#include #include #include #define DOT_SIZE 2 #define TEX_SIZE 64 typedef struct _CallbackData CallbackData; struct _CallbackData { ClutterActor *stage; ClutterActor *tex; ClutterActor *box; ClutterMotionEvent event; guint idle_source; }; static ClutterActor * make_label (void) { ClutterActor *label; gchar *text; gchar *argv[] = { "ls", "--help", NULL }; label = clutter_text_new (); clutter_text_set_font_name (CLUTTER_TEXT (label), "Sans 10"); if (g_spawn_sync (NULL, argv, NULL, G_SPAWN_STDERR_TO_DEV_NULL | G_SPAWN_SEARCH_PATH, NULL, NULL, &text, NULL, NULL, NULL)) { clutter_text_set_text (CLUTTER_TEXT (label), text); g_free (text); } return label; } static ClutterActor * make_tex (void) { ClutterActor *tex = clutter_texture_new (); clutter_actor_set_size (tex, TEX_SIZE * 2, TEX_SIZE * 2); return tex; } static ClutterActor * make_box (void) { ClutterActor *box; static const ClutterColor blue = { 0x00, 0x00, 0xff, 0xff }; box = clutter_rectangle_new_with_color (&blue); clutter_actor_set_size (box, DOT_SIZE + 2, DOT_SIZE + 2); clutter_actor_hide (box); return box; } static gboolean on_motion_idle (gpointer user_data) { CallbackData *data = (CallbackData *) user_data; guchar *pixels, *p; gfloat stage_width, stage_height; gint x, y; data->idle_source = 0; clutter_actor_get_size (data->stage, &stage_width, &stage_height); x = CLAMP (data->event.x - TEX_SIZE / 2, 0, stage_width - TEX_SIZE); y = CLAMP (data->event.y - TEX_SIZE / 2, 0, stage_height - TEX_SIZE); clutter_actor_set_position (data->box, x + TEX_SIZE / 2 - 1, y + TEX_SIZE / 2 - 1); clutter_actor_show (data->box); /* Redraw so that the layouting will be done and the box will be drawn in the right position */ clutter_stage_ensure_redraw (CLUTTER_STAGE (data->stage)); pixels = clutter_stage_read_pixels (CLUTTER_STAGE (data->stage), x, y, TEX_SIZE, TEX_SIZE); /* Make a red dot in the center */ p = pixels + (TEX_SIZE / 2 - DOT_SIZE / 2) * TEX_SIZE * 4 + (TEX_SIZE / 2 - DOT_SIZE / 2) * 4; for (y = 0; y < DOT_SIZE; y++) { for (x = 0; x < DOT_SIZE; x++) { *(p++) = 255; memset (p, 0, 3); p += 3; } p += TEX_SIZE * 4 - DOT_SIZE * 4; } /* Set all of the alpa values to full */ for (p = pixels + TEX_SIZE * TEX_SIZE * 4; p > pixels; p -= 4) *(p - 1) = 255; clutter_texture_set_from_rgb_data (CLUTTER_TEXTURE (data->tex), pixels, TRUE, TEX_SIZE, TEX_SIZE, TEX_SIZE * 4, 4, 0, NULL); g_free (pixels); return FALSE; } static gboolean on_motion (ClutterActor *stage, ClutterMotionEvent *event, CallbackData *data) { /* Handle the motion event in an idle handler so that multiple events will be combined into one */ if (data->idle_source == 0) data->idle_source = clutter_threads_add_idle (on_motion_idle, data); data->event = *event; return FALSE; } G_MODULE_EXPORT int test_stage_read_pixels_main (int argc, char **argv) { CallbackData data; if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS) return 1; data.idle_source = 0; data.stage = clutter_stage_new (); clutter_stage_set_title (CLUTTER_STAGE (data.stage), "Read Pixels"); g_signal_connect (data.stage, "destroy", G_CALLBACK (clutter_main_quit), NULL); data.tex = make_tex (); data.box = make_box (); clutter_actor_set_position (data.tex, clutter_actor_get_width (data.stage) - clutter_actor_get_width (data.tex), clutter_actor_get_height (data.stage) - clutter_actor_get_height (data.tex)); clutter_container_add (CLUTTER_CONTAINER (data.stage), make_label (), data.tex, data.box, NULL); g_signal_connect (data.stage, "motion-event", G_CALLBACK (on_motion), &data); clutter_actor_show (data.stage); clutter_main (); return 0; } G_MODULE_EXPORT const char * test_stage_read_pixels_describe (void) { return "Read back pixels from a Stage."; }