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-rw-r--r--clutter/Makefile.am8
-rw-r--r--clutter/clutter-backend.c41
-rw-r--r--clutter/wayland/clutter-wayland-compositor.h43
-rw-r--r--clutter/wayland/clutter-wayland-surface.c565
-rw-r--r--clutter/wayland/clutter-wayland-surface.h94
-rw-r--r--configure.ac28
-rw-r--r--doc/reference/clutter/clutter-sections.txt15
7 files changed, 792 insertions, 2 deletions
diff --git a/clutter/Makefile.am b/clutter/Makefile.am
index 2d9137cfd..115ee61cb 100644
--- a/clutter/Makefile.am
+++ b/clutter/Makefile.am
@@ -599,6 +599,14 @@ backend_source_c += \
$(srcdir)/wayland/clutter-device-manager-wayland.c
endif # SUPPORT_WAYLAND
+if SUPPORT_WAYLAND_COMPOSITOR
+backend_source_h += \
+ $(srcdir)/wayland/clutter-wayland-compositor.h \
+ $(srcdir)/wayland/clutter-wayland-surface.h
+backend_source_c += \
+ $(srcdir)/wayland/clutter-wayland-surface.c
+endif
+
if SUPPORT_EGL
backend_source_h += $(egl_source_h)
backend_source_c += $(egl_source_c)
diff --git a/clutter/clutter-backend.c b/clutter/clutter-backend.c
index 06f4125c7..115d29b20 100644
--- a/clutter/clutter-backend.c
+++ b/clutter/clutter-backend.c
@@ -78,6 +78,10 @@
#include "wayland/clutter-device-manager-wayland.h"
#endif
+#ifdef HAVE_CLUTTER_WAYLAND_COMPOSITOR
+#include <wayland-server.h>
+#endif
+
G_DEFINE_ABSTRACT_TYPE (ClutterBackend, clutter_backend, G_TYPE_OBJECT);
#define DEFAULT_FONT_NAME "Sans 10"
@@ -108,6 +112,13 @@ enum
static guint backend_signals[LAST_SIGNAL] = { 0, };
+/* Global for being able to specify a compositor side wayland display
+ * pointer before clutter initialization */
+#ifdef HAVE_CLUTTER_WAYLAND_COMPOSITOR
+static struct wl_display *_wayland_compositor_display;
+#endif
+
+
static void
clutter_backend_dispose (GObject *gobject)
{
@@ -299,6 +310,11 @@ clutter_backend_real_create_context (ClutterBackend *backend,
if (backend->cogl_display == NULL)
goto error;
+#ifdef HAVE_CLUTTER_WAYLAND_COMPOSITOR
+ cogl_wayland_display_set_compositor_display (backend->cogl_display,
+ _wayland_compositor_display);
+#endif
+
CLUTTER_NOTE (BACKEND, "Setting up the display");
if (!cogl_display_setup (backend->cogl_display, &internal_error))
goto error;
@@ -1307,3 +1323,28 @@ clutter_backend_get_cogl_context (ClutterBackend *backend)
{
return backend->cogl_context;
}
+
+#ifdef HAVE_CLUTTER_WAYLAND_COMPOSITOR
+/**
+ * clutter_wayland_set_compositor_display:
+ * @display: A compositor side struct wl_display pointer
+ *
+ * This informs Clutter of your compositor side Wayland display
+ * object. This must be called before calling clutter_init().
+ *
+ * Since: 1.8
+ * Stability: unstable
+ */
+void
+clutter_wayland_set_compositor_display (struct wl_display *display)
+{
+ if (_clutter_context_is_initialized ())
+ {
+ g_warning ("%s() can only be used before calling clutter_init()",
+ G_STRFUNC);
+ return;
+ }
+
+ _wayland_compositor_display = display;
+}
+#endif
diff --git a/clutter/wayland/clutter-wayland-compositor.h b/clutter/wayland/clutter-wayland-compositor.h
new file mode 100644
index 000000000..f7fa96e76
--- /dev/null
+++ b/clutter/wayland/clutter-wayland-compositor.h
@@ -0,0 +1,43 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2011 Intel Corporation
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Robert Bragg <robert@linux.intel.com>
+ */
+
+/**
+ * SECTION:clutter-wayland-compositor
+ * @short_description: Wayland compositor specific APIs
+ *
+ * Clutter provides some Wayland specific APIs to aid in writing
+ * Clutter based compositors.
