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/* eslint-disable import/prefer-default-export */
/**
* This method adds listeners to the given router and store and syncs their state with eachother
*
* ### Why?
*
* Previously the IDE had a circular dependency between a singleton router and a singleton store.
* This causes some integration testing headaches...
*
* At the time, the most effecient way to break this ciruclar dependency was to:
*
* - Replace the router with a factory function that receives a store reference
* - Have the store write to a certain state that can be watched by the router
*
* Hence... This helper function...
*/
export const syncRouterAndStore = (router, store) => {
const disposables = [];
let currentPath = '';
// sync store to router
disposables.push(
store.watch(
state => state.router.fullPath,
fullPath => {
if (currentPath === fullPath) {
return;
}
currentPath = fullPath;
router.push(fullPath);
},
),
);
// sync router to store
disposables.push(
router.afterEach(to => {
if (currentPath === to.fullPath) {
return;
}
currentPath = to.fullPath;
store.dispatch('router/push', currentPath, { root: true });
}),
);
const unsync = () => {
disposables.forEach(fn => fn());
};
return unsync;
};
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