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# Translation of clutter-1.0 to German
# Copyright Copyright (C) 2006-2008 OpenedHand Ltd., 2009 Intel Corp.
# This file is distributed under the same license as the clutter-1.0 package.
# Chris Leick <c.leick@vollbio.de>
# Mario Blättermann <mariobl@freenet.de>, 2011.
# Christian Kirbach <Christian.Kirbach@googlemail.com>, 2011.
#
msgid ""
msgstr ""
"Project-Id-Version: clutter master\n"
"Report-Msgid-Bugs-To: http://bugzilla.clutter-project.org/enter_bug.cgi?"
"product=clutter\n"
"POT-Creation-Date: 2011-08-15 14:49+0100\n"
"PO-Revision-Date: 2011-07-17 11:56+0100\n"
"Last-Translator: Mario Blättermann <mariobl@freenet.de>\n"
"Language-Team: Deutsch <gnome-de@gnome.org>\n"
"Language: de\n"
"MIME-Version: 1.0\n"
"Content-Type: text/plain; charset=UTF-8\n"
"Content-Transfer-Encoding: 8bit\n"
"Plural-Forms: nplurals=2; plural=(n!=1);\n"
"X-Poedit-Language: German\n"
"X-Poedit-Country: GERMANY\n"

#: clutter/clutter-actor.c:3847
msgid "X coordinate"
msgstr "X-Koordinate"

#: clutter/clutter-actor.c:3848
msgid "X coordinate of the actor"
msgstr "X-Koordinate des Akteurs"

#: clutter/clutter-actor.c:3863
msgid "Y coordinate"
msgstr "Y-Koordinate"

#: clutter/clutter-actor.c:3864
msgid "Y coordinate of the actor"
msgstr "Y-Koordinate des Akteurs"

#: clutter/clutter-actor.c:3879 clutter/clutter-behaviour-ellipse.c:477
msgid "Width"
msgstr "Breite"

#: clutter/clutter-actor.c:3880
msgid "Width of the actor"
msgstr "Breite des Akteurs"

#: clutter/clutter-actor.c:3894 clutter/clutter-behaviour-ellipse.c:493
msgid "Height"
msgstr "Höhe"

#: clutter/clutter-actor.c:3895
msgid "Height of the actor"
msgstr "Höhe des Akteurs"

#: clutter/clutter-actor.c:3913
msgid "Fixed X"
msgstr "Fixiertes X"

#: clutter/clutter-actor.c:3914
msgid "Forced X position of the actor"
msgstr "Erzwungene X-Position des Akteurs"

#: clutter/clutter-actor.c:3932
msgid "Fixed Y"
msgstr "Fixiertes Y"

#: clutter/clutter-actor.c:3933
msgid "Forced Y position of the actor"
msgstr "Erzwungene Y-Position des Akteurs"

#: clutter/clutter-actor.c:3949
msgid "Fixed position set"
msgstr "Fixierte Position gesetzt"

#: clutter/clutter-actor.c:3950
msgid "Whether to use fixed positioning for the actor"
msgstr "Legt fest, ob eine fixierte Position für den Akteur verwendet wird"

#: clutter/clutter-actor.c:3972
msgid "Min Width"
msgstr "Minimale Breite"

#: clutter/clutter-actor.c:3973
msgid "Forced minimum width request for the actor"
msgstr "Anfrage nach erzwungener minimale Breite des Akteurs"

#: clutter/clutter-actor.c:3992
msgid "Min Height"
msgstr "Minimale Höhe"

#: clutter/clutter-actor.c:3993
msgid "Forced minimum height request for the actor"
msgstr "Anfrage nach erzwungener minimale Höhe des Akteurs"

#: clutter/clutter-actor.c:4012
msgid "Natural Width"
msgstr "Natürliche Breite"

#: clutter/clutter-actor.c:4013
msgid "Forced natural width request for the actor"
msgstr "Anfrage nach natürlicher Breite des Akteurs"

#: clutter/clutter-actor.c:4032
msgid "Natural Height"
msgstr "Natürliche Höhe"

#: clutter/clutter-actor.c:4033
msgid "Forced natural height request for the actor"
msgstr "Anfrage nach natürlicher Höhe des Akteurs"

#: clutter/clutter-actor.c:4049
msgid "Minimum width set"
msgstr "Minimale Breite gesetzt"

#: clutter/clutter-actor.c:4050
msgid "Whether to use the min-width property"
msgstr "Legt fest, ob die Eigenschaft »min-width« verwendet werden soll"

#: clutter/clutter-actor.c:4065
msgid "Minimum height set"
msgstr "Minimale Höhe gesetzt"

#: clutter/clutter-actor.c:4066
msgid "Whether to use the min-height property"
msgstr "Legt fest, ob die Eigenschaft »min-height« verwendet werden soll"

#: clutter/clutter-actor.c:4081
msgid "Natural width set"
msgstr "Natürliche Breite gesetzt"

#: clutter/clutter-actor.c:4082
msgid "Whether to use the natural-width property"
msgstr "Legt fest, ob die Eigenschaft »natural-width« verwendet werden soll"

#: clutter/clutter-actor.c:4099
msgid "Natural height set"
msgstr "Natürliche Höhe gesetzt"

#: clutter/clutter-actor.c:4100
msgid "Whether to use the natural-height property"
msgstr "Legt fest, ob die Eigenschaft »natural-height« verwendet werden soll"

#: clutter/clutter-actor.c:4119
msgid "Allocation"
msgstr "Anforderung"

#: clutter/clutter-actor.c:4120
msgid "The actor's allocation"
msgstr "Die Anforderung des Akteurs"

#: clutter/clutter-actor.c:4176
msgid "Request Mode"
msgstr "Anforderungsmodus"

#: clutter/clutter-actor.c:4177
msgid "The actor's request mode"
msgstr "Der Anforderungsmodus des Akteurs"

#: clutter/clutter-actor.c:4192
msgid "Depth"
msgstr "Tiefe"

#: clutter/clutter-actor.c:4193
msgid "Position on the Z axis"
msgstr "Position auf der Z-Achse"

#: clutter/clutter-actor.c:4207
msgid "Opacity"
msgstr "Deckkraft"

#: clutter/clutter-actor.c:4208
msgid "Opacity of an actor"
msgstr "Deckkraft des Akteurs"

#: clutter/clutter-actor.c:4224
msgid "Offscreen redirect"
msgstr "Umleitung auf abseits des Bildschirms"

#: clutter/clutter-actor.c:4225
msgid "Whether to flatten the actor into a single image"
msgstr ""
"Legt fest, ob der Akteur in einem einzigen Bild dargestellt werden soll"

#: clutter/clutter-actor.c:4243
msgid "Visible"
msgstr "Sichtbar"

#: clutter/clutter-actor.c:4244
msgid "Whether the actor is visible or not"
msgstr "Legt fest, ob der Akteur sichtbar ist oder nicht"

#: clutter/clutter-actor.c:4259
msgid "Mapped"
msgstr "Abgebildet"

#: clutter/clutter-actor.c:4260
msgid "Whether the actor will be painted"
msgstr "Legt fest, ob der Akteur dargestellt wird"

#: clutter/clutter-actor.c:4274
msgid "Realized"
msgstr "Realisiert"

#: clutter/clutter-actor.c:4275
msgid "Whether the actor has been realized"
msgstr "Gibt an, ob der Akteur realisiert wird"

#: clutter/clutter-actor.c:4291
msgid "Reactive"
msgstr "Reagierend"

#: clutter/clutter-actor.c:4292
msgid "Whether the actor is reactive to events"
msgstr "Legt fest, ob der Akteur auf Ereignisse reagiert"

#: clutter/clutter-actor.c:4304
msgid "Has Clip"
msgstr "Clip vorhanden"

#: clutter/clutter-actor.c:4305
msgid "Whether the actor has a clip set"
msgstr "Gibt an, ob für den Akteur ein Clip gesetzt ist"

#: clutter/clutter-actor.c:4320
msgid "Clip"
msgstr "Clip"

#: clutter/clutter-actor.c:4321
msgid "The clip region for the actor"
msgstr "Der Clip-Bereich dieses Akteurs"

#: clutter/clutter-actor.c:4335 clutter/clutter-actor-meta.c:207
#: clutter/clutter-binding-pool.c:319 clutter/clutter-input-device.c:236
msgid "Name"
msgstr "Name"

#: clutter/clutter-actor.c:4336
msgid "Name of the actor"
msgstr "Name des Akteurs"

#: clutter/clutter-actor.c:4350
msgid "Scale X"
msgstr "X-Skalierung"

#: clutter/clutter-actor.c:4351
msgid "Scale factor on the X axis"
msgstr "Skalierungsfaktor für die X-Achse"

#: clutter/clutter-actor.c:4366
msgid "Scale Y"
msgstr "Y-Skalierung"

#: clutter/clutter-actor.c:4367
msgid "Scale factor on the Y axis"
msgstr "Skalierungsfaktor für die Y-Achse"

#: clutter/clutter-actor.c:4382
msgid "Scale Center X"
msgstr "Skalierungszentrum X"

#: clutter/clutter-actor.c:4383
msgid "Horizontal scale center"
msgstr "Horizontales Skalierungszentrum"

#: clutter/clutter-actor.c:4398
msgid "Scale Center Y"
msgstr "Skalierungszentrum Y"

#: clutter/clutter-actor.c:4399
msgid "Vertical scale center"
msgstr "Vertikales Skalierungszentrum"

#: clutter/clutter-actor.c:4414
msgid "Scale Gravity"
msgstr "Skalierungsanziehungskraft"

#: clutter/clutter-actor.c:4415
msgid "The center of scaling"
msgstr "Skalierungszentrum"

#: clutter/clutter-actor.c:4432
msgid "Rotation Angle X"
msgstr "Rotationswinkel X"

