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authorRobert Bragg <robert@linux.intel.com>2011-05-17 15:00:38 +0100
committerRobert Bragg <robert@linux.intel.com>2011-05-27 12:24:37 +0100
commit5ad05888fe41a38d8d48e2ca0556905aa20a20ad (patch)
treec7329715888458bb9ff8503c6e5fc82b8dd18ff1
parente5550e7fa802d492858920ce3174e232f86c0c27 (diff)
downloadcogl-5ad05888fe41a38d8d48e2ca0556905aa20a20ad.tar.gz
Make stub winsys into a proper winsys backend
Instead of the stub winsys being a special case set of #ifdef'd code used when COGL_HAS_FULL_WINSYS wasn't defined, the stub winsys now implements a CoglWinsysVtable like all other winsys backends (it's just that everything is a NOP). This way we can get rid of the COGL_HAS_FULL_WINSYS define and also the stub winsys can be runtime selected whereas before it was incompatible with all other winsys backends.
-rw-r--r--cogl/Makefile.am5
-rw-r--r--cogl/cogl-clutter.c3
-rw-r--r--cogl/cogl-context-private.h1
-rw-r--r--cogl/cogl-context.c19
-rw-r--r--cogl/cogl-display.c4
-rw-r--r--cogl/cogl-framebuffer.c2
-rw-r--r--cogl/cogl-renderer.c18
-rw-r--r--cogl/cogl-xlib.c43
-rw-r--r--cogl/cogl.c4
-rw-r--r--cogl/winsys/cogl-winsys-stub-private.h30
-rw-r--r--cogl/winsys/cogl-winsys-stub.c137
-rw-r--r--configure.ac40
12 files changed, 136 insertions, 170 deletions
diff --git a/cogl/Makefile.am b/cogl/Makefile.am
index 5d18e3c9..75d7d722 100644
--- a/cogl/Makefile.am
+++ b/cogl/Makefile.am
@@ -303,6 +303,7 @@ cogl_sources_c = \
$(srcdir)/cogl-point-in-poly-private.h \
$(srcdir)/cogl-point-in-poly.c \
$(srcdir)/cogl-clutter.c \
+ $(srcdir)/winsys/cogl-winsys-stub.c \
$(NULL)
if SUPPORT_XLIB
@@ -356,10 +357,6 @@ if SUPPORT_EGL_PLATFORM_ANDROID
cogl_sources_c += \
$(srcdir)/winsys/cogl-winsys-egl.c
endif
-if SUPPORT_STUB
-cogl_sources_c += \
- $(srcdir)/winsys/cogl-winsys-stub.c
-endif
EXTRA_DIST += stb_image.c
diff --git a/cogl/cogl-clutter.c b/cogl/cogl-clutter.c
index f85f32ec..aaf02817 100644
--- a/cogl/cogl-clutter.c
+++ b/cogl/cogl-clutter.c
@@ -35,6 +35,7 @@
#include "cogl-private.h"
#include "cogl-context-private.h"
#include "cogl-winsys-private.h"
+#include "cogl-winsys-stub-private.h"
#include "cogl-framebuffer-private.h"
gboolean
@@ -56,7 +57,7 @@ cogl_onscreen_clutter_backend_set_size (int width, int height)
_COGL_GET_CONTEXT (ctx, NO_RETVAL);
- if (!ctx->stub_winsys)
+ if (_cogl_context_get_winsys (ctx) != _cogl_winsys_stub_get_vtable ())
return;
framebuffer = COGL_FRAMEBUFFER (ctx->window_buffer);
diff --git a/cogl/cogl-context-private.h b/cogl/cogl-context-private.h
index c9b7c640..2cf1be5d 100644
--- a/cogl/cogl-context-private.h
+++ b/cogl/cogl-context-private.h
@@ -263,7 +263,6 @@ struct _CoglContext
unsigned int winsys_features
[COGL_FLAGS_N_INTS_FOR_SIZE (COGL_WINSYS_FEATURE_N_FEATURES)];
void *winsys;
- gboolean stub_winsys;
};
CoglContext *
diff --git a/cogl/cogl-context.c b/cogl/cogl-context.c
index 90f8af46..7a0063d9 100644
--- a/cogl/cogl-context.c
