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-rw-r--r--gio/src/dbusserver.hg21
1 files changed, 0 insertions, 21 deletions
diff --git a/gio/src/dbusserver.hg b/gio/src/dbusserver.hg
index 7f090ca0..6c36f8dc 100644
--- a/gio/src/dbusserver.hg
+++ b/gio/src/dbusserver.hg
@@ -121,27 +121,6 @@ public:
_WRAP_PROPERTY("guid", std::string)
#m4 _CONVERSION(`GDBusConnection*', `const Glib::RefPtr<Connection>&', `Glib::wrap($3, true)')
- /** Emitted when a new authenticated connection has been made. Use
- * Gio::DBus::Connection::get_peer_credentials() to figure out what identity
- * (if any), was authenticated.
- *
- * If you want to accept the connection, keep a global reference to the
- * connection (by keeping it in a global RefPtr<>) and return <tt>true</tt>.
- * When you are done with the connection call Gio::DBus::Connection::close().
- * Note that the other peer may disconnect at any time - a typical thing to
- * do when accepting a connection is to listen to the
- * Gio::DBus::Connection::signal_closed() signal.
- *
- * If property_flags() contains Gio::DBus::SERVER_FLAGS_RUN_IN_THREAD then
- * the signal is emitted in a new thread dedicated to the connection.
- * Otherwise the signal is emitted in the thread-default main loop of the
- * thread that server was constructed in.
- *
- * You are guaranteed that signal handlers for this signal runs before
- * incoming messages on the connection are processed. This means that it's
- * suitable to call Gio::DBus::Connection::register_object() or similar from
- * the signal handler.
- */
_WRAP_SIGNAL(bool new_connection(const Glib::RefPtr<Connection>& connection), "new-connection", no_default_handler)
};