#ifndef _GLIBMM_MAIN_H #define _GLIBMM_MAIN_H /* Copyright (C) 2002 The gtkmm Development Team * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #include #include #include #include #include #include #include #include namespace Glib { /** @defgroup MainLoop The Main Event Loop * Manages all available sources of events. * @{ */ class GLIBMM_API PollFD { public: using fd_t = decltype(GPollFD::fd); PollFD(); explicit PollFD(fd_t fd); PollFD(fd_t fd, IOCondition events); void set_fd(fd_t fd) { gobject_.fd = fd; } fd_t get_fd() const { return gobject_.fd; } void set_events(IOCondition events) { gobject_.events = static_cast(events); } IOCondition get_events() const { return static_cast(gobject_.events); } void set_revents(IOCondition revents) { gobject_.revents = static_cast(revents); } IOCondition get_revents() const { return static_cast(gobject_.revents); } GPollFD* gobj() { return &gobject_; } const GPollFD* gobj() const { return &gobject_; } private: GPollFD gobject_; }; class GLIBMM_API SignalTimeout { public: #ifndef DOXYGEN_SHOULD_SKIP_THIS explicit inline SignalTimeout(GMainContext* context); #endif /** Connects a timeout handler. * * Note that timeout functions may be delayed, due to the processing of other * event sources. Thus they should not be relied on for precise timing. * After each call to the timeout function, the time of the next * timeout is recalculated based on the current time and the given interval * (it does not try to 'catch up' time lost in delays). * * If you want to have a timer in the "seconds" range and do not care * about the exact time of the first call of the timer, use the * connect_seconds() function; this function allows for more * optimizations and more efficient system power usage. * * @code * bool timeout_handler() { ... } * Glib::signal_timeout().connect(sigc::ptr_fun(&timeout_handler), 1000); * @endcode * is equivalent to: * @code * bool timeout_handler() { ... } * const auto timeout_source = Glib::TimeoutSource::create(1000); * timeout_source->connect(sigc::ptr_fun(&timeout_handler)); * timeout_source->attach(Glib::MainContext::get_default()); * @endcode * * This method is not thread-safe. You should call it, or manipulate the * returned sigc::connection object, only from the thread where the SignalTimeout * object's MainContext runs. * * @param slot A slot to call when @a interval has elapsed. * If timeout_handler() returns false the handler is disconnected. * @param interval The timeout in milliseconds. * @param priority The priority of the new event source. * @return A connection handle, which can be used to disconnect the handler. */ sigc::connection connect( const sigc::slot& slot, unsigned int interval, int priority = PRIORITY_DEFAULT); /** Connects a timeout handler that runs only once. * This method takes a function pointer to a function with a void return * and no parameters. After running once it is not called again. * * Because sigc::trackable is not thread-safe, if the slot represents a * non-static method of a class deriving from sigc::trackable, and the slot is * created by sigc::mem_fun(), connect_once() should only be called from * the thread where the SignalTimeout object's MainContext runs. You can use, * say, boost::bind() or, in C++11, std::bind() or a C++11 lambda expression * instead of sigc::mem_fun(). * * @see connect() * @param slot A slot to call when @a interval has elapsed. For example: * @code * void on_timeout_once() * @endcode * @param interval The timeout in milliseconds. * @param priority The priority of the new event source. */ void connect_once( const sigc::slot& slot, unsigned int interval, int priority = PRIORITY_DEFAULT); /** Connects a timeout handler with whole second granularity. * * Unlike connect(), this operates at whole second granularity. * The initial starting point of the timer is determined by the implementation * and the implementation is expected to group multiple timers together so that * they fire all at the same time. * * To allow this grouping, the @a interval to the first timer is rounded * and can deviate up to one second from the specified interval. * Subsequent timer iterations will generally run at the specified interval. * * @code * bool timeout_handler() { ... } * Glib::signal_timeout().connect_seconds(sigc::ptr_fun(&timeout_handler), 5); * @endcode * is equivalent to: * @code * bool timeout_handler() { ... } * const auto timeout_source = Glib::TimeoutSource::create(5000); * timeout_source->connect(sigc::ptr_fun(&timeout_handler)); * timeout_source->attach(Glib::MainContext::get_default()); * @endcode * * This method is not thread-safe. You should call it, or manipulate the * returned sigc::connection object, only from the thread where the SignalTimeout * object's MainContext runs. * * @param slot A slot to call when @a interval has elapsed. * If timeout_handler() returns false the handler is disconnected. * @param interval The timeout in seconds. * @param priority The priority of the new event source. * @return A connection handle, which can be used to disconnect the handler. * * @newin{2,14} */ sigc::connection connect_seconds( const sigc::slot& slot, unsigned int interval, int priority = PRIORITY_DEFAULT); /** Connects a timeout handler that runs only once with whole second * granularity. * * This method takes a function pointer to a function with a void return * and no parameters. After running once it is not called again. * * Because sigc::trackable is not thread-safe, if the slot represents a * non-static method of a class deriving from sigc::trackable, and the slot is * created by sigc::mem_fun(), connect_seconds_once() should only be called from * the thread where the SignalTimeout object's MainContext runs. You can use, * say, boost::bind() or, in C++11, std::bind() or a C++11 lambda expression * instead of sigc::mem_fun(). * * @see connect_seconds() * @param slot A slot to call when @a interval has elapsed. For example: * @code * void on_timeout_once() * @endcode * @param interval The timeout in seconds. * @param priority The priority of the new event source. */ void connect_seconds_once( const sigc::slot& slot, unsigned int interval, int priority = PRIORITY_DEFAULT); private: GMainContext* context_; // no copy assignment SignalTimeout& operator=(const SignalTimeout&) = delete; }; class GLIBMM_API SignalIdle { public: #ifndef DOXYGEN_SHOULD_SKIP_THIS explicit inline SignalIdle(GMainContext* context); #endif /** Connects an idle handler. * @code * bool idle_handler() { ... } * Glib::signal_idle().connect(sigc::ptr_fun(&idle_handler)); * @endcode * is equivalent to: * @code * bool idle_handler() { ... } * const auto idle_source = Glib::IdleSource::create(); * idle_source->connect(sigc::ptr_fun(&idle_handler)); * idle_source->attach(Glib::MainContext::get_default()); * @endcode * * This method is not thread-safe. You should call it, or manipulate the * returned sigc::connection object, only from the thread where the SignalIdle * object's MainContext runs. * * @param slot A slot to call when the main loop is idle. * If idle_handler() returns false the handler is disconnected. * @param priority The priority of the new event source. * @return A connection handle, which can be used to disconnect the handler. */ sigc::connection connect(const sigc::slot& slot, int priority = PRIORITY_DEFAULT_IDLE); /** Connects an idle handler that runs only once. * This method takes a function pointer to a function with a void return * and no parameters. After running once it is not called again. * * Because sigc::trackable is not thread-safe, if the slot represents a * non-static method of a class deriving from sigc::trackable, and the slot is * created by sigc::mem_fun(), connect_once() should only be called from * the thread where the SignalIdle object's MainContext runs. You can use, * say, boost::bind() or, in C++11, std::bind() or a C++11 lambda expression * instead of sigc::mem_fun(). * * @see connect() * @param slot A slot to call when the main loop is idle. For example: * @code * void on_idle_once() * @endcode * @param priority The priority of the new event source. */ void connect_once(const sigc::slot& slot, int priority = PRIORITY_DEFAULT_IDLE); private: GMainContext* context_; // no copy assignment SignalIdle& operator=(const SignalIdle&) = delete; }; class GLIBMM_API SignalIO { public: #ifndef DOXYGEN_SHOULD_SKIP_THIS explicit inline SignalIO(GMainContext* context); #endif /** Connects an I/O handler that watches a file descriptor. * @code * bool io_handler(Glib::IOCondition io_condition) { ... } * Glib::signal_io().connect(sigc::ptr_fun(&io_handler), fd, Glib::IO_IN | Glib::IO_HUP); * @endcode * is equivalent to: * @code * bool io_handler(Glib::IOCondition io_condition) { ... } * const auto io_source = Glib::IOSource::create(fd, Glib::IO_IN | Glib::IO_HUP); * io_source->connect(sigc::ptr_fun(&io_handler)); * io_source->attach(Glib::MainContext::get_default()); * @endcode * * This method is not thread-safe. You should call it, or manipulate the * returned sigc::connection object, only from the thread where the SignalIO * object's MainContext runs. * * @param slot A slot to call when polling @a fd results in an event that matches @a condition. * The event will be passed as a parameter to @a slot. * If io_handler() returns false the handler is disconnected. * @param fd The file descriptor (or a @c HANDLE on Win32 systems) to watch. * @param condition The conditions to watch for. * @param priority The priority of the