summaryrefslogtreecommitdiff
path: root/clutter/clutter-cairo-texture.c
blob: 28d2a26919cca0103e39ae9a28420daddc6e907c (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
/*
 * Clutter
 *
 * An OpenGL based 'interactive canvas' library.
 *
 * Authored By: Emmanuele Bassi <ebassi@linux.intel.com>
 *              Matthew Allum <mallum@o-hand.com>
 *              Chris Lord <chris@o-hand.com>
 *              Iain Holmes <iain@o-hand.com>
 *              Neil Roberts <neil@linux.intel.com>
 *
 * Copyright (C) 2008, 2009, 2010, 2011  Intel Corporation.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 */

/**
 * SECTION:clutter-cairo-texture
 * @short_description: Texture with Cairo integration
 *
 * #ClutterCairoTexture is a #ClutterTexture that displays the contents
 * of a Cairo context. The #ClutterCairoTexture actor will create a
 * Cairo image surface which will then be uploaded to a GL texture when
 * needed.
 *
 * <note><para>Since #ClutterCairoTexture uses a Cairo image surface
 * internally all the drawing operations will be performed in
 * software and not using hardware acceleration. This can lead to
 * performance degradation if the contents of the texture change
 * frequently.</para></note>
 *
 * In order to use a #ClutterCairoTexture you should connect to the
 * #ClutterCairoTexture::draw signal; the signal is emitted each time
 * the #ClutterCairoTexture has been told to invalidate its contents,
 * by using clutter_cairo_texture_invalidate_rectangle() or its
 * sister function, clutter_cairo_texture_invalidate().
 *
 * Each callback to the #ClutterCairoTexture::draw signal will receive
 * a #cairo_t context which can be used for drawing; the Cairo context
 * is owned by the #ClutterCairoTexture and should not be destroyed
 * explicitly.
 *
 * <example id="cairo-texture-example">
 *   <title>A simple ClutterCairoTexture canvas</title>
 *   <programlisting>
 * <xi:include xmlns:xi="http://www.w3.org/2001/XInclude" parse="text" href="../../../../tests/interactive/test-cairo-clock.c">
 *   <xi:fallback>FIXME: MISSING XINCLUDE CONTENT</xi:fallback>
 * </xi:include>
 *   </programlisting>
 * </example>
 *
 * #ClutterCairoTexture is available since Clutter 1.0.
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include <math.h>

#include <cairo-gobject.h>

#include "clutter-cairo-texture.h"

#include "clutter-actor-private.h"
#include "clutter-color.h"
#include "clutter-debug.h"
#include "clutter-marshal.h"
#include "clutter-private.h"

#include "deprecated/clutter-cairo-texture.h"

G_DEFINE_TYPE (ClutterCairoTexture,
               clutter_cairo_texture,
               CLUTTER_TYPE_TEXTURE);

enum
{
  PROP_0,

  PROP_SURFACE_WIDTH,
  PROP_SURFACE_HEIGHT,
  PROP_AUTO_RESIZE,

  PROP_LAST
};

enum
{
  CREATE_SURFACE,
  DRAW,

  LAST_SIGNAL
};

static GParamSpec *obj_props[PROP_LAST] = { NULL, };

static guint cairo_signals[LAST_SIGNAL] = { 0, };

#ifdef CLUTTER_ENABLE_DEBUG
#define clutter_warn_if_paint_fail(obj)                 G_STMT_START {  \
  if (CLUTTER_ACTOR_IN_PAINT (obj)) {                                   \
    g_warning ("%s should not be called during the paint sequence "     \
               "of a ClutterCairoTexture as it will likely cause "      \
               "performance issues.", G_STRFUNC);                       \
  }                                                     } G_STMT_END
#else
#define clutter_warn_if_paint_fail(obj)         /* void */
#endif /* CLUTTER_ENABLE_DEBUG */

