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namespace :gemojione do
desc 'Generates Emoji SHA256 digests'
task aliases: ['yarn:check', 'environment'] do
require 'json'
aliases = {}
index_file = File.join(Rails.root, 'fixtures', 'emojis', 'index.json')
index = JSON.parse(File.read(index_file))
index.each_pair do |key, data|
data['aliases'].each do |a|
a.tr!(':', '')
aliases[a] = key
end
end
out = File.join(Rails.root, 'fixtures', 'emojis', 'aliases.json')
File.open(out, 'w') do |handle|
handle.write(JSON.pretty_generate(aliases, indent: ' ', space: '', space_before: ''))
end
end
task digests: ['yarn:check', 'environment'] do
require 'digest/sha2'
require 'json'
# We don't have `node_modules` available in built versions of GitLab
FileUtils.cp_r(Rails.root.join('node_modules', 'emoji-unicode-version', 'emoji-unicode-version-map.json'), File.join(Rails.root, 'fixtures', 'emojis'))
resultant_emoji_map = {}
Gitlab::Emoji.emojis.each do |name, emoji_hash|
# Ignore aliases
unless Gitlab::Emoji.emojis_aliases.key?(name)
category = emoji_hash['category']
if name == 'gay_pride_flag'
category = 'flags'
end
entry = {
c: category,
e: emoji_hash['moji'],
d: emoji_hash['description'],
u: Gitlab::Emoji.emoji_unicode_version(name)
}
resultant_emoji_map[name] = entry
end
end
out = File.join(Rails.root, 'public', '-', 'emojis', '1', 'emojis.json')
File.open(out, 'w') do |handle|
handle.write(JSON.pretty_generate(resultant_emoji_map))
end
end
# This task will generate a standard and Retina sprite of all of the current
# Gemojione Emojis, with the accompanying SCSS map.
#
# It will not appear in `rake -T` output, and the dependent gems are not
# included in the Gemfile by default, because this task will only be needed
# occasionally, such as when new Emojis are added to Gemojione.
task sprite: :environment do
begin
require 'sprite_factory'
require 'rmagick'
rescue LoadError
# noop
end
check_requirements!
SIZE = 20
RETINA = SIZE * 2
# Update these values to the width and height of the spritesheet when
# new emoji are added.
SPRITESHEET_WIDTH = 860
SPRITESHEET_HEIGHT = 840
# Set up a map to rename image files
emoji_unicode_string_to_name_map = {}
Gitlab::Emoji.emojis.each do |name, emoji_hash|
# Ignore aliases
unless Gitlab::Emoji.emojis_aliases.key?(name)
emoji_unicode_string_to_name_map[emoji_hash['unicode']] = name
end
end
# Copy the Gemojione assets to the temporary folder for renaming
emoji_dir = "app/assets/images/emoji"
FileUtils.rm_rf(emoji_dir)
FileUtils.mkdir_p(emoji_dir, mode: 0700)
FileUtils.cp_r(File.join(Gemojione.images_path, '.'), emoji_dir)
Dir[File.join(emoji_dir, "**/*.png")].each do |png|
image_path = png
rename_to_named_emoji_image!(emoji_unicode_string_to_name_map, image_path)
end
Dir.mktmpdir do |tmpdir|
FileUtils.cp_r(File.join(emoji_dir, '.'), tmpdir)
Dir.chdir(tmpdir) do
Dir["**/*.png"].each do |png|
tmp_image_path = File.join(tmpdir, png)
resize!(tmp_image_path, SIZE)
end
end
style_path = Rails.root.join(*%w(app assets stylesheets framework emoji_sprites.scss))
# Combine the resized assets into a packed sprite and re-generate the SCSS
SpriteFactory.cssurl = "image-url('$IMAGE')"
SpriteFactory.run!(tmpdir, {
output_style: style_path,
output_image: "app/assets/images/emoji.png",
selector: '.emoji-',
style: :scss,
nocomments: true,
pngcrush: true,
layout: :packed
})
# SpriteFactory's SCSS is a bit too verbose for our purposes here, so
# let's simplify it
system(%Q(sed -i '' "s/width: #{SIZE}px; height: #{SIZE}px; background: image-url('emoji.png')/background-position:/" #{style_path}))
system(%Q(sed -i '' "s/ no-repeat//" #{style_path}))
system(%Q(sed -i '' "s/ 0px/ 0/g" #{style_path}))
# Append a generic rule that applies to all Emojis
File.open(style_path, 'a') do |f|
f.puts
f.puts <<-CSS.strip_heredoc
.emoji-icon {
background-image: image-url('emoji.png');
background-repeat: no-repeat;
color: transparent;
text-indent: -99em;
height: #{SIZE}px;
width: #{SIZE}px;
@media only screen and (-webkit-min-device-pixel-ratio: 2),
only screen and (min--moz-device-pixel-ratio: 2),
only screen and (-o-min-device-pixel-ratio: 2/1),
only screen and (min-device-pixel-ratio: 2),
only screen and (min-resolution: 192dpi),
only screen and (min-resolution: 2dppx) {
background-image: image-url('emoji@2x.png');
background-size: #{SPRITESHEET_WIDTH}px #{SPRITESHEET_HEIGHT}px;
}
}
CSS
end
end
# Now do it again but for Retina
Dir.mktmpdir do |tmpdir|
# Copy the Gemojione assets to the temporary folder for resizing
FileUtils.cp_r(File.join(emoji_dir, '.'), tmpdir)
Dir.chdir(tmpdir) do
Dir["**/*.png"].each do |png|
tmp_image_path = File.join(tmpdir, png)
resize!(tmp_image_path, RETINA)
end
end
# Combine the resized assets into a packed sprite and re-generate the SCSS
SpriteFactory.run!(tmpdir, {
output_image: "app/assets/images/emoji@2x.png",
style: false,
nocomments: true,
pngcrush: true,
layout: :packed
})
end
end
def check_requirements!
return if defined?(SpriteFactory) && defined?(Magick)
puts <<-MSG.strip_heredoc
This task is disabled by default and should only be run when the Gemojione
gem is updated with new Emojis.
To enable this task, *temporarily* add the following lines to Gemfile and
re-bundle:
gem 'sprite-factory'
gem 'rmagick'
MSG
exit 1
end
def resize!(image_path, size)
# Resize the image in-place, save it, and free the object
image = Magick::Image.read(image_path).first
image.resize!(size, size)
image.write(image_path) { self.quality = 100 }
image.destroy!
end
EMOJI_IMAGE_PATH_RE = /(.*?)(([0-9a-f]-?)+)\.png$/i
def rename_to_named_emoji_image!(emoji_unicode_string_to_name_map, image_path)
# Rename file from unicode to emoji name
matches = EMOJI_IMAGE_PATH_RE.match(image_path)
preceding_path = matches[1]
unicode_string = matches[2]
name = emoji_unicode_string_to_name_map[unicode_string]
if name
new_png_path = File.join(preceding_path, "#{name}.png")
FileUtils.mv(image_path, new_png_path)
new_png_path
else
puts "Warning: emoji_unicode_string_to_name_map missing entry for #{unicode_string}. Full path: #{image_path}"
end
end
end
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