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/*
* Copyright (C) 2013 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General
* Public License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place, Suite 330,
* Boston, MA 02111-1307, USA.
*/
const Lang = imports.lang;
const Clutter = imports.gi.Clutter;
const ClutterGst = imports.gi.ClutterGst;
if (ARGV.length < 1)
throw "Need 1 argument : simple-player.js videofile ";
ClutterGst.init(null, null);
let stage = new Clutter.Stage({
width: 800,
height: 600,
layout_manager: new Clutter.BinLayout({
x_align: Clutter.BinAlignment.FILL,
y_align: Clutter.BinAlignment.FILL,
}),
});
stage.connect('destroy',
Lang.bind(this, function() { Clutter.main_quit(); }));
let player = new ClutterGst.Playback();
player.set_filename(ARGV[0]);
player.set_audio_volume(0.75);
player.set_playing(true);
let actor = new Clutter.Actor({
content: new ClutterGst.Aspectratio({
player: player,
paint_borders: true,
}),
});
stage.add_child(actor);
stage.show();
Clutter.main();
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