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|
/* gtk-clutter-actor.c: Gtk widget ClutterActor
*
* Copyright (C) 2009 Red Hat, Inc
* Copyright (C) 2010 Intel Corp
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not see <http://www.fsf.org/licensing>.
*
* Authors:
* Alexander Larsson <alexl@redhat.com>
* Danielle Madeley <danielle.madeley@collabora.co.uk>
* Emmanuele Bassi <ebassi@linux.intel.com>
*/
/**
* SECTION:gtk-clutter-actor
* @title: GtkClutterActor
* @short_description: actor for embedding a Widget in a Clutter stage
*
* #GtkClutterActor is a #ClutterContainer that also allows embedding
* any #GtkWidget in a Clutter scenegraph.
*
* #GtkClutterActor only allows embedding #GtkWidget<!-- -->s when inside
* the #ClutterStage provided by a #GtkClutterEmbed: it is not possible to
* use #GtkClutterActor in a #ClutterStage handled by Clutter alone.
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gtk-clutter-actor.h"
#include "gtk-clutter-offscreen.h"
#include <math.h>
#include <glib-object.h>
#include <gdk/gdk.h>
#ifdef CLUTTER_WINDOWING_X11
#include <clutter/x11/clutter-x11.h>
#endif
#ifdef GDK_WINDOWING_X11
#include <gdk/gdkx.h>
#endif
#ifdef CAIRO_HAS_XLIB_SURFACE
#include <cairo/cairo-xlib.h>
#endif
#ifdef CLUTTER_WINDOWING_WIN32
#include <clutter/clutter-win32.h>
#endif
#ifdef GDK_WINDOWING_WIN32
#include <gdk/gdkwin32.h>
#endif
G_DEFINE_TYPE (GtkClutterActor, gtk_clutter_actor, CLUTTER_TYPE_ACTOR)
#define GTK_CLUTTER_ACTOR_GET_PRIVATE(o) (G_TYPE_INSTANCE_GET_PRIVATE ((o), GTK_CLUTTER_TYPE_ACTOR, GtkClutterActorPrivate))
/* #define ENABLE_DEBUG 1 */
#ifdef ENABLE_DEBUG
#define DEBUG(x) g_printerr(x)
#else
#define DEBUG(x)
#endif
struct _GtkClutterActorPrivate
{
GtkWidget *widget;
GtkWidget *embed;
cairo_surface_t *surface;
/* canvas instance used as a fallback; owned
* by the texture actor below
*/
ClutterContent *canvas;
ClutterActor *texture;
};
enum
{
PROP_0,
PROP_CONTENTS
};
/* we allow overriding the default platform-specific code with an
* environment variable
*/
static inline gboolean
gtk_clutter_actor_use_image_surface (void)
{
static const char *env = NULL;
if (G_UNLIKELY (env == NULL))
env = g_getenv ("GTK_CLUTTER_ACTOR_SURFACE");
return g_strcmp0 (env, "image") == 0;
}
/* paints the GtkClutterActorPrivate:surface on the cairo_t provided by
* a ClutterCanvas, if we use the fallback path. this implies a copy,
* plus a copy when we move the contents of the surface we use in the
* ClutterCanvas on to the GPU, but it's the most portable method we have
* at our disposal to implement embedding GTK widgets into Clutter actors.