+++ b/cogl/cogl-context.c
@@ -30,6 +30,7 @@
#include "cogl-internal.h"
#include "cogl-private.h"
#include "cogl-winsys-private.h"
+#include "cogl-winsys-stub-private.h"
#include "cogl-profile.h"
#include "cogl-util.h"
#include "cogl-context-private.h"
@@ -162,8 +163,6 @@ cogl_context_new (CoglDisplay *display,
context->display = display;
-#ifdef COGL_HAS_FULL_WINSYS
- context->stub_winsys = FALSE;
winsys = _cogl_context_get_winsys (context);
if (!winsys->context_init (context, error))
{
@@ -171,20 +170,6 @@ cogl_context_new (CoglDisplay *display,
g_free (context);
return NULL;
}
-#else
- /* In this case Clutter is still responsible for creating a GL
- * context. */
- context->stub_winsys = TRUE;
- if (!_cogl_gl_check_version (error))
- {
- g_free (context);
- return NULL;
- }
- _cogl_gl_update_features (context);
-#ifdef COGL_HAS_XLIB_SUPPORT
- _cogl_xlib_query_damage_extension ();
-#endif
-#endif
/* Initialise the driver specific state */
_cogl_init_feature_overrides (context);
@@ -284,7 +269,7 @@ cogl_context_new (CoglDisplay *display,
* the OpenGL binding API and for creating onscreen framebuffers and
* so we have to add a dummy framebuffer to represent the backend
* owned window... */
- if (context->stub_winsys)
+ if (_cogl_context_get_winsys (context) == _cogl_winsys_stub_get_vtable ())
{
CoglOnscreen *window = _cogl_onscreen_new ();
cogl_set_framebuffer (COGL_FRAMEBUFFER (window));
diff --git a/cogl/cogl-display.c b/cogl/cogl-display.c
index 0953f1f0..967c0706 100644
--- a/cogl/cogl-display.c
+++ b/cogl/cogl-display.c
@@ -104,18 +104,14 @@ gboolean
cogl_display_setup (CoglDisplay *display,
GError **error)
{
-#ifdef COGL_HAS_FULL_WINSYS
const CoglWinsysVtable *winsys;
-#endif
if (display->setup)
return TRUE;
-#ifdef COGL_HAS_FULL_WINSYS
winsys = _cogl_display_get_winsys (display);
if (!winsys->display_setup (display, error))
return FALSE;
-#endif
display->setup = TRUE;
diff --git a/cogl/cogl-framebuffer.c b/cogl/cogl-framebuffer.c
index 73e8b5b2..c52fb0f3 100644
--- a/cogl/cogl-framebuffer.c
+++ b/cogl/cogl-framebuffer.c
@@ -1370,11 +1370,9 @@ bind_gl_framebuffer (CoglContext *ctx,
COGL_OFFSCREEN (framebuffer)->fbo_handle));
else
{
-#ifdef COGL_HAS_FULL_WINSYS
const CoglWinsysVtable *winsys =
_cogl_framebuffer_get_winsys (framebuffer);
winsys->onscreen_bind (COGL_ONSCREEN (framebuffer));
-#endif
/* glBindFramebuffer is an an extension with OpenGL ES 1.1 */
if (cogl_features_available (COGL_FEATURE_OFFSCREEN))
GE (glBindFramebuffer (target, 0));
diff --git a/cogl/cogl-renderer.c b/cogl/cogl-renderer.c
index df05247a..d2badc8d 100644
--- a/cogl/cogl-renderer.c
+++ b/cogl/cogl-renderer.c
@@ -39,8 +39,7 @@
#include "cogl-renderer-private.h"
#include "cogl-display-private.h"
#include "cogl-winsys-private.h"
-
-#ifdef COGL_HAS_FULL_WINSYS
+#include "cogl-winsys-stub-private.h"
#ifdef COGL_HAS_GLX_SUPPORT
extern const CoglWinsysVtable *_cogl_winsys_glx_get_vtable (void);
