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authorChun-wei Fan <fanchunwei@src.gnome.org>2014-02-27 17:43:59 +0800
committerChun-wei Fan <fanchunwei@src.gnome.org>2014-02-27 17:43:59 +0800
commit8b9f545e4c4ce0009b02315f5f033e7ff77cd6fe (patch)
treedc25d1982313c5b48b050f9a3799ea3205f385e9
parenta0441778adc4cbf2fe8ebfba386b753b2c81d35f (diff)
downloadcogl-8b9f545e4c4ce0009b02315f5f033e7ff77cd6fe.tar.gz
MSVC 2008 Projects: Use Custom Build Rules
...for all of the copying of the pre-configured headers for Cogl. This makes it much easier for people using the projects for building Cogl to clean up files that are "generated", and this commit is the last bit for it. Also clean up the property sheets as a result. Also fix the Cogl project that it does indeed look for headers in cogl/deprecated, so that the build is fixed. Similar updates to the Visual Studio 2010 Projects will follow.
-rw-r--r--build/win32/vs9/cogl.vcprojin232
-rw-r--r--build/win32/vs9/cogl.vsprops29
2 files changed, 202 insertions, 59 deletions
diff --git a/build/win32/vs9/cogl.vcprojin b/build/win32/vs9/cogl.vcprojin
index f5002a04..7c6e82d3 100644
--- a/build/win32/vs9/cogl.vcprojin
+++ b/build/win32/vs9/cogl.vcprojin
@@ -27,15 +27,12 @@
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="
-$(DoDefines)
-$(PreBuildCmd)
- "
+ CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
+ AdditionalIncludeDirectories="..\..\..\cogl\deprecated;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(CoglBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -65,15 +62,12 @@ $(PreBuildCmd)
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="
-$(DoDefinesSDL)
-$(PreBuildCmd)
- "
+ CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
+ AdditionalIncludeDirectories="..\..\..\cogl\deprecated;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(CoglBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -102,15 +96,12 @@ $(PreBuildCmd)
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="
-$(DoDefines)
-$(PreBuildCmd)
- "
+ CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
+ AdditionalIncludeDirectories="..\..\..\cogl\deprecated;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(CoglBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -140,15 +131,12 @@ $(PreBuildCmd)
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="
-$(DoDefinesSDL)
-$(PreBuildCmd)
- "
+ CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="0"
- AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
+ AdditionalIncludeDirectories="..\..\..\cogl\deprecated;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
PreprocessorDefinitions="$(DebugLibBuildDefines);$(CoglBuildDefines)"
MinimalRebuild="true"
BasicRuntimeChecks="3"
@@ -178,15 +166,12 @@ $(PreBuildCmd)
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="
-$(DoDefines)
-$(PreBuildCmd)
- "
+ CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
- AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
+ AdditionalIncludeDirectories="..\..\..\cogl\deprecated;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(CoglBuildDefines)"
RuntimeLibrary="2"
@@ -219,15 +204,12 @@ $(PreBuildCmd)
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="
-$(DoDefinesSDL)
-$(PreBuildCmd)
- "
+ CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
Optimization="2"
- AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
+ AdditionalIncludeDirectories="..\..\..\cogl\deprecated;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
EnableIntrinsicFunctions="true"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(CoglBuildDefines)"
RuntimeLibrary="2"
@@ -258,14 +240,11 @@ $(PreBuildCmd)
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="
-$(DoDefines)
-$(PreBuildCmd)
- "
+ CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
+ AdditionalIncludeDirectories="..\..\..\cogl\deprecated;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(CoglBuildDefines)"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
@@ -295,14 +274,11 @@ $(PreBuildCmd)
>
<Tool
Name="VCPreBuildEventTool"
- CommandLine="
-$(DoDefinesSDL)
-$(PreBuildCmd)
- "
+ CommandLine=""
/>
<Tool
Name="VCCLCompilerTool"
- AdditionalIncludeDirectories="..\..\..\cogl\tesselator;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
+ AdditionalIncludeDirectories="..\..\..\cogl\deprecated;..\..\..\cogl\winsys;..\..\..\cogl\driver\gl;..\..\..\cogl\driver\gl\gl"
PreprocessorDefinitions="$(ReleaseLibBuildDefines);$(CoglBuildDefines)"
RuntimeLibrary="2"
UsePrecompiledHeader="0"