*/
static gboolean
gtk_clutter_actor_draw_canvas (ClutterCanvas *canvas,
cairo_t *cr,
int width,
int height,
GtkClutterActor *actor)
{
/* clear the surface */
cairo_save (cr);
cairo_set_source_rgba (cr, 1.0, 1.0, 1.0, 1.0);
cairo_set_operator (cr, CAIRO_OPERATOR_SOURCE);
cairo_paint (cr);
cairo_restore (cr);
cairo_set_operator (cr, CAIRO_OPERATOR_SOURCE);
cairo_set_source_surface (cr, actor->priv->surface, 0.0, 0.0);
cairo_paint (cr);
return TRUE;
}
static void
gtk_clutter_actor_dispose (GObject *object)
{
GtkClutterActorPrivate *priv = GTK_CLUTTER_ACTOR (object)->priv;
if (priv->widget != NULL)
{
gtk_widget_destroy (priv->widget);
priv->widget = NULL;
}
if (priv->texture != NULL)
{
clutter_actor_destroy (priv->texture);
priv->texture = NULL;
}
G_OBJECT_CLASS (gtk_clutter_actor_parent_class)->dispose (object);
}
static void
gtk_clutter_actor_realize (ClutterActor *actor)
{
GtkClutterActor *clutter = GTK_CLUTTER_ACTOR (actor);
GtkClutterActorPrivate *priv = clutter->priv;
ClutterActor *stage;
stage = clutter_actor_get_stage (actor);
priv->embed = g_object_get_data (G_OBJECT (stage), "gtk-clutter-embed");
gtk_container_add (GTK_CONTAINER (priv->embed), priv->widget);
gtk_widget_realize (priv->widget);
priv->surface = _gtk_clutter_offscreen_get_surface (GTK_CLUTTER_OFFSCREEN (priv->widget));
#if defined(CLUTTER_WINDOWING_X11) && defined(CAIRO_HAS_XLIB_SURFACE)
if (!gtk_clutter_actor_use_image_surface () &&
clutter_check_windowing_backend (CLUTTER_WINDOWING_X11) &&
cairo_surface_get_type (priv->surface) == CAIRO_SURFACE_TYPE_XLIB)
{
Drawable pixmap;
gint pixmap_width, pixmap_height;
pixmap_width = cairo_xlib_surface_get_width (priv->surface);
pixmap_height = cairo_xlib_surface_get_height (priv->surface);
pixmap = cairo_xlib_surface_get_drawable (priv->surface);
clutter_x11_texture_pixmap_set_pixmap (CLUTTER_X11_TEXTURE_PIXMAP (priv->texture), pixmap);
clutter_actor_set_size (priv->texture, pixmap_width, pixmap_height);
}
else
#endif
{
int width = gtk_widget_get_allocated_width (priv->widget);
int height = gtk_widget_get_allocated_height (priv->widget);
DEBUG (G_STRLOC ": Using image surface.\n");
clutter_actor_set_size (priv->texture, width, height);
/* clutter_canvas_set_size() will invalidate its contents only
* if the size differs, but we want to invalidate the contents
* in any case; we cannot call clutter_content_invalidate()
* unconditionally, though, because that may cause two
* invalidations in a row, so we check the size of the canvas
* first.
*/
if (!clutter_canvas_set_size (CLUTTER_CANVAS (priv->canvas), width, height))
clutter_content_invalidate (priv->canvas);
}
}
static void
gtk_clutter_actor_unrealize (ClutterActor *actor)
{
GtkClutterActor *clutter = GTK_CLUTTER_ACTOR (actor);
GtkClutterActorPrivate *priv = clutter->priv;
if (priv->widget == NULL)
return;
priv->surface = NULL;
g_object_ref (priv->widget);
gtk_container_remove (GTK_CONTAINER (priv->embed), priv->widget);
priv->embed = NULL;
}
static void
gtk_clutter_actor_get_preferred_width (ClutterActor *actor,
gfloat for_height,
gfloat *min_width_p,
gfloat *natural_width_p)
{
GtkClutterActor *clutter = GTK_CLUTTER_ACTOR (actor);
GtkClutterActorPrivate *priv = clutter->priv;
gint min_width, natural_width;
min_width = natural_width = 0;
if (for_height >= 0)
{
for_height = ceilf (for_height);
gtk_widget_get_preferred_width_for_height (priv->widget,
for_height,
&min_width,
&natural_width);
}
else
{
gtk_widget_get_preferred_width (priv->widget,
&min_width,
&natural_width);
}
if (min_width_p)
*min_width_p = min_width;
if (natural_width_p)