#: clutter/clutter-actor.c:4433
msgid "The rotation angle on the X axis"
msgstr "Der Rotationswinkel auf der X-Achse"

#: clutter/clutter-actor.c:4448
msgid "Rotation Angle Y"
msgstr "Rotationswinkel Y"

#: clutter/clutter-actor.c:4449
msgid "The rotation angle on the Y axis"
msgstr "Der Rotationswinkel auf der Y-Achse"

#: clutter/clutter-actor.c:4464
msgid "Rotation Angle Z"
msgstr "Rotationswinkel Z"

#: clutter/clutter-actor.c:4465
msgid "The rotation angle on the Z axis"
msgstr "Der Rotationswinkel auf der Z-Achse"

#: clutter/clutter-actor.c:4480
msgid "Rotation Center X"
msgstr "Rotationszentrum X"

#: clutter/clutter-actor.c:4481
msgid "The rotation center on the X axis"
msgstr "Das Rotationszentrum auf der X-Achse"

#: clutter/clutter-actor.c:4497
msgid "Rotation Center Y"
msgstr "Rotationszentrum Y"

#: clutter/clutter-actor.c:4498
msgid "The rotation center on the Y axis"
msgstr "Das Rotationszentrum auf der Y-Achse"

#: clutter/clutter-actor.c:4514
msgid "Rotation Center Z"
msgstr "Rotationszentrum Z"

#: clutter/clutter-actor.c:4515
msgid "The rotation center on the Z axis"
msgstr "Das Rotationszentrum auf der Z-Achse"

#: clutter/clutter-actor.c:4531
msgid "Rotation Center Z Gravity"
msgstr "Anziehungskraft des Rotationszentrums Z"

#: clutter/clutter-actor.c:4532
msgid "Center point for rotation around the Z axis"
msgstr "Rotationsmittelpunkt um die Z-Achse"

#: clutter/clutter-actor.c:4550
msgid "Anchor X"
msgstr "Anker X"

#: clutter/clutter-actor.c:4551
msgid "X coordinate of the anchor point"
msgstr "X-Koordinate des Ankerpunktes"

#: clutter/clutter-actor.c:4567
msgid "Anchor Y"
msgstr "Anker Y"

#: clutter/clutter-actor.c:4568
msgid "Y coordinate of the anchor point"
msgstr "Y-Koordinate des Ankerpunktes"

#: clutter/clutter-actor.c:4583
msgid "Anchor Gravity"
msgstr "Anker-Anziehungskraft"

#: clutter/clutter-actor.c:4584
msgid "The anchor point as a ClutterGravity"
msgstr "Der Ankerpunkt als ClutterGravity"

#: clutter/clutter-actor.c:4603
msgid "Show on set parent"
msgstr ""

#: clutter/clutter-actor.c:4604
msgid "Whether the actor is shown when parented"
msgstr ""

#: clutter/clutter-actor.c:4624
msgid "Clip to Allocation"
msgstr "Auf Zuteilung beschneiden"

#: clutter/clutter-actor.c:4625
msgid "Sets the clip region to track the actor's allocation"
msgstr "Der Zuschneidebereich folgt der Belegung des Akteurs"

#: clutter/clutter-actor.c:4635
msgid "Text Direction"
msgstr "Textrichtung"

#: clutter/clutter-actor.c:4636
msgid "Direction of the text"
msgstr "Richtung des Textes"

#: clutter/clutter-actor.c:4654
msgid "Has Pointer"
msgstr "Besitzt Zeiger"

#: clutter/clutter-actor.c:4655
msgid "Whether the actor contains the pointer of an input device"
msgstr "Legt fest, ob der Akteur den Zeiger eines Eingabegeräts enthält"

#: clutter/clutter-actor.c:4672
msgid "Actions"
msgstr "Aktionen"

#: clutter/clutter-actor.c:4673
msgid "Adds an action to the actor"
msgstr "Fügt dem Akteur eine Aktion hinzu"

#: clutter/clutter-actor.c:4687
msgid "Constraints"
msgstr "Einschränkungen"

#: clutter/clutter-actor.c:4688
msgid "Adds a constraint to the actor"
msgstr "Fügt dem Akteur eine Beschränkung hinzu"

#: clutter/clutter-actor-meta.c:193 clutter/clutter-child-meta.c:142
msgid "Actor"
msgstr "Akteur"

#: clutter/clutter-actor-meta.c:194
msgid "The actor attached to the meta"
msgstr "Der an den Meta angehängte Akteur"

#: clutter/clutter-actor-meta.c:208
msgid "The name of the meta"
msgstr "Der Name des Meta"

#: clutter/clutter-actor-meta.c:221 clutter/clutter-input-device.c:315
#: clutter/clutter-shader.c:307
msgid "Enabled"
msgstr "Aktiviert"

#: clutter/clutter-actor-meta.c:222
msgid "Whether the meta is enabled"
msgstr "Legt fest, ob der Meta aktiviert wird"

#: clutter/clutter-align-constraint.c:252
#: clutter/clutter-bind-constraint.c:316 clutter/clutter-clone.c:340
#: clutter/clutter-snap-constraint.c:321
msgid "Source"
msgstr "Quelle"

#: clutter/clutter-align-constraint.c:253
msgid "The source of the alignment"
msgstr "Die Quelle für die Ausrichtung"

#: clutter/clutter-align-constraint.c:266
msgid "Align Axis"
msgstr "Ausrichtungsachse"

#: clutter/clutter-align-constraint.c:267
msgid "The axis to align the position to"
msgstr "Die Achse, an der die Position ausgerichtet werden soll"

#: clutter/clutter-align-constraint.c:286
#: clutter/clutter-desaturate-effect.c:304
msgid "Factor"
msgstr "Faktor"

#: clutter/clutter-align-constraint.c:287
msgid "The alignment factor, between 0.0 and 1.0"
msgstr "Der Ausrichtungsfaktor (zwischen 0.0 und 1.0)"

#: clutter/clutter-alpha.c:345 clutter/clutter-animation.c:528
#: clutter/clutter-animator.c:1802
msgid "Timeline"
msgstr "Zeitleiste"

#: clutter/clutter-alpha.c:346
msgid "Timeline used by the alpha"
msgstr "Von Alpha verwendete Zeitlinie"

#: clutter/clutter-alpha.c:361
msgid "Alpha value"
msgstr "Alpha-Wert"

#: clutter/clutter-alpha.c:362
msgid "Alpha value as computed by the alpha"
msgstr "Alpha-Wert, wie vom Alpha berechnet"

#: clutter/clutter-alpha.c:382 clutter/clutter-animation.c:484
msgid "Mode"
msgstr "Modus"

#: clutter/clutter-alpha.c:383
msgid "Progress mode"
msgstr "Fortschrittsmodus"

#: clutter/clutter-animation.c:468
msgid "Object"
msgstr "Objekt"

#: clutter/clutter-animation.c:469
msgid "Object to which the animation applies"
msgstr "Objekt, für welches die Animation gilt"

#: clutter/clutter-animation.c:485
msgid "The mode of the animation"
msgstr "Animationsmodus"

#: clutter/clutter-animation.c:499 clutter/clutter-animator.c:1786
#: clutter/clutter-media.c:194 clutter/clutter-state.c:1486
#: clutter/clutter-timeline.c:294
msgid "Duration"
msgstr "Dauer"

#: clutter/clutter-animation.c:500
msgid "Duration of the animation, in milliseconds"
msgstr "Dauer der Animation in Millisekunden"

#: clutter/clutter-animation.c:514 clutter/clutter-timeline.c:263
msgid "Loop"
msgstr "Endlosschleife"

#: clutter/clutter-animation.c:515
msgid "Whether the animation should loop"
msgstr "Legt fest, ob die Animation endlos wiederholt wird"

#: clutter/clutter-animation.c:529
msgid "The timeline used by the animation"
msgstr "Die von der Animation benutzte Zeitleiste"

#: clutter/clutter-animation.c:542 clutter/clutter-behaviour.c:304
msgid "Alpha"
msgstr "Alpha"

#: clutter/clutter-animation.c:543
msgid "The alpha used by the animation"
msgstr "Der von der Animation verwendete Alpha-Wert"

#: clutter/clutter-animator.c:1787
msgid "The duration of the animation"
msgstr "Die Dauer der Animation"

#: clutter/clutter-animator.c:1803
msgid "The timeline of the animation"
msgstr "Die Zeitleiste der Animation"

#: clutter/clutter-behaviour.c:305
msgid "Alpha Object to drive the behaviour"
msgstr "Alpha-Objekt zum Umsetzen des Verhaltens"

#: clutter/clutter-behaviour-depth.c:178
msgid "Start Depth"
msgstr "Starttiefe"

#: clutter/clutter-behaviour-depth.c:179
msgid "Initial depth to apply"
msgstr "Anzuwendende initiale Tiefe"

#: clutter/clutter-behaviour-depth.c:194
msgid "End Depth"
msgstr "Endtiefe"

#: clutter/clutter-behaviour-depth.c:195
msgid "Final depth to apply"
msgstr "Anzuwendende finale Tiefe"

#: clutter/clutter-behaviour-ellipse.c:397
msgid "Start Angle"
msgstr "Startwinkel"

#: clutter/clutter-behaviour-ellipse.c:398
#: clutter/clutter-behaviour-rotate.c:280
msgid "Initial angle"
msgstr "Initialer Winkel"

#: clutter/clutter-behaviour-ellipse.c:413
msgid "End Angle"
msgstr "Endwinkel"

#: clutter/clutter-behaviour-ellipse.c:414
#: clutter/clutter-behaviour-rotate.c:298
msgid "Final angle"
msgstr "Finaler Winkel"

