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authorNeil Roberts <neil@linux.intel.com>2012-04-04 15:09:43 +0100
committerNeil Roberts <neil@linux.intel.com>2012-04-04 17:02:23 +0100
commite7f158263072d03eb549f22007fd63384dd5c7ce (patch)
tree195a66ca8b269f1f34ecb1be0dd3407889a9e83a
parente7df2dbf79b7c5d40fb75452f8377a90d12eb910 (diff)
downloadcogl-e7f158263072d03eb549f22007fd63384dd5c7ce.tar.gz
Add a CoglPrimitiveTexture interface
This interface represents any textures that are backed by a single texture in GL and that can be used directly with the cogl_framebuffer_draw_attributes family of functions. This currently equates to CoglTexture2D, CoglTexture3D and CoglTextureRectangle. The interface currently has only one method called cogl_primitive_set_auto_mipmap. This replaces the COGL_TEXTURE_NO_AUTO_MIPMAP flag from the CoglTextureFlags parameter in the constructors. None of the other flags in CoglTextureFlags make sense for primitive textures so it doesn't seem like a good idea to need them for primitive constructors. There is a boolean in the vtable to mark whether a texture type is primitive which the new cogl_is_primitive function uses. There is also a new texture virtual called set_auto_mipmap which is only required to be implemented for primitive textures. Reviewed-by: Robert Bragg <robert@linux.intel.com>
-rw-r--r--cogl/Makefile.am2
-rw-r--r--cogl/cogl-atlas-texture.c4
-rw-r--r--cogl/cogl-primitive-texture.c54
-rw-r--r--cogl/cogl-primitive-texture.h98
-rw-r--r--cogl/cogl-sub-texture.c4
-rw-r--r--cogl/cogl-texture-2d-sliced.c4
-rw-r--r--cogl/cogl-texture-2d.c26
-rw-r--r--cogl/cogl-texture-3d.c13
-rw-r--r--cogl/cogl-texture-private.h6
-rw-r--r--cogl/cogl-texture-rectangle.c12
-rw-r--r--cogl/cogl.h1
-rw-r--r--cogl/winsys/cogl-texture-pixmap-x11.c4
-rw-r--r--doc/reference/cogl-2.0-experimental/cogl-2.0-experimental-docs.xml.in11
-rw-r--r--doc/reference/cogl-2.0-experimental/cogl-2.0-experimental-sections.txt8
14 files changed, 231 insertions, 16 deletions
diff --git a/cogl/Makefile.am b/cogl/Makefile.am
index 69cb5df4..21d66769 100644
--- a/cogl/Makefile.am
+++ b/cogl/Makefile.am
@@ -108,6 +108,7 @@ cogl_experimental_h = \
$(srcdir)/cogl-texture-2d-sliced.h \
$(srcdir)/cogl-sub-texture.h \
$(srcdir)/cogl-meta-texture.h \
+ $(srcdir)/cogl-primitive-texture.h \
$(srcdir)/cogl-depth-state.h \
$(srcdir)/cogl-buffer.h \
$(srcdir)/cogl-pixel-buffer.h \
@@ -310,6 +311,7 @@ cogl_sources_c = \
$(srcdir)/cogl-atlas-texture-private.h \
$(srcdir)/cogl-atlas-texture.c \
$(srcdir)/cogl-meta-texture.c \
+ $(srcdir)/cogl-primitive-texture.c \
$(srcdir)/cogl-blit.h \
$(srcdir)/cogl-blit.c \
$(srcdir)/cogl-spans.h \
diff --git a/cogl/cogl-atlas-texture.c b/cogl/cogl-atlas-texture.c
index d0be83da..53435d33 100644
--- a/cogl/cogl-atlas-texture.c
+++ b/cogl/cogl-atlas-texture.c
@@ -817,6 +817,7 @@ _cogl_atlas_texture_get_type (CoglTexture *tex)
static const CoglTextureVtable
cogl_atlas_texture_vtable =
{
+ FALSE, /* not primitive */
_cogl_atlas_texture_set_region,
NULL, /* get_data */
_cogl_atlas_texture_foreach_sub_texture_in_region,
@@ -835,5 +836,6 @@ cogl_atlas_texture_vtable =
_cogl_atlas_texture_get_width,
_cogl_atlas_texture_get_height,
_cogl_atlas_texture_get_type,
- NULL /* is_foreign */
+ NULL, /* is_foreign */
+ NULL /* set_auto_mipmap */
};
diff --git a/cogl/cogl-primitive-texture.c b/cogl/cogl-primitive-texture.c
new file mode 100644
index 00000000..b748a87b
--- /dev/null
+++ b/cogl/cogl-primitive-texture.c
@@ -0,0 +1,54 @@
+/*
+ * Cogl
+ *
+ * An object oriented GL/GLES Abstraction/Utility Layer
+ *
+ * Copyright (C) 2012 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see
+ * <http://www.gnu.org/licenses/>.
