diff options
author | Robert Bragg <robert@linux.intel.com> | 2010-11-05 12:28:33 +0000 |
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committer | Robert Bragg <robert@linux.intel.com> | 2011-04-11 17:54:36 +0100 |
commit | d40cdfa3e1c0fd43660002418ce5594b81d80bc1 (patch) | |
tree | 7d6de9cac0afdbb67e7f53ef3a87fc12b9424983 /cogl/cogl-debug.h | |
parent | bcd97f35ead2efc48b905e43ed981cd4d5850229 (diff) | |
download | cogl-d40cdfa3e1c0fd43660002418ce5594b81d80bc1.tar.gz |
Moves all GLX code down from Clutter to Cogl
This migrates all the GLX window system code down from the Clutter
backend code into a Cogl winsys. Moving OpenGL window system binding
code down from Clutter into Cogl is the biggest blocker to having Cogl
become a standalone 3D graphics library, so this is an important step in
that direction.
Diffstat (limited to 'cogl/cogl-debug.h')
-rw-r--r-- | cogl/cogl-debug.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/cogl/cogl-debug.h b/cogl/cogl-debug.h index 0cd039f2..87f280db 100644 --- a/cogl/cogl-debug.h +++ b/cogl/cogl-debug.h @@ -63,6 +63,7 @@ typedef enum { COGL_DEBUG_DISABLE_PROGRAM_CACHES, COGL_DEBUG_DISABLE_FAST_READ_PIXEL, COGL_DEBUG_CLIPPING, + COGL_DEBUG_WINSYS, COGL_DEBUG_N_FLAGS } CoglDebugFlags; |