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<script>
import { getModifierKey } from '~/constants';
import { __, s__ } from '~/locale';
// Map some keys to their proper representation depending on the system
// See also: https://craig.is/killing/mice#keys
const getKeyMap = () => {
const keyMap = {
up: '↑',
down: '↓',
left: '←',
right: '→',
ctrl: s__('KeyboardKey|Ctrl'),
shift: s__('KeyboardKey|Shift'),
enter: s__('KeyboardKey|Enter'),
esc: s__('KeyboardKey|Esc'),
command: '⌘',
option: window.gl?.client?.isMac ? '⌥' : s__('KeyboardKey|Alt'),
};
// Meta and alt are aliases
keyMap.meta = keyMap.command;
keyMap.alt = keyMap.option;
// Mod is Command on Mac, and Ctrl on Windows/Linux
keyMap.mod = getModifierKey(true);
return keyMap;
};
export default {
functional: true,
props: {
shortcuts: {
type: Array,
required: true,
},
},
render(createElement, context) {
const keyMap = getKeyMap();
const { staticClass } = context.data;
const shortcuts = context.props.shortcuts.reduce((acc, shortcut, i) => {
if (
!window.gl?.client?.isMac &&
(shortcut.includes('command') || shortcut.includes('meta'))
) {
return acc;
}
const keys = shortcut.split(/([ +])/);
if (i !== 0 && acc.length) {
acc.push(` ${__('or')} `);
// If there are multiple alternative shortcuts,
// we keep them on the same line if they are single-key, e.g. `]` or `j`
// but if they consist of multiple keys, we insert a line break, e.g.:
// `shift` + `]` <br> or `shift` + `j`
if (keys.length > 1) {
acc.push(createElement('br'));
}
}
keys.forEach((key) => {
if (key === '+') {
acc.push(' + ');
} else if (key === ' ') {
acc.push(` ${__('then')} `);
} else {
acc.push(createElement('kbd', {}, [keyMap[key] ?? key]));
}
});
return acc;
}, []);
return createElement('div', { staticClass }, shortcuts);
},
};
</script>
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