@@ -65,10 +64,9 @@ static CoglWinsysVtableGetter _cogl_winsys_vtable_getters[] =
#ifdef COGL_HAS_WGL_SUPPORT
_cogl_winsys_wgl_get_vtable,
#endif
+ _cogl_winsys_stub_get_vtable,
};
-#endif /* COGL_HAS_FULL_WINSYS */
-
static void _cogl_renderer_free (CoglRenderer *renderer);
COGL_OBJECT_DEFINE (Renderer, renderer);
@@ -100,10 +98,8 @@ native_filter_closure_free (CoglNativeFilterClosure *closure)
static void
_cogl_renderer_free (CoglRenderer *renderer)
{
-#ifdef COGL_HAS_FULL_WINSYS
const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);
winsys->renderer_disconnect (renderer);
-#endif
g_slist_foreach (renderer->event_filters,
(GFunc) native_filter_closure_free,
@@ -151,7 +147,6 @@ cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
CoglOnscreenTemplate *onscreen_template,
GError **error)
{
-#ifdef COGL_HAS_FULL_WINSYS
CoglDisplay *display;
const CoglWinsysVtable *winsys = _cogl_renderer_get_winsys (renderer);
@@ -166,7 +161,7 @@ cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
}
cogl_object_unref (display);
-#endif
+
return TRUE;
}
@@ -175,16 +170,13 @@ cogl_renderer_check_onscreen_template (CoglRenderer *renderer,
gboolean
cogl_renderer_connect (CoglRenderer *renderer, GError **error)
{
-#ifdef COGL_HAS_FULL_WINSYS
int i;
char *renderer_name = getenv ("COGL_RENDERER");
-#endif
GString *error_message;
if (renderer->connected)
return TRUE;
-#ifdef COGL_HAS_FULL_WINSYS
error_message = g_string_new ("");
for (i = 0; i < G_N_ELEMENTS (_cogl_winsys_vtable_getters); i++)
{
@@ -221,10 +213,6 @@ cogl_renderer_connect (CoglRenderer *renderer, GError **error)
}
return TRUE;
-#else
- renderer->connected = TRUE;
- return TRUE;
-#endif
}
CoglFilterReturn
diff --git a/cogl/cogl-xlib.c b/cogl/cogl-xlib.c
index 51fa7159..8e2be9e9 100644
--- a/cogl/cogl-xlib.c
+++ b/cogl/cogl-xlib.c
@@ -57,13 +57,7 @@ cogl_xlib_get_display (void)
{
_COGL_GET_CONTEXT (ctx, NULL);
- if (!ctx->stub_winsys)
- return cogl_renderer_xlib_get_display (ctx->display->renderer);
-
- /* _cogl_xlib_set_display should be called before this function */
- g_assert (_cogl_xlib_display != NULL);
-
- return _cogl_xlib_display;
+ return cogl_renderer_xlib_get_display (ctx->display->renderer);
}
void
@@ -123,17 +117,8 @@ _cogl_xlib_trap_errors (CoglXlibTrapState *state)
{
_COGL_GET_CONTEXT (ctxt, NO_RETVAL);
- if (!ctxt->stub_winsys)
- {
- _cogl_renderer_xlib_trap_errors (ctxt->display->renderer, state);
- return;
- }
-
- state->trapped_error_code = 0;
- state->old_error_handler = XSetErrorHandler (error_handler);
-
- state->old_state = ctxt->trap_state;
- ctxt->trap_state = state;
+ _cogl_renderer_xlib_trap_errors (ctxt->display->renderer, state);
+ return;
}
int
@@ -141,18 +126,7 @@ _cogl_xlib_untrap_errors (CoglXlibTrapState *state)
{
_COGL_GET_CONTEXT (ctxt, 0);
- if (!ctxt->stub_winsys)
- {
- return _cogl_renderer_xlib_untrap_errors (ctxt->display->renderer, state);
- }
-
- g_assert (state == ctxt->trap_state);
-
- XSetErrorHandler (state->old_error_handler);
-