+ *
+ *
+ * Authors:
+ * Neil Roberts <neil@linux.intel.com>
+ */
+
+#ifdef HAVE_CONFIG_H
+#include "config.h"
+#endif
+
+#include "cogl-primitive-texture.h"
+#include "cogl-texture-private.h"
+
+gboolean
+cogl_is_primitive_texture (void *object)
+{
+ return (cogl_is_texture (object) &&
+ COGL_TEXTURE (object)->vtable->is_primitive);
+}
+
+void
+cogl_primitive_texture_set_auto_mipmap (CoglPrimitiveTexture *primitive_texture,
+ gboolean value)
+{
+ CoglTexture *texture;
+
+ _COGL_RETURN_IF_FAIL (cogl_is_primitive_texture (primitive_texture));
+
+ texture = COGL_TEXTURE (primitive_texture);
+
+ g_assert (texture->vtable->set_auto_mipmap != NULL);
+
+ texture->vtable->set_auto_mipmap (texture, value);
+}
diff --git a/cogl/cogl-primitive-texture.h b/cogl/cogl-primitive-texture.h
new file mode 100644
index 00000000..f35918be
--- /dev/null
+++ b/cogl/cogl-primitive-texture.h
@@ -0,0 +1,98 @@
+/*
+ * Cogl
+ *
+ * An object oriented GL/GLES Abstraction/Utility Layer
+ *
+ * Copyright (C) 2012 Intel Corporation.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library. If not, see
+ * <http://www.gnu.org/licenses/>.
+ *
+ *
+ */
+
+#if !defined(__COGL_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
+#error "Only <cogl/cogl.h> can be included directly."
+#endif
+
+#ifndef __COGL_PRIMITIVE_TEXTURE_H__
+#define __COGL_PRIMITIVE_TEXTURE_H__
+
+#include <glib.h>
+
+G_BEGIN_DECLS
+
+/**
+ * SECTION:cogl-primitive-texture
+ * @short_description: Interface for low-level textures like
+ * #CoglTexture2D and #CoglTexture3D.
+ *
+ * A #CoglPrimitiveTexture is a texture that is directly represented
+ * by a single texture on the GPU. For example these could be a
+ * #CoglTexture2D, #CoglTexture3D or #CoglTextureRectangle. This is
+ * opposed to high level meta textures which may be composed of
+ * multiple primitive textures or a sub-region of another texture such
+ * as #CoglAtlasTexture and #CoglTexture2DSliced.
+ *
+ * A texture that implements this interface can be directly used with
+ * the attributes API such as cogl_framebuffer_draw_attributes().
+ * Other types of textures need to be first resolved to primitive
+ * textures using the #CoglMetaTexture interface.