@@ -364,6 +340,182 @@ $(PreBuildCmd)
>
</Filter>
<Filter Name="Resource Files">
+ <File RelativePath="..\..\..\config.h.win32">
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying config.h from config.h.win32"
+ CommandLine="$(CopyConfigH)"
+ Outputs="..\..\..\config.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug_SDL|Win32">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying config.h from config.h.win32"
+ CommandLine="$(CopyConfigH)"
+ Outputs="..\..\..\config.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying config.h from config.h.win32"
+ CommandLine="$(CopyConfigH)"
+ Outputs="..\..\..\config.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Release_SDL|Win32">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying config.h from config.h.win32"
+ CommandLine="$(CopyConfigH)"
+ Outputs="..\..\..\config.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|x64">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying config.h from config.h.win32"
+ CommandLine="$(CopyConfigH)"
+ Outputs="..\..\..\config.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug_SDL|x64">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying config.h from config.h.win32"
+ CommandLine="$(CopyConfigH)"
+ Outputs="..\..\..\config.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Release|x64">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying config.h from config.h.win32"
+ CommandLine="$(CopyConfigH)"
+ Outputs="..\..\..\config.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Release_SDL|x64">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying config.h from config.h.win32"
+ CommandLine="$(CopyConfigH)"
+ Outputs="..\..\..\config.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\cogl\cogl-gl-header.h.win32">
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-gl-header.h from cogl-gl-header.h.win32"
+ CommandLine="$(CopyGLHeaderH)"
+ Outputs="..\..\..\cogl\cogl-gl-header.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug_SDL|Win32">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-gl-header.h from cogl-gl-header.h.win32"
+ CommandLine="$(CopyGLHeaderH)"
+ Outputs="..\..\..\cogl\cogl-gl-header.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-gl-header.h from cogl-gl-header.h.win32"
+ CommandLine="$(CopyGLHeaderH)"
+ Outputs="..\..\..\cogl\cogl-gl-header.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Release_SDL|Win32">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-gl-header.h from cogl-gl-header.h.win32"
+ CommandLine="$(CopyGLHeaderH)"
+ Outputs="..\..\..\cogl\cogl-gl-header.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|x64">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-gl-header.h from cogl-gl-header.h.win32"
+ CommandLine="$(CopyGLHeaderH)"
+ Outputs="..\..\..\cogl\cogl-gl-header.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug_SDL|x64">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-gl-header.h from cogl-gl-header.h.win32"
+ CommandLine="$(CopyGLHeaderH)"
+ Outputs="..\..\..\cogl\cogl-gl-header.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Release|x64">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-gl-header.h from cogl-gl-header.h.win32"
+ CommandLine="$(CopyGLHeaderH)"
+ Outputs="..\..\..\cogl\cogl-gl-header.h"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Release_SDL|x64">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-gl-header.h from cogl-gl-header.h.win32"
+ CommandLine="$(CopyGLHeaderH)"
+ Outputs="..\..\..\cogl\cogl-gl-header.h"
+ />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\cogl\cogl-defines.h.win32">
+ <FileConfiguration Name="Debug|Win32">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-defines.h from cogl-defines.h.win32..."
+ CommandLine="$(CopyDefinesH)"
+ Outputs="..\..\..\cogl\cogl-defines.h;..\..\..\cogl\WGL_DEFINES"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Release|Win32">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-defines.h from cogl-defines.h.win32..."
+ CommandLine="$(CopyDefinesH)"
+ Outputs="..\..\..\cogl\cogl-defines.h;..\..\..\cogl\WGL_DEFINES"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug|x64">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-defines.h from cogl-defines.h.win32..."
+ CommandLine="$(CopyDefinesH)"
+ Outputs="..\..\..\cogl\cogl-defines.h;..\..\..\cogl\WGL_DEFINES"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Release|x64">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-defines.h from cogl-defines.h.win32..."
