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authorRobert Bragg <robert@linux.intel.com>2011-09-05 13:20:52 +0100
committerRobert Bragg <robert@linux.intel.com>2011-09-05 19:06:02 +0100
commit40281e608bce0368e790257dafa2590ed6fcacac (patch)
treee72f4617bbe71559080da706764755121e154a90
parent69b0db4cdb9beaf9a373418165704b3c7565ace9 (diff)
downloadcogl-40281e608bce0368e790257dafa2590ed6fcacac.tar.gz
Updates NEWS for the 1.7.8 release
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+Cogl 1.7.8 2011-09-05
+
+ • List of changes since Cogl 1.7.6
+
+ » Getters for the display and renderer associated with context
+ » Getter for the number of supported texture units during fragment
+ processing. (ClutterGst needs to know this for example to know if GLSL
+ based YUV->RGB color space conversion can be used.)
+ » Optimizations for the GLSL codegen for fragment processing so we can
+ ignore redundant layers - if for example the "REPLACE" function is used
+ for layer N then computing anything for previous layers is redundant. Also
+ if texture combining needs to sample the same texture multiple times we
+ now re-use the same sample instead of repeating it.
+ » Optimize texture uploads to a texture atlas on GLES by avoiding lots of
+ redundant format conversions.
+ » Relax the requirement to need braces around blend factors when using the
+ CoglBlendString syntax. Braces are only needed for factors involving a
+ subtraction like "(1 - SRC_COLOR[A])"
+ » Adds API for querying the format of a CoglFramebuffer
+
+ • List of bugs fixes since Cogl 1.7.6
+
+ https://bugzilla.gnome.org:
+
+ #656426 - Improve the generated GLSL code
+ #656441 - Build failure in examples
+ #656587 - Outdated FSF Address in code files
+ #657347 - Retrieve the number of texture image units
+ #657840 - Atlas-ed bitmaps converted too many times
+ #656809 - cogl 1.7.6 doesn't compile on Fedora 16/17
+
+Many thanks to:
+ Damien Lespiau
+ Neil Roberts
+ Emmanuele Bassi
+
Cogl 1.7.6 2011-08-12
===============================================================================