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author | Emmanuele Bassi <ebassi@linux.intel.com> | 2011-04-01 11:43:34 +0100 |
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committer | Emmanuele Bassi <ebassi@linux.intel.com> | 2011-04-01 11:43:34 +0100 |
commit | 524eb23eb76456055061c0188451aa90cd26aaaa (patch) | |
tree | 9294344dd9ced546930e38e176f442b4730de55e | |
parent | 7e6bf1612b686f42ec82666ddb91b2d6ca7dbb0c (diff) | |
download | clutter-524eb23eb76456055061c0188451aa90cd26aaaa.tar.gz |
paint-volume: Zero-sized actors don't have paint volume
If an actor has an allocated dimension equal to 0 then it has no paint
volume.
-rw-r--r-- | clutter/clutter-paint-volume.c | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/clutter/clutter-paint-volume.c b/clutter/clutter-paint-volume.c index 35edf2482..1b480578d 100644 --- a/clutter/clutter-paint-volume.c +++ b/clutter/clutter-paint-volume.c @@ -855,6 +855,10 @@ _clutter_actor_set_default_paint_volume (ClutterActor *self, clutter_actor_get_allocation_geometry (self, &geometry); + /* a zero-sized actor has no paint volume */ + if (geometry.width == 0 || geometry.height == 0) + return FALSE; + clutter_paint_volume_set_width (volume, geometry.width); clutter_paint_volume_set_height (volume, geometry.height); |