+ *
+ * The Clutter Wayland compositor API is available since Clutter 1.8
+ */
+
+#include <wayland-server.h>
+#include <clutter/wayland/clutter-wayland-surface.h>
+
+G_BEGIN_DECLS
+
+void
+clutter_wayland_set_compositor_display (struct wl_display *display);
+
+G_END_DECLS
diff --git a/clutter/wayland/clutter-wayland-surface.c b/clutter/wayland/clutter-wayland-surface.c
new file mode 100644
index 000000000..84c8dc65b
--- /dev/null
+++ b/clutter/wayland/clutter-wayland-surface.c
@@ -0,0 +1,565 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2011 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see
+ * <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Robert Bragg <robert@linux.intel.com>
+ */
+
+/**
+ * SECTION:clutter-wayland-surface
+ * @Title: ClutterWaylandSurface
+ * @short_description: An actor which displays the content of a client surface
+ *
+ * #ClutterWaylandSurface is an actor for displaying the contents of a client
+ * surface. It is intended to support developers implementing Clutter based
+ * wayland compositors.
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#define CLUTTER_ENABLE_EXPERIMENTAL_API
+
+#include "clutter-wayland-surface.h"
+
+#include "clutter-actor-private.h"
+#include "clutter-marshal.h"
+#include "clutter-paint-volume-private.h"
+#include "clutter-private.h"
+#include "clutter-backend.h"
+
+#include <cogl/cogl.h>
+
+#include <wayland-server.h>
+
+enum
+{
+ PROP_SURFACE = 1,
+ PROP_WIDTH,
+ PROP_HEIGHT
+};
+
+#if 0
+enum
+{
+ LAST_SIGNAL
+};
+
+static guint signals[LAST_SIGNAL] = { 0, };
+#endif
+
+struct _ClutterWaylandSurfacePrivate
+{
+ struct wl_surface *surface;
+ CoglTexture2D *buffer;
+ int width, height;
+ CoglPipeline *pipeline;
+ GArray *damage;
+};
+
+G_DEFINE_TYPE (ClutterWaylandSurface,
+ clutter_wayland_surface,
+ CLUTTER_TYPE_ACTOR);
+
+static gboolean
+clutter_wayland_surface_get_paint_volume (ClutterActor *self,
+ ClutterPaintVolume *volume)
+{
+ return clutter_paint_volume_set_from_allocation (volume, self);
+}
+
+static void
+clutter_wayland_surface_queue_damage_redraw (ClutterWaylandSurface *texture,
+ gint x,
+ gint y,
+ gint width,
+ gint height)
+{
+ ClutterWaylandSurfacePrivate *priv = texture->priv;
+ ClutterActor *self = CLUTTER_ACTOR (texture);
+ ClutterActorBox allocation;
+ float scale_x;
+ float scale_y;
+ ClutterVertex origin;
+ ClutterPaintVolume clip;
+
+ /* NB: clutter_actor_queue_clipped_redraw expects a box in the actor's
+ * coordinate space so we need to convert from surface coordinates to
+ * actor coordinates...
+ */
+
+ /* Calling clutter_actor_get_allocation_box() is enormously expensive
+ * if the actor has an out-of-date allocation, since it triggers
+ * a full redraw. clutter_actor_queue_clipped_redraw() would redraw
+ * the whole stage anyways in that case, so just go ahead and do
+ * it here.
