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author | Robert Bragg <robert@linux.intel.com> | 2013-06-15 21:46:44 +0100 |
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committer | Robert Bragg <robert@linux.intel.com> | 2013-10-13 18:07:11 +0100 |
commit | 4bb71549986e9a4324a6aa14e479f4faf078067d (patch) | |
tree | 4ab5d953422382b032c2c5347e00b6a3b7aea40c | |
parent | 5839a4683c0e84a63ff15574261da090a38cb1fb (diff) | |
download | cogl-4bb71549986e9a4324a6aa14e479f4faf078067d.tar.gz |
kms: set EGL_PLATFORM environment variable
Although EGL doesn't currently have a standard way of supporting
multiple platforms and being able explicitly select a platform, Mesa at
least lets you explicitly select a platform via the EGL_PLATFORM
environment variable. This makes the egl-kms winsys set EGL_PLATFORM to
"gbm".
-rw-r--r-- | cogl/winsys/cogl-winsys-egl-kms.c | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/cogl/winsys/cogl-winsys-egl-kms.c b/cogl/winsys/cogl-winsys-egl-kms.c index f3edb27a..a81237de 100644 --- a/cogl/winsys/cogl-winsys-egl-kms.c +++ b/cogl/winsys/cogl-winsys-egl-kms.c @@ -520,6 +520,12 @@ _cogl_winsys_renderer_connect (CoglRenderer *renderer, goto error; } + /* The EGL API doesn't provide for a way to explicitly select a + * platform when the driver can support multiple. Mesa allows + * selection using an environment variable though so that's what + * we're doing here... */ + g_setenv ("EGL_PLATFORM", "gbm", 1); + egl_renderer->edpy = eglGetDisplay ((EGLNativeDisplayType)kms_renderer->gbm); if (egl_renderer->edpy == EGL_NO_DISPLAY) { |