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author | Damien Lespiau <damien.lespiau@intel.com> | 2012-10-05 18:00:59 +0100 |
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committer | Damien Lespiau <damien.lespiau@intel.com> | 2012-10-08 13:46:28 +0100 |
commit | b6ca999dd6478c40441bf3732556f3f8b80b2e40 (patch) | |
tree | 52a53e4b07085a756c7958b004ff53877b4a2203 | |
parent | 67fdae122ba1b9b350c58377341ee79f7a384fa1 (diff) | |
download | cogl-b6ca999dd6478c40441bf3732556f3f8b80b2e40.tar.gz |
build: Move most of the old experimental headers to cogl_public_h
This way, glib-mkenums and gobject-intrspection have the full extend of
public, stable, API to parse.
I left the wayland, kms and SDL2 winsys headers in cogl_experimental_h.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
-rw-r--r-- | cogl/Makefile.am | 92 |
1 files changed, 46 insertions, 46 deletions
diff --git a/cogl/Makefile.am b/cogl/Makefile.am index 8ed8c086..fe397222 100644 --- a/cogl/Makefile.am +++ b/cogl/Makefile.am @@ -60,58 +60,58 @@ DISTCLEANFILES += $(pc_files) # public api headers cogl_public_h = \ - $(srcdir)/cogl1-context.h \ + $(srcdir)/cogl-attribute-buffer.h \ + $(srcdir)/cogl-attribute.h \ $(srcdir)/cogl-bitmap.h \ - $(srcdir)/cogl-color.h \ - $(srcdir)/cogl-matrix.h \ - $(srcdir)/cogl-offscreen.h \ - $(srcdir)/cogl-texture.h \ - $(srcdir)/cogl-types.h \ + $(srcdir)/cogl-buffer.h \ + $(srcdir)/cogl-clip-state.h \ $(srcdir)/cogl-clutter.h \ - $(srcdir)/cogl.h \ - $(NULL) - -# experimental 2.0 api headers -# Note: we don't run glib-mkenums over these headers -cogl_experimental_h = \ - $(srcdir)/cogl-object.h \ - $(srcdir)/cogl-renderer.h \ - $(srcdir)/cogl-swap-chain.h \ - $(srcdir)/cogl-onscreen-template.h \ - $(srcdir)/cogl-display.h \ + $(srcdir)/cogl-color.h \ $(srcdir)/cogl-context.h \ - $(srcdir)/cogl-pipeline.h \ - $(srcdir)/cogl-pipeline-state.h \ - $(srcdir)/cogl-pipeline-layer-state.h \ - $(srcdir)/cogl-snippet.h \ - $(srcdir)/cogl-path.h \ - $(srcdir)/cogl-gles2.h \ + $(srcdir)/cogl-depth-state.h \ + $(srcdir)/cogl-display.h \ + $(srcdir)/cogl-error.h \ + $(srcdir)/cogl-euler.h \ + $(srcdir)/cogl-framebuffer.h \ $(srcdir)/cogl-gles2-types.h \ + $(srcdir)/cogl-gles2.h \ $(srcdir)/cogl-index-buffer.h \ - $(srcdir)/cogl-attribute-buffer.h \ $(srcdir)/cogl-indices.h \ - $(srcdir)/cogl-attribute.h \ - $(srcdir)/cogl-primitive.h \ - $(srcdir)/cogl-clip-state.h \ - $(srcdir)/cogl-framebuffer.h \ + $(srcdir)/cogl-matrix.h \ + $(srcdir)/cogl-meta-texture.h \ + $(srcdir)/cogl-object.h \ + $(srcdir)/cogl-offscreen.h \ + $(srcdir)/cogl-onscreen-template.h \ $(srcdir)/cogl-onscreen.h \ - $(srcdir)/cogl-vector.h \ - $(srcdir)/cogl-euler.h \ - $(srcdir)/cogl-quaternion.h \ + $(srcdir)/cogl-path.h \ + $(srcdir)/cogl-pipeline-layer-state.h \ + $(srcdir)/cogl-pipeline-state.h \ + $(srcdir)/cogl-pipeline.h \ + $(srcdir)/cogl-pixel-buffer.h \ $(srcdir)/cogl-poll.h \ - $(srcdir)/cogl-texture-3d.h \ - $(srcdir)/cogl-texture-2d.h \ + $(srcdir)/cogl-primitive-texture.h \ + $(srcdir)/cogl-primitive.h \ + $(srcdir)/cogl-quaternion.h \ + $(srcdir)/cogl-renderer.h \ + $(srcdir)/cogl-snippet.h \ + $(srcdir)/cogl-sub-texture.h \ + $(srcdir)/cogl-swap-chain.h \ $(srcdir)/cogl-texture-2d-gl.h \ - $(srcdir)/cogl-texture-rectangle.h \ $(srcdir)/cogl-texture-2d-sliced.h \ - $(srcdir)/cogl-sub-texture.h \ - $(srcdir)/cogl-meta-texture.h \ - $(srcdir)/cogl-primitive-texture.h \ - $(srcdir)/cogl-depth-state.h \ - $(srcdir)/cogl-buffer.h \ - $(srcdir)/cogl-pixel-buffer.h \ + $(srcdir)/cogl-texture-2d.h \ + $(srcdir)/cogl-texture-3d.h \ + $(srcdir)/cogl-texture-rectangle.h \ + $(srcdir)/cogl-texture.h \ + $(srcdir)/cogl-types.h \ + $(srcdir)/cogl-vector.h \ $(srcdir)/cogl-version.h \ - $(srcdir)/cogl-error.h \ + $(srcdir)/cogl.h \ + $(srcdir)/cogl1-context.h \ + $(NULL) + +# experimental api headers +# Note: we don't run glib-mkenums or gobject introspection over these headers +cogl_experimental_h = \ $(NULL) cogl_nodist_experimental_h = \ @@ -391,7 +391,7 @@ cogl_sources_c = \ $(NULL) if USE_GLIB -cogl_experimental_h += \ +cogl_public_h += \ $(srcdir)/cogl-glib-source.h cogl_sources_c += \ $(srcdir)/cogl-glib-source.c @@ -402,7 +402,7 @@ cogl_public_h += \ $(srcdir)/cogl-clutter-xlib.h \ $(srcdir)/cogl-xlib-renderer.h -cogl_experimental_h += \ +cogl_public_h += \ $(srcdir)/winsys/cogl-texture-pixmap-x11.h \ $(srcdir)/cogl-xlib.h @@ -424,7 +424,7 @@ cogl_sources_c += \ $(srcdir)/winsys/cogl-winsys-glx.c endif if SUPPORT_WGL -cogl_experimental_h += \ +cogl_public_h += \ $(srcdir)/cogl-win32-renderer.h cogl_sources_c += \ @@ -474,7 +474,7 @@ cogl_sources_c += \ $(srcdir)/winsys/cogl-winsys-egl-android-private.h endif if SUPPORT_EGL -cogl_experimental_h += \ +cogl_public_h += \ $(srcdir)/cogl-egl.h cogl_nodist_experimental_h += \ $(builddir)/cogl-egl-defines.h @@ -485,7 +485,7 @@ cogl_sources_c += \ $(srcdir)/winsys/cogl-winsys-egl-private.h endif if SUPPORT_SDL -cogl_experimental_h += $(srcdir)/cogl-sdl.h +cogl_public_h += $(srcdir)/cogl-sdl.h cogl_sources_c += \ $(srcdir)/winsys/cogl-winsys-sdl-private.h \ $(srcdir)/winsys/cogl-winsys-sdl.c \ |