summaryrefslogtreecommitdiff
path: root/clutter/gdk/clutter-master-clock-gdk.c
blob: 748ba55502a4acf1baa2525fa4093b2aeec00db5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
/*
 * Clutter.
 *
 * An OpenGL based 'interactive canvas' library.
 *
 * Authored By: Lionel Landwerlin <lionel.g.landwerlin@linux.intel.com>
 *
 * Copyright (C) 2015  Intel Corporation.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.
 */

/*
 * SECTION:clutter-master-clock-gdk
 * @short_description: The GDK master clock for all animations
 *
 * The #ClutterMasterClockDefault class is the GdkFrameClock based implementation
 * of #ClutterMasterClock.
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include <gdk/gdk.h>

#include "clutter-master-clock.h"
#include "clutter-master-clock-gdk.h"
#include "clutter-stage-gdk.h"
#include "clutter-debug.h"
#include "clutter-private.h"
#include "clutter-stage-manager-private.h"
#include "clutter-stage-private.h"

#ifdef CLUTTER_ENABLE_DEBUG
#define clutter_warn_if_over_budget(master_clock,start_time,section)    G_STMT_START  { \
  gint64 __delta = g_get_monotonic_time () - start_time;                                \
  gint64 __budget = master_clock->remaining_budget;                                     \
  if (__budget > 0 && __delta >= __budget) {                                            \
    _clutter_diagnostic_message ("%s took %" G_GINT64_FORMAT " microseconds "           \
                                 "more than the remaining budget of %" G_GINT64_FORMAT  \
                                 " microseconds",                                       \
                                 section, __delta - __budget, __budget);                \
  }                                                                     } G_STMT_END
#else
#define clutter_warn_if_over_budget(master_clock,start_time,section)
#endif

typedef struct _ClutterClockSource              ClutterClockSource;

struct _ClutterMasterClockGdk
{
  GObject parent_instance;

  /* the list of timelines handled by the clock */
  GSList *timelines;

  /* mapping between ClutterStages and GdkFrameClocks.
   *
   * @stage_to_clock: a direct mapping because each stage has at most one clock
   * @clock_to_stage: each clock can have more than one stage
   */
  GHashTable *stage_to_clock;
  GHashTable *clock_to_stage;

  /* the current state of the clock, in usecs */
  gint64 cur_tick;

  /* the previous state of the clock, in usecs, used to compute the delta */
  gint64 prev_tick;

#ifdef CLUTTER_ENABLE_DEBUG
  gint64 frame_budget;
  gint64 remaining_budget;
#endif
};

struct _ClutterClockSource
{
  GSource source;

  ClutterMasterClock *master_clock;
};

static void clutter_master_clock_iface_init (ClutterMasterClockIface *iface);

G_DEFINE_TYPE_WITH_CODE (ClutterMasterClockGdk,
                         clutter_master_clock_gdk,
                         G_TYPE_OBJECT,
                         G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_MASTER_CLOCK,
                                                clutter_master_clock_iface_init));

static void
master_clock_schedule_forced_stages_updates (ClutterMasterClockGdk *master_clock)
{
  GHashTableIter iter;
  gpointer stage, frame_clock;

  g_hash_table_iter_init (&iter, master_clock->stage_to_clock);
  while (g_hash_table_iter_next (&iter, &stage, &frame_clock))
    gdk_frame_clock_request_phase (GDK_FRAME_CLOCK (frame_clock),
                                   GDK_FRAME_CLOCK_PHASE_PAINT);
}

static void
master_clock_schedule_stage_update (ClutterMasterClockGdk *master_clock,
                                    ClutterStage          *stage,
                                    GdkFrameClock         *frame_clock)
{
  /* Clear the old update time */
  _clutter_stage_clear_update_time (stage);

  /* And if there is still work to be done, schedule a new one */
  if (_clutter_stage_has_queued_events (stage) ||
      _clutter_stage_needs_update (stage))
    _clutter_stage_schedule_update (stage);

  /* We can avoid to schedule a new frame if the stage doesn't need
   * anymore redrawing. But in the case we still have timelines alive,
   * we have no choice, we need to advance the timelines for the next
   * frame. */
  if (master_clock->timelines != NULL)
    gdk_frame_clock_request_phase (frame_clock, GDK_FRAME_CLOCK_PHASE_PAINT);
}

static void
master_clock_process_stage_events (ClutterMasterClockGdk *master_clock,
                                   ClutterStage          *stage)
{
#ifdef CLUTTER_ENABLE_DEBUG
  gint64 start = g_get_monotonic_time ();
#endif

  /* Process queued events */
  _clutter_stage_process_queued_events (stage);

