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authorRobert Bragg <robert@linux.intel.com>2013-10-14 17:41:58 +0100
committerRobert Bragg <robert@linux.intel.com>2013-10-14 17:41:58 +0100
commit60fcd9c87cf5d8ae8c41134217ee0e1fa2fbd46e (patch)
tree6ecdb0257146e8988525c500285c8b0079b97d50
parent645e3607ea7f210d6dcb9d217204790051de7c82 (diff)
downloadcogl-60fcd9c87cf5d8ae8c41134217ee0e1fa2fbd46e.tar.gz
Avoid conflicting client/server wayland includes
This avoids including wayland-server.h in cogl-display-private.h which avoid lots of compile time warnings that wl_buffer is deprecated. The problem is that wl_buffer is also exposed in the client side headers and isn't deprecated for clients. If we end up including the client and server headers in the same compilation unit we can get conflicting definitions. Reviewed-by: Neil Roberts <neil@linux.intel.com>
-rw-r--r--cogl/cogl-display-private.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/cogl/cogl-display-private.h b/cogl/cogl-display-private.h
index 04e3d328..d72c535f 100644
--- a/cogl/cogl-display-private.h
+++ b/cogl/cogl-display-private.h
@@ -29,9 +29,6 @@
#include "cogl-display.h"
#include "cogl-renderer.h"
#include "cogl-onscreen-template.h"
-#ifdef COGL_HAS_WAYLAND_EGL_SERVER_SUPPORT
-#include <wayland-server.h>
-#endif
struct _CoglDisplay
{