summaryrefslogtreecommitdiff
path: root/build
diff options
context:
space:
mode:
authorChun-wei Fan <fanchunwei@src.gnome.org>2011-12-07 16:51:32 +0800
committerChun-wei Fan <fanchunwei@src.gnome.org>2011-12-07 16:51:32 +0800
commit4261debc516a6fb57194fea1d39042b84102200f (patch)
tree8edd33d6610596a659c189dc8926e89dbe4fcc43 /build
parent6320aab9b4af9325a0fae1955b44b6008cf80c92 (diff)
downloadcogl-4261debc516a6fb57194fea1d39042b84102200f.tar.gz
VS Support: Install cogl-snippet.h as well
...Due to the newly added header introduced by the snippets API
Diffstat (limited to 'build')
-rw-r--r--build/win32/vs10/cogl.props2
-rw-r--r--build/win32/vs9/cogl.vsprops1
2 files changed, 3 insertions, 0 deletions
diff --git a/build/win32/vs10/cogl.props b/build/win32/vs10/cogl.props
index 551e67bd..47d4245d 100644
--- a/build/win32/vs10/cogl.props
+++ b/build/win32/vs10/cogl.props
@@ -123,6 +123,8 @@ copy ..\..\..\cogl\cogl-quaternion.h $(CopyDir)\include\cogl-$(CoglApiVersion)\c
copy ..\..\..\cogl\cogl-shader.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
+copy ..\..\..\cogl\cogl-snippet.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
+
copy ..\..\..\cogl\cogl-texture.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
copy ..\..\..\cogl\cogl-texture-2d.h $(CopyDir)\include\cogl-$(CoglApiVersion)\cogl
diff --git a/build/win32/vs9/cogl.vsprops b/build/win32/vs9/cogl.vsprops
index 8e3bfe11..bd4c3942 100644
--- a/build/win32/vs9/cogl.vsprops
+++ b/build/win32/vs9/cogl.vsprops
@@ -121,6 +121,7 @@ copy ..\..\..\cogl\cogl-pipeline-layer-state.h $(OutDir)\include\cogl-$(CoglApiV
copy ..\..\..\cogl\cogl-pipeline-state.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
copy ..\..\..\cogl\cogl-pixel-buffer.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
copy ..\..\..\cogl\cogl-shader.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
+copy ..\..\..\cogl\cogl-snippet.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
copy ..\..\..\cogl\cogl-texture.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
copy ..\..\..\cogl\cogl-texture-2d.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;
copy ..\..\..\cogl\cogl-texture-2d-sliced.h $(OutDir)\include\cogl-$(CoglApiVersion)\cogl&#x0D;&#x0A;