/* Copyright (C) 2002 The gtkmm Development Team * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ _DEFS(glibmm,glib) #include #include #include #include #include namespace Glib { using Pid = GPid; _WRAP_ENUM(SpawnFlags, GSpawnFlags, NO_GTYPE, decl_prefix GLIBMM_API) /** @defgroup Spawn Spawning Processes * Process launching with fork()/exec(). * @{ */ /** %Exception class for errors occuring when spawning processes. */ _WRAP_GERROR(SpawnError, GSpawnError, G_SPAWN_ERROR, NO_GTYPE, s#^2BIG$#TOOBIG#, decl_prefix GLIBMM_API) /** For instance,
* void on_child_setup(); */ using SlotSpawnChildSetup = sigc::slot; /** Executes a child program asynchronously (your program will not * block waiting for the child to exit). The child program is * specified by the only argument that must be provided, @a argv. * The first string in @a argv is of * course the name of the program to execute. By default, the name of * the program must be a full path; the PATH shell variable * will only be searched if you pass the SpawnFlags::SEARCH_PATH flag. * * On Windows, note that all the string or string vector arguments to * this function and the other spawn*() functions are in UTF-8, the * GLib file name encoding. Unicode characters that are not part of * the system codepage passed in these arguments will be correctly * available in the spawned program only if it uses wide character API * to retrieve its command line. For C programs built with Microsoft's * tools it is enough to make the program have a wmain() instead of * main(). wmain() has a wide character argument vector as parameter. * * At least currently, mingw doesn't support wmain(), so if you use * mingw to develop the spawned program, it will have to call the * undocumented function __wgetmainargs() to get the wide character * argument vector and environment. See gspawn-win32-helper.c in the * GLib sources or init.c in the mingw runtime sources for a prototype * for that function. Alternatively, you can retrieve the Win32 system * level wide character command line passed to the spawned program * using the GetCommandLineW() function. * * On Windows the low-level child process creation API * CreateProcess() doesn't use argument vectors, * but a command line. The C runtime library's * spawn*() family of functions (which * spawn_async_with_pipes() eventually calls) paste the argument * vector elements together into a command line, and the C runtime startup code * does a corresponding reconstruction of an argument vector from the * command line, to be passed to main(). Complications arise when you have * argument vector elements that contain spaces of double quotes. The * spawn*() functions don't do any quoting or * escaping, but on the other hand the startup code does do unquoting * and unescaping in order to enable receiving arguments with embedded * spaces or double quotes. To work around this asymmetry, * spawn_async_with_pipes() will do quoting and escaping on argument * vector elements that need it before calling the C runtime * spawn() function. * * @a envp is a lists of strings, where each string * has the form KEY=VALUE. This will become * the child's environment. * * @a flags should be the bitwise OR of any flags you want to affect the * function's behaviour. The SpawnFlags::DO_NOT_REAP_CHILD flags means that * the child will not automatically be reaped; you must use a * ChildWatch source to be notified about the death of the child * process. Eventually you must call spawn_close_pid() on the * @a child_pid, in order to free resources which may be associated * with the child process. (On Unix, using a ChildWatch source is * equivalent to calling waitpid() or handling the SIGCHLD signal * manually. On Windows, calling spawn_close_pid() is equivalent * to calling CloseHandle() on the process handle returned in * @a child_pid). * * PAWN_LEAVE_DESCRIPTORS_OPEN means that the parent's open file * descriptors will be inherited by the child; otherwise all * descriptors except stdin/stdout/stderr will be closed before * calling exec() in the child. SpawnFlags::SEARCH_PATH * means that argv[0] need not be an absolute path, it * will be looked for in the user's PATH. * SpawnFlags::STDOUT_TO_DEV_NULL means that the child's standard output will * be discarded, instead of going to the same location as the parent's * standard output. If you use this flag, @a standard_output must be nullptr. * SpawnFlags::STDERR_TO_DEV_NULL means that the child's standard error * will be discarded, instead of going to the same location as the parent's * standard error. If you use this flag, @a standard_error must be nullptr. * SpawnFlags::CHILD_INHERITS_STDIN means that the child will inherit the parent's * standard input (by default, the child's standard input is attached to * /dev/null). If you use this flag, @a standard_input must be nullptr. * SpawnFlags::FILE_AND_ARGV_ZERO