*natural_width_p = natural_width;
}
static void
gtk_clutter_actor_get_preferred_height (ClutterActor *actor,
gfloat for_width,
gfloat *min_height_p,
gfloat *natural_height_p)
{
GtkClutterActor *clutter = GTK_CLUTTER_ACTOR (actor);
GtkClutterActorPrivate *priv = clutter->priv;
gint min_height, natural_height;
min_height = natural_height = 0;
if (for_width >= 0)
{
for_width = ceilf (for_width);
gtk_widget_get_preferred_height_for_width (priv->widget,
for_width,
&min_height,
&natural_height);
}
else
{
gtk_widget_get_preferred_height (priv->widget,
&min_height,
&natural_height);
}
if (min_height_p)
*min_height_p = min_height;
if (natural_height_p)
*natural_height_p = natural_height;
}
static void
gtk_clutter_actor_allocate (ClutterActor *actor,
const ClutterActorBox *box,
ClutterAllocationFlags flags)
{
GtkClutterActor *clutter = GTK_CLUTTER_ACTOR (actor);
GtkClutterActorPrivate *priv = clutter->priv;
GtkAllocation child_allocation;
GdkWindow *window;
ClutterActorBox child_box;
_gtk_clutter_offscreen_set_in_allocation (GTK_CLUTTER_OFFSCREEN (priv->widget), TRUE);
child_allocation.x = 0;
child_allocation.y = 0;
child_allocation.width = clutter_actor_box_get_width (box);
child_allocation.height = clutter_actor_box_get_height (box);
gtk_widget_size_allocate (priv->widget, &child_allocation);
if (CLUTTER_ACTOR_IS_REALIZED (actor))
{
cairo_surface_t *surface;
/* The former size allocate may have queued an expose we then need to
* process immediately, since we will paint the pixmap when this
* returns (as size allocation is done from clutter_redraw which is
* called from gtk_clutter_embed_expose_event(). If we don't do this
* we may see an intermediate state of the pixmap, causing flicker
*/
window = gtk_widget_get_window (priv->widget);
gdk_window_process_updates (window, TRUE);
surface = gdk_offscreen_window_get_surface (window);
if (surface != priv->surface)
{
priv->surface = surface;
#if defined(CLUTTER_WINDOWING_X11) && defined(CAIRO_HAS_XLIB_SURFACE)
if (!gtk_clutter_actor_use_image_surface () &&
clutter_check_windowing_backend (CLUTTER_WINDOWING_X11) &&
cairo_surface_get_type (surface) == CAIRO_SURFACE_TYPE_XLIB)
{
Drawable pixmap = cairo_xlib_surface_get_drawable (surface);
clutter_x11_texture_pixmap_set_pixmap (CLUTTER_X11_TEXTURE_PIXMAP (priv->texture), pixmap);
}
else
#endif
{
DEBUG (G_STRLOC ": Using image surface.\n");
clutter_canvas_set_size (CLUTTER_CANVAS (priv->canvas),
gtk_widget_get_allocated_width (priv->widget),
gtk_widget_get_allocated_height (priv->widget));
}
}
}
_gtk_clutter_offscreen_set_in_allocation (GTK_CLUTTER_OFFSCREEN (priv->widget), FALSE);
clutter_actor_set_allocation (actor, box, (flags | CLUTTER_DELEGATE_LAYOUT));
child_box.x1 = child_box.y1 = 0.f;
child_box.x2 = clutter_actor_box_get_width (box);
child_box.y2 = clutter_actor_box_get_height (box);
/* we force the allocation of the offscreen texture */
clutter_actor_allocate (priv->texture, &child_box, flags);
}
static void
gtk_clutter_actor_paint (ClutterActor *actor)
{
GtkClutterActorPrivate *priv = GTK_CLUTTER_ACTOR (actor)->priv;
ClutterActorIter iter;
ClutterActor *child;
/* we always paint the texture below everything else */
clutter_actor_paint (priv->texture);
clutter_actor_iter_init (&iter, actor);
while (clutter_actor_iter_next (&iter, &child))
clutter_actor_paint (child);
}
static void
gtk_clutter_actor_show (ClutterActor *self)
{
GtkClutterActorPrivate *priv = GTK_CLUTTER_ACTOR (self)->priv;
GtkWidget *widget = gtk_bin_get_child (GTK_BIN (priv->widget));
CLUTTER_ACTOR_CLASS (gtk_clutter_actor_parent_class)->show (self);