+ */
+ if (!clutter_actor_has_allocation (self))
+ {
+ clutter_actor_queue_redraw (self);
+ return;
+ }
+
+ if (priv->width == 0 || priv->height == 0)
+ return;
+
+ clutter_actor_get_allocation_box (self, &allocation);
+
+ scale_x = (allocation.x2 - allocation.x1) / priv->width;
+ scale_y = (allocation.y2 - allocation.y1) / priv->height;
+
+ _clutter_paint_volume_init_static (&clip, self);
+
+ origin.x = x * scale_x;
+ origin.y = y * scale_y;
+ origin.z = 0;
+ clutter_paint_volume_set_origin (&clip, &origin);
+ clutter_paint_volume_set_width (&clip, width * scale_x);
+ clutter_paint_volume_set_height (&clip, height * scale_y);
+
+ _clutter_actor_queue_redraw_with_clip (self, 0, &clip);
+ clutter_paint_volume_free (&clip);
+}
+
+static void
+free_pipeline (ClutterWaylandSurface *self)
+{
+ ClutterWaylandSurfacePrivate *priv = self->priv;
+
+ if (priv->pipeline)
+ {
+ cogl_object_unref (priv->pipeline);
+ priv->pipeline = NULL;
+ }
+}
+
+static void
+opacity_change_cb (ClutterWaylandSurface *self)
+{
+ free_pipeline (self);
+}
+
+static void
+clutter_wayland_surface_init (ClutterWaylandSurface *self)
+{
+ ClutterWaylandSurfacePrivate *priv =
+ G_TYPE_INSTANCE_GET_PRIVATE (self,
+ CLUTTER_WAYLAND_TYPE_SURFACE,
+ ClutterWaylandSurfacePrivate);
+
+ priv->surface = NULL;
+ priv->width = 0;
+ priv->height = 0;
+ priv->damage = g_array_new (FALSE, FALSE, sizeof (int));
+
+ self->priv = priv;
+
+ g_signal_connect (self, "notify::opacity", G_CALLBACK (opacity_change_cb), NULL);
+}
+
+static void
+clutter_wayland_surface_dispose (GObject *object)
+{
+ ClutterWaylandSurface *self = CLUTTER_WAYLAND_SURFACE (object);
+ ClutterWaylandSurfacePrivate *priv = self->priv;
+
+ if (priv->damage)
+ {
+ g_array_free (priv->damage, TRUE);
+ priv->damage = NULL;
+ }
+
+ G_OBJECT_CLASS (clutter_wayland_surface_parent_class)->dispose (object);
+}
+
+static void
+set_size (ClutterWaylandSurface *self,
+ int width,
+ int height)
+{
+ ClutterWaylandSurfacePrivate *priv = self->priv;
+
+ if (priv->width != width)
+ {
+ priv->width = width;
+ g_object_notify (G_OBJECT (self), "width");
+ }
+ if (priv->height != height)
+ {
+ priv->height = height;
+ g_object_notify (G_OBJECT (self), "height");
+ }
+}
+
+static void
+clutter_wayland_surface_set_surface (ClutterWaylandSurface *self,
+ struct wl_surface *surface)
+{
+ ClutterWaylandSurfacePrivate *priv;
+
+ g_return_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self));
+
+ priv = self->priv;
+
+ g_return_if_fail (priv->surface == NULL);
+ priv->surface = surface;
+
+ /* XXX: should we freeze/thaw notifications? */
+
+ g_object_notify (G_OBJECT (self), "surface");
+
+ /* We have to wait until the next attach event to find out the surface
+ * geometry... */
+ set_size (self, 0, 0);
+}
+
+static void
+clutter_wayland_surface_set_property (GObject *object,
+ guint prop_id,
+ const GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterWaylandSurface *self = CLUTTER_WAYLAND_SURFACE (object);
+
+ switch (prop_id)
+ {
+ case PROP_SURFACE:
+ clutter_wayland_surface_set_surface (self, g_value_get_pointer (value));
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_wayland_surface_get_property (GObject *object,
+ guint prop_id,
+ GValue *value,
+ GParamSpec *pspec)
+{
+ ClutterWaylandSurface *self = CLUTTER_WAYLAND_SURFACE (object);