means that the first element of @a argv is * the file to execute, while the remaining elements are the * actual argument vector to pass to the file. Normally * spawn_async_with_pipes() uses argv[0] as the file to execute, and * passes all of @a argv to the child. * * @a child_setup is a callback slot. On POSIX * platforms, the function is called in the child after GLib has * performed all the setup it plans to perform (including creating * pipes, closing file descriptors, etc.) but before calling * exec(). That is, @a child_setup is called just * before calling exec() in the child. Obviously * actions taken in this function will only affect the child, not the * parent. On Windows, there is no separate fork() and exec() * functionality. Child processes are created and run with * a single API call, CreateProcess(). @a child_setup is * called in the parent process just before creating the child * process. You should carefully consider what you do in @a child_setup * if you intend your software to be portable to Windows. * * If non-nullptr, @a child_pid will on Unix be filled with the child's * process ID. You can use the process ID to send signals to the * child, or to use child_watch_add() (or waitpid()) if you specified the * SpawnFlags::DO_NOT_REAP_CHILD flag. On Windows, @a child_pid will be * filled with a handle to the child process only if you specified the * SpawnFlags::DO_NOT_REAP_CHILD flag. You can then access the child * process using the Win32 API, for example wait for its termination * with the WaitFor*() functions, or examine its * exit code with GetExitCodeProcess(). You should close the handle * with CloseHandle() or spawn_close_pid() when you no longer need it. * * If non-nullptr, the @a standard_input, @a standard_output, @a standard_error * locations will be filled with file descriptors for writing to the child's * standard input or reading from its standard output or standard error. * The caller of spawn_async_with_pipes() must close these file descriptors * when they are no longer in use. If these parameters are nullptr, the corresponding * pipe won't be created. * * If @a standard_input is nullptr, the child's standard input is attached to * /dev/null unless SpawnFlags::CHILD_INHERITS_STDIN is set. * * If @a standard_error is nullptr, the child's standard error goes to the same * location as the parent's standard error unless SpawnFlags::STDERR_TO_DEV_NULL * is set. * * If @a standard_output is nullptr, the child's standard output goes to the same * location as the parent's standard output unless SpawnFlags::STDOUT_TO_DEV_NULL * is set. * * If @a child_pid is not nullptr and an error does not occur then the returned * pid must be closed using spawn_close_pid(). * * @note * If you are writing a gtkmm application, and the program you * are spawning is a graphical application, too, then you may * want to use spawn_on_screen_with_pipes() instead to ensure that * the spawned program opens its windows on the right screen. * * @param working_directory Child's current working directory, or an empty string to inherit the parent's, in the GLib file name encoding. * @param argv Child's argument vector. * @param envp Child's environment. * @param flags Flags from SpawnFlags * @param child_setup Slot to run in the child just before exec(), or an empty slot. * @param child_pid Return location for child process ID, or nullptr. * @param standard_input Return location for file descriptor to write to child's stdin, or nullptr. * @param standard_output Return location for file descriptor to read child's stdout, or nullptr. * @param standard_error Return location for file descriptor to read child's stderr, or nullptr. * * @throws SpawnError Errors are reported even if they occur in the child (for example if the * executable in argv[0] is not found). Typically * the message field of returned errors should be displayed * to users. If an error occurs, @a child_pid, @a standard_input, @a standard_output, * and @a standard_error will not be filled with valid values. */ GLIBMM_API void spawn_async_with_pipes(const std::string& working_directory, const std::vector& argv, const std::vector& envp, SpawnFlags flags = SpawnFlags::DEFAULT, const SlotSpawnChildSetup& child_setup = {}, Pid* child_pid = nullptr, int* standard_input = nullptr, int* standard_output = nullptr, int* standard_error = nullptr); /** Like the main spawn_async_with_pipes() method, but inheriting the parent's environment. * * @param working_directory Child's current working directory, or an empty string to inherit the parent's, in the GLib file name encoding. * @param argv Child's argument vector. * @param flags Flags from SpawnFlags * @param child_setup Slot to run in the child just before exec(), or an empty slot. * @param child_pid Return location for child process ID, or nullptr. * @param