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authorRobert Bragg <robert@linux.intel.com>2012-09-10 11:26:17 +0100
committerRobert Bragg <robert@linux.intel.com>2012-09-17 23:06:20 +0100
commitea3d8eca9123594e696b0b8ee36db99d608830b9 (patch)
tree2a1766bb94771a31b6e1468e5fba4d3403853649
parent2942fd362dab0bcfbd0bdc107339006a232cf91c (diff)
downloadcogl-ea3d8eca9123594e696b0b8ee36db99d608830b9.tar.gz
Don't take internal references on the context
We want applications to fully control the lifetime of a CoglContext without having to worry that internal resources (such as the default 2d,3d and rectangle textures, or any caches we maintain) could result in circular references that keep the context alive. We also want to avoid making CoglContext into a special kind of object that isn't ref-counted or that can't be used with object apis such as cogl_object_set_user_data. Being able to reliably destroy the context is important on platforms such as Android where you may be required bring-up and tear-down a CoglContext numerous times throughout the applications lifetime. A dissadvantage of this policy is that it is now possible to leave other object such as framebuffers in an inconsistent state if the context is unreferenced and destroyed. The documentation states that all objects that directly or indirectly depend on a context that has been destroyed will be left in an inconsistent state and must not be accessed thereafter. Applications (such as Android applications) that need to cleanly destroy and re-create Cogl resources should make sure to manually unref these dependant objects before destroying the context. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 23ce51beba1bb739a224e47614a59327dfbb65af)
-rw-r--r--cogl/cogl-bitmap.c5
-rw-r--r--cogl/cogl-buffer.c16
-rw-r--r--cogl/cogl-context.h19
-rw-r--r--cogl/cogl-framebuffer.c31
-rw-r--r--cogl/cogl-gles2-context.c4
-rw-r--r--cogl/cogl-glib-source.c4
-rw-r--r--cogl/cogl2-path.c5
7 files changed, 44 insertions, 40 deletions
diff --git a/cogl/cogl-bitmap.c b/cogl/cogl-bitmap.c
index 5341e980..62236442 100644
--- a/cogl/cogl-bitmap.c
+++ b/cogl/cogl-bitmap.c
@@ -51,9 +51,6 @@ _cogl_bitmap_free (CoglBitmap *bmp)
if (bmp->buffer)
cogl_object_unref (bmp->buffer);
- if (bmp->context)
- cogl_object_unref (bmp->context);
-
g_slice_free (CoglBitmap, bmp);
}
@@ -167,7 +164,7 @@ cogl_bitmap_new_for_data (CoglContext *context,
g_return_val_if_fail (cogl_is_context (context), NULL);
bmp = g_slice_new (CoglBitmap);
- bmp->context = cogl_object_ref (context);
+ bmp->context = context;
bmp->format = format;
bmp->width = width;
bmp->height = height;
diff --git a/cogl/cogl-buffer.c b/cogl/cogl-buffer.c
index 92169eef..ffd1ef16 100644
--- a/cogl/cogl-buffer.c
+++ b/cogl/cogl-buffer.c
@@ -300,14 +300,14 @@ _cogl_buffer_initialize (CoglBuffer *buffer,
CoglBufferUsageHint usage_hint,
CoglBufferUpdateHint update_hint)
{
- buffer->context = cogl_object_ref (context);
- buffer->flags = COGL_BUFFER_FLAG_NONE;
+ buffer->context = context;
+ buffer->flags = COGL_BUFFER_FLAG_NONE;
buffer->store_created = FALSE;
- buffer->size = size;
- buffer->last_target = default_target;
- buffer->usage_hint = usage_hint;
- buffer->update_hint = update_hint;
- buffer->data = NULL;
+ buffer->size = size;
+ buffer->last_target = default_target;
+ buffer->usage_hint = usage_hint;
+ buffer->update_hint = update_hint;
+ buffer->data = NULL;
buffer->immutable_ref = 0;
if (use_malloc)
@@ -339,8 +339,6 @@ _cogl_buffer_fini (CoglBuffer *buffer)
GE( buffer->context, glDeleteBuffers (1, &buffer->gl_handle) );
else
g_free (buffer->data);
-
- cogl_object_unref (buffer->context);
}
GLenum
diff --git a/cogl/cogl-context.h b/cogl/cogl-context.h
index 719b6ca7..0c6f0b54 100644
--- a/cogl/cogl-context.h
+++ b/cogl/cogl-context.h
@@ -66,6 +66,25 @@ G_BEGIN_DECLS
* design since it helps you write orthogonal rendering components
* that can all access the same GPU without having to worry about
* what state other components have left you with.
+ *
+ * <note>Cogl does not maintain internal references to the context for
+ * resources that depend on the context so applications. This is to
+ * help applications control the lifetime a context without us needing to
+ * introduce special api to handle the breakup of internal circular
+ * references due to internal resources and caches associated with the
+ * context.
+ *
+ * One a context has been destroyed then all directly or indirectly
+ * dependant resources will be in an inconsistent state and should not
+ * be manipulated or queried in any way.