#: clutter/clutter-behaviour-ellipse.c:429
msgid "Angle x tilt"
msgstr "Neigungswinkel der x-Achse"

#: clutter/clutter-behaviour-ellipse.c:430
msgid "Tilt of the ellipse around x axis"
msgstr "Neigung der Ellipse an der x-Achse"

#: clutter/clutter-behaviour-ellipse.c:445
msgid "Angle y tilt"
msgstr "Neigungswinkel der y-Achse"

#: clutter/clutter-behaviour-ellipse.c:446
msgid "Tilt of the ellipse around y axis"
msgstr "Neigung der Ellipse an der y-Achse"

#: clutter/clutter-behaviour-ellipse.c:461
msgid "Angle z tilt"
msgstr "Neigungswinkel der z-Achse"

#: clutter/clutter-behaviour-ellipse.c:462
msgid "Tilt of the ellipse around z axis"
msgstr "Neigung der Ellipse an der z-Achse"

#: clutter/clutter-behaviour-ellipse.c:478
msgid "Width of the ellipse"
msgstr "Breite der Ellipse"

#: clutter/clutter-behaviour-ellipse.c:494
msgid "Height of ellipse"
msgstr "Höhe der Ellipse"

#: clutter/clutter-behaviour-ellipse.c:509
msgid "Center"
msgstr "Mittelpunkt"

#: clutter/clutter-behaviour-ellipse.c:510
msgid "Center of ellipse"
msgstr "Mittelpunkt der Ellipse"

#: clutter/clutter-behaviour-ellipse.c:524
#: clutter/clutter-behaviour-rotate.c:333 clutter/clutter-timeline.c:310
msgid "Direction"
msgstr "Richtung"

#: clutter/clutter-behaviour-ellipse.c:525
#: clutter/clutter-behaviour-rotate.c:334
msgid "Direction of rotation"
msgstr "Rotationsrichtung"

#: clutter/clutter-behaviour-opacity.c:181
msgid "Opacity Start"
msgstr "Start-Deckungskraft"

#: clutter/clutter-behaviour-opacity.c:182
msgid "Initial opacity level"
msgstr "Initialer Deckungskraftgrad"

#: clutter/clutter-behaviour-opacity.c:199
msgid "Opacity End"
msgstr "End-Deckungskraft"

#: clutter/clutter-behaviour-opacity.c:200
msgid "Final opacity level"
msgstr "Finaler Deckungskraftgrad"

#: clutter/clutter-behaviour-path.c:222 clutter/clutter-path-constraint.c:212
msgid "Path"
msgstr "Pfad"

#: clutter/clutter-behaviour-path.c:223
msgid "The ClutterPath object representing the path to animate along"
msgstr ""
"Das ClutterPath-Object, das den Pfad darstellt, entlang dessen animiert "
"werden soll"

#: clutter/clutter-behaviour-rotate.c:279
msgid "Angle Begin"
msgstr "Anfangswinkel"

#: clutter/clutter-behaviour-rotate.c:297
msgid "Angle End"
msgstr "Endwinkel"

#: clutter/clutter-behaviour-rotate.c:315
msgid "Axis"
msgstr "Achse"

#: clutter/clutter-behaviour-rotate.c:316
msgid "Axis of rotation"
msgstr "Rotationsachse"

#: clutter/clutter-behaviour-rotate.c:351
msgid "Center X"
msgstr "Mittelpunkt-X"

#: clutter/clutter-behaviour-rotate.c:352
msgid "X coordinate of the center of rotation"
msgstr "X-Koordinate des Rotationszentrums"

#: clutter/clutter-behaviour-rotate.c:369
msgid "Center Y"
msgstr "Mittelpunkt-Y"

#: clutter/clutter-behaviour-rotate.c:370
msgid "Y coordinate of the center of rotation"
msgstr "Y-Koordinate des Rotationszentrums"

#: clutter/clutter-behaviour-rotate.c:387
msgid "Center Z"
msgstr "Mittelpunkt-Y"

#: clutter/clutter-behaviour-rotate.c:388
msgid "Z coordinate of the center of rotation"
msgstr "Z-Koordinate des Rotationszentrums"

#: clutter/clutter-behaviour-scale.c:222
msgid "X Start Scale"
msgstr "Startskalierung in X-Richtung"

#: clutter/clutter-behaviour-scale.c:223
msgid "Initial scale on the X axis"
msgstr "Initiale Skalierung auf der X-Achse"

#: clutter/clutter-behaviour-scale.c:241
msgid "X End Scale"
msgstr "Endskalierung in X-Richtung"

#: clutter/clutter-behaviour-scale.c:242
msgid "Final scale on the X axis"
msgstr "Finale Skalierung auf der X-Achse"

#: clutter/clutter-behaviour-scale.c:260
msgid "Y Start Scale"
msgstr "Startskalierung in Y-Richtung"

#: clutter/clutter-behaviour-scale.c:261
msgid "Initial scale on the Y axis"
msgstr "Initiale Skalierung auf der Y-Achse"

#: clutter/clutter-behaviour-scale.c:279
msgid "Y End Scale"
msgstr "Endskalierung in Y-Richtung"

#: clutter/clutter-behaviour-scale.c:280
msgid "Final scale on the Y axis"
msgstr "Finale Skalierung auf der Y-Achse"

#: clutter/clutter-bind-constraint.c:317
msgid "The source of the binding"
msgstr "Die Quelle der Bindung"

#: clutter/clutter-bind-constraint.c:330
msgid "Coordinate"
msgstr "Koordinate"

#: clutter/clutter-bind-constraint.c:331
msgid "The coordinate to bind"
msgstr "Die zu bindende Koordinate"

#: clutter/clutter-bind-constraint.c:345 clutter/clutter-path-constraint.c:226
#: clutter/clutter-snap-constraint.c:366
msgid "Offset"
msgstr "Versatz"

#: clutter/clutter-bind-constraint.c:346
msgid "The offset in pixels to apply to the binding"
msgstr "Der Versatz in Pixeln, der auf die Bindung angewendet werden soll"

#: clutter/clutter-binding-pool.c:320
msgid "The unique name of the binding pool"
msgstr "Der eindeutige Name des Bindungs-Pools"

#: clutter/clutter-bin-layout.c:261 clutter/clutter-bin-layout.c:584
#: clutter/clutter-box-layout.c:395 clutter/clutter-table-layout.c:652
msgid "Horizontal Alignment"
msgstr "Horizontale Ausrichtung"

#: clutter/clutter-bin-layout.c:262
msgid "Horizontal alignment for the actor inside the layout manager"
msgstr "Horizontal Ausrichtung des Akteurs innerhalb des Layout-Managers"

#: clutter/clutter-bin-layout.c:270 clutter/clutter-bin-layout.c:601
#: clutter/clutter-box-layout.c:404 clutter/clutter-table-layout.c:667
msgid "Vertical Alignment"
msgstr "Vertikale Ausrichtung"

#: clutter/clutter-bin-layout.c:271
msgid "Vertical alignment for the actor inside the layout manager"
msgstr "Vertikale Ausrichtung des Akteurs innerhalb des Layout-Managers"

#: clutter/clutter-bin-layout.c:585
msgid "Default horizontal alignment for the actors inside the layout manager"
msgstr ""
"Voreingestellte horizontale Ausrichtung des Akteurs innerhalb des Layout-"
"Managers"

#: clutter/clutter-bin-layout.c:602
msgid "Default vertical alignment for the actors inside the layout manager"
msgstr ""
"Voreingestellte vertikale Ausrichtung des Akteurs innerhalb des Layout-"
"Managers"

#: clutter/clutter-box.c:537
msgid "Layout Manager"
msgstr "Layout-Manager"

#: clutter/clutter-box.c:538
msgid "The layout manager used by the box"
msgstr "Der von der Box verwendete Layout-Manager"

#: clutter/clutter-box.c:557 clutter/clutter-rectangle.c:267
#: clutter/clutter-stage.c:1763
msgid "Color"
msgstr "Farbe"

#: clutter/clutter-box.c:558
msgid "The background color of the box"
msgstr "Die Hintergrundfarbe der Box"

#: clutter/clutter-box.c:572
msgid "Color Set"
msgstr "Farbe gesetzt"

#: clutter/clutter-box.c:573
msgid "Whether the background color is set"
msgstr "Legt fest, ob die Hintergrundfarbe gesetzt ist"

#: clutter/clutter-box-layout.c:370
msgid "Expand"
msgstr "Ausdehnen"

# Nur ein Vorschlag, aber »Kind« finde ich in dem Zusammenhang scheußlich
#: clutter/clutter-box-layout.c:371
msgid "Allocate extra space for the child"
msgstr "Zusätzlichen Platz für das Unterelement anfordern"

#: clutter/clutter-box-layout.c:377 clutter/clutter-table-layout.c:631
msgid "Horizontal Fill"
msgstr "Horizontale Füllung"

#: clutter/clutter-box-layout.c:378 clutter/clutter-table-layout.c:632
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the horizontal axis"
msgstr ""
"Legt fest, ob das Unterelement bevorzugt behandelt werden soll, wenn der "
"Container freien Platz auf der horizontalen Achse zuweist"

#: clutter/clutter-box-layout.c:386 clutter/clutter-table-layout.c:638
msgid "Vertical Fill"
msgstr "Vertikale Füllung"

#: clutter/clutter-box-layout.c:387 clutter/clutter-table-layout.c:639
msgid ""
"Whether the child should receive priority when the container is allocating "
"spare space on the vertical axis"
msgstr ""
"Legt fest, ob das Unterelement bevorzugt behandelt werden soll, wenn der "
"Container freien Platz auf der vertikalen Achse zuweist"

