summaryrefslogtreecommitdiff
path: root/clutter/wayland/clutter-stage-wayland.c
blob: 727a9cad0042e88fd82feb9fbccf34cd5ea19016 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
/*
 * Clutter.
 *
 * An OpenGL based 'interactive canvas' library.
 *
 * Copyright (C) 2010  Intel Corporation.
 *
 * This library is free software; you can redistribute it and/or
 * modify it under the terms of the GNU Lesser General Public
 * License as published by the Free Software Foundation; either
 * version 2 of the License, or (at your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public
 * License along with this library. If not, see <http://www.gnu.org/licenses/>.

 * Authors:
 *  Matthew Allum
 *  Robert Bragg
 *  Kristian Høgsberg
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include <glib.h>

#include "clutter-wayland.h"
#include "clutter-stage-wayland.h"
#include "clutter-backend-wayland.h"
#include "clutter-stage-window.h"
#include "clutter-stage-private.h"
#include "clutter-event-private.h"
#include "clutter-wayland.h"
#include <cogl/cogl.h>
#include <cogl/cogl-wayland-client.h>

static ClutterStageWindowIface *clutter_stage_window_parent_iface = NULL;

static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);

G_DEFINE_TYPE_WITH_CODE (ClutterStageWayland,
                         clutter_stage_wayland,
                         CLUTTER_TYPE_STAGE_COGL,
                         G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
                                                clutter_stage_window_iface_init));

static void
handle_ping (void *data,
             struct wl_shell_surface *shell_surface,
             uint32_t serial)
{
  wl_shell_surface_pong(shell_surface, serial);
}

static void
handle_configure (void *data,
                  struct wl_shell_surface *shell_surface,
                  uint32_t edges,
                  int32_t width,
                  int32_t height)
{
  ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL(data);
  CoglFramebuffer *fb = COGL_FRAMEBUFFER (stage_cogl->onscreen);

  if (cogl_framebuffer_get_width (fb) != width ||
      cogl_framebuffer_get_height (fb) != height)
    clutter_actor_queue_relayout (CLUTTER_ACTOR (stage_cogl->wrapper));

  clutter_actor_set_size (CLUTTER_ACTOR (stage_cogl->wrapper),
                         width, height);

  /* the resize process is complete, so we can ask the stage
   * to set up the GL viewport with the new size
   */
  clutter_stage_ensure_viewport (stage_cogl->wrapper);
}

static void
handle_popup_done (void *data,
                   struct wl_shell_surface *shell_surface)
{
  /* XXX: Fill me in. */
}

static const struct wl_shell_surface_listener shell_surface_listener = {
       handle_ping,
       handle_configure,
       handle_popup_done,
};

static void
clutter_stage_wayland_set_fullscreen (ClutterStageWindow *stage_window,
                                      gboolean            fullscreen);

static gboolean
clutter_stage_wayland_realize (ClutterStageWindow *stage_window)
{
  ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
  ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
  struct wl_surface *wl_surface;
  struct wl_shell_surface *wl_shell_surface;

  clutter_stage_window_parent_iface->realize (stage_window);

  wl_surface = cogl_wayland_onscreen_get_surface (stage_cogl->onscreen);
  wl_surface_set_user_data (wl_surface, stage_wayland);

  wl_shell_surface =
    cogl_wayland_onscreen_get_shell_surface (stage_cogl->onscreen);
  wl_shell_surface_add_listener (wl_shell_surface,
                                 &shell_surface_listener,
                                 stage_wayland);

  stage_wayland->wayland_surface = wl_surface;
  stage_wayland->wayland_shell_surface = wl_shell_surface;

  if (stage_wayland->fullscreen)
    clutter_stage_wayland_set_fullscreen (stage_window, TRUE);

  return TRUE;
}

static void
clutter_stage_wayland_set_fullscreen (ClutterStageWindow *stage_window,
                                      gboolean            fullscreen)
{
  ClutterStageWayland *stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);
  ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);
  ClutterBackend *backend = CLUTTER_BACKEND (stage_cogl->backend);
  ClutterBackendWayland *backend_wayland = CLUTTER_BACKEND_WAYLAND (backend);
  ClutterActor *stage = _clutter_stage_window_get_wrapper (stage_window);

  stage_wayland->fullscreen = fullscreen;

  if (!stage_wayland->wayland_shell_surface) /* Not realized yet */
    return;

  if (fullscreen)
    {
      _clutter_stage_update_state (stage_cogl->wrapper,
                                   0,
                                   CLUTTER_STAGE_STATE_FULLSCREEN);