/* proxy this call through to GTK+ */
if (widget != NULL)
gtk_widget_show (widget);
}
static void
gtk_clutter_actor_hide (ClutterActor *self)
{
GtkClutterActorPrivate *priv = GTK_CLUTTER_ACTOR (self)->priv;
GtkWidget *widget;
CLUTTER_ACTOR_CLASS (gtk_clutter_actor_parent_class)->hide (self);
/* proxy this call through to GTK+ */
widget = gtk_bin_get_child (GTK_BIN (priv->widget));
if (widget != NULL)
gtk_widget_hide (widget);
}
static void
gtk_clutter_actor_set_contents (GtkClutterActor *actor,
GtkWidget *contents)
{
GtkClutterActorPrivate *priv = GTK_CLUTTER_ACTOR (actor)->priv;
if (contents == gtk_bin_get_child (GTK_BIN (priv->widget)))
return;
if (contents != NULL)
gtk_container_add (GTK_CONTAINER (priv->widget), contents);
else
gtk_container_remove (GTK_CONTAINER (priv->widget),
gtk_bin_get_child (GTK_BIN (priv->widget)));
g_object_notify (G_OBJECT (actor), "contents");
}
static void
on_reactive_change (GtkClutterActor *actor)
{
GtkClutterActorPrivate *priv = actor->priv;
gboolean is_reactive;
is_reactive = clutter_actor_get_reactive (CLUTTER_ACTOR (actor));
_gtk_clutter_offscreen_set_active (GTK_CLUTTER_OFFSCREEN (priv->widget),
is_reactive);
}
static void
gtk_clutter_actor_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
GtkClutterActor *actor = GTK_CLUTTER_ACTOR (gobject);
switch (prop_id)
{
case PROP_CONTENTS:
gtk_clutter_actor_set_contents (actor, g_value_get_object (value));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
gtk_clutter_actor_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
GtkClutterActorPrivate *priv = GTK_CLUTTER_ACTOR (gobject)->priv;
switch (prop_id)
{
case PROP_CONTENTS:
g_value_set_object (value, gtk_bin_get_child (GTK_BIN (priv->widget)));
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
gtk_clutter_actor_class_init (GtkClutterActorClass *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
GParamSpec *pspec;
g_type_class_add_private (klass, sizeof (GtkClutterActorPrivate));
actor_class->paint = gtk_clutter_actor_paint;
actor_class->realize = gtk_clutter_actor_realize;
actor_class->unrealize = gtk_clutter_actor_unrealize;
actor_class->show = gtk_clutter_actor_show;
actor_class->hide = gtk_clutter_actor_hide;
actor_class->get_preferred_width = gtk_clutter_actor_get_preferred_width;
actor_class->get_preferred_height = gtk_clutter_actor_get_preferred_height;
actor_class->allocate = gtk_clutter_actor_allocate;
gobject_class->set_property = gtk_clutter_actor_set_property;
gobject_class->get_property = gtk_clutter_actor_get_property;
gobject_class->dispose = gtk_clutter_actor_dispose;
/**
* GtkClutterActor:contents:
*
* The #GtkWidget to be embedded into the #GtkClutterActor
*/
pspec = g_param_spec_object ("contents",
"Contents",
"The widget to be embedded",
GTK_TYPE_WIDGET,
G_PARAM_READWRITE |
G_PARAM_CONSTRUCT |
G_PARAM_STATIC_STRINGS);
g_object_class_install_property (gobject_class, PROP_CONTENTS, pspec);
}
static void
gtk_clutter_actor_init (GtkClutterActor *self)
{
GtkClutterActorPrivate *priv;
ClutterActor *actor;
self->priv = priv = GTK_CLUTTER_ACTOR_GET_PRIVATE (self);
actor = CLUTTER_ACTOR (self);
priv->widget = _gtk_clutter_offscreen_new (actor);
gtk_widget_set_name (priv->widget, "Offscreen Container");
g_object_ref_sink (priv->widget);
gtk_widget_show (priv->widget);
clutter_actor_set_reactive (actor, TRUE);
#if defined(CLUTTER_WINDOWING_X11)
if (!gtk_clutter_actor_use_image_surface () &&
clutter_check_windowing_backend (CLUTTER_WINDOWING_X11))
{
/* FIXME: write a GtkClutterWidgetContent that uses CoglTexturePixmapX11
* and a cairo_surface_t internally
*/