+ ClutterWaylandSurfacePrivate *priv = self->priv;
+
+ switch (prop_id)
+ {
+ case PROP_SURFACE:
+ g_value_set_pointer (value, priv->surface);
+ break;
+ case PROP_WIDTH:
+ g_value_set_uint (value, priv->width);
+ break;
+ case PROP_HEIGHT:
+ g_value_set_uint (value, priv->height);
+ break;
+ default:
+ G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
+ break;
+ }
+}
+
+static void
+clutter_wayland_surface_paint (ClutterActor *self)
+{
+ ClutterWaylandSurfacePrivate *priv;
+ ClutterActorBox box;
+
+ g_return_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self));
+
+ priv = CLUTTER_WAYLAND_SURFACE (self)->priv;
+
+ if (G_UNLIKELY (priv->pipeline == NULL))
+ {
+ guint8 paint_opacity = clutter_actor_get_paint_opacity (self);
+
+ priv->pipeline = cogl_pipeline_new ();
+ cogl_pipeline_set_color4ub (priv->pipeline,
+ paint_opacity,
+ paint_opacity,
+ paint_opacity,
+ paint_opacity);
+ cogl_pipeline_set_layer_texture (priv->pipeline, 0,
+ COGL_TEXTURE (priv->buffer));
+ }
+
+ cogl_set_source (priv->pipeline);
+ clutter_actor_get_allocation_box (self, &box);
+ cogl_rectangle (0, 0, box.x2 - box.x1, box.y2 - box.y1);
+}
+
+static void
+clutter_wayland_surface_pick (ClutterActor *self,
+ const ClutterColor *color)
+{
+ ClutterActorBox box;
+
+ cogl_set_source_color4ub (color->red, color->green, color->blue,
+ color->alpha);
+ clutter_actor_get_allocation_box (self, &box);
+ cogl_rectangle (0, 0, box.x2 - box.x1, box.y2 - box.y1);
+}
+
+static void
+clutter_wayland_surface_get_preferred_width (ClutterActor *self,
+ gfloat for_height,
+ gfloat *min_width_p,
+ gfloat *natural_width_p)
+{
+ ClutterWaylandSurfacePrivate *priv;
+
+ g_return_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self));
+
+ priv = CLUTTER_WAYLAND_SURFACE (self)->priv;
+
+ if (min_width_p)
+ *min_width_p = 0;
+
+ if (natural_width_p)
+ *natural_width_p = priv->width;
+}
+
+static void
+clutter_wayland_surface_get_preferred_height (ClutterActor *self,
+ gfloat for_width,
+ gfloat *min_height_p,
+ gfloat *natural_height_p)
+{
+ ClutterWaylandSurfacePrivate *priv;
+
+ g_return_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self));
+
+ priv = CLUTTER_WAYLAND_SURFACE (self)->priv;
+
+ if (min_height_p)
+ *min_height_p = 0;
+
+ if (natural_height_p)
+ *natural_height_p = priv->height;
+}
+
+static gboolean
+clutter_wayland_surface_has_overlaps (ClutterActor *self)
+{
+ /* Rectangles never need an offscreen redirect because there are
+ never any overlapping primitives */
+ return FALSE;
+}
+
+static void
+clutter_wayland_surface_class_init (ClutterWaylandSurfaceClass *klass)
+{
+ GObjectClass *object_class = G_OBJECT_CLASS (klass);
+ ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);
+ GParamSpec *pspec;
+
+ g_type_class_add_private (klass, sizeof (ClutterWaylandSurfacePrivate));
+
+ actor_class->get_paint_volume = clutter_wayland_surface_get_paint_volume;
+ actor_class->paint = clutter_wayland_surface_paint;
+ actor_class->pick = clutter_wayland_surface_pick;
+ actor_class->get_preferred_width =
+ clutter_wayland_surface_get_preferred_width;
+ actor_class->get_preferred_height =
+ clutter_wayland_surface_get_preferred_height;
+ actor_class->has_overlaps = clutter_wayland_surface_has_overlaps;
+
+ object_class->dispose = clutter_wayland_surface_dispose;