#ifdef CLUTTER_ENABLE_DEBUG
  if (_clutter_diagnostic_enabled ())
    clutter_warn_if_over_budget (master_clock, start, "Event processing");

  master_clock->remaining_budget -= (g_get_monotonic_time () - start);
#endif
}

/*
 * master_clock_advance_timelines:
 * @master_clock: a #ClutterMasterClock
 *
 * Advances all the timelines held by the master clock. This function
 * should be called before calling _clutter_stage_do_update() to
 * make sure that all the timelines are advanced and the scene is updated.
 */
static void
master_clock_advance_timelines (ClutterMasterClockGdk *master_clock)
{
  GSList *timelines, *l;
#ifdef CLUTTER_ENABLE_DEBUG
  gint64 start = g_get_monotonic_time ();
#endif

  /* we protect ourselves from timelines being removed during
   * the advancement by other timelines by copying the list of
   * timelines, taking a reference on them, iterating over the
   * copied list and then releasing the reference.
   *
   * we cannot simply take a reference on the timelines and still
   * use the list held by the master clock because the do_tick()
   * might result in the creation of a new timeline, which gets
   * added at the end of the list with no reference increase and
   * thus gets disposed at the end of the iteration.
   *
   * this implies that a newly added timeline will not be advanced
   * by this clock iteration, which is perfectly fine since we're
   * in its first cycle.
   *
   * we also cannot steal the master clock timelines list because
   * a timeline might be removed as the direct result of do_tick()
   * and remove_timeline() would not find the timeline, failing
   * and leaving a dangling pointer behind.
   */
  timelines = g_slist_copy (master_clock->timelines);
  g_slist_foreach (timelines, (GFunc) g_object_ref, NULL);

  for (l = timelines; l != NULL; l = l->next)
    _clutter_timeline_do_tick (l->data, master_clock->cur_tick / 1000);

  g_slist_foreach (timelines, (GFunc) g_object_unref, NULL);
  g_slist_free (timelines);

#ifdef CLUTTER_ENABLE_DEBUG
  if (_clutter_diagnostic_enabled ())
    clutter_warn_if_over_budget (master_clock, start, "Animations");

  master_clock->remaining_budget -= (g_get_monotonic_time () - start);
#endif
}

static gboolean
master_clock_update_stage (ClutterMasterClockGdk *master_clock,
                           ClutterStage          *stage)
{
  gboolean stage_updated = FALSE;
#ifdef CLUTTER_ENABLE_DEBUG
  gint64 start = g_get_monotonic_time ();
#endif

  _clutter_run_repaint_functions (CLUTTER_REPAINT_FLAGS_PRE_PAINT);

  /* Update any stage that needs redraw/relayout after the clock
   * is advanced.
   */
  stage_updated |= _clutter_stage_do_update (stage);

  _clutter_run_repaint_functions (CLUTTER_REPAINT_FLAGS_POST_PAINT);

#ifdef CLUTTER_ENABLE_DEBUG
  if (_clutter_diagnostic_enabled ())
    clutter_warn_if_over_budget (master_clock, start, "Updating the stage");

  master_clock->remaining_budget -= (g_get_monotonic_time () - start);
#endif

  return stage_updated;
}

static void
clutter_master_clock_gdk_update (GdkFrameClock         *frame_clock,
                                 ClutterMasterClockGdk *master_clock)
{
  GList *stages, *l;

  _clutter_threads_acquire_lock ();

  /* Get the time to use for this frame */
  master_clock->cur_tick = g_get_monotonic_time ();

#ifdef CLUTTER_ENABLE_DEBUG
  /* Update the remaining budget */
  master_clock->remaining_budget = master_clock->frame_budget;
#endif

  stages = g_hash_table_lookup (master_clock->clock_to_stage, frame_clock);
  CLUTTER_NOTE (SCHEDULER, "Updating %d stages tied to frame clock %p",
                g_list_length (stages), frame_clock);
  for (l = stages; l != NULL; l = l->next)
    {
      ClutterStage *stage = l->data;

      CLUTTER_NOTE (SCHEDULER, "Master clock (stage:%p, clock:%p) [tick]", stage, frame_clock);

      /* Each frame is split into three separate phases: */

      /* 1. process all the events; goes through the stage's event queue
       *    and processes each event according to its type, then emits the
       *    various signals that are associated with the event
       */
      master_clock_process_stage_events (master_clock, stage);

      /* 2. advance the timelines */
      master_clock_advance_timelines (master_clock);