+ *
+ * For applications that rely on the operating system to clean up
+ * resources this policy shouldn't affect them, but for applications
+ * that need to carefully destroy and re-create Cogl contexts multiple
+ * times throughout their lifetime (such as Android applications) they
+ * should be careful to destroy all context dependant resources, such as
+ * framebuffers or textures etc before unrefing and destroying the
+ * context.<note>
*/
#ifdef COGL_ENABLE_EXPERIMENTAL_API
diff --git a/cogl/cogl-framebuffer.c b/cogl/cogl-framebuffer.c
index 31bf0097..3802b639 100644
--- a/cogl/cogl-framebuffer.c
+++ b/cogl/cogl-framebuffer.c
@@ -162,24 +162,24 @@ _cogl_framebuffer_init (CoglFramebuffer *framebuffer,
int width,
int height)
{
- framebuffer->context = cogl_object_ref (ctx);
-
- framebuffer->type = type;
- framebuffer->width = width;
- framebuffer->height = height;
- framebuffer->format = format;
- framebuffer->viewport_x = 0;
- framebuffer->viewport_y = 0;
- framebuffer->viewport_width = width;
- framebuffer->viewport_height = height;
- framebuffer->dither_enabled = TRUE;
-
- framebuffer->modelview_stack = _cogl_matrix_stack_new ();
+ framebuffer->context = ctx;
+
+ framebuffer->type = type;
+ framebuffer->width = width;
+ framebuffer->height = height;
+ framebuffer->format = format;
+ framebuffer->viewport_x = 0;
+ framebuffer->viewport_y = 0;
+ framebuffer->viewport_width = width;
+ framebuffer->viewport_height = height;
+ framebuffer->dither_enabled = TRUE;
+
+ framebuffer->modelview_stack = _cogl_matrix_stack_new ();
framebuffer->projection_stack = _cogl_matrix_stack_new ();
- framebuffer->dirty_bitmasks = TRUE;
+ framebuffer->dirty_bitmasks = TRUE;
- framebuffer->color_mask = COGL_COLOR_MASK_ALL;
+ framebuffer->color_mask = COGL_COLOR_MASK_ALL;
framebuffer->samples_per_pixel = 0;
@@ -240,7 +240,6 @@ _cogl_framebuffer_free (CoglFramebuffer *framebuffer)
cogl_object_unref (framebuffer->journal);
ctx->framebuffers = g_list_remove (ctx->framebuffers, framebuffer);
- cogl_object_unref (ctx);
if (ctx->current_draw_buffer == framebuffer)
ctx->current_draw_buffer = NULL;
diff --git a/cogl/cogl-gles2-context.c b/cogl/cogl-gles2-context.c
index 35857056..47f99b7c 100644
--- a/cogl/cogl-gles2-context.c
+++ b/cogl/cogl-gles2-context.c
@@ -1528,8 +1528,6 @@ _cogl_gles2_context_free (CoglGLES2Context *gles2_context)
NULL);
}
- cogl_object_unref (gles2_context->context);
-
g_free (gles2_context->vtable);
g_free (gles2_context);
@@ -1601,7 +1599,6 @@ cogl_gles2_context_new (CoglContext *ctx, GError **error)
gles2_ctx = g_malloc0 (sizeof (CoglGLES2Context));
- cogl_object_ref (ctx);
gles2_ctx->context = ctx;
COGL_LIST_INIT (&gles2_ctx->foreign_offscreens);
@@ -1610,7 +1607,6 @@ cogl_gles2_context_new (CoglContext *ctx, GError **error)
gles2_ctx->winsys = winsys->context_create_gles2_context (ctx, error);
if (gles2_ctx->winsys == NULL)
{
- cogl_object_unref (gles2_ctx->context);
g_free (gles2_ctx);
return NULL;
}
diff --git a/cogl/cogl-glib-source.c b/cogl/cogl-glib-source.c
index 1c042ee6..adbd4d85 100644
--- a/cogl/cogl-glib-source.c
+++ b/cogl/cogl-glib-source.c
@@ -159,8 +159,6 @@ cogl_glib_source_finalize (GSource *source)
{
CoglGLibSource *cogl_source = (CoglGLibSource *) source;
- cogl_object_unref (cogl_source->context);
-
g_array_free (cogl_source->poll_fds, TRUE);
}
@@ -184,7 +182,7 @@ cogl_glib_source_new (CoglContext *context,
sizeof (CoglGLibSource));
cogl_source = (CoglGLibSource *) source;
- cogl_source->context = cogl_object_ref (context);
+ cogl_source->context = context;
cogl_source->poll_fds = g_array_new (FALSE, FALSE, sizeof (GPollFD));
if (priority != G_PRIORITY_DEFAULT)
diff --git a/cogl/cogl2-path.c b/cogl/cogl2-path.c
index f7327aeb..e4dad30e 100644
--- a/cogl/cogl2-path.c
+++ b/cogl/cogl2-path.c
@@ -96,8 +96,6 @@ _cogl_path_data_unref (CoglPathData *data)
g_array_free (data->path_nodes, TRUE);
- cogl_object_unref (data->context);
-
g_slice_free (CoglPathData, data);
}
}
@@ -124,7 +122,6 @@ _cogl_path_modify (CoglPath *path)
path->data->fill_attribute_buffer = NULL;
path->data->stroke_attribute_buffer = NULL;
path->data->ref_count = 1;
- cogl_object_ref (path->data->context);
_cogl_path_data_unref (old_data);
}
@@ -908,7 +905,7 @@ cogl2_path_new (void)
data = path->data = g_slice_new (CoglPathData);
data->ref_count = 1;
- data->context = cogl_object_ref (ctx);
+ data->context = ctx;
data->fill_rule = COGL_PATH_FILL_RULE_EVEN_ODD;
data->path_nodes = g_array_new (FALSE, FALSE, sizeof (CoglPathNode));
data->last_path = 0;