+ object_class->set_property = clutter_wayland_surface_set_property;
+ object_class->get_property = clutter_wayland_surface_get_property;
+
+ pspec = g_param_spec_pointer ("surface",
+ P_("Surface"),
+ P_("The underlying wayland surface"),
+ CLUTTER_PARAM_READWRITE|
+ G_PARAM_CONSTRUCT_ONLY);
+
+ g_object_class_install_property (object_class, PROP_SURFACE, pspec);
+
+ pspec = g_param_spec_uint ("width",
+ P_("Surface width"),
+ P_("The width of the underlying wayland surface"),
+ 0, G_MAXUINT,
+ 0,
+ G_PARAM_READABLE);
+
+ g_object_class_install_property (object_class, PROP_WIDTH, pspec);
+
+ pspec = g_param_spec_uint ("height",
+ P_("Surface height"),
+ P_("The height of the underlying wayland surface"),
+ 0, G_MAXUINT,
+ 0,
+ G_PARAM_READABLE);
+
+ g_object_class_install_property (object_class, PROP_HEIGHT, pspec);
+}
+
+/**
+ * clutter_wayland_surface_new:
+ * @surface: the Wayland surface this actor should represent
+ *
+ * Creates a new #ClutterWaylandSurface for @surface
+ *
+ * Return value: A new #ClutterWaylandSurface representing @surface
+ *
+ * Since: 1.8
+ * Stability: unstable
+ */
+ClutterActor *
+clutter_wayland_surface_new (struct wl_surface *surface)
+{
+ ClutterActor *actor;
+
+ actor = g_object_new (CLUTTER_WAYLAND_TYPE_SURFACE,
+ "surface", surface,
+ NULL);
+
+ return actor;
+}
+
+static void
+free_surface_buffers (ClutterWaylandSurface *self)
+{
+ ClutterWaylandSurfacePrivate *priv = self->priv;
+
+ if (priv->buffer)
+ {
+ cogl_object_unref (priv->buffer);
+ priv->buffer = NULL;
+ free_pipeline (self);
+ }
+}
+
+/**
+ * clutter_wayland_surface_attach_buffer:
+ * @self: A #ClutterWaylandSurface actor
+ * @buffer: A compositor side struct wl_buffer pointer
+ * @error: A #GError
+ *
+ * This associates a client's buffer with the #ClutterWaylandSurface
+ * actor @self. This will automatically result in @self being re-drawn
+ * with the new buffer contents.
+ *
+ * Since: 1.8
+ * Stability: unstable
+ */
+gboolean
+clutter_wayland_surface_attach_buffer (ClutterWaylandSurface *self,
+ struct wl_buffer *buffer,
+ GError **error)
+{
+ ClutterWaylandSurfacePrivate *priv;
+ ClutterBackend *backend = clutter_get_default_backend ();
+ CoglContext *context = clutter_backend_get_cogl_context (backend);
+
+ g_return_val_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self), TRUE);
+
+ priv = self->priv;
+
+ free_surface_buffers (self);
+
+ set_size (self, buffer->width, buffer->height);
+
+ priv->buffer =
+ cogl_wayland_texture_2d_new_from_buffer (context, buffer, error);
+
+ clutter_actor_queue_redraw (CLUTTER_ACTOR (self));
+
+ if (!priv->buffer)
+ return FALSE;
+
+ return TRUE;
+}
+
+/**
+ * clutter_wayland_surface_damage_buffer:
+ * @self: A #ClutterWaylandSurface actor
+ * @buffer: A compositor side struct wl_buffer pointer
+ * @x: The x coordinate of the damaged rectangle
+ * @y: The y coordinate of the damaged rectangle
+ * @width: The width of the damaged rectangle
+ * @height: The height of the damaged rectangle
+ *
+ * This marks a region of the given @buffer has having been changed by
+ * the client. This will automatically result in the corresponding damaged
+ * region of the actor @self being redrawn.
+ *
+ * If multiple regions are changed then this should be called multiple
+ * times with different damage rectangles.