#define CLUTTER_CAIRO_TEXTURE_GET_PRIVATE(obj) (G_TYPE_INSTANCE_GET_PRIVATE ((obj), CLUTTER_TYPE_CAIRO_TEXTURE, ClutterCairoTexturePrivate))

struct _ClutterCairoTexturePrivate
{
  cairo_surface_t *cr_surface;

  guint surface_width;
  guint surface_height;

  cairo_t *cr_context;

  guint auto_resize : 1;
};

typedef struct {
  ClutterCairoTexture *texture;

  cairo_rectangle_int_t rect;

  guint is_clipped : 1;
} DrawContext;

static const cairo_user_data_key_t clutter_cairo_texture_context_key;

static DrawContext *
draw_context_create (ClutterCairoTexture *texture)
{
  DrawContext *context = g_slice_new0 (DrawContext);

  context->texture = g_object_ref (texture);

  return context;
}

static void
draw_context_destroy (gpointer data)
{
  if (G_LIKELY (data != NULL))
    {
      DrawContext *context = data;

      g_object_unref (context->texture);

      g_slice_free (DrawContext, data);
    }
}

static void
clutter_cairo_texture_set_property (GObject      *object,
                                    guint         prop_id,
                                    const GValue *value,
                                    GParamSpec   *pspec)
{
  ClutterCairoTexturePrivate *priv;

  priv = CLUTTER_CAIRO_TEXTURE (object)->priv;

  switch (prop_id)
    {
    case PROP_SURFACE_WIDTH:
      /* we perform the resize on notify to coalesce separate
       * surface-width/surface-height property set
       */
      priv->surface_width = g_value_get_uint (value);
      break;

    case PROP_SURFACE_HEIGHT:
      priv->surface_height = g_value_get_uint (value);
      break;

    case PROP_AUTO_RESIZE:
      clutter_cairo_texture_set_auto_resize (CLUTTER_CAIRO_TEXTURE (object),
                                             g_value_get_boolean (value));
      break;

    default:
      G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
      break;
  }
}

static void
clutter_cairo_texture_get_property (GObject    *object,
                                    guint       prop_id,
                                    GValue     *value,
                                    GParamSpec *pspec)
{
  ClutterCairoTexturePrivate *priv;

  priv = CLUTTER_CAIRO_TEXTURE (object)->priv;

  switch (prop_id)
    {
    case PROP_SURFACE_WIDTH:
      g_value_set_uint (value, priv->surface_width);
      break;

    case PROP_SURFACE_HEIGHT:
      g_value_set_uint (value, priv->surface_height);
      break;

    case PROP_AUTO_RESIZE:
      g_value_set_boolean (value, priv->auto_resize);
      break;

    default:
      G_OBJECT_WARN_INVALID_PROPERTY_ID (object, prop_id, pspec);
      break;
    }
}

static void
clutter_cairo_texture_finalize (GObject *object)
{
  ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (object)->priv;

  if (priv->cr_surface != NULL)
    {
      cairo_surface_t *surface = priv->cr_surface;

      priv->cr_surface = NULL;

      cairo_surface_finish (surface);
      cairo_surface_destroy (surface);
    }

  G_OBJECT_CLASS (clutter_cairo_texture_parent_class)->finalize (object);
}

static cairo_surface_t *
get_surface (ClutterCairoTexture *self)
{
  ClutterCairoTexturePrivate *priv = self->priv;

  if (priv->cr_surface == NULL)
    {
      g_signal_emit (self, cairo_signals[CREATE_SURFACE], 0,
                     priv->surface_width,
                     priv->surface_height,
                     &priv->cr_surface);
    }

  return priv->cr_surface;
}

static void
clutter_cairo_texture_context_destroy (void *data)
{
  DrawContext *ctxt = data;
  ClutterCairoTexture *cairo = ctxt->texture;
  ClutterCairoTexturePrivate *priv = cairo->priv;
  guint8 *cairo_data;
  gint cairo_width, cairo_height, cairo_stride;
  gint surface_width, surface_height;
  CoglHandle cogl_texture;

  if (priv->cr_surface == NULL)
    {
      /* the surface went away before we could use it */
      draw_context_destroy (ctxt);
      return;
    }

  /* for any other surface type, we presume that there exists a native
   * communication between Cairo and GL that is triggered by cairo_destroy().
   *
   * for instance, cairo-drm will flush the outstanding modifications to the
   * surface upon context destruction and so the texture is automatically
   * updated.
   */
  if (cairo_surface_get_type (priv->cr_surface) != CAIRO_SURFACE_TYPE_IMAGE)
    goto out;

  surface_width  = cairo_image_surface_get_width (priv->cr_surface);
  surface_height = cairo_image_surface_get_height (priv->cr_surface);

  cairo_width  = MIN (ctxt->rect.width, surface_width);
  cairo_height = MIN (ctxt->rect.height, surface_height);

  cogl_texture = clutter_texture_get_cogl_texture (CLUTTER_TEXTURE (cairo));
  if (cairo_width == 0 ||
      cairo_height == 0 ||
      cogl_texture == COGL_INVALID_HANDLE)
    {
      draw_context_destroy (ctxt);
      return;
    }