new event source. * @return A connection handle, which can be used to disconnect the handler. */ sigc::connection connect(const sigc::slot& slot, PollFD::fd_t fd, IOCondition condition, int priority = PRIORITY_DEFAULT); /** Connects an I/O handler that watches an I/O channel. * @code * bool io_handler(Glib::IOCondition io_condition) { ... } * Glib::signal_io().connect(sigc::ptr_fun(&io_handler), channel, Glib::IO_IN | Glib::IO_HUP); * @endcode * is equivalent to: * @code * bool io_handler(Glib::IOCondition io_condition) { ... } * const auto io_source = Glib::IOSource::create(channel, Glib::IO_IN | Glib::IO_HUP); * io_source->connect(sigc::ptr_fun(&io_handler)); * io_source->attach(Glib::MainContext::get_default()); * @endcode * * This method is not thread-safe. You should call it, or manipulate the * returned sigc::connection object, only from the thread where the SignalIO * object's MainContext runs. * * @param slot A slot to call when polling @a channel results in an event that matches @a * condition. * The event will be passed as a parameter to @a slot. * If io_handler() returns false the handler is disconnected. * @param channel The IOChannel object to watch. * @param condition The conditions to watch for. * @param priority The priority of the new event source. * @return A connection handle, which can be used to disconnect the handler. */ sigc::connection connect(const sigc::slot& slot, const Glib::RefPtr& channel, IOCondition condition, int priority = PRIORITY_DEFAULT); private: GMainContext* context_; // no copy assignment SignalIO& operator=(const SignalIO&) = delete; }; class GLIBMM_API SignalChildWatch { public: #ifndef DOXYGEN_SHOULD_SKIP_THIS explicit inline SignalChildWatch(GMainContext* context); #endif /** Connects a child watch handler. * @code * void child_watch_handler(GPid pid, int child_status) { ... } * Glib::signal_child_watch().connect(sigc::ptr_fun(&child_watch_handler), pid); * @endcode * * This method is not thread-safe. You should call it, or manipulate the * returned sigc::connection object, only from the thread where the SignalChildWatch * object's MainContext runs. * * @param slot A slot to call when child process @a pid exited. * @param pid The child process to watch for. * @param priority The priority of the new event source. * @return A connection handle, which can be used to disconnect the handler. */ sigc::connection connect( const sigc::slot& slot, GPid pid, int priority = PRIORITY_DEFAULT); private: GMainContext* context_; // no copy assignment SignalChildWatch& operator=(const SignalChildWatch&) = delete; }; /** Convenience timeout signal. * @return A signal proxy; you want to use SignalTimeout::connect(). */ GLIBMM_API SignalTimeout signal_timeout(); /** Convenience idle signal. * @return A signal proxy; you want to use SignalIdle::connect(). */ GLIBMM_API SignalIdle signal_idle(); /** Convenience I/O signal. * @return A signal proxy; you want to use SignalIO::connect(). */ GLIBMM_API SignalIO signal_io(); /** Convenience child watch signal. * @return A signal proxy; you want to use SignalChildWatch::connect(). */ GLIBMM_API SignalChildWatch signal_child_watch(); /** Main context. */ class GLIBMM_API MainContext { public: using CppObjectType = Glib::MainContext; using BaseObjectType = GMainContext; // noncopyable MainContext(const MainContext& other) = delete; MainContext& operator=(const MainContext& other) = delete; /** Creates a new %MainContext. * @return The new %MainContext. */ static Glib::RefPtr create(); /** Creates a new %MainContext. * * @param flags A bitwise-OR combination of MainContextFlags flags that * can only be set at creation time. * @return The new %MainContext. * * @newin{2,72} */ static Glib::RefPtr create(MainContextFlags flags); /** Returns the global default main context. * This is the main context used for main loop functions when a main loop * is not explicitly specified, and corresponds to the "main" main loop. * * @return The global default main context. * @see get_thread_default() */ static Glib::RefPtr get_default(); /** Runs a single iteration for the given main loop. * This involves checking to see if any event sources are ready to be processed, then if no events * sources are * ready and may_block is true, waiting for a source to become ready, then dispatching the highest * priority events * sources that are ready. Note that even when may_block is true, it is still possible for * iteration() to return * false, since the the wait may be interrupted for other reasons than an event source becoming * ready. * @param may_block Whether the call may block. * @return true if events were dispatched. */ bool iteration(bool may_block); /** Checks if any sources have pending events for the given