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author | Damien Lespiau <damien.lespiau@intel.com> | 2013-01-04 21:06:36 +0000 |
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committer | Damien Lespiau <damien.lespiau@intel.com> | 2013-01-05 16:46:28 +0000 |
commit | b174f9e3b9a2f4e40d5b796c70d078aa8173176b (patch) | |
tree | 030099a332a65c49474d8b8ed5d0f25f5602d3b5 | |
parent | 2e52a968183061ab509be5603ce4b025da39c5f5 (diff) | |
download | cogl-b174f9e3b9a2f4e40d5b796c70d078aa8173176b.tar.gz |
cogl-sharp: Comment a bit our method generation code
-rwxr-xr-x | cogl-sharp/parse-gir.py | 19 |
1 files changed, 19 insertions, 0 deletions
diff --git a/cogl-sharp/parse-gir.py b/cogl-sharp/parse-gir.py index 073ee236..abc0d30c 100755 --- a/cogl-sharp/parse-gir.py +++ b/cogl-sharp/parse-gir.py @@ -334,10 +334,29 @@ def generate_method(node, overrides, fo): return_str = 'return ' if (cs_return_value != 'void') else '' + # native symbol declaration fo.write(" [DllImport(\"cogl2.dll\")]\n") fo.write(" public static extern %s %s(%s);\n\n" % (native_return_value, native_method_name, ", ".join(native_params))) + # C# wrapper + # + # We support 2 types of functions: + # + # 1. simple wrappers (can return values as well) + # + # public void SetColor(ref Color color) + # { + # cogl_pipeline_set_color(handle, ref color); + # } + # + # 2. functions that return an object we need to wrap in a C# instance + # + # public Texture GetLayerTexture(int layer_index) + # { + # IntPtr p = cogl_pipeline_get_layer_texture(handle, layer_index); + # return new Texture(p); + # } fo.write(" public %s %s(%s)\n" % (cs_return_value, cs_method_name, ", ".join(cs_params))) fo.write(" {\n") |