+ *
+ * <note>Most developers won't need to use this interface directly but
+ * still it is worth understanding the distinction between high-level
+ * and primitive textures because you may find other references in the
+ * documentation that detail limitations of using
+ * primitive textures.</note>
+ */
+
+typedef struct _CoglPrimitiveTexture CoglPrimitiveTexture;
+#define COGL_PRIMITIVE_TEXTURE(X) ((CoglPrimitiveTexture *)X)
+
+/**
+ * cogl_is_primitive_texture:
+ * @object: A #CoglObject pointer
+ *
+ * Gets whether the given object references a primitive texture object.
+ *
+ * Return value: %TRUE if the pointer references a primitive texture, and
+ * %FALSE otherwise
+ * Since: 2.0
+ * Stability: unstable
+ */
+gboolean
+cogl_is_primitive_texture (void *object);
+
+/**
+ * cogl_primitive_texture_set_auto_mipmap:
+ * @primitive_texture: A #CoglPrimitiveTexture
+ * @value: The new value for whether to auto mipmap
+ *
+ * Sets whether the texture will automatically update the smaller
+ * mipmap levels after any part of level 0 is updated. The update will
+ * only occur whenever the texture is used for drawing with a texture
+ * filter that requires the lower mipmap levels. An application should
+ * disable this if it wants to upload its own data for the other
+ * levels. By default auto mipmapping is enabled.
+ *
+ * Since: 2.0
+ * Stability: unstable
+ */
+void
+cogl_primitive_texture_set_auto_mipmap (CoglPrimitiveTexture *primitive_texture,
+ gboolean value);
+
+G_END_DECLS
+
+#endif /* __COGL_PRIMITIVE_TEXTURE_H__ */
diff --git a/cogl/cogl-sub-texture.c b/cogl/cogl-sub-texture.c
index 925a8784..ee8a10f7 100644
--- a/cogl/cogl-sub-texture.c
+++ b/cogl/cogl-sub-texture.c
@@ -427,6 +427,7 @@ _cogl_sub_texture_get_type (CoglTexture *tex)
static const CoglTextureVtable
cogl_sub_texture_vtable =
{
+ FALSE, /* not primitive */
_cogl_sub_texture_set_region,
NULL, /* get_data */
_cogl_sub_texture_foreach_sub_texture_in_region,
@@ -445,5 +446,6 @@ cogl_sub_texture_vtable =
_cogl_sub_texture_get_width,
_cogl_sub_texture_get_height,
_cogl_sub_texture_get_type,
- NULL /* is_foreign */
+ NULL, /* is_foreign */
+ NULL /* set_auto_mipmap */
};
diff --git a/cogl/cogl-texture-2d-sliced.c b/cogl/cogl-texture-2d-sliced.c
index 275088f5..3fb0338e 100644
--- a/cogl/cogl-texture-2d-sliced.c
+++ b/cogl/cogl-texture-2d-sliced.c
@@ -1303,6 +1303,7 @@ _cogl_texture_2d_sliced_get_type (CoglTexture *tex)
static const CoglTextureVtable
cogl_texture_2d_sliced_vtable =
{
+ FALSE, /* not primitive */
_cogl_texture_2d_sliced_set_region,
NULL, /* get_data */
_cogl_texture_2d_sliced_foreach_sub_texture_in_region,
@@ -1321,5 +1322,6 @@ cogl_texture_2d_sliced_vtable =
_cogl_texture_2d_sliced_get_width,
_cogl_texture_2d_sliced_get_height,
_cogl_texture_2d_sliced_get_type,
- _cogl_texture_2d_sliced_is_foreign
+ _cogl_texture_2d_sliced_is_foreign,
+ NULL /* set_auto_mipmap */
};