  cairo_stride = cairo_image_surface_get_stride (priv->cr_surface);
  cairo_data = cairo_image_surface_get_data (priv->cr_surface);
  cairo_data += cairo_stride * ctxt->rect.y;
  cairo_data += 4 * ctxt->rect.x;

  cogl_texture_set_region (cogl_texture,
                           0, 0,
                           ctxt->rect.x, ctxt->rect.y,
                           cairo_width, cairo_height,
                           cairo_width, cairo_height,
                           CLUTTER_CAIRO_FORMAT_ARGB32,
                           cairo_stride,
                           cairo_data);

out:
  draw_context_destroy (ctxt);
  clutter_actor_queue_redraw (CLUTTER_ACTOR (cairo));
}

static inline void
clutter_cairo_texture_emit_draw (ClutterCairoTexture        *self,
                                 DrawContext *ctxt)
{
  gboolean result;
  cairo_t *cr;

  /* 0x0 surfaces don't need a ::draw */
  if (self->priv->surface_width == 0 ||
      self->priv->surface_height == 0)
    return;

  /* if the size is !0 then we must have a surface */
  g_assert (self->priv->cr_surface != NULL);

  cr = cairo_create (self->priv->cr_surface);

  if (ctxt->is_clipped)
    {
      cairo_rectangle (cr,
                       ctxt->rect.x,
                       ctxt->rect.y,
                       ctxt->rect.width,
                       ctxt->rect.height);
      cairo_clip (cr);
    }

  /* store the cairo_t as a guard */
  self->priv->cr_context = cr;

  g_signal_emit (self, cairo_signals[DRAW], 0, cr, &result);

  self->priv->cr_context = NULL;

  clutter_cairo_texture_context_destroy (ctxt);

  cairo_destroy (cr);
}

static inline void
clutter_cairo_texture_surface_resize_internal (ClutterCairoTexture *cairo)
{
  ClutterCairoTexturePrivate *priv = cairo->priv;

  if (priv->cr_surface != NULL)
    {
      cairo_surface_t *surface = priv->cr_surface;

      /* if the surface is an image one, and the size is already the
       * same, then we don't need to do anything
       */
      if (cairo_surface_get_type (surface) != CAIRO_SURFACE_TYPE_IMAGE)
        {
          gint surface_width = cairo_image_surface_get_width (surface);
          gint surface_height = cairo_image_surface_get_height (surface);

          if (priv->surface_width == surface_width &&
              priv->surface_height == surface_height)
            return;
        }

      cairo_surface_finish (surface);
      cairo_surface_destroy (surface);
      priv->cr_surface = NULL;
    }

  if (priv->surface_width == 0 ||
      priv->surface_height == 0)
    return;

  g_signal_emit (cairo, cairo_signals[CREATE_SURFACE], 0,
                 priv->surface_width,
                 priv->surface_height,
                 &priv->cr_surface);
}

static void
clutter_cairo_texture_notify (GObject    *object,
                              GParamSpec *pspec)
{
  /* When the surface width or height changes then resize the cairo
     surface. This is done here instead of directly in set_property so
     that if both the width and height properties are set using a
     single call to g_object_set then the surface will only be resized
     once because the notifications will be frozen in between */

  if (obj_props[PROP_SURFACE_WIDTH]->name == pspec->name ||
      obj_props[PROP_SURFACE_HEIGHT]->name == pspec->name)
    {
      ClutterCairoTexture *cairo = CLUTTER_CAIRO_TEXTURE (object);

      clutter_cairo_texture_surface_resize_internal (cairo);
    }

  if (G_OBJECT_CLASS (clutter_cairo_texture_parent_class)->notify)
    G_OBJECT_CLASS (clutter_cairo_texture_parent_class)->notify (object, pspec);
}

static void
clutter_cairo_texture_get_preferred_width (ClutterActor *actor,
                                           gfloat        for_height,
                                           gfloat       *min_width,
                                           gfloat       *natural_width)
{
  ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (actor)->priv;

  if (min_width)
    *min_width = 0;

  if (natural_width)
    *natural_width = (gfloat) priv->surface_width;
}

static void
clutter_cairo_texture_get_preferred_height (ClutterActor *actor,
                                            gfloat        for_width,
                                            gfloat       *min_height,
                                            gfloat       *natural_height)
{
  ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (actor)->priv;

  if (min_height)
    *min_height = 0;