context. * @return true if events are pending. */ bool pending(); /** If context is currently waiting in a poll(), interrupt the poll(), and continue the iteration * process. */ void wakeup(); /** Tries to become the owner of the specified context. * If some other thread is the owner of the context, returns false immediately. Ownership * is properly recursive: * the owner can require ownership again and will release ownership when release() is called as * many times as * acquire(). * You must be the owner of a context before you can call prepare(), query(), check(), dispatch(). * @return true if the operation succeeded, and this thread is now the owner of context. */ bool acquire(); /** Releases ownership of a context previously acquired by this thread with acquire(). If the * context was acquired * multiple times, the only release ownership when release() is called as many times as it was * acquired. */ void release(); /** Prepares to poll sources within a main loop. The resulting information for polling is * determined by calling query(). * @param priority Location to store priority of highest priority source already ready. * @return true if some source is ready to be dispatched prior to polling. */ bool prepare(int& priority); /** Prepares to poll sources within a main loop. The resulting information for polling is * determined by calling query(). * @return true if some source is ready to be dispatched prior to polling. */ bool prepare(); /** Determines information necessary to poll this main loop. * @param max_priority Maximum priority source to check. * @param timeout Location to store timeout to be used in polling. * @param fds Location to store Glib::PollFD records that need to be polled. * @return the number of records actually stored in fds, or, if more than n_fds records need to be * stored, the number of records that need to be stored. */ void query(int max_priority, int& timeout, std::vector& fds); /** Passes the results of polling back to the main loop. * @param max_priority Maximum numerical priority of sources to check. * @param fds Vector of Glib::PollFD's that was passed to the last call to query() * @return true if some sources are ready to be dispatched. */ bool check(int max_priority, std::vector& fds); /** Dispatches all pending sources. */ void dispatch(); // TODO: Use slot instead? /** Sets the function to use to handle polling of file descriptors. It will be used instead of the * poll() system call (or GLib's replacement function, which is used where poll() isn't * available). * This function could possibly be used to integrate the GLib event loop with an external event * loop. * @param poll_func The function to call to poll all file descriptors. */ void set_poll_func(GPollFunc poll_func); /** Gets the poll function set by g_main_context_set_poll_func(). * @return The poll function */ GPollFunc get_poll_func(); /** Adds a file descriptor to the set of file descriptors polled for this context. This will very * seldomly be used directly. Instead a typical event source will use Glib::Source::add_poll() * instead. * @param fd A PollFD structure holding information about a file descriptor to watch. * @param priority The priority for this file descriptor which should be the same as the priority * used for Glib::Source::attach() to ensure that the file descriptor is polled whenever the * results may be needed. */ void add_poll(PollFD& fd, int priority); /** Removes file descriptor from the set of file descriptors to be polled for a particular * context. * @param fd A PollFD structure holding information about a file descriptor. */ void remove_poll(PollFD& fd); /** Acquires the context and sets it as the thread-default context for the current thread. * * This will cause certain asynchronous operations (such as most gio-based I/O) * which are started in this thread to run under this context and deliver their * results to its main loop, rather than running under the global * default context in the main thread. Note that calling this function * changes the context returned by get_thread_default(), * not the one returned by get_default(), so it does not affect * the context used by functions like g_idle_add(). * * Normally you would call this function shortly after creating a new * thread, passing it a Glib::MainContext which will be run by a * Glib::MainLoop in that thread, to set a new default context for all * async operations in that thread. In this case you may not need to * ever call pop_thread_default(), assuming you want the * new Glib::MainContext to be the default for the whole lifecycle of the * thread. * * If you don't have control over how the new thread was created (e.g. * if the new thread isn't newly created, or if the thread life * cycle