diff --git a/cogl/cogl-texture-2d.c b/cogl/cogl-texture-2d.c
index b14c6154..da78f132 100644
--- a/cogl/cogl-texture-2d.c
+++ b/cogl/cogl-texture-2d.c
@@ -138,10 +138,18 @@ _cogl_texture_2d_can_create (unsigned int width,
return TRUE;
}
+static void
+_cogl_texture_2d_set_auto_mipmap (CoglTexture *tex,
+ gboolean value)
+{
+ CoglTexture2D *tex_2d = COGL_TEXTURE_2D (tex);
+
+ tex_2d->auto_mipmap = value;
+}
+
static CoglTexture2D *
_cogl_texture_2d_create_base (unsigned int width,
unsigned int height,
- CoglTextureFlags flags,
CoglPixelFormat internal_format)
{
CoglTexture2D *tex_2d = g_new (CoglTexture2D, 1);
@@ -152,7 +160,7 @@ _cogl_texture_2d_create_base (unsigned int width,
tex_2d->width = width;
tex_2d->height = height;
tex_2d->mipmaps_dirty = TRUE;
- tex_2d->auto_mipmap = (flags & COGL_TEXTURE_NO_AUTO_MIPMAP) == 0;
+ tex_2d->auto_mipmap = TRUE;
/* We default to GL_LINEAR for both filters */
tex_2d->min_filter = GL_LINEAR;
@@ -200,7 +208,7 @@ cogl_texture_2d_new_with_size (CoglContext *ctx,
&gl_format,
&gl_type);
- tex_2d = _cogl_texture_2d_create_base (width, height, COGL_TEXTURE_NONE,
+ tex_2d = _cogl_texture_2d_create_base (width, height,
internal_format);
ctx->texture_driver->gen (ctx, GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
@@ -262,7 +270,6 @@ _cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
tex_2d = _cogl_texture_2d_create_base (cogl_bitmap_get_width (bmp),
cogl_bitmap_get_height (bmp),
- flags,
internal_format);
/* Keep a copy of the first pixel so that if glGenerateMipmap isn't
@@ -294,6 +301,9 @@ _cogl_texture_2d_new_from_bitmap (CoglBitmap *bmp,
cogl_object_unref (dst_bmp);
+ _cogl_texture_2d_set_auto_mipmap (COGL_TEXTURE (tex_2d),
+ !(flags & COGL_TEXTURE_NO_AUTO_MIPMAP));
+
return _cogl_texture_2d_handle_new (tex_2d);
}
@@ -432,8 +442,8 @@ cogl_texture_2d_new_from_foreign (CoglContext *ctx,
/* Create new texture */
tex_2d = _cogl_texture_2d_create_base (width, height,
- COGL_TEXTURE_NO_AUTO_MIPMAP,
format);
+ _cogl_texture_2d_set_auto_mipmap (COGL_TEXTURE (tex_2d), FALSE);
/* Setup bitmap info */
tex_2d->is_foreign = TRUE;
@@ -474,7 +484,7 @@ _cogl_egl_texture_2d_new_from_image (CoglContext *ctx,
COGL_PRIVATE_FEATURE_TEXTURE_2D_FROM_EGL_IMAGE,
NULL);
- tex_2d = _cogl_texture_2d_create_base (width, height, COGL_TEXTURE_NONE,
+ tex_2d = _cogl_texture_2d_create_base (width, height,
format);
ctx->texture_driver->gen (ctx, GL_TEXTURE_2D, 1, &tex_2d->gl_texture);
@@ -877,6 +887,7 @@ _cogl_texture_2d_get_type (CoglTexture *tex)
static const CoglTextureVtable
cogl_texture_2d_vtable =
{
+ TRUE, /* primitive */
_cogl_texture_2d_set_region,
_cogl_texture_2d_get_data,
NULL, /* foreach_sub_texture_in_region */
@@ -895,5 +906,6 @@ cogl_texture_2d_vtable =
_cogl_texture_2d_get_width,
_cogl_texture_2d_get_height,
_cogl_texture_2d_get_type,
- _cogl_texture_2d_is_foreign
+ _cogl_texture_2d_is_foreign,
+ _cogl_texture_2d_set_auto_mipmap
};
diff --git a/cogl/cogl-texture-3d.c b/cogl/cogl-texture-3d.c