  if (natural_height)
    *natural_height = (gfloat) priv->surface_height;
}

static void
clutter_cairo_texture_allocate (ClutterActor           *self,
                                const ClutterActorBox  *allocation,
                                ClutterAllocationFlags  flags)
{
  ClutterCairoTexturePrivate *priv = CLUTTER_CAIRO_TEXTURE (self)->priv;
  ClutterActorClass *parent_class;

  parent_class = CLUTTER_ACTOR_CLASS (clutter_cairo_texture_parent_class);
  parent_class->allocate (self, allocation, flags);

  if (priv->auto_resize)
    {
      ClutterCairoTexture *texture = CLUTTER_CAIRO_TEXTURE (self);
      gfloat width, height;

      clutter_actor_box_get_size (allocation, &width, &height);

      priv->surface_width = ceilf (width);
      priv->surface_height = ceilf (height);

      clutter_cairo_texture_surface_resize_internal (texture);
      clutter_cairo_texture_invalidate (texture);
    }
}

static gboolean
clutter_cairo_texture_get_paint_volume (ClutterActor       *self,
                                        ClutterPaintVolume *volume)
{
  return _clutter_actor_set_default_paint_volume (self,
                                                  CLUTTER_TYPE_CAIRO_TEXTURE,
                                                  volume);
}

static cairo_surface_t *
clutter_cairo_texture_create_surface (ClutterCairoTexture *self,
                                      guint                width,
                                      guint                height)
{
  cairo_surface_t *surface;
  guint cairo_stride;
  guint8 *cairo_data;
  CoglHandle cogl_texture;

  surface = cairo_image_surface_create (CAIRO_FORMAT_ARGB32,
                                        width,
                                        height);

  cairo_stride = cairo_image_surface_get_stride (surface);
  cairo_data = cairo_image_surface_get_data (surface);

  /* create a backing Cogl texture */
  cogl_texture = cogl_texture_new_from_data (width, height,
                                             COGL_TEXTURE_NONE,
                                             CLUTTER_CAIRO_FORMAT_ARGB32,
                                             COGL_PIXEL_FORMAT_ANY,
                                             cairo_stride,
                                             cairo_data);
  clutter_texture_set_cogl_texture (CLUTTER_TEXTURE (self), cogl_texture);
  cogl_handle_unref (cogl_texture);

  return surface;
}

static gboolean
create_surface_accum (GSignalInvocationHint *ihint,
                      GValue                *return_accu,
                      const GValue          *handler_return,
                      gpointer               data)
{
  g_value_copy (handler_return, return_accu);

  /* stop on the first non-NULL return value */
  return g_value_get_boxed (handler_return) == NULL;
}

static void
clutter_cairo_texture_draw_marshaller (GClosure     *closure,
                                       GValue       *return_value,
                                       guint         n_param_values,
                                       const GValue *param_values,
                                       gpointer      invocation_hint,
                                       gpointer      marshal_data)
{
  cairo_t *cr = g_value_get_boxed (&param_values[1]);

  cairo_save (cr);

  _clutter_marshal_BOOLEAN__BOXED (closure,
                                   return_value,
                                   n_param_values,
                                   param_values,
                                   invocation_hint,
                                   marshal_data);

  cairo_restore (cr);
}

static void
clutter_cairo_texture_class_init (ClutterCairoTextureClass *klass)
{
  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
  ClutterActorClass *actor_class = CLUTTER_ACTOR_CLASS (klass);

  gobject_class->finalize     = clutter_cairo_texture_finalize;
  gobject_class->set_property = clutter_cairo_texture_set_property;
  gobject_class->get_property = clutter_cairo_texture_get_property;
  gobject_class->notify       = clutter_cairo_texture_notify;

  actor_class->get_paint_volume =
    clutter_cairo_texture_get_paint_volume;
  actor_class->get_preferred_width =
    clutter_cairo_texture_get_preferred_width;
  actor_class->get_preferred_height =
    clutter_cairo_texture_get_preferred_height;
  actor_class->allocate =
    clutter_cairo_texture_allocate;

  klass->create_surface = clutter_cairo_texture_create_surface;

  g_type_class_add_private (gobject_class, sizeof (ClutterCairoTexturePrivate));

