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author | Emmanuele Bassi <ebassi@linux.intel.com> | 2011-06-14 14:11:17 +0100 |
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committer | Emmanuele Bassi <ebassi@linux.intel.com> | 2011-06-14 14:11:46 +0100 |
commit | e9eaa5376b6d1506091ae55a7c6d85244d0bd265 (patch) | |
tree | 145870a33063c714493d5023ac6a16a4d5d80495 | |
parent | 50684d870c0a520bc73333f1812857ed8984fd58 (diff) | |
download | clutter-e9eaa5376b6d1506091ae55a7c6d85244d0bd265.tar.gz |
Clutter 1.6.16 (release)1.6.16
-rw-r--r-- | NEWS | 52 | ||||
-rw-r--r-- | configure.ac | 4 |
2 files changed, 54 insertions, 2 deletions
@@ -1,3 +1,55 @@ +Clutter 1.6.16 2011-06-14 +=============================================================================== + + • List of changes since Clutter 1.6.14 + + » Handle pressing bare modifiers on OSX. + + » Fix the flags passed when creating the CoglAtlas for the Pango glyphs + cache, to avoid issues when running on platforms without FBO support. + + » Use the GL_IMG_TEXTURE_NPOT extension as a fall-back for the + functionally equivalent GL_OES_TEXTURE_NPOT one. + + » Make sure to combine multiple clipped redraws. + + » Fix the maximum texture units detection on fixed function pipelines. + + » Avoid doing unnecessary work when destroying actors — especially the + Stage. + + » Do not segfault when disposing an Input device without a master. + + » Use the correct size when setting up the viewport with Offscreen + effects. + + » Implement the paint volume detection in ClutterText using the ink + rectangle instead of the logical one, to allow glyphs spilling. + + » Fix the can_hardware_repeat wrapper, and avoid the creation of + multiple weak materials. + + » Fix a leak in the CoglVertexBuffer. + + • List of bugs fixes since Clutter 1.6.14 + + #650597 - clutter-id-pool: fix warning on bad pick + #650650 - clutter-offscreen-effect: use target size when setting up + the viewport + #650966 - CoglPipeline doesn't support any layers on fixed function + hardware + #650979 - cogl-pipeline-fragend-fixed: Fix enabling texture targets + + #2599 - The paint volume for ClutterText is wrong + #2652 - clutter_actor_queue_redraw() on destroyed stage + #2655 - segfault when disposing a slave device without a master + #2656 - Clutter can crash when destroying a stage from an event + +Many thanks to: + + Neil Roberts, Craig R. Hughes, Dan Winship, James Athey, + Kjartan Maraas, Peter Ward, Robert Bragg, Tomeu Vizoso + Clutter 1.6.14 2011-04-05 =============================================================================== diff --git a/configure.ac b/configure.ac index 257612308..5b69ef5c5 100644 --- a/configure.ac +++ b/configure.ac @@ -10,7 +10,7 @@ # - increase clutter_interface_version to the next odd number m4_define([clutter_major_version], [1]) m4_define([clutter_minor_version], [6]) -m4_define([clutter_micro_version], [15]) +m4_define([clutter_micro_version], [16]) # • for stable releases: increase the interface age by 1 for each release; # if the API changes, set to 0. interface_age and binary_age are used to @@ -31,7 +31,7 @@ m4_define([clutter_micro_version], [15]) # ... # # • for development releases: keep clutter_interface_age to 0 -m4_define([clutter_interface_age], [15]) +m4_define([clutter_interface_age], [16]) m4_define([clutter_binary_age], [m4_eval(100 * clutter_minor_version + clutter_micro_version)]) |