diff options
author | Chun-wei Fan <fanchunwei@src.gnome.org> | 2014-06-09 18:42:46 +0800 |
---|---|---|
committer | Chun-wei Fan <fanchunwei@src.gnome.org> | 2014-06-09 18:43:12 +0800 |
commit | f735220a9bbceafe268983b9b7b1df7ee81dbc75 (patch) | |
tree | 3b650d7dfc8e46b90649338dac9694f8578ef2c7 | |
parent | 5556241b67a58b1d28997e752ecf45244f6003d1 (diff) | |
download | cogl-f735220a9bbceafe268983b9b7b1df7ee81dbc75.tar.gz |
MSVC 2010+ Projects: Update "Installation" Process
Currently, due to the way that Visual Studio 2010+ projects are handled,
the "install" project does not re-build upon changes to the sources, as it
does not believe that its dependencies have changed, although the changed
sources are automatically recompiled. This means that if a part or more
of the solution does not build, or if the sources need some other fixes
or enhancements, the up-to-date build is not copied automatically, which
can be misleading.
Improve on the situation by forcing the "install" project to trigger its
rebuild, so that the updated binaries can be copied. This does trigger an
MSBuild warning, but having that warning is way better than not having an
up-to-date build, especially during testing and development.
-rw-r--r-- | build/win32/vs10/cogl-install.props | 22 | ||||
-rw-r--r-- | build/win32/vs10/install.vcxproj | 64 |
2 files changed, 47 insertions, 39 deletions
diff --git a/build/win32/vs10/cogl-install.props b/build/win32/vs10/cogl-install.props index 96a4b56a..b843f4eb 100644 --- a/build/win32/vs10/cogl-install.props +++ b/build/win32/vs10/cogl-install.props @@ -4,6 +4,10 @@ <Import Project="cogl-build-defines.props" /> </ImportGroup> <PropertyGroup Label="UserMacros"> + <BinDir>$(SolutionDir)$(Configuration)\$(Platform)\bin</BinDir> + <InstalledDlls>$(BinDir)\$(CoglDllPrefix)cogl(CoglDllSuffix).dll;$(BinDir)\$(CoglDllPrefix)cogl-path(CoglDllSuffix).dll;$(BinDir)\$(CoglDllPrefix)cogl-pango(CoglDllSuffix).dll</InstalledDlls> + <InstalledBins>$(BinDir)\cogl-crate.exe;$(BinDir)\cogl-hello.exe;$(BinDir)\cogl-info.exe</InstalledBins> + <InstalledSDLBins>$(BinDir)\cogl-sdl2-hello.exe</InstalledSDLBins> <CoglDoInstallBin> mkdir $(CopyDir)\bin @@ -15,11 +19,11 @@ if "$(Configuration)" == "Release_SDL" goto DO_REL_BIN if "$(Configuration)" == "Debug_SDL" goto DO_DBG_BIN -copy $(Configuration)\$(Platform)\bin\*.dll $(CopyDir)\bin +copy $(BinDir)\*.dll $(CopyDir)\bin -copy $(Configuration)\$(Platform)\bin\*-$(ApiVersion).lib $(CopyDir)\lib +copy $(BinDir)\*-$(ApiVersion).lib $(CopyDir)\lib -copy $(Configuration)\$(Platform)\bin\*.exe $(CopyDir)\bin +copy $(BinDir)\*.exe $(CopyDir)\bin goto DONE_BIN @@ -212,6 +216,18 @@ copy ..\..\..\cogl-path\cogl-path-enum-types.h $(CopyDir)\include\cogl-$(ApiVers <_PropertySheetDisplayName>coglinstallprops</_PropertySheetDisplayName> </PropertyGroup> <ItemGroup> + <BuildMacro Include="BinDir"> + <Value>$(BinDir)</Value> + </BuildMacro> + <BuildMacro Include="InstalledDlls"> + <Value>$(InstalledDlls)</Value> + </BuildMacro> + <BuildMacro Include="InstalledBins"> + <Value>$(InstalledBins)</Value> + </BuildMacro> + <BuildMacro Include="InstalledSDLBins"> + <Value>$(InstalledSDLBins)</Value> + </BuildMacro> <BuildMacro Include="CoglDoInstallBin"> <Value>$(CoglDoInstall)</Value> </BuildMacro> diff --git a/build/win32/vs10/install.vcxproj b/build/win32/vs10/install.vcxproj index b1115ff6..a1fbd15e 100644 --- a/build/win32/vs10/install.vcxproj +++ b/build/win32/vs10/install.vcxproj @@ -134,58 +134,50 @@ <ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'" /> </PropertyGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'"> - <PostBuildEvent> - <Command>$(CoglDoInstall)</Command> - </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'"> - <PostBuildEvent> - <Command> -$(CoglDoInstall) -$(CoglDoInstallSDL) - </Command> - </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'"> - <PreBuildEvent> - <Command>$(CoglDoInstall)</Command> - </PreBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'"> - <PreBuildEvent> - <Command> -$(CoglDoInstall) -$(CoglDoInstallSDL) - </Command> - </PreBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'"> - <PostBuildEvent> - <Command>$(CoglDoInstall)</Command> - </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'"> - <PostBuildEvent> - <Command> -$(CoglDoInstall) -$(CoglDoInstallSDL) - </Command> - </PostBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'"> - <PreBuildEvent> - <Command>$(CoglDoInstall)</Command> - </PreBuildEvent> </ItemDefinitionGroup> <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'"> - <PreBuildEvent> - <Command> -$(CoglDoInstall) -$(CoglDoInstallSDL) - </Command> - </PreBuildEvent> </ItemDefinitionGroup> <ItemGroup> + <CustomBuild Include="..\..\..\config.h.win32"> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Installing Build Results...</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(CoglDoInstall)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">Installing Build Results...</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(CoglDoInstall)$(CoglDoInstallSDL)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(InstalledDlls);$(InstalledBins);$(InstalledSDLBins);%(Outputs)</Outputs> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Installing Build Results...</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(CoglDoInstall)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs> + <Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">Installing Build Results...</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(CoglDoInstall)$(CoglDoInstallSDL)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(InstalledDlls);$(InstalledBins);$(InstalledSDLBins);%(Outputs)</Outputs> + <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Installing Build Results...</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(CoglDoInstall)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs> + <Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">Installing Build Results...</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(CoglDoInstall)$(CoglDoInstallSDL)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(InstalledDlls);$(InstalledBins);$(InstalledSDLBins);%(Outputs)</Outputs> + <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Installing Build Results...</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(CoglDoInstall)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs> + <Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">Installing Build Results...</Message> + <Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(CoglDoInstall)$(CoglDoInstallSDL)</Command> + <Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(InstalledDlls);$(InstalledBins);$(InstalledSDLBins);%(Outputs)</Outputs> + </CustomBuild> + </ItemGroup> + <ItemGroup> <ProjectReference Include="test-conformance-cogl.vcxproj"> <Project>{0f08f253-de1a-40cb-a890-93ae3ca23ade}</Project> <ReferenceOutputAssembly>false</ReferenceOutputAssembly> |