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authorChun-wei Fan <fanchunwei@src.gnome.org>2014-06-09 18:54:58 +0800
committerChun-wei Fan <fanchunwei@src.gnome.org>2014-06-09 18:54:58 +0800
commit85e7842fb9ca51fe69082353b67510ced706fb1b (patch)
tree2e4b854b342b205b41fb77e00884e0954bba42c5
parentd0aaf89f45542006c02c9f5ae20e730e9a1ff4c3 (diff)
downloadclutter-85e7842fb9ca51fe69082353b67510ced706fb1b.tar.gz
MSVC 2010+ Projects: Update "Installation" Process
Currently, due to the way that Visual Studio 2010+ projects are handled, the "install" project does not re-build upon changes to the sources, as it does not believe that its dependencies have changed, although the changed sources are automatically recompiled. This means that if a part or more of the solution does not build, or if the sources need some other fixes or enhancements, the up-to-date build is not copied automatically, which can be misleading. Improve on the situation by forcing the "install" project to trigger its rebuild, so that the updated binaries can be copied. This does trigger an MSBuild warning, but having that warning is way better than not having an up-to-date build, especially during testing and development.
-rw-r--r--build/win32/vs10/clutter-install.props18
-rw-r--r--build/win32/vs10/install.vcxproj28
2 files changed, 31 insertions, 15 deletions
diff --git a/build/win32/vs10/clutter-install.props b/build/win32/vs10/clutter-install.props
index 2e2c55afe..7ac292bed 100644
--- a/build/win32/vs10/clutter-install.props
+++ b/build/win32/vs10/clutter-install.props
@@ -4,6 +4,9 @@
<Import Project="clutter-build-defines.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros">
+ <BinDir>$(SolutionDir)$(Configuration)\$(Platform)\bin</BinDir>
+ <InstalledDlls>$(BinDir)\$(ClutterDllPrefix)clutter(ClutterDllSuffix).dll</InstalledDlls>
+ <InstalledBins>$(BinDir)\cally-atkcomponent-example.exe;$(BinDir)\cally-atkeditabletext-example.exe;$(BinDir)\cally-atkevents-example.exe;$(BinDir)\cally-atktext-example.exe;$(BinDir)\cally-clone-example.exe;$(BinDir)\test-cogl-perf.exe;$(BinDir)\test-interactive-clutter.exe;$(BinDir)\test-picking-performance.exe;$(BinDir)\test-picking.exe;$(BinDir)\test-random-text.exe;$(BinDir)\test-state-hidden-performance.exe;$(BinDir)\test-state-interactive-performance.exe;$(BinDir)\test-state-mini-performance.exe;$(BinDir)\test-state-performance.exe;$(BinDir)\test-state-pick-performance.exe;$(BinDir)\test-text-perf-performance.exe;$(BinDir)\test-text-perf.exe;$(BinDir)\test-text.exe</InstalledBins>
<ClutterDoInstall>
mkdir $(CopyDir)
@@ -11,10 +14,10 @@ mkdir $(CopyDir)\bin
mkdir $(CopyDir)\share\clutter-$(ApiVersion)\data
-copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.dll $(CopyDir)\bin
+copy $(BinDir)\*.dll $(CopyDir)\bin
-copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*.exe $(CopyDir)\bin
+copy $(BinDir)\*.exe $(CopyDir)\bin
copy ..\..\..\tests\interactive\*.png $(CopyDir)\share\clutter-$(ApiVersion)\data
@@ -26,7 +29,7 @@ copy ..\..\..\tests\interactive\*.json $(CopyDir)\share\clutter-$(ApiVersion)\da
mkdir $(CopyDir)\lib
-copy $(SolutionDir)$(Configuration)\$(Platform)\bin\*-$(ApiVersion).lib $(CopyDir)\lib
+copy $(BinDir)\*-$(ApiVersion).lib $(CopyDir)\lib
mkdir $(CopyDir)\include\clutter-$(ApiVersion)\clutter\win32
@@ -322,6 +325,15 @@ copy ..\..\..\clutter\gdk\clutter-gdk.h $(CopyDir)\include\clutter-$(ApiVersion)
<_PropertySheetDisplayName>clutterinstallprops</_PropertySheetDisplayName>
</PropertyGroup>
<ItemGroup>
+ <BuildMacro Include="BinDir">
+ <Value>$(BinDir)</Value>
+ </BuildMacro>
+ <BuildMacro Include="InstalledDlls">
+ <Value>$(InstalledDlls)</Value>
+ </BuildMacro>
+ <BuildMacro Include="InstalledBins">
+ <Value>$(InstalledBins)</Value>
+ </BuildMacro>
<BuildMacro Include="ClutterDoInstall">
<Value>$(ClutterDoInstall)</Value>
</BuildMacro>
diff --git a/build/win32/vs10/install.vcxproj b/build/win32/vs10/install.vcxproj
index dc0b092b0..e87e91ef7 100644
--- a/build/win32/vs10/install.vcxproj
+++ b/build/win32/vs10/install.vcxproj
@@ -74,26 +74,30 @@
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release|x64'" />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <PostBuildEvent>
- <Command>$(ClutterDoInstall)</Command>
- </PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <PreBuildEvent>
- <Command>$(ClutterDoInstall)</Command>
- </PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <PostBuildEvent>
- <Command>$(ClutterDoInstall)</Command>
- </PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <PreBuildEvent>
- <Command>$(ClutterDoInstall)</Command>
- </PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
+ <CustomBuild Include="..\..\..\config.h.win32">
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Installing Build Results...</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(ClutterDoInstall)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Installing Build Results...</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(ClutterDoInstall)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Installing Build Results...</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(ClutterDoInstall)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Installing Build Results...</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(ClutterDoInstall)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs>
+ </CustomBuild>
+ </ItemGroup>
+ <ItemGroup>
<ProjectReference Include="cally-atkcomponent-example.vcxproj">
<Project>{4b2c0ee0-f1bd-499c-acad-260cf14c352e}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>