is managed by a GThreadPool), it is always suggested to wrap * the logic that needs to use the new Glib::MainContext inside a * push_thread_default() / pop_thread_default() * pair, otherwise threads that are re-used will end up never explicitly * releasing the Glib::MainContext reference they hold. * * In some cases you may want to schedule a single operation in a * non-default context, or temporarily use a non-default context in * the main thread. In that case, you can wrap the call to the * asynchronous operation inside a push_thread_default() / pop_thread_default() * pair, but it is up to you to ensure that no other asynchronous operations * accidentally get started while the non-default context is active. * * Beware that libraries that predate this function may not correctly * handle being used from a thread with a thread-default context. Eg, * see Gio::File::supports_thread_contexts(). * * @newin{2,64} */ void push_thread_default(); /** Pops the context off the thread-default context stack (verifying that * it was on the top of the stack). * * @newin{2,64} */ void pop_thread_default(); /** Gets the thread-default MainContext for this thread. * Asynchronous operations that want to be able to be run in contexts * other than the default one should call this method to get a MainContext * to add their Glib::Sources to. (Note that even in single-threaded * programs applications may sometimes want to temporarily push a * non-default context, so it is not safe to assume that this will * always return the global default context if you are running in * the default thread.) * * This method wraps g_main_context_ref_thread_default(), * and not g_main_context_get_thread_default(). * * @return The thread-default MainContext. * * @newin{2,64} */ static Glib::RefPtr get_thread_default(); /** Invokes a function in such a way that this MainContext is owned during * the invocation of @a slot. * * If the context is owned by the current thread, @a slot is called * directly. Otherwise, if the context is the thread-default main context * of the current thread and acquire() succeeds, then * @a slot is called and release() is called afterwards. * * In any other case, an idle source is created to call @a slot and * that source is attached to the context (presumably to be run in another * thread). * * Note that, as with normal idle functions, @a slot should probably * return false. If it returns true, it will be continuously * run in a loop (and may prevent this call from returning). * * If an idle source is created to call @a slot, invoke() may return before * @a slot is called. * * Because sigc::trackable is not thread-safe, if the slot represents a * non-static method of a class deriving from sigc::trackable, and the slot is * created by sigc::mem_fun(), invoke() should only be called from * the thread where the context runs. You can use, say, boost::bind() or, * in C++11, std::bind() or a C++11 lambda expression instead of sigc::mem_fun(). * * @param slot A slot to call. * @param priority The priority of the idle source, if one is created. * * @newin{2,38} */ void invoke(const sigc::slot& slot, int priority = PRIORITY_DEFAULT); /** Timeout signal, attached to this MainContext. * @return A signal proxy; you want to use SignalTimeout::connect(). */ SignalTimeout signal_timeout(); /** Idle signal, attached to this MainContext. * @return A signal proxy; you want to use SignalIdle::connect(). */ SignalIdle signal_idle(); /** I/O signal, attached to this MainContext. * @return A signal proxy; you want to use SignalIO::connect(). */ SignalIO signal_io(); /** child watch signal, attached to this MainContext. * @return A signal proxy; you want to use SignalChildWatch::connect(). */ SignalChildWatch signal_child_watch(); void reference() const; void unreference() const; GMainContext* gobj(); const GMainContext* gobj() const; GMainContext* gobj_copy() const; private: // Glib::MainContext can neither be constructed nor deleted. MainContext(); void operator delete(void*, std::size_t); }; /** @relates Glib::MainContext */ GLIBMM_API Glib::RefPtr wrap(GMainContext* gobject, bool take_copy = false); class GLIBMM_API MainLoop { public: using CppObjectType = Glib::MainLoop; using BaseObjectType = GMainLoop; static Glib::RefPtr create(bool is_running = false); static Glib::RefPtr create( const Glib::RefPtr& context, bool is_running = false); /** Runs a main loop until quit() is called on the loop. * If this is called for the thread of the loop's MainContext, it will process events from the * loop, otherwise it will simply wait. */ void run(); /** Stops a MainLoop from running. Any calls to run() for the loop will return. */ void quit(); /** Checks to see if the main loop is currently being run