+ *
+ * Since: 1.8
+ * Stability: unstable
+ */
+void
+clutter_wayland_surface_damage_buffer (ClutterWaylandSurface *self,
+ struct wl_buffer *buffer,
+ gint32 x,
+ gint32 y,
+ gint32 width,
+ gint32 height)
+{
+ ClutterWaylandSurfacePrivate *priv;
+
+ g_return_if_fail (CLUTTER_WAYLAND_IS_SURFACE (self));
+
+ priv = self->priv;
+
+ if (priv->buffer && wl_buffer_is_shm (buffer))
+ {
+ CoglPixelFormat format;
+
+ switch (wl_shm_buffer_get_format (buffer))
+ {
+#if G_BYTE_ORDER == G_BIG_ENDIAN
+ case WL_SHM_FORMAT_PREMULTIPLIED_ARGB32:
+ format = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
+ break;
+ case WL_SHM_FORMAT_ARGB32:
+ case WL_SHM_FORMAT_XRGB32:
+ format = COGL_PIXEL_FORMAT_ARGB_8888;
+ break;
+#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
+ case WL_SHM_FORMAT_PREMULTIPLIED_ARGB32:
+ format = COGL_PIXEL_FORMAT_BGRA_8888_PRE;
+ break;
+ case WL_SHM_FORMAT_ARGB32:
+ case WL_SHM_FORMAT_XRGB32:
+ format = COGL_PIXEL_FORMAT_BGRA_8888;
+ break;
+#endif
+ default:
+ g_warn_if_reached ();
+ format = COGL_PIXEL_FORMAT_ARGB_8888;
+ }
+
+ cogl_texture_set_region (COGL_TEXTURE (priv->buffer),
+ x, y,
+ x, y,
+ width, height,
+ width, height,
+ format,
+ wl_shm_buffer_get_stride (buffer),
+ wl_shm_buffer_get_data (buffer));
+ }
+
+ clutter_wayland_surface_queue_damage_redraw (self, x, y, width, height);
+}
diff --git a/clutter/wayland/clutter-wayland-surface.h b/clutter/wayland/clutter-wayland-surface.h
new file mode 100644
index 000000000..187ca80dd
--- /dev/null
+++ b/clutter/wayland/clutter-wayland-surface.h
@@ -0,0 +1,94 @@
+/*
+ * Clutter.
+ *
+ * An OpenGL based 'interactive canvas' library.
+ *
+ * Copyright (C) 2011 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see
+ * <http://www.gnu.org/licenses/>.
+ *
+ * Authors:
+ * Robert Bragg <robert@linux.intel.com>
+ *
+ */
+
+#ifndef __CLUTTER_WAYLAND_SURFACE_H__
+#define __CLUTTER_WAYLAND_SURFACE_H__
+
+#include <glib.h>
+#include <glib-object.h>
+#include <clutter/clutter.h>
+
+#include <wayland-server.h>
+
+G_BEGIN_DECLS
+
+#define CLUTTER_WAYLAND_TYPE_SURFACE (clutter_wayland_surface_get_type ())
+#define CLUTTER_WAYLAND_SURFACE(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_WAYLAND_TYPE_SURFACE, ClutterWaylandSurface))
+#define CLUTTER_WAYLAND_SURFACE_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_WAYLAND_TYPE_SURFACE, ClutterWaylandSurfaceClass))
+#define CLUTTER_WAYLAND_IS_SURFACE(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_WAYLAND_TYPE_SURFACE))
+#define CLUTTER_WAYLAND_IS_SURFACE_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_WAYLAND_TYPE_SURFACE))
+#define CLUTTER_WAYLAND_SURFACE_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_WAYLAND_TYPE_SURFACE, ClutterWaylandSurfaceClass))
+
+typedef struct _ClutterWaylandSurface ClutterWaylandSurface;
+typedef struct _ClutterWaylandSurfaceClass ClutterWaylandSurfaceClass;
+typedef struct _ClutterWaylandSurfacePrivate ClutterWaylandSurfacePrivate;
+
+/**
+ * ClutterWaylandSurface:
+ *
+ * The #ClutterWaylandSurface structure contains only private data
+ *
+ * Since: 1.8
+ * Stability: unstable
+ */
+struct _ClutterWaylandSurface
+{
+ /*< private >*/
+ ClutterActor parent;
+
+ ClutterWaylandSurfacePrivate *priv;
+};
+
+/**
+ * ClutterWaylandSurfaceClass:
+ *
+ * The #ClutterWaylandSurfaceClass structure contains only private data
+ *
+ * Since: 0.8
+ * Stability: unstable
+ */
+struct _ClutterWaylandSurfaceClass
+{
+ /*< private >*/
+ ClutterActorClass parent_class;
+};
+
+GType clutter_wayland_surface_get_type (void) G_GNUC_CONST;
+
+ClutterActor *clutter_wayland_surface_new (struct wl_surface *surface);
+gboolean clutter_wayland_surface_attach_buffer (ClutterWaylandSurface *self,
+ struct wl_buffer *buffer,
+ GError **error);
+void clutter_wayland_surface_damage_buffer (ClutterWaylandSurface *self,
+ struct wl_buffer *buffer,
+ gint32 x,
+ gint32 y,
+ gint32 width,
+ gint32 height);
+
+G_END_DECLS
+
+#endif
diff --git a/configure.ac b/configure.ac
index 9b2cc3187..fa65baabf 100644
--- a/configure.ac
+++ b/configure.ac
@@ -317,12 +317,34 @@ AS_IF([test "x$enable_wayland" = "xyes"],
[])
AC_DEFINE([HAVE_CLUTTER_WAYLAND], [1], [Have the Wayland backend])
- ],
+ ])
+
+dnl Note this is orthogonal to the client side support and you can
+dnl use the wayland compositor features with any of the clutter
+dnl backends with corresponding Cogl support.