#: clutter/clutter-box-layout.c:396 clutter/clutter-table-layout.c:653
msgid "Horizontal alignment of the actor within the cell"
msgstr "Horizontal Ausrichtung des Akteurs innerhalb der Zelle"

#: clutter/clutter-box-layout.c:405 clutter/clutter-table-layout.c:668
msgid "Vertical alignment of the actor within the cell"
msgstr "Vertikale Ausrichtung des Akteurs innerhalb der Zelle"

#: clutter/clutter-box-layout.c:1305
msgid "Vertical"
msgstr "Vertikal"

#: clutter/clutter-box-layout.c:1306
msgid "Whether the layout should be vertical, rather than horizontal"
msgstr "Legt fest, ob das Layout vertikal statt horizontal sein soll"

#: clutter/clutter-box-layout.c:1321 clutter/clutter-flow-layout.c:898
msgid "Homogeneous"
msgstr "Gleichmäßig"

#: clutter/clutter-box-layout.c:1322
msgid ""
"Whether the layout should be homogeneous, i.e. all childs get the same size"
msgstr ""
"Legt fest, ob das Layout gleichmäßig sein soll, d.h. alle Unterelemente "
"haben die gleiche Größe"

#: clutter/clutter-box-layout.c:1337
msgid "Pack Start"
msgstr "Packen am Beginn"

#: clutter/clutter-box-layout.c:1338
msgid "Whether to pack items at the start of the box"
msgstr "Gibt an, ob Objekte am Beginn der Box gepackt werden sollen"

#: clutter/clutter-box-layout.c:1351
msgid "Spacing"
msgstr "Abstand"

#: clutter/clutter-box-layout.c:1352
msgid "Spacing between children"
msgstr "Abstand zwischen Unterelementen"

#: clutter/clutter-box-layout.c:1366 clutter/clutter-table-layout.c:1740
msgid "Use Animations"
msgstr "Animationen verwenden"

#: clutter/clutter-box-layout.c:1367 clutter/clutter-table-layout.c:1741
msgid "Whether layout changes should be animated"
msgstr "Legt fest, ob Layout-Änderungen animiert werden sollen"

#: clutter/clutter-box-layout.c:1388 clutter/clutter-table-layout.c:1762
msgid "Easing Mode"
msgstr "Easing-Modus"

#: clutter/clutter-box-layout.c:1389 clutter/clutter-table-layout.c:1763
msgid "The easing mode of the animations"
msgstr "Der Easing-Modus der Animationen"

#: clutter/clutter-box-layout.c:1406 clutter/clutter-table-layout.c:1780
msgid "Easing Duration"
msgstr "Easing-Dauer"

#: clutter/clutter-box-layout.c:1407 clutter/clutter-table-layout.c:1781
msgid "The duration of the animations"
msgstr "Die Dauer der Animationen"

#: clutter/clutter-cairo-texture.c:582
msgid "Surface Width"
msgstr "Zeichenflächenbreite"

#: clutter/clutter-cairo-texture.c:583
msgid "The width of the Cairo surface"
msgstr "Die Breite der Cairo-Zeichenfläche"

#: clutter/clutter-cairo-texture.c:597
msgid "Surface Height"
msgstr "Zeichenflächenhöhe"

#: clutter/clutter-cairo-texture.c:598
msgid "The height of the Cairo surface"
msgstr "Die Höhe der Cairo-Zeichenfläche"

#: clutter/clutter-cairo-texture.c:615
#, fuzzy
msgid "Auto Resize"
msgstr "Automatische Umkehrung"

#: clutter/clutter-cairo-texture.c:616
#, fuzzy
msgid "Whether the surface should match the allocation"
msgstr "Legt fest, ob jedes Objekt die gleiche Zuweisung erhalten soll"

#: clutter/clutter-child-meta.c:127
msgid "Container"
msgstr "Container"

#: clutter/clutter-child-meta.c:128
msgid "The container that created this data"
msgstr "Der Container, der diese Daten erzeugt hat"

#: clutter/clutter-child-meta.c:143
msgid "The actor wrapped by this data"
msgstr "Der durch diese Daten eingefasste Akteur"

#: clutter/clutter-click-action.c:542
msgid "Pressed"
msgstr "Gedrückt"

#: clutter/clutter-click-action.c:543
msgid "Whether the clickable should be in pressed state"
msgstr "Legt fest, ob das klickbare Objekt in gedrücktem Zustand sein soll"

#: clutter/clutter-click-action.c:556
#, fuzzy
msgid "Held"
msgstr "Anfasspunkt"

#: clutter/clutter-click-action.c:557
msgid "Whether the clickable has a grab"
msgstr "Legt fest, ob das klickbare Objekt einen Anfasser haben soll"

#: clutter/clutter-click-action.c:574 clutter/clutter-settings.c:521
msgid "Long Press Duration"
msgstr "Dauer des langen Drucks"

#: clutter/clutter-click-action.c:575
msgid "The minimum duration of a long press to recognize the gesture"
msgstr "Die minimale Dauer eines langen Drucks zur Erkennung der Geste"

#: clutter/clutter-click-action.c:593
msgid "Long Press Threshold"
msgstr "Schwellwert für langen Druck"

#: clutter/clutter-click-action.c:594
msgid "The maximum threshold before a long press is cancelled"
msgstr "Der maximale Schwellwert, bevor ein langer Druck abgebrochen wird"

#: clutter/clutter-clone.c:341
msgid "Specifies the actor to be cloned"
msgstr "Legt den Akteur fest, der geklont werden soll"

#: clutter/clutter-colorize-effect.c:307
msgid "Tint"
msgstr "Färbung"

#: clutter/clutter-colorize-effect.c:308
msgid "The tint to apply"
msgstr "Die anzuwendende Färbung"

#: clutter/clutter-deform-effect.c:527
msgid "Horizontal Tiles"
msgstr "Horizontale Kacheln"

#: clutter/clutter-deform-effect.c:528
msgid "The number of horizontal tiles"
msgstr "Die Anzahl horizontaler Kacheln"

#: clutter/clutter-deform-effect.c:543
msgid "Vertical Tiles"
msgstr "Vertikale Kacheln"

#: clutter/clutter-deform-effect.c:544
msgid "The number of vertical tiles"
msgstr "Die Anzahl vertikaler Kacheln"

#: clutter/clutter-deform-effect.c:561
msgid "Back Material"
msgstr "Hintergrundmaterial"

#: clutter/clutter-deform-effect.c:562
msgid "The material to be used when painting the back of the actor"
msgstr ""
"Das für das Darstellen des Akteur-Hintergrundes zu verwendende Material"

#: clutter/clutter-desaturate-effect.c:305
msgid "The desaturation factor"
msgstr "Der Entsättigungsfaktor"

#: clutter/clutter-device-manager.c:131 clutter/clutter-input-device.c:344
#: clutter/x11/clutter-keymap-x11.c:316
msgid "Backend"
msgstr "Backend"

#: clutter/clutter-device-manager.c:132
msgid "The ClutterBackend of the device manager"
msgstr "Das ClutterBackend der Geräteverwaltung"

#: clutter/clutter-drag-action.c:564
msgid "Horizontal Drag Threshold"
msgstr "Schwelle für horizontales Ziehen"

#: clutter/clutter-drag-action.c:565
msgid "The horizontal amount of pixels required to start dragging"
msgstr ""
"Die Anzahl horizontaler Pixel, die für einen Ziehvorgang benötigt werden"

#: clutter/clutter-drag-action.c:592
msgid "Vertical Drag Threshold"
msgstr "Schwelle für vertikales Ziehen"

#: clutter/clutter-drag-action.c:593
msgid "The vertical amount of pixels required to start dragging"
msgstr "Die Anzahl vertikaler Pixel, die für einen Ziehvorgang benötigt werden"

#: clutter/clutter-drag-action.c:614
msgid "Drag Handle"
msgstr "Grifffeld"

#: clutter/clutter-drag-action.c:615
msgid "The actor that is being dragged"
msgstr "Der Akteur, der gezogen werden soll"

#: clutter/clutter-drag-action.c:628
msgid "Drag Axis"
msgstr "Ziehachse"

#: clutter/clutter-drag-action.c:629
msgid "Constraints the dragging to an axis"
msgstr "Beschränkt den Ziehvorgang auf eine Achse"

#: clutter/clutter-flow-layout.c:882
msgid "Orientation"
msgstr "Ausrichtung"

#: clutter/clutter-flow-layout.c:883
msgid "The orientation of the layout"
msgstr "Die Ausrichtung des Layouts"

#: clutter/clutter-flow-layout.c:899
msgid "Whether each item should receive the same allocation"
msgstr "Legt fest, ob jedes Objekt die gleiche Zuweisung erhalten soll"

#: clutter/clutter-flow-layout.c:914 clutter/clutter-table-layout.c:1711
msgid "Column Spacing"
msgstr "Spaltenabstand"

#: clutter/clutter-flow-layout.c:915
msgid "The spacing between columns"
msgstr "Der Leerraum zwischen Spalten"

#: clutter/clutter-flow-layout.c:931 clutter/clutter-table-layout.c:1725
msgid "Row Spacing"
msgstr "Zeilenabstand"

#: clutter/clutter-flow-layout.c:932
msgid "The spacing between rows"
msgstr "Der Leerraum zwischen Zeilen"

#: clutter/clutter-flow-layout.c:946
msgid "Minimum Column Width"
msgstr "Minimale Breite der Spalte"

#: clutter/clutter-flow-layout.c:947
msgid "Minimum width for each column"
msgstr "Die minimale Breite jeder Spalte"

#: clutter/clutter-flow-layout.c:962
msgid "Maximum Column Width"
msgstr "Maximale Breite der Spalte"

#: clutter/clutter-flow-layout.c:963
msgid "Maximum width for each column"
msgstr "Die maximale Breite jeder Spalte"