- ctxt->trap_state = state->old_state;
-
- return state->trapped_error_code;
+ return _cogl_renderer_xlib_untrap_errors (ctxt->display->renderer, state);
}
void
@@ -174,11 +148,6 @@ _cogl_xlib_get_damage_base (void)
{
_COGL_GET_CONTEXT (ctxt, -1);
- if (!ctxt->stub_winsys)
- {
- CoglRendererX11 *x11_renderer = ctxt->display->renderer->winsys;
- return x11_renderer->damage_base;
- }
- else
- return ctxt->damage_base;
+ CoglRendererX11 *x11_renderer = ctxt->display->renderer->winsys;
+ return x11_renderer->damage_base;
}
diff --git a/cogl/cogl.c b/cogl/cogl.c
index 65922217..896b2e66 100644
--- a/cogl/cogl.c
+++ b/cogl/cogl.c
@@ -95,7 +95,6 @@ cogl_get_proc_address (const char* name)
{
void *address;
static GModule *module = NULL;
-#ifdef COGL_HAS_FULL_WINSYS
const CoglWinsysVtable *winsys;
_COGL_GET_CONTEXT (ctx, NULL);
@@ -103,9 +102,6 @@ cogl_get_proc_address (const char* name)
winsys = _cogl_context_get_winsys (ctx);
address = winsys->get_proc_address (name);
-#else
- address = _cogl_winsys_get_proc_address (name);
-#endif
if (address)
return address;
diff --git a/cogl/winsys/cogl-winsys-stub-private.h b/cogl/winsys/cogl-winsys-stub-private.h
new file mode 100644
index 00000000..3e837b26
--- /dev/null
+++ b/cogl/winsys/cogl-winsys-stub-private.h
@@ -0,0 +1,30 @@
+/*
+ * Cogl
+ *
+ * An object oriented GL/GLES Abstraction/Utility Layer
+ *
+ * Copyright (C) 2011 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ *
+ *
+ */
+
+#ifndef __COGL_WINSYS_STUB_PRIVATE_H
+#define __COGL_WINSYS_STUB_PRIVATE_H
+
+const CoglWinsysVtable *
+_cogl_winsys_stub_get_vtable (void);
+
+#endif /* __COGL_WINSYS_STUB_PRIVATE_H */
diff --git a/cogl/winsys/cogl-winsys-stub.c b/cogl/winsys/cogl-winsys-stub.c
index a45cbdf5..ef22e13b 100644
--- a/cogl/winsys/cogl-winsys-stub.c
+++ b/cogl/winsys/cogl-winsys-stub.c
@@ -3,7 +3,7 @@
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
- * Copyright (C) 2010 Intel Corporation.
+ * Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
@@ -16,97 +16,144 @@
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
- * License along with this library. If not, see <http://www.gnu.org/licenses/>.
+ * License along with this library. If not, see
+ * <http://www.gnu.org/licenses/>.
*
*
+ * Authors:
+ * Robert Bragg <robert@linux.intel.com>
+ *
*/
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
+#include "cogl-renderer-private.h"
+#include "cogl-display-private.h"
+#include "cogl-context-private.h"
#include "cogl-framebuffer-private.h"
+#include "cogl-private.h"
+
+#include <string.h>
+
+static int _cogl_winsys_stub_dummy_ptr;
-/* This provides a stub winsys implementation for when Clutter still handles
- * creating an OpenGL context. This is useful so we don't have to guard all
- * calls into the winsys layer with #ifdef COGL_HAS_FULL_WINSYS
+/* This provides a NOP winsys. This can be useful for debugging or for
+ * integrating with toolkits that already have window system
+ * integration code.