via run(). * @return true if the mainloop is currently being run. */ bool is_running(); /** Returns the MainContext of loop. * @return The MainContext of loop. */ Glib::RefPtr get_context(); // TODO: C++ize the (big) g_main_depth docs here. static int depth(); /** Increases the reference count on a MainLoop object by one. */ void reference() const; /** Decreases the reference count on a MainLoop object by one. * If the result is zero, free the loop and free all associated memory. */ void unreference() const; GMainLoop* gobj(); const GMainLoop* gobj() const; GMainLoop* gobj_copy() const; private: // Glib::MainLoop can neither be constructed nor deleted. MainLoop(); void operator delete(void*, std::size_t); // noncopyable MainLoop(const MainLoop&) = delete; MainLoop& operator=(const MainLoop&) = delete; }; /** @relates Glib::MainLoop */ GLIBMM_API Glib::RefPtr wrap(GMainLoop* gobject, bool take_copy = false); class Source { public: using CppObjectType = Glib::Source; using BaseObjectType = GSource; // noncopyable Source(const Source&) = delete; Source& operator=(const Source&) = delete; GLIBMM_API static Glib::RefPtr create() /* = 0 */; /** Adds a Source to a context so that it will be executed within that context. * @param context A MainContext. * @return The ID for the source within the MainContext. */ GLIBMM_API unsigned int attach(const Glib::RefPtr& context); /** Adds a Source to a context so that it will be executed within that context. * The default context will be used. * @return The ID for the source within the MainContext. */ GLIBMM_API unsigned int attach(); // TODO: Does this destroy step make sense in C++? Should it just be something that happens in a // destructor? /** Removes a source from its MainContext, if any, and marks it as destroyed. * The source cannot be subsequently added to another context. */ GLIBMM_API void destroy(); /** Sets the priority of a source. While the main loop is being run, a source will be dispatched * if it is ready to be dispatched and no sources at a higher (numerically smaller) priority are * ready to be dispatched. * @param priority The new priority. */ GLIBMM_API void set_priority(int priority); /** Gets the priority of a source. * @return The priority of the source. */ GLIBMM_API int get_priority() const; /** Sets whether a source can be called recursively. * If @a can_recurse is true, then while the source is being dispatched then this source will be * processed normally. Otherwise, all processing of this source is blocked until the dispatch * function returns. * @param can_recurse Whether recursion is allowed for this source. */ GLIBMM_API void set_can_recurse(bool can_recurse); /** Checks whether a source is allowed to be called recursively. see set_can_recurse(). * @return Whether recursion is allowed. */ GLIBMM_API bool get_can_recurse() const; /** Returns the numeric ID for a particular source. * The ID of a source is unique within a particular main loop context. The reverse mapping from ID * to source is done by MainContext::find_source_by_id(). * @return The ID for the source. */ GLIBMM_API unsigned int get_id() const; // TODO: Add a const version of this method? /** Gets the MainContext with which the source is associated. * Calling this function on a destroyed source is an error. * @return The MainContext with which the source is associated, or a null RefPtr if the context * has not yet been added to a source. */ GLIBMM_API Glib::RefPtr get_context(); GLIBMM_API GSource* gobj() { return gobject_; } GLIBMM_API const GSource* gobj() const { return gobject_; } GLIBMM_API GSource* gobj_copy() const; GLIBMM_API void reference() const; GLIBMM_API void unreference() const; protected: /** Construct an object that uses the virtual functions prepare(), check() and dispatch(). */ GLIBMM_API Source(); /** Wrap an existing GSource object and install the given callback function. * The constructed object doesn't use the virtual functions prepare(), check() and dispatch(). * This constructor is for use by derived types that need to wrap a GSource object. * The callback function can be a static member function. But beware - * depending on the actual implementation of the GSource's virtual functions * the expected type of the callback function can differ from GSourceFunc. */ GLIBMM_API Source(GSource* cast_item, GSourceFunc callback_func); GLIBMM_API virtual ~Source() noexcept; GLIBMM_API sigc::connection connect_generic(const sigc::slot_base& slot); /** Adds a file descriptor to the set of file descriptors polled for this source. * The event source's check function will typically test the revents field in the PollFD and * return true if events need to be processed. * @param poll_fd A PollFD object holding information about