  /**
   * ClutterCairoTexture:surface-width:
   *
   * The width of the Cairo surface used by the #ClutterCairoTexture
   * actor, in pixels.
   *
   * Since: 1.0
   */
  obj_props[PROP_SURFACE_WIDTH] =
    g_param_spec_uint ("surface-width",
                       P_("Surface Width"),
                       P_("The width of the Cairo surface"),
                       0, G_MAXUINT,
                       0,
                       CLUTTER_PARAM_READWRITE);
  /**
   * ClutterCairoTexture:surface-height:
   *
   * The height of the Cairo surface used by the #ClutterCairoTexture
   * actor, in pixels.
   *
   * Since: 1.0
   */
  obj_props[PROP_SURFACE_HEIGHT] =
    g_param_spec_uint ("surface-height",
                       P_("Surface Height"),
                       P_("The height of the Cairo surface"),
                       0, G_MAXUINT,
                       0,
                       CLUTTER_PARAM_READWRITE);

  /**
   * ClutterCairoTexture:auto-resize:
   *
   * Controls whether the #ClutterCairoTexture should automatically
   * resize the Cairo surface whenever the actor's allocation changes.
   * If :auto-resize is set to %TRUE the surface contents will also
   * be invalidated automatically.
   *
   * Since: 1.8
   */
  obj_props[PROP_AUTO_RESIZE] =
    g_param_spec_boolean ("auto-resize",
                          P_("Auto Resize"),
                          P_("Whether the surface should match the allocation"),
                          FALSE,
                          CLUTTER_PARAM_READWRITE);

  g_object_class_install_properties (gobject_class, PROP_LAST, obj_props);

  /**
   * ClutterCairoTexture::create-surface:
   * @texture: the #ClutterCairoTexture that emitted the signal
   * @width: the width of the surface to create
   * @height: the height of the surface to create
   *
   * The ::create-surface signal is emitted when a #ClutterCairoTexture
   * news its surface (re)created, which happens either when the Cairo
   * context is created with clutter_cairo_texture_create() or
   * clutter_cairo_texture_create_region(), or when the surface is resized
   * through clutter_cairo_texture_set_surface_size().
   *
   * The first signal handler that returns a non-%NULL, valid surface will
   * stop any further signal emission, and the returned surface will be
   * the one used.
   *
   * Return value: the newly created #cairo_surface_t for the texture
   *
   * Since: 1.6
   */
  cairo_signals[CREATE_SURFACE] =
    g_signal_new (I_("create-surface"),
                  G_TYPE_FROM_CLASS (klass),
                  G_SIGNAL_RUN_LAST | G_SIGNAL_NO_RECURSE,
                  G_STRUCT_OFFSET (ClutterCairoTextureClass, create_surface),
                  create_surface_accum, NULL,
                  _clutter_marshal_BOXED__UINT_UINT,
                  CAIRO_GOBJECT_TYPE_SURFACE, 2,
                  G_TYPE_UINT,
                  G_TYPE_UINT);

  /**
   * ClutterCairoTexture::draw:
   * @texture: the #ClutterCairoTexture that emitted the signal
   * @cr: the Cairo context to use to draw
   *
   * The ::draw signal is emitted each time a #ClutterCairoTexture has
   * been invalidated.
   *
   * The passed Cairo context passed will be clipped to the invalidated
   * area.
   *
   * It is safe to connect multiple callbacks to this signals; the state
   * of the Cairo context passed to each callback is automatically saved
   * and restored, so it's not necessary to call cairo_save() and
   * cairo_restore().
   *
   * Return value: %TRUE if the signal emission should stop, and %FALSE
   *   to continue
   *
   * Since: 1.8
   */
  cairo_signals[DRAW] =
    g_signal_new (I_("draw"),
                  G_TYPE_FROM_CLASS (klass),
                  G_SIGNAL_RUN_LAST | G_SIGNAL_NO_RECURSE,
                  G_STRUCT_OFFSET (ClutterCairoTextureClass, draw),
                  _clutter_boolean_handled_accumulator, NULL,
                  clutter_cairo_texture_draw_marshaller,
                  G_TYPE_BOOLEAN, 1,
                  CAIRO_GOBJECT_TYPE_CONTEXT);
}

static void
clutter_cairo_texture_init (ClutterCairoTexture *self)
{
  ClutterCairoTexturePrivate *priv;

  self->priv = priv = CLUTTER_CAIRO_TEXTURE_GET_PRIVATE (self);

  /* FIXME - we are hardcoding the format; it would be good to have
   * a :surface-format construct-only property for creating
   * textures with a different format and have the cairo surface
   * match that format
   *
   * priv->format = CAIRO_FORMAT_ARGB32;
   */