*/
-CoglFuncPtr
+static CoglFuncPtr
_cogl_winsys_get_proc_address (const char *name)
{
return NULL;
}
-void
-_cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
+static void
+_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
{
-
+ renderer->winsys = NULL;
}
-void
-_cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
- int *rectangles,
- int n_rectangles)
+static gboolean
+_cogl_winsys_renderer_connect (CoglRenderer *renderer,
+ GError **error)
{
-
+ renderer->winsys = &_cogl_winsys_stub_dummy_ptr;
+ return TRUE;
}
-void
-_cogl_winsys_onscreen_update_swap_throttled (CoglOnscreen *onscreen)
+static void
+_cogl_winsys_display_destroy (CoglDisplay *display)
{
-
+ display->winsys = NULL;
}
-unsigned int
-_cogl_winsys_onscreen_add_swap_buffers_callback (CoglOnscreen *onscreen,
- CoglSwapBuffersNotify callback,
- void *user_data)
+static gboolean
+_cogl_winsys_display_setup (CoglDisplay *display,
+ GError **error)
{
- g_assert (0);
- return 0;
+ display->winsys = &_cogl_winsys_stub_dummy_ptr;
+ return TRUE;
}
-void
-_cogl_winsys_onscreen_remove_swap_buffers_callback (CoglOnscreen *onscreen,
- unsigned int id)
+static gboolean
+_cogl_winsys_context_init (CoglContext *context, GError **error)
{
- g_assert (0);
-}
+ context->winsys = &_cogl_winsys_stub_dummy_ptr;
-#ifdef COGL_HAS_XLIB_SUPPORT
-XVisualInfo *
-_cogl_winsys_xlib_get_visual_info (void)
-{
- g_assert (0);
- return NULL;
+ if (!_cogl_gl_check_version (error))
+ return FALSE;
+
+ _cogl_gl_update_features (context);
+
+ memset (context->winsys_features, 0, sizeof (context->winsys_features));
+
+ return TRUE;
}
-#endif
-#ifdef COGL_HAS_X11_SUPPORT
-guint32
-_cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
+static void
+_cogl_winsys_context_deinit (CoglContext *context)
{
- g_assert (0);
- return 0;
+ context->winsys = NULL;
}
-#endif
-gboolean
+static gboolean
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
GError **error)
{
return TRUE;
}
-void
+static void
_cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
{
+}
+static void
+_cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
+{
}
-void
-_cogl_winsys_context_deinit (CoglContext *context)
+static void
+_cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
{
+}
+static void
+_cogl_winsys_onscreen_update_swap_throttled (CoglOnscreen *onscreen)
+{
+}
+
+static void
+_cogl_winsys_onscreen_set_visibility (CoglOnscreen *onscreen,
+ gboolean visibility)
+{
+}
+
+static CoglWinsysVtable _cogl_winsys_vtable =
+ {
+ .name = "STUB",
+ .get_proc_address = _cogl_winsys_get_proc_address,
+ .renderer_connect = _cogl_winsys_renderer_connect,
+ .renderer_disconnect = _cogl_winsys_renderer_disconnect,
+ .display_setup = _cogl_winsys_display_setup,
+ .display_destroy = _cogl_winsys_display_destroy,
+ .context_init = _cogl_winsys_context_init,
+ .context_deinit = _cogl_winsys_context_deinit,
+
+ .onscreen_init = _cogl_winsys_onscreen_init,
+ .onscreen_deinit = _cogl_winsys_onscreen_deinit,
+ .onscreen_bind = _cogl_winsys_onscreen_bind,
+ .onscreen_swap_buffers = _cogl_winsys_onscreen_swap_buffers,
+ .onscreen_update_swap_throttled =
+ _cogl_winsys_onscreen_update_swap_throttled,
+ .onscreen_set_visibility = _cogl_winsys_onscreen_set_visibility,
+ };
+
+const CoglWinsysVtable *
+_cogl_winsys_stub_get_vtable (void)
+{
+ return &_cogl_winsys_vtable;
}
diff --git a/configure.ac b/configure.ac
index ca164b24..621e6dd7 100644
--- a/configure.ac
+++ b/configure.ac
@@ -486,24 +486,6 @@ dnl ========================================================
dnl Check window system integration libraries...
dnl ========================================================
-dnl The "stub" winsys is a fallback option we use when Cogl doesn't
-dnl yet have support for a window system. It enables a toolkit like
-dnl Clutter to provide external support instead. Currently this is
-dnl not compatible with other window system backends.
