diff options
author | Neil Roberts <neil@linux.intel.com> | 2011-07-01 14:58:56 +0100 |
---|---|---|
committer | Neil Roberts <neil@linux.intel.com> | 2011-07-01 16:47:42 +0100 |
commit | 636f177a3a0b2d795e76647bcde5762ce85c4676 (patch) | |
tree | 9dc0d1f4a6ad666c396d1678e1196e306e51fda6 | |
parent | cfe5a0a28589d11287544533e2784dc49f0abe5f (diff) | |
download | cogl-636f177a3a0b2d795e76647bcde5762ce85c4676.tar.gz |
NEWS: Update for the 1.7.2 release
This adds the new features and bugfixes in preparation for the 1.7.2
release.
-rw-r--r-- | NEWS | 40 |
1 files changed, 40 insertions, 0 deletions
@@ -1,3 +1,43 @@ +Cogl 1.7.2 2011-07-01 +=============================================================================== + + • List of changes since Clutter 1.7.0 + + » Add an example program to draw a 3D crate + + » Add experimental API to get and set the viewport on a framebuffer + without going through the implicit context. + + » Add API to select the winsys backend without having to use an + environment variable. + + » Various documentation fixes. + + » Add winsys-specific typesafe APIs to replace the old + cogl_renderer_handle_native_event functions. + + » Rename platform-specific APIs so that we consistently have + cogl_<platform>_symbol_name instead of cogl_symbol_name_<platform>. + + » Fixed building against GLES. + + • List of bugs fixes since Clutter 1.7.0 + + https://bugzilla.gnome.org: + + #652672 - Typo fix in cogl-framebuffer + #653615 - cogl_release_status='snapshot' breaks linking on 64-bit + systems due to namespace conflict with ltoptions.m4 + #653229 - pipeline: Don't regenerate shaders when not changing the + number of layers + #653231 - pipeline: Don't trigger a change when binding the invalid + texture target + +Many thanks to: + Robert Bragg + Adam Jackson + Emmanuele Bassi + Cogl 1.7.0 2011-06-10 =============================================================================== |