  /* the Cairo surface is responsible for driving the size of
   * the texture; if we let sync_size to its default of TRUE,
   * the Texture will try to queue a relayout every time we
   * change the size of the Cairo surface - which is not what
   * we want
   */
  clutter_texture_set_sync_size (CLUTTER_TEXTURE (self), FALSE);
}

/**
 * clutter_cairo_texture_new:
 * @width: the width of the surface
 * @height: the height of the surface
 *
 * Creates a new #ClutterCairoTexture actor, with a surface of @width by
 * @height pixels.
 *
 * Return value: the newly created #ClutterCairoTexture actor
 *
 * Since: 1.0
 */
ClutterActor*
clutter_cairo_texture_new (guint width,
                           guint height)
{
  return g_object_new (CLUTTER_TYPE_CAIRO_TEXTURE,
                       "surface-width", width,
                       "surface-height", height,
                       NULL);
}

static void
intersect_rectangles (cairo_rectangle_int_t *a,
		      cairo_rectangle_int_t *b,
		      cairo_rectangle_int_t *inter)
{
  gint dest_x, dest_y;
  gint dest_width, dest_height;

  dest_x = MAX (a->x, b->x);
  dest_y = MAX (a->y, b->y);
  dest_width = MIN (a->x + a->width, b->x + b->width) - dest_x;
  dest_height = MIN (a->y + a->height, b->y + b->height) - dest_y;

  if (dest_width > 0 && dest_height > 0)
    {
      inter->x = dest_x;
      inter->y = dest_y;
      inter->width = dest_width;
      inter->height = dest_height;
    }
  else
    {
      inter->x = 0;
      inter->y = 0;
      inter->width = 0;
      inter->height = 0;
    }
}

static cairo_t *
clutter_cairo_texture_create_region_internal (ClutterCairoTexture *self,
                                              gint                 x_offset,
                                              gint                 y_offset,
                                              gint                 width,
                                              gint                 height)
{
  ClutterCairoTexturePrivate *priv = self->priv;
  cairo_rectangle_int_t region, area, inter;
  cairo_surface_t *surface;
  DrawContext *ctxt;
  cairo_t *cr;

  if (width < 0)
    width = priv->surface_width;

  if (height < 0)
    height = priv->surface_height;

  if (width == 0 || height == 0)
    {
      g_warning ("Unable to create a context for an image surface of "
                 "width %d and height %d. Set the surface size to be "
                 "at least 1 pixel by 1 pixel.",
                 width, height);
      return NULL;
    }

  surface = get_surface (self);

  ctxt = draw_context_create (self);

  region.x = x_offset;
  region.y = y_offset;
  region.width = width;
  region.height = height;

  area.x = 0;
  area.y = 0;
  area.width = priv->surface_width;
  area.height = priv->surface_height;

  /* Limit the region to the visible rectangle */
  intersect_rectangles (&area, &region, &inter);

  ctxt->rect = inter;

  cr = cairo_create (surface);
  cairo_set_user_data (cr, &clutter_cairo_texture_context_key,
		       ctxt,
                       clutter_cairo_texture_context_destroy);

  return cr;
}

/**
 * clutter_cairo_texture_create_region:
 * @self: a #ClutterCairoTexture
 * @x_offset: offset of the region on the X axis
 * @y_offset: offset of the region on the Y axis
 * @width: width of the region, or -1 for the full surface width
 * @height: height of the region, or -1 for the full surface height
 *
 * Creates a new Cairo context that will updat the region defined
 * by @x_offset, @y_offset, @width and @height.
 *
 * <warning><para>Do not call this function within the paint virtual
 * function or from a callback to the #ClutterActor::paint
 * signal.</para></warning>
 *
 * Return value: a newly created Cairo context. Use cairo_destroy()
 *   to upload the contents of the context when done drawing
 *
 * Since: 1.0
 *
 * Deprecated: 1.8: Use the #ClutterCairoTexture::draw signal and
 *   clutter_cairo_texture_invalidate_rectangle() to obtain a
 *   clipped Cairo context for 2D drawing.
 */
cairo_t *
clutter_cairo_texture_create_region (ClutterCairoTexture *self,
                                     gint                 x_offset,
                                     gint                 y_offset,
                                     gint                 width,
                                     gint                 height)
{
  g_return_val_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self), NULL);

  clutter_warn_if_paint_fail (self);

  return clutter_cairo_texture_create_region_internal (self,
                                                       x_offset, y_offset,
                                                       width, height);
}