priv->texture = clutter_x11_texture_pixmap_new ();
G_GNUC_BEGIN_IGNORE_DEPRECATIONS
clutter_texture_set_sync_size (CLUTTER_TEXTURE (priv->texture), FALSE);
G_GNUC_END_IGNORE_DEPRECATIONS
clutter_actor_add_child (actor, priv->texture);
clutter_actor_set_name (priv->texture, "Onscreen Texture");
clutter_actor_show (priv->texture);
}
else
#endif
{
DEBUG (G_STRLOC ": Using image surface.\n");
priv->canvas = clutter_canvas_new ();
g_signal_connect (priv->canvas, "draw",
G_CALLBACK (gtk_clutter_actor_draw_canvas),
actor);
priv->texture = clutter_actor_new ();
clutter_actor_set_content (priv->texture, priv->canvas);
clutter_actor_add_child (actor, priv->texture);
clutter_actor_set_name (priv->texture, "Onscreen Texture");
clutter_actor_show (priv->texture);
g_object_unref (priv->canvas);
}
g_signal_connect (self, "notify::reactive", G_CALLBACK (on_reactive_change), NULL);
}
GtkWidget *
_gtk_clutter_actor_get_embed (GtkClutterActor *actor)
{
return actor->priv->embed;
}
void
_gtk_clutter_actor_update (GtkClutterActor *actor,
gint x,
gint y,
gint width,
gint height)
{
GtkClutterActorPrivate *priv = actor->priv;
#if defined(CLUTTER_WINDOWING_X11)
if (!gtk_clutter_actor_use_image_surface () &&
clutter_check_windowing_backend (CLUTTER_WINDOWING_X11))
{
clutter_x11_texture_pixmap_update_area (CLUTTER_X11_TEXTURE_PIXMAP (priv->texture),
x, y, width, height);
}
else
#endif
{
clutter_content_invalidate (priv->canvas);
}
clutter_actor_queue_redraw (CLUTTER_ACTOR (actor));
}
/**
* gtk_clutter_actor_new:
*
* Creates a new #GtkClutterActor.
*
* This widget can be used to embed a #GtkWidget into a Clutter scene,
* by retrieving the internal #GtkBin container using
* gtk_clutter_actor_get_widget() and adding the #GtkWidget to it.
*
* Return value: the newly created #GtkClutterActor
*/
ClutterActor *
gtk_clutter_actor_new (void)
{
return g_object_new (GTK_CLUTTER_TYPE_ACTOR, NULL);
}
/**
* gtk_clutter_actor_new_with_contents:
* @contents: a #GtkWidget to pack into this #ClutterActor
*
* Creates a new #GtkClutterActor widget. This widget can be
* used to embed a Gtk widget into a clutter scene.
*
* This function is the logical equivalent of:
*
* |[
* ClutterActor *actor = gtk_clutter_actor_new ();
* GtkWidget *bin = gtk_clutter_actor_get_widget (GTK_CLUTTER_ACTOR (actor));
*
* gtk_container_add (GTK_CONTAINER (bin), contents);
* ]|
*
* Return value: the newly created #GtkClutterActor
*/
ClutterActor *
gtk_clutter_actor_new_with_contents (GtkWidget *contents)
{
g_return_val_if_fail (GTK_IS_WIDGET (contents), NULL);
return g_object_new (GTK_CLUTTER_TYPE_ACTOR,
"contents", contents,
NULL);
}
/**
* gtk_clutter_actor_get_widget:
* @actor: a #GtkClutterActor
*
* Retrieves the #GtkBin used to hold the #GtkClutterActor:contents widget
*
* Return value: (transfer none): a #GtkBin
*/
GtkWidget *
gtk_clutter_actor_get_widget (GtkClutterActor *actor)
{
g_return_val_if_fail (GTK_CLUTTER_IS_ACTOR (actor), NULL);
return actor->priv->widget;
}
/**
* gtk_clutter_actor_get_contents:
* @actor: a #GtkClutterActor
*
* Retrieves the child of the #GtkBin used to hold the contents of @actor.
*
* This convenience function is the logical equivalent of:
*
* |[
* GtkWidget *bin;
*
* bin = gtk_clutter_actor_get_widget (GTK_CLUTTER_ACTOR (actor));
* return gtk_bin_get_child (GTK_BIN (bin));
* ]|
*
* Return value: (transfer none): a #GtkWidget, or %NULL if not content
* has been set
*/
GtkWidget *
gtk_clutter_actor_get_contents (GtkClutterActor *actor)
{
g_return_val_if_fail (GTK_CLUTTER_IS_ACTOR (actor), NULL);
return gtk_bin_get_child (GTK_BIN (actor->priv->widget));
}
|