#: clutter/clutter-flow-layout.c:977
msgid "Minimum Row Height"
msgstr "Minimale Zeilenhöhe"

#: clutter/clutter-flow-layout.c:978
msgid "Minimum height for each row"
msgstr "Minimale Zeilenhöhe jeder Reihe"

#: clutter/clutter-flow-layout.c:993
msgid "Maximum Row Height"
msgstr "Maximale Zeilenhöhe"

#: clutter/clutter-flow-layout.c:994
msgid "Maximum height for each row"
msgstr "Maximale Zeilenhöhe jeder Reihe"

#: clutter/clutter-input-device.c:220
msgid "Id"
msgstr "Kennung"

#: clutter/clutter-input-device.c:221
msgid "Unique identifier of the device"
msgstr "Eindeutiger Bezeichner des Geräts"

#: clutter/clutter-input-device.c:237
msgid "The name of the device"
msgstr "Der Name des Geräts"

#: clutter/clutter-input-device.c:251
msgid "Device Type"
msgstr "Gerätetyp"

#: clutter/clutter-input-device.c:252
msgid "The type of the device"
msgstr "Der Gerätetyp"

#: clutter/clutter-input-device.c:267
msgid "Device Manager"
msgstr "Geräte-Verwaltung"

#: clutter/clutter-input-device.c:268
msgid "The device manager instance"
msgstr "Die Instanz des Gerätemanagers"

#: clutter/clutter-input-device.c:281
msgid "Device Mode"
msgstr "Gerätemodus"

#: clutter/clutter-input-device.c:282
msgid "The mode of the device"
msgstr "Der Modus des Geräts"

#: clutter/clutter-input-device.c:296
msgid "Has Cursor"
msgstr "Hat Zeiger"

#: clutter/clutter-input-device.c:297
msgid "Whether the device has a cursor"
msgstr "Gibt an, ob das Gerät über einen Zeiger verfügt"

#: clutter/clutter-input-device.c:316
msgid "Whether the device is enabled"
msgstr "Legt fest, ob das Gerät aktiviert ist"

#: clutter/clutter-input-device.c:329
msgid "Number of Axes"
msgstr "Anzahl der Achsen"

#: clutter/clutter-input-device.c:330
msgid "The number of axes on the device"
msgstr "Die Anzahl der Achsen des Geräts"

#: clutter/clutter-input-device.c:345
msgid "The backend instance"
msgstr "Die Backend-Instanz"

#: clutter/clutter-interval.c:397
msgid "Value Type"
msgstr "Wertetyp"

#: clutter/clutter-interval.c:398
msgid "The type of the values in the interval"
msgstr "Der Typ der Werte im Intervall"

#: clutter/clutter-layout-meta.c:117
msgid "Manager"
msgstr "Manager"

#: clutter/clutter-layout-meta.c:118
msgid "The manager that created this data"
msgstr "Der Manager, der diese Daten erzeugt hat"

#: clutter/clutter-main.c:489
msgid "default:LTR"
msgstr "default:LTR"

#: clutter/clutter-main.c:1288
msgid "Show frames per second"
msgstr "Bilder pro Sekunde anzeigen"

#: clutter/clutter-main.c:1290
msgid "Default frame rate"
msgstr "Vorgabebildfrequenz"

#: clutter/clutter-main.c:1292
msgid "Make all warnings fatal"
msgstr "Alle Warnungen fatal machen"

#: clutter/clutter-main.c:1295
msgid "Direction for the text"
msgstr "Richtung des Textes"

#: clutter/clutter-main.c:1298
msgid "Disable mipmapping on text"
msgstr "Mip-Mapping für Text ausschalten"

#: clutter/clutter-main.c:1301
msgid "Use 'fuzzy' picking"
msgstr "»Unscharfes« Herausgreifen benutzen"

#: clutter/clutter-main.c:1304
msgid "Clutter debugging flags to set"
msgstr "Zu setzende Clutter-Fehlersuchmerkmale"

#: clutter/clutter-main.c:1306
msgid "Clutter debugging flags to unset"
msgstr "Zu entfernende Clutter-Fehlersuchmerkmale"

#: clutter/clutter-main.c:1310
msgid "Clutter profiling flags to set"
msgstr "Zu setzende Clutter-Fehlersuchmerkmale"

#: clutter/clutter-main.c:1312
msgid "Clutter profiling flags to unset"
msgstr "Zu entfernende Clutter-Fehlersuchmerkmale"

#: clutter/clutter-main.c:1315
msgid "Enable accessibility"
msgstr "Barrierefreiheit aktivieren"

#: clutter/clutter-main.c:1497
msgid "Clutter Options"
msgstr "Clutter-Optionen"

#: clutter/clutter-main.c:1498
msgid "Show Clutter Options"
msgstr "Clutter-Optionen anzeigen"

#: clutter/clutter-media.c:77
msgid "URI"
msgstr "ADRESSE"

#: clutter/clutter-media.c:78
msgid "URI of a media file"
msgstr "ADRESSE einer Mediendatei"

#: clutter/clutter-media.c:91
msgid "Playing"
msgstr "Wiedergabe"

#: clutter/clutter-media.c:92
msgid "Whether the actor is playing"
msgstr "Legt fest, ob der Akteur abspielt"

#: clutter/clutter-media.c:106
msgid "Progress"
msgstr "Fortschritt"

#: clutter/clutter-media.c:107
msgid "Current progress of the playback"
msgstr "Aktueller Fortschritt der Wiedergabe"

#: clutter/clutter-media.c:120
msgid "Subtitle URI"
msgstr "Adresse für Untertitel"

#: clutter/clutter-media.c:121
msgid "URI of a subtitle file"
msgstr "ADRESSE einer Datei mit Untertiteln"

#: clutter/clutter-media.c:136
msgid "Subtitle Font Name"
msgstr "Schriftname für Untertitel"

#: clutter/clutter-media.c:137
msgid "The font used to display subtitles"
msgstr "Beim Anzeigen von Untertiteln zu verwendende Schriftgröße"

#: clutter/clutter-media.c:151
msgid "Audio Volume"
msgstr "Lautstärke"

#: clutter/clutter-media.c:152
msgid "The volume of the audio"
msgstr "Die Lautstärke"

#: clutter/clutter-media.c:165
msgid "Can Seek"
msgstr "Durchsuchbar"

#: clutter/clutter-media.c:166
msgid "Whether the current stream is seekable"
msgstr "Gibt an, ob der aktuelle Datenstrom durchsuchbar ist"

#: clutter/clutter-media.c:180
msgid "Buffer Fill"
msgstr "Pufferfüllung"

#: clutter/clutter-media.c:181
msgid "The fill level of the buffer"
msgstr "Der Füllstand des Puffers"

#: clutter/clutter-media.c:195
msgid "The duration of the stream, in seconds"
msgstr "Die Dauer des Datenstroms in Sekunden"

#: clutter/clutter-path-constraint.c:213
msgid "The path used to constrain an actor"
msgstr "Der Pfad zur Beschränkung eines Akteurs"

#: clutter/clutter-path-constraint.c:227
msgid "The offset along the path, between -1.0 and 2.0"
msgstr "Der Versatz entlang des Pfades, zwischen -1.0 und 2.0"

#: clutter/clutter-rectangle.c:268
msgid "The color of the rectangle"
msgstr "Die Farbe des Rechtecks"

#: clutter/clutter-rectangle.c:281
msgid "Border Color"
msgstr "Rahmenfarbe"

#: clutter/clutter-rectangle.c:282
msgid "The color of the border of the rectangle"
msgstr "Die Randfarbe des Rechtecks"

#: clutter/clutter-rectangle.c:297
msgid "Border Width"
msgstr "Rahmenbreite"

#: clutter/clutter-rectangle.c:298
msgid "The width of the border of the rectangle"
msgstr "Die Randbreite des Rechtecks"

#: clutter/clutter-rectangle.c:312
msgid "Has Border"
msgstr "Hat Rand"

#: clutter/clutter-rectangle.c:313
msgid "Whether the rectangle should have a border"
msgstr "Gibt an, ob das Rechteck einen Rand haben soll"

#: clutter/clutter-script.c:434
msgid "Filename Set"
msgstr "Dateiname gesetzt"

#: clutter/clutter-script.c:435
msgid "Whether the :filename property is set"
msgstr "Gibt an, ob die :filename-Eigenschaft gesetzt ist"

#: clutter/clutter-script.c:449 clutter/clutter-texture.c:1081
msgid "Filename"
msgstr "Dateiname"

#: clutter/clutter-script.c:450
msgid "The path of the currently parsed file"
msgstr "Der Pfad zur aktuell eingelesenen Datei"

#: clutter/clutter-settings.c:362
msgid "Double Click Time"
msgstr "Doppelklick-Zeit"

#: clutter/clutter-settings.c:363
msgid "The time between clicks necessary to detect a multiple click"
msgstr ""
"Die zur Erkennung eines Mehrfachklicks nötige Zeit zwischen zwei Klicks"

#: clutter/clutter-settings.c:378
msgid "Double Click Distance"
msgstr "Doppelklick-Intervall"

#: clutter/clutter-settings.c:379
msgid "The distance between clicks necessary to detect a multiple click"
msgstr ""
"Die zur Erkennung eines Mehrfachklicks nötige Entfernung zwischen zwei Klicks"

#: clutter/clutter-settings.c:394
msgid "Drag Threshold"
msgstr "Ziehschwellwert"

#: clutter/clutter-settings.c:395
msgid "The distance the cursor should travel before starting to drag"
msgstr ""
"Die vom Zeiger zurückzulegende Entfernung, um einen Ziehvorgang zu beginnen"

#: clutter/clutter-settings.c:410 clutter/clutter-text.c:2799
msgid "Font Name"
msgstr "Schriftname"