/**
 * clutter_cairo_texture_invalidate_rectangle:
 * @self: a #ClutterCairoTexture
 * @rect: (allow-none): a rectangle with the area to invalida,
 *   or %NULL to perform an unbounded invalidation
 *
 * Invalidates a rectangular region of a #ClutterCairoTexture.
 *
 * The invalidation will cause the #ClutterCairoTexture::draw signal
 * to be emitted.
 *
 * See also: clutter_cairo_texture_invalidate()
 *
 * Since: 1.8
 */
void
clutter_cairo_texture_invalidate_rectangle (ClutterCairoTexture   *self,
                                            cairo_rectangle_int_t *rect)
{
  DrawContext *ctxt = NULL;

  g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));

  if (self->priv->cr_context != NULL)
    {
      g_warning ("It is not possible to invalidate a Cairo texture"
                 "while drawing into it.");
      return;
    }

  ctxt = draw_context_create (self);

  if (rect != NULL)
    {
      cairo_rectangle_int_t area, inter;

      area.x = 0;
      area.y = 0;
      area.width = self->priv->surface_width;
      area.height = self->priv->surface_height;

      /* Limit the region to the visible rectangle */
      intersect_rectangles (&area, rect, &inter);

      ctxt->is_clipped = TRUE;
      ctxt->rect = inter;
    }
  else
    {
      ctxt->is_clipped = FALSE;
      ctxt->rect.x = ctxt->rect.y = 0;
      ctxt->rect.width = self->priv->surface_width;
      ctxt->rect.height = self->priv->surface_height;
    }

  /* XXX - it might be good to move the emission inside the paint cycle
   * using a repaint function, to avoid blocking inside this function
   */
  clutter_cairo_texture_emit_draw (self, ctxt);
}

/**
 * clutter_cairo_texture_invalidate:
 * @self: a #ClutterCairoTexture
 *
 * Invalidates the whole surface of a #ClutterCairoTexture.
 *
 * This function will cause the #ClutterCairoTexture::draw signal
 * to be emitted.
 *
 * See also: clutter_cairo_texture_invalidate_rectangle()
 *
 * Since: 1.8
 */
void
clutter_cairo_texture_invalidate (ClutterCairoTexture *self)
{
  g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));

  clutter_cairo_texture_invalidate_rectangle (self, NULL);
}

/**
 * clutter_cairo_texture_create:
 * @self: a #ClutterCairoTexture
 *
 * Creates a new Cairo context for the @cairo texture. It is
 * similar to using clutter_cairo_texture_create_region() with @x_offset
 * and @y_offset of 0, @width equal to the @cairo texture surface width
 * and @height equal to the @cairo texture surface height.
 *
 * <warning><para>Do not call this function within the paint virtual
 * function or from a callback to the #ClutterActor::paint
 * signal.</para></warning>
 *
 * Return value: a newly created Cairo context. Use cairo_destroy()
 *   to upload the contents of the context when done drawing
 *
 * Since: 1.0
 *
 * Deprecated: 1.8: Use the #ClutterCairoTexture::draw signal and
 *   the clutter_cairo_texture_invalidate() function to obtain a
 *   Cairo context for 2D drawing.
 */
cairo_t *
clutter_cairo_texture_create (ClutterCairoTexture *self)
{
  g_return_val_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self), NULL);

  clutter_warn_if_paint_fail (self);

  return clutter_cairo_texture_create_region_internal (self, 0, 0, -1, -1);
}

/**
 * clutter_cairo_set_source_color:
 * @cr: a Cairo context
 * @color: a #ClutterColor
 *
 * Utility function for setting the source color of @cr using
 * a #ClutterColor. This function is the equivalent of:
 *
 * |[
 *   cairo_set_source_rgba (cr,
 *                          color->red / 255.0,
 *                          color->green / 255.0,
 *                          color->blue / 255.0,
 *                          color->alpha / 255.0);
 * ]|
 *
 * Since: 1.0
 */
void
clutter_cairo_set_source_color (cairo_t            *cr,
                                const ClutterColor *color)
{
  g_return_if_fail (cr != NULL);
  g_return_if_fail (color != NULL);

  if (color->alpha == 0xff)
    cairo_set_source_rgb (cr,
                          color->red / 255.0,
                          color->green / 255.0,
                          color->blue / 255.0);
  else
    cairo_set_source_rgba (cr,
                           color->red / 255.0,
                           color->green / 255.0,
                           color->blue / 255.0,
                           color->alpha / 255.0);
}

