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author | Neil Roberts <neil@linux.intel.com> | 2013-03-25 16:54:51 +0000 |
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committer | Neil Roberts <neil@linux.intel.com> | 2013-04-04 13:38:41 +0100 |
commit | 3b8d328652e2f1de5e6cbd830e0c6b6527143286 (patch) | |
tree | f44ac583f5bf6d700e917a0980b8b790a979a005 /cogl/cogl-pipeline-cache.c | |
parent | e98960a685a3f14f43f40c6e6dfc86ba279a14af (diff) | |
download | cogl-3b8d328652e2f1de5e6cbd830e0c6b6527143286.tar.gz |
pipeline-cache: Use a shared hash table wrapper
The pipeline cache contains three separate hash tables, one for the
state affecting the vertex shaders, one for the fragment shaders and
one for the resulting combined program. Previously these hash tables
had a fair bit of duplicated code to calculate the hashes, check for
equality and copy the pipeline when it is added. This patch moves the
common bits of code to a new type called CoglPipelineHashTable which
just wraps a GHashTable with a given set of state flags to use for
hashing and checking for equality.
Reviewed-by: Robert Bragg <robert@linux.intel.com>
(cherry picked from commit 402796430c839038339e531363b8c2463f9b2a9e)
Conflicts:
cogl/Makefile.am
Diffstat (limited to 'cogl/cogl-pipeline-cache.c')
-rw-r--r-- | cogl/cogl-pipeline-cache.c | 241 |
1 files changed, 35 insertions, 206 deletions
diff --git a/cogl/cogl-pipeline-cache.c b/cogl/cogl-pipeline-cache.c index fab3614f..df4c4338 100644 --- a/cogl/cogl-pipeline-cache.c +++ b/cogl/cogl-pipeline-cache.c @@ -3,7 +3,7 @@ * * An object oriented GL/GLES Abstraction/Utility Layer * - * Copyright (C) 2011 Intel Corporation. + * Copyright (C) 2011, 2013 Intel Corporation. * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public @@ -32,133 +32,47 @@ #include "cogl-context-private.h" #include "cogl-pipeline-private.h" #include "cogl-pipeline-cache.h" +#include "cogl-pipeline-hash-table.h" struct _CoglPipelineCache { - GHashTable *fragment_hash; - GHashTable *vertex_hash; - GHashTable *combined_hash; + CoglPipelineHashTable fragment_hash; + CoglPipelineHashTable vertex_hash; + CoglPipelineHashTable combined_hash; }; -static unsigned int -pipeline_fragment_hash (const void *data) -{ - unsigned int fragment_state; - unsigned int layer_fragment_state; - - _COGL_GET_CONTEXT (ctx, 0); - - fragment_state = - _cogl_pipeline_get_state_for_fragment_codegen (ctx); - layer_fragment_state = - _cogl_pipeline_get_layer_state_for_fragment_codegen (ctx); - - return _cogl_pipeline_hash ((CoglPipeline *)data, - fragment_state, layer_fragment_state, - 0); -} - -static CoglBool -pipeline_fragment_equal (const void *a, const void *b) +CoglPipelineCache * +_cogl_pipeline_cache_new (void) { + CoglPipelineCache *cache = g_new (CoglPipelineCache, 1); + unsigned long vertex_state; + unsigned long layer_vertex_state; unsigned int fragment_state; unsigned int layer_fragment_state; _COGL_GET_CONTEXT (ctx, 0); + vertex_state = + COGL_PIPELINE_STATE_AFFECTS_VERTEX_CODEGEN; + layer_vertex_state = + COGL_PIPELINE_LAYER_STATE_AFFECTS_VERTEX_CODEGEN; fragment_state = _cogl_pipeline_get_state_for_fragment_codegen (ctx); layer_fragment_state = _cogl_pipeline_get_layer_state_for_fragment_codegen (ctx); - return _cogl_pipeline_equal ((CoglPipeline *)a, (CoglPipeline *)b, - fragment_state, layer_fragment_state, - 0); -} - -static unsigned int -pipeline_vertex_hash (const void *data) -{ - unsigned long vertex_state = - COGL_PIPELINE_STATE_AFFECTS_VERTEX_CODEGEN; - unsigned long layer_vertex_state = - COGL_PIPELINE_LAYER_STATE_AFFECTS_VERTEX_CODEGEN; - - return _cogl_pipeline_hash ((CoglPipeline *)data, - vertex_state, layer_vertex_state, - 0); -} - -static CoglBool -pipeline_vertex_equal (const void *a, const void *b) -{ - unsigned long vertex_state = - COGL_PIPELINE_STATE_AFFECTS_VERTEX_CODEGEN; - unsigned long layer_vertex_state = - COGL_PIPELINE_LAYER_STATE_AFFECTS_VERTEX_CODEGEN; - - return _cogl_pipeline_equal ((CoglPipeline *)a, (CoglPipeline *)b, - vertex_state, layer_vertex_state, - 0); -} - -static unsigned int -pipeline_combined_hash (const void *data) -{ - unsigned int combined_state; - unsigned int layer_combined_state; - - _COGL_GET_CONTEXT (ctx, 0); - - combined_state = - _cogl_pipeline_get_state_for_fragment_codegen (ctx) | - COGL_PIPELINE_STATE_AFFECTS_VERTEX_CODEGEN; - layer_combined_state = - _cogl_pipeline_get_layer_state_for_fragment_codegen (ctx) | - COGL_PIPELINE_LAYER_STATE_AFFECTS_VERTEX_CODEGEN; - - return _cogl_pipeline_hash ((CoglPipeline *)data, - combined_state, layer_combined_state, - 0); -} - -static CoglBool -pipeline_combined_equal (const void *a, const void *b) -{ - unsigned int combined_state; - unsigned int layer_combined_state; - - _COGL_GET_CONTEXT (ctx, 0); - - combined_state = - _cogl_pipeline_get_state_for_fragment_codegen (ctx) | - COGL_PIPELINE_STATE_AFFECTS_VERTEX_CODEGEN; - layer_combined_state = - _cogl_pipeline_get_layer_state_for_fragment_codegen (ctx) | - COGL_PIPELINE_LAYER_STATE_AFFECTS_VERTEX_CODEGEN; - - return _cogl_pipeline_equal ((CoglPipeline *)a, (CoglPipeline *)b, - combined_state, layer_combined_state, - 0); -} - -CoglPipelineCache * -_cogl_pipeline_cache_new (void) -{ - CoglPipelineCache *cache = g_new (CoglPipelineCache, 1); - - cache->fragment_hash = g_hash_table_new_full (pipeline_fragment_hash, - pipeline_fragment_equal, - cogl_object_unref, - cogl_object_unref); - cache->vertex_hash = g_hash_table_new_full (pipeline_vertex_hash, - pipeline_vertex_equal, - cogl_object_unref, - cogl_object_unref); - cache->combined_hash = g_hash_table_new_full (pipeline_combined_hash, - pipeline_combined_equal, - cogl_object_unref, - cogl_object_unref); + _cogl_pipeline_hash_table_init (&cache->vertex_hash, + vertex_state, + layer_vertex_state, + "vertex shaders"); + _cogl_pipeline_hash_table_init (&cache->fragment_hash, + fragment_state, + layer_fragment_state, + "fragment shaders"); + _cogl_pipeline_hash_table_init (&cache->combined_hash, + vertex_state | fragment_state, + layer_vertex_state | layer_fragment_state, + "programs"); return cache; } @@ -166,9 +80,9 @@ _cogl_pipeline_cache_new (void) void _cogl_pipeline_cache_free (CoglPipelineCache *cache) { - g_hash_table_destroy (cache->fragment_hash); - g_hash_table_destroy (cache->vertex_hash); - g_hash_table_destroy (cache->combined_hash); + _cogl_pipeline_hash_table_destroy (&cache->fragment_hash); + _cogl_pipeline_hash_table_destroy (&cache->vertex_hash); + _cogl_pipeline_hash_table_destroy (&cache->combined_hash); g_free (cache); } @@ -176,107 +90,22 @@ CoglPipeline * _cogl_pipeline_cache_get_fragment_template (CoglPipelineCache *cache, CoglPipeline *key_pipeline) { - CoglPipeline *template = - g_hash_table_lookup (cache->fragment_hash, key_pipeline); - - if (template == NULL) - { - /* XXX: I wish there was a way to insert into a GHashTable with - * a pre-calculated hash value since there is a cost to - * calculating the hash of a CoglPipeline and in this case we - * know we have already called _cogl_pipeline_hash during the - * lookup so we could pass the value through to here to avoid - * hashing it again. - */ - - /* XXX: Any keys referenced by the hash table need to remain - * valid all the while that there are corresponding values, - * so for now we simply make a copy of the current authority - * pipeline. - * - * FIXME: A problem with this is that our key into the cache may - * hold references to some arbitrary user textures which will - * now be kept alive indefinitly which is a shame. A better - * solution will be to derive a special "key pipeline" from the - * authority which derives from the base Cogl pipeline (to avoid - * affecting the lifetime of any other pipelines) and only takes - * a copy of the state that relates to the fragment shader and - * references small dummy textures instead of potentially large - * user textures. */ - template = cogl_pipeline_copy (key_pipeline); - - g_hash_table_insert (cache->fragment_hash, - template, - cogl_object_ref (template)); - - if (G_UNLIKELY (g_hash_table_size (cache->fragment_hash) > 50)) - { - static CoglBool seen = FALSE; - if (!seen) - g_warning ("Over 50 separate fragment shaders have been " - "generated which is very unusual, so something " - "is probably wrong!\n"); - seen = TRUE; - } - } - - return template; + return _cogl_pipeline_hash_table_get (&cache->fragment_hash, + key_pipeline); } CoglPipeline * _cogl_pipeline_cache_get_vertex_template (CoglPipelineCache *cache, CoglPipeline *key_pipeline) { - CoglPipeline *template = - g_hash_table_lookup (cache->vertex_hash, key_pipeline); - - if (template == NULL) - { - template = cogl_pipeline_copy (key_pipeline); - - g_hash_table_insert (cache->vertex_hash, - template, - cogl_object_ref (template)); - - if (G_UNLIKELY (g_hash_table_size (cache->vertex_hash) > 50)) - { - static CoglBool seen = FALSE; - if (!seen) - g_warning ("Over 50 separate vertex shaders have been " - "generated which is very unusual, so something " - "is probably wrong!\n"); - seen = TRUE; - } - } - - return template; + return _cogl_pipeline_hash_table_get (&cache->vertex_hash, + key_pipeline); } CoglPipeline * _cogl_pipeline_cache_get_combined_template (CoglPipelineCache *cache, CoglPipeline *key_pipeline) { - CoglPipeline *template = - g_hash_table_lookup (cache->combined_hash, key_pipeline); - - if (template == NULL) - { - template = cogl_pipeline_copy (key_pipeline); - - g_hash_table_insert (cache->combined_hash, - template, - cogl_object_ref (template)); - - if (G_UNLIKELY (g_hash_table_size (cache->combined_hash) > 50)) - { - static CoglBool seen = FALSE; - if (!seen) - g_warning ("Over 50 separate programs have been " - "generated which is very unusual, so something " - "is probably wrong!\n"); - seen = TRUE; - } - } - - return template; + return _cogl_pipeline_hash_table_get (&cache->combined_hash, + key_pipeline); } |