+AC_ARG_ENABLE([wayland-compositor],
+ [AS_HELP_STRING([--enable-wayland-compositor], [Enable Wayland compositor features])],
+ [],
+ [AS_IF([test "x$SUPPORT_EGL" = "x1"],
+ [enable_wayland_compositor=yes],
+ [enable_wayland_compositor=no])
+ ])
+
+AS_IF([test "x$enable_wayland_compositor" = "xyes"],
+ [
+ PKG_CHECK_EXISTS([wayland-server],
+ [BACKEND_PC_FILES="$BACKEND_PC_FILES wayland-server"], [])
+ SUPPORT_WAYLAND_COMPOSITOR=1
+ AC_DEFINE([HAVE_CLUTTER_WAYLAND_COMPOSITOR], [1], [Have wayland compositor support])
+ ])
+AM_CONDITIONAL(SUPPORT_WAYLAND_COMPOSITOR, [test "x$SUPPORT_WAYLAND_COMPOSITOR" = "x1"])
+
+AS_IF([test "x$enable_wayland_compositor" != "xyes" -a "x$enable_wayland" != "xyes"],
[
# The wayland headers introduce so much symbol shadowing that build
# logs become incomprehensible with -Wshadow so we only use it for
# non-wayland builds.
- MAINTAINER_COMPILER_FLAGS="-Wshadow"
+ MAINTAINER_COMPILER_FLAGS="-Wshadow"
])
AS_IF([test "x$enable_cex100" = "xyes"],
@@ -1122,6 +1144,8 @@ echo " - CEx100 backend options:"
echo " libGDL include prefix: ${CLUTTER_CEX100_LIBGDL_PREFIX}"
fi
+echo " Wayland compositor features: ${SUPPORT_WAYLAND_COMPOSITOR}"
+
echo ""
# General warning about experimental features
diff --git a/doc/reference/clutter/clutter-sections.txt b/doc/reference/clutter/clutter-sections.txt
index b965b34ba..2cf4cbc77 100644
--- a/doc/reference/clutter/clutter-sections.txt
+++ b/doc/reference/clutter/clutter-sections.txt
@@ -1343,6 +1343,21 @@ clutter_glx_texture_pixmap_get_type
</SECTION>
<SECTION>
+<FILE>clutter-wayland-compositor</FILE>
+<TITLE>Wayland compositor specific support</TITLE>
+clutter_wayland_set_compositor_display
+</SECTION>
+
+<SECTION>
+<FILE>clutter-wayland-surface</FILE>
+ClutterWaylandSurface
+ClutterWaylandSurfaceClass
+clutter_wayland_surface_new
+clutter_wayland_surface_attach_buffer
+clutter_wayland_surface_damage_buffer
+</SECTION>
+
+<SECTION>
<FILE>clutter-win32</FILE>
<TITLE>Win32 Specific Support</TITLE>
clutter_win32_disable_event_retrieval