/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2011 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * * Authors: * Neil Roberts */ /* This is an internal-only effect used to implement the 'offscreen-redirect' property of ClutterActor. It doesn't actually need to do anything on top of the ClutterOffscreenEffect class so it only exists because that class is abstract */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "clutter-flatten-effect.h" #include "clutter-private.h" #include "clutter-actor-private.h" G_DEFINE_TYPE (ClutterFlattenEffect, _clutter_flatten_effect, CLUTTER_TYPE_OFFSCREEN_EFFECT); static void _clutter_flatten_effect_class_init (ClutterFlattenEffectClass *klass) { } static void _clutter_flatten_effect_init (ClutterFlattenEffect *self) { } ClutterEffect * _clutter_flatten_effect_new (void) { return g_object_new (CLUTTER_TYPE_FLATTEN_EFFECT, NULL); }