      /* FIXME: In future versions of the Wayland protocol we'll get a
       * configure with the dimensions we can use - but for now we have to
       * use the dimensions from the output's mode
       */
      clutter_actor_set_size (stage,
                              backend_wayland->output_width,
                              backend_wayland->output_height);

      /* FIXME: And we must force a redraw so that new sized buffer gets
       * attached
       */
      _clutter_stage_window_redraw (stage_window);
      wl_shell_surface_set_fullscreen (stage_wayland->wayland_shell_surface,
                                       WL_SHELL_SURFACE_FULLSCREEN_METHOD_DEFAULT,
                                       0,
                                       NULL);
    }
  else
    {
      _clutter_stage_update_state (stage_cogl->wrapper,
                                   CLUTTER_STAGE_STATE_FULLSCREEN,
                                   0);

      wl_shell_surface_set_toplevel (stage_wayland->wayland_shell_surface);
    }
}

static void
clutter_stage_wayland_resize (ClutterStageWindow *stage_window,
                              gint                width,
                              gint                height)
{
  ClutterStageCogl *stage_cogl = CLUTTER_STAGE_COGL (stage_window);

  /* Resize preserving top left */
  if (stage_cogl->onscreen)
    {
      cogl_wayland_onscreen_resize (stage_cogl->onscreen, width, height, 0, 0);
      _clutter_stage_window_redraw (stage_window);
    }
}

static void
clutter_stage_wayland_init (ClutterStageWayland *stage_wayland)
{
}

static void
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
{
  clutter_stage_window_parent_iface = g_type_interface_peek_parent (iface);

  iface->realize = clutter_stage_wayland_realize;
  iface->set_fullscreen = clutter_stage_wayland_set_fullscreen;
  iface->resize = clutter_stage_wayland_resize;
}

static void
clutter_stage_wayland_class_init (ClutterStageWaylandClass *klass)
{
}

/**
 * clutter_wayland_stage_get_wl_shell_surface: (skip)
 *
 * @stage: a #ClutterStage
 *
 * Access the underlying data structure representing the shell surface that is
 * backing the #ClutterStage
 *
 * Note: this function can only be called when running on the Wayland
 * platform. Calling this function at any other time will return %NULL.
 *
 * Returns: (transfer non): the Wayland shell surface associated with
 * @stage
 *
 * Since: 1.10
 */
struct wl_shell_surface *
clutter_wayland_stage_get_wl_shell_surface (ClutterStage *stage)
{
  ClutterStageWindow *stage_window = _clutter_stage_get_window (stage);
  ClutterStageWayland *stage_wayland;

  if (!CLUTTER_IS_STAGE_WAYLAND (stage_window))
    return NULL;

  stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);

  return stage_wayland->wayland_shell_surface;
}

/**
 * clutter_wayland_stage_get_wl_surface: (skip)
 *
 * @stage: a #ClutterStage
 *
 * Access the underlying data structure representing the surface that is
 * backing the #ClutterStage
 *
 * Note: this function can only be called when running on the Wayland
 * platform. Calling this function at any other time will return %NULL.
 *
 * Returns: (transfer none): the Wayland surface associated with @stage
 */
struct wl_surface *
clutter_wayland_stage_get_wl_surface (ClutterStage *stage)
{
  ClutterStageWindow *stage_window = _clutter_stage_get_window (stage);
  ClutterStageWayland *stage_wayland;

  if (!CLUTTER_IS_STAGE_WAYLAND (stage_window))
    return NULL;

  stage_wayland = CLUTTER_STAGE_WAYLAND (stage_window);

  return stage_wayland->wayland_surface;

}