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authorRobert Bragg <robert@linux.intel.com>2011-03-04 12:50:39 +0000
committerRobert Bragg <robert@linux.intel.com>2011-05-05 14:46:02 +0100
commit7037812ae615abe1329184f786e705124244675b (patch)
treedb89f2348865408272cf484caff3ca5c4ba93d56 /cogl/cogl-display-private.h
parentce2da7944055fd104e145da100ee3eaba259206b (diff)
downloadcogl-7037812ae615abe1329184f786e705124244675b.tar.gz
EGL: Updates GDL platform support
The GDL API is used for example on intel ce4100 (aka Sodaville) based systems as a way to allocate memory that can be composited using the platforms overlay hardware. This updates the Cogl EGL winsys and the support in Clutter so we can continue to support these platforms.
Diffstat (limited to 'cogl/cogl-display-private.h')
-rw-r--r--cogl/cogl-display-private.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/cogl/cogl-display-private.h b/cogl/cogl-display-private.h
index 1bda21de..964dfb67 100644
--- a/cogl/cogl-display-private.h
+++ b/cogl/cogl-display-private.h
@@ -26,6 +26,7 @@
#define __COGL_DISPLAY_PRIVATE_H
#include "cogl-object-private.h"
+#include "cogl-display.h"
#include "cogl-renderer.h"
#include "cogl-onscreen-template.h"
@@ -37,6 +38,10 @@ struct _CoglDisplay
CoglRenderer *renderer;
CoglOnscreenTemplate *onscreen_template;
+#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
+ struct gdl_plane *gdl_plane;
+#endif
+
void *winsys;
};