/**
 * clutter_cairo_texture_set_surface_size:
 * @self: a #ClutterCairoTexture
 * @width: the new width of the surface
 * @height: the new height of the surface
 *
 * Resizes the Cairo surface used by @self to @width and @height.
 *
 * This function will not invalidate the contents of the Cairo
 * texture: you will have to explicitly call either
 * clutter_cairo_texture_invalidate_rectangle() or
 * clutter_cairo_texture_invalidate().
 *
 * Since: 1.0
 */
void
clutter_cairo_texture_set_surface_size (ClutterCairoTexture *self,
                                        guint                width,
                                        guint                height)
{
  ClutterCairoTexturePrivate *priv;

  g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));

  priv = self->priv;

  if (width == priv->surface_width &&
      height == priv->surface_height)
    return;

  g_object_freeze_notify (G_OBJECT (self));

  if (priv->surface_width != width)
    {
      priv->surface_width = width;
      g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_SURFACE_WIDTH]);
    }

  if (priv->surface_height != height)
    {
      priv->surface_height = height;
      g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_SURFACE_HEIGHT]);
    }

  clutter_cairo_texture_surface_resize_internal (self);

  g_object_thaw_notify (G_OBJECT (self));
}

/**
 * clutter_cairo_texture_get_surface_size:
 * @self: a #ClutterCairoTexture
 * @width: (out): return location for the surface width, or %NULL
 * @height: (out): return location for the surface height, or %NULL
 *
 * Retrieves the surface width and height for @self.
 *
 * Since: 1.0
 */
void
clutter_cairo_texture_get_surface_size (ClutterCairoTexture *self,
                                        guint               *width,
                                        guint               *height)
{
  g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));

  if (width)
    *width = self->priv->surface_width;

  if (height)
    *height = self->priv->surface_height;
}

/**
 * clutter_cairo_texture_clear:
 * @self: a #ClutterCairoTexture
 *
 * Clears @self's internal drawing surface, so that the next upload
 * will replace the previous contents of the #ClutterCairoTexture
 * rather than adding to it.
 *
 * Calling this function from within a #ClutterCairoTexture::draw
 * signal handler will clear the invalidated area.
 *
 * Since: 1.0
 */
void
clutter_cairo_texture_clear (ClutterCairoTexture *self)
{
  ClutterCairoTexturePrivate *priv;
  cairo_t *cr;

  g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));

  priv = self->priv;

  /* if we got called outside of a ::draw signal handler
   * then we clear the whole surface by creating a temporary
   * cairo_t; otherwise, we clear the current cairo_t, which
   * will take into account the clip region.
   */
  if (priv->cr_context == NULL)
    {
      cairo_surface_t *surface;

      surface = get_surface (self);

      cr = cairo_create (surface);
    }
  else
    cr = priv->cr_context;

  cairo_save (cr);

  cairo_set_operator (cr, CAIRO_OPERATOR_CLEAR);
  cairo_paint (cr);

  cairo_restore (cr);

  if (priv->cr_context == NULL)
    cairo_destroy (cr);
}

/**
 * clutter_cairo_texture_set_auto_resize:
 * @self: a #ClutterCairoTexture
 * @value: %TRUE if the #ClutterCairoTexture should bind the surface
 *   size to the allocation
 *
 * Sets whether the #ClutterCairoTexture should ensure that the
 * backing Cairo surface used matches the allocation assigned to
 * the actor. If the allocation changes, the contents of the
 * #ClutterCairoTexture will also be invalidated automatically.
 *
 * Since: 1.8
 */
void
clutter_cairo_texture_set_auto_resize (ClutterCairoTexture *self,
                                       gboolean             value)
{
  ClutterCairoTexturePrivate *priv;

  g_return_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self));

  value = !!value;

  priv = self->priv;

  if (priv->auto_resize == value)
    return;

  priv->auto_resize = value;

  clutter_actor_queue_relayout (CLUTTER_ACTOR (self));

  g_object_notify_by_pspec (G_OBJECT (self), obj_props[PROP_AUTO_RESIZE]);
}

/**
 * clutter_cairo_texture_get_auto_resize:
 * @self: a #ClutterCairoTexture
 *
 * Retrieves the value set using clutter_cairo_texture_set_auto_resize().
 *
 * Return value: %TRUE if the #ClutterCairoTexture should track the
 *   allocation, and %FALSE otherwise
 *
 * Since: 1.8
 */
gboolean
clutter_cairo_texture_get_auto_resize (ClutterCairoTexture *self)
{
  g_return_val_if_fail (CLUTTER_IS_CAIRO_TEXTURE (self), FALSE);

  return self->priv->auto_resize;
}