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author | Damien Lespiau <damien.lespiau@intel.com> | 2012-12-31 22:08:44 +0000 |
---|---|---|
committer | Robert Bragg <robert@linux.intel.com> | 2013-01-21 14:20:39 +0000 |
commit | 05192b47beb04bfa1e9cd9b9945017a59873296b (patch) | |
tree | e977b55a8d19a8393c73c082bc1e70b3d2adc115 | |
parent | dbdef0a40037fa619303cd9955535034b17feeaa (diff) | |
download | cogl-05192b47beb04bfa1e9cd9b9945017a59873296b.tar.gz |
doc: Use Docbook's <constant> for external constants
For external (non gtk-doc even) constants, we can use <constant> to
correctly tag those without gtk-doc trying to cross-reference them.
(cherry picked from commit 78d22c6cd44a2279adcd2b94c3317292af861c70)
-rw-r--r-- | cogl/cogl-sdl.h | 8 | ||||
-rw-r--r-- | cogl/cogl-types.h | 19 |
2 files changed, 16 insertions, 11 deletions
diff --git a/cogl/cogl-sdl.h b/cogl/cogl-sdl.h index c2553486..486732e9 100644 --- a/cogl/cogl-sdl.h +++ b/cogl/cogl-sdl.h @@ -98,8 +98,8 @@ COGL_BEGIN_DECLS /** * cogl_sdl_context_new: - * @type: An SDL user event type between %SDL_USEREVENT and - * %SDL_NUMEVENTS - %1 + * @type: An SDL user event type between <constant>SDL_USEREVENT</constant> and + * <constant>SDL_NUMEVENTS</constant> - 1 * @error: A CoglError return location. * * This is a convenience function for creating a new #CoglContext for @@ -138,8 +138,8 @@ cogl_sdl_context_new (int type, CoglError **error); /** * cogl_sdl_renderer_set_event_type: * @renderer: A #CoglRenderer - * @type: An SDL user event type between %SDL_USEREVENT and - * %SDL_NUMEVENTS - %1 + * @type: An SDL user event type between <constant>SDL_USEREVENT</constant> and + * <constant>SDL_NUMEVENTS</constant> - 1 * * Tells Cogl what SDL user event type it can use as a way to * interrupt SDL_WaitEvent() to ensure that cogl_sdl_handle_event() diff --git a/cogl/cogl-types.h b/cogl/cogl-types.h index f23b102b..fa1f1f9b 100644 --- a/cogl/cogl-types.h +++ b/cogl/cogl-types.h @@ -700,13 +700,18 @@ typedef enum { /** * CoglVerticesMode: - * @COGL_VERTICES_MODE_POINTS: FIXME, equivalent to %GL_POINTS - * @COGL_VERTICES_MODE_LINES: FIXME, equivalent to %GL_LINES - * @COGL_VERTICES_MODE_LINE_LOOP: FIXME, equivalent to %GL_LINE_LOOP - * @COGL_VERTICES_MODE_LINE_STRIP: FIXME, equivalent to %GL_LINE_STRIP - * @COGL_VERTICES_MODE_TRIANGLES: FIXME, equivalent to %GL_TRIANGLES - * @COGL_VERTICES_MODE_TRIANGLE_STRIP: FIXME, equivalent to %GL_TRIANGLE_STRIP - * @COGL_VERTICES_MODE_TRIANGLE_FAN: FIXME, equivalent to %GL_TRIANGLE_FAN + * @COGL_VERTICES_MODE_POINTS: FIXME, equivalent to + * <constant>GL_POINTS</constant> + * @COGL_VERTICES_MODE_LINES: FIXME, equivalent to <constant>GL_LINES</constant> + * @COGL_VERTICES_MODE_LINE_LOOP: FIXME, equivalent to + * <constant>GL_LINE_LOOP</constant> + * @COGL_VERTICES_MODE_LINE_STRIP: FIXME, equivalent to + * <constant>GL_LINE_STRIP</constant> + * @COGL_VERTICES_MODE_TRIANGLES: FIXME, equivalent to + * <constant>GL_TRIANGLES</constant> + * @COGL_VERTICES_MODE_TRIANGLE_STRIP: FIXME, equivalent to + * <constant>GL_TRIANGLE_STRIP</constant> + * @COGL_VERTICES_MODE_TRIANGLE_FAN: FIXME, equivalent to <constant>GL_TRIANGLE_FAN</constant> * * Different ways of interpreting vertices when drawing. * |