/* * Clutter. * * An OpenGL based 'interactive canvas' library. * * Copyright (C) 2010 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . * Authors: * Matthew Allum * Robert Bragg * Kristian Høgsberg */ #ifdef HAVE_CONFIG_H #include "config.h" #endif #include #include #include #include #include #include "clutter-debug.h" #include "clutter-device-manager-private.h" #include "clutter-event-private.h" #include "clutter-private.h" #include "clutter-keysyms.h" #include "evdev/clutter-xkb-utils.h" #include "clutter-input-device-wayland.h" #include "clutter-backend-wayland.h" #include "clutter-backend-wayland-priv.h" #include "clutter-stage-private.h" #include "clutter-stage-wayland.h" #include "clutter-wayland.h" #include "cogl/clutter-stage-cogl.h" typedef struct _ClutterInputDeviceClass ClutterInputDeviceWaylandClass; #define clutter_input_device_wayland_get_type \ _clutter_input_device_wayland_get_type G_DEFINE_TYPE (ClutterInputDeviceWayland, clutter_input_device_wayland, CLUTTER_TYPE_INPUT_DEVICE); /* This gives us a fake time source for higher level abstractions to have an * understanding of when an event happens. All that matters are that this is a * monotonic increasing millisecond accurate time for events to be compared with. */ static guint32 _clutter_wayland_get_time (void) { return g_get_monotonic_time () / 1000; } static void clutter_wayland_handle_motion (void *data, struct wl_pointer *pointer, uint32_t _time, wl_fixed_t x, wl_fixed_t y) { ClutterInputDeviceWayland *device = data; ClutterStageCogl *stage_cogl; ClutterEvent *event; if (!device->pointer_focus) return; stage_cogl = device->pointer_focus; event = clutter_event_new (CLUTTER_MOTION); event->motion.stage = stage_cogl->wrapper; event->motion.device = CLUTTER_INPUT_DEVICE (device); event->motion.time = _clutter_wayland_get_time (); event->motion.modifier_state = 0; event->motion.x = wl_fixed_to_double (x); event->motion.y = wl_fixed_to_double (y); device->x = event->motion.x; device->y = event->motion.y; _clutter_event_push (event, FALSE); } static void clutter_wayland_handle_button (void *data, struct wl_pointer *pointer, uint32_t serial, uint32_t _time, uint32_t button, uint32_t state) { ClutterInputDeviceWayland *device = data; ClutterStageCogl *stage_cogl; ClutterEvent *event; ClutterEventType type; ClutterModifierType modifier_mask = 0; if (!device->pointer_focus) return; stage_cogl = device->pointer_focus; if (state) type = CLUTTER_BUTTON_PRESS; else type = CLUTTER_BUTTON_RELEASE; event = clutter_event_new (type); event->button.stage = stage_cogl->wrapper; event->button.device = CLUTTER_INPUT_DEVICE (device); event->button.time = _clutter_wayland_get_time (); event->button.x = device->x; event->button.y = device->y; _clutter_xkb_translate_state (event, device->xkb, 0); /* evdev button codes */ switch (button) { case 272: event->button.button = 1; modifier_mask = CLUTTER_BUTTON1_MASK; break; case 273: event->button.button = 3; modifier_mask = CLUTTER_BUTTON2_MASK; break; case 274: event->button.button = 2; modifier_mask = CLUTTER_BUTTON3_MASK; break; } if (modifier_mask) { if (state) device->button_modifier_state |= modifier_mask; else device->button_modifier_state &= ~modifier_mask; } event->button.modifier_state = device->button_modifier_state; _clutter_event_push (event, FALSE); } static void clutter_wayland_handle_axis (void *data, struct wl_pointer *pointer, uint32_t time, uint32_t axis, wl_fixed_t value) { ClutterInputDeviceWayland *device = data; ClutterStageCogl *stage_cogl; ClutterEvent *event; gdouble delta_x, delta_y; gdouble delta_factor; if (!device->pointer_focus) return; stage_cogl = device->pointer_focus; event = clutter_event_new (CLUTTER_SCROLL); event->scroll.time = _clutter_wayland_get_time (); event->scroll.stage = stage_cogl->wrapper; event->scroll.direction = CLUTTER_SCROLL_SMOOTH; event->scroll.x = device->x; event->scroll.y = device->y; /* Wayland pointer axis events are in pointer motion coordinate space. * To convert to Xi2 discrete step coordinate space, multiply the factor * 1/10. */ delta_factor = 1.0 / 10.0; if (axis == WL_POINTER_AXIS_HORIZONTAL_SCROLL) { delta_x = wl_fixed_to_double (value) * delta_factor; delta_y = 0; } else { delta_x = 0; delta_y = wl_fixed_to_double (value) * delta_factor; } clutter_event_set_scroll_delta (event, delta_x, delta_y); _clutter_xkb_translate_state (event, device->xkb, 0); _clutter_event_push (event, FALSE); } static void clutter_wayland_handle_keymap (void *data, struct wl_keyboard *keyboard, uint32_t format, int32_t fd, uint32_t size) { ClutterInputDeviceWayland *device = data; struct xkb_context *ctx; struct xkb_keymap *keymap; char *map_str; if (device->xkb) { xkb_state_unref (device->xkb); device->xkb = NULL; } ctx = xkb_context_new (0); if (!ctx) { close (fd); return; } if (format != WL_KEYBOARD_KEYMAP_FORMAT_XKB_V1) { close (fd); return; } map_str = mmap (NULL, size, PROT_READ, MAP_SHARED, fd, 0); if (map_str == MAP_FAILED) { close (fd); return; } keymap = xkb_map_new_from_string (ctx, map_str, XKB_KEYMAP_FORMAT_TEXT_V1, 0); xkb_context_unref (ctx); munmap (map_str, size); close (fd); if (!keymap) { g_warning ("failed to compile keymap\n"); return; } device->xkb = xkb_state_new (keymap); xkb_map_unref (keymap); if (!device->xkb) { g_warning ("failed to create XKB state object\n"); return; } } /* XXX: Need a wl_keyboard event to harmonise these across clients. */ #define KEY_REPEAT_DELAY 660 #define KEY_REPEAT_INTERVAL 40 static gboolean clutter_wayland_repeat_key (void *data) { ClutterInputDeviceWayland *device = data; ClutterStageCogl *stage_cogl = device->keyboard_focus; ClutterEvent *event; event = _clutter_key_event_new_from_evdev ((ClutterInputDevice *) device, (ClutterInputDevice*) device, stage_cogl->wrapper, device->xkb, 0, device->repeat_time, device->repeat_key, 1); device->repeat_time += KEY_REPEAT_INTERVAL; _clutter_event_push (event, FALSE); if (!device->is_initial_repeat) return TRUE; g_source_remove (device->repeat_source); device->repeat_source = g_timeout_add (KEY_REPEAT_INTERVAL, clutter_wayland_repeat_key, device); device->is_initial_repeat = FALSE; return FALSE; } static void clutter_wayland_handle_key (void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t _time, uint32_t key, uint32_t state) { ClutterInputDeviceWayland *device = data; ClutterStageCogl *stage_cogl = device->keyboard_focus; ClutterEvent *event; if (!device->keyboard_focus) return; if (!device->xkb) return; event = _clutter_key_event_new_from_evdev ((ClutterInputDevice *) device, (ClutterInputDevice *) device, stage_cogl->wrapper, device->xkb, 0, _clutter_wayland_get_time (), key, state); _clutter_event_push (event, FALSE); if (!xkb_key_repeats (xkb_state_get_map (device->xkb), key)) return; if (state) { if (device->repeat_key != XKB_KEYCODE_INVALID) g_source_remove (device->repeat_source); device->repeat_key = key; device->repeat_time = _time + KEY_REPEAT_DELAY; device->repeat_source = g_timeout_add (KEY_REPEAT_DELAY, clutter_wayland_repeat_key, device); device->is_initial_repeat = TRUE; } else if (device->repeat_key == key) { g_source_remove (device->repeat_source); device->repeat_key = XKB_KEYCODE_INVALID; } } static void clutter_wayland_handle_modifiers (void *data, struct wl_keyboard *keyboard, uint32_t serial, uint32_t mods_depressed, uint32_t mods_latched, uint32_t mods_locked, uint32_t group) { ClutterInputDeviceWayland *device = data; if (!device->xkb) return; xkb_state_update_mask (device->xkb, mods_depressed, mods_latched, mods_locked, 0, 0, group); } static void clutter_wayland_handle_pointer_enter (void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface, wl_fixed_t x, wl_fixed_t y) { ClutterInputDeviceWayland *device = data; ClutterStageWayland *stage_wayland; ClutterStageCogl *stage_cogl; ClutterEvent *event; ClutterBackend *backend; ClutterBackendWayland *backend_wayland; stage_wayland = wl_surface_get_user_data (surface); if (!CLUTTER_IS_STAGE_COGL (stage_wayland)) return; stage_cogl = CLUTTER_STAGE_COGL (stage_wayland); device->pointer_focus = stage_cogl; _clutter_input_device_set_stage (CLUTTER_INPUT_DEVICE (device), stage_cogl->wrapper); event = clutter_event_new (CLUTTER_ENTER); event->crossing.stage = stage_cogl->wrapper; event->crossing.time = _clutter_wayland_get_time (); event->crossing.x = wl_fixed_to_double (x); event->crossing.y = wl_fixed_to_double (y); event->crossing.source = CLUTTER_ACTOR (stage_cogl->wrapper); event->crossing.device = CLUTTER_INPUT_DEVICE (device); device->x = event->crossing.x; device->y = event->crossing.y; _clutter_event_push (event, FALSE); if (stage_wayland->cursor_visible) { /* Set the cursor to the cursor loaded at backend initialisation */ backend = clutter_get_default_backend (); backend_wayland = CLUTTER_BACKEND_WAYLAND (backend); _clutter_backend_wayland_ensure_cursor (backend_wayland); wl_pointer_set_cursor (pointer, serial, backend_wayland->cursor_surface, backend_wayland->cursor_x, backend_wayland->cursor_y); wl_surface_attach (backend_wayland->cursor_surface, backend_wayland->cursor_buffer, 0, 0); wl_surface_damage (backend_wayland->cursor_surface, 0, 0, 32, /* XXX: FFS */ 32); wl_surface_commit (backend_wayland->cursor_surface); } else { wl_pointer_set_cursor (pointer, serial, NULL, 0, 0); } } static void clutter_wayland_handle_pointer_leave (void *data, struct wl_pointer *pointer, uint32_t serial, struct wl_surface *surface) { ClutterInputDeviceWayland *device = data; ClutterStageCogl *stage_cogl; ClutterEvent *event; if (surface == NULL) return; if (!CLUTTER_IS_STAGE_COGL (wl_surface_get_user_data (surface))) return; stage_cogl = wl_surface_get_user_data (surface); g_assert (device->pointer_focus == stage_cogl); event = clutter_event_new (CLUTTER_LEAVE); event->crossing.stage = stage_cogl->wrapper; event->crossing.time = _clutter_wayland_get_time (); event->crossing.x = device->x; event->crossing.y = device->y; event->crossing.source = CLUTTER_ACTOR (stage_cogl->wrapper); event->crossing.device = CLUTTER_INPUT_DEVICE (device); _clutter_event_push (event, FALSE); device->pointer_focus = NULL; _clutter_input_device_set_stage (CLUTTER_INPUT_DEVICE (device), NULL); } static void clutter_wayland_handle_keyboard_enter (void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface, struct wl_array *keys) { ClutterInputDeviceWayland *device = data; ClutterStageCogl *stage_cogl; if (surface == NULL) return; if (!CLUTTER_IS_STAGE_COGL (wl_surface_get_user_data (surface))) return; stage_cogl = wl_surface_get_user_data (surface); g_assert (device->keyboard_focus == NULL); device->keyboard_focus = stage_cogl; _clutter_stage_update_state (stage_cogl->wrapper, 0, CLUTTER_STAGE_STATE_ACTIVATED); } static void clutter_wayland_handle_keyboard_leave (void *data, struct wl_keyboard *keyboard, uint32_t serial, struct wl_surface *surface) { ClutterInputDeviceWayland *device = data; ClutterStageCogl *stage_cogl; if (surface == NULL) return; if (!CLUTTER_IS_STAGE_COGL (wl_surface_get_user_data (surface))) return; stage_cogl = wl_surface_get_user_data (surface); g_assert (device->keyboard_focus == stage_cogl); _clutter_stage_update_state (stage_cogl->wrapper, CLUTTER_STAGE_STATE_ACTIVATED, 0); if (device->repeat_key != XKB_KEYCODE_INVALID) { g_source_remove (device->repeat_source); device->repeat_key = XKB_KEYCODE_INVALID; } device->keyboard_focus = NULL; } static const struct wl_keyboard_listener _clutter_keyboard_wayland_listener = { clutter_wayland_handle_keymap, clutter_wayland_handle_keyboard_enter, clutter_wayland_handle_keyboard_leave, clutter_wayland_handle_key, clutter_wayland_handle_modifiers, }; static const struct wl_pointer_listener _clutter_pointer_wayland_listener = { clutter_wayland_handle_pointer_enter, clutter_wayland_handle_pointer_leave, clutter_wayland_handle_motion, clutter_wayland_handle_button, clutter_wayland_handle_axis, }; static void clutter_wayland_handle_seat (void *data, struct wl_seat *seat, uint32_t capabilities) { ClutterInputDeviceWayland *device = data; /* XXX: Needs to handle removals too. */ if ((capabilities & WL_SEAT_CAPABILITY_POINTER) && !device->has_pointer) { struct wl_pointer *pointer; pointer = wl_seat_get_pointer (seat); if (pointer) { wl_pointer_add_listener (pointer, &_clutter_pointer_wayland_listener, device); wl_pointer_set_user_data (pointer, device); device->has_pointer = 1; } } if ((capabilities & WL_SEAT_CAPABILITY_KEYBOARD) && !device->has_keyboard) { struct wl_keyboard *keyboard; keyboard = wl_seat_get_keyboard (seat); if (keyboard) { wl_keyboard_add_listener (keyboard, &_clutter_keyboard_wayland_listener, device); wl_keyboard_set_user_data (keyboard, device); device->has_keyboard = 1; } } } const struct wl_seat_listener _clutter_seat_wayland_listener = { clutter_wayland_handle_seat, }; static gboolean clutter_input_device_wayland_keycode_to_evdev (ClutterInputDevice *device, guint hardware_keycode, guint *evdev_keycode) { /* The hardware keycodes from the wayland backend are already evdev keycodes */ *evdev_keycode = hardware_keycode; return TRUE; } static void clutter_input_device_wayland_class_init (ClutterInputDeviceWaylandClass *klass) { klass->keycode_to_evdev = clutter_input_device_wayland_keycode_to_evdev; } static void clutter_input_device_wayland_init (ClutterInputDeviceWayland *self) { self->repeat_key = XKB_KEYCODE_INVALID; } /** * clutter_wayland_input_device_get_wl_seat: (skip) * @device: a #ClutterInputDevice * * Access the underlying data structure representing the Wayland device that is * backing this #ClutterInputDevice. * * Note: this function can only be called when running on the Wayland platform. * Calling this function at any other time will return %NULL. * * Returns: (transfer none): the Wayland input device associated with the * @device * * Since: 1.10 */ struct wl_seat * clutter_wayland_input_device_get_wl_seat (ClutterInputDevice *device) { ClutterInputDeviceWayland *wayland_device; if (!CLUTTER_INPUT_DEVICE_WAYLAND (device)) return NULL; wayland_device = CLUTTER_INPUT_DEVICE_WAYLAND (device); return wayland_device->input_device; }