diff options
author | Neil Roberts <neil@linux.intel.com> | 2012-03-22 11:40:16 +0000 |
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committer | Neil Roberts <neil@linux.intel.com> | 2012-04-05 13:51:56 +0100 |
commit | ec5009fa23b11f9df9ffeead7bdf0de3fa12cd07 (patch) | |
tree | 962cf3c8eed7599a056ebd38ce96fc08cf09a71f | |
parent | d54111795fee3fd0618c448c5279f2421396a154 (diff) | |
download | cogl-ec5009fa23b11f9df9ffeead7bdf0de3fa12cd07.tar.gz |
Use GL_PACK_ALIGNMENT of 1 whenever possible
The Intel driver currently has an optimisation when calling
glReadPixels into a PBO so that it will use a blit instead of the Mesa
fallback path. However this only works if the GL_PACK_ALIGNMENT is
exactly 1, even if this would be equivalent to a higher alignment
value because the bpp*width is already aligned. To make it more likely
to hit this fast path, we now detect this situation and explicitly use
an alignment of 1. To make this work the texture driver needs to be
passed down the bpp*width as well as the rowstride when configuring
the alignment.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
-rw-r--r-- | cogl/cogl-framebuffer.c | 10 | ||||
-rw-r--r-- | cogl/cogl-texture-2d.c | 5 | ||||
-rw-r--r-- | cogl/cogl-texture-driver.h | 1 | ||||
-rw-r--r-- | cogl/cogl-texture-private.h | 4 | ||||
-rw-r--r-- | cogl/cogl-texture-rectangle.c | 5 | ||||
-rw-r--r-- | cogl/cogl-texture.c | 23 | ||||
-rw-r--r-- | cogl/driver/gl/cogl-texture-driver-gl.c | 13 | ||||
-rw-r--r-- | cogl/driver/gles/cogl-texture-driver-gles.c | 5 |
8 files changed, 55 insertions, 11 deletions
diff --git a/cogl/cogl-framebuffer.c b/cogl/cogl-framebuffer.c index dff08fff..b55b016a 100644 --- a/cogl/cogl-framebuffer.c +++ b/cogl/cogl-framebuffer.c @@ -2065,7 +2065,10 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer, bpp = _cogl_pixel_format_get_bytes_per_pixel (read_format); rowstride = cogl_bitmap_get_rowstride (tmp_bmp); - ctx->texture_driver->prep_gl_for_pixels_download (ctx, rowstride, bpp); + ctx->texture_driver->prep_gl_for_pixels_download (ctx, + rowstride, + width, + bpp); tmp_data = _cogl_bitmap_bind (tmp_bmp, COGL_BUFFER_ACCESS_WRITE, @@ -2113,7 +2116,10 @@ cogl_framebuffer_read_pixels_into_bitmap (CoglFramebuffer *framebuffer, bpp = _cogl_pixel_format_get_bytes_per_pixel (bmp_format); - ctx->texture_driver->prep_gl_for_pixels_download (ctx, rowstride, bpp); + ctx->texture_driver->prep_gl_for_pixels_download (ctx, + rowstride, + width, + bpp); pixels = _cogl_bitmap_bind (shared_bmp, COGL_BUFFER_ACCESS_WRITE, diff --git a/cogl/cogl-texture-2d.c b/cogl/cogl-texture-2d.c index 7328423f..5e988bd6 100644 --- a/cogl/cogl-texture-2d.c +++ b/cogl/cogl-texture-2d.c @@ -832,7 +832,10 @@ _cogl_texture_2d_get_data (CoglTexture *tex, &gl_format, &gl_type); - ctx->texture_driver->prep_gl_for_pixels_download (ctx, rowstride, bpp); + ctx->texture_driver->prep_gl_for_pixels_download (ctx, + rowstride, + tex_2d->width, + bpp); _cogl_bind_gl_texture_transient (GL_TEXTURE_2D, tex_2d->gl_texture, diff --git a/cogl/cogl-texture-driver.h b/cogl/cogl-texture-driver.h index bd48b769..56ec8056 100644 --- a/cogl/cogl-texture-driver.h +++ b/cogl/cogl-texture-driver.h @@ -123,6 +123,7 @@ struct _CoglTextureDriver * this function that it uses internally. */ void (* prep_gl_for_pixels_download) (CoglContext *ctx, + int image_width, int pixels_rowstride, int pixels_bpp); diff --git a/cogl/cogl-texture-private.h b/cogl/cogl-texture-private.h index 1fd6bb16..8cec89f0 100644 --- a/cogl/cogl-texture-private.h +++ b/cogl/cogl-texture-private.h @@ -246,7 +246,9 @@ void _cogl_texture_prep_gl_alignment_for_pixels_upload (int pixels_rowstride); void -_cogl_texture_prep_gl_alignment_for_pixels_download (int pixels_rowstride); +_cogl_texture_prep_gl_alignment_for_pixels_download (int bpp, + int width, + int rowstride); /* Utility function to use as a fallback for getting the data of any texture via the framebuffer */ diff --git a/cogl/cogl-texture-rectangle.c b/cogl/cogl-texture-rectangle.c index 3f8594f7..192e0dc0 100644 --- a/cogl/cogl-texture-rectangle.c +++ b/cogl/cogl-texture-rectangle.c @@ -561,7 +561,10 @@ _cogl_texture_rectangle_get_data (CoglTexture *tex, &gl_format, &gl_type); - ctx->texture_driver->prep_gl_for_pixels_download (ctx, rowstride, bpp); + ctx->texture_driver->prep_gl_for_pixels_download (ctx, + rowstride, + tex_rect->width, + bpp); _cogl_bind_gl_texture_transient (GL_TEXTURE_RECTANGLE_ARB, tex_rect->gl_texture, diff --git a/cogl/cogl-texture.c b/cogl/cogl-texture.c index 26173451..29489838 100644 --- a/cogl/cogl-texture.c +++ b/cogl/cogl-texture.c @@ -274,12 +274,29 @@ _cogl_texture_prep_gl_alignment_for_pixels_upload (int pixels_rowstride) } void -_cogl_texture_prep_gl_alignment_for_pixels_download (int pixels_rowstride) +_cogl_texture_prep_gl_alignment_for_pixels_download (int bpp, + int width, + int rowstride) { + int alignment; + _COGL_GET_CONTEXT (ctx, NO_RETVAL); - GE( ctx, glPixelStorei (GL_PACK_ALIGNMENT, - calculate_alignment (pixels_rowstride)) ); + /* If no padding is needed then we can always use an alignment of 1. + * We want to do this even though it is equivalent to the alignment + * of the rowstride because the Intel driver in Mesa currently has + * an optimisation when reading data into a PBO that only works if + * the alignment is exactly 1. + * + * https://bugs.freedesktop.org/show_bug.cgi?id=46632 + */ + + if (rowstride == bpp * width) + alignment = 1; + else + alignment = calculate_alignment (rowstride); + + GE( ctx, glPixelStorei (GL_PACK_ALIGNMENT, alignment) ); } /* FIXME: wrap modes should be set on pipelines not textures */ diff --git a/cogl/driver/gl/cogl-texture-driver-gl.c b/cogl/driver/gl/cogl-texture-driver-gl.c index 31f6f836..bb8c67d2 100644 --- a/cogl/driver/gl/cogl-texture-driver-gl.c +++ b/cogl/driver/gl/cogl-texture-driver-gl.c @@ -116,6 +116,7 @@ _cogl_texture_driver_prep_gl_for_pixels_upload (CoglContext *ctx, * a larger destination buffer */ static void prep_gl_for_pixels_download_full (CoglContext *ctx, + int image_width, int pixels_rowstride, int image_height, int pixels_src_x, @@ -130,15 +131,23 @@ prep_gl_for_pixels_download_full (CoglContext *ctx, if (cogl_has_feature (ctx, COGL_FEATURE_ID_TEXTURE_3D)) GE( ctx, glPixelStorei (GL_PACK_IMAGE_HEIGHT, image_height) ); - _cogl_texture_prep_gl_alignment_for_pixels_download (pixels_rowstride); + _cogl_texture_prep_gl_alignment_for_pixels_download (pixels_bpp, + image_width, + pixels_rowstride); } static void _cogl_texture_driver_prep_gl_for_pixels_download (CoglContext *ctx, + int image_width, int pixels_rowstride, int pixels_bpp) { - prep_gl_for_pixels_download_full (ctx, pixels_rowstride, 0, 0, 0, pixels_bpp); + prep_gl_for_pixels_download_full (ctx, + pixels_rowstride, + image_width, + 0 /* image height */, + 0, 0, /* pixels_src_x/y */ + pixels_bpp); } static void diff --git a/cogl/driver/gles/cogl-texture-driver-gles.c b/cogl/driver/gles/cogl-texture-driver-gles.c index e6a67d66..bce772ef 100644 --- a/cogl/driver/gles/cogl-texture-driver-gles.c +++ b/cogl/driver/gles/cogl-texture-driver-gles.c @@ -132,9 +132,12 @@ _cogl_texture_driver_prep_gl_for_pixels_upload (CoglContext *ctx, static void _cogl_texture_driver_prep_gl_for_pixels_download (CoglContext *ctx, int pixels_rowstride, + int image_width, int pixels_bpp) { - _cogl_texture_prep_gl_alignment_for_pixels_download (pixels_rowstride); + _cogl_texture_prep_gl_alignment_for_pixels_download (pixels_bpp, + image_width, + pixels_rowstride); } static CoglBitmap * |