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authorRobert Bragg <robert@linux.intel.com>2009-11-04 16:55:18 +0000
committerRobert Bragg <robert@linux.intel.com>2009-11-05 21:10:16 +0000
commitd4ffa2f819737b0f06e7a1b1e83c6c648b11b8ca (patch)
tree380bec186820e1ba7a7b481fbf90de7943824c2e /cogl/cogl-debug.h
parentb49f90acb6a2d19a01e567a16928351f7db0747c (diff)
downloadcogl-d4ffa2f819737b0f06e7a1b1e83c6c648b11b8ca.tar.gz
[debug] Adds a COGL_DEBUG=force-scanline-paths
For a long time now the GLES driver for Cogl has supported a fallback scanline rasterizer for filling paths when no stencil buffer is available, but now that we build the same cogl-primitives code for GL and GLES I thought it may sometimes be useful for debugging to force Cogl to use the scanline rasterizer instead of the current stencil buffer approach.
Diffstat (limited to 'cogl/cogl-debug.h')
-rw-r--r--cogl/cogl-debug.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/cogl/cogl-debug.h b/cogl/cogl-debug.h
index 86d3b57d..fb0e839e 100644
--- a/cogl/cogl-debug.h
+++ b/cogl/cogl-debug.h
@@ -45,7 +45,8 @@ typedef enum {
COGL_DEBUG_JOURNAL = 1 << 13,
COGL_DEBUG_BATCHING = 1 << 14,
COGL_DEBUG_DISABLE_SOFTWARE_TRANSFORM = 1 << 15,
- COGL_DEBUG_MATRICES = 1 << 16
+ COGL_DEBUG_MATRICES = 1 << 16,
+ COGL_DEBUG_FORCE_SCANLINE_PATHS = 1 << 17
} CoglDebugFlags;
#ifdef COGL_ENABLE_DEBUG