      /* 3. relayout and redraw the stage; the stage might have been
       *    destroyed in 1. when processing events, check whether it's
       *    still alive.
       */

      if (g_hash_table_lookup (master_clock->stage_to_clock, stage) != NULL)
        {
          master_clock_update_stage (master_clock, stage);
          master_clock_schedule_stage_update (master_clock, stage, frame_clock);
        }
    }

  master_clock->prev_tick = master_clock->cur_tick;

  _clutter_threads_release_lock ();
}

static void
clutter_master_clock_gdk_remove_stage_clock (ClutterMasterClockGdk *master_clock,
                                             ClutterStage          *stage)
{
  gpointer frame_clock = g_hash_table_lookup (master_clock->stage_to_clock, stage);
  GList *stages;

  if (frame_clock == NULL)
    return;

  CLUTTER_NOTE (SCHEDULER, "Removing stage %p with clock %p", stage, frame_clock);

  g_hash_table_remove (master_clock->stage_to_clock, stage);

  stages = g_hash_table_lookup (master_clock->clock_to_stage, frame_clock);
  if (stages != NULL)
    {
      if (stages->next == NULL)
        {
          g_signal_handlers_disconnect_by_func (frame_clock,
                                                clutter_master_clock_gdk_update,
                                                master_clock);
          g_hash_table_remove (master_clock->clock_to_stage, frame_clock);
          g_list_free (stages);
        }
      else
        {
          stages = g_list_remove (stages, stage);
          g_hash_table_replace (master_clock->clock_to_stage,
                                g_object_ref (frame_clock),
                                stages);
        }
    }
}

static void
clutter_master_clock_gdk_add_stage_clock (ClutterMasterClockGdk *master_clock,
                                          ClutterStage          *stage,
                                          GdkFrameClock         *frame_clock)
{
  GList *stages;

  clutter_master_clock_gdk_remove_stage_clock (master_clock, stage);

  CLUTTER_NOTE (SCHEDULER, "Adding stage %p with clock %p", stage, frame_clock);

  g_hash_table_insert (master_clock->stage_to_clock, stage, g_object_ref (frame_clock));

  stages = g_hash_table_lookup (master_clock->clock_to_stage, frame_clock);
  if (stages == NULL)
    {
      g_hash_table_insert (master_clock->clock_to_stage, g_object_ref (frame_clock),
                           g_list_append (NULL, stage));

      g_signal_connect (frame_clock, "paint",
                        G_CALLBACK (clutter_master_clock_gdk_update),
                        master_clock);
    }
  else
    stages = g_list_append (stages, stage);

  if (master_clock->timelines != NULL)
    _clutter_master_clock_start_running ((ClutterMasterClock *) master_clock);
}

static void
clutter_master_clock_gdk_listen_to_stage (ClutterMasterClockGdk *master_clock,
                                          ClutterStage          *stage)
{
  ClutterStageWindow *stage_window;
  ClutterStageGdk *stage_window_gdk;
  GdkFrameClock *frame_clock;

  stage_window = _clutter_stage_get_window (stage);
  if (stage_window == NULL)
    {
      clutter_master_clock_gdk_remove_stage_clock (master_clock, stage);
      return;
    }

  stage_window_gdk = CLUTTER_STAGE_GDK (stage_window);
  if (stage_window_gdk->window == NULL)
    {
      clutter_master_clock_gdk_remove_stage_clock (master_clock, stage);
      return;
    }

  frame_clock = gdk_window_get_frame_clock (stage_window_gdk->window);
  if (frame_clock == NULL)
    {
      clutter_master_clock_gdk_remove_stage_clock (master_clock, stage);
      return;
    }

  clutter_master_clock_gdk_add_stage_clock (master_clock, stage, frame_clock);
}

static void
clutter_master_clock_gdk_stage_visibility (ClutterStage          *stage,
                                           GParamSpec            *spec,
                                           ClutterMasterClockGdk *master_clock)
{
  ClutterActor *actor = CLUTTER_ACTOR (stage);
  if (clutter_actor_is_mapped (actor))
    clutter_master_clock_gdk_listen_to_stage (master_clock, stage);
  else
    clutter_master_clock_gdk_remove_stage_clock (master_clock, stage);
}

static void
clutter_master_clock_gdk_stage_added (ClutterStageManager   *manager,
                                      ClutterStage          *stage,
                                      ClutterMasterClockGdk *master_clock)
{
  g_signal_connect (stage, "notify::mapped",
                    G_CALLBACK (clutter_master_clock_gdk_stage_visibility),
                    master_clock);

  clutter_master_clock_gdk_stage_visibility (stage, NULL, master_clock);
}

static void
clutter_master_clock_gdk_stage_removed (ClutterStageManager   *manager,
                                        ClutterStage          *stage,
                                        ClutterMasterClockGdk *master_clock)
{
  clutter_master_clock_gdk_remove_stage_clock (master_clock, stage);

  g_signal_handlers_disconnect_by_func (stage,
                                        clutter_master_clock_gdk_stage_visibility,
                                        master_clock);
}

static void
clutter_master_clock_gdk_dispose (GObject *gobject)
{
  ClutterStageManager *manager = clutter_stage_manager_get_default ();

  g_signal_handlers_disconnect_by_func (manager,
                                        clutter_master_clock_gdk_stage_added,
                                        gobject);
  g_signal_handlers_disconnect_by_func (manager,
                                        clutter_master_clock_gdk_stage_removed,
                                        gobject);

