71394467 5.21770159,10.1459962 C4.8736813,10.5780476 4.94504467,11.2071781 5.37709616,11.5511984 L5.37709616,11.5511984 Z" id="Stroke-21"></path>
+ </g>
+ </g>
+</svg>
+```
+
+Correct file will look like this:
+
+```xml
+<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 16 17" enable-background="new 0 0 16 17"><path d="m15.1 1h-2.1v-1h-2v1h-6v-1h-2v1h-2.1c-.5 0-.9.5-.9 1v14c0 .6.4 1 .9 1h14.2c.5 0 .9-.4.9-1v-14c0-.5-.4-1-.9-1m-1.1 14h-12v-9h12v9m0-11h-12v-1h12v1"/><path d="m5.4 11.6l1.5 1.2c.4.3 1.1.3 1.4-.1l2.5-3c.3-.4.3-1.1-.1-1.4-.5-.4-1.1-.3-1.5.1l-1.8 2.2-.8-.6c-.4-.3-1.1-.3-1.4.2-.3.4-.3 1 .2 1.4"/></svg>
+```
+
+> TODO: Checkout [https://github.com/svg/svgo](https://github.com/svg/svgo)
diff --git a/doc/development/ux_guide/users.md b/doc/development/ux_guide/users.md
new file mode 100644
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--- /dev/null
+++ b/doc/development/ux_guide/users.md
@@ -0,0 +1,16 @@
+# Users
+
+> TODO: Create personas. Understand the similarities and differences across the below spectrums.
+
+## Users by organization
+
+- Enterprise
+- Medium company
+- Small company
+- Open source communities
+
+## Users by role
+
+- Admin
+- Manager
+- Developer