standard_input Return location for file descriptor to write to child's stdin, or nullptr. * @param standard_output Return location for file descriptor to read child's stdout, or nullptr. * @param standard_error Return location for file descriptor to read child's stderr, or nullptr. * * @throws SpawnError Errors are reported even if they occur in the child (for example if the * executable in argv[0] is not found). Typically * the message field of returned errors should be displayed * to users. If an error occurs, @a child_pid, @a standard_input, @a standard_output, * and @a standard_error will not be filled with valid values. */ GLIBMM_API void spawn_async_with_pipes(const std::string& working_directory, const std::vector& argv, SpawnFlags flags = SpawnFlags::DEFAULT, const SlotSpawnChildSetup& child_setup = {}, Pid* child_pid = nullptr, int* standard_input = nullptr, int* standard_output = nullptr, int* standard_error = nullptr); /** See spawn_async_with_pipes() for a full description. This function * simply calls the spawn_async_with_pipes() without any pipes. * * @note * If you are writing a GTK+ application, and the program you * are spawning is a graphical application, too, then you may * want to use gdk_spawn_on_screen() instead to ensure that * the spawned program opens its windows on the right screen. * * @param working_directory Child's current working directory, or an empty string to inherit parent's. * @param argv Child's argument vector. * @param envp Child's environment. * @param flags Flags from SpawnFlags. * @param child_setup Slot to run in the child just before exec(), or an empty slot. * @param child_pid Return location for child process ID, or nullptr * * @throws SpawnError Errors are reported even if they occur in the child (for example if the * executable in argv[0] is not found). Typically * the message field of returned errors should be displayed * to users. */ GLIBMM_API void spawn_async(const std::string& working_directory, const std::vector& argv, const std::vector& envp, SpawnFlags flags = SpawnFlags::DEFAULT, const SlotSpawnChildSetup& child_setup = {}, Pid* child_pid = nullptr); /** Like the main spawn_async() method, but inheriting the parent's environment. * * @param working_directory Child's current working directory, or an empty string to inherit parent's. * @param argv Child's argument vector. * @param flags Flags from SpawnFlags. * @param child_setup Slot to run in the child just before exec(), or an empty slot. * @param child_pid Return location for child process ID, or nullptr * * @throws SpawnError Errors are reported even if they occur in the child (for example if the * executable in argv[0] is not found). Typically * the message field of returned errors should be displayed * to users. */ GLIBMM_API void spawn_async(const std::string& working_directory, const std::vector& argv, SpawnFlags flags = SpawnFlags::DEFAULT, const SlotSpawnChildSetup& child_setup = {}, Pid* child_pid = nullptr); /** Executes a child synchronously (waits for the child to exit before returning). * All output from the child is stored in @a standard_output and @a standard_error, * if those parameters are non-nullptr. Note that you must set the * SpawnFlags::STDOUT_TO_DEV_NULL and SpawnFlags::STDERR_TO_DEV_NULL flags when * passing nullptr for @a standard_output and @a standard_error. * If @a wait_status is non-nullptr, the wait status of the child is stored * there as it would be returned by waitpid(); standard UNIX macros such * as WIFEXITED() and WEXITSTATUS() must be used to evaluate the wait status. * Note that this function calls waitpid() even if @a wait_status is nullptr, and * does not accept the SpawnFlags::DO_NOT_REAP_CHILD flag. * If an error occurs, no data is returned in @a standard_output, * @a standard_error, or @a wait_status. * * This function calls spawn_async_with_pipes() internally; see that * function for full details on the other parameters and details on * how these functions work on Windows. * * @param working_directory Child's current working directory, or an empty string to inherit the parent's, in the GLib file name encoding. * @param argv Child's argument vector. * @param envp Child's environment. * @param flags Flags from SpawnFlags * @param child_setup Slot to run in the child just before exec(), or an empty slot. * @param standard_output Return location for file descriptor to read child's stdout, or nullptr. * @param standard_error Return location for file descriptor to read child's stderr, or nullptr. * @param wait_status Return location for child wait status, as returned by waitpid(), or nullptr * * @throws SpawnError Errors are reported even if they occur in the child (for example if the * executable in argv[0] is not found). Typically * the message field of returned errors should be displayed * to users. If an error occurs, @a child_pid, @a