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authorNeil Roberts <neil@linux.intel.com>2013-01-21 18:43:24 +0000
committerRobert Bragg <robert@linux.intel.com>2013-01-22 18:00:11 +0000
commit9a8a26270cb37d2448b4d219b6ab058dec106ea3 (patch)
tree709ea69e53fc51addaa5612f30bfbcefc1aa78a7
parent364f2325079e7cc453a3b923b8e41da28fb0276d (diff)
downloadcogl-9a8a26270cb37d2448b4d219b6ab058dec106ea3.tar.gz
test-write-texture-formats: Add fuzziness to the pixel comparisons
The rounding used when storing 10-bit per component data into an 8-bit per component texture seems to have changed in recent versions of Mesa which was causing this test to fail. I've also noticed this failing on the NVidia binary driver. This patch adds some fuzziness to the comparison so that it will pass. There is a new test_utils function called test_utils_compare_pixel_and_alpha which is the same as test_utils_compare_pixel except that it also compares the alpha component. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit ce626fb3939b0f200d85ccdf32809608b879212d)
-rw-r--r--tests/conform/test-utils.c23
-rw-r--r--tests/conform/test-utils.h13
-rw-r--r--tests/conform/test-write-texture-formats.c14
3 files changed, 39 insertions, 11 deletions
diff --git a/tests/conform/test-utils.c b/tests/conform/test-utils.c
index b39dd113..99d69261 100644
--- a/tests/conform/test-utils.c
+++ b/tests/conform/test-utils.c
@@ -174,6 +174,29 @@ compare_component (int a, int b)
}
void
+test_utils_compare_pixel_and_alpha (const uint8_t *screen_pixel,
+ uint32_t expected_pixel)
+{
+ /* Compare each component with a small fuzz factor */
+ if (!compare_component (screen_pixel[0], expected_pixel >> 24) ||
+ !compare_component (screen_pixel[1], (expected_pixel >> 16) & 0xff) ||
+ !compare_component (screen_pixel[2], (expected_pixel >> 8) & 0xff) ||
+ !compare_component (screen_pixel[3], (expected_pixel >> 0) & 0xff))
+ {
+ uint32_t screen_pixel_num = GUINT32_FROM_BE (*(uint32_t *) screen_pixel);
+ char *screen_pixel_string =
+ g_strdup_printf ("#%08x", screen_pixel_num);
+ char *expected_pixel_string =
+ g_strdup_printf ("#%08x", expected_pixel);
+
+ g_assert_cmpstr (screen_pixel_string, ==, expected_pixel_string);
+
+ g_free (screen_pixel_string);
+ g_free (expected_pixel_string);
+ }
+}
+
+void
test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel)
{
/* Compare each component with a small fuzz factor */
diff --git a/tests/conform/test-utils.h b/tests/conform/test-utils.h
index e698f324..3f9cdc6a 100644
--- a/tests/conform/test-utils.h
+++ b/tests/conform/test-utils.h
@@ -103,6 +103,19 @@ void
test_utils_compare_pixel (const uint8_t *screen_pixel, uint32_t expected_pixel);
/*
+ * test_utils_compare_pixel_and_alpha:
+ * @screen_pixel: A pixel stored in memory
+ * @expected_pixel: The expected RGBA value
+ *
+ * Compares a pixel from a buffer to an expected value. This is
+ * similar to test_utils_compare_pixel() except that it doesn't ignore
+ * the alpha component.
+ */
+void
+test_utils_compare_pixel_and_alpha (const uint8_t *screen_pixel,
+ uint32_t expected_pixel);
+
+/*
* test_utils_create_color_texture:
* @context: A #CoglContext
* @color: A color to put in the texture
diff --git a/tests/conform/test-write-texture-formats.c b/tests/conform/test-write-texture-formats.c
index 03d8a88f..859f4b4b 100644
--- a/tests/conform/test-write-texture-formats.c
+++ b/tests/conform/test-write-texture-formats.c
@@ -12,22 +12,14 @@ static void
test_color (CoglTexture *texture,
uint32_t expected_pixel)
{
- uint32_t received_pixel;
- char *received_value_str;
- char *expected_value_str;
+ uint8_t received_pixel[4];
cogl_texture_get_data (texture,
COGL_PIXEL_FORMAT_RGBA_8888_PRE,
4, /* rowstride */
- (uint8_t *) &received_pixel);
+ received_pixel);
- received_pixel = GUINT32_FROM_BE (received_pixel);
-
- received_value_str = g_strdup_printf ("0x%08x", received_pixel);
- expected_value_str = g_strdup_printf ("0x%08x", expected_pixel);
- g_assert_cmpstr (received_value_str, ==, expected_value_str);
- g_free (received_value_str);
- g_free (expected_value_str);
+ test_utils_compare_pixel_and_alpha (received_pixel, expected_pixel);
}
static void