a file descriptor to watch. */ GLIBMM_API void add_poll(PollFD& poll_fd); /** Removes a file descriptor from the set of file descriptors polled for this source. * @param poll_fd A PollFD object previously passed to add_poll(). */ GLIBMM_API void remove_poll(PollFD& poll_fd); // TODO: Remove mention of g_get_monotonic time when we wrap it in C++. /** Gets the time to be used when checking this source. The advantage of * calling this function over calling g_get_monotonic_time() directly is * that when checking multiple sources, GLib can cache a single value * instead of having to repeatedly get the system monotonic time. * * The time here is the system monotonic time, if available, or some * other reasonable alternative otherwise. See g_get_monotonic_time(). * * @result The monotonic time in microseconds. * * @newin{2,28} */ GLIBMM_API gint64 get_time() const; GLIBMM_API virtual bool prepare(int& timeout) = 0; GLIBMM_API virtual bool check() = 0; GLIBMM_API virtual bool dispatch(sigc::slot_base* slot) = 0; private: GSource* gobject_; mutable std::atomic_int ref_count_ {1}; // The C++ wrapper (the Source instance) is deleted, when both Source::unreference() // and SourceCallbackData::destroy_notify_callback() have decreased keep_wrapper_ // by calling destroy_notify_callback2(). // https://bugzilla.gnome.org/show_bug.cgi?id=561885 std::atomic_int keep_wrapper_ {2}; #ifndef DOXYGEN_SHOULD_SKIP_THIS GLIBMM_API static inline Source* get_wrapper(GSource* source); static const GSourceFuncs vfunc_table_; GLIBMM_API static gboolean prepare_vfunc(GSource* source, int* timeout); GLIBMM_API static gboolean check_vfunc(GSource* source); GLIBMM_API static gboolean dispatch_vfunc(GSource* source, GSourceFunc callback, void* user_data); public: // Really destroys the object during the second call. See keep_wrapper_. GLIBMM_API static void destroy_notify_callback2(void* data); // Used by SignalXyz, possibly in other files. GLIBMM_API static sigc::connection attach_signal_source(const sigc::slot_base& slot, int priority, GSource* source, GMainContext* context, GSourceFunc callback_func); // Used by SignalXyz in other files. GLIBMM_API static sigc::slot_base* get_slot_from_connection_node(void* data); // Used by derived Source classes in other files. GLIBMM_API static sigc::slot_base* get_slot_from_callback_data(void* data); #endif /* DOXYGEN_SHOULD_SKIP_THIS */ }; class TimeoutSource : public Glib::Source { public: using CppObjectType = Glib::TimeoutSource; GLIBMM_API static Glib::RefPtr create(unsigned int interval); GLIBMM_API sigc::connection connect(const sigc::slot& slot); protected: GLIBMM_API explicit TimeoutSource(unsigned int interval); GLIBMM_API ~TimeoutSource() noexcept override; GLIBMM_API bool prepare(int& timeout) override; GLIBMM_API bool check() override; GLIBMM_API bool dispatch(sigc::slot_base* slot) override; private: gint64 expiration_; // microseconds unsigned int interval_; // milliseconds }; class IdleSource : public Glib::Source { public: using CppObjectType = Glib::IdleSource; GLIBMM_API static Glib::RefPtr create(); GLIBMM_API sigc::connection connect(const sigc::slot& slot); protected: GLIBMM_API IdleSource(); GLIBMM_API ~IdleSource() noexcept override; GLIBMM_API bool prepare(int& timeout) override; GLIBMM_API bool check() override; GLIBMM_API bool dispatch(sigc::slot_base* slot_data) override; }; class IOSource : public Glib::Source { public: using CppObjectType = Glib::IOSource; GLIBMM_API static Glib::RefPtr create(PollFD::fd_t fd, IOCondition condition); GLIBMM_API static Glib::RefPtr create( const Glib::RefPtr& channel, IOCondition condition); GLIBMM_API sigc::connection connect(const sigc::slot& slot); protected: GLIBMM_API IOSource(PollFD::fd_t fd, IOCondition condition); GLIBMM_API IOSource(const Glib::RefPtr& channel, IOCondition condition); /** Wrap an existing GSource object and install the given callback function. * This constructor is for use by derived types that need to wrap a GSource object. * @see Source::Source(GSource*, GSourceFunc). * @newin{2,42} */ GLIBMM_API IOSource(GSource* cast_item, GSourceFunc callback_func); GLIBMM_API ~IOSource() noexcept override; GLIBMM_API bool prepare(int& timeout) override; GLIBMM_API bool check() override; GLIBMM_API bool dispatch(sigc::slot_base* slot) override; private: friend GLIBMM_API IOChannel; // This is just to avoid the need for Gio::Socket to create a RefPtr<> to itself. GLIBMM_API static Glib::RefPtr create(GIOChannel* channel, IOCondition condition); // This is just to avoid the need for Gio::Socket to create a RefPtr<> to itself. GLIBMM_API IOSource(GIOChannel* channel, IOCondition condition); PollFD poll_fd_; }; /** @} group MainLoop */ } // namespace Glib #endif /* _GLIBMM_MAIN_H */