standard_input, @a standard_output, * and @a standard_error will not be filled with valid values. */ GLIBMM_API void spawn_sync(const std::string& working_directory, const std::vector& argv, const std::vector& envp, SpawnFlags flags = SpawnFlags::DEFAULT, const SlotSpawnChildSetup& child_setup = {}, std::string* standard_output = nullptr, std::string* standard_error = nullptr, int* wait_status = nullptr); /** Like the main spawn_sync() method, but inheriting the parent's environment. * * @param working_directory Child's current working directory, or an empty string to inherit the parent's, in the GLib file name encoding. * @param argv Child's argument vector. * @param flags Flags from SpawnFlags * @param child_setup Slot to run in the child just before exec(), or an empty slot. * @param standard_output Return location for file descriptor to read child's stdout, or nullptr. * @param standard_error Return location for file descriptor to read child's stderr, or nullptr. * @param wait_status Return location for child wait status, as returned by waitpid(), or nullptr * * @throws SpawnError Errors are reported even if they occur in the child (for example if the * executable in argv[0] is not found). Typically * the message field of returned errors should be displayed * to users. If an error occurs, @a child_pid, @a standard_input, @a standard_output, * and @a standard_error will not be filled with valid values. */ GLIBMM_API void spawn_sync(const std::string& working_directory, const std::vector& argv, SpawnFlags flags = SpawnFlags::DEFAULT, const SlotSpawnChildSetup& child_setup = {}, std::string* standard_output = nullptr, std::string* standard_error = nullptr, int* wait_status = nullptr); /** A simple version of spawn_async() that parses a command line with * shell_parse_argv() and passes it to spawn_async(). It runs a * command line in the background. Unlike spawn_async(), the * SpawnFlags::SEARCH_PATH flag is enabled, other flags are not. Note * that SpawnFlags::SEARCH_PATH can have security implications, so * consider using spawn_async() directly if appropriate. * * The same concerns on Windows apply as for spawn_command_line_sync(). * * @param command_line A command line. * * @throws SpawnError Errors are reported even if they occur in the child (for example if the * executable in argv[0] is not found). Typically * the message field of returned errors should be displayed * to users. * @throws ShellError If the command line could not be parsed. */ GLIBMM_API void spawn_command_line_async(const std::string& command_line); /** A simple version of spawn_sync() with little-used parameters * removed, taking a command line instead of an argument vector. See * spawn_sync() for full details. @a command_line will be parsed by * shell_parse_argv(). Unlike spawn_sync(), the SpawnFlags::SEARCH_PATH flag * is enabled. Note that SpawnFlags::SEARCH_PATH can have security * implications, so consider using spawn_sync() directly if * appropriate. * * If @a wait_status is non-nullptr, the wait status of the child is stored there as * it would be returned by waitpid(); standard UNIX macros such as WIFEXITED() * and WEXITSTATUS() must be used to evaluate the wait status. * * On Windows, please note the implications of shell_parse_argv() * parsing @a command_line. Parsing is done according to Unix shell rules, not * Windows command interpreter rules. * Space is a separator, and backslashes are * special. Thus you cannot simply pass a @a command_line containing * canonical Windows paths, like "c:\\program files\\app\\app.exe", as * the backslashes will be eaten, and the space will act as a * separator. You need to enclose such paths with single quotes, like * "'c:\\program files\\app\\app.exe' 'e:\\folder\\argument.txt'". * * @param command_line A command line. * @param standard_output Return location for child output. * @param standard_error Return location for child errors. * @param wait_status Return location for child wait status, as returned by waitpid(). * * @throws SpawnError Errors are reported even if they occur in the child (for example if the * executable in argv[0] is not found). Typically * the message field of returned errors should be displayed * to users. * @throws ShellError If the command line could not be parsed. */ GLIBMM_API void spawn_command_line_sync(const std::string& command_line, std::string* standard_output = nullptr, std::string* standard_error = nullptr, int* wait_status = nullptr); /** On some platforms, notably WIN32, the Pid type represents a resource * which must be closed to prevent resource leaking. close_pid() * is provided for this purpose. It should be used on all platforms, even * though it doesn't do anything under UNIX. * * @param pid The process identifier to close. */ GLIBMM_API void spawn_close_pid(Pid pid); /** @} group Spawn */ } // namespace Glib