+ CommandLine="$(CopyDefinesH)"
+ Outputs="..\..\..\cogl\cogl-defines.h;..\..\..\cogl\WGL_DEFINES"
+ />
+ </FileConfiguration>
+ </File>
+ <File RelativePath="..\..\..\cogl\cogl-defines.h.win32_sdl">
+ <FileConfiguration Name="Debug_SDL|Win32">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-defines.h from cogl-defines.h.win32_sdl..."
+ CommandLine="$(CopyDefinesSDLH)"
+ Outputs="..\..\..\cogl\cogl-defines.h;..\..\..\cogl\SDL_DEFINES"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Release_SDL|Win32">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-defines.h from cogl-defines.h.win32_sdl..."
+ CommandLine="$(CopyDefinesSDLH)"
+ Outputs="..\..\..\cogl\cogl-defines.h;..\..\..\cogl\SDL_DEFINES"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Debug_SDL|x64">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-defines.h from cogl-defines.h.win32_sdl..."
+ CommandLine="$(CopyDefinesSDLH)"
+ Outputs="..\..\..\cogl\cogl-defines.h;..\..\..\cogl\SDL_DEFINES"
+ />
+ </FileConfiguration>
+ <FileConfiguration Name="Release_SDL|x64">
+ <Tool Name="VCCustomBuildTool"
+ Description="Copying cogl-defines.h from cogl-defines.h.win32_sdl..."
+ CommandLine="$(CopyDefinesSDLH)"
+ Outputs="..\..\..\cogl\cogl-defines.h;..\..\..\cogl\SDL_DEFINES"
+ />
+ </FileConfiguration>
+ </File>
<File RelativePath="..\..\..\cogl\cogl.symbols">
<FileConfiguration Name="Debug|Win32">
<Tool Name="VCCustomBuildTool"
diff --git a/build/win32/vs9/cogl.vsprops b/build/win32/vs9/cogl.vsprops
index ed596bf8..913783bf 100644
--- a/build/win32/vs9/cogl.vsprops
+++ b/build/win32/vs9/cogl.vsprops
@@ -74,7 +74,7 @@
Value="COGL_COMPILATION"
/>
<UserMacro
- Name="DoDefinesSDL"
+ Name="CopyDefinesSDLH"
Value="
if exist ..\..\..\cogl\SDL_DEFINES goto DONE_COGL_DEFINES_H&#x0D;&#x0A;
if not exist ..\..\..\cogl\WGL_DEFINES goto DO_COGL_DEFINES_H&#x0D;&#x0A;
@@ -87,7 +87,7 @@ copy ..\..\..\cogl\SDL_DEFINES ..\..\..\cogl\cogl-defines.h&#x0D;&#x0A;
"
/>
<UserMacro
- Name="DoDefines"
+ Name="CopyDefinesH"
Value="
if exist ..\..\..\cogl\WGL_DEFINES goto DONE_COGL_DEFINES_H&#x0D;&#x0A;
if not exist ..\..\..\cogl\SDL_DEFINES goto DO_COGL_DEFINES_H&#x0D;&#x0A;
@@ -100,52 +100,43 @@ copy ..\..\..\cogl\WGL_DEFINES ..\..\..\cogl\cogl-defines.h&#x0D;&#x0A;
"
/>
<UserMacro
- Name="PreBuildCmd"
- Value="
-if exist ..\..\..\config.h goto DONE_CONFIG_H&#x0D;&#x0A;
-copy ..\..\..\config.h.win32 ..\..\..\config.h&#x0D;&#x0A;
-if not exist ..\..\..\cogl\cogl-gl-header.h copy ..\..\..\cogl\cogl-gl-header.h.win32 ..\..\..\cogl\cogl-gl-header.h&#x0D;&#x0A;
-:DONE_CONFIG_H&#x0D;&#x0A;
-"
+ Name="CopyConfigH"
+ Value="copy ..\..\..\config.h.win32 ..\..\..\config.h"
+ />
+ <UserMacro
+ Name="CopyGLHeaderH"
+ Value="copy ..\..\..\cogl\cogl-gl-header.h.win32 ..\..\..\cogl\cogl-gl-header.h"
/>
<UserMacro
Name="GenCoglPathEnumsH"
Value="
-if exist ..\..\..\cogl-path\cogl-path-enum-types.h goto DONE_COGLPATH_ENUMS_H&#x0D;&#x0A;
