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authorNeil Roberts <neil@linux.intel.com>2010-07-06 16:08:06 +0100
committerNeil Roberts <neil@linux.intel.com>2010-07-06 16:17:00 +0100
commit13edba01753d07bdee8df68aa9f7011f3457a40d (patch)
treeaa62765e7ae092e896534555bad4dc2c5b542f11
parent8769a627012463ace69d84b607c2e4387c0a8c0b (diff)
downloadclutter-13edba01753d07bdee8df68aa9f7011f3457a40d.tar.gz
cogl-vertex-buffer: Fix the #define for glDisableVertexAttribArray
glDisableVertexAttribArray was defined to glEnableVertexAttribArray so it would probably cause crashes if it was ever used. Presumably nothing is using these yet because the generic attributes are not yet tied to shader attributes in a predictable way. (cherry picked from commit ced7915ea1977bd9d9aa2a70f54f1f2f774ed567)
-rw-r--r--clutter/cogl/cogl/cogl-vertex-buffer.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/clutter/cogl/cogl/cogl-vertex-buffer.c b/clutter/cogl/cogl/cogl-vertex-buffer.c
index 56ade6a3d..1f7f1b531 100644
--- a/clutter/cogl/cogl/cogl-vertex-buffer.c
+++ b/clutter/cogl/cogl/cogl-vertex-buffer.c
@@ -184,7 +184,7 @@
#define glVertexAttribPointer ctx->drv.pf_glVertexAttribPointer
#define glEnableVertexAttribArray ctx->drv.pf_glEnableVertexAttribArray
-#define glDisableVertexAttribArray ctx->drv.pf_glEnableVertexAttribArray
+#define glDisableVertexAttribArray ctx->drv.pf_glDisableVertexAttribArray
#define MAY_HAVE_PROGRAMABLE_GL
#elif defined (HAVE_COGL_GLES2)