#: clutter/clutter-settings.c:411
msgid ""
"The description of the default font, as one that could be parsed by Pango"
msgstr ""
"Die Beschreibung der Vorgabeschrift, so wie sie durch Pango verarbeitet "
"werden kann"

#: clutter/clutter-settings.c:426
msgid "Font Antialias"
msgstr "Schriftglättung"

#: clutter/clutter-settings.c:427
msgid ""
"Whether to use antialiasing (1 to enable, 0 to disable, and -1 to use the "
"default)"
msgstr ""
"Gibt an, ob Antialiasing verwendet werden soll (1 aktiviert, 0 deaktiviert "
"und -1 verwendet die Vorgabe)"

#: clutter/clutter-settings.c:443
msgid "Font DPI"
msgstr "Schriftauflösung"

#: clutter/clutter-settings.c:444
msgid ""
"The resolution of the font, in 1024 * dots/inch, or -1 to use the default"
msgstr ""
"Die Schriftauflösung in 1024 * Punkte/Zoll, oder -1 für den Vorgabewert"

#: clutter/clutter-settings.c:460
msgid "Font Hinting"
msgstr "Schrift-Hinting"

#: clutter/clutter-settings.c:461
msgid ""
"Whether to use hinting (1 to enable, 0 to disable and -1 to use the default)"
msgstr ""
"Gibt an, ob Hinting verwendet werden soll (1 aktiviert, 0 deaktiviert und -1 "
"verwendet die Vorgabe)"

#: clutter/clutter-settings.c:482
msgid "Font Hint Style"
msgstr "Hinting-Stil der Schrift"

#: clutter/clutter-settings.c:483
msgid "The style of hinting (hintnone, hintslight, hintmedium, hintfull)"
msgstr "Der Stil des Hintings (hintnone, hintslight, hintmedium, hintfull)"

#: clutter/clutter-settings.c:504
msgid "Font Subpixel Order"
msgstr "Subpixel-Anordnung der Schrift"

#: clutter/clutter-settings.c:505
msgid "The type of subpixel antialiasing (none, rgb, bgr, vrgb, vbgr)"
msgstr "Typ der Subpixel-Kantenglättung (none (keine), rgb, bgr, vrgb, vbgr)"

#: clutter/clutter-settings.c:522
msgid "The minimum duration for a long press gesture to be recognized"
msgstr "Die minimale Dauer zur Erkennung eines langen Drucks für eine Geste"

#: clutter/clutter-shader.c:255
msgid "Vertex Source"
msgstr "Vertex-Quelle"

#: clutter/clutter-shader.c:256
msgid "Source of vertex shader"
msgstr "Quelle des Vertex-Shaders"

#: clutter/clutter-shader.c:272
msgid "Fragment Source"
msgstr "Fragment-Quelle"

#: clutter/clutter-shader.c:273
msgid "Source of fragment shader"
msgstr "Quelle des Fragment-Shaders"

#: clutter/clutter-shader.c:290
msgid "Compiled"
msgstr "Compiliert"

#: clutter/clutter-shader.c:291
msgid "Whether the shader is compiled and linked"
msgstr "Legt fest, ob der Shader compiliert und gelinkt ist"

#: clutter/clutter-shader.c:308
msgid "Whether the shader is enabled"
msgstr "Legt fest, ob der Shader aktiviert ist"

#: clutter/clutter-shader.c:519
#, c-format
msgid "%s compilation failed: %s"
msgstr "%s-Kompilierung fehlgeschlagen: %s"

#: clutter/clutter-shader.c:520
msgid "Vertex shader"
msgstr "Vertex-Shader"

#: clutter/clutter-shader.c:521
msgid "Fragment shader"
msgstr "Fragment-Shader"

#: clutter/clutter-shader-effect.c:415
msgid "Shader Type"
msgstr "Shader-Typ"

#: clutter/clutter-shader-effect.c:416
msgid "The type of shader used"
msgstr "Der verwendete Shader-Typ"

#: clutter/clutter-snap-constraint.c:322
msgid "The source of the constraint"
msgstr "Die Quelle der Beschränkung"

#: clutter/clutter-snap-constraint.c:335
msgid "From Edge"
msgstr "Von Kante"

#: clutter/clutter-snap-constraint.c:336
msgid "The edge of the actor that should be snapped"
msgstr "Die Kante des Akteurs, an der eingerastet werden soll"

#: clutter/clutter-snap-constraint.c:350
msgid "To Edge"
msgstr "Zu Kante"

#: clutter/clutter-snap-constraint.c:351
msgid "The edge of the source that should be snapped"
msgstr "Die Kante der Quelle, an der eingerastet werden soll"

#: clutter/clutter-snap-constraint.c:367
msgid "The offset in pixels to apply to the constraint"
msgstr "Der Versatz in Pixel, auf den die Einschränkung angewendet werden soll"

#: clutter/clutter-stage.c:1705
msgid "Fullscreen Set"
msgstr "Vollbild gesetzt"

#: clutter/clutter-stage.c:1706
msgid "Whether the main stage is fullscreen"
msgstr "Legt fest, ob die Hauptszene ein Vollbild ist"

#: clutter/clutter-stage.c:1722
msgid "Offscreen"
msgstr "Abseits des Bildschirms"

#: clutter/clutter-stage.c:1723
msgid "Whether the main stage should be rendered offscreen"
msgstr ""
"Legt fest, ob die Hauptszene abseits des Bildschirms erstellt werden soll"

#: clutter/clutter-stage.c:1735 clutter/clutter-text.c:2912
msgid "Cursor Visible"
msgstr "Zeiger sichtbar"

#: clutter/clutter-stage.c:1736
msgid "Whether the mouse pointer is visible on the main stage"
msgstr "Legt fest, ob der Mauszeiger in der Hauptszene sichtbar sein soll"

#: clutter/clutter-stage.c:1750
msgid "User Resizable"
msgstr "Größenänderung durch Benutzer"

#: clutter/clutter-stage.c:1751
msgid "Whether the stage is able to be resized via user interaction"
msgstr ""
"Legt fest, ob eine Größenänderung der Szene durch den Benutzer möglich ist"

#: clutter/clutter-stage.c:1764
msgid "The color of the stage"
msgstr "Die Farbe der Szene"

#: clutter/clutter-stage.c:1778
msgid "Perspective"
msgstr "Perspektive"

#: clutter/clutter-stage.c:1779
msgid "Perspective projection parameters"
msgstr "Projektionsparameter der Perspektive"

#: clutter/clutter-stage.c:1794
msgid "Title"
msgstr "Titel"

#: clutter/clutter-stage.c:1795
msgid "Stage Title"
msgstr "Szenentitel"

#: clutter/clutter-stage.c:1810
msgid "Use Fog"
msgstr "Nebel verwenden"

#: clutter/clutter-stage.c:1811
#, fuzzy
msgid "Whether to enable depth cueing"
msgstr "Legt fest, ob ? aktiviert werden soll"

#: clutter/clutter-stage.c:1825
msgid "Fog"
msgstr "Nebel"

#: clutter/clutter-stage.c:1826
msgid "Settings for the depth cueing"
msgstr ""

#: clutter/clutter-stage.c:1842
msgid "Use Alpha"
msgstr "Alpha verwenden"

#: clutter/clutter-stage.c:1843
msgid "Whether to honour the alpha component of the stage color"
msgstr ""
"Gibt an, ob die Alpha-Komponente für die Szenenfarbe berücksichtigt werden "
"soll"

#: clutter/clutter-stage.c:1859
msgid "Key Focus"
msgstr "Tastaturfokus"

#: clutter/clutter-stage.c:1860
msgid "The currently key focused actor"
msgstr "Der aktuelle Akteur im Tastaturfokus"

#: clutter/clutter-stage.c:1876
msgid "No Clear Hint"
msgstr "Keine Leeren-Anweisung"

#: clutter/clutter-stage.c:1877
msgid "Whether the stage should clear its contents"
msgstr "Gibt an, ob die Szene ihren Inhalt leeren soll"

#: clutter/clutter-stage.c:1890
msgid "Accept Focus"
msgstr "Fokus annehmen"

#: clutter/clutter-stage.c:1891
msgid "Whether the stage should accept focus on show"
msgstr "Legt fest, ob die Szene bei Anzeige Fokus annehmen soll"

#: clutter/clutter-state.c:1472
msgid "State"
msgstr "Status"

#: clutter/clutter-state.c:1473
msgid "Currently set state, (transition to this state might not be complete)"
msgstr ""
"Gegenwärtig gesetzter Status (Überblendung in diesen Status könnte noch "
"unvollständig sein)"

#: clutter/clutter-state.c:1487
msgid "Default transition duration"
msgstr "Voreingestellte Überblenddauer"

#: clutter/clutter-table-layout.c:585
msgid "Column Number"
msgstr "Spaltennummer"

#: clutter/clutter-table-layout.c:586
msgid "The column the widget resides in"
msgstr "Die Spalte, in dem sich das Widget befindet"

#: clutter/clutter-table-layout.c:593
msgid "Row Number"
msgstr "Zeilennummer"

#: clutter/clutter-table-layout.c:594
msgid "The row the widget resides in"
msgstr "Die Zeile, in dem sich das Widget befindet"

#: clutter/clutter-table-layout.c:601
msgid "Column Span"
msgstr "Spaltenbelegung"

#: clutter/clutter-table-layout.c:602
msgid "The number of columns the widget should span"
msgstr "Die Anzahl der Spalten, die das Widget belegen soll"

#: clutter/clutter-table-layout.c:609
msgid "Row Span"
msgstr "Zeilenbelegung"

#: clutter/clutter-table-layout.c:610
msgid "The number of rows the widget should span"
msgstr "Die Anzahl der Zeilen, über die sich das Widget erstrecken soll"

