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import * as types from './mutation_types';
export default {
[types.SET_PROJECT](state, selectedProject) {
Object.assign(state, { selectedProject });
},
[types.SET_ZONE](state, selectedZone) {
Object.assign(state, { selectedZone });
},
[types.SET_MACHINE_TYPE](state, selectedMachineType) {
Object.assign(state, { selectedMachineType });
},
[types.SET_PROJECTS](state, projects) {
Object.assign(state, { projects });
},
[types.SET_ZONES](state, zones) {
Object.assign(state, { zones });
},
[types.SET_MACHINE_TYPES](state, machineTypes) {
Object.assign(state, { machineTypes });
},
};
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