-AC_ARG_ENABLE(
- [stub-winsys],
- [AC_HELP_STRING([--enable-stub-winsys=@<:@no/yes@:>@], [Enable support stub winsys @<:@default=no@:>@])],
- [],
- enable_stub_winsys=no
-)
-AS_IF([test "x$enable_stub_winsys" = "xyes"],
- [
- GL_WINSYS_APIS="$GL_WINSYS_APIS stub"
- ALLOW_GLX=no
- ALLOW_WGL=no
- ])
-AM_CONDITIONAL(SUPPORT_STUB, [test "x$enable_stub_winsys" = "xyes"])
-
AC_ARG_ENABLE(
[glx],
[AC_HELP_STRING([--enable-glx=@<:@no/yes@:>@], [Enable support GLX @<:@default=auto@:>@])],
@@ -512,9 +494,6 @@ AC_ARG_ENABLE(
)
AS_IF([test "x$enable_glx" = "xyes"],
[
- AS_IF([test "x$enable_stub_winsys" = "xyes"],
- [AC_MSG_ERROR([Stub winsys not currently compatible with others])])
-
AS_IF([test "x$ALLOW_GLX" != "xyes"],
[AC_MSG_ERROR([GLX not supported with $COGL_DRIVER driver])])
@@ -523,8 +502,6 @@ AS_IF([test "x$enable_glx" = "xyes"],
GL_WINSYS_APIS="$GL_WINSYS_APIS glx"
AC_DEFINE([COGL_HAS_GLX_SUPPORT], [1], [Cogl supports OpenGL using the GLX API])
- AC_DEFINE([COGL_HAS_FULL_WINSYS], [1],
- [Cogl can create its own OpenGL context])
# We might fall back to DRM for sync-to-vblank on GLX
PKG_CHECK_EXISTS([libdrm],
@@ -544,9 +521,6 @@ AC_ARG_ENABLE(
)
AS_IF([test "x$enable_wgl" = "xyes"],
[
- AS_IF([test "x$enable_stub_winsys" = "xyes"],
- [AC_MSG_ERROR([Stub winsys not currently compatible with others])])
-
AS_IF([test "x$ALLOW_WGL" != "xyes"],
[AC_MSG_ERROR([WGL not supported with $COGL_DRIVER driver])])
@@ -555,9 +529,6 @@ AS_IF([test "x$enable_wgl" = "xyes"],
AC_DEFINE([COGL_HAS_WGL_SUPPORT], [1], [Cogl supports OpenGL using the WGL API])
COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_WIN32_SUPPORT"
-
- AC_DEFINE([COGL_HAS_FULL_WINSYS], [1],
- [Cogl can create its own OpenGL context])
])
AM_CONDITIONAL(SUPPORT_WGL, [test "x$SUPPORT_WGL" = "xyes"])
@@ -594,9 +565,6 @@ AC_ARG_ENABLE(
)
AS_IF([test "x$enable_null_egl_platform" = "xyes"],
[
- AS_IF([test "x$enable_stub_winsys" = "xyes"],
- [AC_MSG_ERROR([Stub winsys not currently compatible with others])])
-
EGL_PLATFORM_COUNT=$((EGL_PLATFORM_COUNT+1))
NEED_EGL=yes
EGL_PLATFORMS="$EGL_PLATFORMS null"
@@ -614,9 +582,6 @@ AC_ARG_ENABLE(
)
AS_IF([test "x$enable_gdl_egl_platform" == "xyes"],
[
- AS_IF([test "x$enable_stub_winsys" = "xyes"],
- [AC_MSG_ERROR([Stub winsys not currently compatible with others])])
-
EGL_PLATFORM_COUNT=$((EGL_PLATFORM_COUNT+1))
NEED_EGL=yes
EGL_PLATFORMS="$EGL_PLATFORMS gdl"
@@ -693,9 +658,6 @@ AC_ARG_ENABLE(
)
AS_IF([test "x$enable_xlib_egl_platform" = "xyes"],
[
- AS_IF([test "x$enable_stub_winsys" = "xyes"],
- [AC_MSG_ERROR([Stub winsys not currently compatible with others])])
-
EGL_PLATFORM_COUNT=$((EGL_PLATFORM_COUNT+1))
NEED_EGL=yes
NEED_XLIB=yes
@@ -735,8 +697,6 @@ AS_IF([test "x$NEED_EGL" = "xyes"],
SUPPORT_EGL=yes
GL_WINSYS_APIS="$GL_WINSYS_APIS egl"
COGL_DEFINES_SYMBOLS="$COGL_DEFINES_SYMBOLS COGL_HAS_EGL_SUPPORT"
- AC_DEFINE([COGL_HAS_FULL_WINSYS], [1],
- [Cogl can create its own OpenGL context])
])
AM_CONDITIONAL(SUPPORT_EGL, [test "x$SUPPORT_EGL" = "xyes"])