#: clutter/clutter-table-layout.c:617
msgid "Horizontal Expand"
msgstr "Horizontal ausdehnen"

#: clutter/clutter-table-layout.c:618
msgid "Allocate extra space for the child in horizontal axis"
msgstr ""
"Zusätzlichen Platz in der horizontalen Achse für das Unterelement zuweisen"

#: clutter/clutter-table-layout.c:624
msgid "Vertical Expand"
msgstr "Vertikal ausdehnen"

#: clutter/clutter-table-layout.c:625
msgid "Allocate extra space for the child in vertical axis"
msgstr ""
"Zusätzlichen Platz in der vertikalen Achse für das Unterelement zuweisen"

#: clutter/clutter-table-layout.c:1712
msgid "Spacing between columns"
msgstr "Abstand zwischen Spalten"

#: clutter/clutter-table-layout.c:1726
msgid "Spacing between rows"
msgstr "Abstand zwischen Zeilen"

#: clutter/clutter-text.c:2800
msgid "The font to be used by the text"
msgstr "Die Schriftart des Texts"

#: clutter/clutter-text.c:2817
msgid "Font Description"
msgstr "Schriftartenbeschreibung"

#: clutter/clutter-text.c:2818
msgid "The font description to be used"
msgstr "Die zu verwendende Schriftartenbeschreibung"

#: clutter/clutter-text.c:2834
msgid "Text"
msgstr "Text"

#: clutter/clutter-text.c:2835
msgid "The text to render"
msgstr "Der darzustellende Text"

#: clutter/clutter-text.c:2849
msgid "Font Color"
msgstr "Textfarbe"

#: clutter/clutter-text.c:2850
msgid "Color of the font used by the text"
msgstr "Die Farbe des Texts"

#: clutter/clutter-text.c:2864
msgid "Editable"
msgstr "Bearbeitbar"

#: clutter/clutter-text.c:2865
msgid "Whether the text is editable"
msgstr "Legt fest, ob der Text bearbeitet werden kann"

#: clutter/clutter-text.c:2880
msgid "Selectable"
msgstr "Markierbar"

#: clutter/clutter-text.c:2881
msgid "Whether the text is selectable"
msgstr "Legt fest, ob der Text markierbar ist"

#: clutter/clutter-text.c:2895
msgid "Activatable"
msgstr "Aktivierbar"

#: clutter/clutter-text.c:2896
msgid "Whether pressing return causes the activate signal to be emitted"
msgstr "Legt fest, ob die Eingabetaste ein Senden des aktiven Signals auslöst"

#: clutter/clutter-text.c:2913
msgid "Whether the input cursor is visible"
msgstr "Gibt an, ob der Eingabezeiger sichtbar ist"

#: clutter/clutter-text.c:2927 clutter/clutter-text.c:2928
msgid "Cursor Color"
msgstr "Zeigerfarbe"

#: clutter/clutter-text.c:2942
msgid "Cursor Color Set"
msgstr "Zeigerfarbe gesetzt"

#: clutter/clutter-text.c:2943
msgid "Whether the cursor color has been set"
msgstr "Legt fest, ob die Zeigerfarbe festgelegt ist"

#: clutter/clutter-text.c:2958
msgid "Cursor Size"
msgstr "Zeigergröße"

#: clutter/clutter-text.c:2959
msgid "The width of the cursor, in pixels"
msgstr "Die Breite des Zeigers in Pixel"

#: clutter/clutter-text.c:2973
msgid "Cursor Position"
msgstr "Zeigerposition"

#: clutter/clutter-text.c:2974
msgid "The cursor position"
msgstr "Die Zeigerposition"

#: clutter/clutter-text.c:2989
msgid "Selection-bound"
msgstr "Auswahlgrenze"

#: clutter/clutter-text.c:2990
msgid "The cursor position of the other end of the selection"
msgstr "Die Zeigerposition am anderen Ende der Auswahl"

#: clutter/clutter-text.c:3005 clutter/clutter-text.c:3006
msgid "Selection Color"
msgstr "Auswahlfarbe"

#: clutter/clutter-text.c:3020
msgid "Selection Color Set"
msgstr "Auswahlfarbe festgelegt"

#: clutter/clutter-text.c:3021
msgid "Whether the selection color has been set"
msgstr "Legt fest, ob die Auswahlfarbe festgelegt ist"

#: clutter/clutter-text.c:3036
msgid "Attributes"
msgstr "Attribute"

#: clutter/clutter-text.c:3037
msgid "A list of style attributes to apply to the contents of the actor"
msgstr ""
"Eine Liste der Stilattribute, die auf den Inhalt des Akteurs angewendet "
"werden sollen"

#: clutter/clutter-text.c:3059
msgid "Use markup"
msgstr "Syntax-Hervorhebung verwenden"

#: clutter/clutter-text.c:3060
msgid "Whether or not the text includes Pango markup"
msgstr "Legt fest, ob der Text Pango-Markup enthält"

#: clutter/clutter-text.c:3076
msgid "Line wrap"
msgstr "Zeilenumbruch"

# Die booleschen Werte sollten wir auf echte GConf- und dconf-Schlüssel beschränken.
#: clutter/clutter-text.c:3077
msgid "If set, wrap the lines if the text becomes too wide"
msgstr "Falls gesetzt, Zeilen umbrechen, wenn der Text zu lang wird"

#: clutter/clutter-text.c:3092
msgid "Line wrap mode"
msgstr "Zeilenumbruchmodus"

#: clutter/clutter-text.c:3093
msgid "Control how line-wrapping is done"
msgstr "Legt fest, wie Zeilen umgebrochen werden"

#: clutter/clutter-text.c:3108
msgid "Ellipsize"
msgstr "Auslassungen"

#: clutter/clutter-text.c:3109
msgid "The preferred place to ellipsize the string"
msgstr "Der bevorzugte Ort für Auslassungspunkte in der Zeichenkette"

#: clutter/clutter-text.c:3125
msgid "Line Alignment"
msgstr "Zeilenausrichtung"

#: clutter/clutter-text.c:3126
msgid "The preferred alignment for the string, for multi-line text"
msgstr "Die bevorzugte Zeilenausrichtung für den Text, bei mehrzeiligem Text"

#: clutter/clutter-text.c:3142
msgid "Justify"
msgstr "Ausrichten"

#: clutter/clutter-text.c:3143
msgid "Whether the text should be justified"
msgstr "Gibt an, ob der Text ausgerichtet werden soll"

#: clutter/clutter-text.c:3158
msgid "Password Character"
msgstr "Password-Zeichen"

#: clutter/clutter-text.c:3159
msgid "If non-zero, use this character to display the actor's contents"
msgstr ""
"Falls nicht Null, so wird dieses Zeichen zum Anzeigen des Akteurinhalts "
"verwendet"

#: clutter/clutter-text.c:3173
msgid "Max Length"
msgstr "Maximale Länge"

#: clutter/clutter-text.c:3174
msgid "Maximum length of the text inside the actor"
msgstr "Maximale Textlänge innerhalb des Akteurs"

#: clutter/clutter-text.c:3197
msgid "Single Line Mode"
msgstr "Einzeilen-Modus"

#: clutter/clutter-text.c:3198
msgid "Whether the text should be a single line"
msgstr "Legt fest, ob der Text in einer Zeile dargestellt werden soll"

#: clutter/clutter-text.c:3212 clutter/clutter-text.c:3213
msgid "Selected Text Color"
msgstr "Auswahltextfarbe"

#: clutter/clutter-text.c:3227
msgid "Selected Text Color Set"
msgstr "Auswahltextfarbe festgelegt"

#: clutter/clutter-text.c:3228
msgid "Whether the selected text color has been set"
msgstr "Legt fest, ob die Auswahltextfarbe festgelegt ist"

#: clutter/clutter-texture.c:995
msgid "Sync size of actor"
msgstr "Größe des Akteurs abgleichen"

#: clutter/clutter-texture.c:996
msgid "Auto sync size of actor to underlying pixbuf dimensions"
msgstr ""
"Die Größe des Akteurs automatisch auf die Abmessungen des zugrunde liegenden "
"Pixbufs abgleichen"

#: clutter/clutter-texture.c:1003
msgid "Disable Slicing"
msgstr "Kacheln deaktivieren"

#: clutter/clutter-texture.c:1004
msgid ""
"Forces the underlying texture to be singular and not made of smaller space "
"saving individual textures"
msgstr ""
"Erzwingt die Singularität der zugrunde liegenden Textur und verhindert die "
"Erzeugung kleinerer, Platz sparender individueller Texturen"

#: clutter/clutter-texture.c:1013
msgid "Tile Waste"
msgstr "Kachelverschnitt"

#: clutter/clutter-texture.c:1014
msgid "Maximum waste area of a sliced texture"
msgstr "Maximaler Verschnitt einer gekachelten Struktur"

#: clutter/clutter-texture.c:1022
msgid "Horizontal repeat"
msgstr "Horizontal wiederholen"

#: clutter/clutter-texture.c:1023
msgid "Repeat the contents rather than scaling them horizontally"
msgstr "Inhalt wird horizontal wiederholt, anstatt zu skalieren"

#: clutter/clutter-texture.c:1030
msgid "Vertical repeat"
msgstr "Vertikal wiederholen"

#: clutter/clutter-texture.c:1031
msgid "Repeat the contents rather than scaling them vertically"
msgstr "Inhalt wird vertikal wiederholt, anstatt zu skalieren"

#: clutter/clutter-texture.c:1038
msgid "Filter Quality"
msgstr "Filterqualität"

#: clutter/clutter-texture.c:1039
msgid "Rendering quality used when drawing the texture"
msgstr "Darstellungsqualität beim Zeichnen der Textur"

