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authorNeil Roberts <neil@linux.intel.com>2011-07-01 14:58:56 +0100
committerNeil Roberts <neil@linux.intel.com>2011-07-01 16:47:42 +0100
commit636f177a3a0b2d795e76647bcde5762ce85c4676 (patch)
tree9dc0d1f4a6ad666c396d1678e1196e306e51fda6
parentcfe5a0a28589d11287544533e2784dc49f0abe5f (diff)
downloadcogl-636f177a3a0b2d795e76647bcde5762ce85c4676.tar.gz
NEWS: Update for the 1.7.2 release
This adds the new features and bugfixes in preparation for the 1.7.2 release.
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+Cogl 1.7.2 2011-07-01
+===============================================================================
+
+ • List of changes since Clutter 1.7.0
+
+ » Add an example program to draw a 3D crate
+
+ » Add experimental API to get and set the viewport on a framebuffer
+ without going through the implicit context.
+
+ » Add API to select the winsys backend without having to use an
+ environment variable.
+
+ » Various documentation fixes.
+
+ » Add winsys-specific typesafe APIs to replace the old
+ cogl_renderer_handle_native_event functions.
+
+ » Rename platform-specific APIs so that we consistently have
+ cogl_<platform>_symbol_name instead of cogl_symbol_name_<platform>.
+
+ » Fixed building against GLES.
+
+ • List of bugs fixes since Clutter 1.7.0
+
+ https://bugzilla.gnome.org:
+
+ #652672 - Typo fix in cogl-framebuffer
+ #653615 - cogl_release_status='snapshot' breaks linking on 64-bit
+ systems due to namespace conflict with ltoptions.m4
+ #653229 - pipeline: Don't regenerate shaders when not changing the
+ number of layers
+ #653231 - pipeline: Don't trigger a change when binding the invalid
+ texture target
+
+Many thanks to:
+ Robert Bragg
+ Adam Jackson
+ Emmanuele Bassi
+
Cogl 1.7.0 2011-06-10
===============================================================================