index 4e9621e6..9d5b01eb 100644
--- a/cogl/cogl-texture-3d.c
+++ b/cogl/cogl-texture-3d.c
@@ -99,6 +99,15 @@ _cogl_texture_3d_free (CoglTexture3D *tex_3d)
_cogl_texture_free (COGL_TEXTURE (tex_3d));
}
+static void
+_cogl_texture_3d_set_auto_mipmap (CoglTexture *tex,
+ gboolean value)
+{
+ CoglTexture3D *tex_3d = COGL_TEXTURE_3D (tex);
+
+ tex_3d->auto_mipmap = value;
+}
+
static CoglTexture3D *
_cogl_texture_3d_create_base (CoglContext *ctx,
int width,
@@ -609,6 +618,7 @@ _cogl_texture_3d_get_type (CoglTexture *tex)
static const CoglTextureVtable
cogl_texture_3d_vtable =
{
+ TRUE, /* primitive */
_cogl_texture_3d_set_region,
_cogl_texture_3d_get_data,
NULL, /* foreach_sub_texture_in_region */
@@ -627,5 +637,6 @@ cogl_texture_3d_vtable =
_cogl_texture_3d_get_width,
_cogl_texture_3d_get_height,
_cogl_texture_3d_get_type,
- NULL /* is_foreign */
+ NULL, /* is_foreign */
+ _cogl_texture_3d_set_auto_mipmap
};
diff --git a/cogl/cogl-texture-private.h b/cogl/cogl-texture-private.h
index 96951794..1fd6bb16 100644
--- a/cogl/cogl-texture-private.h
+++ b/cogl/cogl-texture-private.h
@@ -58,6 +58,8 @@ struct _CoglTextureVtable
/* Virtual functions that must be implemented for a texture
backend */
+ gboolean is_primitive;
+
/* This should update the specified sub region of the texture with a
sub region of the given bitmap. The bitmap is not converted
before being passed so the implementation is expected to call
@@ -126,6 +128,10 @@ struct _CoglTextureVtable
CoglTextureType (* get_type) (CoglTexture *tex);
gboolean (* is_foreign) (CoglTexture *tex);
+
+ /* Only needs to be implemented if is_primitive == TRUE */
+ void (* set_auto_mipmap) (CoglTexture *texture,
+ gboolean value);
};
struct _CoglTexture
diff --git a/cogl/cogl-texture-rectangle.c b/cogl/cogl-texture-rectangle.c
index a4d3dd99..cc665a08 100644
--- a/cogl/cogl-texture-rectangle.c
+++ b/cogl/cogl-texture-rectangle.c
@@ -152,6 +152,14 @@ _cogl_texture_rectangle_can_create (unsigned int width,
return TRUE;
}
+static void
+_cogl_texture_rectangle_set_auto_mipmap (CoglTexture *tex,
+ gboolean value)
+{
+ /* Rectangle textures currently never support mipmapping so there's
+ no point in doing anything here */
+}
+
static CoglTextureRectangle *
_cogl_texture_rectangle_create_base (unsigned int width,
unsigned int height,
@@ -604,6 +612,7 @@ _cogl_texture_rectangle_get_type (CoglTexture *tex)
static const CoglTextureVtable
cogl_texture_rectangle_vtable =
{
+ TRUE, /* primitive */
_cogl_texture_rectangle_set_region,
_cogl_texture_rectangle_get_data,
NULL, /* foreach_sub_texture_in_region */
@@ -622,5 +631,6 @@ cogl_texture_rectangle_vtable =
_cogl_texture_rectangle_get_width,
_cogl_texture_rectangle_get_height,
_cogl_texture_rectangle_get_type,
- _cogl_texture_rectangle_is_foreign
+ _cogl_texture_rectangle_is_foreign,
+ _cogl_texture_rectangle_set_auto_mipmap
};
diff --git a/cogl/cogl.h b/cogl/cogl.h