#: clutter/clutter-texture.c:1047
msgid "Pixel Format"
msgstr "Pixelformat"

#: clutter/clutter-texture.c:1048
msgid "The Cogl pixel format to use"
msgstr "Das zu verwendende Cogl-Pixelformat"

#: clutter/clutter-texture.c:1056
msgid "Cogl Texture"
msgstr "Cogl-Textur"

#: clutter/clutter-texture.c:1057
msgid "The underlying Cogl texture handle used to draw this actor"
msgstr ""
"Das unterliegende Handle der Cogl-Textur, das zum Zeichnen dieses Akteurs "
"verwendet wird"

#: clutter/clutter-texture.c:1064
msgid "Cogl Material"
msgstr "Cogl-Material"

#: clutter/clutter-texture.c:1065
msgid "The underlying Cogl material handle used to draw this actor"
msgstr ""
"Das unterliegende Handle des Cogl-Materials, das zum Zeichnen dieses Akteurs "
"verwendet wird"

#: clutter/clutter-texture.c:1082
msgid "The path of the file containing the image data"
msgstr "Der Pfad zur Datei, welche die Bilddaten enthält"

#: clutter/clutter-texture.c:1089
msgid "Keep Aspect Ratio"
msgstr "Seitenverhältnis beibehalten"

#: clutter/clutter-texture.c:1090
msgid ""
"Keep the aspect ratio of the texture when requesting the preferred width or "
"height"
msgstr ""
"Das Seitenverhältnis der Textur beibehalten, wenn eine gewünschte Breite "
"oder Höhe angefordert wird"

#: clutter/clutter-texture.c:1116
msgid "Load asynchronously"
msgstr "Asynchron laden"

#: clutter/clutter-texture.c:1117
msgid ""
"Load files inside a thread to avoid blocking when loading images from disk"
msgstr ""
"Dateien in einem separaten Thread laden, um ein Blockieren beim Laden von "
"einem Datenträger zu vermeiden"

#: clutter/clutter-texture.c:1133
msgid "Load data asynchronously"
msgstr "Daten asynchron laden"

#: clutter/clutter-texture.c:1134
msgid ""
"Decode image data files inside a thread to reduce blocking when loading "
"images from disk"
msgstr ""
"Bilddaten in einem separaten Thread dekodieren, um Blockieren beim Laden von "
"einem Datenträger zu verringern"

#: clutter/clutter-texture.c:1158
msgid "Pick With Alpha"
msgstr ""

#: clutter/clutter-texture.c:1159
msgid "Shape actor with alpha channel when picking"
msgstr ""

#: clutter/clutter-texture.c:1557 clutter/clutter-texture.c:1967
#: clutter/clutter-texture.c:2062 clutter/clutter-texture.c:2343
#, fuzzy
msgid "Failed to load the image data"
msgstr "Der Pfad zur Datei, welche die Bilddaten enthält"

#: clutter/clutter-texture.c:1703
msgid "YUV textures are not supported"
msgstr ""

#: clutter/clutter-texture.c:1712
msgid "YUV2 textues are not supported"
msgstr ""

#: clutter/clutter-timeline.c:264
msgid "Should the timeline automatically restart"
msgstr "Automatischer Neustart der Zeitlinie"

#: clutter/clutter-timeline.c:278
msgid "Delay"
msgstr "Verzögerung"

#: clutter/clutter-timeline.c:279
msgid "Delay before start"
msgstr "Verzögerung vor dem Start"

#: clutter/clutter-timeline.c:295
msgid "Duration of the timeline in milliseconds"
msgstr "Dauer der Zeitlinie in Millisekunden"

#: clutter/clutter-timeline.c:311
msgid "Direction of the timeline"
msgstr "Richtung der Zeitlinie"

#: clutter/clutter-timeline.c:326
msgid "Auto Reverse"
msgstr "Automatische Umkehrung"

#: clutter/clutter-timeline.c:327
msgid "Whether the direction should be reversed when reaching the end"
msgstr ""
"Legt fest, ob die Richtung beim Erreichen des Endes automatisch umgekehrt "
"werden soll"

#: clutter/evdev/clutter-input-device-evdev.c:147
msgid "sysfs Path"
msgstr "sysfs-Pfad"

#: clutter/evdev/clutter-input-device-evdev.c:148
msgid "Path of the device in sysfs"
msgstr "Pfad des Geräts in sysfs"

#: clutter/evdev/clutter-input-device-evdev.c:163
msgid "Device Path"
msgstr "Gerätepfad"

#: clutter/evdev/clutter-input-device-evdev.c:164
msgid "Path of the device node"
msgstr "Pfad des Geräteknotens"

#: clutter/x11/clutter-backend-x11.c:483
msgid "X display to use"
msgstr "Zu benutzende X-Anzeige"

#: clutter/x11/clutter-backend-x11.c:489
msgid "X screen to use"
msgstr "Zu benutzender X-Bildschirm"

#: clutter/x11/clutter-backend-x11.c:494
msgid "Make X calls synchronous"
msgstr "X-Aufrufe synchronisieren"

#: clutter/x11/clutter-backend-x11.c:501
msgid "Enable XInput support"
msgstr "XInput-Unterstützung einschalten"

#: clutter/x11/clutter-keymap-x11.c:317
msgid "The Clutter backend"
msgstr "Das Clutter-Backend"

#: clutter/x11/clutter-x11-texture-pixmap.c:545
msgid "Pixmap"
msgstr "Pixmap"

#: clutter/x11/clutter-x11-texture-pixmap.c:546
msgid "The X11 Pixmap to be bound"
msgstr "Zu bindendes X11-Pixmap"

#: clutter/x11/clutter-x11-texture-pixmap.c:554
msgid "Pixmap width"
msgstr "Breite der Pixmap"

#: clutter/x11/clutter-x11-texture-pixmap.c:555
msgid "The width of the pixmap bound to this texture"
msgstr "Die Breite der an diese Textur gebundenen Pixmap"

#: clutter/x11/clutter-x11-texture-pixmap.c:563
msgid "Pixmap height"
msgstr "Höhe der Pixmap"

#: clutter/x11/clutter-x11-texture-pixmap.c:564
msgid "The height of the pixmap bound to this texture"
msgstr "Die Höhe der an diese Textur gebundenen Pixmap"

#: clutter/x11/clutter-x11-texture-pixmap.c:572
msgid "Pixmap Depth"
msgstr "Tiefe der Pixmap"

#: clutter/x11/clutter-x11-texture-pixmap.c:573
msgid "The depth (in number of bits) of the pixmap bound to this texture"
msgstr "Die Tiefe (in Bit) der an diese Textur gebundenen Pixmap"

#: clutter/x11/clutter-x11-texture-pixmap.c:581
msgid "Automatic Updates"
msgstr "Automatische Aktualisierungen"

#: clutter/x11/clutter-x11-texture-pixmap.c:582
msgid "If the texture should be kept in sync with any pixmap changes."
msgstr ""
"Legt fest, ob die Textur stets mit Änderungen der Pixmap abgeglichen werden "
"soll."

#: clutter/x11/clutter-x11-texture-pixmap.c:590
msgid "Window"
msgstr "Fenster"

#: clutter/x11/clutter-x11-texture-pixmap.c:591
msgid "The X11 Window to be bound"
msgstr "Das X11-Fenster zur Bindung"

#: clutter/x11/clutter-x11-texture-pixmap.c:599
msgid "Window Redirect Automatic"
msgstr "Automatische Fensterumleitung"

#: clutter/x11/clutter-x11-texture-pixmap.c:600
msgid "If composite window redirects are set to Automatic (or Manual if false)"
msgstr ""
"Legt fest, ob die Composite-Fensterumleitung automatisch erfolgt (oder "
"manuell, wenn falsch)"

#: clutter/x11/clutter-x11-texture-pixmap.c:610
msgid "Window Mapped"
msgstr "Fenster abgebildet"

#: clutter/x11/clutter-x11-texture-pixmap.c:611
msgid "If window is mapped"
msgstr "Left fest, ob das Fenster abgebildet wird"

#: clutter/x11/clutter-x11-texture-pixmap.c:620
msgid "Destroyed"
msgstr "Zerstört"

#: clutter/x11/clutter-x11-texture-pixmap.c:621
msgid "If window has been destroyed"
msgstr "Gibt an, ob das Fenster zerstört worden ist"

#: clutter/x11/clutter-x11-texture-pixmap.c:629
msgid "Window X"
msgstr "X des Fensters"

#: clutter/x11/clutter-x11-texture-pixmap.c:630
msgid "X position of window on screen according to X11"
msgstr "X-Position des Fensters auf dem Bildschirm laut X11"

#: clutter/x11/clutter-x11-texture-pixmap.c:638
msgid "Window Y"
msgstr "Y des Fensters"

#: clutter/x11/clutter-x11-texture-pixmap.c:639
msgid "Y position of window on screen according to X11"
msgstr "Y-Position des Fensters auf dem Bildschirm laut X11"

#: clutter/x11/clutter-x11-texture-pixmap.c:646
msgid "Window Override Redirect"
msgstr ""

#: clutter/x11/clutter-x11-texture-pixmap.c:647
msgid "If this is an override-redirect window"
msgstr ""

#~ msgid "Cogl debugging flags to set"
#~ msgstr "Zu setzende Cogl-Fehlersuchmerkmale"

#~ msgid "Cogl debugging flags to unset"
#~ msgstr "Zu entfernende Cogl-Fehlersuchmerkmale"

#~ msgid "Cogl Options"
#~ msgstr "Cogl-Optionen"

#~ msgid "Show Cogl options"
#~ msgstr "Cogl-Optionen anzeigen"

#~ msgid "VBlank method to be used (none, dri or glx)"
#~ msgstr "Zu benutzende VBlank-Methode (none, dri oder glx)"