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author | Adel Gadllah <adel.gadllah@gmail.com> | 2013-06-25 15:04:19 +0200 |
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committer | Adel Gadllah <adel.gadllah@gmail.com> | 2013-06-25 20:29:54 +0200 |
commit | b416224d30ea5ace492f1497101a172a6fb32997 (patch) | |
tree | 8a884192ff5e721f2f459613c1310b3961ae665f | |
parent | 23f9444795d7a3115d187cd0196421c4d642a62f (diff) | |
download | clutter-b416224d30ea5ace492f1497101a172a6fb32997.tar.gz |
clutter-offscreen-effect: Allocate the cogl texture directly
Cogl now lazy loads the textures so we cannot rely on getting NULL
from cogl_texture_new_with_size so we have to allocate it by ourselves.
https://bugzilla.redhat.com/show_bug.cgi?id=975171
-rw-r--r-- | clutter/clutter-offscreen-effect.c | 18 |
1 files changed, 15 insertions, 3 deletions
diff --git a/clutter/clutter-offscreen-effect.c b/clutter/clutter-offscreen-effect.c index b655b5dbb..d3ffaea5f 100644 --- a/clutter/clutter-offscreen-effect.c +++ b/clutter/clutter-offscreen-effect.c @@ -139,9 +139,21 @@ clutter_offscreen_effect_real_create_texture (ClutterOffscreenEffect *effect, gfloat width, gfloat height) { - return cogl_texture_new_with_size (MAX (width, 1), MAX (height, 1), - COGL_TEXTURE_NO_SLICING, - COGL_PIXEL_FORMAT_RGBA_8888_PRE); + CoglError *error = NULL; + CoglHandle texture = cogl_texture_new_with_size (MAX (width, 1), MAX (height, 1), + COGL_TEXTURE_NO_SLICING, + COGL_PIXEL_FORMAT_RGBA_8888_PRE); + + if (!cogl_texture_allocate (texture, &error)) + { +#if CLUTTER_ENABLE_DEBUG + g_warning ("Unable to allocate texture for offscreen effect: %s", error->message); +#endif /* CLUTTER_ENABLE_DEBUG */ + cogl_error_free (error); + return NULL; + } + + return texture; } static gboolean |