diff options
author | Neil Roberts <neil@linux.intel.com> | 2011-07-06 18:59:20 +0100 |
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committer | Neil Roberts <neil@linux.intel.com> | 2011-07-07 02:05:42 +0100 |
commit | dae02a99a5c8c5f17188a0efb60eb8555e3e471f (patch) | |
tree | 616466972815f4891947faebc949c32c70b2a744 /cogl/cogl-framebuffer.c | |
parent | 17a558a386d41444b926f9e8bec46f74d437745a (diff) | |
download | cogl-dae02a99a5c8c5f17188a0efb60eb8555e3e471f.tar.gz |
Move all of the GL function pointers directly to CoglContext
Instead of storing all of the feature function pointers in the driver
specific data of the CoglContext they are now all stored directly in
CoglContext. There is a single header containing the description of
the functions which gets included by cogl-context.h. There is a single
function in cogl-feature-private.c to check for all of these
functions.
The name of the function pointer variables have been changed from
ctx->drv.pf_glWhatever to just ctx->glWhatever.
The feature flags that get set when an extension is available are now
separated from the table of extensions. This is necessary because
different extensions can mean different things on GLES and GL. For
example, having access to glMapBuffer implies read and write support
on GL but only write support on GLES. The flags are instead set in the
driver specific init function by checking whether the function
pointers were successfully resolved.
_cogl_feature_check has been changed to assume the feature is
supported if any of the listed extensions are available instead of
requiring all of them. This makes it more convenient to specify
alternate names for the extension. Nothing else had previously listed
more than one name for an extension so this shouldn't cause any
problems.
Diffstat (limited to 'cogl/cogl-framebuffer.c')
-rw-r--r-- | cogl/cogl-framebuffer.c | 24 |
1 files changed, 12 insertions, 12 deletions
diff --git a/cogl/cogl-framebuffer.c b/cogl/cogl-framebuffer.c index f0705dd1..e96f1f6d 100644 --- a/cogl/cogl-framebuffer.c +++ b/cogl/cogl-framebuffer.c @@ -42,22 +42,22 @@ #ifndef HAVE_COGL_GLES2 -#define glGenRenderbuffers ctx->drv.pf_glGenRenderbuffers -#define glDeleteRenderbuffers ctx->drv.pf_glDeleteRenderbuffers -#define glBindRenderbuffer ctx->drv.pf_glBindRenderbuffer -#define glRenderbufferStorage ctx->drv.pf_glRenderbufferStorage -#define glGenFramebuffers ctx->drv.pf_glGenFramebuffers -#define glBindFramebuffer ctx->drv.pf_glBindFramebuffer -#define glFramebufferTexture2D ctx->drv.pf_glFramebufferTexture2D -#define glFramebufferRenderbuffer ctx->drv.pf_glFramebufferRenderbuffer -#define glCheckFramebufferStatus ctx->drv.pf_glCheckFramebufferStatus -#define glDeleteFramebuffers ctx->drv.pf_glDeleteFramebuffers +#define glGenRenderbuffers ctx->glGenRenderbuffers +#define glDeleteRenderbuffers ctx->glDeleteRenderbuffers +#define glBindRenderbuffer ctx->glBindRenderbuffer +#define glRenderbufferStorage ctx->glRenderbufferStorage +#define glGenFramebuffers ctx->glGenFramebuffers +#define glBindFramebuffer ctx->glBindFramebuffer +#define glFramebufferTexture2D ctx->glFramebufferTexture2D +#define glFramebufferRenderbuffer ctx->glFramebufferRenderbuffer +#define glCheckFramebufferStatus ctx->glCheckFramebufferStatus +#define glDeleteFramebuffers ctx->glDeleteFramebuffers #define glGetFramebufferAttachmentParameteriv \ - ctx->drv.pf_glGetFramebufferAttachmentParameteriv + ctx->glGetFramebufferAttachmentParameteriv #endif -#define glBlitFramebuffer ctx->drv.pf_glBlitFramebuffer +#define glBlitFramebuffer ctx->glBlitFramebuffer #ifndef GL_FRAMEBUFFER #define GL_FRAMEBUFFER 0x8D40 |