index b27b7598..8663f955 100644
--- a/cogl/cogl.h
+++ b/cogl/cogl.h
@@ -89,6 +89,7 @@
#include <cogl/cogl-texture-2d-sliced.h>
#include <cogl/cogl-sub-texture.h>
#include <cogl/cogl-meta-texture.h>
+#include <cogl/cogl-primitive-texture.h>
#include <cogl/cogl-index-buffer.h>
#include <cogl/cogl-attribute-buffer.h>
#include <cogl/cogl-indices.h>
diff --git a/cogl/winsys/cogl-texture-pixmap-x11.c b/cogl/winsys/cogl-texture-pixmap-x11.c
index 0723ab37..3e6b12af 100644
--- a/cogl/winsys/cogl-texture-pixmap-x11.c
+++ b/cogl/winsys/cogl-texture-pixmap-x11.c
@@ -1009,6 +1009,7 @@ _cogl_texture_pixmap_x11_free (CoglTexturePixmapX11 *tex_pixmap)
static const CoglTextureVtable
cogl_texture_pixmap_x11_vtable =
{
+ FALSE, /* not primitive */
_cogl_texture_pixmap_x11_set_region,
_cogl_texture_pixmap_x11_get_data,
_cogl_texture_pixmap_x11_foreach_sub_texture_in_region,
@@ -1027,5 +1028,6 @@ cogl_texture_pixmap_x11_vtable =
_cogl_texture_pixmap_x11_get_width,
_cogl_texture_pixmap_x11_get_height,
_cogl_texture_pixmap_x11_get_type,
- NULL /* is_foreign */
+ NULL, /* is_foreign */
+ NULL /* set_auto_mipmap */
};
diff --git a/doc/reference/cogl-2.0-experimental/cogl-2.0-experimental-docs.xml.in b/doc/reference/cogl-2.0-experimental/cogl-2.0-experimental-docs.xml.in
index 3f49e62e..92a47b61 100644
--- a/doc/reference/cogl-2.0-experimental/cogl-2.0-experimental-docs.xml.in
+++ b/doc/reference/cogl-2.0-experimental/cogl-2.0-experimental-docs.xml.in
@@ -94,9 +94,6 @@
<section id="cogl-textures">
<title>Textures</title>
<xi:include href="xml/cogl-texture.xml"/>
- <xi:include href="xml/cogl-texture-2d.xml"/>
- <xi:include href="xml/cogl-texture-3d.xml"/>
- <xi:include href="xml/cogl-texture-rectangle.xml"/>
</section>
<section id="cogl-meta-textures">
@@ -107,6 +104,14 @@
<xi:include href="xml/cogl-texture-pixmap-x11.xml"/>
</section>
+ <section id="cogl-primitive-textures">
+ <title>Primitive Textures</title>
+ <xi:include href="xml/cogl-primitive-texture.xml"/>
+ <xi:include href="xml/cogl-texture-2d.xml"/>
+ <xi:include href="xml/cogl-texture-3d.xml"/>
+ <xi:include href="xml/cogl-texture-rectangle.xml"/>
+ </section>
+
<xi:include href="xml/cogl-clipping.xml"/>
<section id="cogl-framebuffer-apis">
<title>Framebuffers</title>
diff --git a/doc/reference/cogl-2.0-experimental/cogl-2.0-experimental-sections.txt b/doc/reference/cogl-2.0-experimental/cogl-2.0-experimental-sections.txt
index ca3340dd..ccf4a6dd 100644
--- a/doc/reference/cogl-2.0-experimental/cogl-2.0-experimental-sections.txt
+++ b/doc/reference/cogl-2.0-experimental/cogl-2.0-experimental-sections.txt
@@ -345,6 +345,14 @@ cogl_meta_texture_foreach_in_region
</SECTION>
<SECTION>
+<FILE>cogl-primitive-texture</FILE>
+<TITLE>Low-level primitive textures</TITLE>
+CoglPrimitiveTexture
+cogl_is_primitive_texture
+cogl_primitive_texture_set_auto_mipmap
+</SECTION>
+
+<SECTION>
<FILE>cogl-sub-texture</FILE>
<TITLE>Sub Textures</TITLE>
CoglSubTexture