cd ..\..\..\cogl-path&#x0D;&#x0A;
perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-path-enum-types.h.in cogl-path-types.h cogl1-path-functions.h &gt; cogl-path-enum-types.h&#x0D;&#x0A;
cd $(SolutionDir)&#x0D;&#x0A;
-:DONE_COGLPATH_ENUMS_H&#x0D;&#x0A;
"
/>
<UserMacro
Name="GenCoglPathEnumsC"
Value="
-if exist ..\..\..\cogl-path\cogl-path-enum-types.c goto DONE_COGLPATH_ENUMS_C&#x0D;&#x0A;
cd ..\..\..\cogl-path&#x0D;&#x0A;
perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-path-enum-types.c.in cogl-path-types.h cogl1-path-functions.h &gt; cogl-path-enum-types.c&#x0D;&#x0A;
cd $(SolutionDir)&#x0D;&#x0A;
-:DONE_COGLPATH_ENUMS_C&#x0D;&#x0A;
"
/>
<UserMacro
Name="GenCoglEnumsH"
Value="
-if exist ..\..\..\cogl\cogl-enum-types.h goto DONE_COGL_ENUMS_H&#x0D;&#x0A;
cd ..\..\..\cogl&#x0D;&#x0A;
-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.h.in cogl1-context.h cogl-bitmap.h cogl-color.h cogl-fixed.h cogl-material-compat.h cogl-matrix.h cogl-offscreen.h cogl-primitives.h cogl-shader.h cogl-texture.h cogl-types.h cogl-vertex-buffer.h cogl-clutter.h cogl.h cogl-win32-renderer.h &gt; cogl-enum-types.h&#x0D;&#x0A;
+perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.h.in deprecated\cogl-clip-state.h deprecated\cogl-fixed.h deprecated\cogl-material-compat.h deprecated\cogl-vertex-buffer.h deprecated\cogl-shader.h deprecated\cogl-clutter.h deprecated\cogl-type-casts.h deprecated\cogl-framebuffer-deprecated.h deprecated\cogl-texture-deprecated.h deprecated\cogl-auto-texture.h cogl1-context.h cogl-bitmap.h cogl-color.h cogl-matrix.h cogl-offscreen.h cogl-primitives.h cogl-texture.h cogl-types.h cogl.h cogl-win32-renderer.h &gt; cogl-enum-types.h&#x0D;&#x0A;
cd $(SolutionDir)&#x0D;&#x0A;
-:DONE_COGL_ENUMS_H&#x0D;&#x0A;
"
/>
<UserMacro
Name="GenCoglEnumsC"
Value="
-if exist ..\..\..\cogl\cogl-enum-types.c goto DONE_COGL_ENUMS_C&#x0D;&#x0A;
cd ..\..\..\cogl&#x0D;&#x0A;
-perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.c.in cogl1-context.h cogl-bitmap.h cogl-color.h cogl-fixed.h cogl-material-compat.h cogl-matrix.h cogl-offscreen.h cogl-primitives.h cogl-shader.h cogl-texture.h cogl-types.h cogl-vertex-buffer.h cogl-clutter.h cogl.h cogl-win32-renderer.h &gt; cogl-enum-types.c&#x0D;&#x0A;
+perl $(GlibEtcInstallRoot)\bin\glib-mkenums --template cogl-enum-types.c.in deprecated\cogl-clip-state.h deprecated\cogl-fixed.h deprecated\cogl-material-compat.h deprecated\cogl-vertex-buffer.h deprecated\cogl-shader.h deprecated\cogl-clutter.h deprecated\cogl-type-casts.h deprecated\cogl-framebuffer-deprecated.h deprecated\cogl-texture-deprecated.h deprecated\cogl-auto-texture.h cogl1-context.h cogl-bitmap.h cogl-color.h cogl-matrix.h cogl-offscreen.h cogl-primitives.h cogl-texture.h cogl-types.h cogl.h cogl-win32-renderer.h &gt; cogl-enum-types.c&#x0D;&#x0A;
cd $(SolutionDir)&#x0D;&#x0A;
-:DONE_COGL_ENUMS_C&#x0D;&#x0A;
"
/>
<UserMacro