summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorChun-wei Fan <fanchunwei@src.gnome.org>2014-06-09 18:42:46 +0800
committerChun-wei Fan <fanchunwei@src.gnome.org>2014-06-09 18:43:12 +0800
commitf735220a9bbceafe268983b9b7b1df7ee81dbc75 (patch)
tree3b650d7dfc8e46b90649338dac9694f8578ef2c7
parent5556241b67a58b1d28997e752ecf45244f6003d1 (diff)
downloadcogl-f735220a9bbceafe268983b9b7b1df7ee81dbc75.tar.gz
MSVC 2010+ Projects: Update "Installation" Process
Currently, due to the way that Visual Studio 2010+ projects are handled, the "install" project does not re-build upon changes to the sources, as it does not believe that its dependencies have changed, although the changed sources are automatically recompiled. This means that if a part or more of the solution does not build, or if the sources need some other fixes or enhancements, the up-to-date build is not copied automatically, which can be misleading. Improve on the situation by forcing the "install" project to trigger its rebuild, so that the updated binaries can be copied. This does trigger an MSBuild warning, but having that warning is way better than not having an up-to-date build, especially during testing and development.
-rw-r--r--build/win32/vs10/cogl-install.props22
-rw-r--r--build/win32/vs10/install.vcxproj64
2 files changed, 47 insertions, 39 deletions
diff --git a/build/win32/vs10/cogl-install.props b/build/win32/vs10/cogl-install.props
index 96a4b56a..b843f4eb 100644
--- a/build/win32/vs10/cogl-install.props
+++ b/build/win32/vs10/cogl-install.props
@@ -4,6 +4,10 @@
<Import Project="cogl-build-defines.props" />
</ImportGroup>
<PropertyGroup Label="UserMacros">
+ <BinDir>$(SolutionDir)$(Configuration)\$(Platform)\bin</BinDir>
+ <InstalledDlls>$(BinDir)\$(CoglDllPrefix)cogl(CoglDllSuffix).dll;$(BinDir)\$(CoglDllPrefix)cogl-path(CoglDllSuffix).dll;$(BinDir)\$(CoglDllPrefix)cogl-pango(CoglDllSuffix).dll</InstalledDlls>
+ <InstalledBins>$(BinDir)\cogl-crate.exe;$(BinDir)\cogl-hello.exe;$(BinDir)\cogl-info.exe</InstalledBins>
+ <InstalledSDLBins>$(BinDir)\cogl-sdl2-hello.exe</InstalledSDLBins>
<CoglDoInstallBin>
mkdir $(CopyDir)\bin
@@ -15,11 +19,11 @@ if "$(Configuration)" == "Release_SDL" goto DO_REL_BIN
if "$(Configuration)" == "Debug_SDL" goto DO_DBG_BIN
-copy $(Configuration)\$(Platform)\bin\*.dll $(CopyDir)\bin
+copy $(BinDir)\*.dll $(CopyDir)\bin
-copy $(Configuration)\$(Platform)\bin\*-$(ApiVersion).lib $(CopyDir)\lib
+copy $(BinDir)\*-$(ApiVersion).lib $(CopyDir)\lib
-copy $(Configuration)\$(Platform)\bin\*.exe $(CopyDir)\bin
+copy $(BinDir)\*.exe $(CopyDir)\bin
goto DONE_BIN
@@ -212,6 +216,18 @@ copy ..\..\..\cogl-path\cogl-path-enum-types.h $(CopyDir)\include\cogl-$(ApiVers
<_PropertySheetDisplayName>coglinstallprops</_PropertySheetDisplayName>
</PropertyGroup>
<ItemGroup>
+ <BuildMacro Include="BinDir">
+ <Value>$(BinDir)</Value>
+ </BuildMacro>
+ <BuildMacro Include="InstalledDlls">
+ <Value>$(InstalledDlls)</Value>
+ </BuildMacro>
+ <BuildMacro Include="InstalledBins">
+ <Value>$(InstalledBins)</Value>
+ </BuildMacro>
+ <BuildMacro Include="InstalledSDLBins">
+ <Value>$(InstalledSDLBins)</Value>
+ </BuildMacro>
<BuildMacro Include="CoglDoInstallBin">
<Value>$(CoglDoInstall)</Value>
</BuildMacro>
diff --git a/build/win32/vs10/install.vcxproj b/build/win32/vs10/install.vcxproj
index b1115ff6..a1fbd15e 100644
--- a/build/win32/vs10/install.vcxproj
+++ b/build/win32/vs10/install.vcxproj
@@ -134,58 +134,50 @@
<ExtensionsToDeleteOnClean Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'" />
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <PostBuildEvent>
- <Command>$(CoglDoInstall)</Command>
- </PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">
- <PostBuildEvent>
- <Command>
-$(CoglDoInstall)
-$(CoglDoInstallSDL)
- </Command>
- </PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
- <PreBuildEvent>
- <Command>$(CoglDoInstall)</Command>
- </PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">
- <PreBuildEvent>
- <Command>
-$(CoglDoInstall)
-$(CoglDoInstallSDL)
- </Command>
- </PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <PostBuildEvent>
- <Command>$(CoglDoInstall)</Command>
- </PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">
- <PostBuildEvent>
- <Command>
-$(CoglDoInstall)
-$(CoglDoInstallSDL)
- </Command>
- </PostBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
- <PreBuildEvent>
- <Command>$(CoglDoInstall)</Command>
- </PreBuildEvent>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">
- <PreBuildEvent>
- <Command>
-$(CoglDoInstall)
-$(CoglDoInstallSDL)
- </Command>
- </PreBuildEvent>
</ItemDefinitionGroup>
<ItemGroup>
+ <CustomBuild Include="..\..\..\config.h.win32">
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Installing Build Results...</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(CoglDoInstall)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">Installing Build Results...</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(CoglDoInstall)$(CoglDoInstallSDL)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|Win32'">$(InstalledDlls);$(InstalledBins);$(InstalledSDLBins);%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">Installing Build Results...</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(CoglDoInstall)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">Installing Build Results...</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(CoglDoInstall)$(CoglDoInstallSDL)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Debug_SDL|x64'">$(InstalledDlls);$(InstalledBins);$(InstalledSDLBins);%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Installing Build Results...</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(CoglDoInstall)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">Installing Build Results...</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(CoglDoInstall)$(CoglDoInstallSDL)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|Win32'">$(InstalledDlls);$(InstalledBins);$(InstalledSDLBins);%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Release|x64'">Installing Build Results...</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(CoglDoInstall)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release|x64'">$(InstalledDlls);$(InstalledBins);%(Outputs)</Outputs>
+ <Message Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">Installing Build Results...</Message>
+ <Command Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(CoglDoInstall)$(CoglDoInstallSDL)</Command>
+ <Outputs Condition="'$(Configuration)|$(Platform)'=='Release_SDL|x64'">$(InstalledDlls);$(InstalledBins);$(InstalledSDLBins);%(Outputs)</Outputs>
+ </CustomBuild>
+ </ItemGroup>
+ <ItemGroup>
<ProjectReference Include="test-conformance-cogl.vcxproj">
<Project>{0f08f253-de1a-40cb-a890-93ae3ca23ade}</Project>
<ReferenceOutputAssembly>false</ReferenceOutputAssembly>