  G_OBJECT_CLASS (clutter_master_clock_gdk_parent_class)->dispose (gobject);
}

static void
clutter_master_clock_gdk_finalize (GObject *gobject)
{
  ClutterMasterClockGdk *master_clock = CLUTTER_MASTER_CLOCK_GDK (gobject);

  g_hash_table_unref (master_clock->clock_to_stage);
  g_hash_table_unref (master_clock->stage_to_clock);
  g_slist_free (master_clock->timelines);

  G_OBJECT_CLASS (clutter_master_clock_gdk_parent_class)->finalize (gobject);
}

static void
clutter_master_clock_gdk_class_init (ClutterMasterClockGdkClass *klass)
{
  GObjectClass *gobject_class = G_OBJECT_CLASS (klass);

  gobject_class->dispose = clutter_master_clock_gdk_dispose;
  gobject_class->finalize = clutter_master_clock_gdk_finalize;
}

static void
clutter_master_clock_gdk_init (ClutterMasterClockGdk *self)
{
  ClutterStageManager *manager;
  const GSList *stages, *l;

  self->clock_to_stage = g_hash_table_new_full (g_direct_hash, g_direct_equal,
                                                g_object_unref, NULL);
  self->stage_to_clock = g_hash_table_new_full (g_direct_hash, g_direct_equal,
                                                NULL, g_object_unref);

  manager = clutter_stage_manager_get_default ();
  g_signal_connect (manager, "stage-added",
                    G_CALLBACK (clutter_master_clock_gdk_stage_added), self);
  g_signal_connect (manager, "stage-removed",
                    G_CALLBACK (clutter_master_clock_gdk_stage_removed), self);

  stages = clutter_stage_manager_peek_stages (manager);
  for (l = stages; l; l = l->next)
    clutter_master_clock_gdk_stage_added (manager, l->data, self);

  if (G_UNLIKELY (clutter_paint_debug_flags & CLUTTER_DEBUG_CONTINUOUS_REDRAW))
    g_warning ("Continuous redraw is not supported with the GDK backend.");
}

static void
clutter_master_clock_gdk_add_timeline (ClutterMasterClock *clock,
                                       ClutterTimeline    *timeline)
{
  ClutterMasterClockGdk *master_clock = (ClutterMasterClockGdk *) clock;
  gboolean is_first;

  if (g_slist_find (master_clock->timelines, timeline))
    return;

  is_first = master_clock->timelines == NULL;

  master_clock->timelines = g_slist_prepend (master_clock->timelines,
                                             timeline);

  if (is_first)
    _clutter_master_clock_start_running (clock);
}

static void
clutter_master_clock_gdk_remove_timeline (ClutterMasterClock *clock,
                                          ClutterTimeline    *timeline)
{
  ClutterMasterClockGdk *master_clock = (ClutterMasterClockGdk *) clock;

  master_clock->timelines = g_slist_remove (master_clock->timelines,
                                            timeline);
}

static void
clutter_master_clock_gdk_start_running (ClutterMasterClock *clock)
{
  master_clock_schedule_forced_stages_updates ((ClutterMasterClockGdk *) clock);
}

static void
clutter_master_clock_gdk_ensure_next_iteration (ClutterMasterClock *clock)
{
  master_clock_schedule_forced_stages_updates ((ClutterMasterClockGdk *) clock);
}

static void
clutter_master_clock_gdk_set_paused (ClutterMasterClock *clock,
                                     gboolean            paused)
{
  /* GdkFrameClock runs the show here. We do not decide whether the
     clock is paused or not. */
}

static void
clutter_master_clock_iface_init (ClutterMasterClockIface *iface)
{
  iface->add_timeline = clutter_master_clock_gdk_add_timeline;
  iface->remove_timeline = clutter_master_clock_gdk_remove_timeline;
  iface->start_running = clutter_master_clock_gdk_start_running;
  iface->ensure_next_iteration = clutter_master_clock_gdk_ensure_next_iteration;
  iface->set_paused = clutter_master_clock_gdk_set_paused;
}